Hello,
I purchased your plugin and placed the prefab on my map. After starting the server and joining it, the following error occurs:
Exception (cs:152146): IndexOutOfRangeException: Index was outside the bounds of the array.
MeshLOD.%adad1eba596c2f19792c3945e0ceaad588218678 (System.Int32 %fd775d98eb78dc02b47f23ff939c65f11338b102, UnityEngine.Rendering.ShadowCastingMode %349d8c7da48c42a9b94e5077d79bcbe98c921b81) (at <00000000000000000000000000000000>:0)
Rust.Rendering.IndirectInstancing.InstancedLODComponent.%1489813d8121470c896146803df734fecb639020 (System.Int32 %fd775d98eb78dc02b47f23ff939c65f11338b102) (at <00000000000000000000000000000000>:0)
Rust.Rendering.IndirectInstancing.InstancedLODComponent.%ae65e0ef18b58e0c2a92e465c95c6171e752f8de (System.Int32 %33f5dd4c9b00095c1f72932cc77db35ffcb20482) (at <00000000000000000000000000000000>:0)
LODComponent.ChangeLOD () (at <00000000000000000000000000000000>:0)
LODGrid.%64be426bf3ec92995a7e5ee795a6c2a663c4a1fe (%275380c88b20c9bff97d73da0707606cd3136b17 %bb955289d6ab26715a27d526aac856cc01e35997, UnityEngine.Transform %5a2c6bd63dc7b13083ed1ae299c9ad936c169ffe, %0079956a51f0cf6572af97666f1e12568e23b596& %164a23cff2025e1f4d2b9d1862cd518b747dbfd3) (at <00000000000000000000000000000000>:0)
LODComponent.OnEnable () (at <00000000000000000000000000000000>:0)
%4c9907fdbf0e59bb08530614b0a0ccf12c3d50ca.%f56b627017306cd8350dbadbd44a1ec14ddd6e80 (System.String %74a4fee6acec9f9cff3475943c65b8f3da1c6c84, UnityEngine.Vector3 %7457620433c31b2f5300a94b7aae745a00454465, ...)
The server starts correctly, and I have repeatedly restarted it and verified the installation files, but the issue persists and has not been resolved.
Could you please explain what is causing this issue and provide guidance on how to fix it?
Thank you for your assistance.
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