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  1. Past hour
  2. any chance you make this link to better npcs? or match custom kits to names with just a simple hp / dmg profile with it? I'm trying to make "The Revengers" Assemble theme lol. i want to make a meme thor kit and name him....etc etc
  3. luggz

    Can not buy

    Thanks will report back
  4. yeah thanks for that i appreciate the fix, just testing it now
  5. yes sir a upgrade , i was thinking maybe whaterwheel upgrades maybe size regarding ? meaning maing the wheel bigger .
  6. Should all be sorted now.
  7. no but its similar enough that i didnt wanna create a whole new thread, basically i dont want headbags or photographs to stack , as my players reported if these items stack it breaks them.
  8. Teastick

    callback distance

    ahh ok my bad , could this be something that is added in future?
  9. Changed Status from Pending to Not a Bug
  10. The_Kiiiing

    Stack Sizes

    Changed Status from Pending to Closed
  11. Changed Status from Pending to Closed
  12. The_Kiiiing

    Boxes don't disappear

    Changed Status from Pending to Can't Reproduce
  13. The_Kiiiing

    Boxes don't disappear

    I just confirmed that this problem has nothing to do with the Loottable plugin. It must be caused by another plugin on your server.
  14. BlueWarrior86

    NpcRaiders

    Messages were only displaying for 1 second. Here is a fix: public static void GameTipsMessage(BasePlayer player, string message, float howlong = 8f) { if (player == null || !player.userID.IsSteamId() || _ == null) return; Timer oldTimer; if (gameTipTimers.TryGetValue(player.userID, out oldTimer)) { oldTimer?.Destroy(); gameTipTimers.Remove(player.userID); } player.SendConsoleCommand("gametip.hidegametip"); player.SendConsoleCommand("gametip.showgametip", message); int repeatCount = Mathf.Max(1, Mathf.CeilToInt(howlong / 0.75f)); int currentRepeat = 0; gameTipTimers[player.userID] = _.timer.Repeat(0.75f, repeatCount, () => { if (player == null || !player.IsConnected) { gameTipTimers.Remove(player.userID); return; } currentRepeat++; if (currentRepeat < repeatCount) { player.SendConsoleCommand("gametip.showgametip", message); } else { player.SendConsoleCommand("gametip.hidegametip"); gameTipTimers.Remove(player.userID); } }); }
  15. Kayotics

    Getting spammed

    also have these if i know how to include things meself i would Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.green.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.green.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.green.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.green.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed its from Dungeon events i think
  16. Kayotics

    Getting spammed

    Unloaded plugin Console Spam Cleaner v2.0.5 by Khan [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNavigator.PlaceOnNavMesh_Patch3' (BaseNavigator_PlaceOnNavMesh) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseEntity.OnInvalidPosition_Patch3' (BaseEntity_OnInvalidPosition) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNavigator.ValidateNextPosition_Patch3' (BaseNavigator_ValidateNextPosition) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNetworkable.SendNetworkGroupChange_Patch3' (BaseNetworkable_SendNetworkGroupChange) method [AfterPluginInit]. Loaded plugin Console Spam Cleaner v2.0.5 by Khan [25ms] Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Unloaded plugin Console Spam Cleaner v2.0.5 by Khan [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNavigator.PlaceOnNavMesh_Patch5' (BaseNavigator_PlaceOnNavMesh) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseEntity.OnInvalidPosition_Patch5' (BaseEntity_OnInvalidPosition) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNavigator.ValidateNextPosition_Patch5' (BaseNavigator_ValidateNextPosition) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNetworkable.SendNetworkGroupChange_Patch5' (BaseNetworkable_SendNetworkGroupChange) method [AfterPluginInit]. Loaded plugin Console Spam Cleaner v2.0.5 by Khan [25ms] Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh I have relaoding it 20 times and restert server still the same
  17. Today
  18. The video you had on there isn't available. How do I replicate the issue?
  19. imthenewguy

    The box cannot be opened

    Issue should be resolved. Turns out it was an issue from the scaling changes I made.
  20. Yesterday
  21. Seemed to correct itself after our server restart not sure what happened
  22. Version 1.0.0

    2 downloads

    Premium Betterloot loottable V.4 Compatible + deep sea loot + JUNE 2026 update (M16 and Balllistic armor)! Elevate your Rust server's loot economy with this meticulously crafted BetterLoot v4 configuration, designed exclusively for 1.5x gather servers. Probability-driven drops ensure reasonable and fair loot without flooding the map with junk loot. This covers boxes, NPC and all other loot on rust. Key Balancing Features Precision 1.5x Scaling: Matches vanilla logic with custom percentage drop rates for every item, ensuring a perfectly balanced 1.5x progression. Balanced Probabilities: Barrels stay low-tier for early-game grind. Tested for wipe-long sustainability—no early-game god-rolls or late-game starvation. Unlike generic 'copy-paste' tables that simply slap a 1.5x multiplier on everything, this config features distinct loot tiers. You won’t find Heavy Scientist loot on a regular NPC, and you won't find endgame items in a roadside barrel. Every drop is manually weighted for logical progression. Perfect for servers seeking premium, player-approved loot without a lot of custom plugins. Full config JSON included with setup guide. I also have a , 3x, 5x and 10x table based like this. Links: 2x, 3x, 5x and 10x Why choose this config? Setting up a balanced 1.5x server can be a real headache. I’ve spent countless hours fine-tuning these tables to ensure your players get a rewarding experience without breaking the progression. Save your time and focus on growing your community instead of fighting with config files! This configuration is backed by consistent positive feedback by a lot of servers, 5-STAR reviews and has been refined to ensure a stable, bug-free experience. Quality and reliability are my top priorities. You do not need to buy any plugin! BetterLoot is free to download.
    $7.98
  23. MrLiquid

    The box cannot be opened

    same here
  24. Is there a way to change the color of the markers?
  25. crash

    Water Wheel Bot

    What for? its compiling just right sir. You want a feature maybe?
  26. Hello again, we added this to the RoadMap, but I can't say anything about the timing of the addition
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