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  1. Past hour
  2. Srtzero

    Plugin Compile Error

    1.1.14
  3. mythicalcreature

    Error

    I appreciate it. I just hit the x3 button since that's the server im doing, so im not losing much. I'll delete the file. Thanks!
  4. Yes, indeed, wherever I put this item on, the object becomes invisible, the player, the NPC, or even mannequin himself.. But like I said, it's sad news because I liked it too, but I think it's either a temporary Facepunch bug, or they did something to prevent this item from being used. I would advise you to use a different item, and check it periodically, in case it gets fixed with some kind of update. The developer can't help here. Thanks for the information.
  5. Changed Status from No Response to Closed
  6. Scalbox

    Plugin not working

    Changed Status from Pending to Work in Progress
  7. Hello, I'm sorry for the long answer, what do you mean by after wipe? Do you mean after the game update? I'll check it out, but in any case, it's a hidden object in the game, and if Facepunch did something to it, the plugin developers won't help you in any way.
  8. aimacak

    NPC bugs

    Hello, you already wrote to me on discord, I don't remember your nickname, you can write there if you have any additional questions. But you need to copy the new custom coordinates for each preset and monument size from the latest version of the BetterNpc data files to your Missile Silo and Military Tunnel files, because Facepunch has increased the height of these monuments.
  9. Hello, what problems are we talking about? You can check the update history to make sure that the plugin is updated, and it is required for many plugins that depend on it. But the Raidable Bases plugin doesn't use it.
  10. aimacak

    Boss Monster

    Новая навигация пока в бете, рано паниковать Но спасибо за информацию
  11. walkinrey

    Couriers Not Moving

    also try to delete couriernpc's files in data folder (oxide/data or carbon/data)
  12. walkinrey

    Lagging issues

    "Brain timer tick (0.01 - 1)": 0.2, "Controls timer tick (0.01 - 1)": 0.5, set like this and what's your hardware?
  13. walkinrey

    Couriers Not Moving

    are you on custom map? have you tried to use different spawn points? if they're stuck somewhere they usually respawn in a different place until they start moving
  14. walkinrey

    Roaming NPCs

    just remove it from config instead of making drop chance 0
  15. Today
  16. Mat993hew

    Error

    Hi sorry it looks like you are missing smallWaterCatcher in your Gather.json file in your TotalControl Data folder you can delete the Gather.json file and reload TotalControl which should fix the error but you will lose all your Gather Rates settings and will need to redo them otherwise if you would like to send me your Gather.json file i will have a look and fix it for you im more than happy to do that.
  17. MegaPihar

    Raidable Bases

    thanks
  18. mythicalcreature

    Error

    Hello! Ive been using your plugin for some time now and at first it worked wonderful. A couple of days ago, it's started spamming my console with errors and the plugin loads, but is broken. Have any idea what's causing it? Error: Failed to call hook 'OnWaterCollect' on plugin 'TotalControl v2.0.4' (KeyNotFoundException: The given key 'smallWaterCatcher' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <e605204d165a49d89ae7579f3d894429>:0 at Oxide.Plugins.TotalControl.ApplyWaterGatherMultiplier (WaterCatcher waterCatcher) [0x00085] in <cfa2472560164eadabe2343917b75840>:0 at Oxide.Plugins.TotalControl.OnWaterCollect (WaterCatcher waterCatcher) [0x0000e] in <cfa2472560164eadabe2343917b75840>:0 at Oxide.Plugins.TotalControl.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f36] in <cfa2472560164eadabe2343917b75840>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Thank you!
  19. Mabel

    Raidable Bases

    set this option true in config `Require Cupboard To Be Looted Before Completion`
  20. Iftebinjan

    Plugin Compile Error

    Whats your TCUpgrade version?
  21. MegaPihar

    Raidable Bases

    Hello, can you tell me please. Players raid the base, open all the boxes, and the timer resets even though they haven't found the cabinet, and the countdown to deleting the base starts at 10 minutes. For some reason, the cabinet isn't counted in the loot counter, but it's marked as found. How can I fix this so that the timer only starts when all the loot is found?
  22. All the chests are behind a door and the loot is spread out in many chests.
  23. baustiman

    Welcome Panel

    Why isn't the documentation site working? What commands are in the new update? How do I add add-ons? https://docs.rustplugins.net/welcomepanel
  24. https://www.youtube.com/watch?v=PgpiMc5qbTw
  25. The plugin was updated yesterday, and the new doors work without any problems. The doors close automatically if you've enabled them; that's the purpose of the plugin. If you don't want certain doors to close automatically, simply approach the door and press the icon that appears at the top to disable automatic closing.
  26. Scalbox

    Industrial furnace

    .
  27. codeboy

    KillFeed

    Hi. No, this functionality isn't available at the moment. I will add this to next update
  1. Load more activity

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