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- 9 comments
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- #ghostface
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Would it also be possible to move these texts to the lang file so they can be translated into different languages? If that's not too difficult to implement, it would be greatly appreciated. Thank you! I'm also looking forward to updates for your Skills plugin, including the menu and HUD improvements. Have a great day! "Next tier panel": { "Show it": true, "Where to get a tier": "Get a VIP rank at store.yourserver.com", "Button action (message, command)": "message", "Button value (the chat message, or a server console command with {steamid} and {name})": "Visit store.yourserver.com to unlock more backpack slots." } },
- Today
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Changed Status from Pending to Closed
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hid333 started following Is it possible to change the seawater in the washbasin to fresh water?
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Shemov started following Is it possible to change the seawater in the washbasin to fresh water?
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Is it possible to change the seawater in the washbasin to fresh water?
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Hey! Thanks for the detailed list, super helpful. So the chat command is /house by default, not /home. It comes from "Chat commands" in the config, and if "Require use/buy/place permissions" is true players also need playerhomes.use. The "Thats just house decor" message on furniture is a bug on our side. It blocks placing stuff on the locker floor upstairs. Fix is already done and goes out in the next update. The fridge power issue got fixed in 1.0.2, so if youre on an older version just update and existing houses get power on load. Remover Tool deleting windows is on us too, the house doesnt block it yet. Fixing that as well. The frame is locked by design so no extra stairs or foundations on it. Those big wall panels are garage doors used as wall decor, thats why stuff wont stick there. The floor flicker, the oven and the tight bathroom are layout things. Can you tell me which houses, plus a screenshot of the spot where you couldnt get in? Well fix those exact ones.
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sn1p changed their profile photo
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- #3x loot
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- #better loot config
- #3x loot tables
- #loot table configs
- #better loot
- #better loot cfg
- #better config
- #loot config
- #loot rust config
- #3x server files
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- #best loot table
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- #loottable
- #loottables
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- 38 comments
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digi changed their profile photo
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Salphuri started following Normally incompatible loadout issue!!!!
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Steenamaroo started following Normally incompatible loadout issue!!!!
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I just recently purchased this plugin because it advertises allowing NPCs to wear any combination of clothes! However, even with this plugin active, NPCkits still isn't applying the normally conflicting clothes to NPCs! How do I fix this?
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Actually, on further investigation, your plugin doesn't seem to be fixing NPCkits not applying the items at all!
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Version 1.0.0
2 downloads
Hello! This is a pack of 15 bases created for everyone who wants to try out and explore our bases. We’ve made it available at a very low price so everyone can afford to download and test them. Please note: This is NOT the Raidable Bases plugin. It is a pack of bases designed for raiding!$0.99-
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- #base pack
- #basepet
- #base build
- #base packs
- #base design
- #base repair
- #base trains
- #base package
- #base and loot
- #bases pack
- #base building
- #base packages
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- #raids
- #raider
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- #raid
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- #raiding
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CraZyL22 started following Limit Entities
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Death started following NPC Health Bar v1.0.11: No health bars on current NPCs — Gen2
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Salphuri started following Multiple Overlapping Hazmats on NPCS
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Sheo started following Multiple Overlapping Hazmats on NPCS
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I want to create NPCs that spawn with multiple of the special hazmats on top of eachother, but it doesn't seem to be working. Any ideas? I really need to do this for multiple NPCs and enemies thematically on my RP server. Thanks!
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Alexpromo2013 changed their profile photo
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Salphuri started following Announcements
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Salphuri joined the community
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Version 1.0.0
12 downloads
This plugin will bring body's and bags that fall under the map back to the surface, so now you wont have to listen to your players complain that they lost their body and you look in the console and saw it dropped and deleted its self, the moment it senses that a body or bag fall about 1 meter under the map it will pop back above the map and drop back on the ground.Free -
Changed Status from Pending to Fixed Changed Fixed In from Not set to 2.2.1
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Version 1.0.0
3 downloads
IQStack is a convenient plugin for changing the default item stack sizes on your RUST server The plugin allows you to increase the number of resources and items that can fit into a single slot, making it easier for players to store their loot and organize their storage Permission support allows you to set different stack sizes for specific player groups, providing an additional monetization opportunity for your server The plugin places a strong emphasis on optimization and includes only the essential features - without unnecessary server load or bloated functionality All necessary player data is cached, so the plugin avoids redundant checks during every action, helping reduce overall server resource consumption If you don't need certain configuration options, such as the "SkinID Blacklist", simply clear the list and leave it empty This will improve performance, as the corresponding functionality will be disabled instead of running unnecessarily CONFIGURATION { "Base stack sizes [Apply to all players]": { "Global multiplier [Applied to the vanilla stack size of everything not overridden below. 1 - default value]": 1.0, "Multipliers by category (From F1 -> Items) [Category = multiplier of the vanilla stack size, overrides the global one]": { "Resources": 10.0, "Component": 5.0, "Ammunition": 5.0 }, "Multipliers by item [shortname = multiplier of the vanilla stack size, overrides the category and the blacklist]": { "sulfur": 20.0 } }, "Permission bindings [Permission = PresetKey]": { "iqstack.premium": "premium", "iqstack.vip": "vip" }, "Presets by permissions [UniqueKey = preset settings]": { "premium": { "Global multiplier [Applied to the vanilla stack size of everything not overridden below. 1 - default value]": 1.0, "Multipliers by category (From F1 -> Items) [Category = multiplier of the vanilla stack size, overrides the global one]": { "Resources": 50.0 }, "Multipliers by item [shortname = multiplier of the vanilla stack size, overrides the category and the blacklist]": { "sulfur": 100.0 } }, "vip": { "Global multiplier [Applied to the vanilla stack size of everything not overridden below. 1 - default value]": 1.0, "Multipliers by category (From F1 -> Items) [Category = multiplier of the vanilla stack size, overrides the global one]": { "Resources": 25.0 }, "Multipliers by item [shortname = multiplier of the vanilla stack size, overrides the category and the blacklist]": { "sulfur": 50.0 } } }, "Item blacklist (shortname). Does not affect the `Multipliers by item` setting.": [ "water", /// Example ], "Category blacklist (from F1 -> Items). Does not affect the `Multipliers by item` setting": [ "Weapon", /// Example ], "Item blacklist by SkinID": [ 3036002096, /// Example ] }$9.49 -
synzuk joined the community
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wasingerok changed their profile photo
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It uses item shortnames, not prefab shortnames. HQM shortname is hq.metal.ore.
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d00die2 joined the community
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taniaki917 joined the community
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A player pushed the button and an unlimited MLRS just kept firing, spamming my server console. NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseCombatEntity.Hurt_Patch1(BaseCombatEntity,HitInfo) at BaseCombatEntity.OnAttacked (HitInfo info) [0x00067] in <ee42652ca91d4d5db107b9e8ee60adc3>:0 at DamageUtil.RadiusDamage (BaseEntity attackingPlayer, BaseEntity weaponPrefab, UnityEngine.Vector3 pos, System.Single minradius, System.Single radius, System.Collections.Generic.List`1[T] damage, System.Int32 layers, System.Boolean useLineOfSight, System.Boolean ignoreAI, System.Boolean ignoreAttackingPlayer, System.Boolean extendedLineOfSight, System.Collections.Generic.List`1[T] playerDamage, System.Boolean removeWallpaper, System.Boolean includeBoatBuildingPieces, BaseEntity ignoreEntity) [0x002b4] in <ee42652ca91d4d5db107b9e8ee60adc3>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.TimedExplosive.Explode_Patch1(TimedExplosive,UnityEngine.Vector3) at MLRSRocket.ProjectileImpact (UnityEngine.RaycastHit info, UnityEngine.Vector3 rayOrigin) [0x00000] in <ee42652ca91d4d5db107b9e8ee60adc3>:0 at ServerProjectile.ProcessHit (UnityEngine.RaycastHit hitInfo, BaseEntity hitEnt, UnityEngine.Vector3 rayOrigin) [0x00047] in <ee42652ca91d4d5db107b9e8ee60adc3>:0 at ServerProjectile.DoHitDetection (UnityEngine.Vector3 velocityToUse, System.Single distance) [0x0008c] in <ee42652ca91d4d5db107b9e8ee60adc3>:0 at ServerProjectile.DoMovement () [0x0004b] in <ee42652ca91d4d5db107b9e8ee60adc3>:0 at ServerProjectile.FixedUpdate () [0x00028] in <ee42652ca91d4d5db107b9e8ee60adc3>:0
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Hello, None of the chat commands seem to work for me. I can't place items in the homes, says "That's just house decor, you can't use it" What is the point of this?? The floors are different types like wood and stone that are flashing at seems because they are the same exact height Depending on where I place the house I can't get in, I cant attach a stair, or another foundation because of overlap or lockers The Fridge is not powered The oven is too far back into the wall I cant add a picture frame or anything to walls, its a giant door?? 8, "Strengthened glass window" was used for windows, 5 seconds with the remove tool and I lost 2 windows On some homes the design is so compact, going into the bathroom knocks me into the floor when the door closes
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Your host blocks plugins from downloading files, so the installer can’t fetch the extension. Open the Scrap Worm zip, copy Oxide.Ext.CrashExtensions.dll into RustDedicated_Data/Managed (on Carbon: carbon/extensions) with your host’s file manager, then restart the server. If the host doesn’t let you upload DLLs at all, ask their support to put that file there for you
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yeah but on the larger dungeons when all doors shut players can forget their way which has been the main complaint about this change , as it was easy to find your way back through with open doors
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Jahde_12 changed their profile photo
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I hired him to make me 5 maps about 3 weeks before force wipe, he assured me that things were on track up to 3 days before the deadline. the day before I find out he has not made a single one. asked for a refund got no response for 18 hours so I went on PayPal and had to have them dispute, less then an hour later, i get kicked from his discord. Buyer beware. He makes promises and assures you that it will be done.
