Jump to content

16 Screenshots

  • 369.1k
  • 11.6k
  • 974.67 kB

Recommended Comments



On 8/15/2024 at 6:07 PM, imthenewguy said:

I've added an xp mod setting for each prestige level so you can set the xp gain rates in the next release.

Any chance we can get this update before the end of the month?  I reset prestige every quarter.  Thx.

Link to comment
Share on other sites

Question, how can we lower the radius on the Deforestation skill ? i try and its still 10M i want it to be 5. Thank you

Link to comment
Share on other sites

Is it possible to remove the rates on wolf skulls? It is terribly annoying when 2-3 skulls are extracted from 1 wolf.

  • Like 1
Link to comment
Share on other sites
29 minutes ago, Persona said:

Is it possible to remove the rates on wolf skulls? It is terribly annoying when 2-3 skulls are extracted from 1 wolf.

I think if you add the wolf skull (plus any other items you dont wish to recieve multiples of)  into this part of the config, it should do what you asked;
 

"Harvesting yield blacklist [items listed here will not be affected by the harvesting yield perks]": [],

in this case the item name is "skull.wolf" and the config line should then look like this:

 

    "Harvesting yield blacklist [items listed here will not be affected by the harvesting yield perks]": [
	  "skull.wolf"
	],

 

Edited by Malkizid
Link to comment
Share on other sites
55 minutes ago, Malkizid said:

I think if you add the wolf skull (plus any other items you dont wish to recieve multiples of)  into this part of the config, it should do what you asked;
 

"Harvesting yield blacklist [items listed here will not be affected by the harvesting yield perks]": [],

in this case the item name is "skull.wolf" and the config line should then look like this:

 

    "Harvesting yield blacklist [items listed here will not be affected by the harvesting yield perks]": [
	  "skull.wolf"
	],

 

Does it work for you? I don't have.

Link to comment
Share on other sites
30 minutes ago, Persona said:

Does it work for you? I don't have.

Yes this functions. Maybe you forgot to update to the latest version of SkillTree ?

Link to comment
Share on other sites
On 9/26/2024 at 12:41 AM, Malkizid said:

Yes this functions. Maybe you forgot to update to the latest version of SkillTree ?

The version is up to date. I have set meat extraction rates 0.3.

And skill leveling 
        "Amature Skinner": {
          "Permission required to show this node": null,
          "Minimum prestige required to unlock this node": 0,
          "Skill required to unlock node [Requires max level]": null,
          "enabled": true,
          "max_level": 5,
          "tier": 1,
          "value_per_buff": 0.2,
          "buff_info": {
            "Key": "Skinning_Yield",
            "Value": "Percentage"
          },
          "icon_url": "https://www.dropbox.com/s/dxrecqcjlsaqskm/Amature_Skinner.png?dl=1",
          "skin": 2873044870,
          "permissions": null
        },

Everything is exactly the extraction of skulls is +2

Link to comment
Share on other sites

"Modified skill points per level based on permissions [must be higher than default]": {
      "points.vip": 10
    },
    "Maximum points a player can spend [default]": 0,
    "Modified max skill points based on permissions [must be higher than default]": {
      "vip": 10,
      "nolimit": 0
Why does upgrading to 10 skill points and upgrading to a maximum of 10 skill points not take effect after granting the group skilltree-vip permission?

Link to comment
Share on other sites
On 8/8/2024 at 1:49 AM, 0g.Ghost.7373 said:

Not sure why I am confused but can someone explain these a little?

    "Ignore the level reward bonuses if the player has prestige levels?": false,
    "Remove players from lower level prestige groups?": false,
    "Run reset commands for level rewards when the player prestiges?": false,

Did you figure out what the level rewards settings mean (1 and 3)?

Link to comment
Share on other sites
Quote
4 hours ago, dustyhansen said:
On 8/8/2024 at 1:49 AM, 0g.Ghost.7373 said:

Run reset commands for level rewards when the player prestiges?": false,

Did you figure out what the level rewards settings mean (1 and 3)?

 

Someone correct me if I'm wrong, but I believe this means if you have anything specified under the section

"List of commands that are fired off when the player data is reset": [

then when the player prestiges, these commands are not run for the player. So if you have a command in that section like

c.revoke user {id} permission

that command will not run.

Link to comment
Share on other sites

Putting points on the "Scientific Breakthrough" skill, it causes less damage to Human NPCs than without points.
Didn't change any settings from last month.
Could be something that the upgraded version changed?

  • Like 1
Link to comment
Share on other sites
4 minutes ago, Dexta said:

Putting points on the "Scientific Breakthrough" skill, it causes less damage to Human NPCs than without points.
Didn't change any settings from last month.
Could be something that the upgraded version changed?

Same thing for me.
People are unable to kill BetterNPC bots.
But they can kill bot on the road.
Strange.

  • Like 1
Link to comment
Share on other sites
11 minutes ago, Dexta said:

Putting points on the "Scientific Breakthrough" skill, it causes less damage to Human NPCs than without points.
Didn't change any settings from last month.
Could be something that the upgraded version changed?

We're seeing the same thing, we assume its the same skill, but do wonder if it could be the Defence Research skill as well/instead, possibly the Drum Mag skill but unlikely

Link to comment
Share on other sites

It is Scientific Breakthrough. If you disable that in the config, reload the plugin - players will be refunded the points they spent, and this issue will go away. I'mthenewguy is pretty fast at fixing things, so we most likely won't have too long to wait 🙂

Edited by ChristopherS
  • Like 2
Link to comment
Share on other sites
36 minutes ago, ChristopherS said:

It is Scientific Breakthrough. If you disable that in the config, reload the plugin - players will be refunded the points they spent, and this issue will go away. I'mthenewguy is pretty fast at fixing things, so we most likely won't have too long to wait 🙂

nice, yeh no worries we wait 🙂 thanks

  • Like 1
Link to comment
Share on other sites
11 minutes ago, dogigniter said:

nice, yeh no worries we wait 🙂 thanks

The update has just been pushed on his Discord server. It should be on Codefling really soon! 

Link to comment
Share on other sites

Guess I'm not cool enough, don't see any updates in the channels i can see lol

 

Link to comment
Share on other sites
3 minutes ago, Aton said:

Guess I'm not cool enough, don't see any updates in the channels i can see lol

 

You have to DM your proof of purchase to him, and then he'll give you access to the channel where you can get the updates as they happen, and support with issues from people 24/7.

image.png.b9584a12f10d0f9d576eed1de02ba2a4.png

Edited by ChristopherS
  • Like 1
Link to comment
Share on other sites

hey im having trouble my players are saying they are not getting xp when they hit a barrel with a tool but they are getting when they shoot it is there an config i need to fix or this is a bug?

 

Link to comment
Share on other sites
On 10/6/2024 at 7:00 PM, zefogo said:

hey im having trouble my players are saying they are not getting xp when they hit a barrel with a tool but they are getting when they shoot it is there an config i need to fix or this is a bug?

 

Nothing in the config gives xp for shooting and nothing for melee, there are only settings for the other way around.

It sounds like you have a potential conflict. The barrel may be destroyed before SkillTree sees the hook for the player who destroys it with a melee weapon. Unload all other plugins on your server to test. if the issue is resolved, it means you have another plugin conflicting with mine.

 

Link to comment
Share on other sites
50 minutes ago, imthenewguy said:

Nothing in the config gives xp for shooting and nothing for melee, there are only settings for the other way around.

It sounds like you have a potential conflict. The barrel may be destroyed before SkillTree sees the hook for the player who destroys it with a melee weapon. Unload all other plugins on your server to test. if the issue is resolved, it means you have another plugin conflicting with mine.

 

If you have Instant Barrel installed, that's what's causing the conflict. Unload it, and everything should work.

Link to comment
Share on other sites
On 10/6/2024 at 4:00 AM, zefogo said:

hey im having trouble my players are saying they are not getting xp when they hit a barrel with a tool but they are getting when they shoot it is there an config i need to fix or this is a bug?

 

If you have Instant Barrel installed, that's what's causing the conflict. Unload it, and everything should work.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Like 14
  • Love 18

User Feedback

1.4m

Downloads

Total number of downloads.

6.8k

Customers

Total customers served.

101.3k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.