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Everything posted by MON@H
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Clear cache & cookies Redownload plugin ... ... Profit!
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[Error] Error while compiling: RaidableBases.cs(13713,144): error CS0103: The name `GetObstructionRadius' does not exist in the current context Redownloaded file several times. Feels like uploaded file is broken.
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- 4 comments
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- #items
- #admin tool
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- 4 comments
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- #items
- #admin tool
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Changed Status from Pending to Not a Bug
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You can't limit horses directly with this plugin, since they are not deployable. You can limit Hitch & Trough with this: "assets/prefabs/deployable/hitch & trough/hitchtrough.deployed.prefab": 10 Also check this article to see additional info about horses.
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@SlayersRustbuilding blocks is a different story, you can't use this logic to them, since they are all build as twig tier. You'll have to increase litits accordinaly, because adding Raidable base territory check into plugin can impact performance and people who don't want this feature will hurt. Maybe I'll come up with something later
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Added Excluded list in latest version. Add entity prefab name to Excluded list and plugin will ignore that prefab completely
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Changed Status from Pending to Not a Bug
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This is not a bug. Plugin works as expected. This is more like a feature request. I'll get to this soon.
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You can try to set log level to "debug" and see what exactly happens. It will log tons of data so it might be hard to parse, but at least some way to go
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Changed Status from Pending to Can't Reproduce
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Plugin is already tracking destroyed entites. Perhaps you have some custom despawn plugin that prevents tracking. To update data you can reload plugin as a workaround. To fix this issue I need more details since I can't recreate this in my environment.
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Changed Status from Pending to Not a Bug
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What was the logic of adding these entities in the list? They have no translation, so the warning is correct and plugin is not the issue. You may still use these entities if you like, and just ignore that warning in console. I suggest you to use Entity Owner plugin. Stand in the front of any entity you want to get prefab name for and use /prod command. P.S. normally players are not able to place static entities (e.g. campfire_static, hobobarrel_static etc.)
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Version 2.0.3
35 downloads
Purpose of this plugin is to give players ability to give items to themselves and others using chat command. By default nothing is allowed to anyone, so you can load plugin safely and configure it afterwards. In default config there are multiple permissions. Think of them as different lists of items. You can add new or remove existing permissions as you prefer. If you grant giveto permission to player, he will be able to give items to other players. If player has this permission he will be able to click on the nickname at the top left of the UI and all players list will show up. Note: For a player to appear in the list, he must be alive ## Permissions giveitem.giveto -- Allows the player to give items to other players. giveitem.ignorelimit -- Allows the player to ignore limits. More permissions with limits are created in config file (see Configuration section below) ## Commands /giveitem - Shows a user interface with a list of items by category. ## Configuration Default avatar used if Image Library is not loaded or no avatar image found Default amount used when the user interface is first loaded. The amount can be changed by pressing the buttons at the bottom of the screen. Show admins on player select page show / hide admins from player selection list Chat steamID icon used to set desired account icon in chat messages Log Level (Debug, Info, Warning, Off) used to set desired logging level Discord message enabled enable / disable sending messages to Discord (requires Discord Logger) Discord WebhookURL use this Webhook to send message in desired channel. Leave blank to send to default chanel. Exclude hidden items used to exclude items that have flag hidden (set by Facepunch). Should be used with caution since hidden items might be buggy/broken Items blacklist used to exclude items by shortname Commands list set desired chat command(s) Clear data on map change and Clear data on new save (wipe) are used for cleaning datafile with limits (cooldown) Note: If you'll set Limit reset interval (seconds) to 0 it will disable limits for this permission. You can remove unnecessary default permissions and also add as many permissions as you want. For cases where the player has more than one, the permission with the higher priority will be applied. ## Localization Plugins phrases are available on 3 languages out of the box: English, Russian and Ukrainian Plugin supports Rust Translation API which allows you to have item names in any language supported by Rust ## Developer Hooks ### OnPlayerGiveItem object OnPlayerGiveItem(BasePlayer player, BasePlayer playerTarget, Item item) Called when a player tries to give item to another player. If player is trying to give himself an item playerTarget will be the same as player. Returning a non-null value (default true) prevents item from being gaved.$25.00- 4 comments
- 1 review
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- 1
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Changed Status from Pending to Not a Bug
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Yes. Just in case, it's best to always unload the plugin before making changes to the configuration file. And, of course, create backups.
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Changed Status from Pending to Closed Changed Fixed In to 1.5.2
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DM me on discord, I will send you custom version with additional debug info to understand what is the issue you got there M_#0755