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Everything posted by ZEODE
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- 391 comments
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- #helicopter
- #helicopters
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- 391 comments
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- #helicopter
- #helicopters
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- 221 comments
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- #bradley
- #bradleyapc
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1.0.19 would be the previous version, not 1.0.18. There is probably an error in the console if the heli is not coming. What is the error?
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Thanks, but pasting error messages with no context or explanation of when or how it happens is not that useful to me. Please describe how often this happens, is it with certain types of grenade or all, and any other info which you think might help. I have been working so not much time, but I will look at this and your other problem a bit later on.
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Ohhhh, I was thinking you were talking about Bradley Drops plugin, didn't see it was on this plugin. I will look at this in a bit and release an update to fix if needed.
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Changed Status from Pending to Closed
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Hi, I double checked this and its working fine. Please post your config file here, unchanged from how it is now. Do you use any other plugins which affect Bradley health? Thanks.
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- 391 comments
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- #helicopter
- #helicopters
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- 72 comments
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- #rust
- #marketplace
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(and 7 more)
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OK, so I loaded it up and had a really quick look, its very simple to add items to the shop. Just use the items that are already there as examples. All you need to do is add the items in the config, then make sure you add the items to the category of the shop you want to sell them in, by their custom name which you just specified. So in the config, you should create a new item to sell in the shop for each Bradley Drop tier you wish to add. For example (change the price etc to suit): Then, under the category you wish to sell them in your shop, you need to reference the items you just created. I am placing in the "Tool" category in this example since Supply Signals are tools in the game. Add the names of the custom items you set up, so your Tool category might end up looking something like this: Now when you load the shop you will see the items there and they will be purchasable.
- 221 comments
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- #bradley
- #bradleyapc
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I haven't had time, work has been manic. Did you ask for support by the GUI Shop dev? The issue is with the shop plugin or at least, with your config after all. I will try and look when I have time, but the issue isn't with my plugin. Hi, I have now added a default config to the plugin page, so you can see all the customizable options. What you want should already be there I think.
- 221 comments
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- #bradley
- #bradleyapc
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- 391 comments
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- 1
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- #helicopter
- #helicopters
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Changed Status from Closed to Gremlins
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That error message doesn't help me at all. To see what happened I need to see the server log from boot up to a minute or so after that error. If you could send it to me in PM maybe I might be able to shed some light on it. Honestly, at this point I don't know what else to tell you. It works fine on all my tests, the only way I could reproduce your error was if there was a heavy load during startup and it meant Server Rewards was slow initialising. So maybe you have a huge number of plugins? Maybe your server isn't very powerful? You could try increasing the startup delay more and see if that helps.
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Changed Status from Pending to Not a Bug
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The only shortname for Supply Signal is "supply.signal", so I’m not sure what others you are trying. I’m not familiar with their shop, I would recommend you check out their plugin page or ask for support in how to correctly add items to their shop using custom skins. All you should need to do it is the shortname and the skinID, which I provide on my plugin page.
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What are you putting as the shortname? I don't have and can't possibly know all the shop systems and how they work, so you might need to check with the dev of that shop plugin on how to correctly add items. But I might be able to help.
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- 72 comments
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- #rust
- #marketplace
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(and 7 more)
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- 22 comments
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The /hsbuy easy-elite commands not calling in the helicopter
ZEODE replied to MNfreakTim's Support Request in Support
Changed Status from Pending to Not a Bug