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El_Bandi changed their profile photo
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Changed Status from Pending to Not a Bug
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Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.0.1
- Today
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This is not a mistake. Raid bases do not use stability.
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Thanks for reporting this issue. I am currently away at work, but I will look at this first thing when I get home in about 10 hours.
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Hi, np lad. I will try it next Wipe. Thanks very much.
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Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.3.0
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Soaps started following Announcements
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Soaps joined the community
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- 27 comments
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- #playerspawnpoints
- #spwn points
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If you'd like, send me a list of the plugins you use on your server privately and I'll help you find the error.
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The rocks might be floating a bit, but you can't get underneath them. I’ll fix it in the next update; as for the trees, double-check which plugin is causing the issue, because the map itself is fine.
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Those trees only float on your server.
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Thank you. One more note: The issue also occurs with the other add-ons for the WelcomPanel.
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Yes, turning RRP off fixes that but it's enabled by default for everyone now so I'll have to change the layout little bit. I'll be working on it today.
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butlerfred joined the community
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Issue Report: Prison Monument and Red Door Door Logic / Exit Blocking (Eden Falls)
Niko replied to K9N_Twitch's Support Report in Support
Changed Status from Pending to Fixed -
Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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- 25 comments
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- #hapis
- #hapisisland
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smok3ur started following Announcements
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smok3ur joined the community
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@David Since the last wipe, some UI elements in the shop appear partially transparent when used together with WelcomePanel. Content from the interface underneath shows through, making parts of the shop difficult to read. I suspect the new Rust Render Pipeline handles the UI materials differently, particularly background and blur materials, causing rendering issues when the shop and WelcomePanel overlap. The issue does not occur when the new pipeline is disabled. Based on feedback from my community, the new pipeline also seems to re-enable itself after every game restart for several players. Having to disable it manually each time is becoming quite frustrating. Could you please look into this and check whether the shop’s UI can be adjusted to display correctly with WelcomePanel while the new Rust Render Pipeline is enabled? I would really appreciate your help. Best regards, Kobani / Michael
