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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    Loot

    Hi, yeah you can add the items to any loot plugin that supports custom skins. Simply add the supply signal item to your loot table and use one of the custom skin ID as listed on the plugin page.
  2. ZEODE

    Heli Signals

    According to the Oxide coding rules, hooks of type Object should return either null or true. Hooks of type Bool can return either true, false or null. Therefore StackModifier is incorrect and the dev should fix that. Or you can change the return value within the "CanCombineDroppedItem " hook in StackModifier so that anytime it returns false, you change it to return true.
  3. Yes, add the custom skinned supply signals to the loot tables of your loot plugin
  4. ZEODE

    got this error

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  5. ZEODE

    Latest bug on console

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  6. ZEODE

    Monument Block

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  7. ZEODE

    Hackable Crate Blueprints

    Fixed in next version, update will be out shortly.
  8. ZEODE

    Hackable Crate Blueprints

    Changed Status from Work in Progress to Closed
  9. ZEODE

    Monument Block

    I could, I don't know why people would want that though, nobody has asked for it before so I haven't bothered with it.
  10. ZEODE

    got this error

    Hi, thanks for opening the thread. Are you able to tell me more information about when this happened? Did you happen to throw a signal at the point or very near to the plugin being reloaded?
  11. ZEODE

    Hackable Crate Blueprints

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  12. ZEODE

    Hackable Crate Blueprints

    Yup, you're right, its only giving half the items as BPs, I will need to find out why and will update it when I can
  13. ZEODE

    Latest bug on console

    @ZDEN thank you for the report, but can you please open up your own thread with your issue instead of hijacking another’s thread. It helps me keep track of all issues better. Thanks.
  14. ZEODE

    Latest bug on console

    Hi, do you know when and how often these errors happen?
  15. ZEODE

    Hackable Crate Blueprints

    Busy with the kids this weekend, I will look at this properly tomorrow
  16. ZEODE

    Missing the Heli

    Changed Status from Not a Bug to Closed
  17. ZEODE

    Missing the Heli

    Another person had the same issue as you and this was the cause. Did you change the value to something other than 0 ? Also, did you use the command "readcfg" in the console after you changed the ConVar, otherwise the server wont recognise the change. heli.lifetimeminutes 15 readcfg
  18. ZEODE

    Missing the Heli

    Check that the server ConVar "heli.lifetimeminutes" is not set to 0. This will make the heli immediately retire when spawned, so it will never come.
  19. ZEODE

    player throws the .....

    Changed Status from Pending to Not a Bug
  20. ZEODE

    player throws the .....

    Solved, heli.lifetimeminutes ConVar was set to 0, so heli was immediately retiring.
  21. ZEODE

    player throws the .....

    https://discord.gg/rKeBQt7u
  22. ZEODE

    player throws the .....

    Also, I have an idea. Hit me up on Discord so I can give you a modified copy to try
  23. ZEODE

    player throws the .....

    "Map Scale Distance Away to Spawn Helicopter (Default: 1.25 = 1.25 x Map Size Distance)": 0.0, Set this to 0.0 lie this, then throw and see if it spawns directly above
  24. ZEODE

    player throws the .....

    If its not appearing there must be an error, maybe a NullReferenceException message? Does the signal smoke or just roll on the floor ?
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