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Everything posted by Steenamaroo
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Hi, I could certainly put in an ignore skins list. It's on my list, now. 🙂 Thanks for the suggestion.
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Hi, I took a quick look - I think the issue is coming from the fact that RustRewards doesn't give out rewards if the destroyed vehicle's OwnerID matches the destroying player's userID, to prevent people farming rewards for vehicles they bought, or own. It looks like Nivex's plugin is using OwnerID to track the person who destroyed the vehicle, so I think that's where the conflict is coming from. Not really sure what to do about that, as we're both using the OwnerID settings for a valid reasons. RustRewards doesn't introduce any delays when checking for heli/vehicle kills, so I can't do the check any sooner, but if Nivex was willing I think he could assign OwnerID in his plug one tick later and that might solve the issue.
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Restrict bots from strafe running?
Steenamaroo replied to Alexander Koroschetz's Support Request in Support
Definitely will. I'm keeping screenshots of all requests, and notes at the top of the plugin .cs, so I don't lose track of anything. Trying to...anyway. 😉 -
Restrict bots from strafe running?
Steenamaroo replied to Alexander Koroschetz's Support Request in Support
Hi, None yet, I'm afraid, but it is noted down and will get looked at. I've got a bit of a list of tweaks and fixes that I'm working through but will get a look at this soon. Had some reports of issues with UI navigation and settings not holding in rare cases, so I really wanted to get those ironed out first. -
Thanks mate. I'll get a look at that today.
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Hi, DeathNotes used to print out the displaynames for BotSpawn, because BotSpawn used the old scientist and murderer, but I don't think the same provision is there for the ScientistNPC type. Pretty sure the DeathNotes author would have to add that, if he wants to show the ScientistNPC displaynames. Unfortunately I'm pretty sure there's nothing I can do from my end.
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@Zoreeno- You're right - There's no option to globally disable notifications. You can globally disable categories, but not notifications for them. I figured the per-user option overtook that option but if you think users would have it I can see about adding it back in. @Clockwurk- Ok, I'll take a look and see if the same thing is happening at my end. Should get a look at it tomorrow. Thanks for the info!
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Restrict bots from strafe running?
Steenamaroo replied to Alexander Koroschetz's Support Request in Support
That's great to hear! Thanks for saying! 🙂 -
Restrict bots from strafe running?
Steenamaroo replied to Alexander Koroschetz's Support Request in Support
Hi Alexander, Thanks for pointing that out. I thought it should all be vanilla with the booster at 10 but clearly that's not the case. I'll take a look and see if I can control this separately. Thanks again! -
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Hi Kevin, Thanks for the report. I'll look at this and get it sorted ASAP.
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Ah, Custom profiles with no parent monument get set to false when you wipe your server, or change map, as a kind of safety things, because their locations will no longer make sense on the new map. That's why they were all false, I guess. If your custom profiles have a valid Parent_Monument set, to keep them near some monument, those wont get set to AutoSpawn false after wipe/map change, because those ones will relocate for you.
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Same deal. All false.
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Hi, AutoSpawn is set to false. You'd need to set that true and reload the profile, or the plugin, for the npcs to spawn in.