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Covfefe

Posted

Please add red map markers for every patrol boat

Quote


  "Marker configuration on the map": {
    "Name": "Boat Patrol",
    "Radius": 0.5,
    "Alpha": 0.6,
    "Marker color": {
      "r": 0.81,
      "g": 0.25,
      "b": 0.15
    }
  },

 

KpucTaJl

Posted

4 minutes ago, Covfefe said:

Please add red map markers for every patrol boat

 

Hi, good idea, I will add this in the next update, but I will leave the option to enable and disable it through the configuration

  • Like 2
Covfefe

Posted

1 hour ago, KpucTaJl said:

Hi, good idea, I will add this in the next update, but I will leave the option to enable and disable it through the configuration

Thanks! I will go ahead with my purchase

Covfefe

Posted (edited)

I just noticed when I unload the plugin to make any changes, my entire server crashes. Server fps is also in single digits with the plugin loaded. I will try again with only 1-2 boats.

Edited by Covfefe
Covfefe

Posted

Server fps is back in the double digits with only 1-2 boats in the config ☹️ Anyway you can optimize performance? I think it’s because each npc counts as a moving player. Can you make them dormant until they’re close enough?

  • Like 1
Covfefe

Posted (edited)

Update: server still ended up in single digit fps after about an hour and everyone timed out. I’m on latest oxide and NpcSpawn 

I had to restart the server again because there’s no way it if whatever is lagging the entire sever even after unloading the plugin 

B0547BCD-3DE8-4219-8A8E-82324219CC1D.png

Edited by Covfefe
KpucTaJl

Posted

@Covfefewrite to me in Discord to help you I need your server, because my plugin takes no more than 5 fps from the server, and in normal mode 1-2 fps. Which is insanely small values. And no one else complained about this. Obviously, the problem is local and it is necessary to work with your server. Write to me in Discord or create a ticket in Discord Mad Mappers

Ondraasek

Posted (edited)

11 hours ago, Covfefe said:

Update: server still ended up in single digit fps after about an hour and everyone timed out. I’m on latest oxide and NpcSpawn 

I had to restart the server again because there’s no way it if whatever is lagging the entire sever even after unloading the plugin 

B0547BCD-3DE8-4219-8A8E-82324219CC1D.png

This happened to me as well, so I removed it until update. I dont have players timed out, but huge FPS drops. With 60+ players online it drops to 10-15 server FPS constantly, when I unload plugin I am instantly back at 70+ FPS and when I load again, instantly back to 10-15 server FPS. I dont know what its causing. I am using all events from here, like water event, sat dish, convoy, armoredtrain, defendablebases etc. Thank you

Edited by Ondraasek
  • Like 1
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Kleementin

Posted

How does this work together with the Raid Time Manager?

Will the NPC's do damage to player bases within the safe time?

Kleementin

Posted

Also, is it optional that npcs "raid" bases?

Could I turn this off?

Chit Show

Posted

Just remove their rocket launchers.

KpucTaJl

Posted

7 hours ago, Ondraasek said:

This happened to me as well, so I removed it until update. I dont have players timed out, but huge FPS drops. With 60+ players online it drops to 10-15 server FPS constantly, when I unload plugin I am instantly back at 70+ FPS and when I load again, instantly back to 10-15 server FPS. I dont know what its causing. I am using all events from here, like water event, sat dish, convoy, armoredtrain, defendablebases etc. Thank you

Hi, yes, I found all the moments when the FPS server went down, mostly it happened when the boats went ashore. You can update the plugin

KpucTaJl

Posted

7 hours ago, Kleementin said:

How does this work together with the Raid Time Manager?

Will the NPC's do damage to player bases within the safe time?

if it is specified in this plugin that they should not cause damage, then no damage will be done

KpucTaJl

Posted

2 hours ago, Kleementin said:

Also, is it optional that npcs "raid" bases?

Could I turn this off?

Yes, you can just take the rocket launchers away from them, Grumbles said correctly

Ondraasek

Posted

28 minutes ago, KpucTaJl said:

Hi, yes, I found all the moments when the FPS server went down, mostly it happened when the boats went ashore. You can update the plugin

yes it works! thanks a lot

byond1991

Posted

Error while compiling: WaterPatrol.cs(19,251): error CS1525: Unexpected symbol `void', expecting `class', `delegate', `enum', `interface', `partial', or `struct'

 

what should I do

Jbird

Posted

8 minutes ago, byond1991 said:

Error while compiling: WaterPatrol.cs(19,251): error CS1525: Unexpected symbol `void', expecting `class', `delegate', `enum', `interface', `partial', or `struct'

what should I do

Update NpcSpawn. Let me know if you're still having an issue after reloading.

byond1991

Posted

I am still getting same after updated npcspawn 

Error while compiling: WaterPatrol.cs(19,251): error CS1525: Unexpected symbol `void', expecting `class', `delegate', `enum', `interface', `partial', or `struct'

Jbird

Posted

15 hours ago, byond1991 said:

I am still getting same after updated npcspawn 

Error while compiling: WaterPatrol.cs(19,251): error CS1525: Unexpected symbol `void', expecting `class', `delegate', `enum', `interface', `partial', or `struct'

Reload the plugins that use NpcSpawn as well.

Bagge

Posted

Possible to be able to switch out the RHIBs to rowboats or perhaps even mix it?

Jbird

Posted

On 10/14/2022 at 1:03 PM, Bagge said:

Possible to be able to switch out the RHIBs to rowboats or perhaps even mix it?

Thank you for suggesting. Halloween updates and plugin are being worked on but this idea has been added to the suggestions and to be considered list.

Jbird

Posted

On 10/14/2022 at 1:03 PM, Bagge said:

Possible to be able to switch out the RHIBs to rowboats or perhaps even mix it?

Essentially with how much is written into the current vehicle and it's workings, this would literally need and entirely new plugin for each vehicle. It was a complex process to get it to move properly and everything was written around the RHIB. So it is not entirely out of the question but it is an idea that would need some attention and traction for K to consider it and take on the project.

Cool idea though thank you for sharing.

Flint Monkey

Posted

Is it possible to make the RHIBs rise with the water level when using plugins like LandFlood? Standard RHIBs and rowboats rise with the tide. 

Jbird

Posted

11 hours ago, Flint Monkey said:

Is it possible to make the RHIBs rise with the water level when using plugins like LandFlood? Standard RHIBs and rowboats rise with the tide. 

Looking into this and will get back to you. Interesting and good question.

  • Like 1
copcopekcro

Posted

hello .. Is it posibble to make custom path ? or they can only spawn on radnom places ? tnx

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