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BetterDeadThanZed

Posted

Has this been tested with Simple PVE? I have a feeling that would block damage to the helis.

Karuza

Posted

Any plans to add support for inputting prefab path? Would love to point my customers to this for their custom helicopters. Feel free to DM me for more info Discord: "TheBestMusic" (Karuza)

walkinrey

Posted

On 4/18/2025 at 7:05 AM, BetterDeadThanZed said:

Has this been tested with Simple PVE? I have a feeling that would block damage to the helis.

It's compatible with TruePVE, however i'm not sure about SimplePVE and I don't see any API for this plugin

Stampy

Posted

how do i make it so they take noral damage like two headshots dead because im using a damage indicator and i have set the damage to 1 so it should take full damage but yet they only take like 3-7 damage even on headshot?

 

walkinrey

Posted

On 4/28/2025 at 11:27 PM, Stampy said:

how do i make it so they take noral damage like two headshots dead because im using a damage indicator and i have set the damage to 1 so it should take full damage but yet they only take like 3-7 damage even on headshot?

Change these values in config:
"Damage receive rate": 2,
"Bot health": { "min": 50.0, "max": 100.0 },

If you're using default "hazmatsuit_scientist" clothes then try to change them, it may also affect damage rates.
Also check if any other plugins are changing damage rates for scientistnpc_roamtethered.prefab

czc

Posted

This can add support for NPCs with different weapons and ammo, or allow NPCs to set up their weapons and ammo and clothes through kits

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