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Krungh Crow

Posted

it is like comparing apples with pears they use a whole monobehaviour for something that will be returned by Facepunch it is a temp fix

Azmo

Posted

Hello!
Does this come with a sound effect when the zombie appears? 🙂

Krungh Crow

Posted

not as of yet but can be added 🙂

Azmo

Posted

Cool! Would be nice to be able to scare the players 🙂
Ill buy it and hope for it in a future update!

  • Love 1
Heartless_Genocide

Posted

Players are getting dcd when they pick up gatherables

Krungh Crow

Posted (edited)

since current rust update ? and every player ?

any console errors ?

 

Edited by Sabby
Heartless_Genocide

Posted

I just tested and pulled this "

(16:26:27) | InvalidProgramException: Invalid IL code in RandomItemDispenser:TryAward (RandomItemDispenser/RandomItemChance,BasePlayer,UnityEngine.Vector3): IL_0009: call 0x0a000351

" error code

 

 

  • Like 1
Krungh Crow

Posted (edited)

did u update oxides 2nd patch ?

Quote

Fixed IL/RPC errors due to OnRandomItemReward hook; disabled until fixed

 

 

Edited by Sabby
Heartless_Genocide

Posted

1 minute ago, Sabby said:

did u update oxides 2nd patch ?

 

 

so just update Oxide again, sounds good, will report. Thank You.

 

  • Like 1
COVID-19

Posted

i just got the plugin pretty sweet but two thing id like to see added skin id for icon in chat.... also a way to change what weapon the npc will use when the npc spawns 

 

  • Moderator
Mals

Posted

1 hour ago, COVID-19 said:

i just got the plugin pretty sweet but two thing id like to see added skin id for icon in chat.... also a way to change what weapon the npc will use when the npc spawns 

 

You might want to use this for the chat: https://umod.org/plugins/custom-icon

Krungh Crow

Posted

when using kits it will use the equiped weapon can change more weapons if using different kits

 

Pojarnik

Posted

Error while compiling: ZombieRocks.cs(123,34): error CS1501: No overload for method `Init' takes `14' arguments

 

Sveervoox

Posted

9 hours ago, Pojarnik said:

Error while compiling: ZombieRocks.cs(123,34): error CS1501: No overload for method `Init' takes `14' arguments

 

Same here. Posted in support, no assistance or reply as of yet. 

Sveervoox

Posted

@Pojarnikand luck? I've tried a few different things and nothing as of yet. 

I.M. Not A Catfisher

Posted

Can this be configured to only be applicable during the night? Maybe with event manager somehow or some other way?

  • Moderator
Mals

Posted

6 hours ago, I.M. Not A Catfisher said:

Can this be configured to only be applicable during the night? Maybe with event manager somehow or some other way?

TimeExecute to turn it off and on at dawn and dusk might be a short term workaround too.

Thunderchile

Posted (edited)

Love your plugins! And always fast replies. Lots of love and respect from our server.

Edited by Thunderchile
  • Love 1
BigBroGamerUK

Posted

How do you change the weapons the NPCs spawn with? Little bit OP currently spawning with a DB and downing players straight away. Thanks all

Krungh Crow

Posted

can hand them kits through cfg

  • Like 1

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