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fullwiped

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Everything posted by fullwiped

  1. fullwiped

    Notify

    Is it not possible to set a limit on mouse clicks? For spam-testing purposes, I click 30 times. Even with the settings below, because I clicked 30 times, the same notification stays on screen for 30 × 4 seconds, meaning a total of 120 seconds, and 3 notifications remain visible the whole time. "Notify Cooldown": 4.0, "Max Notifications On Screen": 3
  2. fullwiped

    Headlight

    I’ve created a ticket. Thank you!
  3. Hello, sometimes the UI warning appears to become permanent and does not disappear after a certain period of time. This issue occurred when I initially joined the server.
  4. fullwiped

    Headlight

    Hello, sometimes the UI warning appears to become permanent and does not disappear after a certain period of time. This issue occurred when I initially joined the server.
    Automated Messages is an almost flawless plugin that runs smoothly without putting any load on the server. I have been using it for nearly a year and absolutely love it. I originally purchased it from Lone but out of respect for this developer I also bought it here to review it again because the plugin is extremely functional. For example, when a player buys a package from Tebex you can add messages such as “Your package has been activated” and you can choose which Oxide or Carbon groups can see or be excluded from these messages. Timer chats also work perfectly. There is only one small suggestion that would make the plugin absolutely perfect if added in the future. The Economics plugin uses the command format *deposit <player name or id | > <amount> when RP is added to a player. If Automated Messages could optionally detect this command as a trigger it would allow us to show a message such as “1000 RP has been added to your balance” when a player purchases RP from Tebex. It is a minor feature but would be incredibly useful for improving clarity and the overall player experience. Thank you again for this excellent plugin and your valuable work @beee
  5. After the latest Rust update, I updated the servers and the raid protection system appears to be working for now.
  6. What was the issue? It’s still not working for me, but maybe the information will help
  7. Has anyone been able to solve the offline protection issue?
  8. I even removed almost all plugins to avoid any possible conflicts, but that did not help either. Maybe this extra information will be useful for you. (22:34:30) | [RaidProtection] Saved 1/1 protected entities (22:34:30) | Unloaded plugin RaidProtection v3.4.18 by mr01sam (22:34:31) | Loaded plugin RaidProtection v3.4.18 by mr01sam [686ms] (22:34:31) | [RaidProtection] Registered permission raidprotection.level.1 (22:34:31) | [RaidProtection] Loaded 12/12 protected entities (22:34:45) | Reus disconnecting: disconnect Logs: [2025-12-09 02:51:19] 12/09/2025 02:51:19 883697 Loaded existing tool cupboard [2025-12-09 02:51:19] 12/09/2025 02:51:19 883697 Starting protection in 0s (Skipped) [2025-12-09 02:51:19] 12/09/2025 02:51:19 883697 Protection status updated from Unprotected to Protected [2025-12-09 02:51:19] 12/09/2025 02:51:19 883697 Starting collection loop balance is 2401.875 cost per interval is 0.5277778 [2025-12-09 02:51:19] 12/09/2025 02:51:19 883697 Initial status is Protected with reason NoReason and balance 2401.875 [2025-12-09 02:51:44] 12/09/2025 02:51:44 883697 Loaded existing tool cupboard [2025-12-09 02:51:44] 12/09/2025 02:51:44 883697 Starting protection in 0s (Skipped) [2025-12-09 02:51:44] 12/09/2025 02:51:44 883697 Protection status updated from Unprotected to Protected [2025-12-09 02:51:44] 12/09/2025 02:51:44 883697 Starting collection loop balance is 2399.236 cost per interval is 0.5277778 [2025-12-09 02:51:44] 12/09/2025 02:51:44 883697 Initial status is Protected with reason NoReason and balance 2399.236 [2025-12-09 02:52:10] 12/09/2025 02:52:10 883697 Stopping protection [2025-12-09 02:52:10] 12/09/2025 02:52:10 883697 Stopped collection loop that ran 5 times the balance is 2396.596 [2025-12-09 02:52:10] 12/09/2025 02:52:10 883697 Protection status updated from Protected to Unprotected [2025-12-09 02:52:10] 12/09/2025 02:52:10 883697 Destroyed by TESTPLAYER. Awarded 2396.596 [2025-12-09 02:52:10] 12/09/2025 02:52:10 883697 Stopping protection [2025-12-09 02:52:10] 12/09/2025 02:52:10 883697 Stopped collection loop that ran 0 times the balance is 2396.596 [2025-12-09 02:52:10] 12/09/2025 02:52:10 883697 Protection status updated from Unprotected to Unprotected
  9. Hello, For the past few weeks players reported that their bases were raided. I tested it online and offline and even fully reset all config and data files but protection still does not activate. It should trigger after 60 seconds but it does not. It looks like this issue happens only in Carbon mode but I am not completely sure. Today I tested your plugin and several free offline protection plugins and none of them worked in Carbon. A few months ago everything was working fine. Any advice would help. "Protection Settings": { "Protected entities": { "Buildings": true, "Deployables": true, "Traps": true, "Loot Nodes": false, "Authed Players": false, "Unauthed Players": false, "NPCs": false, "Animals": true, "Vehicles": true, "Horses": true, "Electrical": true }, "Protected from": { "Authorized Players": false, "Unauthorized Players": true, "Attack Heli": true, "NPCs": true }, "Protection levels": [ { "Rank": 1, "Online protection percentage (0-100)": 0.0, "Offline protection percentage (0-100)": 100.0, "Hourly cost per authorized player": 240.0, "Hourly cost per floor": 0.0, "Hourly base cost": 140.0, "Cost per damage protected": 0.0, "Max protection time (hours)": 24, "Delay for offline protection (seconds)": 60, "Delay after taking damage (seconds)": 120, "Damage resets timer when owner is offline": true, "Allow tugboat protection": true, "Allow barge protection (requires Barges plugin)": false, "Founder Limit": null } ],
  10. fullwiped

    maximum protection time

    Hello, even though the settings are as below meaning the max protection time is 24 hours, some of my players said that some bases are never going offline, and are continuously protected because of the auto-loot transfer method shown in the screenshot. Is this a bug? If it’s not a bug, how can I fix it? "Protection levels": [ { "Rank": 1, "Online protection percentage (0-100)": 0.0, "Offline protection percentage (0-100)": 100.0, "Hourly cost per authorized player": 340.0, "Hourly cost per floor": 0.0, "Hourly base cost": 230.0, "Cost per damage protected": 0.0, "Max protection time (hours)": 24, "Delay for offline protection (seconds)": 240, "Delay after taking damage (seconds)": 120, "Damage resets timer when owner is offline": true, "Allow tugboat protection": true, "Allow barge protection (requires Barges plugin)": false, "Founder Limit": null } ],
  11. fullwiped

    Server Hud

    I agree with this recommendation, there absolutely needs to be local image support. Because of the images hosted on IBB, the panel becomes unusable in regions like Singapore and Australia. For this reason, I had to upload all the images to each local machine one by one and distribute them via links like http://IP/img/image.png
  12. fullwiped

    Server Hud

    in game time
  13. fullwiped

    unlimited loot bug.

    Hello, in version 2.8.5, the convoy got stuck near the Water Treatment Plant as shown on the screen. My players reported that the vehicles and NPCs in the convoy kept disappearing and respawning within seconds. The NPCs weren’t shooting, and the crates could be looted infinitely. I just wanted to report this issue.
  14. This one is a more advanced version; if you want something more comprehensive, use only this one.
  15. Version 1.0.0

    12 downloads

    Warning: To use this config file, you need to purchase the Shop plugin developed by Mevent: https://codefling.com/plugins/shop Shop Plus is perfectly suited for modded servers with rich and plentiful loot. Here’s what’s new: - Added a Teas category featuring different types of teas. - Added a Pies category where various pies are listed. - Overpowered items such as Rocket, C4, Explosive 5.56 Bullet, and 40mm HE Grenade have been added with a high RP price. - Categories are now cleaner and more organized, with important items displayed at the top of each page. - Added items such as Turret and Test Generator, featuring bulk purchase options. - Armored doors and garage doors now include 10-piece purchase options with better prices compared to single-item purchases. - Highly used tools such as Jackhammer and Chainsaw now support 10-piece purchases with better prices compared to single-item costs. - Players can now exchange RP for scrap, for example 1,000 scrap for 50 RP or 10,000 scrap for 400 RP. - Added bulk purchase options that allow players to buy multiple quantities at a better total value. (In the Attire category, players can now choose between single or 10x quantities for items such as Facemask, Chest Plate, Kilt, Gloves, Jackets, and Boots, with reduced prices for larger purchases.) INSTALLATION RECOMMENDATION: 1- Extract the ZIP file you downloaded using WinRAR. You will find two folders: data and config. 2- Drag and drop these folders into one of the following directories, depending on which mod you use: For Oxide: /home/rustserver/serverfiles/oxide For Carbon: /home/rustserver/serverfiles/carbon 3- After that, upload the latest version of the Shop plugin to the plugins folder. If the Shop plugin is already installed, restart the server or use one of the following commands to reload it: For Oxide: o.reload Shop For Carbon: c.reload Shop This will ensure the plugin is properly restarted.
    $12.00
  16. Version 1.0.0

    75 downloads

    A simple plugin that works in a way similar to the custom map name plugin. It shows players in the server browser (in the custom map field) when your server was last wiped.
    Free
  17. fullwiped

    custom prefabs

    Hi yes, the rustmap_outpost prefabs are really good and have extra vending machines. I had added items here using the custom vending setup plugin. It was really nice, I wish there were a way to apply this to your map, it would look great. Still, thank you.
  18. fullwiped

    custom prefabs

    Hello, can I load the custom vending machine prefabs from RustMaps into the Outpost on this map? Is there a guide for this?
  19. fullwiped

    Admin Map

    Hello, I saw a player with such special characters (𝒫𝓊𝓇𝓅𝓁𝟣𝓈(). Their online location isn't shown anywhere on the Admin Map. They're also not listed in the Admin Menu. Rust detects their name as “?????” in RCON, even though they’re online, but they can’t be tracked on the map.
  20. Might be missing the DLC note for all Krieg items.
  21. fullwiped

    TradeItem

    Really nice plugin, works smoothly and looks great. I believe it could become even more polished with a few small touches. For example, adding – / + / Max options to the trade button (like in Shop) would make trading large amounts much easier. Also, a small confirmation sound after a successful trade would make the experience feel more complete. "Use sound on successful trade": true, "Trade sound effect": "assets/prefabs/deployable/vendingmachine/effects/vending-machine-purchase-human.prefab" Thanks for sharing your work, it’s already an excellent plugin and has great potential to become perfect.
  22. I see the following repeated error in the Carbon logs. The server crashed a few times, and I came across this while checking the logs, is this a serious issue? [2025.10.26 12:57:02] [ERRO] Timer of 119s has failed in 'RaidProtection v3.4.16 by mr01sam' [callback] (The requested operation caused a stack overflow.) at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { } at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { } x 455 in /__w/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.cs:line 50 at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { }
2.1m

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9.8k

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143.2k

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