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- #apartment
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- #apartment
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- #merged outpost
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- #stables
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Cannon丶 started following PVE players get no items
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I am a player on a PVE server. I can open and purchase from the shop, but I do not receive the goods. Please help me, thank you. PreventLooting.json
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Version 1.0.3
23 downloads
Features: Saves corpses, dropped item bags, and Bradley / Patrol Helicopter debris from spawning under places where they shouldn't. Prevents players from dropping held item and/or backpack when they die where they shouldn't. Why: I started developing this in response to player reports of being unable to retrieve their loot after being fatally thrown from horses into cliffs, under terrain onto junkpiles, etc. Since then, I've seen many reports from other server owners of corpses / loot bags falling out of the world when they shouldn't, so I decided to clean it up and release it to help the community. Details: Handles players falling out of the bottom of the world, but also corpses, body bags, and loot bags spawning under cliffs onto terrain or other cliffs, under terrain onto junkpiles, etc. Simulates bouncing an entity off of the nearest ceiling/sky and dropping it back down; if the result is higher than its starting location, it gets elevated ("bounced"). Handles obscure cases like respecting terrain ignore triggers, ignoring sticky ceiling prefabs, etc. Permissions: playersafetynet.report permission is required to use psn.report command from player F1 console. Commands: psn.report in player F1 console (with permission) or server console/RCON produces a table of statistics summarizing the plugin's activity: [Player Safety Net] PlayerSafetyNet statistics: HookAndPrefab |Ignored|Unmoved|Bounced ---------------------------------------+-------+-------+------- DroppedItemContainer:item_drop | 0| 1| 0 DroppedItemContainer:item_drop_backpack| 0| 3| 11 NPCPlayerCorpse:murderer_corpse | 0| 2| 0 NPCPlayerCorpse:scientist_corpse | 0| 5| 0 Configuration: Functionality and logging are both configurable: { "Bounce players on death": true, "Bounce held item/backpack drops on player death": true, "Bounce BaseCorpse entities on spawn": true, "Bounce DroppedItemContainer entities on spawn": true, "Bounce HelicopterDebris entities on spawn": true, "Bounce HorseCorpse entities on spawn": false, "Bounce LootableCorpse entities on spawn": true, "Bounce NPCPlayerCorpse entities on spawn": true, "Bounce PlayerCorpse entities on spawn": true, "Log bounces": true, "Suppress bounce for entity prefabs": [ "item_drop_buoyant" ], "Suppress logging for entity prefabs": [] }Free -
Failed to run a 0.00 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 0.25 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 0.50 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 0.75 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 1.00 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 1.25 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 1.50 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 1.75 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 2.00 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 2.25 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 2.50 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 2.75 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 3.00 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 3.25 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 3.50 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 3.75 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 4.00 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 4.25 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 4.50 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 4.75 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 5.00 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 5.25 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 5.50 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 5.75 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 6.00 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 6.25 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 6.50 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 6.75 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 7.00 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 7.25 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 7.50 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 7.75 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 8.00 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 8.25 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 8.50 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 8.75 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 9.00 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 9.25 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 9.50 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 9.75 timer in 'MonumentEvents v1.1.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentEvents+MilitaryCH47NPCs+<>c__DisplayClass13_0.<DropNPCS>b__0 () [0x00098] in <abab07829ce14015bd4df7738215b0d4>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Getting this poping up in the console every so often.
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New Dawn Map: Bought a couple years back. Want to play Rust again and I see there is a update, May 7th. Is there Train Tracks above ground ? I can not remember, Thank you for your time
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Paw Sniffer joined the community
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thank you so much bro your a life saver for adding the command i asked for
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- 1 comment
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- #handmade
- #mountains
- (and 7 more)
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Welcome to Based Antarctica, an ice mapper's map. Only buy this if your players demand to play an 'ice map'. Should you buy it and give it a go, do let me know how it goes. A 6K version exists, which I'll dust off for a future release. Also, a tropical version of this map with no ice. Rusty regards, -- Nomad
- 1 comment
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- #winter map
- #ice map
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(and 4 more)
Tagged with:
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Thank you everyone enjoying Battle Planet, my most purchased map to date, (also cheapest, heh). Any changes, fixes or suggestions? Please advise. Thought you'd all like to know, dear customers, a huge 6.OK version of Battle Planet is underway, by request. Thank you HighMiles for the encouragement. ETA - Autumn. Rusty regards, -- Nomad
- 1 comment
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- #the world
- #earth map
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(and 5 more)
Tagged with:
- Yesterday
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PizzaMan joined the community
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zues joined the community
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- 2 comments
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- #the last siege
- #siege
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(and 37 more)
Tagged with:
- #the last siege
- #siege
- #the last of us
- #badgyver
- #custommap
- #custom
- #custom npc
- #zombie horde
- #npc bands
- #music npc bands
- #crash helicopter
- #trade center
- #museum
- #cinema
- #restaurant
- #f15 event
- #apartment complex
- #recycler
- #room update
- #apartment complex plugin
- #parkour
- #oxide
- #carbon
- #steam
- #facepunch
- #raidablebases
- #raidable bases
- #raidable bases area
- #rust map
- #mod
- #plugin
- #custom mod
- #custom plugin
- #pve
- #pvp
- #rp
- #role play
- #5k
- #5000
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i don't have the friends plugin installed
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Your code currently does this; void OnNewSave(string filename) { Data.ClearAll(); } Inside RaidData.ClearAll() if then dereferences; if (INSTANCE.config.ClearBonusesOnReset) But INSTANCE is not assigned until; private void OnServerInitialized() { INSTANCE = this; LoadData(); ... } Meaning, OnNewSave it can run before InServerInitialized, so INSTANCE is basically NULL and then there is an exception. You should consider the following: Remove the RaidData class’s dependency on the static plugin instance. Load the existing persisted data during OnNewSave. Pass the clear-bonuses setting into ClearAll. Save the cleared data immediately. Establish the new reset timestamp.
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hi, I just looked and the lootable option doesn't work. either way, vanish or noclip will bypass it when it does work.
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thank you guys so much
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- 2 comments
-
- #the last siege
- #siege
-
(and 37 more)
Tagged with:
- #the last siege
- #siege
- #the last of us
- #badgyver
- #custommap
- #custom
- #custom npc
- #zombie horde
- #npc bands
- #music npc bands
- #crash helicopter
- #trade center
- #museum
- #cinema
- #restaurant
- #f15 event
- #apartment complex
- #recycler
- #room update
- #apartment complex plugin
- #parkour
- #oxide
- #carbon
- #steam
- #facepunch
- #raidablebases
- #raidable bases
- #raidable bases area
- #rust map
- #mod
- #plugin
- #custom mod
- #custom plugin
- #pve
- #pvp
- #rp
- #role play
- #5k
- #5000
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@rustplugins If you want to pay I believe this one is well maintained json sold here, it's for SkinBox plugin but you can simply import SkinBox json and export for Skins. Goodluck.
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Changed Status from Pending to Closed
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npcs stays behind when shot by turrets
mark bergervoet replied to mark bergervoet's Support Report in Support
Yes indeed theys dont step off the train anymore but the player turrets still shoots on the train npcs when the train drives by the bases