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  1. Past hour
  2. Vastitude

    please help

    ok thank you
  3. Scalbox

    auto planting

    Hi, I'm continuing to test the problem. I'll get back to you with an answer soon.
  4. Scalbox

    please help

    Hi, I'm continuing to test the problem. I'll get back to you with an answer soon.
  5. Scalbox

    chicken coop

    Hi, I'm continuing to test the problem. I'll get back to you with an answer soon.
  6. Hi, I'm continuing to test the problem. I'll get back to you with an answer soon.
  7. Scalbox

    Question Industrial Skins

    Changed Status from No Response to Closed
  8. Scalbox

    auto planting

    Changed Status from Pending to Work in Progress
  9. Scalbox

    please help

    Changed Status from Pending to Work in Progress
  10. Scalbox

    chicken coop

    Changed Status from Pending to Work in Progress
  11. @Martian Could you please add in a option in the config to change the buy command or other commands if needed? I want to mainly use this through a interative TalkingNPC that runs the command to open the menu for players that isnt as obvious. That would be awesome if you could, thanks!
  12. Today
  13. 11/14 07:39:52 AM | [BetterLoot] [HARMONY] Failed to patch Cow_TryGetYield_Patch: Patching exception in method virtual System.Boolean Rust.Ai.Gen2.Cow::TryGetYield(ItemDefinition& item, System.Int32& amount, System.Single& interval) 11/14 07:39:52 AM | [BetterLoot] [HARMONY] Failed to patch Sheep_TryGetYield_Patch: Patching exception in method virtual System.Boolean Rust.Ai.Gen2.Sheep::TryGetYield(ItemDefinition& item, System.Int32& amount, System.Single& interval) 11/14 07:39:52 AM | [BetterLoot] Warning: 4 loot tables have no Vanilla Loot Slots (Facepunch tree empty or prefab not loaded). 11/14 07:39:52 AM | [BetterLoot] Unresolved prefabs retained in watch list: assets/prefabs/npc/gingerbread/gingerbread_corpse_female.prefab, assets/prefabs/npc/gingerbread/gingerbread_corpse_male.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/aiinfozone.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/npclevelscript/npcgrenade.smoke.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/npclevelscript/npclevelscriptgrenade.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.clientbullet.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.clientricochet.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.corpse.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.grenade.f1.deployed.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.grenade.smoke.deployed.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.heavy.corpse.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.heavy_ragdoll.prefab, assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2_ragdoll.prefab 11/14 07:39:52 AM | [BetterLoot] Error: Item named "advancedblueprintfragment" in table of "assets/bundled/prefabs/radtown/crate_elite.prefab" doesnt exist. Item will not generate! Please check naming! 11/14 07:39:52 AM | [BetterLoot] Error: Item named "basicblueprintfragment" in table of "assets/bundled/prefabs/radtown/crate_elite.prefab" doesnt exist. Item will not generate! Please check naming! 11/14 07:39:52 AM | [BetterLoot] Error: Item named "basicblueprintfragment" in table of "assets/bundled/prefabs/radtown/crate_normal.prefab" doesnt exist. Item will not generate! Please check naming! 11/14 07:39:52 AM | [BetterLoot] Error: Item named "advancedblueprintfragment" in table of "assets/prefabs/misc/supply drop/supply_drop.prefab" doesnt exist. Item will not generate! Please check naming! 11/14 07:39:52 AM | [BetterLoot] Error: Item named "basicblueprintfragment" in table of "assets/bundled/prefabs/radtown/crate_normal_2.prefab" doesnt exist. Item will not generate! Please check naming! 11/14 07:39:52 AM | [BetterLoot] Error: Item named "advancedblueprintfragment" in table of "assets/bundled/prefabs/radtown/crate_underwater_advanced.prefab" doesnt exist. Item will not generate! Please check naming! 11/14 07:39:52 AM | [BetterLoot] Error: Item named "basicblueprintfragment" in table of "assets/bundled/prefabs/radtown/crate_underwater_advanced.prefab" doesnt exist. Item will not generate! Please check naming! 11/14 07:39:52 AM | [BetterLoot] Error: Item named "advancedblueprintfragment" in table of "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab" doesnt exist. Item will not generate! Please check naming! 11/14 07:39:52 AM | [BetterLoot] Error: Item named "advancedblueprintfragment" in table of "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate_oilrig.prefab" doesnt exist. Item will not generate! Please check naming! 11/14 07:39:52 AM | [BetterLoot] Unresolved loot source retained in LootTables.json: assets/prefabs/npc/scarecrow/scarecrow.prefab 11/14 07:39:52 AM | [BetterLoot] Unresolved loot source retained in LootTables.json: assets/prefabs/npc/scarecrow/scarecrow_dungeon.prefab 11/14 07:39:52 AM | [BetterLoot] Unresolved loot source retained in LootTables.json: assets/prefabs/npc/scarecrow/scarecrow_dungeonnoroam.prefab 11/14 07:39:52 AM | [BetterLoot] Error: Item named "advancedblueprintfragment" in table of "assets/bundled/prefabs/modding/lootables/codelockedhackablecrate_min_build_radius.prefab" doesnt exist. Item will not generate! Please check naming! 11/14 07:39:52 AM | [BetterLoot] Error: Item named "advancedblueprintfragment" in table of "assets/bundled/prefabs/modding/lootables/codelockedhackablecrate_no_build_radius.prefab" doesnt exist. Item will not generate! Please check naming!
  14. jestermgee

    Weather

    Is there a way to disable the popup box for skip day and simply have the chat message appear and maybe flash up every 30 seconds as I find the skip night popup box a little obtrusive?
    Verry nice map for tests players connect 170.39.216.129:3391
  15. Hey! Sorry, I've been busy the last couple of days taking my driving test and dealing with some paperwork. I'll check this within the next couple of hours.
  16. Have you found the issue?
  17. hid333

    Boss Scorpion

    I tried it with the latest version, but the markers and HP bars did not appear.
  18. Adem

    Critical SV_RequestFile Issue

    Changed Status from Work in Progress to Fixed
  19. Hey! I'll look into this and try to figure out what's causing the issue, since it's happening across several different events. I suspect it's related to NpcSpawn rather than my plugins. I'll do my best to find the cause, but it will most likely take at least a week, as I'll be out of town all next week.
  20. Hey! I'll look into this and try to figure out what's causing the issue, since it's happening across several different events. I suspect it's related to NpcSpawn rather than my plugins. I'll do my best to find the cause, but it will most likely take at least a week, as I'll be out of town all next week.
  21. I see, so you allow players to use the remover tool like this? The reason it's happening is the vending machines attached to the marketplace are using the same skinId as the custom marketplace item. That is why it is refunding the vending machine and giving it the custom skin. I think you can set up your remover tool config to disallow removal of the attached vending machines. Check the documentation for that plugin or ask the dev for help. I will check to see if there are any hooks I can use to allow my plugin to prevent removal too for a future update, but this will not be out for a while, so try with the other dev to see if possible.
  22. Hi, this plugin does not touch cargo ship crates at all. It only acts on hackable crates spawned by the plugin itself. I don't know what issue you are having, but if it's about cargo ship crates, this plugin is not the issue.
  23. Following this month's update, players may occasionally be unable to deal damage to NPCs.
  24. Delegate 'Func<BasePlayer, Item, int, bool>' does not take 2 arguments [CS1593] (CustomMixingTable 69 line 99) 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) [CS1061] (CustomMixingTable 20 line 339)
  25. Hi Great plugin enjoying it very much.. Is there a way to just list the players catch record instaed of trawling through the list to find the ones you have caugh Also i cant seem to get the fish finder to work am i missing something Thanks Waddie
  26. ProjektEU

    ask Upgrade plugins

    I have an idea for the plugin: would it be possible to add an "Auto Repair" feature that a player could enable, which would automatically repair the base—say, every minute, or every 5–10 minutes?
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