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geekyplaster

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Everything posted by geekyplaster

  1. Hi, Thanks for taking the time to reply. I already have your original police plugin which works well 🙂 I have now purchased Copnet to show support and will wait for any future updates.
  2. Is there any timeframe for the next version? "the next version will include a case file system" as currently it offers far less than the police plugin although being labelled as "a newly developed version of my long-ago released plugin, Police.". It is a great concept and looks awesome but is definitely lacking essential features and currently offers no benefit over your original police plugin It would also be nice to add a kit button to the ui to give a police uniform and loadout with a config option to add items/attire with skins maybe one set for each rank.
  3. pretty sure he did 😞
  4. same issue with parachute
  5. geekyplaster

    Vehicles in TC range bug

    Entering a PVE players TC radius in a vehicle will disallow access to its fuel storage unless you have auth on the TC
  6. After a server restart players are given the choice again to join pve or pvp. This happens after every server restart.
  7. The image shows the outer island being a red no build area is this enforced via a plugin or with rustedit? Thanks
  8. Thanks for the update is now working correctly.
  9. Hi, There are no errors during loading, reloading, when heli spawns or any other time whilst plugin running. I don't have any other plugins that effect the attack heli, list of plugins below. 01 "Admin Radar" (5.3.4) by nivex (0.03s / 3 MB) - AdminRadar.cs 02 "AnimalSpawn" (1.0.2) by KpucTaJl (0.01s / 788 KB) - AnimalSpawn.cs 03 "Auto Broadcast" (1.0.9) by Wulf (0.01s / 1 MB) - AutoBroadcast.cs 04 "Automated Events" (1.0.12) by k1lly0u/mspeedie/Arainrr (0.00s / 8 KB) - AutomatedEvents.cs 05 "Automatic Authorization" (1.3.3) by k1lly0u/Arainrr (0.02s / 1 MB) - AutomaticAuthorization.cs 06 "BGrade" (1.1.5) by Ryan / Rustoria.co (0.00s / 0 B) - BGrade.cs 07 "Base Repair" (1.0.26) by MJSU (0.00s / 164 KB) - BaseRepair.cs 08 "Better Chat" (5.2.14) by LaserHydra (0.00s / 40 KB) - BetterChat.cs 09 "BetterLoot" (3.5.8) by Tryhard & Khan (0.35s / 10 MB) - BetterLoot.cs 10 "Blueprint Manager" (2.0.6) by Whispers88 (0.02s / 2 MB) - BlueprintManager.cs 11 "Blueprint Share" (1.3.9) by c_creep (0.00s / 0 B) - BlueprintShare.cs 12 "Building Skins" (1.1.9) by Kaysharp & Marat (0.02s / 2 MB) - BuildingSkins.cs 13 "Building Workbench" (1.4.0) by MJSU (0.01s / 380 KB) - BuildingWorkbench.cs 14 "ChaosExtensionDownloader" (0.1.1) by k1lly0u (0.00s / 420 KB) - ChaosExtensionDownloader.cs 15 "Clans" (0.2.6) by k1lly0u (0.01s / 1 MB) - Clans.cs 16 "Crafting Controller" (3.3.0) by Whispers88 (0.03s / 4 MB) - CraftingController.cs 17 "Custom Vending Setup" (2.11.1) by WhiteThunder (0.01s / 96 KB) - CustomVendingSetup.cs 18 "FancyDrop" (3.2.2) by FastBurst (0.48s / 49 MB) - FancyDrop.cs 19 "Furnace Splitter" (2.5.2) by FastBurst (0.04s / 3 MB) - FurnaceSplitter.cs 20 "Gather Manager" (2.2.78) by Mughisi (0.46s / 47 MB) - GatherManager.cs 21 "Image Library" (2.0.62) by Absolut & K1lly0u (0.04s / 9 MB) - ImageLibrary.cs 22 "Instant Craft" (2.2.7) by Vlad-0003 / Orange / rostov114 (0.00s / 0 B) - InstantCraft.cs 23 "Kits" (4.4.1) by k1lly0u (0.01s / 284 KB) - Kits.cs 24 "Loading Messages" (1.0.9) by CosaNostra/Def/klauz24 (0.01s / 12 KB) - LoadingMessages.cs 25 "Monument Addons" (0.16.2) by WhiteThunder (0.08s / 4 MB) - MonumentAddons.cs 26 "Monument Finder" (3.1.2) by WhiteThunder (0.04s / 3 MB) - MonumentFinder.cs 27 "NTeleportation" (1.7.8) by nivex (0.06s / 3 MB) - NTeleportation.cs 28 "No Escape" (2.1.35) by Calytic (0.02s / 72 KB) - NoEscape.cs 29 "NpcSpawn" (2.6.9) by KpucTaJl (0.24s / 936 KB) - NpcSpawn.cs 30 "Quick Smelt" (5.1.5) by misticos (0.53s / 144 KB) - QuickSmelt.cs 31 "Recycler Speed" (2.0.2) by Ryz0r/yetzt (0.00s / 0 B) - RecyclerSpeed.cs 32 "Remover Tool" (4.3.41) by Reneb/Fuji/Arainrr/Tryhard (0.11s / 14 MB) - RemoverTool.cs 33 "SkinBox" (2.2.4) by k1lly0u (3.72s / 3 MB) - SkinBox.cs 34 "Skip Night" (1.0.8) by Mevent (0.01s / 36 KB) - SkipNight.cs 35 "Stack Size Controller" (4.1.2) by AnExiledDev/patched by chrome (0.07s / 524 KB) - StackSizeController.cs 36 "SupermarketEvent" (1.0.5) by KpucTaJl (0.01s / 72 KB) - SupermarketEvent.cs 37 "Trade" (1.2.44) by Calytic (0.00s / 0 B) - Trade.cs 38 "WPKits" (1.2.21) by David (0.00s / 132 KB) - WPKits.cs 39 "WPSocialLinks" (1.2.21) by David (0.00s / 152 KB) - WPSocialLinks.cs 40 "WPVipRanks" (1.2.21) by David (0.00s / 124 KB) - WPVipRanks.cs 41 "WPWipeCycle" (1.2.21) by David (0.00s / 128 KB) - WPWipeCycle.cs 42 "WelcomePanel" (3.2.21) by David (0.05s / 5 MB) - WelcomePanel.cs
  10. geekyplaster

    Issue with Armoured Heli

    Hi, When the heli comes in to land the attack heli is not attached to the rest of the helicopter. So the attack heli skids across map and the remains of the armoured heli lands but with no rotor blades etc. Thanks in advance
  11. Thankyou for the update all now working fine 🙂
  12. Hi, None of the keycard doors work at custom monuments, they illuminate but do not open either with a keycard or via the door button on other side if using noclip. keycard doors at default fp monuments still work fine. Thankyou in advance
  13. Hi, I would like to see an image of the map and the rail & stations layout. is it possible to add these to the description. thanks in advance.
  14. geekyplaster

    fails to load

    You can change line 1705 to this to fix untill updated - foreach (var item in player.inventory.FindItemsByItemID(-932201673))
  15. geekyplaster

    Fails to load

    Hi Plugin fails to load Error while compiling PropertyBuying: 'PlayerInventory' does not contain a definition for 'FindItemIDs' and no accessible extension method 'FindItemIDs' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 1707, Pos: 55
  16. Hi, Is this plugin exclusively for carbon?
  17. also chat msg says reader has been placed if that helps
  18. when spawning and setting an atm it is not accessible via the button (as set in config). The atm spawns, shows chat msg when set and creates the data file but cannot use via a button (just shows shop)
  19. geekyplaster

    Shipwreck

    Hi, I set the timer for f15 to 5 mins. When the event starts it marks the location on map for 5 mins (with no cargo) then cargo spawns immediately as f15s attack. Would be much better if cargo spawned n sat for the duratio0n before the f15 attacked on their timer. also can you add the f15 radar ping msg etc to be editable in lang file. thanks
  20. geekyplaster

    PookEvent

    Is it also possible to add a lang file or config option to edit the chat messages.
  21. geekyplaster

    PookEvent

    Many thanks for that 🙂 Looks Fun. Suggestion - have more than one pookie config (chosen at random) so could create different types for event. Also ability to change the pookie HP in config.
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