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Changed Status from Pending to No Response
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Hi! Sorry for the delay. Is the issue still happening? I think it might be caused by another plugin on your server that is preventing the fireballs from spawning.
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athlonclub started following Sputnik
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Changed Status from Work in Progress to Fixed
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Hi! I think I fixed this issue in the latest update. Please let me know if it happens again.
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Changed Status from Pending to Fixed
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Hi! I think I fixed this issue in the latest update. Please let me know if it happens again.
- Today
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- 18 comments
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Wow thanks a lot that was really fast. Good Job Man.
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mano4kagg changed their profile photo
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MrLiquid started following Latest Staging Sept 2026
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Iftebinjan started following Latest Staging Sept 2026
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Error while compiling MonumentEvents: 'HackableLockedCrate' does not contain a definition for 'originalHackerPlayer' and no accessible extension method 'originalHackerPlayer' accepting a first argument of type 'HackableLockedCrate' could be found (are you missing a using directive or an assembly reference?) | Line: 5436, Pos: 55 FYI!
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FAFORust started following PowerfulAdmin - Best admin panel
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hazmatzombie started following Announcements
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hazmatzombie joined the community
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LoneWolf71 changed their profile photo
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xNullPointer95 started following RCONtrol - Powerful Rust Server Management
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RCONtrol is a powerful web-based command center for Rust server owners. Monitor server performance, manage players, execute RCON commands, control groups & permissions, track plugins and much more.
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RafinhaRUST started following need help
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I can't left-click on the icons to open the panel?
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youtube videos should be fixed now. the first time a video is sent to someone, it may take longer (due to youtube throttling video downloads), after that, it will be cached to my remote server, and it should be almost instant for anyone else it is sent to. I will work on fixing the twitch clip integration, it has broken with a recent twitch api update
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I have and have checked integrity, even broke integrity and have steam reinstall and still broke in the UI.
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Dosadental joined the community
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- 35 comments
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Yeah, they took it off, thats why I updated the loot pack. So in case that someone needs a version with lower amount of loot contact me. Same offer for anyone else reading: if you need a vanilla or low-rate version of the loot tables, just DM me and I'll put one together for you personally. The loot pack was did on preferences, and on the way it was on one server i have played before, so I was motivated to do it by myself and did how I thought that its gonna be good. :DDDD. But I am willing to help everyone so if someone need a version of the loot pack with lower amounts of loot contact me!
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- 10 comments
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Research paper is actually a real item that still exists in Rust — it's used at a Research Table. But you're right that it doesn't belong there, so I've replaced it in the updated version with proper basic and advanced blueprint fragments, scaled per difficulty. About the amount of loot — not a problem at all. I'm open to helping everyone, so if you run a vanilla server or x2, or anything where you need less loot, just contact me in private and I'll send you a modified loot pack. Same goes for anything else you want changed — reach out and I'll sort it for you. On the fields you asked about: "name": null — this is an optional custom display name for the item. Null just means it uses the item's normal in-game name. Nothing is wrong with it. "amount": 2 and "amountMin": 1 — max and min. The plugin picks a random number between the two, so in this case you get either 1 or 2. "probability": 1.0 — 100% chance for that item to be picked for the base. "blueprint": false — the item spawns as the item itself rather than as its blueprint. "stacksize": -1 — uses the server's default stack size for that item.
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- #raid base full pack
- #raid base mega pack
- #raid loot tables
- #raidable base package
- #raidable base pack
- #base and loot
- #raidable bases and loot tables
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- #builder
- #buildings
- #building
- #building bases
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- #raidbases
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- #expert bases
- #easy bases
- #medium bases
- #base loot tables
- #base loot
- #loottables
- #raid base loot tables
- #build base
- #raidable base easy
- #raidable base medium
- #raidable base hard
- #raidable base nightmare
- #raidable base expert
- #all raidable bases
- #full pack
- #mega package
- #raid base pack
- #raidable bases pack
- #easy to nightmare
- #raid base full package
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- 10 comments
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(and 45 more)
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- #base pack
- #mega pack
- #raid base packs
- #raid base full pack
- #raid base mega pack
- #raid loot tables
- #raidable base package
- #raidable base pack
- #base and loot
- #raidable bases and loot tables
- #build
- #builder
- #buildings
- #building
- #building bases
- #raiding base
- #raidbases
- #hard bases
- #nightmare bases
- #expert bases
- #easy bases
- #medium bases
- #base loot tables
- #base loot
- #loottables
- #raid base loot tables
- #build base
- #raidable base easy
- #raidable base medium
- #raidable base hard
- #raidable base nightmare
- #raidable base expert
- #all raidable bases
- #full pack
- #mega package
- #raid base pack
- #raidable bases pack
- #easy to nightmare
- #raid base full package
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- 10 comments
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- #raidable
- #base
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(and 45 more)
Tagged with:
- #raidable
- #base
- #bases
- #raid
- #raidables
- #raidbase
- #raidablebse
- #building base
- #base pack
- #mega pack
- #raid base packs
- #raid base full pack
- #raid base mega pack
- #raid loot tables
- #raidable base package
- #raidable base pack
- #base and loot
- #raidable bases and loot tables
- #build
- #builder
- #buildings
- #building
- #building bases
- #raiding base
- #raidbases
- #hard bases
- #nightmare bases
- #expert bases
- #easy bases
- #medium bases
- #base loot tables
- #base loot
- #loottables
- #raid base loot tables
- #build base
- #raidable base easy
- #raidable base medium
- #raidable base hard
- #raidable base nightmare
- #raidable base expert
- #all raidable bases
- #full pack
- #mega package
- #raid base pack
- #raidable bases pack
- #easy to nightmare
- #raid base full package
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- 12 comments
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- #rusttimetracker
- #rust time plugin
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- 35 comments
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Caboose changed their profile photo
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skid changed their profile photo
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Casper Malm joined the community
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Yes, the result is exactly as you say - as a held item, it does not get skinned. I think it's a limitation, but 0xF would be the better person to ask this question. CIM only handles registration of the items and a visual interface for Custom Item Definitions.