All Activity
- Past hour
-
Scientists in ground killing players
Code Brothers replied to SlayersRust's Support Request in Support
Changed Fixed In to Next Version -
Oblivara. joined the community
-
- 8 comments
-
bigchenny started following MiniGunner
-
Jean-Philippe Leduc joined the community
-
Changed Status from Pending to Closed
-
Rewarn joined the community
- Today
-
a1k changed their profile photo
-
- 8 comments
-
Code Brothers started following Scientists in ground killing players
-
SlayersRust started following Scientists in ground killing players
-
-
let me know if that DID NOT do the trick for you guys.
-
Mr01sam started following Pve player base can be damaged
-
SlayersRust started following Pve player base can be damaged
-
So I am set as PVE and the player inside the base is also PVE yet I can damage their tool cupboard/doors etc with explosive rounds. Why is this? Shouldn't PVE players be blocked from damage from other PVE Players and also other PVP Players? Here is my config how can I fix this? Its weird because some bases can be attacked but others cannot. In this screenshot it shows the player is a PVE Player yet I can still damage their base as a PVE player. I also see this in my f1 console but I can still damage, but I see nothing in my server panel or logs WarMode.json
-
B0B started following AlphaLoot 2X Loot Table
-
-
prestons1407 started following Announcements
-
prestons1407 joined the community
-
steele.j.j joined the community
-
I found it, delete the lang and reloaded. it was only missing a {0} thanks bud
-
The best map I've ever bought on CF! Excellent map optimization, despite its size (4500). Now, about the map itself, I'll list some of its nice features! 1. The best landscape I've seen in RUST in my 18,000 hours of play! 2. Unique custom RTs with custom NPCs that come with the map! 3. Unique underground locations for development, highly praised by players! 4. Unique underwater farming zones that provide a good farming boost in a short time! 5. Unique customized Cargo, with customized mechanics, including a switch on the captain's bridge that disables turrets! This map is suitable for both PVP and PVE servers; there's no doubt it's worth the money! Important to know: excellent support from the Author; this is already the third custom map from Shemov I've purchased for my project!
-
- 1
-
-
- #custom map
- #4500 size
-
(and 5 more)
Tagged with:
-
Launch Site Bradley shoots at the Bradley Seller Vendor endlessly
SlayersRust replied to SlayersRust's Support Request in Support
Yeah no messages in logs or console during this time - Yesterday
-
I just want to ask you about Discord, I had a ticket but I don't have access to it, so I don't know how it was resolved. Thanks
-
I understand that we may have misunderstood each other due to the translation, but I didn't mean anything aggressive or anything like that, but when you recently argued with me about using some of your bad versions, and when I told you x times that I didn't, I've been a little angry ever since, so I think the fault lies on both sides. Let's just put it behind us and not argue unnecessarily, let's solve things and communicate like people. I apologize if there was any misunderstanding.
-
Zeeuss started following Search is bugged
-
-
so please help me what the problem is if I understand it correctly?
-
ok I guess we started off very badly
-
Panchy changed their profile photo
-
Thank you for an awesome plugin, its not displaying the cords when spawning, .. can you suggest a fix?
-
You do not have a / in front of color in your closing color tag. It should be </color> not <color> That plugin won't have any impact on CIV and drone usage. Drone usage is not possible with it atm.
-
- 194 comments
-
- #items
- #enhancement
-
(and 6 more)
Tagged with:
-
- 8 comments
-
It doesn't support anything like that at the moment. Might be something I look into in the future though. You wouldn't entirely replace your current vending systems with this plugin; it's purely for players that want to sell their custom items (setting vending machines up as CIV machines is optional).
-
I will add a call when the player connects to clear any buff data from previous sessions if it exists.
