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EllieCat

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Everything posted by EllieCat

  1. EllieCat

    Road Bradley

    Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: RoadBradley - False (Boolean), Convoy (True (Boolean)) Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: RoadBradley - False (Boolean), TruePVE (True (Boolean))
  2. EllieCat

    Road Bradley

    (21:38:09) | Failed to call hook 'OnEntityKill' on plugin 'PveMode v1.0.8' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.PveMode.OnEntityKill (BradleyAPC bradley) [0x00013] in <356bf4abeb52422888e0d3bebfb42749>:0 at Oxide.Plugins.PveMode.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a4f] in <356bf4abeb52422888e0d3bebfb42749>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 After the Bradley of RoadBradley is destroyed, PveMode will report an error.😥
  3. EllieCat

    PveMode

    (21:38:09) | Failed to call hook 'OnEntityKill' on plugin 'PveMode v1.0.8' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.PveMode.OnEntityKill (BradleyAPC bradley) [0x00013] in <356bf4abeb52422888e0d3bebfb42749>:0 at Oxide.Plugins.PveMode.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a4f] in <356bf4abeb52422888e0d3bebfb42749>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 After the Bradley of RoadBradley is destroyed, PveMode will report an error. 😥
  4. EllieCat

    Road Bradley

    Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: RoadBradley - False (Boolean), TruePVE (True (Boolean))
  5. EllieCat

    Cases

    Failed to call hook 'CmdCases' on plugin 'Cases v1.1.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Cases.RefCaseUi (BasePlayer player, Oxide.Game.Rust.Cui.CuiElementContainer& container, Oxide.Plugins.Cases+CaseInfo caseInfoData) [0x0047a] in <2c30acd7313542cfaa5033bed808374e>:0 at Oxide.Plugins.Cases.MainUI (BasePlayer player, System.Int32 page, System.Boolean first) [0x00f65] in <2c30acd7313542cfaa5033bed808374e>:0 at Oxide.Plugins.Cases.CmdCases (Oxide.Core.Libraries.Covalence.IPlayer cov, System.String command, System.String[] args) [0x00085] in <2c30acd7313542cfaa5033bed808374e>:0 at Oxide.Plugins.Cases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cd2] in <2c30acd7313542cfaa5033bed808374e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  6. EllieCat

    AutoFarm

    Error while compiling: AutoFarm.cs(712,253): error CS1525: Unexpected symbol `end-of-file'
  7. When to update permission to bypass production time?🥲🥲
  8. Calling hook CanCombineDroppedItem resulted in a conflict between the following plugins: DefendableHomes - True (Boolean), StackModifier (False (Boolean))
  9. Can you add permission to bypass production time?🤨
  10. Can this increase maximum HP?🤨
  11. EllieCat

    Road Bradley

    Failed to call hook 'OnServerInitialized' on plugin 'RoadBradley v1.3.3' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.RoadBradley.SpawnTank (System.String profileName, System.String routeName) [0x00006] in <2c2d9c210eb94df18873b32822892683>:0 at Oxide.Plugins.RoadBradley.SpawnDefaultRouteTank (System.String route) [0x001ac] in <2c2d9c210eb94df18873b32822892683>:0 at Oxide.Plugins.RoadBradley.OnServerInitialized () [0x0057a] in <2c2d9c210eb94df18873b32822892683>:0 at Oxide.Plugins.RoadBradley.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <2c2d9c210eb94df18873b32822892683>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  12. After running for 6 hours, it was found that only mining opportunities lost fuel and resources. The pumping unit did not find the problem of losing resources and fuel.😥 The container I use is : assets/prefabs/misc/halloween/coffin/coffinstorage.prefab
  13. The mining machine cannot be removed and shut down after modifying the configuration file.🥲 This problem occurs when the plug-in is loaded after the configuration file is modified.😥😥😥
  14. EllieCat

    Team Info

    Thanks♪(・ω・)ノ🥰
  15. EllieCat

    Team Info

    Can you add the option to close the item display?😀
  16. EllieCat

    XDShop

    Can default the self-contained product sample in the configuration file? I don't understand how to set up the product.
  17. EllieCat

    CLOSED

    I use ‘FirearmModifier‘ Modify ammunition quantity. ‘No Recoil‘ off ammunition modification?Or custom true/false modify ammunition?
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