Jump to content

fullwiped

Creator
  • Posts

    437
  • Joined

  • Days Won

    2

Everything posted by fullwiped

  1. fullwiped

    items in loot table

    Changed Status from Pending to Closed
  2. fullwiped

    easy basis turrets

    So like that: "Random Weapons To Use When Unequipped": { }
  3. fullwiped

    easy basis turrets

    We no longer support turret-free bases. You can download older versions that include turret-free bases from the link below: https://codefling.com/bases/raidable-bases-mega-pack-loot-tables-210-bases?tab=changelog However, when using these bases, make sure that DLC items are not lootable. If you want to use our new updated bases without turrets, the easiest way is to open the easy bases.json file in Notepad, located at: /serverfiles/carbon/data/RaidableBases/Profiles Then remove the weapons listed under Random Weapons To Use When Unequipped. This will make turrets spawn without weapons. "Auto Turrets": { "Aim Cone": 5.0, "Wait To Power On Until Event Starts": false, "Minimum Damage Modifier": 1.0, "Maximum Damage Modifier": 1.0, "Minimum Damage Modifier (NPC)": 1.0, "Maximum Damage Modifier (NPC)": 1.0, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Requires Power Source": false, "Remove Equipped Weapon": false, "Random Weapons To Use When Unequipped": { "pistol.revolver": [ 0 ], "minicrossbow": [ 0 ], "pistol.prototype17": [ 0 ] } }, If you want to completely remove turrets from certain bases, you will need to manually do this with the FORTIFY program on Steam, which can take some time. or /serverfiles/carbon/data/RaidableBases/Profiles "Kill These Prefabs After Paste": ["assets/prefabs/npc/autoturret/autoturret_deployed.prefab"],
  4. Please update the config and plugin. Scientist loot should still be vanilla for now. Scientist loot is a new feature in BetterLoot, and we plan to add it to our loot tables as 2x loot in an upcoming update. However, if no loot is dropping from any scientists at all, it could indicate an issue with the files, so please do a clean installation and try downloading the latest version from uMod.
  5. If your turrets are too powerful, edit the JSON files in /serverfiles/carbon/data/RaidableBases/Profiles and equip them with weaker weapons, for example, crossbows or revolvers for easy bases. Or if you want to completely remove the turrets, follow the method below. /serverfiles/carbon/data/RaidableBases/Profiles "Kill These Prefabs After Paste": [ "assets/prefabs/npc/autoturret/autoturret_deployed.prefab", "autoturret_deployed" ],
  6. When bases lack any real defense, players naturally see them as easy loot and don’t value the experience. Turrets add a layer of challenge that makes the raid feel like an actual achievement rather than a giveaway. It's not just about difficulty, it’s about preserving the purpose of the event. If everything is handed over freely, the excitement fades and players lose interest quickly. Turrets fix that by creating tension, engagement, and a sense of reward.
  7. fullwiped

    Couldn't find prefab

    Changed Status from Pending to Fixed Changed Fixed In to 3.0.0
  8. fullwiped

    fuel speed

    It also looks like there might be an issue with the Charcoal multiplier as well These are my current settings: "Features Settings": { "Smelting speed multiplier": true, "Fuel speed": false, "Resource output multiplier": true, "Charcoal multiplier": true, "Auto split cookables": true, "Auto add fuel": true },
  9. fullwiped

    fuel speed

    Hello, has there been a recent issue with the plugin regarding fuel speed? It seems like it's not working.
  10. fullwiped

    items in loot table

    We’ve made some adjustments to the AlphaLoot loot tables in line with the TOS, but we’ll need to review them again. BetterLoot updates will be done next week. Still, feel free to check them yourself, I don’t think there are too many DLC items included, so removing them should be fairly easy. Since the AlphaLoot tables are quite extensive and detailed, we need to thoroughly check them multiple times to ensure no DLC items remain. That’s why the process might take a few weeks.
  11. fullwiped

    AAlertRaid

    Is there tugboat support?
  12. Does this plugin support Carbon and Clans REBORN?
  13. fullwiped

    Config not 2x

    Changed Status from Pending to Closed Changed Fixed In to 3.2.2
  14. It seems to be working normally after the update. Thank you for your help with the update.
  15. Hello, After the force wipe, I’ve started receiving tickets like this. If the plugin needs an update, your assistance would be appreciated. Best regards.
  16. fullwiped

    pve-pvp

    Changed Status from Pending to Closed Changed Fixed In to 1.1.1
  17. fullwiped

    pve-pvp

    Hello, we only provide support here for base designs and loot tables, other topics are outside our area of expertise. If you need help with the plugin itself, please refer to the plugin guide or contact the developer. Thank you for your understanding.
  18. Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.1
  19. "Bypass Lock Treasure To First Attacker For PVE Bases": true, "Bypass Lock Treasure To First Attacker For PVP Bases": true, Change these two lines in the first .json file to false and restart the plugin, it might help. "Bypass Lock Treasure To First Attacker For PVE Bases": false, "Bypass Lock Treasure To First Attacker For PVP Bases": false,
  20. fullwiped

    Corrupted pastes

    As far as I remember, we modified fullwipedhard2 in the update about 3 months ago. If you're using an older update, there might be an issue with that building. Please download the latest files, update them, and try again. Let me know if the issue still occurs in the same building.
1.9m

Downloads

Total number of downloads.

9.2k

Customers

Total customers served.

134.7k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.