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Everything works on oxide. I even reinstalled it fresh today and had no issues. I’ll have to boot up a carbon server and check. Can you send me the configs you are using for Drugs api, Image loader API and drug deals
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kaiman12rus changed their profile photo
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Я вижу, кроме того при повторном поиске они снова становятся зелёными, до перезагрузки сервера, и таймеры на месте но события не стартуют, я вынужден их запускать в ручную, кроме того хотелось бы знать будет ли возвращена прежняя структура отображения ? Потому как дизайн плагинов мне интересен только с точки зрения игроков, но так как данный плагин вижу только я как админ, то здесь дизайн по-моему вообще мало играет какую-то роль, главное удобство и работоспособность.
- 333 comments
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- #eventmanager
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Doesn’t seem to matter if I reload imageloader. the 2.0 plugin says it reloads but there is an error and a lot of things about the plugin don’t seem to be working. The black market ui works but I can’t purchase. Chat commands seem to work /my drugs and setdealerlocation. However the dealer doesn’t spawn where I set them after I reload the app.
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Dabombcoming changed their profile photo
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- 3 comments
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- #4500k
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- #custom map
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- #4500
- #buildable monument
- #build location
- #build area
- #builder
- #rust
- #dome
- #sphere tank
- #launch site
- #missile silo
- #oil rig
- #small oilrig
- #large oilrig
- #bus stop
- #forest
- #jungle
- #ocean
- #epic
- #fun
- #iceberg
- #cave
- #rock formation
- #place to build
- #volcano
- #island
- #volcano island
- #house
- #home
- #base
- #lava
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Hello of course! All my volcanos are custom hand made in RustEdit, I like to focus on lava flow in the valleys where it creates these lava rivers like what happens directly after a volcanic eruption so you’ll find many rivers where lava flows and mountains where it flows down. here are some images that are included in the images above. This map is on 10 of my servers currently id recommend loading up rust, joining my server and typing /mini this will allow you to get a free minicopter to explore the map yourself Type in f1 console Connect 104.143.2.31:28015 if you cannot join the rust server please let me know and I’ll gather even more new screenshots for you
- 3 comments
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- #4500k
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Tagged with:
- #4500k
- #custom map
- #map
- #4500
- #buildable monument
- #build location
- #build area
- #builder
- #rust
- #dome
- #sphere tank
- #launch site
- #missile silo
- #oil rig
- #small oilrig
- #large oilrig
- #bus stop
- #forest
- #jungle
- #ocean
- #epic
- #fun
- #iceberg
- #cave
- #rock formation
- #place to build
- #volcano
- #island
- #volcano island
- #house
- #home
- #base
- #lava
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Martian started following not available
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chenglong started following not available
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ryno333 changed their profile photo
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Hi, I’m running a modded hardcore Rust server and I’m currently trying to populate electrical substations with custom NPCs (using BetterNpc + NpcSpawn). The problem is that every time I try to spawn NPCs at substations, I get a massive wall of console spam like: *Failed to create agent because it is not close enough to the NavMesh* This happens consistently at substations, even when: using custom positions lowering spawn counts changing NPC types reloading plugins even after wiping the server completely What’s strange: NPC spawning works perfectly fine on most monuments (Harbor, Dome, etc.) The issue seems specific to substations (and sometimes similar small roadside monuments) What I’ve tried: Random vs custom spawn positions Full plugin reset (NpcSpawn + BetterNpc configs/data wiped) Server wipe with new seed Different NPC prefabs (scientists, custom roles, etc.) Still getting NavMesh errors and NPCs fail to spawn properly. Questions: Are substations missing proper NavMesh areas by design? Is there a recommended way to spawn NPCs in those locations? Do I need to force specific spawn points or use a different plugin (e.g. BotReSpawn)? Is there any workaround to avoid NavMesh issues in small monuments? I’m trying to keep NPC presence consistent across all monuments, but substations are currently unusable because of this. Any insight would be appreciated. Thanks
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BetterDeadThanZed started following Chernobyl Exclusion zone map by TuToFire5 (Early access)
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what happens when you do c.reload ImageLoaderAPI
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Yes deleted old config. Says imageloaderapi plugin is missing on the map. the plugin is there though. i noticed i can do c.reload drugdeals after everything boots and it will then load but it still not working properly.
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Ant1Art1c3 joined the community
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SgtSupply990 joined the community
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Aeachis changed their profile photo
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kaiman12rus started following Announcements
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kaiman12rus joined the community
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FiremanRabbit changed their profile photo
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- 605 comments
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- #hud
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IIIaKa started following Chat kommt leider noch immer
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Leider kommt immernoch eine Info im Chat, obwohl es aus seinem Solte.
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Changed Status from Pending to Closed
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Entei Jr joined the community
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Omar joined the community
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KarmaKG changed their profile photo
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Thanks @Scalbox working perfectly!
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Looks like that may have done it. I will keep an eye on it, but thank you for pointing that out
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Я прекрасно понимаю ваше недовольство. Никому не нравится тратить время на исправление того, что и так работало. Однако позвольте прояснить: ваши настройки и таймеры в сохранности и работают сейчас — красное выделение это просто визуальный баг интерфейса, который будет исправлен в ближайшем обновлении. Вам не нужно откладывать свои планы или что-то исправлять вручную. Просто обновитесь, когда выйдет патч, и всё должно прийти в норму
- 333 comments
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For some reason basements make a noise randomly that sounds like bullets hitting a metal wall, or some one hitting a metal wall with a hammer. I have multiple players and people reporting this, and saying its quite annoying and some even avoiding building basements currently because every few minutes you can hear that noise, and it sounds like its being hit, or repaired. Spooking my players out entirely, while also giving me tons of messages from players each day that theirs gun shots, and hammer noises coming from their basements randomly. I have unloaded all the plugins i have related too bases, such as BetterTC and Raidprotection, but the noises happen still. So its not a plugin or compatibility issue, and seems to stem directly from the basements plugin it self. It would be wonderful to get an update sometime soon related to this, because currently half of my players dont even want to build them because of the constant annoying noise, and the other half that are building them spam me 50 times a day saying that their hearing this noise. p.s. I would of reached out directly via discord but couldnt find a support discord, or link to reach out to you directly. Thanks, Golden.
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jtmechdude joined the community
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Changed Status from Pending to Fixed
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Hey @M3TALx thank you for the support request, I have just provided an update.
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- 21 comments
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- 3 comments
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- #4500k
- #custom map
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(and 31 more)
Tagged with:
- #4500k
- #custom map
- #map
- #4500
- #buildable monument
- #build location
- #build area
- #builder
- #rust
- #dome
- #sphere tank
- #launch site
- #missile silo
- #oil rig
- #small oilrig
- #large oilrig
- #bus stop
- #forest
- #jungle
- #ocean
- #epic
- #fun
- #iceberg
- #cave
- #rock formation
- #place to build
- #volcano
- #island
- #volcano island
- #house
- #home
- #base
- #lava
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FIZZYcaps changed their profile photo
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that is also happening to me i cant edit quests or things for my server that players have asked for could u let me know if u found a way into it please
- 1 reply
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