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Hi! Thanks for the report. Could you please clarify a few details so I can narrow this down? Version Check: Are you sure you are running version 1.0.2? How did the event end? Was it completed normally by a player fully looting the crate, stopped manually via command (/subway stop), or did the server restart / plugin unload while active? What remained at the location? Did other event elements stay as well (such as sandbags/train barricades, smoke, or the map marker), or was it ONLY the NPCs? Is it possible these were default vanilla Rust tunnel dwellers? The plugin only manages its own event guards and does not delete naturally spawning subway scientists. Thanks for your help!
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Stack size splitting loses half the stack
The_Kiiiing replied to TheGhostOfChaos's Support Report in Support
This is 100% a conflict with another plugin -
SVR-Gaming started following Ghost location still
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RTimer started following Ghost location still
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Still leaving a ghost location, even after up date, no crate just NPCs there
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Romantic333 changed their profile photo
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bulkanius started following Discord & Documentation doesnt work
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The links to all sites doenst work, discord link or docu link. Please fix it
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I'm super happy with this plugin as it both looks and feels really like the games UI. There was a small issue with how items were loaded into the apartments, but after contacting Khaled and discussing it he fixed this in the next patch which I really appriciate! Plugin is very customisable which is perfect, I can control what can be added as upgrades to each tier and adjust everything for the costs. Super happy, a well made plugin that feels like a good & original extension for Apartment Complex
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Hello, I just installed it and immediately noticed that for some reason the weapons are disappearing ammo when I hold a loaded weapon and move them through the menu to the turret. When I opened the turret itself, I saw that you can get ammo endlessly. turret bug.mp4
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You right! Before it was refunding people at least, nice that it's fixed in next release! o/ Cheers!
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Hi, Can you check location (0.76, 19.36, 686.43) please. When players go up the stairs to the second ladder, they are unable to go right. Movement is restricted and need to go left to go up the second ladder.
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When i split a stack (modified using the stack size manager) it removes half of the items in my inventory. Example Stone: I have 2k stone in my inventory i split it to 1k and 1k 1k stone will be moved fine The other will despawn 999 stones so 1 will be left in my inventory. I dont use any other stacksize managers as i went to this setup as its a great all in one package. Example below shows what happend to a stack of 5 on bean cans.
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Version 1.0.0
3 downloads
Brutal BATTLE PLANET • high-performance 3.8K map • 8,500 prefabs Hand-crafted, real-world Earth map featuring every major landmass and both polar regions. The entire globe is connected by a network of sea bridges and ziptowers, letting players travel between continents without boats or helis. Popular monuments placed in appropriate locations, leaving pristine shoreline, vast interiors, and remote wilderness for building. A continental ring road runs through Eurasia and into Africa, while a transcontinental railway loops across to the Americas and back - perfect for high-speed chases and train raids. Low object count keeps map clean, giving you plenty of room to add your favorite custom prefabs. "Practically a planet - any day now!" Features infamous frozen red-card nightmare 'Ice Station Unicorn' buried deep under Greenland. Massive building space and excellent performance. Deep psychological fear, radiation, disorientation and maximum bi-polar bears. Bring friends along to help feed them. ⚠ 100% TESTED on live humans. • Handy global zip-tower network to glide about on. • Four central safe zones on the friendly zipline route. • Road/railway supports 'Convoy' & 'Armoured Train' mods. • Many desirable buildable areas on the shore or inland. ⚠ Required dependencies: Umod/Oxide and Rustedit DLL. Any problems? Please advise. -- Nomad LOST in RUST https://discord.gg/THf6dGN8eW$27.00-
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Changed Status from Pending to Closed Changed Fixed In to 1.1.3
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- #sci-fi
- #custom map
- #map
- #custommap
- #exit
- #custom monument
- #rustedit
- #rust edit
- #heli tower
- #badgyver
- #fantasy
- #oxide
- #carbon
- #facepunch
- #steam
- #pvp
- #pve
- #pve pvp
- #pvp pve
- #pvp/pve
- #pve/pvp
- #rp
- #roleplay
- #role play
- #puzzle
- #parkour
- #arecibo observatory
- #tower
- #communication center
- #area
- #safezone
- #safe zone
- #zone
- #dome
- #island
- #world 2
- #world 2.0
- #build area
- #buildarea
- #build zone
- #buildzone
- #apocalypse
- #apocalypse map
- #cargo
- #io
- #io puzzles
- #apartment complex
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massive spam after latest update System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistBrain.Think (System.Single delta) [0x0009a] in <ed244ab68dc342979a1750c518bec628>:0 at BaseAIBrain.DoThink () [0x0000d] in <c04712fd112a440785db92c13ca91eb0>:0 at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <c04712fd112a440785db92c13ca91eb0>:0 at NPCPlayer.ServerThink_Internal () [0x0000d] in <c04712fd112a440785db92c13ca91eb0>:0 at HumanNPC.TryThink () [0x00000] in <c04712fd112a440785db92c13ca91eb0>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c04712fd112a440785db92c13ca91eb0>:0