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Everything posted by Swedish Chef
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- 251 comments
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ive just got it 24/7, i didnt want schedules. i havent seen any of the bugs that others have, so im picking theyre coming through the scheduling code. it is a shame the plugins not being dealt with, im thinking its probably easier to learn to write my own plugin to do what little i want. i pretty much use this plugin to protect bases 24/7, because i dont want to make the server pve.. just have it so you know youve got a base there in the morning.. (us older folk with jobs/kids/limited farming time etc)
- 251 comments
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- 251 comments
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nice cheers sorry didnt read.. please close
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whoo thats a lot.. lol. dunno then. in Config ive got "Weapons": { "Infinite Ammo": { "AutoTurret": false, "FlameTurret": false, "FogMachine": false, "GunTrap": false, "SamSite": false }, "Ammo": { "AutoTurret": 256, "FlameTurret": 256, "FogMachine": 5, "GunTrap": 12, "SamSite": 24 }, im not sure where the 2k com from but yea all my levels will be that
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if i change to "Loot Items": { "Include Workshop Skins": true, "Use Random Skin": false, "Use Imported Workshop Skins File": true }, random workshop skins are used for all skinnable loot, i saw 1 skin in the imported list being used for an mp5, but it may have been coincidence? not sure. still trying to see if i can have just the imported file being used.
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the only 2 items skinned are the bone knife (and something else, cant remember) coming from the default in the code
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hi, i want to have loot items skinned with imported workshop skins only is this possible? i havent managed to get it yet i have "Loot Items": { "Include Workshop Skins": false, "Use Random Skin": false, "Use Imported Workshop Skins File": true }, but nothing in the file is applying. the ImportedWorkshopSkins.json i have currently is { "Imported Workshop Skins": { "smg.mp5": [ 1131119433, 2656234953, ... 2217550870, 2116223411 ] } } json checker is fine.
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its only on the custom cost. its fine on rp, fine on economics
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i have a '/r' on the end of the buyraid ui. completely vanilla install, added base in profile, enabled buy for hard in config
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no. youre clutching at straws here.. Rust has been around for 8 years, and had god know how many people working on it. sold i dont know how many copies.. (6 or 9 million copies? total guess. i dont know. its more than 5 mil) thats a couple hundered million dollars. for you maths geniuses who have calculated the fortune steen is getting.. how far do you think that money goes when you grow up and start paying bills? it seems like you guys are just coming here to vent.. like toddlers, and not reading the posts before.. otherwise you would understand that: . the timing is unfortunate, facepunches changes mean BotSpawn doesnt work anymore. but . lucky for us BotReSpawn was pretty much finished! you whiny bitches are complaining about $20 more than you think it should have been.. i do realize half of you are kids, and may have limited pocket money etc and are genuinely and rightly upset that you cant have what you had last month. but who goes onto the forum and cries about it like that? embarrassing yourselves in a public forum.
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You guys keep conveniently ignoring the fact that this happening now because of facepunch. BotSpawn plan was always to release paid version. It had to be now because facepunch made huge changes. Are you saying you want steen to fix/do work for free? More work, after you had botspawn for free for ages? Brick walls.
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I dont know why ppl think 40 is this insane ir unreasonable amount of money.. im poor af, been eating apple crumble for 2 days cause i got free apples and cheap oats, but i still think youre whiny bitches lol. Maybe its a exchange rate thing? I dunno how much is avg wage in somalia, or maybe theyre 12 and no idea how the world works..
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yea i read it, all i see is whinging little cryers tbh.. lots of things happen in life.. and thats when you find out how many ppl are really whingy babies.. even some of my friends surprise me .. i dont get it, never have. for sure theres many ways to deal with issues and problems.. but as soon as i see someone whinging.. lol. i should bite my tongue but pfft, i feel bad for steen that this forum now has ppl crying and posting.. but hopefully its the usual story.. if somethings awesome and working well youre probably only gonna hear feedback from a few ppl. something bad happens and suddenly all the nappies are full.
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Thats probably why foundations are disallowed maybe.. sweet as, please close. Ta
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ping, added reason..
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twig foundations are getting deleted with the message "Too close to another building" in config i have "Allow Players To Build": true, i have tc access i can place other twig floors/walls but not foundations --- "Allow Players To Build": false, works fine, disallows all building --- is it possible to change it to: "Allow Players To Build if they have TC Auth": true, reason is so it requires ppl to use ladders until they get priv, then they can build (probably just twig, for moving round base). Actually im not sure of vanilla at the moment, wether you can place twig without priv.. i never liked that, my server is vanilla rates so even ladders are a cost consideration, i like how low i can set numbers and difficulty, RB has very configurable levels, ta cheers