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Everything posted by monsterqueen
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no worries, i just committed out that line for now and will wait for the update, thanks.
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as of 1.12.2 with the addition of custom name and skin id, support for stack modifier has been broken. Stack modifier expects item info to match with what face punch does, and when creating a reward, will over write the name of the item when created causing it not to be able to be stacked with items of the same type collected from other sources of the game. This single line of code breaks support for stack modifier and possibly other stacking plugins. item.name = itemName;
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Hello, For context I run Better NPC / NPCSpawn with True PvE. I am having an issue where NPCs are randomly only spawning with hit boxes at their feet. It seems about 50/50 chance right now. We tried setting the config to spawn 0 of the NPCs which it is not now however all other NPCs are still affected. I appreciate your help in finding a solution for this, MQ
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Theres underground train tracks at the bottom right corner of the map, that extend past the map boundary that cause a generation error. Theres also 2 oil rigs past the map boundary's as well, cant get the map to load because of this error. IndexOutOfRangeException: Index was outside the bounds of the array. at TrainTrackSpline.GetInitialVector (TrainTrackSpline track, TrainTrackSpline+TrackPosition p, TrainTrackSpline+TrackOrientation o) [0x00071] in <6a0cddd1b3834d348f4fc9ac7883d503>:0 at TrainTrackSpline.AddTrackConnection (TrainTrackSpline track, TrainTrackSpline+TrackPosition p, TrainTrackSpline+TrackOrientation o) [0x000a3] in <6a0cddd1b3834d348f4fc9ac7883d503>:0 at CollateTrainTracks.<Process>g__CompareNodes|5_2 (System.Boolean ourStart, System.Boolean theirStart, CollateTrainTracks+<>c__DisplayClass5_3& , CollateTrainTracks+<>c__DisplayClass5_4& , CollateTrainTracks+<>c__DisplayClass5_5& , CollateTrainTracks+<>c__DisplayClass5_6& ) [0x00068] in <6a0cddd1b3834d348f4fc9ac7883d503>:0 at CollateTrainTracks.Process (System.UInt32 seed) [0x002ca] in <6a0cddd1b3834d348f4fc9ac7883d503>:0 at WorldSetup+<InitCoroutine>d__19.MoveNext () [0x008c8] in <6a0cddd1b3834d348f4fc9ac7883d503>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0
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- 9 comments
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- #custommap
- #custom
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- 9 comments
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- #custommap
- #custom
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The cmdConsoleUI_BATTLEPASS_TAKE function does a double check of the items display name, causing it to set the display name blank, making it so the game things its a custom item, keeping them from stacking with the same type of items from other sources of the game.
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You forgot to null check the config which is what caused the error, should be like this to fully guard it. Pooling is outdated as well. if (bag == null || _ins?._config == null) return true;
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This error happens during startup generation causing .sav file corruption due to missing null checks in the SleepingBag harmony patch. Full explanation, a player died during generation, which sent a call to waterbases, which nred because the player wasn't online, which sent a call to spawn points, which checked the player sleeping bag, then the config which wasn't initialized because it was during save file restoration causing the nre and interruption to the boot process. NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.SpawnPoints+Patch_1.Prefix (SleepingBag __instance, SleepingBag bag, UnityEngine.Vector3 position, SleepingBag+SleepingBagResetReason reason, BasePlayer forPlayer) [0x0001a] in <02a35e205e584c55945c4001b7eb814a>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SleepingBag.SetBagTimer_Patch1(SleepingBag,UnityEngine.Vector3,SleepingBag/SleepingBagResetReason,BasePlayer) at SleepingBag.OnPlayerDeath (BasePlayer player) [0x00024] in <a3148f13afc149549234be0c76bbd845>:0 at BasePlayer.Die (HitInfo info) [0x000c8] in <a3148f13afc149549234be0c76bbd845>:0 at BasePlayer.Load (BaseNetworkable+LoadInfo info) [0x0022e] in <a3148f13afc149549234be0c76bbd845>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SaveRestore.Load_Patch1(string,bool)
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- 236 comments
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- #eventmanager
- #manager
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(and 5 more)
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im getting it as well, after updating to 3.3.4 [EventsManager] Config update detected! Updating config values... [EventsManager] Your configuration file contains an error! NullReferenceException: Object reference not set to an instance of an object Loaded plugin EventsManager v3.3.4 by Mevent & Qbis [EventsManager] Config update detected! Updating config values... [EventsManager] Your configuration file contains an error! NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.EventsManager.UpdateConfigValues () [0x0011a] in <13905aca4df74b72abbe2f00c588937d>:0 at Oxide.Plugins.EventsManager.LoadConfig () [0x0003e] in <13905aca4df74b72abbe2f00c588937d>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Oxide.Plugins.EventsManager:LoadConfig() Oxide.Core.Plugins.Plugin:HandleAddedToManager(PluginManager) Oxide.Core.Plugins.CSPlugin:HandleAddedToManager(PluginManager) Oxide.Plugins.CSharpPlugin:HandleAddedToManager(PluginManager) Oxide.Plugins.RustPlugin:HandleAddedToManager(PluginManager) Oxide.Core.Plugins.PluginManager:AddPlugin(Plugin) Oxide.Core.OxideMod:PluginLoaded(Plugin) Oxide.Plugins.<>c__DisplayClass6_0:<LoadPlugin>b__0(Boolean) Oxide.Plugins.CompiledAssembly:LoadAssembly(Action`1) Oxide.Plugins.CompilablePlugin:LoadPlugin(Action`1) Oxide.Plugins.<>c__DisplayClass20_0:<Load>b__0(Boolean) Oxide.Plugins.CompilableFile:Compile(Action`1) Oxide.Plugins.CSharpPluginLoader:Load(CompilablePlugin) Oxide.Plugins.CSharpPluginLoader:Reload(String, String) Oxide.Core.OxideMod:ReloadPlugin(String) Oxide.Game.Rust.RustCore:ReloadCommand(IPlayer, String, String[]) System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&) System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Core.Plugins.<>c__DisplayClass109_0:<AddCovalenceCommand>b__0(IPlayer, String, String[]) Oxide.Core.Plugins.Plugin:CovalenceCommandCallback(IPlayer, String, String[]) Oxide.Game.Rust.Libraries.Covalence.<>c__DisplayClass7_0:<RegisterCommand>b__0(Arg) ConsoleSystem:Internal(Arg) MonoMod.Utils.DynamicMethodDefinition:ConsoleSystem.Run_Patch1(Option, String, Object[]) Facepunch.RCon:OnCommand(Command) Facepunch.RCon:Update() ServerMgr:DoTick() Loaded plugin EventsManager v3.3.4 by Mevent & Qbis
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Seems like theres no defensive check for when your populating loot to a container that you aren't trying to add more than the contain is set for in the config. A dev of mine has applied the fix to our copy.
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After deleting the Staticlootables_data file like instructed in discussion, i am still getting this error. Failed to call hook 'OnServerSave' on plugin 'StaticLootables v2.10.2' (IndexOutOfRangeException: Index was outside the bounds of the array.) at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <698281a7d4534a2b9ff00ecced87ac33>:0 at Oxide.Plugins.StaticLootables.SaveContainer () [0x0003a] in <d9581d0196d940f68faa7ec634a0cffe>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <d9581d0196d940f68faa7ec634a0cffe>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002c1] in <d9581d0196d940f68faa7ec634a0cffe>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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after todays update Failed to call hook 'OnServerSave' on plugin 'StaticLootables v2.10.2' (IndexOutOfRangeException: Index was outside the bounds of the array.) at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <698281a7d4534a2b9ff00ecced87ac33>:0 at Oxide.Plugins.StaticLootables.SaveContainer () [0x0003a] in <1c4f8cb5314a4d8a8e15fb608f963744>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <1c4f8cb5314a4d8a8e15fb608f963744>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002c1] in <1c4f8cb5314a4d8a8e15fb608f963744>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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I have done this and no more errors. Thank you <3
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I believe we changed the lang file ; it was posting the text backwards in chat i.e. "Hoarder has taken the rank PlayerName" { "title": "PlayerRanks: ", "wipe": "PlayerRanks local database wiped.", "rewardissued": "Rewards issued for {0}.", "rewardsissued": "Rewards issued for all enabled categories.", "save": "PlayerRanks local database was saved.", "del": "PlayerRanks for this player were wiped.", "bestHits": "Top ", "dbremoved": "Details for this ID have been removed.", "noentry": "There is no entry in the database for this ID.", "syntax": "ID must be 17 digits.", "category": "Stats for this category have been removed.", "nocategory": "This is not a recognised category.", "noResults": "There are no statistics for this category.", "disabled": "This category has been disabled.", "topOnePlayers": "Top 1 Players", "topThirtyPlayers": "Top 30 Players", "topOneClans": "Top 1 Clans", "topThirtyClans": "Top 30 Clans", "byplayer": "By Player", "byclan": "By Clan", "close": "Close", "mystats": "My Stats", "admin": "Admin", "players": "Players", "clans": "Clans", "solo": "Solo", "clan": "Clan", "tooktitle": "{0} has taken the title {1}.", "losttitle": "{0} has taken the title {1} from {2}.", "chattoggle": "Chat reports have been set to {0}.", "optouttoggle": "Public stats optout has been set to {0}.", "noFriends": "FriendsAPI is not installed and will not be used.", "noClans": "Clans is not installed and will not be used.", "noRustio": "Rust:IO is not installed and will not be used.", "noPTT": "PlayTime Tracker is not installed and will not be used.", "noEconomics": "Economics is not installed and will not be used.", "noServerRewards": "ServerRewards is not installed and will not be used.", "safe": "SQL saving is complete.", "notSafe": "Please do not reload, or unload, PlayerRanks until save-completion message.", "tableFail": "Player Ranks did not succesfully create a table.", "saveFail": "Player Ranks did not succesfully save data to SQL.", "RequiresPermOn": "RequiresPermission - On", "RequiresPermOff": "RequiresPermission - Off", "clansOnButton": "Clan Stats - On", "clansOffButton": "Clan Stats - Off", "gatherStatsOnButton": "Gather Stats - On", "gatherStatsOffButton": "Gather Stats - Off", "disableAdminStatsButton": "Admin Stats Allowed", "AllowAdminStatsButton": "Admin Stats Disabled", "savePlayerDataButton": "Save Player Data", "wipePlayerDataButton": "Wipe Player Data", "confirmbutton": "Confirm", "saveLeaderBoardButton": "Save Leaderboard", "wipeLeaderBoardButton": "Wipe Leaderboards", "deathWipeOn": "Wipe On Death - On", "deathWipeOff": "Wipe On Death - Off", "TitlesOn": "Player titles - On", "TitlesOff": "Player titles - Off", "on": "On", "off": "Off", "PVPKills": "PVP Kills ", "PVPDistance": "PVP Distance ", "PVEKills": "PVE Kills ", "PVEDistance": "PVE Distance ", "NPCKills": "NPC Kills ", "NPCDistance": "NPC Distance ", "SleepersKilled": "Sleepers Killed ", "HeadShots": "Head Shots ", "Deaths": "Deaths ", "Suicides": "Suicides ", "KDR": "KDR ", "SDR": "SDR ", "SkullsCrushed": "Skulls Crushed ", "TimesWounded": "Times Wounded ", "TimesHealed": "Times Healed ", "HeliHits": "Heli Hits ", "HeliKills": "Heli Kills ", "APCHits": "APC Hits ", "APCKills": "APC Kills ", "BarrelsDestroyed": "Barrels Destroyed ", "ExplosivesThrown": "Explosives Thrown ", "ArrowsFired": "Arrows Fired ", "BulletsFired": "Bullets Fired ", "RocketsLaunched": "Rockets Launched ", "MLRSFired": "MLRS Fired ", "WeaponTrapsDestroyed": "Weapon Traps Destroyed ", "DropsLooted": "Airdrops Looted ", "FishCaught": "Fish Caught ", "ServerRewards": "Server Rewards ", "Economics": "Economics ", "TimePlayed": "Time Played ", "StructuresBuilt": "Structures Built ", "StructuresDemolished": "Structures Demolished ", "ItemsDeployed": "Items Deployed ", "ItemsCrafted": "Items Crafted ", "EntitiesRepaired": "Entities Repaired ", "ResourcesGathered": "Resources Gathered ", "PlantsGathered": "Plants Gathered ", "StructuresUpgraded": "Structures Upgraded " }
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Failed to run a 5.00 timer in 'PlayerRanks v2.3.2' (FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.) at System.Text.StringBuilder.AppendFormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x000f9] in <f98723dd4586469db5213ec59da723ca>:0 at System.String.FormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x00023] in <f98723dd4586469db5213ec59da723ca>:0 at System.String.Format (System.String format, System.Object[] args) [0x00020] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.RustPlugin.PrintToChat (BasePlayer player, System.String format, System.Object[] args) [0x0000e] in <940e26fe3ad6442aa5151f377363a6ec>:0 at Oxide.Plugins.RustPlugin.SendReply (BasePlayer player, System.String format, System.Object[] args) [0x00000] in <940e26fe3ad6442aa5151f377363a6ec>:0 at Oxide.Plugins.PlayerRanks+<>c__DisplayClass33_1.<DoTitle>b__1 () [0x00111] in <5d9f9bce12a642aeab8662b3c9a82805>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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Also getting this error
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A solid update with room for improvement I really enjoyed this map, especially the update to World 2.0. The creativity and visual appeal are on point, as expected. The aesthetic design is fantastic, though I did notice a few areas with random World 2.0 cliffs that create holes players can exploit and build in, which can disrupt gameplay a bit. Overall, though, the map looks great. That said, I was a bit frustrated with having to repurchase the map. I didn’t realize there was a discount for previous owners until I saw others mention it in the comments, which would have been helpful to know in advance. One thing I'd like to see improved is the documentation for the plugins included with these maps, specifically from Mad Mappers. It would be great to have basic explanations for what the plugins do, as it’s not always clear how they impact the game. I also ran into an issue with the "Sledge Slide" (or sled?)—there are prevent building spheres on it, making it unusable for players. I reached out in the Mad Mappers Discord and was told that the CustomSled.cs file was needed to make sledges easier and faster, but the map itself didn’t include the necessary setup for it. It’s a little odd that this wasn’t pre-configured. All in all, I appreciate the hard work that went into this map, but I do feel it could have benefited from more thorough quality testing before release. Looking forward to future updates!
- 29 comments
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- 1
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- #jtedal
- #mad mappers
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Hey there I'm currently bug hunting for another thing right now but have found this popping up on PlugIn loading for Christmas Calendar Failed to call hook 'OnServerInitialized' on plugin 'ChristmasCalendar v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ChristmasCalendar.RegisterImages () [0x0008b] in <e75012863fd942d48daba63fde004d0d>:0 at Oxide.Plugins.ChristmasCalendar.OnServerInitialized () [0x00000] in <e75012863fd942d48daba63fde004d0d>:0 at Oxide.Plugins.ChristmasCalendar.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00291] in <e75012863fd942d48daba63fde004d0d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
- 11 comments
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- #christmas
- #christmascalendar
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(and 2 more)
Tagged with:
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- 11 comments
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- #christmas
- #christmascalendar
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(and 2 more)
Tagged with:
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- 11 comments
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- #christmas
- #christmascalendar
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(and 2 more)
Tagged with:
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- 11 comments
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- #christmas
- #christmascalendar
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(and 2 more)
Tagged with:
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- 11 comments
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- #christmas
- #christmascalendar
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(and 2 more)
Tagged with: