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Thanks, I will give this a try. Hopefully soon
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Goostie started following LuckyBlock
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- 54 comments
- Today
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Romantic333 changed their profile photo
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An Easy Five Stars I was intrigued with this plugin when it launched (Saw it on SRTBull's Channel) but the price was too high for me. At today's price, it's perfect, plus I had the opportunity to play with it on another server for a several months. I felt, on that server it was too OP, and I thought, if I could have less bags, it wouldn't be so confusing. I was misplacing bags in containers, my backpack (plugin) and in other bags ... I visited the description on Codefling and after reading how configurable this plugin was, I spent some time testing & adjusting the config until I got it just the way I wanted to use it for my server and it turned out great. I'm very restrictive, because I already use the "Keep on Death" feature Backpacks plugin I restrict the "non-empty" bags from everywhere but the Main Compartment. I limit the players to just (5) "non-empty" bags at one time. For me, this works out to be less over powered than I had experienced. I use the upgrade method of taking two of the same to make the next size up approach, which keeps things more linear and all bags become relevant, even though I restrict the players to five "non-empty" bags. But, they can have as many empty bags for the chance to eventually upgrade their desired bag. This approach is right for my server in lieu of using RP or scrap. I also layered XXSmall Bags in the basic crates, but Xsmall in Milatary crates and Small in Elites. I used the Xtra Loot Plugin to add a 1% chance for a Small or a Bag of Holding (48) slot to drop in an Air Drop or Timed Hackable Crate (currently, there is not option for this within the plugin, but it's on my wish list ... @BlackLightning) If you have zero experience with this, find a server that offers it and give it a try. And remember, it can be reconfigured to be more or less OP as you see fit.
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Crash-Unknown joined the community
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Changed Status from Pending to Work in Progress
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Throughout the entire period of the plugin’s operation, I haven’t received any similar complaints from other users.
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Hello. I don’t quite understand what you’re talking about. Can you send me some statistics on your server performance or send me a video with a demonstration?
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Good afternoon. Please read the product description.
jtedal replied to liuyan1220's Support Report in Support
Changed Status from Not a Bug to Fixed Changed Fixed In to 1.0.7 -
Good afternoon. Please read the product description.
jtedal replied to liuyan1220's Support Report in Support
Oh, okay, I get it. You got them from the loot. Yeah, that really didn’t work like that there, but I’ve already fixed it. Thank you for the information -
Good afternoon. Please read the product description.
jtedal replied to liuyan1220's Support Report in Support
Changed Status from Pending to Not a Bug -
Good afternoon. Please read the product description.
jtedal replied to liuyan1220's Support Report in Support
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Changed Status from Work in Progress to Fixed
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Changed Status from Work in Progress to Closed
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Changed Status from Work in Progress to Closed
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Schovex started following Announcements
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Schovex joined the community
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GCRP changed their profile photo
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Jackattackks started following Creative sandbox plugin UI/UX feedback
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I am currently developing a creative sandbox plugin Im looking for some ui/ux feedback on it and feature suggestions. I have attached just the menu right when you open it.
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Okay, it doesn't start with automation. A change was made to improve integration with other plugins that modify speed, and now the automated recycler will have the same benefits as those plugins, which it didn't before. Perhaps you have a plugin that manages recyclers? Speed multiplier, startup. In any case, I'm now applying a fix so that it still starts, even with plugins that block it.
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Namsaknoi changed their profile photo
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great, thank you very much
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rustfoxgaming started following Hello
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Hello, I noticed that abandoned bases leave chests behind; the chests that aren't destroyed remain floating in mid-air.
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Abyss7 started following Announcements
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Abyss7 joined the community
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- 6 comments
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- #easyvote
- #rust servers
- (and 8 more)
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Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceUpgrades.GetFuelNeeded (BaseOven oven, System.Single ETA) [0x00022] in <b34673fa73a34126be1b7cc8c4151f95>:0 at Oxide.Plugins.FurnaceUpgrades.GetOvenInfo (BaseOven oven) [0x00017] in <b34673fa73a34126be1b7cc8c4151f95>:0 at Oxide.Plugins.FurnaceUpgrades.AutoAddFuel (BasePlayer player, PlayerInventory playerInventory, BaseOven oven) [0x0000d] in <b34673fa73a34126be1b7cc8c4151f95>:0 at Oxide.Plugins.FurnaceUpgrades+<>c__DisplayClass67_0.<CanMoveItem>b__0 () [0x00000] in <b34673fa73a34126be1b7cc8c4151f95>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
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Smikkel changed their profile photo
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I will continue to monitor the situation and let you know as soon as I am able to narrow down the issue further. Thank you very much for your effort and support!
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- 73 comments
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- #recycler
- #industrial
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(and 2 more)
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