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Mals

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Everything posted by Mals

  1. I just wiped my server, wiped my player data in data and got the welcome money.
  2. I'll take a look to see if I can reproduce this. Can you shoot me your config so I can run exactly the same set up?
  3. Mals

    Lights On

    makes sense now there are two types. Pushed out. Sorry it is slow, very busy weekend for wife's streaming.
  4. Mals

    Multiplier

    Changed Status from Pending to Can't Reproduce
  5. Mals

    Scarecrow kills

    Changed Status from Pending to Closed Changed Fixed In to 2.2.77
  6. Mals

    Scarecrow kills

    I had hoped with the NPC cleanup I would not need all those additional checks. added them back and the new NPC too.
  7. Mals

    Scarecrow kills

    It worked with generic spawned (F1) scarecrows, debugging now.
  8. Mals

    Multiplier

    I gave myself all the groups in the config. I spawned 20 bears. killed them all, $350 per bear, zero variance. Without a log I can't help you. You need to take into consideration weapon, distance, etc. as they can multiply things.
  9. Mals

    Multiplier

    Do you have some logs for me to check? What groups was the person in so I can exactly reproduce this bug please. You are not provided what is needed to debug this. Also if it is kill there are factors like distance, weapon etc.
  10. Mals

    Multiplier

    Do you have some logs for me to check? What groups was the person in so I can exactly reproduce this bug please.
  11. Mals

    Scarecrow kills

    Without knowing which plugin spawned the scarecrow, I won't be able to check what type it is spawning (there is more than one way) to ensure a fix works. I really need to know what plugin spawned the scarecrows so I can confirm their underlying type to debug this.
  12. Mals

    Scarecrow kills

    I will look into it. there are some changes in NPc code in the core rust engine. Which plugin are you using to spawn scarecrows?
  13. Mals

    Multiplier

    It should not random it should be picking the larger value. You have not told me the groups the person is in. Please turn on logging and send me the file so I can see the randomness.
  14. Mals

    Multiplier

    You need to tell me which groups they were in for me to test this.
  15. Mals

    Multiplier

    Please attach the config. It should be picking the one with the largest multiplier. Which groups is the person in? I will try to reproduce this.
  16. Mals

    Rust Rewards

    Please note I moved from Umod to here, that resulted in me losing access to umod. This is a better place for plugin developers IMO. To change icon use one of the icon plugins, that is out of scope for this plugin, I do not see a reason to reinvent the wheel. Welcome rewards should only go to people with no entry in /oxide/data/RustReward.json I sure hope you are not wiping it monthly as they will get the welcome reward again and you will reset this preferences. That is how the plugin knows they are new. It does not check their Server Reward or Economics balance to determine the welcome money. For PVP kills there are a few settings to try to make exploiting harder: "Player_Kill_Reward_Timeout": 0, "TakeMoneyfromVictim": "false", "UseClansPlugin": "false", "UseFriendsPlugin": "true", If you have issue with the plugin DM me in Discord with a copy of your config and the issue. I will test to see if I can reproduce the issue or help you debug your configuration. Harvesting berries is in there, but it is one rate for all berry types.
  17. Mals

    IQMarker

    I find it amusing you have penis for target markers. But as defaults that would be a no go for many operators as it is NSFW/Family friendly default. I would be concerned it will hurt your sales. There are a few more useful shapes you might want to consider as default alternatives.
  18. Mals

    Kits

    If you make code a to migration from the 3.X version of Kits I will buy this. I know my 3.X version will eventually break, but I really have no interest in the 4.X version given its current state. Until 3.X breaks I am too lazy/busy to manually recode my 30+ kits. The new UI is very good, but not not spend hours recoding my kits good (unless my existing kits breaks).
  19. Mals

    messages

    Zulg, could you let me know your thoughts on this please?
  20. Mals

    messages

    Changed Status from Pending to Not a Bug
  21. Mals

    messages

    Set the default to an empty string "" "Player Default Settings": "hkop", to: "Player Default Settings": "", and update: \oxide\data\RustRewards.json to have a blank string for all players. change "hkopa" to "" There are some other settings in the config to format the message and alter its contents as well.
  22. Mals

    jackhammers and chainsaw

    Since this is a not a bug, and you have not replied, updating so it does not spam me with please update this request.
  23. Mals

    jackhammers and chainsaw

    Changed Status from Pending to Not a Bug
  24. Mals

    jackhammers and chainsaw

    Or did you mean from mining and logging? Honestly as long as they finish the tree or node that is what the reward is trying to provide an incentive for. If you remove that they may not finish them to avoid the risk of visibility of a tree fall or node disappearing (in PVP). Can you explain to me you want this functionality?
  25. Mals

    jackhammers and chainsaw

    They are already in the config. Try setting these to zero: "chainsaw": 0.0, "jackhammer": 0.0,
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