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Red-Panda-Plugins.com joined the community
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Version V1
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All 47 modules are connectable with sockets and come with heights and splats for simple implementation. Use the modules to create different locations in different configurations. Module list: Wood-Trench-End-Short — prefab count: 30 Wood-Trench-Modul — prefab count: 43 Wood-Trench-Modul-Curved — prefab count: 104 Wood-Trench-Modul-Small — prefab count: 24 Wood-Trench-Barbedwire-Wall — prefab count: 28 Wood-Trench-T-Connection — prefab count: 73 Wood-Trench-Corner — prefab count: 58 Wood-Trench-Entrance-Ladder-small — prefab count: 50 Wood-Trench-Entrance-Netting-Big — prefab count: 64 Wood-Trench-Entrance-Side-Big — prefab count: 137 Wood-Trench-Landing-Bay — prefab count: 202 Wood-Trench-Open-End-Small — prefab count: 46 Wood-Trench-20Degrees — prefab count: 82 Wood-Trench-20Degrees-Single — prefab count: 43 Wood-Trench-Curvy-Right — prefab count: 172 Wood-Trench-Curvy-Left — prefab count: 172 Wood-Trench-Curvy-Light — prefab count: 130 Wood-Trench-Bend — prefab count: 238 Wood-Trench-Round-End — prefab count: 135 Wood-Trench-Unterground-2Rooms — prefab count: 412 Wood-Trench-Shooting-Gallery-Small — prefab count: 151 Wood-Trench-Shooting-Gallery-Small-1 — prefab count: 88 Wood-Trench-Shooting-Gallery-Big — prefab count: 289 Wood-Trench-Home-2Floor — prefab count: 241 Wood-Trench-Home-1Floor — prefab count: 127 Wood-Trench-Bar — prefab count: 698 Wood-Trench-Heli-Pad — prefab count: 135 Wood-Trench-Watchtower-Small — prefab count: 82 Wood-Trench-MLRS-Modul — prefab count: 287 Wood-Trench-Vending-Recycler — prefab count: 133 Wood-Trench-Watchtower-Medium — prefab count: 322 Wood-Trench-Stable-Workbench — prefab count: 393 Wood-Trench-Police-Station — prefab count: 676 Wood-Trench-Watchtower-Big-Sentry — prefab count: 411 Wood-Trench-Tunnel-Entrance-Stairs — prefab count: 158 Wood-Trench-Hotel-20Rooms — prefab count: 2164 Wood-Trench-Crossing-Small — prefab count: 106 Wood-Trench-End-Stairs-Shot — prefab count: 45 Wood-Trench-Connection — prefab count: 186 Wood-Trench-End-Stairs-Small — prefab count: 59 Wood-Trench-Bridge — prefab count: 100 Wood-Trench-High-Floor-Module — prefab count: 36 Wood-Tunnel-Crossing-Lights-Big — prefab count: 357 Wood-Tunnel-Elevator-Trench — prefab count: 139 Wood-Tunnel-Modul-Crossing — prefab count: 140 Wood-Tunnel-Modul-01 — prefab count: 30 Wood-Tunnel-T-Crossing — prefab count: 126$14.00 -
Roughly speaking, when adding NPCs, the system automatically finds a nearby monument and spawns them from there. As is common with custom maps, bridges are sometimes displayed as "*", and I suspect that generating a large number of NPCs from that point is causing the system to lag.
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FnSDragunovreal joined the community
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Ionut Shiro started following Modular Trenches Pack 2
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- #leveling
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daryldixon joined the community
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tomoehotaru started following Epic Loot
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something like this in the config file if possible to put it in { "Item Shortname": "seed.hemp", "Item Amount": 1, "Skin ID": 3354230311, "Display Name": "Coca Seeds", "Item Description": "Grows into a Cocaine Leaf", "Item Price": 60, "Item Image Name": "cocaseeds", "Drug Item": { "Drug Item Shortname": "cloth", "Drug Item Skin ID": 3354228232, "Drug Item Display Name": "Cocaine Leaf", "Drug Item Description": "Can be sold for currency.", "Drug Item Amount":10 <-------------------------------------This..Here "Drug Item Price": 4, "Drug Item Image Name": "cocaleaf", "Can Drug Item Be Sold?": true },
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qbtod365bcmigration started following Announcements
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qbtod365bcmigration joined the community
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- 153 comments
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- #serverpanel
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Hey! So ServerPanel itself only includes the static info tabs like rules, server info, contacts etc. The plugin tabs like Shop, Kits, Cases, Daily Rewards and others need to be purchased separately. When you install them on your server, ServerPanel automatically detects them and adds the tab. If the plugin isnt installed, the tab just wont show up.
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- #welcome video
- #infopanel mevent
- #welcome panel
- #welcome mevent panel
- #welcome info
- #multi-function info panel
- #server panel
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- #menu with info
- #menu gui
- #menu rust
- #rust menu
- #info hud
- #infomenu
- #information
- #best welcome plugin
- #rust welcome
- #welcomer
- #welcome menu
- #welcome ui
- #welcome gui
- #welcome plugin
- #welcome hud
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AaAdem changed their profile photo
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- 41 comments
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- #roamtasks
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- 153 comments
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- #welcome controller
- #welcome video
- #infopanel mevent
- #welcome panel
- #welcome mevent panel
- #welcome info
- #multi-function info panel
- #server panel
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- #menu with info
- #menu gui
- #menu rust
- #rust menu
- #info hud
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- #information
- #best welcome plugin
- #rust welcome
- #welcomer
- #welcome menu
- #welcome ui
- #welcome gui
- #welcome plugin
- #welcome hud
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- 41 comments
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kaffeebohne started following NINJA WORKS
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Hey! Found the problem. Your config file was still on version 1.1.5, and the plugin has been updated to 1.1.14 since then. A bunch of new settings were added and the old format was making the plugin throw a config error on startup, which caused it to reset to defaults every time. I took your config and migrated all your customizations into the new 1.1.14 format. All your daily rewards, UI colors, positions are preserved. Just drop this file in as your DailyRewards.json and you should be good to go. DailyRewards_fixed.json
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thank you
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d365supplychainmanagement started following Announcements
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d365supplychainmanagement joined the community
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Shehryar started following Announcements
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Shehryar joined the community
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Gakha joined the community
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Using `cases.trader move` puts a load on the client and reduces the frame rate to 15 FPS.
MeventSupport replied to hid333's Support Report in Support
Got it, that"s a bug on our end. We"ll fix the FPS drop during trader movement. -
There's no bulk sell price reset by percentage in the current version. The console command "shop.item" lets you adjust one item at a time with: shop.item ITEMID price sell = AMOUNT, but there's no mass operation. Your shop items are stored in the data file (oxide/data/Shop/Shops/Default.json or carbon/data/Shop/Shops/Default.json) where you can manually edit each "Sell Price" field if needed. I'll add a bulk reset tool that lets you set all sell prices to a percentage of buy price.
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- 23 comments
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- #custom
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- 23 comments
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Hi, this is a feature of the game, so I put a not very transparent glass.
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If server owners are wondering which plugin they should buy first, they will usually look for top-ranked plugins on uMod such as Gather Manager, Stack Size Controller, Vanish, and so on. I was the same, but after discovering the Admin Menu plugin, this became my number one choice. It’s incredibly convenient and useful. After purchasing this plugin, I ended up unloading more than five other plugins. Long reviews can be tiring to read, so I’ll keep it simple — this is one of the best plugins out there.
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how do you reset the price for sales (selling) for all items in the shop by a %. of the buy price?