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  1. Past hour
  2. BellaaGaming

    WTrading

    Hello. We are needing another update for Wtrading please. Ty kindly.
  3. Of course. Just let me know homie.
  4. Ill have a look as soon as i get home
  5. NooBlet

    Heavy Rig

    Ill have a look soon
  6. Plugin list is within the Logs NadePlus.json Stravos100x_logs.txt
  7. Please supply your plugin list console logs and config
  8. Rust__2026-08-07__12-14-36.mp4
  9. I have noticed several of the specialty nades end up killing you when they are thrown, and the F15 nade doesnt even call an F1, not sure whats going on. Rust__2026-08-07__12-11-43.mp4
  10. Today
  11. tacman1981

    Heavy Rig

    there is a minor cosmetic issue with smoil, the switch added in the latest update, is slightly overlapping the button. you can still use both, as i said, minor.
  12. illknown

    Npc Spawn

    is it normal for NPCSpawn to be making 8 million calls in 5 minutes
  13. Stigiec

    Errr after update

    Need Help [Error] Error while compiling IntoTheBoat: 'IFuelSystem' does not contain a definition for 'fuelStorageInstance' and no accessible extension method 'fuelStorageInstance' accepting a first argument of type 'IFuelSystem' could be found (are you missing a using directive or an assembly reference?) | Line: 53, Pos: 52
  14. I updated this month. Now it says [DynamicMonuments] Data files were not found, or are corrupted. Move the contents of the data folder from the archive to the oxide/data folder on your server! They are there i have even Uploaded a new copy of them...
  15. Her_Toxic_Man

    august update

    If it’s not too much trouble, I’ll accept the offer to have a version made for me without batteries — and don’t forget the fuses I’ll be eagerly awaiting it.
  16. BlackLightning

    Loot Crates

    Changed Status from Pending to Closed
  17. BlackLightning

    Loot Crates

    I'll go ahead and close this ticket since you indicated in the file comments that you were able to resolve this already by unloading Monument Lock.
  18. Failed compiling 'InventoryWeight.cs': 1. 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) [CS1061] (InventoryWeight 51 line 200)
  19. Belivablelevi

    august update

    Alright Ill probably keep them in green crates but just lower the chance, you can always remove that one additionally if you'd like or I could make you another custom one.
  20. Hey Players are testing the plugin atm the first feedback ive got its working and thats great but i have one thing you could improve add an exit button to the menu its confusing some players
  21. Her_Toxic_Man

    august update

    Because you get one in almost every crate—and since you can craft them anyway, I’d like to have them removed from everywhere.
  22. MeventSupport

    reward for playtıme

    Hey! So theres no playtime mission type in Battlepass. The mission types are all action based, gather, kill, craft, loot, build, upgrade, events and so on. But you can still do what you want. Battlepass has a console command addfirstcurrency [steamid] [amount], so just grab any playtime tracker plugin that can run a command every hour and point it at addfirstcurrency {steamid} 1000. Works the same as if they finished a mission.
  23. Belivablelevi

    august update

    Ill add the fuse but why do you want large batteries removed?
  24. Hi! Thanks for using KillFeed If they're not being displayed right now, then there isn't compatibility yet, but I'll definitely add support for it. Unfortunately, no, that's not possible at the moment. Yes, you can fully customize the positions and sizes of any UI elements. Take a look through the configuration sections
  25. So, today with wipe, this plugin stopped me from looting crates in a monument I unlocked. I'm also using a plugin called Bag of Holding from Codefling's site and this is how I first noticed the issue. Players could no longer loot this bag from anywhere, even their own body. But, after turning off this plugin, it's all back to normal. not sure what's going on, and I really love this plugin. But, just thought you should know it does not work with Bag of Holding.
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