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monsterqueen

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Everything posted by monsterqueen

  1. 3.3.6 fixed the nre and config update issue, but does not put the events into the config, it just reports they are disabled and lists them in the console. Ive updated my config with said events, but just wanted to let you know.
  2. monsterqueen

    NullReferenceException

    im getting it as well, after updating to 3.3.4 [EventsManager] Config update detected! Updating config values... [EventsManager] Your configuration file contains an error! NullReferenceException: Object reference not set to an instance of an object Loaded plugin EventsManager v3.3.4 by Mevent & Qbis [EventsManager] Config update detected! Updating config values... [EventsManager] Your configuration file contains an error! NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.EventsManager.UpdateConfigValues () [0x0011a] in <13905aca4df74b72abbe2f00c588937d>:0 at Oxide.Plugins.EventsManager.LoadConfig () [0x0003e] in <13905aca4df74b72abbe2f00c588937d>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Oxide.Plugins.EventsManager:LoadConfig() Oxide.Core.Plugins.Plugin:HandleAddedToManager(PluginManager) Oxide.Core.Plugins.CSPlugin:HandleAddedToManager(PluginManager) Oxide.Plugins.CSharpPlugin:HandleAddedToManager(PluginManager) Oxide.Plugins.RustPlugin:HandleAddedToManager(PluginManager) Oxide.Core.Plugins.PluginManager:AddPlugin(Plugin) Oxide.Core.OxideMod:PluginLoaded(Plugin) Oxide.Plugins.<>c__DisplayClass6_0:<LoadPlugin>b__0(Boolean) Oxide.Plugins.CompiledAssembly:LoadAssembly(Action`1) Oxide.Plugins.CompilablePlugin:LoadPlugin(Action`1) Oxide.Plugins.<>c__DisplayClass20_0:<Load>b__0(Boolean) Oxide.Plugins.CompilableFile:Compile(Action`1) Oxide.Plugins.CSharpPluginLoader:Load(CompilablePlugin) Oxide.Plugins.CSharpPluginLoader:Reload(String, String) Oxide.Core.OxideMod:ReloadPlugin(String) Oxide.Game.Rust.RustCore:ReloadCommand(IPlayer, String, String[]) System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&) System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Core.Plugins.<>c__DisplayClass109_0:<AddCovalenceCommand>b__0(IPlayer, String, String[]) Oxide.Core.Plugins.Plugin:CovalenceCommandCallback(IPlayer, String, String[]) Oxide.Game.Rust.Libraries.Covalence.<>c__DisplayClass7_0:<RegisterCommand>b__0(Arg) ConsoleSystem:Internal(Arg) MonoMod.Utils.DynamicMethodDefinition:ConsoleSystem.Run_Patch1(Option, String, Object[]) Facepunch.RCon:OnCommand(Command) Facepunch.RCon:Update() ServerMgr:DoTick() Loaded plugin EventsManager v3.3.4 by Mevent & Qbis
  3. Seems like theres no defensive check for when your populating loot to a container that you aren't trying to add more than the contain is set for in the config. A dev of mine has applied the fix to our copy.
  4. After deleting the Staticlootables_data file like instructed in discussion, i am still getting this error. Failed to call hook 'OnServerSave' on plugin 'StaticLootables v2.10.2' (IndexOutOfRangeException: Index was outside the bounds of the array.) at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <698281a7d4534a2b9ff00ecced87ac33>:0 at Oxide.Plugins.StaticLootables.SaveContainer () [0x0003a] in <d9581d0196d940f68faa7ec634a0cffe>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <d9581d0196d940f68faa7ec634a0cffe>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002c1] in <d9581d0196d940f68faa7ec634a0cffe>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  5. Will that mean i will need to do setup again? Or do you mean the StaticLootables_data file in the data folder?
  6. after todays update Failed to call hook 'OnServerSave' on plugin 'StaticLootables v2.10.2' (IndexOutOfRangeException: Index was outside the bounds of the array.) at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <698281a7d4534a2b9ff00ecced87ac33>:0 at Oxide.Plugins.StaticLootables.SaveContainer () [0x0003a] in <1c4f8cb5314a4d8a8e15fb608f963744>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <1c4f8cb5314a4d8a8e15fb608f963744>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002c1] in <1c4f8cb5314a4d8a8e15fb608f963744>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  7. I have done this and no more errors. Thank you <3
  8. I believe we changed the lang file ; it was posting the text backwards in chat i.e. "Hoarder has taken the rank PlayerName" { "title": "PlayerRanks: ", "wipe": "PlayerRanks local database wiped.", "rewardissued": "Rewards issued for {0}.", "rewardsissued": "Rewards issued for all enabled categories.", "save": "PlayerRanks local database was saved.", "del": "PlayerRanks for this player were wiped.", "bestHits": "Top ", "dbremoved": "Details for this ID have been removed.", "noentry": "There is no entry in the database for this ID.", "syntax": "ID must be 17 digits.", "category": "Stats for this category have been removed.", "nocategory": "This is not a recognised category.", "noResults": "There are no statistics for this category.", "disabled": "This category has been disabled.", "topOnePlayers": "Top 1 Players", "topThirtyPlayers": "Top 30 Players", "topOneClans": "Top 1 Clans", "topThirtyClans": "Top 30 Clans", "byplayer": "By Player", "byclan": "By Clan", "close": "Close", "mystats": "My Stats", "admin": "Admin", "players": "Players", "clans": "Clans", "solo": "Solo", "clan": "Clan", "tooktitle": "{0} has taken the title {1}.", "losttitle": "{0} has taken the title {1} from {2}.", "chattoggle": "Chat reports have been set to {0}.", "optouttoggle": "Public stats optout has been set to {0}.", "noFriends": "FriendsAPI is not installed and will not be used.", "noClans": "Clans is not installed and will not be used.", "noRustio": "Rust:IO is not installed and will not be used.", "noPTT": "PlayTime Tracker is not installed and will not be used.", "noEconomics": "Economics is not installed and will not be used.", "noServerRewards": "ServerRewards is not installed and will not be used.", "safe": "SQL saving is complete.", "notSafe": "Please do not reload, or unload, PlayerRanks until save-completion message.", "tableFail": "Player Ranks did not succesfully create a table.", "saveFail": "Player Ranks did not succesfully save data to SQL.", "RequiresPermOn": "RequiresPermission - On", "RequiresPermOff": "RequiresPermission - Off", "clansOnButton": "Clan Stats - On", "clansOffButton": "Clan Stats - Off", "gatherStatsOnButton": "Gather Stats - On", "gatherStatsOffButton": "Gather Stats - Off", "disableAdminStatsButton": "Admin Stats Allowed", "AllowAdminStatsButton": "Admin Stats Disabled", "savePlayerDataButton": "Save Player Data", "wipePlayerDataButton": "Wipe Player Data", "confirmbutton": "Confirm", "saveLeaderBoardButton": "Save Leaderboard", "wipeLeaderBoardButton": "Wipe Leaderboards", "deathWipeOn": "Wipe On Death - On", "deathWipeOff": "Wipe On Death - Off", "TitlesOn": "Player titles - On", "TitlesOff": "Player titles - Off", "on": "On", "off": "Off", "PVPKills": "PVP Kills ", "PVPDistance": "PVP Distance ", "PVEKills": "PVE Kills ", "PVEDistance": "PVE Distance ", "NPCKills": "NPC Kills ", "NPCDistance": "NPC Distance ", "SleepersKilled": "Sleepers Killed ", "HeadShots": "Head Shots ", "Deaths": "Deaths ", "Suicides": "Suicides ", "KDR": "KDR ", "SDR": "SDR ", "SkullsCrushed": "Skulls Crushed ", "TimesWounded": "Times Wounded ", "TimesHealed": "Times Healed ", "HeliHits": "Heli Hits ", "HeliKills": "Heli Kills ", "APCHits": "APC Hits ", "APCKills": "APC Kills ", "BarrelsDestroyed": "Barrels Destroyed ", "ExplosivesThrown": "Explosives Thrown ", "ArrowsFired": "Arrows Fired ", "BulletsFired": "Bullets Fired ", "RocketsLaunched": "Rockets Launched ", "MLRSFired": "MLRS Fired ", "WeaponTrapsDestroyed": "Weapon Traps Destroyed ", "DropsLooted": "Airdrops Looted ", "FishCaught": "Fish Caught ", "ServerRewards": "Server Rewards ", "Economics": "Economics ", "TimePlayed": "Time Played ", "StructuresBuilt": "Structures Built ", "StructuresDemolished": "Structures Demolished ", "ItemsDeployed": "Items Deployed ", "ItemsCrafted": "Items Crafted ", "EntitiesRepaired": "Entities Repaired ", "ResourcesGathered": "Resources Gathered ", "PlantsGathered": "Plants Gathered ", "StructuresUpgraded": "Structures Upgraded " }
  9. Failed to run a 5.00 timer in 'PlayerRanks v2.3.2' (FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.) at System.Text.StringBuilder.AppendFormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x000f9] in <f98723dd4586469db5213ec59da723ca>:0 at System.String.FormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x00023] in <f98723dd4586469db5213ec59da723ca>:0 at System.String.Format (System.String format, System.Object[] args) [0x00020] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.RustPlugin.PrintToChat (BasePlayer player, System.String format, System.Object[] args) [0x0000e] in <940e26fe3ad6442aa5151f377363a6ec>:0 at Oxide.Plugins.RustPlugin.SendReply (BasePlayer player, System.String format, System.Object[] args) [0x00000] in <940e26fe3ad6442aa5151f377363a6ec>:0 at Oxide.Plugins.PlayerRanks+<>c__DisplayClass33_1.<DoTitle>b__1 () [0x00111] in <5d9f9bce12a642aeab8662b3c9a82805>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  10. monsterqueen

    April 2025 update

    Also getting this error
    A solid update with room for improvement I really enjoyed this map, especially the update to World 2.0. The creativity and visual appeal are on point, as expected. The aesthetic design is fantastic, though I did notice a few areas with random World 2.0 cliffs that create holes players can exploit and build in, which can disrupt gameplay a bit. Overall, though, the map looks great. That said, I was a bit frustrated with having to repurchase the map. I didn’t realize there was a discount for previous owners until I saw others mention it in the comments, which would have been helpful to know in advance. One thing I'd like to see improved is the documentation for the plugins included with these maps, specifically from Mad Mappers. It would be great to have basic explanations for what the plugins do, as it’s not always clear how they impact the game. I also ran into an issue with the "Sledge Slide" (or sled?)—there are prevent building spheres on it, making it unusable for players. I reached out in the Mad Mappers Discord and was told that the CustomSled.cs file was needed to make sledges easier and faster, but the map itself didn’t include the necessary setup for it. It’s a little odd that this wasn’t pre-configured. All in all, I appreciate the hard work that went into this map, but I do feel it could have benefited from more thorough quality testing before release. Looking forward to future updates!
  11. Hey there I'm currently bug hunting for another thing right now but have found this popping up on PlugIn loading for Christmas Calendar Failed to call hook 'OnServerInitialized' on plugin 'ChristmasCalendar v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ChristmasCalendar.RegisterImages () [0x0008b] in <e75012863fd942d48daba63fde004d0d>:0 at Oxide.Plugins.ChristmasCalendar.OnServerInitialized () [0x00000] in <e75012863fd942d48daba63fde004d0d>:0 at Oxide.Plugins.ChristmasCalendar.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00291] in <e75012863fd942d48daba63fde004d0d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
    This PlugIn exceeded my expectations. I love that it is customizable so that I could rebrand it to match my server. Developer is responsive and happy to add reasonable features upon request.
  12. Thank you very much! I am excited to implement this for my players 💜
  13. Can you please add an optional mode where it is a specific reward for a specific day? Thank you
  14. Hello, does this have the capability of skinning items given to players such as for example: a shirt and pants skinned to look like xmas pajamas?
  15. Hey there we ended up resolving this over discord DMs, thank you for looking out though!
  16. You don't have to install it, there is a skip download button and watch on webpage.
  17. Hi there, I am currently in the process of updating. I unfortunately am balancing it with 2 jobs right now. Thank you for your understanding and patience!
  18. Hey there, I have it on my server right now. If you do F1 and type "client.connect us.themonsterden.net". Players will need to get some scrap to /buy the motorbike though to use it. You can /warp on the server to "Radiation Roadway"
  19. Version 3.2

    30 downloads

    ABOUT Radiation Roadway Motorbike Track Monument is a thoughtfully created course for the relatively new Motorbikes that Rust released. Inspired by actual dirt bike tracks and player tested for maximum fun. INCLUDED • 1 Monument: Radiation Roadway Motorbike Track Monument FEATURES • Drivable track with turns and jumps • Platform for viewers near entrance to track • Recycler near entrance to track • Various small details found on actual dirt bike tracks. INSTALLATION NOTE: Basic Rust Edit skills required if you want to seamlessly blend this monument into your map. Drag and drop the monument where desired and apply all Prefab Modifiers: Biome Mask, Height Mask, Splat Mask, Topology Mask. INSTALLATION VIDEO DEMO: https://medal.tv/games/rust/clips/inKY1BOjQVaDyjC1Z/d1337btmuynN?invite=cr-MSxrQWYsMTUwNzIzNTcwLA Check out this monument in-game on The Monster Den (connect us.themonsterden.net)! Feel free to reach out to me on Discord (MonsterQueen) for any questions or help needed.
    $20.00
  20. I'm not quite sure how to check that sorry 😅
  21. Hi, can you confirm that I have this right in the configuration? It was turning players supply drops into the lucky boxes so I added this crate_normal here so it's only those boxes. Since making this change, they no longer spawn. My dev looked at the PlugIn and said UnityEngine.Random.Range(1, 100) in your code should be 101 instead but he doesn't want to touch someone elses work, so I hope that might be helpful somehow. Thank you for your continued support and providing a cool plugin.
  22. Hey there I used the custom spray can skin protocol to make the custom skin. The skin itself was made by me - my servers colors and logo. If you need help with a design I am happy to help but I'm not sure if I'm allowed to offer that on another persons store item lol
1.7m

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121.4k

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