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Showing content with the highest reputation since 02/29/2020 in File Reviews
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This mandatory and required update with Loot Manager is brain dead and pointless. Not only did we lose years of work there is simply no overall benefit for this. This shouldn't have Loot Manager as a dependency. Actual users were never asked or polled about this. There was no warning that this would be a required dependency at all. No one is trying to use loot manager. We already have our loot tables/system. Hours, day and months of working on it only for it to become useless to have pretty much useless plugin. Then there's no warning no nothing, just drop this useless required crap on everyone at wipe. The problem is making this a requirement. No one wants it. That's it. Don't make this a requirement, very simple. My entire loot system is gone. All my Npcs are gone. No response from the Devs other than silence and "just accept it" and you have the nerve to be angry that I don't accept all my work being washed down the drain? If that's going to be a requirement for all the events from Mappers then ya'll can go ahead and just refund all my money from the events.18 points
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Still early on for me working out how to use this plugin, and I need to have it for the Convoy Reforged and the Armored Train. But after playing with it for about 4 hours, I have to say it's the absolute worst thing I have encountered so far. It is mind-boggling unintuitive, I can't find a tutorial for it that would help, and now it won't compile and I have to scrub it and start again from scratch. If I had known the Convoy and Train would need this to work, I would have never bought them. To anyone who is considering purchasing a plugin that requires this as a prerequisite, I highly recommend you grab this first and make sure you can use it to populate loot with it. And this can grab profiles from other loot managing plugins, except Better Loot. For some reason, the most used and most intuitive loot manager is not integrated. Also, since it doesn't seem like a container you create can have it's contents copied and pasted onto another container, be prepared to spend a week of spare time setting this up with the clunky page-clicking UI in game. In a nutshell, this is frustrating, and it just sucks. I would have been more polite and constructive, but it was really this bad for me so far.14 points
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Two stars for a nice ui design by a good developer. Minus 3 stars for plugin that has become an unnanounced forced dependency FacePunch for many plugins; which in effect, however unintentional, has taken away almost all organisatial control, efficacy and order from server admins. Resulting in a chaotic mess of server files. Could it be improved? Absolutely Do I want it, absolutely not. Does it help server owners and admins? no. Was it a good idea? In theory, I am sure. At least it helps the developers of MadMapers plugins who are using it, to unify their workflow but it does not do the work for us, so there must be more taken into consideration Please consider this: I have tried and tested LootManager, let's use one of Adem's decent plugins as an example, lets say Caravan. If I want to continue to use Caravan and customise the loot I must use LootManager. I have tried multiple versions of LootManager since Adem first published it on Codefling. The Result: I can no longer cleanly and efficiently edit the loot via a single .json configuration file. Using a GUI (user interface) to edit any configuration, in this case loot, is impractical, there are visual bugs, there is latency, a risk of misclicking, the inability to edit large amounts of data, it looks nice but it is very impractical! Not to mention that all the data files LootManager created, in this case have been misnamed and needlessly separated, like others have mentioned several times. That is a serious workflow and consistency problem. My main argument point is that LootManager itself, to configure as an admin is risky (by risky I mean there is too much room for error) and it is very time consuming and inefficient, but to what gain? I see no gain, as someone who needs to configure their loot files from a single file. I am certain the majority of people edit their work this way, not by a loot "menu" Pleasant easy on the eye GUI should be aimed at the use of the player, not used as the method to configure by an admin! I'm only talking from a configuration stand point. Its not because "I don't like it" its because the plugin causes practical issues. I can not keep track of my loot or organise it in anyway from this perspective, even if I manually reorganise and rename all of the data files lootmanager has created, so they are more recognisable, that doesn't solve the issue. In fact it would not even be possible with needlessly modifying a lot of the messy data, which would be erased when the plugin is updated (in its current state) If unifying everything through LootManager for performance gains, optimisations and workflow from your side as developers in beneficial, ok that's one positive aspect and I understand uit, that is good but it can't be the only consideration. The end users of these products are not players so please continue to design them for the people who use them. Is there some sort of compromise that could be made to the actual data or file storage order, to edit the data directly, so at least, each plugin has a singular editable file. I used to work with LootTable from Kiiiing, which has a very nice interface too but since they removed the ability to edit configuration files from the server and replaced everything with protobuf, a user must also log into the Game Client and use an interface to edit loot, skinID's, shortnames, etc. etc. Which is extremely problematic, Rust does not work well with interfaces in game at the best of times! (as another example of other popular plugins that heavily rely on in game User interfaces) - Mevent Team makes brilliant interfaces for Shop, ServerPanel and so on which too frequently break because Rust servers dont perform well with GUI in game as player logged into the client. But I can afford to continue to use those plugins from Mevent because they still allow full control and configuration from a data file and configuration file perspective. If this was not the case, they would also be abandoned. Please, on behalf of all past and future customers, at least consider these important facts to continue a positive and progressive relationship with us.11 points
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10 points
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It was fine when it was simply an api for spawning npcs. Now it takes away most of the configuration from the plugins that actally use it and stuff it all in one folder. As an example in better npc, the monument configs now only store npc positions, and for every npc, settings have been removed and separated into individual files, all stuffed into the npcspawn folder, with many duplicates and no indication which monument preset they came from. eg if same NPC name in oil rig and large oil rig, you now have two files with the same npc name, and some randomised string for the duplicate, no indication which is from small and large rig . Now i have to spend time figuring out which monument Scientist-56e34e comes from, and which npc is from which oil rig . Bonus star for the new AI brains9 points
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This plugin update is a perfect example of an inconvenient, unnecessary, and poorly executed change being forced onto server owners who never asked for it. If you’re going to implement something this disruptive, you should have all your ducks aligned to ensure a smooth transition. Instead, what we got feels rushed, under-tested, and completely disconnected from real-world server management. The fallout speaks for itself — broken setups, unexpected behavior, and admins wasting hours fixing problems introduced by a plugin they didn’t need in the first place. The fact that this system is NOT OPTIONAL is the biggest red flag. Many of us had our servers exactly how we wanted them — stable, tuned, and community-approved. Now we’re expected to change our entire plugin structure just to suit one plugin’s design philosophy. That’s not flexibility, that’s coercion. Requiring additional dependencies just to maintain functionality is not only unnecessary, it’s frustrating. I feel like I’ve lost control over my own server configuration, because I’m now being forced to run another plugin I neither wanted nor needed. I was happy with how things worked before, and this change has done nothing but make my setup worse. And to top it off — the UI is ugly. It’s intrusive, poorly designed, and adds zero value compared to the time it takes to adapt to it. I shouldn’t have to tolerate a clunky interface just because a plugin author decided this was the “new way.” Most importantly, this update has been a waste of my time. Time that could have been spent improving gameplay, running events, or supporting my community is now burned reworking configs and undoing damage caused by an unnecessary change. If this is how plugin development is going to be handled moving forward — forced dependencies, non-optional systems, ugly UI, and breaking changes — then I want no part of it. As a result, I can no longer use the plugins I paid for.. @Adem not happy buddy. A damn shame, because this could have been optional, clean, and well thought out. Instead, it’s become a frustrating mess that punishes server owners for valuing stability and control. I truly hope you rethink your position on this.8 points
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Cannot get this to work with AlphaLoot at all, all NPCs drop the same default loot table and nothing I do seems to change anything. I have spent so much time setting all of my monument loot over the past year and this update just nuked everything. If you want this to work you need to at last include documentation for getting the 3rd party tools integrated, maybe a video walk through of you setting it up. In its current state I really don't like this plugin, the UI is also confusing especially when literally nothing you do seems to have any effect on the loot dropped by NPCs.8 points
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This is quite a plugin for sure. It can stop your server, wipe it and let you soak in the juices. But if you uninstall a bunch of other plugins it might work! So, this is the only plugin I have that the author tells people to delete other plugins to get this one working, and then has a workaround he points you to to stop all the red spamming errors it creates. My server stopped working, Pine Hosting found the issue was this plugin, as they had just fixed another server with this, I renamed the file, server came up fine, but wiped. No thanks. I won't even touch the backups. This plugin pretty much ruined the whole wipe. I will not be using his other plugins because they rely on this plugin to work, and I will never trust this plugin again. Use at your own risk. Backup before install!7 points
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Updated Review: While the death of botspawn and initial launch of botrespawn was a harsh reality for pve server owners this month, this plugin continues to be the best product possible in regards to bot spawn management. There is simply no other plugin like it. At first I was very hesitant on the UI interface as there were initial cumbersome issues that made it difficult to use. With the addition of a few suggestions, the plugin author was able to improve functionality and give us the best of both worlds between botspawn and botrespawn. Developer continues to listen to issues and does great in listening to feedback. This situation made a lot of people angry because it was more about communication than the cost of the plugin but at the end of the day the plugin is working great and I'm appreciative that my ideas and considered right away to make this plugin more awesome.7 points
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7 points
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i liked the way the plugin was used an is used in many events but ever since the loot manager update not so much. i get two options use a slow painful gui or just dont use my events plugins an better npc as well all because they are forced to use this plugin an this is forced to use that loot plugin its a whole mess not an option or even a thing anyone wants but maybe a short few....i dont want a plugin to do all my loot i want the plugins i use for events an bots to have the loot with that plugin simple an the same its been...an now a new update to date that's mandatory its a joke! Edit= i gave one star as i thought i was stuvk with something i never wanted the dev has made many changes to what ive asked an many others an im sorry i made a rash review given this i will give 4 stars instead of one that one missing for the stress an despair for the time being as ive owned it for years an never had to stress os hard in my life lol...love the plugin an the dev for a free plugin this really gets the job done!6 points
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I Love the fact this plugin minimizes impact, and uses all of Adem plugins, and now KpucTaJl is using it which is huge as I use many of his plugins. and I doubt he will be the last. This is a win-win. No idea why people are crying. Maybe you guys should run Carbon. Either way, whoever gave the low ratings needs to understand how this works, why it works, and then go back and give it 5 stars. Adem has provided you guys with some of the best plugins there are. And he improved them with Loot Manager. Loot tables are not that hard people.6 points
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Change my review because Loot manager is being discontinued Announcement Due to negative feedback, this plugin will be discontinued. The configuration files of plugins that depend on it will be automatically reverted to the previous format in the upcoming updates. The plugin will be removed from the website once all related plugins have been updated.6 points
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Although this plugin was not very well received, I think that over time all the nuances will be corrected and by simplifying the creation of loot tables by developers and administrators, we will be able to receive new, more developed products more often, because developers will be able to direct the time saved in a more productive direction. I also find it difficult to accept something new in a coordinated manner, but I guess it's moving forward, not backward6 points
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6 points
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works amazing love this has been apart of my server for 2 years i think its one of a kind! not the easiest to use but gets the job done many others cant do an thats create a new item definition on a custom item! i use the custom armor and custom weapons with this its amazing work an its free cant beat it 10/10!5 points
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5 points
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Warning! This plugin does not enforce limits on clans as advertised! The whole reason I bought this plugin over the others was because it was supposed to limit entities for the clan, not just the players. This feature does not work and each player in the clan is able to max out on the limit. There is also an issue with the chat message that appears when the limit is reached. It does not use the language set in the config file and unfortunately it is broken English, so it needs to be fixed. I have reported both these issues to the creator over a month ago, with multiple follow-up attempts, and have received no response. I also tried reporting the plugin as "broken" since this key feature is not working, but site administration disagrees. So buyer beware! The image posted below in response to this review was a conversation with Whispers88 about another plugin, completely unrelated to this one. I had no idea what he was talking about when he mentioned the "clans issue" as he gave no context or reference to this plugin. My comment still stands, I opened several support tickets and they were not responded to and as of today (3 months later) the plugin still doesn't work.5 points
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Gorgeous map! Wanted something close to proc gen but with some tweaks & customization to bring a little something different to the world. The unique POIs, terrain adjustments, and specifically the amazing rock formations around the world make this map one of my fav. Its unique, without being over-the-top. This map outranked any paid map I was browsing and am shocked its free. The performance is stellar as well. Kudos to Cobalt for the work he's put into it!5 points
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The best use of this monument on the map. As always, the best implementation and a great idea. A wide range of settings for the administrator and a lot of interesting completing of the event. The players are happy, having fun. What can I say, I myself completed this event with great interest. What this cyborg helicopter xD is definitely worth, only positive emotions from this work. ♥5 points
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5 points
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Personally, I bought this plugin for developer support. Steenamaroo, with all these years of free development and support, you certainly deserve this support! To everyone out there I can also advise to think before whining about things you don't like here and there. You'd better ask yourself, what have you done to improve something? If you can still do something (like buy a plugin for developer support or do some debugging and help solve some problem, etc.) then do it, and if you can't, then at least , do not bring additional pain and frustration into life. to those who can.5 points
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5 points
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5 points
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5 points
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Really solid quest plugin. It’s clean, very adaptable, and gives server owners a lot of control when building custom quests! However recently it’s become very performance heavy on my server. I’m seeing CPU spikes around 40% which causes noticeable lag for players. Great plugin overall, I just wish it would get an optimization update and a response from the dev regarding the issue. If the performance gets fixed, this could easily be a 4–5 star plugin. Update: After spending some time digging through the plugin and testing different parts of the code, I was able to track down what was causing the performance spikes on my server. The monument checking and NPC-related systems seemed to be the main contributors in my particular setup. After removing those features (which I wasn’t using anyway), the CPU spikes completely stopped and the plugin has been running smoothly. I also had the chance to speak with the developer directly and he was very helpful and chill about everything. Really appreciated the conversation and the work that went into the plugin. Overall I’m very happy with it now. It’s still a very solid and flexible quest system.4 points
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Continuing to require Loot Manager after Adem has announced it's being discontinued DUE TO NEGATIVE FEEDBACK is actually insane. This plugin existed long before Loot Manager and worked just fine, so the idea that this plugin NEEDS it all of a sudden is very funny. It doesn't. Maybe I'll update this review once Loot Manage is completely and utterly gutted from this plugin forever.4 points
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4 points
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works great! so far, no issues and simple to use! def a need if you are wanting to limit entities. works as it should. update as of 3/23/25 support is almost non-existent. issues remain and are not addressed. can NOT recommend this plugin until these are addressed! buyer beware is all i can say.....4 points
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This plugin causes terrible performance drops. We never had lags after fresh wipe, it appears the plugin runs its checks after each placed entitiy for every player (which also causes crazy console spam). We had minor but annoying issues with it such as reverted default entity limits for custom permissions. In this state not recommended at all, we reverted to our previous entity limit plugin. However, the UI is nice.4 points
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4 points
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4 points
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BUYER BEWARE If you have little knowledge of how MySQL works, this is not the plugin for you, as this will not work out of the box. You will need to tweak things. The website has a cross-site scripting exploit in it that allows anyone with basic programming experience to extract (or delete) anything from your database using the web panel. The moment anyone with special characters in their name does anything on your server, this plugin will throw an NRE because this is how the developer handles special characters. public string RemoveSpecialCharacters(string str) { return str.Replace("'", "").Replace("@", ""); } For anyone who already owns this plugin and wants to fix this NRE from spamming your console, this is the fix: public string RemoveSpecialCharacters(string str) { return MySql.Data.MySqlClient.MySqlHelper.EscapeString(str); } Basically, this is a poorly thought out and implemented plugin and if you do not already own it then you are better off picking any of the other plugins available on this.4 points
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4 points
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In my opinion the Carbon framework is awesome! Outside of all the skeptics tossed around through the grape vine, Carbon has a lot of pros. Just the simplicity itself of installing and configuring Carbon can have a server up in going in less than a couple of days. I am not a veteran programmer by any means so take my opinion with a grain of salt I am just all about performance and simplicity and carbon offers that. Easy to navigate UI, Quick config access, Plugin store access and built in gather/stack size modification through the framework! What else could you ask for on the simplicity end? With that being said does Carbon have a ways to go? Well yes a project like this is never done and there is always room for improvement but it also takes two to tango on plugin compatibility some devs should match Carbon. If they don't want to intergrate and make their work compatible with Carbon then how is it the Carbon devs issue?. Universal compatibility can only go so far if the devs do not throw out their helping hands. Based off what we have been given here right now FOR FREE, is top tier. Amazing support from the carbon team and its community. Can't wait for the future of this frame work!4 points
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4 points
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4 points
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4 points
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4 points
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4 points
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Great plugin I love the SQL integration. I also went ahead and built on top of it a exporter for the DB. every 10 minutes it takes all of the information from the database and puts into a google sheet for me to manipulate. Everything about this plugin is great and I can't wait to see if anything more comes out with this plugin. The website addition was great and I am curious to see what comes out next. Dropped a screenshot of what I do with the outputted data from the spread sheet. This sheet is shared publicly with the discord and people can look at all of their sites if they aren't in game. Granted I just took this SS and wipe just happened a few hours ago, but you get the point :).4 points
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Great plugin with great features, players seem to like the back and forth of taking the titles from one another. I removed from my servers however as I run the FiringRange plugin, which leaves you exposed to Bots, Animals and NPC's that cannot be killed, at every monument there is a range. This allowed me to rack up as many headshots as I wanted while in any range and made it impossible for anyone else to claim that title. So I installed a different plugin for player challenges instead. Other than that issue (which is really only to do w/my server setup) this is an outstanding plugin. ***Update*** The issue mentioned above was addressed and is working perfectly, so it has been reinstalled on my servers. Can't recommend this plugin ( and several others by Steenamaroo ) enough. The support is top-notch!4 points
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4 points
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4 points
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4 points
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4 points
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4 points
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4 points
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4 points