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Synster

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Everything posted by Synster

  1. We had stopped using this because players could spawn unlimited animals, I am just checking in to see if this was a perms thing or if it has been fixed or plan to limit number at one time?
    Another AMAZING map by Gruber. I love the detail of the map and my players love it as well. I have been running a new map by Gruber every month since I know what I am going to get and give my players a well thought out and beautiful map each month (monthly wipe). I also like how it integrates with raidable bases and the spawn area he leaves on the map for it. (or provides a second version if needed) One of the biggest reasons I run his maps is his amazing support that goes above and beyond as I have a library of prefabs I like to include a few of each month and when I break the map he is there to help, or even if it is a plugin issue, facepunch issue, whatever I never have an issue getting a hold of him and getting the server up and running with his prefabs functioning. Also the inclusion of betternpc custom files makes my life easier as far as adding content goes. Another good one again, thank you Gruber!!!!
  2. Synster

    SERVER RESTART

    same after restart here I have some very unhappy players, where are the contents stored, is there a file I can roll back to somewhere?
  3. Can you add a setting to ignore unknown plugins? my umod and lone design update scripts have those in them anyway
  4. Synster

    Welcome Panel

    kk no worries I am getting off for the night anyway, have a good evening
  5. Synster

    Welcome Panel

    I cant get this to do anything does not matter if I use spaces underscores or periods. Both images 1 and 2 result in exactly the same layout spacing A, it does not change even if I add more spaces, any ideas on how I can do this?
  6. Synster

    Welcome Panel

    One last question, in the following example I want to use page 10 for unrelated text, On tab1 in Welcomepanel.json I want a direct link to page10 for tab1 so... tab1 button "known server issues" please check before opening a ticket ==> Tab1 Page10 Begin Code======================================= "<color=#4A95CC>âž¡</color> BONUS NOT A RULE: If you run out of items or was raided. There is a /kit to help you get on your feet again." ], "page5": [], "page6": [], "page7": [], "page8": [], "page9": [], "page10": [ "stuff I want to direct link to here but not be in the left/right next page arrows", "Here I am listing known server issues", "issue 1", etc. ] End code================================================ So in case I am not making sense, I want a unrelated page for a player to be able to view but I am out of space on the main tabs. So in tab1 I put a button in with a link to tab1,page10 to serve that information to my user Is this possible? I hope I made sense. I know the left/right next page switches to the next page under that tab, this would be like a right button but instead of going to page5 above it direct links to page10? Thank you, this should be my last question for now EDIT: Unrelated, left a 5 star review not showing yet, I LOVE this mod Like a way I can trigger... int indexNext = pageNumber + 1; except int indexNext = pageNumber 10;
    Had a little confusion figuring it out but the dev put in more documentation than you usually find. I am loving it and my players are very impressed. the vip and kits etc, add on is definitely worth purchasing!
  7. Synster

    Welcome Panel

    Thanks, once I figured it out I am loving this mod
  8. Synster

    Welcome Panel

    This may be a dumb question but can anyone tell me if there is a formatting syntax for columns? I want to make 3 column tabs but I am struggling on doing it, text columns.
  9. Synster

    wp_edit error

    sent via message
  10. Synster

    wp_edit error

    also i made sure i had the latest imagelibrary I do not know that it matters but it throws the following twice... Failed to call hook 'wp_edit' on plugin 'WelcomePanel v3.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WelcomePanel+CUIClass.CreateImage (Oxide.Game.Rust.Cui.CuiElementContainer& _container, System.String _parent, System.String _image, System.String _anchorMin, System.String _anchorMax, System.Single _fade) [0x00000] in :0 at Oxide.Plugins.WelcomePanel.CreateEditPanelMenu (BasePlayer player) [0x00793] in :0 at Oxide.Plugins.WelcomePanel.wp_edit (BasePlayer player) [0x00019] in :0 at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00e79] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0 Failed to call hook 'wp_edit' on plugin 'WelcomePanel v3.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WelcomePanel+CUIClass.CreateImage (Oxide.Game.Rust.Cui.CuiElementContainer& _container, System.String _parent, System.String _image, System.String _anchorMin, System.String _anchorMax, System.Single _fade) [0x00000] in :0 at Oxide.Plugins.WelcomePanel.CreateEditPanelMenu (BasePlayer player) [0x00793] in :0 at Oxide.Plugins.WelcomePanel.wp_edit (BasePlayer player) [0x00019] in :0 at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00e79] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0
  11. Synster

    wp_edit error

    also i made sure i had the latest imagelibrary
  12. Synster

    wp_edit error

    works with imagelibrary unloaded, any idea how i can fix?
  13. Synster

    wp_edit error

    Hello, updated oxide this morning, wp_edit would not run before or after. throws the following error, any ideas? Failed to call hook 'wp_edit' on plugin 'WelcomePanel v3.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WelcomePanel+CUIClass.CreateImage (Oxide.Game.Rust.Cui.CuiElementContainer& _container, System.String _parent, System.String _image, System.String _anchorMin, System.String _anchorMax, System.Single _fade) [0x00000] in :0 at Oxide.Plugins.WelcomePanel.CreateEditPanelMenu (BasePlayer player) [0x00793] in :0 at Oxide.Plugins.WelcomePanel.wp_edit (BasePlayer player) [0x00019] in :0 at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00e79] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0
  14. Synster

    Despawn timer

    yes sorry, so after a set time he disappears and moves on to another spot i had defined.
  15. Synster

    Despawn timer

    Feature Request... Can you add an option to despawn a bossmonster in x seconds on your next update? Thanks!!!
  16. Synster

    Commands

    ty!!!
  17. Synster

    feature

    If possible another great addition to this would be for me to give one bot to one vip group then a second better bot I define to the other VIP group. Thanks! Left review very impressed with what I see so far, also different gather rates per group
  18. Synster

    feature

    .
  19. Synster

    Commands

    is there a list of commands that can be used? sorry if I am missing something I should see. functioning great out of the box. Just dont see where I would find the /pnpc modifiers like /pnpc auto-farm wood I see cause it is in GUI but what other commands can I give the user?
    Loving it so far, works right out of the box! quick reply from dev too
  20. Synster

    feature

    thanks!!!I love the idea of this for a VIP temptation
  21. Synster

    feature

    ability to change respawn timer based on groups? I have a couple of vip levels and that would be a good reason to get higher level
  22. Synster

    Custom Loot

    BotRespawn link pointing to botspawn under optional dependencies
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