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  1. Past hour
  2. Ghosthunter

    loot road scientist

    Maybe I'm wrong, but isn't the Road Scientist loot added? There are only Monument Scientists.
  3. did you enable auto-collect in config? it's disabled by default
  4. walkinrey

    Roaming NPCs

    unity's random often returning same values when range is low, you can try to duplicate same phrases like this and it'll help: "Phrases": [ "uinston/attacker/not_visible/1", "uinston/attacker/not_visible/2", "uinston/attacker/not_visible/3", "uinston/attacker/not_visible/1", "uinston/attacker/not_visible/2", "uinston/attacker/not_visible/3" ],
  5. aimacak

    Boss Monster

    When will you be online so that we can look at their behavior?
  6. I tried to load the config files that come with the plugin and the same thing happens, template 3
  7. Mals

    Mini Fridge

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  8. Mals

    New DLC

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  9. BjarkeH

    How to run vanilla?

    I see. the thing is that I only want to manipulate sulfur spawn, to decrease it a bit. And have everything else at vanilla, and sulfur at 0,5 or something like that. Is that possible?
  10. Should work out of the box with TruePve
  11. Hello, you won't like my answer, but apparently the only way to remove the scrap if you only use Alpha Loot is to manually change the loot pad in each NpcSpawn preset (data/NpcSpawn/Preset/) to the one I attached to your message.. Because the GUI for configuring Prefabs and Items It's not ready yet, there's no other way. And it's better to unload NpcSpawn at the time of editing, perhaps this was the reason why you returned IsEnable: true, because the changes are pulled up automatically when editing them through the GUI, but when editing files manually, you will need to reload the plugin, perhaps it resaved something when unloading. But I couldn't make IsEnable change the value that I set it to.. "LootTable": { "IsAlphaLoot": true, "AlphaLootPreset": "BetterNpc", "IsLoottablePlugin": false, "LoottablePreset": "", "IsCustomLootPlugin": false, "CustomLootPreset": "", "ClearDefaultLoot": false, "PrefabsTable": { "IsEnabled": false, "MinPrefabsAmount": 1, "MaxPrefabsAmount": 1, "Prefabs": null }, "ItemsTable": { "IsEnabled": false, "DisableMinMax": true, "MinItemsAmount": 1, "MaxItemsAmount": 1, "Items": null } },
  12. aimacak

    Harbor Event

    It's an interesting situation, but can you add me to the discord? @shrpndfcsd
  13. Krungh Crow

    scientist2

    Changed Status from Pending to Closed
  14. Ghosthunter

    background turned white

    I didn't understand what happened, the area of the buttons connected to the cards turned white
  15. SODVenom

    Rested XP Issue

    OK ty I will fix and try again Looks like a Me problem.. Which is what I thought in first place..... TYVM
  16. Today
  17. I have starting using this pack! It took me 5000 years to install it with an existing pack, but it is great! Bases are really good and fun! good job with this plugin!
  18. MeventSupport

    Discord Roles

    Hmm.... let's narrow it down. Can you check these things: 1. Role hierarchy - In your Discord server settings, is the bot's role positioned above the role it's trying to assign? If not, drag it up. Discord won't let bots assign roles higher than their own 2. Bot console - When a player links, do you see "Adding role to [player name]" in the bot's console? That'll tell us if the code is even reaching the assignment step 3. Developer Portal - Go to discord.com/developers, select your bot application, go to Bot > Privileged Gateway Intents, and make sure Server Members Intent is toggled ON. Without this, the bot can't detect server members properly Start with #1, that's the most common gotcha with Discord bots and roles.
  19. i havent gotten any reviews like that, i'll lyk
  20. nivex

    Base Deforestation

    heya, try enabling the respawn in the profiles. Respawn Deleted Trees When Despawning Base oxide/data/RaidableBases/Profiles/
  21. Do i need to modify anything in the json file etc?
  22. Hey! the most likely reason players aren't getting any error is that they're missing the vehiclebuy.pickup permission. The permission check on that command is completely silent - if a player doesn't have it, the command just does nothing with no feedback at all. Try granting the permission: oxide.grant group default vehiclebuy.pickup (or whichever group your players are in). That should fix it for most players. Also make sure "Can pickup?" is set to true for each vehicle in your VehicleBuy config - it's false by default.
  23. I use it on my server with TruePVE and it all works great. Players can kill each other properly within the arena bounds but nowhere else as your truepve settings allow.
  24. Hey, this is looking great! Is it compatible with TruePVE ? Thanks!
  25. MichuX

    Dungeon Events

    Any of you have problems with the NPCs? Like one or two of them are invulnerable to damage and the player need to leave dungeon and comeback to actually start to give damage to them?! It's only this event doing that
  26. ZA_Machete

    BetterTC

    well it appears to be random for what it seems.i disabled the wallpaper feature on the plugin and that took the problem away ran my test server like that for a day with a server restart every hour. no it was still on true i set it to false now, an sofar it seems okay will keep it running for a day or 2 like that and will report back
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