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  1. Past hour
  2. aimacak

    Boss Monster

    We contacted discord, the main problem with this behavior is the lack of nav mesh in the bottlenecks on the monuments, or the wrong type of navigation grid. The Bosses movement itself is also influenced by the total number of NPCs on the server, because they have a common queue for decision-making, the more NPCs on the server, the stupider and slower each of them is.
  3. jaybel224

    mistake was made

    Vora Island please and will i have it in my purchase to recieve the updates ?
    Works just as it says! Love it!
  4. Wonder_Fox

    mistake was made

    Of course, choose the map you want
  5. Hyper

    Aimtrain Map

    Very nice map, modular and easily expandable, worth every penny
  6. Hyper

    Aimtrain Map

    Could you add respawn area like in other scrims above 250M
  7. jaybel224

    mistake was made

    we bought the map twice can you change it for any other map i dont have at the same price plz
  8. Today
  9. Mat993hew

    can not apply settings

    That's strange, do you get any errors in your server console when you press the Apply button? Or any errors when loading TotalControl?
  10. Lorenc

    june force wipe

    Releasing an update for this later today! Sorry for the inconvenience!
  11. hc4stillo

    Enchanting

    06/21 13:49:16 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Enchanting.SpawnAnimal (UnityEngine.Vector3 pos, BasePlayer player) [0x00037] in <5f34af0bdc54485f93b22bf70690489b>:0 The enchantment to generate animals doesn't work
  12. it seems like url is different as i can see one in config and one on the site https://game4freak.io/resources/cupboard-accepts-anything.86/ - correct from the site https://game4freak.io/plugins/cupboard-accepts-anything.86/ - incorrect from the config
  13. Can you modify it, like make it say "myCity police department"?
  14. Endry

    Triple Horizon

    Version 1.0.0

    1 download

    Triple Horizon is a unique three-tier island featuring distinct zoning designed to elevate your Rust server experience. Three Terraces: Clear vertical division of the map into three separate height levels. Biome Isolation: Each tier represents a distinct climate zone with its own unique environment and characteristics. Natural Progression: Monuments and resources are distributed dynamically, scaling from basic tier on the lower shores to high-tier loot on the snowy peak. An excellent choice to deliver a fresh gameplay experience and boost player retention. Password Included Map size 4250 Prefab count ~3278 I can help with editing the map for your server Standard monuments Supermarket Gas Station Harbor 1 Harbor 2 Ferry Terminal Junkyard Satellite Dish Sphere Tank Radtown Small Airfield PowerPlant (You can ride the train around RT) Train Yard Arctic Research Nuclear Missile Silo Launch Site Giant Excavator Large Fishing Village Fishing Village Lighthouse Ranch Large Barn Bandit Camp Outpost HQM, Sulfur, Stone Quarry Underwater Lab Oilrig 1 Oilrig 2
    $12.00
  15. MvP

    Compile Error Since 6.4.26

    Abandoned?
  16. Thanks @Brad Copp @Nikedemos!
  17. MvP

    Failed to compile / June Update

    Will this receive an update or was this plugin abandoned?
  18. UpdateChecker.json
  19. Daemante

    Needs updating

    Changed Status from Pending to Fixed Changed Fixed In to 1.3.2
  20. Daemante

    Needs updating

    Patch is in, confirmed/working on Oxide and Carbon.
  21. Changed Status from Work in Progress to Fixed
  22. can you send me your config
  23. romzar

    Title Selector

    Yes! You actually don't need it, the title selector will handle the gradients. I'd recommend disabling Better Chat Gradients, since it'll work the same way.
  24. Daemante

    Needs updating

    Sorry, just seeing this now. I will work on a patch today.
  25. nivex

    Execution Error

    hi, you need to update to 3.1.5 that error will be fixed in 3.1.6 it's harmless, but here's the fix. on line 14809 change config.DestroyLootedContainer to config.DestroyLootedContainer && !container.IsKilled()
  26. I finally figured out how to setup gather rates properly for mining with these NPCs. I tested it a few times with altering rates, and I can confirm it works. If you want them to have customizable gather rates on stuff you add like sulfur or metal, you have to add some entries to config , and you have to edit the PersonalNPC.cs file and add in the shortnames to the code. I will post 3 screenshots as examples so you can get a idea.
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