All Activity
- Yesterday
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proteinoviy started following Announcements
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proteinoviy joined the community
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Scientist86 started following Virtual Quarries
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xEvie started following after killing- spawning infinite dropped nodes
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Meowhuh started following after killing- spawning infinite dropped nodes
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MatthiasBM started following after killing- spawning infinite dropped nodes
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players are able to mine the stone which is fine however on the outer edge there are small pickup nodes that is infinite one golem got someone 13.5 Billion stone im a x3 server but it shouldn't spawn small pickup nodes just normal minable nodes. Major Problem had to remove until fixed
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jestermgee started following Roaming NPCs
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root1222 changed their profile photo
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jestermgee started following Issue with BetterNPC
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Mak7imka started following Issue with BetterNPC
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walkinrey started following Issue with BetterNPC
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I have BetterNPC which I use to add NPCs to monuments and a couple of random ones in biomes. I have just purchased this plugin and am testing and I would like to make them encounter and attack/kill NPCs on the server if I wish however there is an issue with BetterNPC. I have set them to not attack and at the moment they dont however sometimes one engages an idle NPC which it believes is a "heavy scientist" and the attacks seem to never kill the NPC so it gets stuck there forever just shooting. How can this be stopped?
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Muffin_Crumble started following Weather
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Ducky2 changed their profile photo
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Hello, as far i know and tested this issue related with new namesh in rust, in discussion one person recommended this solution, but its on your own only: https://codefling.com/plugins/boss-monster?page=22&tab=comments#findComment-86570 Sorry, but there's nothing we can do about it, at least for now, and besides, as is usually the case, this problem is likely to be fixed in some future update of the game
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Thank you, you;re a genius
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Hey, that's a broken lang file: the EventLeft line (line 29) in one of your oxide/lang/<language>/ScrapLeviathan.json files is missing a closing ", probably from an edit. Add the missing quote, or delete that file and run oxide.reload ScrapLeviathan so it gets regenerated, and the Leviathan will stop despawning when players get close.
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Got this probleme coming in the console when a player attempt to approach the leviathan. [Scrap Leviathan] Leviathan update failed; removing it: Newtonsoft.Json.JsonReaderException: Unterminated string. Expected delimiter: ". Path 'EventLeft', line 29, position 97. at Newtonsoft.Json.JsonTextReader.ReadStringIntoBuffer (System.Char quote) [0x00099] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonTextReader.ParseString (System.Char quote, Newtonsoft.Json.ReadType readType) [0x00014] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonTextReader.ReadStringValue (Newtonsoft.Json.ReadType readType) [0x0015a] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonTextReader.ReadAsString () [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonContract contract, System.Boolean hasConverter) [0x00077] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary (System.Collections.IDictionary dictionary, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonDictionaryContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x00262] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x002a8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Core.Libraries.Lang.GetMessageFile (System.String plugin, System.String lang) [0x00067] in <db058accaef24d86af67c0d18d641acb>:0 at Oxide.Core.Libraries.Lang.GetMessageKey (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String lang) [0x00036] in <db058accaef24d86af67c0d18d641acb>:0 at Oxide.Core.Libraries.Lang.GetMessageByLanguage (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String lang) [0x0000d] in <db058accaef24d86af67c0d18d641acb>:0 at Oxide.Plugins.ScrapLeviathan.HudDoc (System.String code, System.Single fill, System.Boolean surfaced) [0x0012f] in <c652667f5bd24e7ca1efa156297759fa>:0 at Oxide.Plugins.ScrapLeviathan.RefreshHud () [0x00237] in <c652667f5bd24e7ca1efa156297759fa>:0 at Oxide.Plugins.ScrapLeviathan.Tick () [0x00130] in <c652667f5bd24e7ca1efa156297759fa>:0
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How do i set it to where it'll randomly respawn the event anywhere on the map without me haven to set certain locations as well as have it spawn in but not on someone's base. also when it says /koth to tp i want to remove that to so players know they have to go to koth not tp to it like how hollow server has it it spawns in every hour at random location around the map.
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Glebtihonniaqw joined the community
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hello i see this errors (22:11:26) | Image failed to download! Error: HTTP/1.1 522 Unknown HTTP status - Image Name: d2e5e46f6b4996d4a4838f601a5b181b_0 - Image URL: https://raulssorban.tv/wp-content/uploads/plugins/sl_open.png (22:12:06) | Image failed to download! Error: HTTP/1.1 522 Unknown HTTP status - Image Name: d2e5e46f6b4996d4a4838f601a5b181b_0 - Image URL: https://raulssorban.tv/wp-content/uploads/plugins/sl_open.png (22:12:26) | Image failed to download! Error: HTTP/1.1 522 Unknown HTTP status - Image Name: d2e5e46f6b4996d4a4838f601a5b181b_0 - Image URL: https://raulssorban.tv/wp-content/uploads/plugins/sl_open.png (22:12:43) | Invalid Position: generic_world[10461883] horsedung (world) (-25.34, -503.70, -87.46) (destroying) (22:12:46) | Image failed to download! Error: HTTP/1.1 522 Unknown HTTP status - Image Name: d2e5e46f6b4996d4a4838f601a5b181b_0 - Image URL: https://raulssorban.tv/wp-content/uploads/plugins/sl_open.png (22:13:25) | Image failed to download! Error: HTTP/1.1 522 Unknown HTTP status - Image Name: d2e5e46f6b4996d4a4838f601a5b181b_0 - Image URL: https://raulssorban.tv/wp-content/uploads/plugins/sl_open.png (22:14:04) | Image failed to download! Error: HTTP/1.1 522 Unknown HTTP status - Image Name: d2e5e46f6b4996d4a4838f601a5b181b_0 - Image URL: https://raulssorban.tv/wp-content/uploads/plugins/sl_open.png (22:14:43) | Image failed to download! Error: HTTP/1.1 522 Unknown HTTP status - Image Name: d2e5e46f6b4996d4a4838f601a5b181b_0 - Image URL: https://raulssorban.tv/wp-content/uploads/plugins/sl_open.png
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Anyone else having issues with images? I keep getting the error message: "Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: warmode_Rb6Itac_0 - Image URL: https://cdn.jsdelivr.net/gh/mr01sam/[email protected]/Rb6Itac.png" No matter what I do
- 340 comments
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GrimForged changed their profile photo
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been having the issue the last 2 wipes were bosses die then visually get sucked under the map
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- 17 comments
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(and 38 more)
Tagged with:
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when this happens its when someone backs out to put more surveys or something into their hot bar or inventory then you can't add it. its like the add button isn't there. i have had this happen to myself as well.
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Changed Status from Pending to Closed
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Hello, don't pay attention, it doesn't affect anything. The plugin tried to check the relevance of your current version through Kpuctaji's WebServer, but could not connect to it, sometimes there are problems with it, it may also be due to regional restrictions of one of the parties.
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I added that to the top and bottom of the rules but unfortunately it did not work. It's odd that we can kill them with our held guns, but the turret will not. When friending the turret, we see the bots in the list of players, but we do not friend them, of course. They are definitely targeted and get shot at but are never hurt as though they were in God mode.
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TheMorgxx joined the community
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ThatWinterLemon changed their profile photo
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TheReal_Spiritz changed their profile photo
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XP Pro - Level UP, Progression, Skills & Abilities
Paniermehl commented on Iftebinjan's file in Plugins
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Ozi joined the community
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- 21 comments
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Понял вас спасибо за поддержку.
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Hey, thanks! Right now the dealer screen can only show a Rust item icon for the keys, set by Icon item shortname under each key in the config. It can't show the key art from the Case Battles menu yet, and there's no map marker for the dealer. I've noted both for a next update.
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Добрый вечер. Плагин был скачан, возврат невозможен. Вы можете без проблем в конфигурацию данного плагина добавлять SkinIDs из мастерской. Также данный плагин синхронизируется с XSkinMenu и одним нажатием можно покрасить все предметы в доме, для которых выбран скин в XSkinMenu.
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And one more thing: how can I change the text? It’s currently in my own language, and since there might be versions for other countries as well, I’m not sure where I can edit the text for all of them—for example: "Open the server store or the key dealer." Since I don’t have a "store," I’d like to change this to avoid any confusion.