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Quarry Levels 2.2.0

$15.00 $11.95
   (14 reviews)
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Dear users, please disregard outdated reviews related to the previous developer.

As of version 2.2.0, the plugin is now managed by MeventTeam. We are actively monitoring its performance and addressing any issues to ensure a smooth experience.

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Recommended Comments



PPlank

Posted

Sold! Would you also consider adding non-standard outputs such as wood or scrap for higher levels? Well, even for first level before upgrading. I feel this would be more of an incentive for players to seek out Quarries and Pumpjacks as I've made them rare on my servers.

  • Like 2
  • Administrator
Death

Posted

8 hours ago, PPlank said:

Sold! Would you also consider adding non-standard outputs such as wood or scrap for higher levels? Well, even for first level before upgrading. I feel this would be more of an incentive for players to seek out Quarries and Pumpjacks as I've made them rare on my servers.

I'll see if I can't find a meaningful way to implement this. No promises 🙂

  • Like 1
DeutscherRitterPlatz

Posted (edited)

Hello @Death  , 

I have a few suggestions for the plugin.
Implementation of Economics and Server Rewards as an alternative upgrade payment method.
I would imagine the configuration like that.

{
"SettingsGUI":{  
	"Button":{
	 "ButtonBounds": 
	  {
		"xMin": 0.648,
		"yMin": 0.115,
		"xMax": 0.72,
		"yMax": 0.143
	  },
		"ButtonColor": "FFFFF3",
		"ButtonOpacity": 0.16,
		"ButtonFontColor": "#f7ebe1"
	},
	"Panel":{
	"PanelBounds": 
	  {
		"xMin": 0.39,
		"yMin": 0.55,
		"xMax": 0.61,
		"yMax": 0.75
	  },
		"PanelColor": "FFFFF3",
		"PanelOpacity": 0.16,
		"PanelFontColor": "#e8ddd4"
	}
},
"SettingsCost":{  
	"UpgradeOptions":{
	 "Use QuerrysorPumpjack": true, //default
	 "Use ServerRewards": false,
	 "Use Economics": false
	},
	"UpgradeCostServerRewards":{
	 "QuarryLevels1": 100,
	 "QuarryLevels2": 200,
	 "QuarryLevels3": 300,
	 "QuarryLevels4": 400,
	 "QuarryLevels5": 500
	},
	"UpgradeCostEconomics":{
	 "QuarryLevels1": 10000,
	 "QuarryLevels2": 20000,
	 "QuarryLevels3": 30000,
	 "QuarryLevels4": 40000,
	 "QuarryLevels5": 50000
	}
 },
 "SettingsProduction":{  	
   "Production":{
	"Metal_Production": 4.0,
	"Sulfur_Production": 4.0,
	"HQM_Production": 50.0
  }
 }
}

If "Use Economics" and "Use ServerRewards" and "Use QuerrysorPumpjack" were active, he would take what is most likely available.
So the server administrators have to set it up correctly!

Ps: Very good plugin, nice to have an alternative now!

 

Edited by MeinRust
  • Like 3
Midnightxrush

Posted

anyway we can have config to make our own requirements per level, because i wanna do more levels past 5

  • Like 1
  • Administrator
Death

Posted

@Midnightxrush This is planned for a future update.

  • Like 2
Midnightxrush

Posted

16 hours ago, Death said:

i like the update, is next one setting own upgrade amounts and like per level upgrade settings? i kinda wanna be able to set each upgrade to cost more money or materials, also a multipliable number each upgrade on resources harvested.

  • Like 1
  • Administrator
Death

Posted

Just now, Midnightxrush said:

i like the update, is next one setting own upgrade amounts and like per level upgrade settings? i kinda wanna be able to set each upgrade to cost more money or materials, also a multipliable number each upgrade on resources harvested.

Every level doubles everything. That was the intent behind the plugin, to stack quarries instead of players spamming them. I think adding additional config options for that would over complicate it. There is a config option to adjust the base output.

Robis

Posted

Plugin have potential... i buyed but disapointed, by survey charges i cant find oil crate to place pump jack....

Well i think i will stop buying plugins at all... most of them looks better only in presentation pictures then in downloaded script....

Robis

Posted

Also where to edit speed of usage fuel and speed of production......

  • Like 1
  • Administrator
Death

Posted

@Robis This plugin works with both statics and deployable versions. It's assumed you already have a plugin for oil craters, but I could add that as a native feature.

I'll consider adding fuel consumption and production speed as a config option.

Robis

Posted

Yes please, every time is better when same plugin can do everything, instead to run more others to make it work fully something. you can add a 50/50% random chance  for survey charges to spawn normal crate or oil crate...

and add speed settings.

also here is clear where coming metal,sulfur,hqm... but:

  "QuarryOptions": {
    "Metal_Production": 4.0,
    "Sulfur_Production": 4.0,
    "HQM_Production": 50.0

Where to change stones production ?

Thanks

Rust Admin

Posted

2 hours ago, Robis said:

Plugin have potential... i buyed but disapointed, by survey charges i cant find oil crate to place pump jack....

Well i think i will stop buying plugins at all... most of them looks better only in presentation pictures then in downloaded script....

why reinvent the wheel?  There are several plugins that allow what you are asking to do.
This plugin is to upgrade existing quarries and pumpjacks (which by the way are no longer in the game by default).

Midnightxrush

Posted

14 hours ago, rustdecay said:

why reinvent the wheel?  There are several plugins that allow what you are asking to do.
This plugin is to upgrade existing quarries and pumpjacks (which by the way are no longer in the game by default).

i mean with this they can be relevant again, i added mine to eco shop, and also have plugin to do oil node spawns from umod. so works well so far.

  • Administrator
Death

Posted

I'll go ahead and add in the functionality but have an option to disable if you'd prefer using other plugins.

Midnightxrush

Posted

4 minutes ago, Death said:

I'll go ahead and add in the functionality but have an option to disable if you'd prefer using other plugins.

what ever you wanna do death 🙂❤️

Rust Admin

Posted

Quick question:  I found a stone only survey location.  After upgrading to level 3, I started to get metal ore.  After I upgraded to level 4 I got sulfur ore.  After level 5, HQ ore.  Is this expected from only having a stone quarry?  Thank you!

  • Administrator
Death

Posted

Yes, have a look at the files description. 🙂

Rust Admin

Posted

15 hours ago, Death said:

Yes, have a look at the files description. 🙂

Well that sure helps 😃  Thanks.

I have one question on the Pumpjack process rate. 
No matter what, it seems to be 10, regardless of the survey charge analysis.  Then just doubles from there.
Is there any way to have it use what the analysis reads?  10 Pm is pretty good and not much incentive to upgrade.  Thanks

  • Administrator
Death

Posted

2 hours ago, rustdecay said:

Well that sure helps 😃  Thanks.

I have one question on the Pumpjack process rate. 
No matter what, it seems to be 10, regardless of the survey charge analysis.  Then just doubles from there.
Is there any way to have it use what the analysis reads?  10 Pm is pretty good and not much incentive to upgrade.  Thanks

It already does this. The deposit does not determine the process rate, only the weight of the resources which currently isn't configurable. You can use the config options I have now to adjust the work needed instead.

Rust Admin

Posted (edited)

51 minutes ago, Death said:

It already does this. The deposit does not determine the process rate, only the weight of the resources which currently isn't configurable. You can use the config options I have now to adjust the work needed instead.

Thank you for the reply...maybe pictures will help.
Attached are two pics.  One is the survey analysis (2.88 pM) and one is what is showing from the plugin production (10).  Does that help?   Those numbers on the 'Current Level' are always the same.

survey.png

pumpjack.png

Edited by rustdecay
  • Administrator
Death

Posted

Ah, pumpjacks. I do believe that value is static. I'll see what I can do next update.

Rust Admin

Posted

does this plugin prevent other players from opening the barrels and stopping the engine for both the quarry and pumpjack as well?  I currently use quarry locker and would like to eliminate a plugin if I can.  Thanks

  • Like 1
PPlank

Posted

3 minutes ago, rustdecay said:

does this plugin prevent other players from opening the barrels and stopping the engine for both the quarry and pumpjack as well?  I currently use quarry locker and would like to eliminate a plugin if I can.  Thanks

Yeah that would be a great addition.

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