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420PVE

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Everything posted by 420PVE

  1. 420PVE

    Skill Tree

    If your event config has settings for something like that, you might have luck with that. Otherwise would use event manager (free on UMod), you should be able to put your events into a zone through that plug-in that won't allow players to enter ONLY while the event is running. There should be setting in the config to make what you want happen.
  2. 420PVE

    Skill Tree

    You wld have to use a zone manager to do this then blacklist the high level players from entering or whitelist the low level players.
  3. 420PVE

    OGFurnace

    Will OGFurnace work with the UMod plug-in furnacesplitter?
  4. 420PVE

    Custom Crops

    A section for clones to be harvested at different growth stages the same way as seeds.
  5. 420PVE

    Relocate Builds

    The destroyed buildings at outpost can't be removed without breaking the pre-fab, they would have to be done via rust edit and the pre-fab torn apart and redesigned from the ground up.
  6. anitradpills, basicscraptea, syringe.medical, wrappedgift, mushroom. Nobby brought out a fix for them btw.
  7. Yeah, I figured it out put I can't change the item shortnames in the drug plug-in only in the other two. I added the "GUIShop" for a drug store and "HumanNPC" to add (shop NPC's) on my server. Players get gold from the dealer and silver from the drug store.. Doing this I figured out I can't sell the drug version of dab in my drug store only dab from viper crafting. I figured both all 3 configs wld work together but sadly that's not the case. But now at least I have a fix to keep my server going.
  8. Did you notice some of the items in the plug-ins have different shortnames? Dab "drugs" wrappedgift Dab "the dealer" glue Dab "viper crafting" halloween.lootbag.small You can't sell viper crafting items to the dealer. You can't use the dealer config items in-game. The drugs plug-in items found while looting in-game can't be sold only used. The viper crafting "dab" and the drugs "dab" have different screen overlays with a bunch of red lettering too.
  9. 420PVE

    Loot Manager

    No, all lootmanager does is use your existing loot tables, and move them into its own folder. Also allowing you to customize the loottables used with those plug-ins.
  10. 420PVE

    Loot Manager

    LootManager was compiled successfully in 980ms Failed to call hook 'OnServerInitialized' on plugin 'LootManager v1.0.7' (DirectoryNotFoundException: Could not find a part of the path '/home/container/oxide/data/LootManager/LootTables'.) at System.IO.Enumeration.FileSystemEnumerator`1[TResult].CreateDirectoryHandle (System.String path, System.Boolean ignoreNotFound) [0x00032] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerator`1[TResult]..ctor (System.String directory, System.IO.EnumerationOptions options) [0x00048] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerable`1+DelegateEnumerator[TResult]..ctor (System.IO.Enumeration.FileSystemEnumerable`1[TResult] enumerable) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerable`1[TResult]..ctor (System.String directory, System.IO.Enumeration.FileSystemEnumerable`1+FindTransform[TResult] transform, System.IO.EnumerationOptions options) [0x00042] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Enumeration.FileSystemEnumerableFactory.UserFiles (System.String directory, System.String expression, System.IO.EnumerationOptions options) [0x00014] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Directory.InternalEnumeratePaths (System.String path, System.String searchPattern, System.IO.SearchTarget searchTarget, System.IO.EnumerationOptions options) [0x0003c] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern, System.IO.EnumerationOptions enumerationOptions) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00007] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Core.DataFileSystem.GetFiles (System.String path, System.String searchPattern) [0x0000c] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Plugins.LootManager.LoadAllLootTables () [0x0001f] in <5557733ff2f841edaa64ead1aef94e3b>:0 at Oxide.Plugins.LootManager.OnServerInitialized () [0x0001d] in <5557733ff2f841edaa64ead1aef94e3b>:0 at Oxide.Plugins.LootManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cee] in <5557733ff2f841edaa64ead1aef94e3b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Loaded plugin LootManager v1.0.7 by Adem [LootManager] Image Plus_Icon was not found. Maybe you didn't upload it to the .../oxide/data/LootManager/Images/ folder Unloaded plugin LootManager v1.0.7 by Adem
  11. 420PVE

    Loot Manager

    Why do I need loot manager? I have the loottable & stacksize UI plug-in.
  12. 420PVE

    ATM (Cash Machine)

    I don't either, never have I didn't like it. I just know i'm not the only one with this problem.
  13. 420PVE

    ATM (Cash Machine)

    We don't have problems with them, we have problems with them being a vendy instead of an ATM after our daily restart.
  14. 420PVE

    ATM (Cash Machine)

    Do you have monument watcher and monument finder undated? I didn't have problems til they were updated.
  15. 420PVE

    ATM (Cash Machine)

    Same here bro, the plug-in needs an update. Monument finder got an update so now ATM won't work correctly now.
  16. 420PVE

    ATM (Cash Machine)

    It's time for an update as my ATMs aren't atms after a server restart.
  17. This plug-in failing to compile made my whole server fail to restart, NOT COOL!
  18. Nevermind I figured it out Sir awesome awesome awesome plug-in bro.
  19. 420PVE

    Terminal

    The plug-in's description makes this plug-in sound like a major game changer, unfortunately it's anything but. I really wish is had less limits! "CURRENT ISSUES" Our players log into our server to their terminals JUST gone. The wireless storage adaptors are regular and no longer work. They won't return back to wireless until after the plug-in has been reloaded. The piping nodes on the bottom of the terminal are only for storage cells. They should be for "wireless mode" and "cell mode". No one can build a base by someone else using "wireless mode" without one player's wireless storage adaptors feeding over into another player's terminal. Locking the terminal only prevents other players from accessing the storage cell box. No way to prevent other players from stealing your loot when a terminal is place within 100 feet of another player's base using wireless storage adaptors. We unfortunately will not be able to continue using this plug-in due to multiple negatives with the terminal itself and it's entities. That's really disappointing considering the cost for this plug-in. FACT IS YOU CAN'T BUILD TO CLOSE TO SOMEONE ELSE WITHOUT ISSUES AND YOU FAILED TO MENTION THAT IN YOUR DESCRIPTION! HUGE WASTE OF MONEY!
  20. 420PVE

    Terminal

    I shouldn't see anything while in wireless mode cause I don't have any wireless storage adaptors yet. When I do, I won't know who's is who's.
  21. 420PVE

    Terminal

    Also just wondering what the cards on the front of the terminal are for.
  22. 420PVE

    Terminal

    We recently adding this to our server, we increased the wireless range and noticed you can other players items that their wireless adapters are connected too. Is there maybe a way to change the adapter and terminal to a different frequency , so our wireless adapters don't feed into other player's terminals.
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