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  • Update details
    v2.0.5
    Released
    Download size170.58 kB
    Total versions8
    Time between versions 1 day
    Typical update pace About every 8 days
    Freshness Updated today

This area is for discussion and questions. Please use the support area for reporting issues or getting help.

Recommended Comments

snetzer

Posted

Hello. What happens if a player also plants normal seeds, for example corn, as is normally done in Rust?

NINJA WORKS

Posted

Hello! Thank you for your question.
Your plugin works perfectly alongside normal Rust gameplay. When players plant regular vanilla seeds (corn, pumpkins, hemp, etc.) in planters, they will grow and function exactly as they do in normal Rust - the plugin does not interfere with them at all.

It is designed so that vanilla plants cannot be planted in the same spot where custom plants are growing.

 

snetzer

Posted

Ah, okay, very good. Then I'll buy it. I have a PvE server with shops, etc., so this is a nice plugin and adds variety to the game.

  • Love 1
ChardaZAR

Posted

Hey Developer! This looks really interesting. Super unique plugin too. Haven't seen anything on the market like this

Curious if it integrates with :

My players use the farming automation a lot, and I'm worried your plugin will clash

Anything to be concerned about?

 

NINJA WORKS

Posted

Hello.
I don't have that plugin, but I watched the video. It seems to automatically plant seeds in empty spaces. This depends on its planting logic.but it might not detect plants created by my mod and could plant seeds on top of them (duplicates). There is no certainty.

  • Love 1
ChardaZAR

Posted

Thanks @NINJA WORKS
I will test with your free version first to see if there's any clash or issues

I really love the idea of extra plants for economy and farming

  • Like 1
  • Love 1
wiress67

Posted

is there any way we can put these into a vending machine with the pictures

NINJA WORKS

Posted

Hello.
In vanilla, if items with the same short name each have a different skin ID, you won't be able to select that skin in the vending machine.
To sell individual skins, you'll need to use "Custom Item Vending" or something similar.

https://codefling.com/plugins/custom-item-vending

Ram58

Posted

Hello. Make a configuration item to disable a specific plant. When you delete it, the menu in the plantation disappears.

Ater

Posted

I have a question about your planting plugin.
When I put seeds in the planter box, why don’t all the slots start growing at the same time? Instead, it waits until the first crop is fully grown, then the second one starts growing, and so on.

Ater

Posted

Additionally, my server backend has been consistently showing red error codes—this exact same error pops up roughly every minute. Could you please take a look and help me identify what’s causing this issue?

 

Failed to call hook 'OnEntityKill' on plugin 'ExtraPlants v1.1.1' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.ExtraPlants.OnEntityKill (BaseNetworkable entity) [0x00015] in <f0ed29ea444a4af090c6a9c51a6657f6>:0 
  at Oxide.Plugins.ExtraPlants.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00350] in <f0ed29ea444a4af090c6a9c51a6657f6>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 

NINJA WORKS

Posted

1 hour ago, Ram58 said:

Hello. Make a configuration item to disable a specific plant. When you delete it, the menu in the plantation disappears.

Does your RUST server not allow some seed types?

NINJA WORKS

Posted (edited)

1 hour ago, Ater said:

I have a question about your planting plugin.
When I put seeds in the planter box, why don’t all the slots start growing at the same time? Instead, it waits until the first crop is fully grown, then the second one starts growing, and so on.

Hello.
Does this mean that this happens when the same seed is placed in all slots? In that case, I have confirmed that only the seed in slot 1 grows once per grow time. This can be fixed.
I have confirmed that if you put different seeds in each slot, it works properly according to the grow time settings.

タイトsルなし.jpg

Edited by NINJA WORKS
NINJA WORKS

Posted

1 hour ago, Ater said:

Additionally, my server backend has been consistently showing red error codes—this exact same error pops up roughly every minute. Could you please take a look and help me identify what’s causing this issue?

 

Failed to call hook 'OnEntityKill' on plugin 'ExtraPlants v1.1.1' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.ExtraPlants.OnEntityKill (BaseNetworkable entity) [0x00015] in <f0ed29ea444a4af090c6a9c51a6657f6>:0 
  at Oxide.Plugins.ExtraPlants.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00350] in <f0ed29ea444a4af090c6a9c51a6657f6>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 

It has been reported that this issue occurs due to conflicts with other plugins. We are currently investigating the details.

Ater

Posted

没错。当我把同一种种子放进同一个花盆箱时,每个生长周期只有一株植物成熟,而不是整个托盘同时成熟。 

Please fix this issue. Thank you very much.

Ater

Posted

11 minutes ago, NINJA WORKS said:

据报道,这个问题是由于与其他插件冲突引起的。我们目前正在调查细节。

Okay, I'll be waiting for your good news. Haha.

Ryuu

Posted

とても素晴らしいプラグインだと思います。
一つ質問がありますが、このプラグインはAuto Farmと互換性がありますか。購入を検討しているため、ぜひ教えていただけると嬉しいです。
素晴らしいプラグインを開発してくださり

 

ありがとうございます!

NINJA WORKS

Posted

23 minutes ago, Ryuu said:

とても素晴らしいプラグインだと思います。
一つ質問がありますが、このプラグインはAuto Farmと互換性がありますか。購入を検討しているため、ぜひ教えていただけると嬉しいです。
素晴らしいプラグインを開発してくださり

 

ありがとうございます!

Sorry, I don't have Auto Farm so I can't check or verify compatibility.

NINJA WORKS

Posted

Plugin updated.

[Changes]
- Fixed an issue where placing the same seed in multiple planter slots would only cause it to grow in the preferred slot.
- Conflict error with other spawning mods. Fixed OnEntityKill hook.
- Added config : Added setting to enable seeds (defaults to True). If False, the seed details will not be displayed in the UI that appears when opening the planter.

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