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Changed Status from Pending to Closed
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A good one to use is https://mapstr.gg upload the map file and copy the link to your server
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That normally means the link your using in your startup line is bad. where are you hosting it ?
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Changed Status from Pending to Closed
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MrMerlyn joined the community
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xNullPointer95 started following Auto Purge deleted all active users
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MadDom started following Auto Purge deleted all active users
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Hi, I started auto purge with purge.run and it deleted all acitve users. This is not okay, my config was the standard configuration. Please check
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Good day Aimacak, thank you very much for your help and assistance. Really appreciate the explanation and solution, looks very simple to achieve with that guidance and info you sent! I don't have or use BetterNpc unfortunately, but if I ever get it I will definitely use this advice. Others can certainly follow your guide here to more easily add profiles. Cheers
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undead shaolin joined the community
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Adarsh Kumar Maurya started following Announcements
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Adarsh Kumar Maurya joined the community
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It's designed for 1 guess per player per round... not multiple guesses. So why would I add that as an option?
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I can make it possible to show buttons depending on permissions.
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pliskinGr joined the community
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@Malkizid you can manually copy any existing preset, such as Stone Quarry.json in the directory oxide/data/BetterNpc/Monument/, name them Outpost.json and Bandit Camp.json, I do not recommend leaving a random spawn, because there are many objects in which I would not like to see NPCs, houses, etc., so I advise you to manually add spawn points using this command, the first argument is the preset number inside the file, the second argument is the name of the spawn point, which corresponds to the name of the data file, in our in the case of Outpost and Bandit Camp, without .json When you enter this command into the specified data file, the coordinates where you were at the time of writing the command will be added to the list of custom coordinates for spawning the specified preset. /SpawnPointAddPos {number} {name} – To write the local admin’s coordinate into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears example: /SpawnPointAddPos 1 Outpost /SpawnPointAddPos 1 Bandit Camp you also need to make minor adjustments to BetterNpc.cs ( remove 2 strings "Outpost", and "Bandit Camp", ) After updating the plugin, the blacklist logic will be changed and you will not have to make changes again in BetterNpc.cs, everything will work. before: private readonly HashSet<string> _unnecessaryMonuments = new HashSet<string> { "Substation", "Outpost", "Bandit Camp", "Fishing Village", "Large Fishing Village", "Ranch", "Large Barn", "Ice Lake", "Mountain" }; after: private readonly HashSet<string> _unnecessaryMonuments = new HashSet<string> { "Substation", "Fishing Village", "Large Fishing Village", "Ranch", "Large Barn", "Ice Lake", "Mountain" };
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uinotify chat announce free cases cooldown
STRANGEDAYS. replied to STRANGEDAYS.'s Support Request in Support
No need to apologize, sir. You guys are doing a fantastic job! It’s thanks to your hard work that so many players can enjoy the true fun of the game. -
- 48 comments
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uinotify chat announce free cases cooldown
Mevent replied to STRANGEDAYS.'s Support Request in Support
Also, I want to apologize . We tried our best to test everything, but we missed this opportunity. We will make sure it doesn't happen again in the future. -
uinotify chat announce free cases cooldown
Mevent replied to STRANGEDAYS.'s Support Request in Support
We've found the problem, and we'll release a fix within a few hours. -
Mr.prince joined the community
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This setting changes the prefix of the items name: "Naming prefix to show that the item is enhanced. Leaving empty will not adjust the items name." The default value is "Enhanced". This means that if a player finds an Assault rifle that's enhanced, its name will be "Enhanced Assault Rifle". You can also set skin IDs that can be assigned to items when they are made. There is also compatibility with UINotify when a player finds an item. "Send notification when an Enhanced item drops from a barrel or crate"
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- 101 comments
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- #sorting
- #auto-sort
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(and 66 more)
Tagged with:
- #sorting
- #auto-sort
- #automation
- #item sorting
- #container management
- #storage management
- #inventory
- #filtering
- #organization
- #quality of life
- #qol
- #base management
- #efficiency
- #time saver
- #convenience
- #sorting chains
- #drop box
- #overflow routing
- #defense automation
- #turret filling
- #ammo management
- #ui
- #visual ui
- #oxide
- #carbon
- #no dependencies
- #base building
- #pve
- #resource management
- #item management
- #logistics
- #customizable
- #styled
- #easy to use
- #sorted
- #20k
- #base automation
- #optimization
- #umod
- #smartsorter
- #smart sorter
- #auto sort
- #inventory sorter
- #inventory management
- #storage sorter
- #container routing
- #ui editor
- #help ui
- #shotgun trap
- #flame turret
- #autoturret
- #sam site
- #weapon sorting
- #ammo sorting
- #resource sorting
- #tool cupboard
- ##vending machine
- ##vending routing
- #recycler
- ##refinery
- #furnace
- #large furnace
- #workbench
- #defenses
- ##fill defenses
- #construction sorting
- #radius sorting
- #performance
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mehar joined the community
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uinotify chat announce free cases cooldown
STRANGEDAYS. replied to STRANGEDAYS.'s Support Request in Support
Players on my server can open the free case repeatedly. Also, I have enabled the chat notification settings. For testing purposes, I set the rarity to 100, yet there are no notifications whatsoever (neither UI nor chat). -
uinotify chat announce free cases cooldown
Mevent replied to STRANGEDAYS.'s Support Request in Support
Changed Status from Pending to Work in Progress -
uinotify chat announce free cases cooldown
STRANGEDAYS. replied to STRANGEDAYS.'s Support Request in Support
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Hello Nocturnal209, I launched both map versions on my server, and the error you mentioned is not occurring. Are you sure you deleted the old map files on the server before starting the server with the new map? Can you describe in more detail how it happens: for example, when the server is started for the first time, or when it was already launched a second time with the already loaded map, please send a screenshot of the error.
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uinotify chat announce free cases cooldown
Mevent replied to STRANGEDAYS.'s Support Request in Support
Hi! To help troubleshoot this, could you clarify which Free Case parameters you're using? Please check your config file oxide/data/UltimateCases/Cases.json and share: Is "Free Case Settings" -> "Enabled" set to true? What value is set for "Cooldown (hours)"? What value is set for "Minimum Playtime (hours)"? Is "Work with Notify?" enabled in the main config? Also, make sure you have either the Notify or UINotify plugin installed and loaded, as the plugin requires one of them to display prize notifications. Once I have these details, I can help you fix both issues! -
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None of these have taken effect. There is no notification when winning a prize, neither via UI notify nor chat. In addition, although the cooldown time for free claimable cases has been configured, players can still claim prizes infinitely without being restricted by the cooldown. As for the issue where keys were not deducted correctly after adding them to free cases, this has been fixed in the latest update.
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There is no track now for players to see if the weapon is enchanted or not, new ui is needed to let players know about it. For now I am using the /info skins about it but very hard to get them understanding.
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Niko, thanks for your quick response. I'll try out the new assets on the test server right away. Thank you. Eris
