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- Yesterday
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Changed Status from Pending to Not a Bug Changed Fixed In from Not set to 1.3.9
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Version 1.0.0
2 downloads
Rust Custom Currency Pack Give your server economy its own identity with a matching collection of 20 custom currency icons: 10 coins, chips and tokens, plus 10 banknotes. From the weathered Gold Sun Coin and silver trade token to gemstone coins, bounty tokens and engraved paper notes, each design has its own colour and emblem. Use them for server shops, event rewards, trading, casino chips, quest payouts or premium currencies through your chosen item and economy plugins. Included 20 distinct designs: 10 coins/tokens and 10 banknotes. 40 transparent PNG files: every design at 512 × 512 and 256 × 256. 20 Workshop skin IDs, matched to their item names and base items. Individual F1 give commands for spawning each skinned item. A JSON item list and plain-text skin reference for easy reference and configuration. A labelled preview sheet and a real in-game inventory screenshot. A short setup guide. Base items Coins, chips and tokens: blueidtag Banknotes: paper No fixed denominations are printed on the designs, so you can set values to suit your server economy. Setup and compatibility Use the supplied base-item shortname and skin ID in plugins that support custom skinned items. Item names, values, shop listings, payouts and stacking rules are configured through your chosen plugins. The included F1 commands spawn the item and apply its skin; custom display names may require your item or shop plugin. This is an artwork and skin-reference pack. It does not include an economy, shop or naming plugin, and it does not add currency behaviour by itself. Compatibility depends on the plugin and configuration you use. The in-game screenshot shows the 20 currencies in a Rust inventory. Creator: illknown$4.99-
- #custom icons
- #currency
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/givefarmerbag opie
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JoshTunn started following Announcements
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JoshTunn joined the community
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bob_the_man started following Announcements
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alright well I've tested it and I do not have this problem, the only time the ammo is ever unloaded when removing an attachment is if it's a magazine being removed. aside from that I don't know what else to tell you, other then to try unloading ALL plugins and then only load weapon modifier & stack modifier and see if the bug goes away. If the bug goes away then it's another plugin you have that's causing the issue.
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bob_the_man joined the community
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itsfreedom changed their profile photo
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Thank you. Will fix it today
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Hi, I can't get the Farmerbag; there’s no error message, it just doesn't appear.
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TattooDJ started following The Earth Apocalypse : Remastered , Bam Brawlia and Helheim Island : The Last Bastion
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- 2 comments
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I am not using anyone else modifier just yours and i am having issues with that i have no other plugin... just using this plugin that i bought...
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Milfred started following Bag Body Rescue and Player Homes
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Sounds good, I appreciate it!
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Changed Status from Pending to Fixed
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Auto Pilot isn't working for player-made boats. Any chance we can see this fixed in a future update?
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Changed Status from Pending to Not a Bug
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That problem doesn't occur for me, it's most likely your stack plugin that you use doing that. I recommend using my stack plugin stack modifier here on codefling.
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Peppermint changed their profile photo
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Don't hesitate to request new features based on your needs, bugs finding etc... I can extend it's usage to server admins etc...
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XEVQARYN joined the community
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I remember why now! Even though that's a stack, if you right-click drag one of the AK's out of that stack, it's not broken. This is a weird bug with Rust, if you change the default stack count of normally unstackable items, even though it shows the item as broken, that only represents the state of one of them. Right-click drag one of them out of the stack, and it will be a full durability AK.
- 21 comments
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- #inventory
- #items
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vRxsspy changed their profile photo
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YungShroud changed their profile photo
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- 21 comments
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- #inventory
- #items
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root1222 changed their profile photo
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nanafu joined the community
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fritzproject joined the community
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1.- SQL scripts creates "db_players_loots" but this table is always empty. Im searching the "Barrels" metrics. 2.- "db_players.PlayedTime" and "db_players.TeamID", and more data of this table has always "0" value.
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Beton joined the community
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Evox changed their profile photo
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Yomii changed their profile photo
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Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.7.1
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Dinoponera joined the community
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GrimForged joined the community
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grams2 changed their profile photo
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Hi, that's normal warning on first install or wipe. What exactly doesn't work?
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Heini joined the community
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become: PersonalFarmer v0.4.1 by Max39ru & walkinrey hook 'Init' took longer than 100ms [814ms] [GC] Loaded plugin PersonalFarmer v0.4.1 by Max39ru & walkinrey [3762ms] [PersonalFarmer] Warning: The folder with farms data is not found.[Could not find a part of the path '/home/container/carbon/data/PersonalFarmer/DataFarms'.] The script doesn't work either.
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Changed Status from Pending to Work in Progress Changed Fixed In from Not set to Next Version
