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4 hours ago, Jbird said:

Ensure that you have the most recent version of the core plugin NpcSpawn. There were several Facepunch updates following the Halloween event update release and some of the changes required updates to that core plugin.

Let me know if you think you have both BossMonster and NpcSpawn up to date, what versions you have, and if you're still having an issue.

 

Random spawns is already an option. If you do not set up spawn points they will spawn randomly on the map.

 

This has been a part of the plugin for a very long time now. There are options for each boss to do exactly that.

which config file is it in? I couldn't find the map marker settings

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1 hour ago, Covfefe said:

which config file is it in? I couldn't find the map marker settings

oxide/data/BossMonster/ConfigBoss
  "Marker settings": {
    "Do you use the Marker? [true/false]": true,
    "Radius": 0.2,
    "Transparency": 0.6,
    "Marker color": {
      "r": 0.81,
      "g": 0.25,
      "b": 0.15
    }

 

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Just bought this and loaded the plugin and I get this error. Looked in my data folder and no folder was created. Was I suppose to create a folder here for this and put that data folder that was in the .zip file in there? Tried searching the discussion here to see if anyone posted the same error message but didn't see anything. Sorry if this is a repeat question.

BossMonster was compiled successfully in 2209ms

[BossMonster] Loading files on the /oxide/data/BossMonster/Bosses/ path has started...

Failed to call hook 'OnServerInitialized' on plugin 'BossMonster v2.0.1' (DirectoryNotFoundException: Could not find a part of the path '/home/rust/server/oxide/data/BossMonster/Bosses'.) at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Core.DataFileSystem.GetFiles (System.String path, System.String searchPattern) [0x0000c] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Plugins.BossMonster.LoadConfigs () [0x00021] in <2ae0b59952b6435ea2cfe4de48311a7c>:0 at Oxide.Plugins.BossMonster.OnServerInitialized () [0x0003f] in <2ae0b59952b6435ea2cfe4de48311a7c>:0 at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006d0] in <2ae0b59952b6435ea2cfe4de48311a7c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0

Loaded plugin BossMonster v2.0.1 by KpucTaJl

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5 minutes ago, hc4stillo said:

@T-Nuts 

create directory:

oxide/data/BossMonster/Bosses 

Paste the .json files in the bosses folder and reload the plugin

That worked, thanks so much. Had to do the same for CustomMap as well so in my BossMonster Folder I also had to make a folder in there called CustomMap along with Bosses

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1 hour ago, HA1F AL1VE said:

I dont get how to use this if your going to charge 35$  make it easy to use........ no commands listed .....?

Just because it costs money, there is work to be done on your end.

Can I get some context as to what you are trying to do, what you are struggling with, some details? How can I make this easier for you with no context at all? I am not the developer I provide support.

1) There are 2 commands listed in the Description panel. Read it again slowly.

/WorldPOS - displays the players position on the map
/SavePOS "Boss Name" - saves a new position to the configuration file for the boss with the name - "Boss Name", relative to the nearest monument

2) There is a ReadMe file, and most other questions should be answered in the config itself as you go through it. The plugin even now generates a default custom config for ease of use.

3) Let us know what you are having problems with otherwise.

Edited by Jbird
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Hi there,

I just bought this and was hoping to find out if there is a way to only spawn 1 or 2 bosses and not 5?

Also, it seems it does not give or drop any loot.

Kind regards,

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I need a chat order calling the spawning boss, and spawn beside me。

I need a chat(ChatCommand) order calling the spawning boss, and spawn beside me

Edited by Mahatma
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On 12/9/2022 at 7:47 PM, Ice0gre said:

Hi there,

I just bought this and was hoping to find out if there is a way to only spawn 1 or 2 bosses and not 5?

Also, it seems it does not give or drop any loot.

Kind regards,

I think this was addressed also in the Mad Mapper Discord but currently one way to do this would be to remove the files for what bosses you do not want active and only have certain bosses active at any time.

There may be other additions in updates to come where there might be more options otherwise but currently there is a lot of control and simply removing and adding the files back is easy enough as well.

 

14 hours ago, Mahatma said:

I need a chat order calling the spawning boss, and spawn beside me。

I need a chat(ChatCommand) order calling the spawning boss, and spawn beside me

Currently there is not a command for spawning a boss but you can customize exactly where they will spawn if you so choose. This is in the config already.

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在12/13/2022至3:00,Jbird说:

我认为这是解决还在疯狂的映射器的不和谐,但目前这样做的一个办法就是删除文件为什么老板,你不想活性和只有某些老板的活动在任何时间。

可能还有其他的增补更新到来那里可能有更多的选择,否则,但目前有一个很大的控制,并简单地删除和增加该文件是很容易的。

 

目前还不是一个命令对于产生一种老大但是你可以自定义正是在那里他们将产生如果你选择这样做。 这是在配置了。

No CALL command,unfortunately
Players cannot purchase spawn BOSS from the shop

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21 hours ago, Mahatma said:

No CALL command,unfortunately
Players cannot purchase spawn BOSS from the shop

Correct. I will add that this was suggested but it has been suggested in the past so I think it's already under consideration.

There is currently no command such as what you are trying to achieve at the moment.

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hello im having a problem on my server. When player kills a boss, i dont know why just a moment lags the server.  Someone knows how fix it¿¿

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9 hours ago, BadLands said:

hello im having a problem on my server. When player kills a boss, i dont know why just a moment lags the server.  Someone knows how fix it¿¿

What version of the plugin are you running?

What version of NpcSpawn are you running?

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On 1/16/2023 at 4:27 AM, Jbird said:

What version of the plugin are you running?

What version of NpcSpawn are you running?

Also experiencing this.

BossMonster is 2.0.3 | NPCSpawn is 2.4.6.

Edited by Shark-A-Holic
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On 1/16/2023 at 10:24 AM, BadLands said:

plugin, 2.0.3
npc 2.4.6
 

Thank you for confirming the versions.
 

20 hours ago, Shark-A-Holic said:

Also experiencing this.
BossMonster is 2.0.3 | NPCSpawn is 2.4.6.

Thank you for sharing as well.

To both of you.
NpcSpawn current version is 2.4.7 but I'm not sure it would do much for this particular issue. Just wanted to mention.
Can you share your server specs and any information about them, it's odd that this could occur.
As much detail as you can provide is appreciated, as maybe plugins are interacting with each other in some way.

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1 hour ago, Jbird said:

Thank you for confirming the versions.
 

Thank you for sharing as well.

To both of you.
NpcSpawn current version is 2.4.7 but I'm not sure it would do much for this particular issue. Just wanted to mention.
Can you share your server specs and any information about them, it's odd that this could occur.
As much detail as you can provide is appreciated, as maybe plugins are interacting with each other in some way.

witch details u need?
i acttuallized plugin on monday update

 

Edited by BadLands
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41 minutes ago, BadLands said:

witch details u need?
i acttuallized plugin on monday update

Just what your server specs are if you can get them.
Memory RAM things like that, out of curiosity.
Also any loot related plugins that you use, as if anything we have had some indication that possible an issue like this could be related to the loot related plugin that is providing the loot table.

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On 1/22/2023 at 3:24 PM, BadLands said:

servers has 12gb ram
loot table, from better loot.

The RAM sounds fine that should be good.
I don't know of BetterLoot having anything that could cause an issue like this.

Have you by chance reached out to your host to see if they have any idea of what could be causing it?
Who are you hosted with?
Are you in the Mad Mapper Discord by chance?

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3 hours ago, Jbird said:

The RAM sounds fine that should be good.
I don't know of BetterLoot having anything that could cause an issue like this.

Have you by chance reached out to your host to see if they have any idea of what could be causing it?
Who are you hosted with?
Are you in the Mad Mapper Discord by chance?

hi, im hosted on gameserver.es they said me is not host. in mot on mmper DC  . if you need i can look discord and go

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On 1/22/2023 at 1:00 PM, Jbird said:

Thank you for confirming the versions.
 

Thank you for sharing as well.

To both of you.
NpcSpawn current version is 2.4.7 but I'm not sure it would do much for this particular issue. Just wanted to mention.
Can you share your server specs and any information about them, it's odd that this could occur.
As much detail as you can provide is appreciated, as maybe plugins are interacting with each other in some way.

 

I updated to 2.4.7 and still appear to be having this issue.

 

I'm currently on a dedicated machine hosted through Server Starter Host (a GSK partner).

Machine Specs:
Intel i9-10900k
RAM: 128GB DDR-4 3200Mhz
Network: 1G NIC
Storage: 1TB NVMe SSD
 

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10 hours ago, BadLands said:

hi, im hosted on gameserver.es they said me is not host. in mot on mmper DC  . if you need i can look discord and go

The best hosts actually look into it first and make sure. As long as you think they did or they said they did then perhaps they are correct but it's always worth double checking that things are as they should be and nothing is out of place.

Mad Mapper Discord has a ticket system and a lot of resources so it could definitely be worth it if you'd like.

 

6 hours ago, Shark-A-Holic said:

I updated to 2.4.7 and still appear to be having this issue.

Thank you for checking and verifying. Is that by chance then shared with multiple users, or do you have access to the whole thing? Looks like solid stats so I'm not thinking it is performance unless it is loaded with users running games and might be maxed out enough.

I am looking for anything that could be in common between the two of you reporting the same thing though to be honest as well so any ideas might help while we look into it.

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