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  3. Rush

    Enabling

    Spelling check please to Enabling
  4. This was exactly what was happening. Good catch. While I was splitting SuperCrafter.cs into SuperCrafter/SuperCrafterAPI, I overlooked a check to see which home they were actually using so all bases were deemed "AtHome". Please feel free to comment here, or create a new ticket if you have further issues.
  5. Changed Status from Work in Progress to Fixed
  6. Vergbergler

    Console spam

    Fixed. Feel free to comment here, or create a new ticket if you have further issues.
  7. Vergbergler

    Console spam

    Changed Status from Work in Progress to Fixed
  8. I think it maybe something thru steam like the update might have corrupted something im trying something with it now
  9. nivex

    Raidable Bases

    @MortuusVivensX hi, same question, can you spawn it manually? if you can spawn manually then set Allow Players To Buy PVP Raids to true and set Convert PVP to PVE to true. if you can't spawn manually then the plugin is not configured. there is a guide in the documentation under "a few steps"
  10. Stark

    Events Not Starting

    Some of the events don't start due to the EM plugin not finding the command. Which doesn't make any sense. I copy and pasted the commands straight from CF descript page of the plugins These are just the examples, there's more. I have to unfortunately go through each and every one again.
  11. Next patch fixes this, will release it soon.
  12. Cahnu

    NPCs and turrets are misaligned.

    Changed Status from Pending to Fixed Changed Fixed In to 1.1.3
  13. Cahnu

    NPCs and turrets are misaligned.

    Looks like this was broken in the most recent update. This should now be fixed with version 1.1.3, Let me know if you run into any other issues after updating to the latest version.
  14. Meowhuh

    Compile Error

    Download latest version plugin now will work fine with oxide :))
  15. Meowhuh

    Compile Error

    Changed Status from Pending to Fixed Changed Fixed In to 1.0.5
  16. Dantearconte2

    Broken

    ill wait
  17. Dantearconte2

    Broken

    | Error while compiling InventoryHelper: Argument 3: cannot convert from 'EncryptedValue<ulong>' to 'BasePlayer' | Line: 593, Pos: 61
  18. xlr8tednergy

    Request For Feature

    Ive noticed that I cant have more than 2 items listed at each tier of the BattlePass. and it always forces one to be Premium, and one normal. If you put both as Premium, only the first one in the list will show up same if you put both as the Free one. My request is, would you be able to add in the ability to have like.. 4 or 5 items per tier? It would be nice to give some options later on down the BattlePass.
  19. ELF

    RustCMS

    CRAZY STILL WAITING
  20. Meowhuh

    Compile Error

    Hi, i will fix it in bit sorry :))
  21. Johnnathan Wick

    bugs

    Hello! First of all, thank you for the great plugin. I'm using it on an active server, but we are currently experiencing a massive console spam issue related to the Buy/Sell Offers UI, which is causing performance drops. Here is the exact error spamming our console: Plaintext ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index And the Oxide debug log points directly to this method: Plaintext Failed to call hook 'ShoppyStockConsoleCommand' on plugin 'ShoppyStock v2.1.4' (IndexOutOfRangeException: Index was outside the bounds of the array.) at Oxide.Plugins.ShoppyStock.UpdateBuySellOfferDetailsUI (BasePlayer player, System.Int32 newIndex) [0x00236] at Oxide.Plugins.ShoppyStock.ShoppyStockConsoleCommand (ConsoleSystem+Arg arg) Context: This seems to trigger when players are interacting with the stock market UI (specifically checking buy/sell offer details). It looks like newIndex is falling out of bounds—possibly when an offer is purchased/removed while someone else is viewing it, or if they click through the UI too quickly. Could you please add a quick bounds check (e.g., if (newIndex < 0 || newIndex >= list.Count) return;) inside the UpdateBuySellOfferDetailsUI method in the next update to prevent this error loop? Thanks for your time and for the awesome work!
  22. [Raidable bases] Difficulty Easy not available This is happening for all difficulties.
  23. xiox

    Compile Error

    Version 1.0.4 Error while compiling PortalSystem: 'BasePlayer' does not contain a definition for 'SendFullSnapshot' and no accessible extension method 'SendFullSnapshot' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 3235, Pos: 16
  24. Trick

    Auto Breeder

    no, I meant more like this "oxide.grant group default autobreeder.default" I have been having issues with people using them until this command was put in but there is nothing about commands on your page so it was just dumb luck
  25. firefighter5708

    not loading

    yes i figured it out was user error i cant remember what i did wrong at this moment but ty
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