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Quarry Levels 2.0.1

$10.00
   (13 reviews)

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Omega

Posted

21 minutes ago, Death said:

If you're using diesel keep in mind once it consumes 1 it'll run for 2 minutes until it checks for fuel again. 100 crude does sound a bit high though.

Edit

I checked the calculation, you should be getting 60 crude + 170 LGF per 1 Diesel in a pumpjack (vanilla rates)

I use lowgrade for both.

  • Confused 1
  • Administrator
Death

Posted

26 minutes ago, Omega said:

I use lowgrade for both.

Oof, that sounds fucked then 👀

Omega

Posted

1 hour ago, Death said:

Oof, that sounds fucked then 👀

Is there a fix in sight? Also for the fact that the quarry only use 1 fuel to run and also run without fuel when u take it out.

ZEODE

Posted

53 minutes ago, Omega said:

Is there a fix in sight? Also for the fact that the quarry only use 1 fuel to run and also run without fuel when u take it out.

Are you sure about this? In my tests, when you put just one fuel in, the quarry doesn't start. If you put more than one fuel in, it consumes one fuel the moment you toggle the quarry on. The quarry will then run for the time one fuel is set to last for on vanilla rates, even if you remove the remaining fuel. I don't know how long one fuel runs for as I didn't wait and see, but looking in the assembly it says the work done by one fuel is 1000. Maybe @Death will know what this equates to in time?

Also, the quarry won't run on LGF anymore since the Facepunch update, unless your server isn't running the latest Rust server build perhaps?

 

 

Omega

Posted (edited)

Hi,

server has all latest updates. QuarryLevel config first lines both lowgradefuel and yes both run with lowgrade. Pump too much output and i had 400 lowgrade in quarry and after start it goes down to 399 and 10 minutes later was 399 inside. Take 399 out of the tank and it runs till i stop it manually. So yes i am sure.

Edited by Omega
RUST KILL

Posted

Yes, there are problems.

  • Administrator
Death

Posted

The author is working on fixes. Please give them some time. Also a reminder that issues should be reported in the support tab. 🙂

  • Like 1
ZEODE

Posted

I've tested it just now, and it seems to be working as intended as far as I can tell. ServerRewards etc works fine too. However, for example on my servers, using diesel in both Pumpjack and Quarry seems to make more sense. I get 150 crude from 1 diesel or also from 1 LGF, so that seems broken as LGF is so easy to get compared to diesel. It would seem to need some scaling for the different fuels. But it is otherwise working fine.

  • Like 1
chuck norris

Posted

"QuarryCapacityPerLevel": 5,

what exactly does this parameter do?

 

it was interesting if in the last level the quarry didn't give more stone, only the other 3 resources 😉

  • Administrator
Death

Posted

6 minutes ago, chuck norris said:

"QuarryCapacityPerLevel": 5,

what exactly does this parameter do?

 

it was interesting if in the last level the quarry didn't give more stone, only the other 3 resources 😉

That sets the number of slots the output has. As its configured you get +5 slots every level.

  • Like 1
Wajeeh Agbariya

Posted

quarries on my server turn off on server restart and never start back up, is there a fix for this?

Wajeeh Agbariya

Posted

Failed to call hook 'OnQuarryConsumeFuel' on plugin 'QuarryLevels v2.0.0' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.QuarryLevels.OnQuarryConsumeFuel (MiningQuarry quarry, Item item) [0x00042] in <86363c5c65924b6098004e112dfef222>:0
  at Oxide.Plugins.QuarryLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004c1] in <86363c5c65924b6098004e112dfef222>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0

this gets spammed while the server is loading.

also quarry and pumpjacks turn off and never turn back on after a server restart

Clay

Posted

I see where Death said that the pumpjack now puts out 60 crude and 170 low grade with 1 diesel. Is it possible to make the pumpjack only output the crude? Like it does on the EZ Servers?

Noopy

Posted (edited)

This plugin is not functional at this point. Restarting the server or reloading the plugin when a quarry is running will break that quarry. Been over a month waiting for a fix. Developer has other priorities unfortunately. 

Edited by Noopy
  • Like 1
zulg

Posted

Players who place the quarry can only access the output and fuel, is there away to allow their teammates to have access to the quarry/pumpjack?

Fusion 3.64

Posted

1 hour ago, zulg said:

Players who place the quarry can only access the output and fuel, is there away to allow their teammates to have access to the quarry/pumpjack?

They have to place a TC by the quarry and their teammates need TC auth.

MercedesCLA45AMG

Posted

Im guessing this plugin has become unmaintained due to the lack of response to it not working for over a month i see no one getting responses for a long time so i guess its time to look for a replacement. im sure just taking 2 minutes to let everyone know would be greatly appreciated by the server owners. (you had such high standards and did such amazing work ❤️Death hope your ok)

  • Like 1
Buzz

Posted

Im having a issue with plugin. Pumpjack is producing low grade fuel with crude in same time. Cant figure out how to turn it of

Screenshot 2023-01-22 033224.png

Clay

Posted

Quarries are producing stones and all three ore types at once while not being upgraded at all... Also, has there been a way made to adjust how much work is done with each type of fuel? Currently, it's treating low grade as  though it were diesel and running for quite a while. This is way way way too overpowered for the players to use.

Robis

Posted

looks like 1 diesel bare can make quarry run forever 🙂

Easy abusable stuff. Add diesel barrel, start quarry and then remove fuel... and it keep working for free, when it stops, add fuel again, start it, then remove fuel... But anyway you even no need to do it, once you started it wont count anymore fuel hahahah

Lack of settings in config... 

How often fuel will be taken for example 1 diesel barrel per minute...

Anyway free one from umod way better than this one.

Buyed this plugin very long time ago, and still cant use it couse of never getting improved or fixed 🙂

 

Clay

Posted

It was last updated in December, but it seems it's been broken since then. There's several issues I've been experiencing. I moved on and purchased another plugin from a different developer that covers ALL the bases that this plugin did, plus many more. So many features. You'll find it if you're looking for other paid QUARRY plugins....

I don't like to take business away from other developers and send people elsewhere, but with the lack of response since the beginning of last December while such critical components of the plugin are broken... Doesn't leave us much choice. I hope Raul / Death come back around to get us going with this plugin again 🙂 Either way, they put a lot of work in on this until now, and that's appreciated.

  • Like 1
Luuxen

Posted

Any news about this plugin? 
If it gets fixed is it possible to allow the new pipe systems adapter to be placed on the quarry/pump?

Best
Luux

Shoyqn

Posted

Hello fuel change for Quarry Item = lower grade fuel makes the quarry we put usable but the quarry on the map unusable.

Mikro

Posted

Will this plugin be updated? I've seen it on a server and  would like to purchase it for mine.

chuck norris

Posted

"QuarryOptions": {
    "Metal_Production": 4.0,
    "Sulfur_Production": 4.0,
    "HQM_Production": 50.0

any way to put stone in config? is that each level that passes is a lot of stone

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