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Version 1.0.0
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Build a true 3X Rust economy without turning every container into an overflowing pile of random items. yNkes's BetterLoot 3X is a carefully balanced loot table designed for 3X gather servers, with individual attention given to item rarity, usefulness, progression and overall server economy. Instead of blindly multiplying every vanilla drop by three, the configuration uses controlled probabilities and category-based balancing. Valuable and rare items remain meaningful, while commonly used resources, components, ammunition, medical supplies and other progression items are adjusted where a 3X server actually needs them. Designed for a Better 3X Experience BetterLoot V4 compatible Built specifically around 3X server progression Carefully tuned drop chances and stack amounts Rare items remain rare instead of becoming disposable Reduced unnecessary and low-value loot clutter Balanced components, resources, ammo, meds and progression items Covers crates, barrels, NPC loot and other supported Rust loot containers Ready to use with the free BetterLoot plugin No paid plugin or additional dependency required Skip the Hours of Loot Balancing Building and testing a complete BetterLoot configuration from scratch means adjusting hundreds of entries, probabilities and quantities while trying not to break your server economy. This pack gives you a finished, structured 3X foundation that you can install and use immediately — while still being easy to customize further for your own server.$8.00 -
Spill started following Offline Raid Protection
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"Scale of damage depending on the offline time in hours": { "48": 1.0 }, "Cooldown in minutes": 25, "Online time to qualify for offline raid protection in minutes": 30, Cooldown in Minutes, Only applies if you have been attacked? Or there is always some time you are not protected when going offline? With the setting Online Time To Qualify, does it have to bee in one session, what if you have some minutes before server restart or you disconnect
- 161 comments
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- #carbon
- #raid
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(and 39 more)
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- #carbon
- #raid
- #raiding
- #raid protect
- #raidcontroller
- #protection
- #offline
- #raidlimit
- #raid plugin
- #plugin
- #plugin rust
- #rust
- #plugin protection
- #modular
- #boat
- #tugboat
- #modular boat
- #apartment
- #apartment complex
- #apartment complex ready
- #toolcupboard
- #antiraid
- #anti raid
- #antioffline
- #anti offline
- #griefing
- #raid time
- #raid time manager
- #raid schedule
- #raid scheduler
- #raid hours
- #wipe protect
- #wipe-protection
- #schedules
- #hud
- #hudui
- #hud panel
- #status
- #status ui
- #map marker
- #map markers
- Today
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No, I have not tried the vis command. I will try it and see what it I find out. Thank you for your reply!
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JamesGlunk started following Looking for Graphic Designer
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Mariagne started following the welcome controller not working
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shady14u started following the welcome controller not working
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Amino started following the welcome controller not working
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nothing working nothing coming onscreen, you put welcome edit and it comes up with info only then you put the theme it doesn't give you a theme, so the hole thing is not working and yes i've done image library.
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FIZZYcaps changed their profile photo
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- 3 comments
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- #daily
- #daily rewards
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snetzer started following Daily Rewards
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- 3 comments
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- #daily
- #daily rewards
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Kwoth joined the community
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mert joined the community
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Changed Status from Pending to Fixed
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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RussDog changed their profile photo
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skippyonpc changed their profile photo
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SirGoldman changed their profile photo
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- 2 comments
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- #sewer branch
- #racetrack
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(and 6 more)
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J0hn W1ck joined the community
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Changed Status from Pending to Fixed Changed Fixed In to 1.1.10
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Hi, we’ll publish the update today!
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You mean, you can't buy anything or you can't open the shop menu?
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This plugin makes things so much easier when handling a server. Being able to just click save and go on about my business without having to manually reload the plugin i was working on is a major time saver. Makes it easier to do a config, press save and move to the next one. Much appreciated for this plugin. I have been needing this plugin for a LONG time.
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OK, looks like it's not the plugin. It's doing it to normal helis too. Tested by F1 command DROP. What's happening is once it takes damage, the Heli falls to the ground and then stays alive. I do have NPCs that show up via BotReSpawn, but I shut that plugin off and same thing. I also have Skill Tree (Talent for Heli Damage) .. shut it off, same thing. I'm just going to have to go through my plugins and see what's causing it. Sorry to concern you but, it looks like its not Heli Signals doing this. I'll find it and follow up later.
- 448 comments
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- #helicopter
- #helicopters
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Кабрик joined the community
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Hi, most probably it's because they're stuck somewhere or smth else. Did you check what's going on with them exactly via /rnpc vis command?
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- 509 comments
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- #abilities
- #boss
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Orbnation DB changed their profile photo
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Hi, I was wondering whether there are any possibilities to prevent people from skinning the planters. I imagine the answer is probably no, but I won't know without asking. We have only the default planters enabled for the special abilities to make sure there is nothing breaking the FP policies, however, some players will still reskin them to railroad through the repair table even though we advise them not to. This obviously breaks all the properties and returns the planters back to the vanilla state. Is it possible to either keep the properties so they can use the the railroad skin or block them from skinning if they have the skinID specified in the config?
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ChisSpito joined the community
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michael3944 joined the community
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Changed Status from Work in Progress to Closed
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Added separate settings for player turrets attacking NPCs on the train and dismounted NPCs
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Changed Status from Pending to Closed