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Everything posted by scarecr0w12
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Actually i did find one thing i cant sort out, it looks like default spawns on some monuments are still spawning and getting into fights with the other NPCs that spawn from the plugin (Which is what i would want), but any way to stop the default NPCs from spawning?
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Cool, thanks for the information, So far, much better alternative to BetterNPC, and performs better (So long as you dont over spawn lol)
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Yup thats exactly what i was going about doing. How does it handle underground, like launchsite?, or military tunnel? I assume same thing as like with the dome, just set custom spawn points ?
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I have noticed that spawning has a problem on monuments that are "Off terrain" like the dome, you have to set spawn points for those im assuming? so that they will spawn like in and on the dome?
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Yeah i think it was just over spawning in a monument that was too small to handle the NPCs lol
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eh looks like i figured it out, there was a 0 added where it shouldn't have been and tried to spawn 200 NPCs in a monument.
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So i am moving from BetterNPC, as this plugin just has far more settings to use and better integrations with other plugins i have. However, I have this running on a Dev server i have to test plugins, maps, etc. and i have only this plugin on that server, with a 3500 sized map. But when i load the plugin, the entire server drops to 1 sFPS. I'm pretty sure its the settings i have for spawning NPCs, but this plugin is spawning about the same amount of total NPCs i have on my production server that uses betterNPC at the moment which runs at about 60 sFPS with about 130 plugins. Any idea what would be causing this?
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[Oxide] 09:17 [Error] Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+ProtectedCupboardManager.InitProtectedCupboard (BuildingPrivlidge priv) [0x00009] in <74fcf93f2c89457ea3bf675d6ef223c1>:0 at Oxide.Plugins.RaidProtection.AddProtectedCupboard (BuildingPrivlidge priv, Oxide.Plugins.RaidProtection+ProtectedCupboard existing) [0x00028] in <74fcf93f2c89457ea3bf675d6ef223c1>:0 at Oxide.Plugins.RaidProtection+<>c__DisplayClass122_0.<OnEntitySpawned>b__0 () [0x0000e] in <74fcf93f2c89457ea3bf675d6ef223c1>:0 at (wrapper dynamic-method) Oxide.Core.OxideMod.OnFrame_Patch0(object,single) getting spammed with this at load
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The plugin errors on any position used, the new update is basically unsuable.
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(12:51:40) | [Oxide] 12:51 [Info] [Kits] 6187805[6187805] - Received Kit: npc.excavatorminer7 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 8815369[8815369] - Received Kit: npc.tunneldweller9 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 9363061[9363061] - Received Kit: npc.tunneldweller11 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 6079507[6079507] - Received Kit: npc.tunneldweller3 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 9368561[9368561] - Received Kit: npc.tunneldweller5 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 405576[405576] - Received Kit: npc.tunneldweller3 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 3991222[3991222] - Received Kit: npc.tunneldweller10 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 6283357[6283357] - Received Kit: npc.tunneldweller9 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 1526636[1526636] - Received Kit: npc.tunneldweller10 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 29105[29105] - Received Kit: npc.tunneldweller8 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 2688965[2688965] - Received Kit: npc.tunneldweller9 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 9335244[9335244] - Received Kit: npc.tunneldweller5 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 5215643[5215643] - Received Kit: npc.tunneldweller6 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 4594528[4594528] - Received Kit: npc.tunneldweller7 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 3600570[3600570] - Received Kit: npc.tunneldweller12 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 7863935[7863935] - Received Kit: npc.tunneldweller6 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 5778100[5778100] - Received Kit: npc.tunneldweller13 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 2232537[2232537] - Received Kit: npc.tunneldweller11 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 8603391[8603391] - Received Kit: npc.militaryar (12:51:40) | [Oxide] 12:51 [Info] [Kits] 7078159[7078159] - Received Kit: npc.officestaff1 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 4421784[4421784] - Received Kit: npc.officestaff2 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 4485652[4485652] - Received Kit: npc.officestaff2 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 434851[434851] - Received Kit: npc.officestaff4 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 3376254[3376254] - Received Kit: npc.officestaff3 (12:51:40) | [Oxide] 12:51 [Info] [Kits] 1097782[1097782] - Received Kit: npc.officestaff4 (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:41) | NullReferenceException: Object reference not set to an instance of an object (12:51:42) | NullReferenceException: Object reference not set to an instance of an object (12:51:42) | NullReferenceException: Object reference not set to an instance of an object (12:51:42) | NullReferenceException: Object reference not set to an instance of an object (12:51:42) | NullReferenceException: Object reference not set to an instance of an object (12:51:42) | NullReferenceException: Object reference not set to an instance of an object (12:51:42) | NullReferenceException: Object reference not set to an instance of an object (12:51:42) | NullReferenceException: Object reference not set to an instance of an object This is some of what i've been seeing, then when i look in the actual logs i see these, which correlate to the times they are shown in my RustAdmin/Console NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.EquipWeapon (System.Boolean skipDeployDelay) [0x003d9] in <89cdeccfd304421287861b7ec0b38885>:0 at NPCPlayer.EquipTest () [0x00000] in <b5ae1faf27fd4a35aa39a6a1d907c664>:0 at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) [0x00024] in <b795f525641f4fa1b2806757abccda33>:0 at (wrapper dynamic-method) InvokeHandlerBase`1[InvokeHandler].DoTick_Patch0(object) at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <a9bca5cfeff3448f948af8a5393e56cd>:0 (Filename: <89cdeccfd304421287861b7ec0b38885> Line: 0)
- 9 comments
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- 9 comments
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heh yeah i should have thought of that XD thanks lol.
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PersonalNPC - Failed to compile: The type or namespace name 'BaseHelicopterVehicle' could not be found (are you missing a using directive or an assembly reference?) | Line: 2635, Pos: 32
- 1 reply
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- 9 comments
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- #mevent
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Tagged with:
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- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
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When i paste the struture in, i do it at 150 height, and with stability false so it doesn't break right away. But if i log off then back in, and go off of it, it crumbles right away. Any reason?
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Ok so just so i understand, The higher number of days is what takes the priority, unless they have none, which basically removes them from abandoned base system?
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Ok last question on permissions, How do other groups, aside from the "none" group, act? For example, if Default group is 2 days, but VIP group is 7, Which will take priority over the other? If default group is rank 1 and VIP is rank 2, does that make the VIP groups time take priority?
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Awesome, thanks again!
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Actually i do have a question regarding the none setup. Does this take priority over another groups permission if they that group has say, a 7 day protection? or does it depend on the ranking of the group?
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Oh never mind i missed your image from above.
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I get a Permission doesn't exist when trying to use abandonedbases.none, are you sure thats the correct one, or should i be using exclude?
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Awesome, thanks for the help!
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Thanks for the info, But my Plan is to utilize the XPerience addon to control "Rank" groups, And i want to set it up so that, once a player reaches a specific rank, they are then excluded from Abandoned bases, since you can't charge for extended protection with abandoned bases, and does not allow raiding at all while protected or online. So once a player reaches a specific rank, then they would be assigned to that group which would have the exclude permission. My hope is, Raid Protection will then take over, making players have to pay for further protections, with lessened protection as they rank up.