All Activity
- Past hour
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- 228 comments
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- 228 comments
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I don't think this is a Hud issue.. it's a skip night issue. Close this
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- 40 comments
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- #gruber
- #custom map
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(and 5 more)
Tagged with:
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https://github.com/k1lly0u/Oxide.Ext.RustEdit/tree/master Hi, you need to update the DLL, the developers changed something, so the developer released the update yesterday.
- Today
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@我是新來的 I am using DungeonEvent as follows, but players are unable to receive any items from the event. Is there a configuration issue? "Loot source": "ScientistNPC", "Prefab shortname, boss profile, event name [null if not required]": "DungeonEvent", "A list of required skin IDs [null if not required]": [], "Identifiers to exclude from consideration [List - null if not required]": [], "Drop chance [%]": 50.0, "Should we consider loot chance modifiers that the player may have?": false, "Items that can drop from this source [profile name: drop weight]": {
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Magnumk started following Time UI gets stuck
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AhigaO started following Time UI gets stuck
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After this wipe the numbers that shows the time gets stuck after we run skip night. It's seems that i's only the UI update of the clock that stopps when you close the menu and open it again the time is updated.
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how is it ? Its dont open after closed. Open only one toime
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Жалоба игрока: Кароч не хрена не работает. защита от радиации, взрывов, огня и т.д, Шанс встать прокачался только на 50%. Крафт по ощущениям на х1 прокачался. Восстановление здоровья 1хп в минуту восстанавливает. скорость печи и перераба Х1 Полный бред. Опять какую то чушь наделал! за такие бабки качать 1х бред полный
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So did the event end up starting for you? It worked fine for me so if its not working for you it’s possible you may need to use custom nav mesh settings or a custom start point but this question is best to place on the airfield event plugin discussion or support ticket as I did not developer this plugin and I’m only slightly knowledgeable about it
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TRAP BOX started following Issues with HBHF Traps and Nightmare-7 Base Generation
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Thanks for letting me know i will look into them.
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Changed Status from Pending to Not a Bug
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Changed Status from Pending to Fixed Changed Fixed In to 1.2.7
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Changed Status from Pending to Fixed Changed Fixed In to 1.2.7
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Changed Status from Pending to Not a Bug
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Those flags are internal Rust / Facepunch flags used for certain types of gameplay, for example, on chicken coops when they are hatching or not. For the wall.doorway it could mean that the construction can be rotated and can be demolished. You can change the flags just via a custom plugin, but before changing the flags, you need to understand what each flag does for each type of entity. For example, 'Reserved1' can mean something for a buildingblock and can be something totally different for a decayentity or autoturret.
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mcsigu started following Permission list no longer scrollable
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0xF started following Permission list no longer scrollable
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hey, the Permission list no longer scrollable. Can you please look into it? Thanks!
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The event does actually end up starting so not sure what's going on there
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Stormo started following Problem with purchase
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I bought this plugin: https://codefling.com/plugins/item-perks. I paid using my site balance and $5 from my card. For some reason, the money was charged, but I don’t have access to download it on the site. Later I noticed that a confirmation email was supposed to be sent, but I no longer have access to that email. I have now changed it to a new one, and I’m not sure what to do next. Could you please help me?
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Hi @MrLiquid Sorry for the late response, I am getting this fixed right now.
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Justin Lott started following Airfield Event
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SlayersRust started following Airfield Event
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The airfield event never starts for me, console says "If you are not using a custom map, correct operation of BradleyAPC is not guaranteed. Use the default airfield or a landing spot that is similar to the default airfield Invalid Position: bradleyapc[27948] (2042.49, 507.50, 136.02) (destroying)"
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Hi @Anaconda Sorry for the late response, I am getting this fixed right now.
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I have done a fresh install, and followed the guide exactly. I uploaded the billsfarm file as listed to the server, and when i reloaded the plugin to add those custom spawns, it reset the file, like how the boston file looks. It does it with each custom preset. Its like it just factory resets the preset. Here are the new Data and config files as well Boston_BilsFarm.json Boston_Boston.json Data-Config.zip