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Changed Status from No Response to Closed
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Changed Status from Pending to No Response
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Changed Status from Pending to Fixed
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if it helps this is my config : just in case its to do with my thrust settings etc:
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.2.2
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the player reports its moslty when he is taking off, holding down space for fast take off.
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- #custom map
- #rust
- (and 12 more)
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Changed Status from Work in Progress to Fixed Changed Fixed In from 1.4.2 to Not set
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Changed Status from Pending to Fixed
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Meowhuh started following Log to console
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MrDuck14 started following Log to console
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It doesn't log to console as chat so my admin system doesn't see chat and discord chat doesn't record chat when I put config. To send to console to true it sends to console but my admin system still doesn't see chat and discord chat doesn't see chat doubting I'm doing wrong or not configure it correctly
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed Changed Fixed In from 1.2.2 to 1.2.5
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Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.2.5
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Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.2.5
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yuni started following Announcements
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yuni joined the community
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Hellmaster_x changed their profile photo
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mumu joined the community
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thank you for the quick fix!
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Pakistanec started following Announcements
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Pakistanec joined the community
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Nojka22 changed their profile photo
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Teo changed their profile photo
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This is also marked as complete, yet the notification remains red. Could you please tell me how to change this?
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Okay, so I figured out how to make different farmers for each of my VIP members. What I'm trying to do is this: Make a kit that has all three Personal NPC, Farmers and Animals inside, that are specific to each one of my VIP members. However, the issue I'm having is making the separate "furnace" entities for each of my Personal NPCs and Animals.
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OK, I'll try it and will share if I see any more exceptions.
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Hi, I bought Armed Deployment (v2.0.3) and I really like the idea, but in its current state it is not playable on my server. Could you please fix the following: With NPC ROAM ON and RoamRadius 50, all scientists spawn within 3–12 m of the drop point (hardcoded in the spawn loop) and just stand there. ConfigNpcRoam only sets MaxRoamDistanceFromHome; the heavy scientists never patrol. Please spread them across the event radius and make them actually patrol. There is no reaction to gunfire and no alerting of nearby NPCs, so a player can kill all of them one by one from a single spot. Please make them react to sound and alert the others when one is attacked. The spawn raycast places scientists on top of structures. At the Dome, one scientist spawned on the tank catwalk 38 m above ground (screenshot attached), so the event shows 11/12 and cannot be completed normally. Please spawn them only on reachable ground. I would like my players to enjoy this event, so a fix would be great. Thank you! Michal Líška
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Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.4.4
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Changed Fixed In from Next Version to 1.4.4