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Everything posted by Zienem
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- 567 comments
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- 1
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- #hud
- #interface
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(and 6 more)
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You are absolutely right, I am an idiot. Somehow I took off the permission for the recycler speed. Everyone was so happy when I added it I didn't even think to look at the permission. My fault and thanks for the quick response Also If you have some time, me and someone else have a question about the your EpicLoot plugin on Lone Design.
- 75 comments
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- #recycler
- #monetization
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- 75 comments
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- #recycler
- #monetization
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- 71 comments
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- #vip
- #monetization
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(and 2 more)
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Sorry not harvestable resources, growable. Currently anything grown in a planter box cannot be edited. Currently Wood, Stone, Ore and animals are listed there, So right now on the server, collectable is not controlling growables in planter boxes. and neither is the gather is Gather Control, so I have no control over what people farm.
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Currently only collectables gather rate can be changed, the farmers of the server are not happy haha. If you could add this that would be great thank you.
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Ah ok user error than, thank you!
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- 976 comments
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- 1
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- #loot
- #customloot
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Would it be possible to allow for multiple of the same item with different SkinID's? I am trying to incorporate the new Custom Magazines plugin into my server. The plugin works when I added the Skin ID it will change how much extra ammo is in the gun. I cannot however add the basic extended magazine, and the skinned extended magazine in the same crate with 2 different drop rates.
- 976 comments
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- #loot
- #customloot
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For some reason the "Players Joining" number is not working after installing this update. No errors or anything, I can just see people are joining on my discord bot or Rust Admin, but in game it is 0 or stuck at some number.
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Having this issue as well as the wp_edit issue, I have had WP installed and made for months now just FYI.
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Yeah I am having this issue as well as another I just submitted.
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Failed to call hook 'OnServerInitialized' on plugin 'WelcomePanel v3.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WelcomePanel.DownloadImages () [0x00334] in <bea6ff25574b4092974f0b698a1dffe5>:0 at Oxide.Plugins.WelcomePanel.OnServerInitialized () [0x00036] in <bea6ff25574b4092974f0b698a1dffe5>:0 at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0039a] in <bea6ff25574b4092974f0b698a1dffe5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <46ff2b534abb4b35952608167523b7ec>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <46ff2b534abb4b35952608167523b7ec>:0
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- 976 comments
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- 1
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- #loot
- #customloot
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Ok I guess after typing this all out and thinking about it I realized what the issue was. Completely user error I had the code reset timer too low and it was being reset while the code was being entered. I misunderstood what that setting was and it is working now. Sorry about that!
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Hackable container is dropping a note for the code, when code is input it says "Wrong code for that static lootable container". Prefab is " METAL_CRATE_B (1) " if that matters. Sometimes also the hack will just stop and reset, I am not looking away or anything it just stops or it will stop at the normal time and no note will drop. Attached config as well, thanks!
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- 976 comments
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- #loot
- #customloot
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Weird, I just installed it and I did not have any issue. Might be a conflict with another plugin? I have quite a few on mine including admin menu and everything was working just fine.