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KaelynKt started following Sulfur Event
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I updated my Rust and Oxide to the latest version, but I'm not seeing the issue you are describing. I'm able to open the bags and use them as intended by the plugin without issue. Is there something specific I need to do in order to trigger the issue?
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Kit started following xppro 1.0.2
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Iftebinjan started following xppro 1.0.2
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Привіт Іфтебінян! Я придбав ваш плагін XP Pro – Level UP, Progression, Skills & Abilities дя мого сервера Руст, и мени дуже подобатися ваша робота! Я хотив би попросити вашого дозволу зминити вихидный код плагина дя собистого використания на моему власному сервери. Зокрема, я хочу: Додайте користувачки вкладки до иснуючого меню XP Pro (Правила сервера, Магазин, Телепорт тощо). Налаштуйте дизаин интерфейсу та навигацию. Интегруйте додаткови плагини сервера в меню XP Pro. Зробіть переходи мїж вкладками бїльш плавними. Я рьозумйю, що ваша лицензия обмежуе модификациј вихидноґо коду без зґоди розробника, тому я хотив би отриматі ваш яўний дозвіл, перш ниж вносити будь-яки змині. Я не буду перерозподилити, перепродавати, публикуваті або їлитим плагином або його вихидним кодом. Всї модїфїкацїї будуть використуватїсь виключно на моуму власному сервері Руст. Я також помитив версию з позначкой 1.1.0 на иншому сервери. Це офїцїйна чи приватна версія XP Pro? Чи пидтримуе вин власны вкладки меню? Дякуємо за ваш час и за створенна цёго плагина! З повагою, Адмiнiстратор сервера Руст
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no worries man you be safe getting home
- Yesterday
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I will look into it.
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any other suggestions?
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TheTownDrunk started following Events with more than 12 raiders fails to launch
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Events with more than 12 raiders fails to launch
TheTownDrunk replied to Mike6FO's Support Report in Support
Okay, I also made an 'insanity' level, and the player Mike6FO reports any more than 12 NPC's causes the issue with the event ending without ever spawning any NPCs. I can run nightmare with no issues and that is more than 12 NPC's spawning per wave (it is set to 30). I am on version 1.9.9 -
Premium 2x Loot table Skinned Edition | BetterLoot v4 Config
WorldEnder commented on Ponn's file in Customizations
- 14 comments
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- #rust configs x2 loot table 2x loot config
- #better loot
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(and 21 more)
Tagged with:
- #rust configs x2 loot table 2x loot config
- #better loot
- #rust config
- #2x server loot table
- #loot config
- #2x better loot config
- #x2 server
- #betterloot 2x server cfg
- #rust 2x server
- #loot x2
- #2x better loot tables
- #2x server settings
- #alphaloot 2x
- #2x loot tables
- #2x loot
- #x2 loot config
- #better loot tables
- #alphaloot
- #loot table rust
- #skin
- #skins
- #custom
- #armor
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Schelzi changed their profile photo
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gabehoward12345 started following Announcements
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gabehoward12345 joined the community
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Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.8.17
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Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.8.17
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Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.8.17
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Failed to call hook 'OnEntityKill' on plugin 'NpcSpawn v3.4.8' (KeyNotFoundException: The given key '0' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <41d29b352f6a475ab1bf7c6628b82790>:0 at Oxide.Plugins.NpcSpawn.TryAddUserId (System.UInt64 userId) [0x00023] in <f7eab90bc0884deaa9d5cbd9e90f5e4c>:0 at Oxide.Plugins.NpcSpawn.OnEntityKill (BasePlayer basePlayer) [0x00016] in <f7eab90bc0884deaa9d5cbd9e90f5e4c>:0 at Oxide.Plugins.NpcSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x027ea] in <f7eab90bc0884deaa9d5cbd9e90f5e4c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
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The motel uses invisible crates containing custom loot. The files I provide with the map are only needed to prevent the custom loot from being reset if you decide to edit the map. You don't need to add anything to the motel. Just make sure to place the files in your RustEdit folder before editing the map. You can also edit the custom loot profiles.
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Lilith666 started following add loot motel
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Wonder_Fox started following add loot motel
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How can I add military and elite crates to the motel, in the areas where keycards are used? I’ve looked through the files, but I still can’t figure out how to add them. Thanks.
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Fomin Aleksandr started following Announcements
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Fomin Aleksandr joined the community
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Kamycz3q changed their profile photo
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Kit started following Announcements
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Kit joined the community
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- 26 comments
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- #hapis
- #hapisisland
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(and 2 more)
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Will definitely be there!
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Hi ! Found a performance issue in Basements 1.0.9 on our server (~147k entities). FindBaseEntity(ulong) loops over every entity in BaseNetworkable.serverEntities. When the entity no longer exists (destroyed hatch or relay box), nothing gets cached, so the full loop repeats on every call. Through ConnectedHatch and the industrial relay hooks (CanAcceptItem / OnItemAddedToContainer), that can happen several times a second and was dragging our FPS down. One-line fix, using Rust’s own ID lookup: csharp public static BaseEntity FindBaseEntity(ulong entityID) { if (entityID == 0) { return null; } return BaseNetworkable.serverEntities.Find(new NetworkableId(entityID)) as BaseEntity; } Thanks for the plugin, I love it! MoonDoggy, Celestial Misfits Rust server.
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Premium 2x Loot table Skinned Edition | BetterLoot v4 Config
Ponn commented on Ponn's file in Customizations
- 14 comments
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- 1
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- #rust configs x2 loot table 2x loot config
- #better loot
-
(and 21 more)
Tagged with:
- #rust configs x2 loot table 2x loot config
- #better loot
- #rust config
- #2x server loot table
- #loot config
- #2x better loot config
- #x2 server
- #betterloot 2x server cfg
- #rust 2x server
- #loot x2
- #2x better loot tables
- #2x server settings
- #alphaloot 2x
- #2x loot tables
- #2x loot
- #x2 loot config
- #better loot tables
- #alphaloot
- #loot table rust
- #skin
- #skins
- #custom
- #armor
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timthetryhard_ joined the community
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Changed Status from Pending to Closed
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Dear developer, could you add a new skill related to "Locked Crates" that reduces the time required to open them? By default, it takes 15 minutes; perhaps at level 5, this could be reduced to 10 minutes, and so on.
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Changed Status from Pending to Closed
