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Maximo started following Economics balance doesnt show in hud
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AhigaO started following Economics balance doesnt show in hud
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As the title says: Economics balance doesnt show in hud it stays at $0
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not working since update ,,everyone seeing me give me stuff lol
Sukor replied to rastasounds's Support Report in Support
AdminAnon doesn't make admins invisible or hide administrative actions. It only replaces your displayed name with the configured anonymous identity (e.g ADMIN) and hides your real profile in chat. Other players can still see your character and any actions you perform, such as giving items or spawning things. Could you clarify what you mean by "everyone seeing me give me stuff"? -
Gravis joined the community
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You need delete this wrong config file and load plugin.
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Le zeubinet started following Announcements
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Le zeubinet joined the community
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ryuzaki joined the community
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GrumpyOldman started following Update Documentation Link
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David started following Update Documentation Link
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The documentation link does not work. I would like to have the documentation to the plugin. Thanks!
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Version 1.0.0
1 download
Airstrike Airstrike allows players to call an airstrike on any location they choose by placing a map marker. After using the command, the player simply places a marker on the map, and a barrage of MLRS rockets is launched at the selected location. The plugin supports permissions, cooldowns, daily usage limits, and fully configurable strike settings. Features Call an airstrike by placing a map marker. Uses Rust's native MLRS rockets. Configurable rocket count. Configurable strike radius. Cooldown between uses. Daily usage limit. Permission support. English and Russian localization. Command /airstrike — Start an airstrike request. Permission airstrike.use Configuration Config Example$4.99 -
Titanius started following The Bunker - Underground Base Building Area
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The Bunker - Underground Base Building Area
Titanius commented on Castiel the Shield's file in Prefabs
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When they're blocked by the NoEscape plugin, does it allow them to start the upgrade, or does the ongoing upgrade simply not stop? These are two different things. Because if it lets you start the upgrade while NoEscape is active, then the problem lies in how NoEscape.Call<bool>("IsRaidBlocked") is handled. However, if the problem you're seeing is that an upgrade is active and NoEscape suddenly triggers, preventing the upgrade from stopping, then it's because the OnRaidBlock() hooks aren't being captured correctly. Or is it the case in both situations?
- 442 comments
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- #builder
- #automation
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(and 9 more)
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SpookyBoo12 started following Hello
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Builder's Paradise Vol. #1 has a great layout with a lot of thought put into the terrain and build locations. The custom caves, underwater areas, and unique building spots make exploration worthwhile and give builders plenty of creative options. The map feels well balanced, looks great, and keeps revealing new places to build the more time you spend on it. Definitely a solid map for anyone who enjoys building and exploring.
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Issue resolved. Thanks!
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NPC's no longer seem to respect the vision cone settings
avatarus777 posted A Support Report in Support
So I have been running this plugin for almost 2 years and our server loves it. Recently (I believe the wipe before this current one), the NPC's are back to their auto detection if you are in range and just all rush at you at once. I have used the vision cone settings from very early on as we liked being able to only be seen if they are looking right at us (I have some large custom convoys and we get slaughtered if they all come at once). I went in and looked at my config file and all the NPC's are still set to use the vision cones so I don't think anything changed on our end. Maybe Facepunch has been tweaking the AI settings? I was just wondering if you could shed some light on why they are behaving differently now. Thanks. We really love your work. -
Here you go thanks for reply. I tried this a couple times and would just give me the same error message. Thanks in advance for your help. HeliStorageUpgraderZ.cs HeliStorageUpgraderZ.json
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looks like you don't have imagelibrary installed
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Makc_nsk joined the community
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ĐadPool joined the community
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- 4 comments
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- #loot
- #dungeon events
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tried looking thorugh the cs and jsons, i must be blind. What are the commands to launch the editor in-game?? I'd like to get this setup, you making an in-game editor for dungeon events is brilliant and helpful.
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aaortn joined the community
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Changed Status from Pending to Closed
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Hey! I think I understand now — you're referring to the painted signs inside the bases. The resolution of signs in Rust is fixed and controlled by Facepunch (the game developers), not by me. I have no way to send you a higher resolution version because that limitation comes from the game itself, not from my pack. The signs look the same on every server.
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诺言 changed their profile photo
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RedPanther changed their profile photo
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Hello, thank you for your attention and explanation. I am Brazilian and my spoken English is poor. I don't know if it would cause you much trouble on the site, and if it would even be possible for me to return this purchase and buy the more complete version. Could you do that? That way I would get the Hard version. Of course, this is only if it wouldn't be detrimental to you. Here in Brazil, the currency is a bit devalued, so a cheap plugin ends up being a bit expensive. But again, only if it's possible to make the exchange, in this case returning one to buy another, if it wouldn't be detrimental to you, okay?
- 4 comments
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- #npc monument
- #ai
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- 267 comments
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- #auto plant
- #auto farm
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Can you send me a screenshot of the issue on your server?
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Hi, When this tries to load a red error flashes up then it immediately unloads again. I can't say what he red error is as it only appears briefly. Regards Robert