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  1. Past hour
  2. Mariagne

    no working

    yeah ano thankyou for your help we just started it from scratch got it working, so sorry about everything we was just confused with why it wasn't working right thought we'd done it all right but must of muddled the files up
  3. Today
    Very solid and professional application, so many options, 3 types of exporting, support for ImageLibrary, tooltips, multi-device license system, fast response and help from the creator - price to quality ratio is worth it.
  4. Switching these two switches causes this door to open super fast then close almost instantly. It refuses to stay open. I have the rustedit dll and all other doors and custom monuments I have work fine. I can't figure out whyy this door just keep instantly opening and slamming shut under a second after even tho both switches are green
  5. Mevent

    Plugin won't launch

    So theres actually only one data file, the big one around 1 MB. The 1.36 KiB file in your Bases folder is just an empty template the plugin made because it couldnt find the real one. Looks like your upload turned the folder path into the file name, so you got stuff like data OperationFortress Bases OperationFortressBaseOne as one file. Just delete the small 1.36 KiB file, rename the 1 MB one to OperationFortressBaseOne.json and put it in oxide/data/OperationFortress/Bases/ (or carbon/data/OperationFortress/Bases/ on Carbon). Then reload the plugin and the warning should be gone. The 0 KB thing is just junk from the zip, you can delete it.
  6. Mevent

    Plugin won't launch

    Hi
  7. Shaney

    Plugin won't launch

    [OperationFortress] Base preset 'OperationFortressBaseOne' is empty, so the event will start with no fortress on the map. Add a base layout to the data file 'OperationFortress/Bases/OperationFortressBaseOne', or restore the base file that ships with the plugin. Could you please describe to me where the 2 data files go. i have a OperationFortress/Bases/OperationFortressBaseOne.json 1.36 KIB in my data folder. data*OperationFortress* 0 KB data*OperationFortress*Bases*OperationFortressBaseOne 1,045 KB
  8. Fruster

    Lag issue

    Please update to the latest version, test it, and let me know the results.
  9. Good morning I just checked the puzzle on my halloween map and it works properly , make sure you have RustEdit.DLL installed and loot everything to uncover hidden buttons and switches , if you can't find a specific door switch show me a picture where and i will explain you how to do the puzzle or if you toggle Show IO in RustEdit you can see where the connections to doors come from in order to solve the puzzle in case you are struggling with it !
  10. nivex

    plugin

    heya, that's not my plugin and RB uses its own npcs. you are up to date with RB 3.2.0 KpucTaJl is the dev of Npc Spawn https://codefling.com/extensions/npc-spawn
  11. CashDK

    Ziggurat Event

    Hi, anyway to change delivery spot. Many use combined Outpost or even the new Appartment Monuments as combined. ?
  12. For some reason the Last few doors wont unlock in the puzzle. Can you check make sure its working okay? I want to add it for next forced wipe
    This is a very useful plugin for adding variety to the players and ensuring high server dynamics!
  13. Simil3x

    Ziggurat Event

    Hey! Thanks Yes, both are already configurable per NPC preset, including the boss. Under "Presets of NPC", you can set "Health" to 2000000 and increase "Damage scale". Damage scale is a multiplier, so 10 means 10× damage, not 10,000 damage per hit. For 10k+ damage, you’ll need to tune it based on the NPC’s weapon and the target’s protection. Ziggurat Event itself doesn’t cap either setting, so no update is needed.
  14. NEBULA NOMAD

    Stacks

    Can this plugin replace stack size modifier from umod, I'm looking for a paid but better version than the one from umod
  15. Th3kermit

    plugin

    plugin keeps unloading and when reloaded just unloads again [NpcSpawn] Loading custom navigation mesh files... [NpcSpawn] All custom navigation mesh files have loaded successfully! [NpcSpawn] List of road positions: ExtraWide = 1328, Standard = 2127, ExtraNarrow = 2043 [NpcSpawn] 2673 railway positions found Server startup complete [Bootstrap] completed in 113.28s [Rust.MapCache-Images] Image uploaded to backend: https://files.facepunch.com/rust/map-images/83800ae7a545e2910f13649ee712287d14d26f43c22e006811fa9a41986f25d2/proceduralmap.4500.1790373206622.288_83800ae7a545e2910f13649ee712287d.jpg [NpcSpawn] Image Preset_KpucTaJl was not found. Maybe you didn't upload it to the .../oxide/data/Images/ folder Unloaded plugin NpcSpawn v3.4.7 by KpucTaJl SteamServer Connected
  16. im getting this same error and im not really tech savvy still leanring. anyone able to help a dumbie
  17. Th3kermit

    plugin

    any news on this
  18. Th3kermit

    plugin

    plugin keeps unloading and when reloaded just unloads again [NpcSpawn] Loading custom navigation mesh files... [NpcSpawn] All custom navigation mesh files have loaded successfully! [NpcSpawn] List of road positions: ExtraWide = 1328, Standard = 2127, ExtraNarrow = 2043 [NpcSpawn] 2673 railway positions found Server startup complete [Bootstrap] completed in 113.28s [Rust.MapCache-Images] Image uploaded to backend: https://files.facepunch.com/rust/map-images/83800ae7a545e2910f13649ee712287d14d26f43c22e006811fa9a41986f25d2/proceduralmap.4500.1790373206622.288_83800ae7a545e2910f13649ee712287d.jpg [NpcSpawn] Image Preset_KpucTaJl was not found. Maybe you didn't upload it to the .../oxide/data/Images/ folder Unloaded plugin NpcSpawn v3.4.7 by KpucTaJl SteamServer Connected
  19. Yesterday
  20. this a prefab right?
    The plugin is awesome it does what it needs to do the dev is very easy to reach and always available to help Do not let the config intimidate you it is big but very easy to set up Thanks for the awesome plugin and the endless options it gives us 10 out of 10
  21. WorldEnder

    F1 Spawn

    I would also like to see more permissions for the blocked and allowed list if that,s possible please.
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