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Krungh Crow

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Everything posted by Krungh Crow

  1. ah gotcha no that is correct the new scientist2 is in same family as a frecking animal BaseNPC. ill patch that up to not trigger on them
  2. Krungh Crow

    HuntsMan

    Did you assign yourself the permission ?
  3. forgot to add it in this patch will be in the next one
  4. Krungh Crow

    Is it still possible

    Changed Status from Pending to Closed Changed Fixed In to 2.0.4
  5. Krungh Crow

    hello

    try uploading it through you webs ftp and use a better editor or do it directly through the webs interface (editing)
  6. Krungh Crow

    Is it still possible

    rewriting those checks currently since not all plugins api trigger on the correct timings adding support for it back in 2.0.4 - RoadBradley - Satdish & harbor Events - Convoy - ArmoredTrain
  7. BradleyBDamage is the bulletdamage of its turret 1 means 100% setting the eco or rp to 0 would indeed not use any messages and rewards min/max is also per lootbox
  8. Krungh Crow

    HuntsMan

    let me know how thats working so i can try see if i can make it trigger for spawn in other hook calls
  9. Krungh Crow

    hello

    try editing with vs code or vs 2026 then upload it . or edit it through the backend of your server directly
  10. Changed Status from Pending to Closed
  11. disable the debug (in the cfg) its not an error just mentioning the bradley is skipped to get a random tier (bradley from another plugin) or get triggered for the damage it gets hitting npc or other objects. "Prefix": "[Bradley Tiers] ", "Chat Steam64ID": 76561199183246772, "Debug": false,// <----------- false to disable all the debugging info
  12. Krungh Crow

    hello

    i used your files on my testserver and its showing correclty. How are you editing the files and or uploading them ?
  13. Krungh Crow

    hello

    aight ill try replicate it
  14. Krungh Crow

    hello

    also is valid can you paste me the full error ? not just the 1st line ?
  15. Krungh Crow

    hello

    the json seems valid can send me the lang files ?
  16. Krungh Crow

    hello

    have you deleted the old lang files prior to the 2.0 rewrite ? Or changed/added the tiers ? it also has to follow 0 1 2 3 4 5 etc etc for each tier "Tiers": { "0": { <------------------------------ "Name": "Broken", "BradleyHealth": 500.0,
  17. Krungh Crow

    scientist2

    Not possible for these types of npc they dont have a displayname they dont even have a inventory or a working gun They basicly a animation with a hitbox sicne nozzlefire is not even working (or sounds of the gun for that matter)
  18. Krungh Crow

    HuntsMan

    "Animals to trigger HuntsMan": { "Alpha Animal": true, "Omega Animal": true, "Bear": true, "Polar Bear": true, "Boar": true, "Chicken": true, "Stag": true, "Wolf": true, "Wolf2": true, "Crocodile": true, "Panther": false, "Snake": false, "Tiger": false }, did you toggle these ones too ? and the main permission ? huntsman.cantrigger Maybe another plugin that deals extra damage to animals or kil them on 1 shot ?
  19. thought that was fixed a while back, will be patched
  20. hp should reflect , check debug while spawning some or use bradley.quickrespawn ingame in the F1 console. if its skipping the bradley being tiered it might be overwritten bij other bradley plugins if you have them or its spawned by other plugins.
  21. if not using the loot from the plugin itself you have to set it to false for vanilla "Loot Settings": { "Use lootsystem (internal)": false, // false = use vanilla // true if you want to use the bradleytiers loottables "Use Random Skins (internal)": false, // works for bradleytiers loottable items "Use AlphaLoot": false // usage for alphaloot },
  22. thats an issue for to roadbradley dev not using the api i am still waiting for an api saying a bradley is a roadbradley instead of checking methods IsRoadBradley(bradley); for example
  23. set the following to false so it will not use BradleyTiers generated loot from its own lootsystem. So it will use vanilla or other plugins loot "Use lootsystem (internal)": false,
  24. Changed Status from Pending to Closed Changed Fixed In to 1.5.2
  25. Krungh Crow

    FW Broken?

    Changed Status from Pending to Closed Changed Fixed In to 1.5.2

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