Jump to content

406_Gromit

Member
  • Posts

    34
  • Joined

  • Last visited

Everything posted by 406_Gromit

  1. make it not affordable lol 1 billion scrap
  2. scientist no longer move on their horse after update? image1 one side image 2 i moved to the other side still there
  3. any chance you could add "assets/bundled/prefabs/modding/events/twitch/sphere_refab" to the alpha, some players question the extra health and damage and if they had this kinda flag then they would know they are different, PLEEEAAASSEE !!!
  4. 406_Gromit

    Team Score

    any chance this supports per player leaderboard?
  5. 406_Gromit

    Raidable Bases

    i have that many bases because i like to have my server appear populated even though i its not, i have 40 easy bases all of which are different style trap bases with timers and such, small profile bases, they all spawn silently with no indication they are raid bases except for NPCs obviously roaming around. @nivex i have also modified my NPC rocket launchers to use fire rockets and grenade launchers to use smoke grendes
  6. 406_Gromit

    Raidable Bases

    i have 80 mantained bases, its in your config file, just depends on your settings
  7. 406_Gromit

    Raidable Bases

    all working fine here version 2.6.5 but i feel like we have a biome issue?? no spawns in snow? anybody else?
  8. i updated from version 1.015 to 1.017 and it did not update my config, that is probably not intended ?
  9. this plugin uses the auth players on TC and as far as i can tell its a random TC selection, as an admin watch theirs raids and see how many are auth on a TC normal to help manage a type of raid that does a revenge attack however that don't usually help since you'll probably have 1 master builder on a team of 8 so my guess is plugin would need to support team integration.
  10. i was hoping you'd hear me out on plugin suggestions 1. right now it displays grid location to every player i've remove that via lang config but hoping i could have option for ONLY player who is being raided 2 have a variety of raider spawn via their model eg a. bandits use satchel charges/multigrenade b scientists use fire rockets c heavies c4/rockets/guns d tunnel dwellers optional this would give a variety of raid types making this event random 3. have a reward box spawn for completing raid maybe xmas present spawn? THANK YOU for your plugin, this is a great addition for low pop servers
  11. where does the mp3 file need to be placed and can i have more than one file it can pick from? [random1,random2,random3] ?
  12. can the colour of the domes be changed?
  13. 406_Gromit

    Badlands

    this is a regular monument
  14. yeah its just combat at night sucks for players because NPCs can see regardless, this just adds a twist to weapons instead.
  15. i've equipped some of my NPC with miner hats and they do not toggle on and off for night, is there anyway this can work like flashlights? on weapons?
  16. 406_Gromit

    Raidable Bases

    @nivex i was wondering if you could tell me how spawning it handled? seems as though ground units take priority? sleeping bags, rugs don't. is this randomized or not? i have spawning npcs of murders and scientists and currently using latest version. thanks in advance
  17. 406_Gromit

    Raidable Bases

    yes just change the murderer_kit_1 to the kits you've created, i've add several to randomize the spawns of NPCs
  18. 406_Gromit

    Raidable Bases

    is there any way to give these guys better vision, the ones that spawn in the bases i'm having a hard time getting them looking out the windows? are they supposed to move? because they seem to be static and only turn around when fired at?
  19. 406_Gromit

    Raidable Bases

    you are the man !!
  20. 406_Gromit

    Raidable Bases

    bases are spawning on rail line, can we stop that?
  21. 406_Gromit

    Raidable Bases

    thank you for your reply, so would i need to make a kit with them holding C4 for them to counter raid? and one last thing i have the settings below to simulate spawns however they stop spawning, is there i setting that i need for unlimited spawning? "Maximum Respawn Npc X Seconds After Death": 300.0, "Minimum Respawn Npc X Seconds After Death": 200.0,
  22. 406_Gromit

    Raidable Bases

    looking for help with raidable bases, how does the "Allow Npcs To Counter Raid": true, work? are the NPC supposed to weapon switch? is it possible to have to NPC use the given ammunition for instance incendiary rockets and lastly they dont throw smoke grenades how do i set this up? i did ask on discord lone design chat too
  23. i was just wondering how this handle spawns, i am noticing that biomes spawns keep parachuting in at the same location, a player has built a base and they keep dropping into his compound, i do have random spawns from another site. if that is option too
  24. dude its $2, i love this plugin. too many times i got to tell players there are chat commands, not anymore !!
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

153k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.