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DH Technologies changed their profile photo
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root1222 changed their profile photo
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DH Technologies started following Announcements
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DH Technologies joined the community
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foid slayer changed their profile photo
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Changed Status from Pending to Fixed Changed Fixed In to 1.2.24
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I was unable to reproduce the bouncing you described, but the flashing lights and sounds have been fixed.
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Tugboat Flicking lights and clicking sound
The_Kiiiing replied to ALiEN JiM's Support Report in Support
Changed Status from Pending to Fixed Changed Fixed In to 1.2.24 -
Changed Status from Pending to Closed Changed Fixed In to 3.4.1
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Changed Status from Pending to Closed Changed Fixed In to 3.4.1
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Changed Status from Pending to Closed Changed Fixed In to 3.4.1
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Changed Status from Pending to Closed Changed Fixed In to 3.4.1
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- 2 comments
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- #rust custom
- #custom map
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Marsss joined the community
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At least on my server, the console spam and the lag upon dismounting from the Pogo are gone. Thank you for your assistance.
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Rxfuzion changed their profile photo
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- 37 comments
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- #minecraft
- #cube
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Changed Status from Closed to Work in Progress
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Send your config pls. I need to check it first.
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Sorry, I thought you had managed to resolve the issue. English isn't my native language, so it was just a misunderstanding.
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- 37 comments
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- #minecraft
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Perv started following Repeating warning messages
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ZEODE started following Repeating warning messages
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The image shown what the plugins spamming This happen when Bradley or Heli kill by player. It never happen before so i connect an AI to my live server to analyze what causing the warning This what the result is: This warning comes from BradleyDrops, not the UI plugins. What happened: Bradley Drop (Easy) fell below the map to about Y = -503. The plugin spawned reward crates at that invalid position. Rust destroyed those crates automatically. Their built-in cratemarker objects were then killed again, producing 29 duplicate-destroy warnings. The source uses the Bradley’s position without validating it in [BradleyDrops.cs (line 2830)](C:\\Users\\Owner\\Desktop\\RSM\\carbon\\plugins\\BradleyDrops.cs:2830), then spawns crates there at [line 2865 (line 2865)](C:\\Users\\Owner\\Desktop\\RSM\\carbon\\plugins\\BradleyDrops.cs:2865). The Easy profile is configured for four normal crates and one locked crate in [BradleyDrops.json (line 221)](C:\\Users\\Owner\\Desktop\\RSM\\carbon\\configs\\BradleyDrops.json:221). It is not continuously repeating now and is not a fatal error, but it can cause short lag and will recur if another Bradley falls below the map. The correct fix is to patch BradleyDrops so it validates the destruction position before spawning rewards, skips below-map drops, and safely clears its tracking data.
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Hi! I understand. Right now I'm trying to find the most optimized way to implement this.
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Version 1.0.0
2 downloads
What is Shatterpoint Isle a Semi-Custom Map: This is Shatterpoint Isle, a semi-custom map. I fully made the island, but generated some Facepunch made monuments. I’ve added a train and a road network that runs around the entire map using custom bridges (credit below). I’ve also made additional changes to some of the bridges to add loot and atmosphere. This map has a size of 3500 and uses around 20,000 prefabs. I’ve added the satellite dish in the centre of the map, with access via ziplines. Features: Map Size: 3500 Prefabs Count: ~20,000 Custom Island Environment Underground Railway System (No connection to surface network, yet) Above Ground Train Network Multiple Custom Monuments Custom Bridge Connections (See below for Credits) Facepunch Made Monuments: Lighthouse Junkyard Ranch Outpost Radtown, Military Base A Fishing Village A, B, C Small Harbour Large Harbour Apartment Complex Sewer Branch Trainyard Dome Large Barn Ferry Terminal Bandit Town Warehouse Arctic Research Base A Supermarket Launch Site HQM Quarry Sulfur Quarry Excavator Powerplant Gas Station Stone Quarry Nuclear Missile Silo Satellite Dish 2x Underwater Labs Large Oil Rig Small Oil Rig Custom Made Monuments: Train Crash Site Goods Station Credit to this Bridge Pack: Bridge Pack (Community Made)$14.99-
- #custom map
- #rust
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Mevent started following Suggestion
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Allow exchange of currency for skill levels. I use Sever Reward, I suspect most use Economics, so being able to specific the currency details would be awesome. I can understand if you say no.
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- 37 comments
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- #minecraft
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- 37 comments
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@hid333@Caroleenje Please let me know if the issue has been resolved.