Jump to content

5 Screenshots

Recommended Comments



undertow

Posted

Also getting an NRE when running CallAdminUI

Failed to call hook 'ADUI' on plugin 'PlayerRanks v2.1.4' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.PlayerRanks.ADUI (ConsoleSystem+Arg arg) [0x00007] in <1d4977a6c6ac466483a2c52f3a43041e>:0 
  at Oxide.Plugins.PlayerRanks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01baf] in <1d4977a6c6ac466483a2c52f3a43041e>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <3606d2af539c45e4b5c61658e6a8b307>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0

 

  • Like 1
  • Administrator
Steenamaroo

Posted

Are you manually typing a command or clicking the admin button in main UI?

Thanks.

Fear

Posted

Well i just try to click Top 1 player or top 30 players. Admin menu for me works ;c @Steenamaroo

  • Like 1
Alexey

Posted (edited)

Is it possible to give permission for the received statuses? Or give group

Edited by Alexey
  • Like 1
undertow

Posted

Manually running the command

  • Like 1
  • Administrator
Steenamaroo

Posted (edited)

Don't do that. 🙂

Use the main /pr command, or whatever your alias is, then click the Admin button.

Edited by Steenamaroo
milkmoron

Posted

Is it possible to add a feature to reset playtime tracking on map reset? I only want to see playtime per map. I am using PlaytimeTracker

  • Like 1
  • Administrator
Steenamaroo

Posted

Hi,

I don't think Playtime Tracker offers API for reset/wipe but I'll take a look and make sure.

FuelStream

Posted

19 hours ago, milkmoron said:

Is it possible to add a feature to reset playtime tracking on map reset? I only want to see playtime per map. I am using PlaytimeTracker

It's a feature that has been asked for a lot on PlayTimeTracker but have never been implemented.

I just delete .../oxide/data/PTTracker/playtime_data.json on every wipe while the server is offline.

Alternatively you might be able to use a wipe-plugin to delete the file on map change, but it can be tricky as PTT has to be unloaded when the file is deleted.

  • Like 2
NavyChief

Posted

I have one player who gets his playerranksdb.TimePlayed set back to 00:00:00:00.  It has happened to him twice now and I am not sure why.  We cannot figure out what actions he may be taking to cause this; but once it occurs I have no clue what it was previously so his time is lost.

SO far only one player this has occurred to that I know of; it could have happened to others but they did not complain.

Anyone else have this very rare random issue?

  • Like 1
ElmoKilljoy

Posted (edited)

hi

Edited by ElmoKilljoy
  • Like 1
  • Love 1
captaincoconut

Posted

Hey,

I absolutely love this plugin and my players do to. Just two questions.

1. I am using it without mysql, players pop sometimes go to around 300. Is it better to switch to a local mysql or does it not really matter for performance?

2. I have useIntenseOptions turned on, does it really have a big performance impact or not?

Thanks!

Regards,

Rodney

  • Like 1
  • Administrator
Steenamaroo

Posted (edited)

Hi Rodeny

1: No, it makes no difference.
The option to save to MySQL is in addition to the regular save and is only there for people who who want to publish to web.
The local data file is stored and used regardless.

2: To be honest, I don't know. i just made them optional from day one but I've no reason to think there's any problem with using them.

Edited by Steenamaroo
Yağmur Aksoy

Posted

this plugin does not work properly. Please help.

whenever I Press the "Top 1 Players" Button.I am getting this error.

 

Quote

(14:06:58) | Failed to call hook 'LBUI' on plugin 'PlayerRanks v2.1.4' (InvalidOperationException: Sequence contains no elements)

at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00010] in <351e49e2a5bf4fd6beabb458ce2255f3>:0

at Oxide.Plugins.PlayerRanks.CallTopOne (BasePlayer player, System.String button, System.Boolean clan) [0x004b3] in <cc9fd38eb136451892ea838c15042ac0>:0

at Oxide.Plugins.PlayerRanks.LBUI (ConsoleSystem+Arg arg) [0x0006f] in <cc9fd38eb136451892ea838c15042ac0>:0

at Oxide.Plugins.PlayerRanks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01016] in <cc9fd38eb136451892ea838c15042ac0>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <3606d2af539c45e4b5c61658e6a8b307>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0

 

111.png

  • Like 1
  • Administrator
Steenamaroo

Posted

Looks like there are no records to display and I missed a check for that.
It will right itself as soon as someone gets a stat on the board.

I'll put a fix in the next update.
Thanks.

Yağmur Aksoy

Posted

There are players on the server and they do not appear in the Ranking. Do you think I'm doing something wrong?

222.png

3333.png

  • Like 1
  • Administrator
Steenamaroo

Posted

You've excluded them all from statistics with the 'ExcludedFromStats' permission.

Revoke that from default group.

Yağmur Aksoy

Posted

Why are game hours not working? Where am I making a mistake?

3123123.png

ewqeqweqweqwewqe.png

  • Like 1
Elloco

Posted

25 minutes ago, Yağmur Aksoy said:

Why are game hours not working? Where am I making a mistake?

3123123.png

ewqeqweqweqwewqe.png

Playtimetracker installed?

  • Like 1
Elloco

Posted

5 minutes ago, Yağmur Aksoy said:

Another Plugin??

Yes

  • Like 1
RustyB

Posted

Steenamaroo , I love your plugin!

It has allowed me to add stats to my site and it looks great: http://www.rustyburger.co.uk/statistics/
But as you can see I have players that kills each others while being in the same team to get ahead in the ranking.
And I'd like to avoid having the players to use Clans as it's not as user friendly as the ingame team system.

Would there be away to update the plugin so that it uses the team information from the vanilla team system?

  • Like 2
  • Administrator
Steenamaroo

Posted

Hi @RustyB
Glad you're enjoying the plugin. Yes, that's something I could add.
Keep an eye here or get Updates Checker to know when the next update comes out. 🙂

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Like 14
  • Love 8

User Feedback

1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

102.3k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.