2 Screenshots

About RadTownLoot

The start of the return of RadAnimals dropping a backpack of loot.


Radtown loot does not conflict with :


* Barrelless
* Bearrels
* Custom Animal Spawns
* Rust Spawner


Permissions :

  • radtownloot.use

 

Localization :

English language file included to use a diffrent language just make a new file in the language folder.

{
  "RadTownLoot": "A {0} dropped something!"
}


 

Settings :

Droprate settings

* Bear droprate  : Any value between 0.0/1.0 (0 means it will not spawn a backpack)
* Wolf droprate  : Any value between 0.0/1.0 (0 means it will not spawn a backpack)
* Chat Steam64ID : Add your servers steampicture using the steam64ID.
* Use random skins : true/false
* Spawn min amount item : Minimum amount of items to spawn in the backpack.
* Spawn max amount item : Maximum amount of items to spawn in the backpack.

If u want the item to be a Blueprint add .bp behind the item name (eg ammo.pistol.bp) then it will spawn as a blueprint.

Loottable settings

* shortname : The items shortname (eg ammo.pistol).
* Amount : Max amount of the item to spawn in the backpack.
* skin : Add the skin ID if u want it to contain a certan skin.
* AmountMin : the minimum amount of this item to spawn in the backpack

You can change/add/remove lines to the lootprofile.

Configuration :

A example how u can configure it

{
  "Bear Droprate 0-1": 0.1,
  "Wolf Droprate 0-1": 0.1,
  "Chat Steam64ID": 0,
  "Use Random Skins": true,
  "Spawn Min Amount Items": 2,
  "Spawn Max Amount Items": 6,
  "Loot Table": [
    {
      "shortname": "ammo.pistol",
      "amount": 200,
      "skin": 0,
      "amountMin": 200
    },
    {
      "shortname": "ammo.pistol.fire",
      "amount": 80,
      "skin": 0,
      "amountMin": 80
    },
    {
      "shortname": "ammo.pistol.hv",
      "amount": 60,
      "skin": 0,
      "amountMin": 60
    },
    {
      "shortname": "ammo.rifle",
      "amount": 120,
      "skin": 0,
      "amountMin": 120
    },
    {
      "shortname": "ammo.rifle.explosive",
      "amount": 30,
      "skin": 0,
      "amountMin": 30
    },
    {
      "shortname": "ammo.rifle.hv",
      "amount": 40,
      "skin": 0,
      "amountMin": 40
    },
    {
      "shortname": "ammo.rifle.incendiary",
      "amount": 60,
      "skin": 0,
      "amountMin": 60
    },
    {
      "shortname": "ammo.rocket.basic",
      "amount": 3,
      "skin": 0,
      "amountMin": 3
    },
    {
      "shortname": "ammo.rocket.fire",
      "amount": 5,
      "skin": 0,
      "amountMin": 5
    },
    {
      "shortname": "ammo.rocket.hv",
      "amount": 3,
      "skin": 0,
      "amountMin": 3
    },
    {
      "shortname": "ammo.shotgun",
      "amount": 12,
      "skin": 0,
      "amountMin": 8
    },
    {
      "shortname": "cctv.camera",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "door.double.hinged.toptier",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "door.hinged.toptier",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "explosive.timed",
      "amount": 2,
      "skin": 0,
      "amountMin": 2
    },
    {
      "shortname": "explosives",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "gates.external.high.stone",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "lmg.m249",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "metal.facemask",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "metal.plate.torso",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "pistol.m92",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "rifle.ak",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "rifle.bolt",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "rifle.l96",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "rifle.lr300",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "rifle.m39",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "shotgun.spas12",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "smg.2",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "smg.mp5",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "smg.thompson",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "targeting.computer",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "wall.window.bars.toptier",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "weapon.mod.8x.scope",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "weapon.mod.flashlight",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "weapon.mod.holosight",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "weapon.mod.lasersight",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "weapon.mod.silencer",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    },
    {
      "shortname": "weapon.mod.small.scope",
      "amount": 1,
      "skin": 0,
      "amountMin": 1
    }
  ]
}

Credits
* NIvex for help with the loot system and coding assistance

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