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1.2.5 - 4th June 2026 Wipe Fails to Compile
Iftebinjan replied to enchantedgg's Support Report in Support
hey, I think i found the issue, { "Panel anchor": "0 1 0 1", "Panel offset": "12 -118 232 -12", "Economics plugin (Economics/ServerRewards/IQEconomic)": null, Economics plugin is null here, you have to add a text here and not null replace that with this "Economics plugin (Economics/ServerRewards/IQEconomic)": "Economics", if you want to disable the economic bar then go to Misc panel in the config then make it to false "Misc panel": { "Balance": { "Enabled": true, "Anchor": "0 1 0 1", "Offset": "0 -80 108 -56", "Icon url": "https://i.postimg.cc/tgZVKjnS/MHEco.png", "Icon color": "1 1 1 1", "Background color": "0.23 0.46 0.31 1", "Text color": "1 1 1 1", "Font size": 12 } -
OvaHawks joined the community
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1.2.5 - 4th June 2026 Wipe Fails to Compile
enchantedgg replied to enchantedgg's Support Report in Support
Here you go! MinimalistHud.json -
Zandler started following Disconnecting
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RobJ started following Disconnecting
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- Today
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botrespawn is crashing my server sadly
Steenamaroo replied to slimybeanstalk's Support Report in Support
Seems like halloween.scarecrowpopuation is the correct convar and spawns the correct scarecrows. I tested it without issues so your server's complaint about "assets/rust.ai/agents/npcplayer/humannpc/scarecrow/scarecrow.prefab" is coming from somewhere else. It'd probably be worth unloading any additional npc spawning plugins you have, in case one is responsible. -
foid slayer changed their profile photo
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Stormo started following Ultimate Azuriom Rust Plugin Bundle
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HexStitcher started following Announcements
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HexStitcher joined the community
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0g.Ghost.7373 started following 0g.Ghost.7373: skulls are not named
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Since I have started using this plugin, skulls used to drop on the ground after you killed a NPC or player. They would be the human skull and be named "Skull of player123" or "Skull of Scientist" etc... This wipe they just get put in the body or bag as a normal un-named human skull. I don't remember changing anything.
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Version 1.0.0
2 downloads
330 Raidable bases by JaaaaaThomas All bases up until 08.06.2026 Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 330 bases are built to dominate. [ Buy Now & Start Building] This package includes all of my other packages.$159.99-
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ChardaZAR started following Animal Spawn
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That sounds like it would honestly do the same thing, that's perfect!
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LightFeather started following imthenewguy
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LightFeather joined the community
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Hello, I hope this message finds you well. I apologize for any inconvenience, but I wanted to inquire if you are still considering commissioning someone DM me on discord for better communication: diablack34
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Changed Status from Pending to No Response
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Version 1.0.0
1 download
ChatModerator — a powerful chat moderation plugin for Rust servers that automatically maintains order in player communication. Forget about manual moderation — the plugin automatically detects violations, punishes players and formats the chat in a unified style. Message Filtering Three violation handling modes: Censor, Block, Ignore Three violation levels: light, medium and severe — each with its own word list Automatic censorship of banned words with *** symbols Punishment System Automatic mute for violations — configurable for each level separately Automatic ban upon accumulating violations Configurable mute and ban duration for each violation level Automatic punishment removal upon expiration Anti-Spam Cooldown between messages Detection and blocking of repeated messages Spam mute with configurable duration Chat Formatting Customizable nick and message colors via HEX Unique nick colors by permission (e.g. for admins and VIP players) Gradient nicks support — smooth transition between two colors Customizable avatar for plugin system messages Flexibility Player data cleanup after wipe Ignore administrator messages Team chat moderation Global notifications about mutes and bans Console Commands (RCON / admin only) Command Description chatmod.clearmute <steamid> Remove mute from a player chatmod.clearban <steamid> Remove ban from a player chatmod.clearviolations <steamid> Reset player violation counter Permissions Permission Description chatmoderation.color.admin Custom nick color for administrators (configurable) chatmoderation.color.vip Custom nick color for VIP players (configurable) You can add any number of custom color permissions through the config. Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian You can reach out to me in Discord: gaga407's Discord Profile$15.00-
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@0g.Ghost.7373 Hello. Could you please explain in more detail what exactly isn't working?
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No worries! Sorry for the delayed answer, actually tried to find this conversation to answer but i guess i missed support center! Hope it solves your problem! '
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Changed Status from Pending to Work in Progress
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Changed Status from Pending to Closed
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It's because author of that plugin are using incorrect version for plugin. Here how it should be https://semver.org/spec/v1.0.0.html
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Thanks for the tip! I'll double check my Monument-Addons plug in... I may have missed that one! THANKS!
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Hi! I did test it and it worked fine for me, Do you have Monument Finder installed as well? Since it worked for you earlier i guess you have:) There was a new update on Monument Addons 7 days ago if you havent update that: umod.org/plugins/monument-addons Let me know here or on discord if you have any more issues or want any changes to the file! /Ponn
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I've double-checked everything, and there are no errors. Could there be a problem with the CopyPaste settings? Are you using the latest version? Could you please send me a screenshot of the entrance hatch to the dungeon and the spot where there's no ladder?
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lyric_3231 joined the community
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Any progress on the update? I reloaded the plug in and let it write a new config. No guardians are spawning at the monuments. Can you test it on your end? Thanks!
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I've uploaded the latest version and had it write all new config file. With no alterations to the json, I turned on visibility and I could see 2 couriers and their targeted end points. Neither courier was moving. I also noticed that both had spawned inside monuments... one on the edge wall of junkyard and the other inside of bandit camp. Can you take another look at the plug in and maybe test it to see what results you're seeing? Thanks!
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If you have anything to add, feel free to write in this thread.
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Changed Status from Work in Progress to Not a Bug
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hamza7213 joined the community
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thanks pal i hope you had a good holiday.