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Cyrix joined the community
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? hmm so no feedback... no way to fix iot right? weve removed the plugin, its causiong rly bad fps drops and perfomance issues network traffic is massive.
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hid333 started following Please provide support for JST, DST, and similar standards.
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crash started following Please provide support for JST, DST, and similar standards.
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Recent updates have improved the UI, making this an almost perfect restart plugin. There is just one issue: the time is fixed to UTC, which can be confusing for players. Could you please add support for other time zones, such as JST or DST?
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- Yesterday
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ah ya that would explain it no worries
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has this been removed from the config? i can no longer find the option to keep doors open on death or force them to close. i used to keep them open when players died but now they are closing and went to change it back and can no longer find the option in the config
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Yes 2 ea of your and 6 of someone elses I found this on Google rb.config add "Medium Bases" rustbasemedium7 rustbasemedium8 rustbasemedium9 rustbasemedium10 rustbasemedium11 rustbasemedium12 and im try it seems to be adding LOL Im new to these so forgive me
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heya, tier 1 has 2 bases per difficulty level. if you have 8 per difficulty then install the config again as this cannot happen with the tier 1 config which enables Require All Bases To Spawn Before Respawning An Existing Base I recommend getting some additional bases too. you can find more on Codefling or download them off Fortify on Steam:)
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Changed Status from Work in Progress to Fixed Changed Fixed In from Not set to 3.1.0
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Fixed in 3.1.0, out now. When the same item is split between your inventory and the backpack, the backpack half now merges into the inventory stack, so you get the slot back. It goes into the inventory on purpose, so you can still craft, build and reload with it. It happens when you pick something up with a full backpack (the item then takes the freed slot instead of showing FULL) and every time the backpack sorts. It is on by default; you can turn it off with "Merge split stacks between the inventory and the backpack" in the config. Thanks for the report!
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Changed Status from Work in Progress to Fixed Changed Fixed In from Not set to 3.1.0
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Good news: this is in 3.1.0, out now. There is a new "Bonus slots" list in the config: each entry is a permission and how many slots it adds. Every bonus a player has goes on top of their tier (Default or any VIP), on both backpacks, up to the 60-slot cap. It ships with autobackpacks.bonus.discord at +4, so you only need to grant that permission to the group your Discord link plugin uses: oxide.grant group discord autobackpacks.bonus.discord Players also see their bonus on their own tier card in the Capacity Tiers tab. Thanks for the idea!
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the configuration was made this way so anyone can add/remove prefabs that they want to support/not support
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ArgusHun joined the community
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Not sure how but We seem to be getting the same Base everytime we buy a raid ... We have 8 of every lvl... Cant seem to figure it out Seems like every lvl has only 1 spawnable base I have tier 1 of your bases
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- #iqdeadbox
- #event
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Version 1.0.0
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Features: Simple installing; Great detail; Optimized FPS. Needs a blue card General Info: Prefabs count: ~3,6k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 2; Food boxes/crates: 3; Barrels: 35; Ordinary crates: 11; Random crates: 3; Military crates: 3; Elite crate 1. Other works: My Discord: shemov Discord Server: https://discord.gg/UpUXuxs4Vx$6.30-
- #rust custom
- #custom monument
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Pedro07Santos joined the community
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- #ghostface
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Changed Status from Pending to Closed
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you're welcome, enjoy
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Changed Status from Pending to Work in Progress
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Changed Status from Pending to Work in Progress
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Good catch. New pickups already top off stacks that are in the backpack, so if your inventory is full and you pick up scrap, it goes onto the scrap stack in the backpack instead of needing a new slot. What it doesn’t do yet is merge two stacks that are already split, one in your inventory and one in the backpack. Those stay separate, and that’s why the backpack shows as full. For now, drag one stack onto the other and they’ll combine. I’m adding automatic merging of partial stacks between your inventory and the backpack to the list for the next update.
