@Nstahg8r it's not spawned in game. It's crafted if the player has a Steam item (more info here or here).
If you disabled it using this plugin, players will not be able to place it. Just wait until the next wipe, no need to erase anything.
What exactly you don't understand? Remove your config, reload the plugin and see how it's done in default config.
If you don't need entity groups, remove them:
"Entity Groups": [],
@Chill Roleplay, no, if you set the same priority to more then one permission you will just confuse yourself. Only one permission will be active. They are not combined.
@Chill Roleplay, in your terms "1 role always cancel out the other". You can copy your "Base role" 12 times and then edit each one to suit the specifics of that "role".
In fact, this is not a skin, but a different entity with a different prefab.
PrefabID: 785685130
PrefabShortName: cupboard.tool.retro.deployed
Prefab: assets/prefabs/deployable/tool cupboard/retro/cupboard.tool.retro.deployed.prefab
@ZombZ I tested and it's on the list:
PrefabID: 4267988016
PrefabShortName: chippyarcademachine
Prefab: assets/prefabs/misc/chippy arcade/chippyarcademachine.prefab
Works as expected
@Ping Chun Chang It's not complicated at all, it just doesn't make sense. A player can easily bypass team/clan/friend restrictions by simply leaving the team/clan/friends and then rejoining.
@ViktorvillI will expand the supported prefabs list in the next update. I'm currently hunting for a rare NRE I encountered. Once I figure it out, I'll push the update to the public.
I'm not sure what "when player use clans it stacks the ent" means, but entities limit is personal. No team / friends / clans support planned at this moment.
@Nstahg8r yes. Actually when admin call command (/limits by default) with player name it will show limits for that player. I will edit description later
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