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About Static Dispensers

Harvest resources from objects that you normally cannot harvest from. 
Dispensers are being slightly refilled at every sunrise.

 

Configuration

{
  "GatheredDispenserNotices": false,
  "DepletedDispenserNotices": false,
  "RefillDispenserNotices": true,
  "GatherMultiplier": 35.25,
  "Definitions": [
    {
      "PrefabFilter": "rock_small",
      "Contents": [
        {
          "GatherAmount": 10,
          "ShortName": "stones",
          "Amount": 100
        },
        {
          "GatherAmount": 8,
          "ShortName": "metal.fragments",
          "Amount": 50
        }
      ],
      "WhitelistedHeldItems": [
        "rock",
        "pickaxe",
        "hammer.salvaged",
        "icepick.salvaged",
        "stone.pickaxe",
        "jackhammer"
      ]
    },
    {
      "PrefabFilter": "rock_med",
      "Contents": [
        {
          "GatherAmount": 10,
          "ShortName": "stones",
          "Amount": 500
        }
      ],
      "WhitelistedHeldItems": [
        "rock",
        "pickaxe",
        "hammer.salvaged",
        "icepick.salvaged",
        "stone.pickaxe",
        "jackhammer"
      ]
    },
    {
      "PrefabFilter": "rock_cliff",
      "Contents": [
        {
          "GatherAmount": 10,
          "ShortName": "stones",
          "Amount": 5000
        },
        {
          "GatherAmount": 1,
          "ShortName": "bleach",
          "Amount": 1
        }
      ],
      "WhitelistedHeldItems": [
        "rock",
        "pickaxe",
        "hammer.salvaged",
        "icepick.salvaged",
        "stone.pickaxe",
        "jackhammer"
      ]
    },
    {
      "PrefabFilter": "rock_formation",
      "Contents": [
        {
          "GatherAmount": 10,
          "ShortName": "stones",
          "Amount": 10000
        }
      ],
      "WhitelistedHeldItems": [
        "rock",
        "pickaxe",
        "hammer.salvaged",
        "icepick.salvaged",
        "stone.pickaxe",
        "jackhammer"
      ]
    },
    {
      "PrefabFilter": "powerline_pole",
      "Contents": [
        {
          "GatherAmount": 7,
          "ShortName": "wood",
          "Amount": 200
        },
        {
          "GatherAmount": 8,
          "ShortName": "metal.fragments",
          "Amount": 50
        }
      ],
      "WhitelistedHeldItems": [
        "rock",
        "axe.salvaged",
        "chainsaw",
        "stonehatchet",
        "hatchet"
      ]
    },
    {
      "PrefabFilter": "pallet_stacks",
      "Contents": [
        {
          "GatherAmount": 10,
          "ShortName": "wood",
          "Amount": 300
        }
      ],
      "WhitelistedHeldItems": [
        "rock",
        "axe.salvaged",
        "chainsaw",
        "stonehatchet",
        "hatchet"
      ]
    },
    {
      "PrefabFilter": "electrical_box_a",
      "Contents": [
        {
          "GatherAmount": 7,
          "ShortName": "metal.fragments",
          "Amount": 500
        }
      ],
      "WhitelistedHeldItems": [
        "rock",
        "pickaxe",
        "hammer.salvaged",
        "icepick.salvaged",
        "stone.pickaxe",
        "jackhammer"
      ]
    },
    {
      "PrefabFilter": "electrical_box_b",
      "Contents": [
        {
          "GatherAmount": 7,
          "ShortName": "metal.fragments",
          "Amount": 150
        }
      ],
      "WhitelistedHeldItems": [
        "rock",
        "pickaxe",
        "hammer.salvaged",
        "icepick.salvaged",
        "stone.pickaxe",
        "jackhammer"
      ]
    },
    {
      "PrefabFilter": "dish_radio",
      "Contents": [
        {
          "GatherAmount": 10,
          "ShortName": "metal.fragments",
          "Amount": 1000
        }
      ],
      "WhitelistedHeldItems": [
        "rock",
        "axe.salvaged",
        "chainsaw",
        "stonehatchet",
        "hatchet"
      ]
    },
    {
      "PrefabFilter": "powerline_pole",
      "Contents": [
        {
          "GatherAmount": 7,
          "ShortName": "wood",
          "Amount": 200
        }
      ],
      "WhitelistedHeldItems": [
        "rock",
        "axe.salvaged",
        "chainsaw",
        "stonehatchet",
        "hatchet"
      ]
    }
  ]
}

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