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monsterqueen

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Everything posted by monsterqueen

  1. Version 1.0.0

    1 download

    ABOUT This islands was created to be an event location for your custom maps and was made with Raidable Bases in mind. This island is approved by nivex for the use of Raidable Bases. To use custom Spawn Points with Raidable Bases you use the Spawns Database PlugIn by k1lly0u INCLUDED • 1 Standard Sized Raidable Base-fitting Island FEATURES • 2x Recycler + Repair Bench within monument decor • Loot containers scattered around the island encouraging exploration • Different vantage points around the islands for unique base raiding angles INSTALLATION NOTE: Clear the ocean topology layer layer over the islands after placing. This floating prefab works best when placed at the specified height (Y Value): • Military Compound Raidable Base Island - Y Height: 5.036 HELPFUL LINKS Rustedit Training: HOW TO INSTALL RUSTEDIT RustEdit - Working With Custom Prefabs Tutorial Tutorial for Spawns Database Feel free to reach out to me on Discord (MonsterQueen) for any questions or help needed.
    $12.00
  2. monsterqueen

    Ori Island

    Hi there, I meant an image showing the map with the markers to preview before purchasing. The only full map image that I see in the product images has no markers on it. Thanks!
  3. monsterqueen

    Ori Island

    Hello, I quite enjoy the look of this map. Do you by chance have a version of the map handy that has the monument markers displayed? Thank you! BTW - The Monster Den PvE 5X loves the Challenge House!
  4. 3.3.6 fixed the nre and config update issue, but does not put the events into the config, it just reports they are disabled and lists them in the console. Ive updated my config with said events, but just wanted to let you know.
  5. Will that mean i will need to do setup again? Or do you mean the StaticLootables_data file in the data folder?
  6. after todays update Failed to call hook 'OnServerSave' on plugin 'StaticLootables v2.10.2' (IndexOutOfRangeException: Index was outside the bounds of the array.) at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <698281a7d4534a2b9ff00ecced87ac33>:0 at Oxide.Plugins.StaticLootables.SaveContainer () [0x0003a] in <1c4f8cb5314a4d8a8e15fb608f963744>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <1c4f8cb5314a4d8a8e15fb608f963744>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002c1] in <1c4f8cb5314a4d8a8e15fb608f963744>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
    A solid update with room for improvement I really enjoyed this map, especially the update to World 2.0. The creativity and visual appeal are on point, as expected. The aesthetic design is fantastic, though I did notice a few areas with random World 2.0 cliffs that create holes players can exploit and build in, which can disrupt gameplay a bit. Overall, though, the map looks great. That said, I was a bit frustrated with having to repurchase the map. I didn’t realize there was a discount for previous owners until I saw others mention it in the comments, which would have been helpful to know in advance. One thing I'd like to see improved is the documentation for the plugins included with these maps, specifically from Mad Mappers. It would be great to have basic explanations for what the plugins do, as it’s not always clear how they impact the game. I also ran into an issue with the "Sledge Slide" (or sled?)—there are prevent building spheres on it, making it unusable for players. I reached out in the Mad Mappers Discord and was told that the CustomSled.cs file was needed to make sledges easier and faster, but the map itself didn’t include the necessary setup for it. It’s a little odd that this wasn’t pre-configured. All in all, I appreciate the hard work that went into this map, but I do feel it could have benefited from more thorough quality testing before release. Looking forward to future updates!
  7. Hey there I'm currently bug hunting for another thing right now but have found this popping up on PlugIn loading for Christmas Calendar Failed to call hook 'OnServerInitialized' on plugin 'ChristmasCalendar v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ChristmasCalendar.RegisterImages () [0x0008b] in <e75012863fd942d48daba63fde004d0d>:0 at Oxide.Plugins.ChristmasCalendar.OnServerInitialized () [0x00000] in <e75012863fd942d48daba63fde004d0d>:0 at Oxide.Plugins.ChristmasCalendar.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00291] in <e75012863fd942d48daba63fde004d0d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
    This PlugIn exceeded my expectations. I love that it is customizable so that I could rebrand it to match my server. Developer is responsive and happy to add reasonable features upon request.
  8. Thank you very much! I am excited to implement this for my players
  9. Can you please add an optional mode where it is a specific reward for a specific day? Thank you
  10. Hello, does this have the capability of skinning items given to players such as for example: a shirt and pants skinned to look like xmas pajamas?
  11. You don't have to install it, there is a skip download button and watch on webpage.
  12. Hi there, I am currently in the process of updating. I unfortunately am balancing it with 2 jobs right now. Thank you for your understanding and patience!
  13. Hey there, I have it on my server right now. If you do F1 and type "client.connect us.themonsterden.net". Players will need to get some scrap to /buy the motorbike though to use it. You can /warp on the server to "Radiation Roadway"
  14. Version 3.2

    40 downloads

    ABOUT Radiation Roadway Motorbike Track Monument is a thoughtfully created course for the relatively new Motorbikes that Rust released. Inspired by actual dirt bike tracks and player tested for maximum fun. INCLUDED • 1 Monument: Radiation Roadway Motorbike Track Monument FEATURES • Drivable track with turns and jumps • Platform for viewers near entrance to track • Recycler near entrance to track • Various small details found on actual dirt bike tracks. INSTALLATION NOTE: Basic Rust Edit skills required if you want to seamlessly blend this monument into your map. Drag and drop the monument where desired and apply all Prefab Modifiers: Biome Mask, Height Mask, Splat Mask, Topology Mask. INSTALLATION VIDEO DEMO: https://medal.tv/games/rust/clips/inKY1BOjQVaDyjC1Z/d1337btmuynN?invite=cr-MSxrQWYsMTUwNzIzNTcwLA Check out this monument in-game on The Monster Den (connect us.themonsterden.net)! Feel free to reach out to me on Discord (MonsterQueen) for any questions or help needed.
    $20.00
  15. I'm not quite sure how to check that sorry
  16. Hi, can you confirm that I have this right in the configuration? It was turning players supply drops into the lucky boxes so I added this crate_normal here so it's only those boxes. Since making this change, they no longer spawn. My dev looked at the PlugIn and said UnityEngine.Random.Range(1, 100) in your code should be 101 instead but he doesn't want to touch someone elses work, so I hope that might be helpful somehow. Thank you for your continued support and providing a cool plugin.
  17. Hey there I used the custom spray can skin protocol to make the custom skin. The skin itself was made by me - my servers colors and logo. If you need help with a design I am happy to help but I'm not sure if I'm allowed to offer that on another persons store item lol
  18. It's worked fine for months lol just stopped working on the update. made sure its up to date, etc.
  19. I am no longer getting webhook functionality either.
  20. "Server command": "luckyblock create_item supply.signal", Is there a way to add quantity to the item given? Thank you
  21. Wonderful, thank you!
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