All Activity
- Past hour
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Sorry about that, In college and I saw your first reply and then forgot to reply. That's on me. I hbave attached the config. AutoTurretInterference.json
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
- Today
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0g.Ghost.7373 started following ArgumentNullException
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Mr01sam started following ArgumentNullException
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dFxPhoeniX started following ArgumentNullException
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14:41 [Error] Failed to call hook 'SetStatus' on plugin 'SimpleStatus v1.3.4' (ArgumentNullException: Value cannot be null. Parameter name: self) at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00018] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at UnityEngine.MonoBehaviour.IsInvoking (UnityEngine.MonoBehaviour self, System.String methodName) [0x00015] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at UnityEngine.MonoBehaviour.IsInvoking (System.String methodName) [0x00001] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at Oxide.Plugins.SimpleStatus+StatusBehaviour.UpdateAdvancedTrackingState () [0x00013] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.SimpleStatus.SetStatus (System.String userId, System.String statusId, System.Int32 duration, System.Boolean pauseOffline) [0x00171] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.SimpleStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x011cd] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 14:41 [Error] Failed to call hook 'SetStatus' on plugin 'SimpleStatus v1.3.4' (ArgumentNullException: Value cannot be null. Parameter name: self) at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00018] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at UnityEngine.MonoBehaviour.IsInvoking (UnityEngine.MonoBehaviour self, System.String methodName) [0x00015] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at UnityEngine.MonoBehaviour.IsInvoking (System.String methodName) [0x00001] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at Oxide.Plugins.SimpleStatus+StatusBehaviour.UpdateAdvancedTrackingState () [0x00013] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.SimpleStatus.SetStatus (System.String userId, System.String statusId, System.Int32 duration, System.Boolean pauseOffline) [0x000de] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.SimpleStatus.SetStatus (System.UInt64 userId, System.String statusId, System.Int32 duration, System.Boolean pauseOffline) [0x00008] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.SimpleStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01187] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 I got this one night when a raidable boat despawned. Just got this last night when I was in one of the Halloween dungeons. It kicks you off the server, you come back and you are dead. No body. And a restore after death plugin doesn't even see that you have died so all is lost. I originally thought it was Raidable Boats causing it but then it did it in the dungeons in game.
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- #rust custom map
- #shemov
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(and 4 more)
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Hey, this is a great little plugin, and I am really surprised given the time of the year that nobody else has reviewed it. A perfect, extra little something with a Halloween flavour to keep your players busy. The loot config was simple, and the overall drone config was a breeze. Different difficulty levels of Pumpkin Drones spawn, and the numbers scale to match the size of the monument, which is nice if you have players that do more than just the major monuments. The onscreen notifications let players know if its going to be a tough event of an easy one. Great work on this one...now I just need one for the rest of the year.
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- #pumpkin
- #halloween
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(and 5 more)
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Brostrodamus started following Option to Hide Hud when Viewing Map
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Sheo started following Option to Hide Hud when Viewing Map
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Could you please add an option to hide the Hud when viewing the map? Currently there is only an option to hide it when the player is looking in their inventory.
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thx for the fix!
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Izzy started following [Paid Request] LanParty Team vs Team: Map + Gameplay Customization
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[Paid Request] LanParty Team vs Team: Map + Gameplay Customization
Izzy replied to valeriojack's topic in Requests
Hey, i would love to help on this project You can dm me on discord: osman_3105 so we can discuss better -
argkarring changed their profile photo
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Changed Status from Pending to Closed
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ForestKeeper changed their profile photo
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Milkboy changed their profile photo
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Hi, yes, the plugin with the new items will be released in a few days.
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Changed Status from Pending to No Response
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Hi, I'm still figuring out how to do what you're asking for without impacting performance. I hope to release the plugin in a few days.
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Hi, The plugin with the fix and new items will be released in a few days.
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Thanks, I’ll give it a try.
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Exodus06 joined the community
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Changed Status from Pending to Closed
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Changed Status from Work in Progress to Closed
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Open the map in RustEdit, select the invisible crate at the motel, and ensure that custom loot is enabled for it; this setting might have been disabled if you ever edited the map without profiles.
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- 30 comments
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- #halloween
- #custom maps
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(and 1 more)
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Charlythebest joined the community
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Changed Status from Work in Progress to Fixed Changed Fixed In from Not set to Next Version
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https://drive.google.com/drive/u/2/folders/1osdgkq3ylvnGHKs-pAAD7oEBSDOhBZJD
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Changed Status from Pending to Work in Progress
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- 30 comments
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- #halloween
- #custom maps
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(and 1 more)
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