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Lumin started following Please fix the cargo path
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flouONEs started following Please fix the cargo path
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i dont think cargo is meant to be doing this, if it turned at AA10 and went in a line to V7 that would be fine
- Today
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Right now, someone is testing the extraction map; if all goes well, the map will be updated tomorrow.
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Unfortunately, I can't guarantee the correct operation of custom dungeons or dungeons you've modified. I can try to fix them if you attach your bases.
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Yes i noticed that, now we sadly can only treating the symptoms, but not the cause.
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aimacak started following Missing Loot
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Hello, it is unlikely that NpcSpawn can be the reason, since loot is configured in the events themselves. Can you provide any additional information? Screenshots, videos or/and configuration files of these two events What kind of loot do you expect there and why? Do you have plugins for setting up loot, such as BetterLoot, AlphaLoot, LootTable or others? Do you have strange loot only in these two events? Thank you
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- 11 comments
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- #cui
- #cui editor
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(and 2 more)
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All underground city bases have been encountered, and they are all random.
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alexG12 started following Announcements
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alexG12 joined the community
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BigCountry7467 started following Skill Tree
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- 1,566 comments
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- #leveling
- #progression
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massa2a started following incorrect information in game
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Qbis started following incorrect information in game
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Hi there, just bought the plugin and there what i get in game. There is a specific manipulation to do in game to show correctly what i want ? Thank you for your help
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- 259 comments
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- #industrial storage adaptor
- #expand storage adaptor
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(and 42 more)
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- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds
- #eggs auto hatching
- #instant grow
- #custom genetics
- #fertilize plant
- #gene
- #genetic
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Hello, which dungeon is this?
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Martian started following It often happens that rockets (explosions) fail to damage NPCs.
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Rockets (explosives) often fail to damage NPCs, but regular bullets (5.56) can damage NPCs. There's an even stranger situation: when another plugin (https://codefling.com/plugins/dungeon-bases) triggers an event, everything returns to normal (any weapon can damage NPCs again).
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Pioner changed their profile photo
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It doesn't have to be added to the .cs file? I can add to the config then it will also appear in the /nm nature market to buy? I was not aware! Would any of Imthenewguys updates remove any of my added items if there was say an update? I have 12 servers so sometimes a lot to keep track of if updates were to remove any of my changes to a config etc
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In this update, Rust has made a drastic change to the terrain that has affected RustEdit, and it has even affected the terrain and rocks of official monuments.
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- 3 comments
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- #servers
- #server list
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luk changed their profile photo
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TR1PLLO.ME changed their profile photo
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armor joined the community
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- 5 comments
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This is a really amazing plugin and I'm surprised no one else has released something like this before. This is a one of a kind plugin that works great as a VIP Perk or In-game shop perk to give players. This allows for incredible creativity. We have been running it for a few weeks now with no reported issues yet. I would 100% recommend getting this!
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craton joined the community
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Version 1.0.0
1 download
Windmill Upgrades adds a part based upgrade system to electrical windmills, allowing their performance to be improved. Each part type has 3 tiers. Players can open an upgrade interface while looking at a windmill and holding a hammer, then install custom parts by dragging them into specific slots. The menu input button is configurable, with support for RELOAD, USE, MIDDLE CLICK, and RIGHT CLICK. Each upgrade part affects the windmill’s stats, allowing you to tune max output, effective height, wind capture, power stability, and thunder performance through a simple interface. Parts are matched to their proper module slots, upgrades are saved per windmill, and all changes are applied directly to the entity in a lightweight, persistent system. The plugin also includes optional loot crate support, letting you control whether upgrade parts can appear in loot containers and set per-container drop chances for each tier. Alternatively, the parts can be added to any of your existing systems such as shops or crafting plugins. The upgrade parts are all configured in the config, with unique icons and stats, allowing you to quickly deploy this functionality to your server. As with most of my content, localization is possible, with a default English lang file included. The part shortnames and skins are all pre-configured but can be modified, or replaced with items from my Custom Item Manager. Permissions: windmillupgrades.use - Allows players to open and use the windmill upgrade interface. windmillupgrades.admin - Allows access to the admin part giving command. Commands: /wmpart - Admin chat command to give yourself all of the available parts for testing or adding to shops. Optionally can specify amount if you need more than one of each. Pre-Configured Parts: Blades: Shaft: Generator: Regulator: Lightning Rod: Default Config:$15.99 -
After your update you send me I no longer get the error at all. But whenever a player places many sentry turrets in one area they end up reporting very bad rubber banding lag only within their base. If they go anywhere else on the map there is no lag. I sent a video what its like for them. I check server fps with serverinfo and its fine during this time. If they go somewhere else it goes away. Seems to be something in their bases causing it but they are only using bettersentryturrets. I'm not saying its your plugin but just doing my best to search for the cause. Unloading BetterSentryTurrets and removing sentries seemed to help. I do use StorageBlocker plugin https://umod.org/plugins/storage-blocker with the attached config RUST 2026.mp4 StorageBlocker.json