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Skills 2.1.0

$24.95 $21.95
   (8 reviews)
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If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

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MeventSupport

Posted

6 hours ago, Bad Cop said:

Congratulations on your latest update sir 🍾
 

I hope to try it out later this week

Thank you! I appreciate it,  hope you enjoy it when you get a chance to try it out

Чао Пэрсик

Posted

Failed to call hook 'CmdOpenSkills' on plugin 'Skills v2.0.1' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.Skills+TemplateFullscreen.RenderSelectedSkill (BasePlayer player, System.Collections.Generic.List`1[System.String]& elements) [0x0002b] in <62991a0b11a742f4974e70843574ff2f>:0
  at Oxide.Plugins.Skills+TemplateFullscreen.RenderContent (BasePlayer player, System.Collections.Generic.List`1[System.String]& elements) [0x0006e] in <62991a0b11a742f4974e70843574ff2f>:0
  at Oxide.Plugins.Skills+<>c__DisplayClass238_0.<CmdOpenSkills>b__1 (System.Collections.Generic.List`1[T] elements) [0x00000] in <62991a0b11a742f4974e70843574ff2f>:0
  at Oxide.Plugins.Skills.UpdateUI (BasePlayer player, System.Action`1[T] callback) [0x0000f] in <62991a0b11a742f4974e70843574ff2f>:0
  at Oxide.Plugins.Skills.CmdOpenSkills (Oxide.Core.Libraries.Covalence.IPlayer cov, System.String command, System.String[] args) [0x000d1] in <62991a0b11a742f4974e70843574ff2f>:0
  at Oxide.Plugins.Skills.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02a73] in <62991a0b11a742f4974e70843574ff2f>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0

MeventSupport

Posted

13 hours ago, Чао Пэрсик said:

How to adapt to Server Panel V1?

 

Skills automatically integrates with ServerPanel. Create a new category with "Type". "Plugin", "Plugin Name". "Skills", "Plugin Hook":

"API_OpenPlugin".

YAR

Posted

Hello. A problem has occurred and I don't understand how to solve it. If you unload a weapon with an upgraded magazine, each subsequent reload adds more and more ammo to the magazine. The same thing happens with the recycler.

MeventSupport

Posted

On 1/24/2026 at 1:03 AM, YAR said:

Hello. A problem has occurred and I don't understand how to solve it. If you unload a weapon with an upgraded magazine, each subsequent reload adds more and more ammo to the magazine. The same thing happens with the recycler.

Hi!!! today we will be releasing a major update with fixes to the Skills plugin

  • Like 1
Bear Grills

Posted

On 1/23/2026 at 10:15 AM, MeventSupport said:

Skills automatically integrates with ServerPanel. Create a new category with "Type". "Plugin", "Plugin Name". "Skills", "Plugin Hook":

"API_OpenPlugin".

same question but to change it to v2? i did what you said and it shows but it doesn't fit nicely currently so assuming its a v1 template...?

 

Bear Grills

Posted

Q: Can I migrate from SkillTree or Skills V1?
A: Absolutely! Skills automatically converts data from both plugins. All player progress is preserved.

Just want to check if this is really the case since SkillTree has more skills?

MeventSupport

Posted

55 minutes ago, Bear Grills said:

Q: Can I migrate from SkillTree or Skills V1?
A: Absolutely! Skills automatically converts data from both plugins. All player progress is preserved.

Just want to check if this is really the case since SkillTree has more skills?

Hi! Yes, that’s indeed the case. BUT: the skills that are not present in my plugin are refunded to the player’s balance in the form of XP (the XP spent on them is recalculated and returned as a total)

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  • Like 13
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