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  1. Past hour
  2. This is because ItemManager.FindItemDefinition expects an item shortname, but mixingTable.ShortPrefabName is "mixingtable.deployed" - that's the entity prefab short name, not an item. There's no item called mixingtable.deployed (the item is just mixingtable) i believe the fix is to change this line: ItemDefinition itemDefMixing = ItemManager.FindItemDefinition(mixingTable.ShortPrefabName); to: ItemDefinition itemDefMixing = ItemManager.FindItemDefinition("mixingtable");
  3. monreaper

    I can't place turrets

    I was having this problem as well. i and the others on my server could suddenly not place turrets kept getting "requires TC to place turret." message but i was on a platform with TC. i deleted this plugin as its not functioning as described. So many glitches.
  4. Today
  5. SlayersRust

    Subway Event

    Could we get a chat announcement when the Event Starts with a prefix we can change the color of and a editable message? Kind of like this? "Prefix of chat messages": "<color=#9ab957>[Subway Event]</color>", Message: The Subway Event is Starting in 120 Seconds! Message: The Subway Event has Started at G6. Also it would be really cool if you could also allow us to spawn several elite crates scattered around the area
  6. The monument is too close to the oil well. Can it be prohibited from being generated within 300 meters of the oil well?
  7. aimacak

    Animal Spawn

    You should check this with the developer of this plugin, because it's paid and I have no idea what's in it, but most likely there will be conflicts.
  8. Will these two plugins work together with or without any conflict? I currently use a plugin to be able to sleep the animal AI until a player gets in range of the animal then it turns the ai back on. This greatly improves server performance. https://rustmods.com/rust-animal-ai-remover/
  9. I am not sure on that one, I have not checked. I will ask the developer thank you
  10. My animals are spawned in via animal spawn. So if it works with that then that is your answer
  11. Will these two plugins work together with or without any conflict? I currently use a plugin to be able to sleep the animal AI until a player gets in range of the animal then it turns the ai back on. This greatly improves server performance. https://rustmods.com/rust-animal-ai-remover/
    "For fans of the franchise, you will not be disappointed. Full stop." For server owners with a player base that truly appreciates thought out prefabs to build in? You will not be disappointed either! (It was a huge hit with mine.) Fully supports BetterNPC, even includes 'Troopers! "Truly a 5 Star Map." NOTE: Puzzle doors may require more than one fuse box to be filled in order to function.
  12. Hello this may have already been asked but do these seeds work with the hardy planters plugin? thanks,
  13. Yesterday
  14. Actually, I'm working on something like that right now, but it's not technically feasible. The data has to be deleted in offline mode; otherwise, it will just be restored. Maybe I'll implement a stripped-down version, I'll have to see.
  15. Yes, it is wipe releated and im talking about LOGs folders on server ...
  16. Pro100Razor111

    NPCShop

    In the latest version, it still says 2.11.5 instead of 2.11.6. Did you forget to update the version number in the file, or was an older file uploaded by mistake?
  17. MegaPihar

    Subway Event

    Hello! It’s a wonderful plugin. Please add support for the PVEmode plugin (https://codefling.com/extensions/pvemode) so that a private dome can be added
  18. nivex

    Raidable Bases

    the documentation has been rewritten to be easier to read and incrementally introduces you into deeper functionality of the plugin. this should help alleviate confusion and difficulty with setting up the plugin. it also hints at what is to come.
  19. nivex

    Raidable Bases

    optional in the next update, expand the buyraid ui to include options for PVE and PVP. an optional confirmation dialog is enabled to prevent accidental purchases. if pve or pvp buttons are enabled, then the player must click the respective PVE or PVP button instead. this is a functional difference, and I could default it to PVE but that would defeat the purpose of a having a PVE button. just click PVE if you want PVE. if you want PVP then click PVP. this respects the Allow Players To Buy PVP Raids option when set to false. there is no functional reason to enable the pve/pvp buttons when that option prevents PVP purchases, but it is possible for anyone who likes the appeal of the extended UI. this respects the raidablebases.buyraid.pvponly and raidablebases.buyraid.pveonly permissions raidablebases.buyraid.free will now correctly show "FREE" as the cost to anyone with that permission. raidablebases.buyraid.free will now bypass a configuration that has not enabled any costs. this can benefit shops indirectly, so please do not use this to circumvent the intended functionality. that is, if selling from a shop, then it will never be supported unless the shop sells it for free. this does not mean that it cannot work, but it means RB cannot handle a refund if the shop handled the purchase instead of RB. many more exciting changes are awaiting in the next update too, only to be revealed when the update is released I know, it's not the prettiest but even ugly ducklings are loved by their mothers. there are config options to change colors, and text is in the language file for EN and RU.
  20. Khaled

    Recycler Station

    That makes sense, thanks for explaining. I'll add a built-in pickup option so it won't rely on Remove Tool. It'll most likely have a cost or reduce the item's durability when it's picked up to prevent players from constantly placing and removing it.
  21. Wizz

    Recycler Station

    Our server only has remove tool active for the first 48 hours of wipe while we have no raiding allowed. It is then disabled after that period as people abuse it hiding loot in walls etc. So we'd still need a way to only remove the recycler.
  22. Khaled

    Recycler Station

    Thanks! It actually already supports Remove Tool. Just use it on the main recycler (not the input or output boxes) and it'll remove the entire station
  23. Public update released.
  24. Yes, you can adjust the animal size in the config
  25. Wizz

    Recycler Station

    Great plugin, my players are loving it. Only request is to add a feature for player's to remove their recycler. Maybe it can remove some durability, or cost a price.
  26. It's not at all complicated to configure if you read the documentation! A lot of people use my plugin, and those who can't configure it are rare and open a ticket. There are four basic groups. You choose one and configure it. For example, you choose the default group, configure what you want in the chicken coop section, and then assign the ultimateindustrialfarm.default permission to the players you want. The people who complain that it's complicated are people who don't read the documentation. There are many plugins with even more complicated configurations, RaidableBases for example, and I've always solved all the problems by reading the documentation or using chatgpt. So read the plugin documentation and try it out. If you have problems, don't complain in chat, as it's useless, but open a support ticket.
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