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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    Graveyards Not Spawning

    Never mind, it seems to be working now. But it doesn't seem to trigger at the time we set in the config (19), it triggers an hour (in-game) after (20).
  2. ZEODE

    Graveyards Not Spawning

    Hi, we are having an issue where graveyards are not spawning. The plugin loads and seems to find a lot of spawn points: But none spawn. Junkpile decor works fine and the jump scares etc. Also, zombie horde NPC are inheriting the kits/clothing from Halloween, which we actually don't mind so much, just FYI. We are using a procgen map with only a few small custom additions. Raidable bases are spawning fine. Any ideas what could cause the non spawning graveyards though?
  3. ZEODE

    Brad Duping

    Unless another plugin is interfering, my plugin will only refund the one supply signal the player throws. Are you using Supply Signal Limit ?
  4. ZEODE

    Attack Heli does not fire rockets

    Hi, do you still need help with this? Also, are you using Oxide or Carbon? Are there any error messages in the console?
  5. ZEODE

    Wrong item Skin

    That is very strange. I have a lot of people who use this plugin, if anyone else was having this issue I would have heard about it. I also use it on our servers without issue. The only thing I can suggest is you clear your Steam download cache, and maybe even try reinstalling Rust. I don't know what data the Rust client stores, perhaps it is referencing the incorrect skin which was assigned previously when you were on your other server, I honestly don't know. It's a guess. The only skin ID that my plugin assigns is the one you see in the config. The skinID is hard coded into the plugin to populate the default config with that exact skinID. It's impossible for it to assign a different skinID other than that one when it creates the item to give the player.
  6. Changed Status from Pending to Closed
  7. ZEODE

    Attack Heli does not fire rockets

    Hi, can you please attach your config file for me to check? Do you have any other plugins which affect patrol heli at all ?
  8. ZEODE

    Wrong item Skin

    My plugin will only assign the skin asked for. There must be another plugin you are using which is conflicting with it and assigning skins to items.
  9. ZEODE

    Bradley Drops

    That means the Bradley fell through the map. Make sure you set drag to 0.5 or above in the config to stop this happening. Anything below that can sometimes cause the Bradley to fall through the map in certain circumstances. If you have any other issues, please use the correct Support Page. Thanks.
  10. ZEODE

    Wrong item Skin

    Hi, please check your config to make sure you are using the correct Skin ID for your heli signal items. A list of the default heli signal skin IDs are on the plugin page, but here they are anyway: You didn't say whether they are buying from a Shop or from the plugin buy command. If they are buying from a shop, then its possible you have a typo in the skin ID in the shop config.
  11. Do you use a plugin called "Marketplace" ?
  12. Thank you, work has been crazy busy and also busy with the kids. But I will try and get on the test server this weekend and see if I can reproduce this and find the issue.
  13. Thanks, in future though, please don't copy and paste the config like this, simply just upload the config file in the thread. I'll look into this when I have time and update. Can you explain more who gets the wrong amount and when?
  14. please post your config file
  15. Would you be willing to send me a list of the plugins you use on here or in DM ?
  16. If you are using the latest of both then there shouldn't be any conflict because nivex accepted my patch to make both plugins compatible. Do you have any other plugins which control heli in any way?
  17. Hi, are you using Loot Defender? Are you using the most recent versions of my plugin and Loot Defender if using it?
  18. ZEODE

    Loot

    Changed Status from Pending to Closed
  19. Changed Status from Pending to Closed
  20. I haven't had any other reports like this, its also running on our servers just fine with no issues at all. What version of the plugin are you using? Please make sure you are using the latest version, also if you haven't already, try downloading a fresh copy and load that.
  21. Changed Status from Pending to Not a Bug
  22. Please see this:
  23. ZEODE

    heli damage

    Changed Status from Pending to Closed
  24. ZEODE

    heli damage

    The way the Rust game calculates heli HP and decides if it is killed or not depends on maths within the game code which is based on percentages of rotor health against overall HP. Try to use the default values as a guide to creating more reliable custom settings. For example, the default "Easy" heli in my plugin is the same as the vanilla patrol helicopter in the game. The vanilla HP stats are: 10000 Main heli HP 900 top rotor HP 500 tail rotor HP If we do the math: Top rotor: (900/10000) x 100 = 9% of total HP Tail rotor: (500/10000) x 100 = 5% of total HP For the heli damage to function as you expect you need to keep these % ratios, or the built in game code calculations are wrong, this is why you are seeing this discrepancy. So whatever you decide is your main HP is, let's say 100,000 as in your config. That means the main rotor HP should be 9% of that, which is 9000 and the tail rotor HP should be 5%, so 5000. I should probably add that info on the plugin page for everyone to know.
  25. ZEODE

    Heli Signals

    Yes, but on second look, I think a patch will be needed by nivex to Loot Defender. I'm looking into it now.
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