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  2. btw can use them as emojis in chat ?
  3. Zone Manager appears to be hard-coded to nearly instantly kill players on disconnect in `killsleepers` zones, and does not provide a configurable delay. Of course implementing such a thing is possible, but would be best done by Zone Manager itself. Unfortunately the developer isn't maintaining it very actively these days.
  4. that was slap in face on 1st when i opened main store page ...
  5. thegdog

    Stacks

    hey, the industrial conveyors when putting into a container will follow the normal stack size of the item and not container stack size, anyway to fix this or is it a bug?
  6. Hey thank you for the feedback. and great will love to have it on oxide. i can also assist in testing if you like i have my test server up and running
  7. Scalbox

    Base support

    Changed Status from No Response to Fixed
  8. Scalbox

    Issues

    Yes, you can have different groups. Each group has its own priority, and if a player has multiple groups assigned to them, the group with the lowest priority will be used: "Priority. (lower = higher priority)": 0,
  9. Gruber

    Anomaly Zone

    Hi, as far as I remember, it's not supposed to work, there are other passages.
  10. illknown

    Events Manager

    its not broken - ive set it like that !
  11. Today
    Easy and Medium bases are okay, but the higher-tier bases (hard and above) were disappointing to me, mainly because of what’s inside. From the outside, they look impressive—large builds with lots of turrets and honeycombing—but once you actually get in, there’s very little going on. These bases have very limited entry options, followed by a long sequence of doors. This makes the raids feel linear and repetitive rather than dynamic. Inside, there’s also a lack of meaningful threats or interesting design elements. I was expecting more variety—multiple raid paths, creative layouts, and stronger interior challenges—but instead it often feels predictable once you’re inside. You feel that this pack is more about quantity than quality.
  12. Damn! I thought no one would notice
  13. Stormo

    Issues

    Thank you, it worked. I also wanted to ask — do groups stack? For example, I would like to give certain players increased industrial conveyor speed, or give farmers things like artificial light in the chicken coop. If I assign them through different groups with different settings, will those settings stack on top of the default ones, or what is the best way to handle this?
  14. what is that "sale" ? it looks like true scam base price 5$ and on sale for 5.50$
  15. Try the new version and let me know if it works for you
  16. Changed Fixed In to 1.1.1
  17. Version 1.0.0

    1 download

    We decided to create stickerS. you can use in your project. You can use them on social media, Discord, Telegram, or on the server. It's all up to you!
    $5.00
  18. Zandler

    Permissions

    close permissions working
  19. Kev Pearson

    Duel Arena

    Hi mate, no but i do have noescape and nteliportation as it is a 10x, the plugin works fine on test server just not the main server, after the event you spawn naked and lose your kit you joined with and dont get the scrap, seems leaving the event strips you of everything.
    This tool is #1 in the Rust Community (I doubt even proprietary tools that aren't sold anywhere have this level of quality). The developer responds fairly quickly and continues to develop the code just as quickly and efficiently. The program is already usable, and what's to come is fantastic!
  20. I also just witnessed 2 Satellite Dish events active at the same time as shown in the screenshot
  21. Scalbox

    Issues

    You haven't enabled any groups, so you haven't enabled permissions either. Remove all permissions from ultimateindustrialfarm. Open the configuration file, go to the default group, and configure the farm as you wish, for example: "1393130608": { "Name": "Chicken Coop", "Limit. (-1 no limit) (0 disable entity). Default 0": 15, "Enable Chicken Auto Pet. Default False": true, "Enable Artificial Sunlight. Default False": true, "Artificial Sunlight Value, from 0 to 100. Default 0.0": 100.0, "Enable Eggs Auto Hatching. Default False": true, "No Food and Water required. Default False ": false, "Eggs Production. Minimum minutes between production. Default 10": 10.0, "Eggs Production. Maximum minutes between production. Default 50": 50.0, "Disable food spoilage in the container. Default false": true }, Start the plugin and assign the ultimateindustrialfarm.default permission
  22. IIIaKa

    plugin issues

    If you have anything to add, feel free to write in this thread.
  23. IIIaKa

    Noobie Kit

    If you have anything to add, feel free to write in this thread.
  24. IIIaKa

    plugin issues

    Changed Status from Work in Progress to No Response
  25. IIIaKa

    Noobie Kit

    Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
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