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The_Kiiiing started following loot road scientist
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Ghosthunter started following loot road scientist
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did you enable auto-collect in config? it's disabled by default
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unity's random often returning same values when range is low, you can try to duplicate same phrases like this and it'll help: "Phrases": [ "uinston/attacker/not_visible/1", "uinston/attacker/not_visible/2", "uinston/attacker/not_visible/3", "uinston/attacker/not_visible/1", "uinston/attacker/not_visible/2", "uinston/attacker/not_visible/3" ],
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- 471 comments
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- #abilities
- #boss
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- 220 comments
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Changed Status from Pending to Fixed Changed Fixed In to Next Version
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I see. the thing is that I only want to manipulate sulfur spawn, to decrease it a bit. And have everything else at vanilla, and sulfur at 0,5 or something like that. Is that possible?
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- 220 comments
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aimacak started following Cant get the loot to behave, could use a little direction.
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Cant get the loot to behave, could use a little direction.
aimacak replied to PistOffBastd's Support Request in Support
Hello, you won't like my answer, but apparently the only way to remove the scrap if you only use Alpha Loot is to manually change the loot pad in each NpcSpawn preset (data/NpcSpawn/Preset/) to the one I attached to your message.. Because the GUI for configuring Prefabs and Items It's not ready yet, there's no other way. And it's better to unload NpcSpawn at the time of editing, perhaps this was the reason why you returned IsEnable: true, because the changes are pulled up automatically when editing them through the GUI, but when editing files manually, you will need to reload the plugin, perhaps it resaved something when unloading. But I couldn't make IsEnable change the value that I set it to.. "LootTable": { "IsAlphaLoot": true, "AlphaLootPreset": "BetterNpc", "IsLoottablePlugin": false, "LoottablePreset": "", "IsCustomLootPlugin": false, "CustomLootPreset": "", "ClearDefaultLoot": false, "PrefabsTable": { "IsEnabled": false, "MinPrefabsAmount": 1, "MaxPrefabsAmount": 1, "Prefabs": null }, "ItemsTable": { "IsEnabled": false, "DisableMinMax": true, "MinItemsAmount": 1, "MaxItemsAmount": 1, "Items": null } }, -
Changed Status from Pending to Closed
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Ghosthunter started following background turned white
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David started following background turned white
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OK ty I will fix and try again Looks like a Me problem.. Which is what I thought in first place..... TYVM
- Today
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Pack of 90 Raidable Bases + (Update Settings & Loot Tables) By JaaaaaThomas
MisterALX commented on jaaaaaThomas's file in Bases
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Hmm.... let's narrow it down. Can you check these things: 1. Role hierarchy - In your Discord server settings, is the bot's role positioned above the role it's trying to assign? If not, drag it up. Discord won't let bots assign roles higher than their own 2. Bot console - When a player links, do you see "Adding role to [player name]" in the bot's console? That'll tell us if the code is even reaching the assignment step 3. Developer Portal - Go to discord.com/developers, select your bot application, go to Bot > Privileged Gateway Intents, and make sure Server Members Intent is toggled ON. Without this, the bot can't detect server members properly Start with #1, that's the most common gotcha with Discord bots and roles.
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heya, try enabling the respawn in the profiles. Respawn Deleted Trees When Despawning Base oxide/data/RaidableBases/Profiles/
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- 220 comments
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MeventSupport started following Exploits - pickup repairs and refuels
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Exploits - pickup repairs and refuels
MeventSupport replied to Bear Grills's Support Request in Support
Hey! the most likely reason players aren't getting any error is that they're missing the vehiclebuy.pickup permission. The permission check on that command is completely silent - if a player doesn't have it, the command just does nothing with no feedback at all. Try granting the permission: oxide.grant group default vehiclebuy.pickup (or whichever group your players are in). That should fix it for most players. Also make sure "Can pickup?" is set to true for each vehicle in your VehicleBuy config - it's false by default. -
hollyhalloway started following Announcements
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hollyhalloway joined the community
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- 220 comments
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- 220 comments
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.Daryl started following Announcements
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.Daryl joined the community
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well it appears to be random for what it seems.i disabled the wallpaper feature on the plugin and that took the problem away ran my test server like that for a day with a server restart every hour. no it was still on true i set it to false now, an sofar it seems okay will keep it running for a day or 2 like that and will report back
- 414 comments
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- #builder
- #automation
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