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  1. Yesterday
  2. FastBurst

    commands not working

    both issues have been fixed in latest update v1.5.6 Fixed on player join message Fixed player chat, if contains "wipe" in chat
  3. FastBurst

    commands not working

    Changed Status from Work in Progress to Fixed
  4. massa2a

    Subway Event

    Hey @RTimer do you think you can integrate the economics system with this plugin ? Like that when a player finish successfully the event he can win some $ or RP, thank you !
  5. Deicide

    NpcRaiders

    can a command be added for players to be able to cancel their own event? it used to work but upon coming back and checking, its only an admin command. also in case you need it.
  6. FastBurst

    commands not working

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  7. FastBurst

    commands not working

    I am investigating I see the chat error it was set to to "wipetest" I will fix that in the next update here shortly. I will check the other issue mentioned, Working for me but I will double check
  8. i reinstalled everything and went to the latest, and now it works.
  9. I still get the same error Error while compiling BetterNpc: Argument 1: cannot convert from 'Facepunch.StringView[]' to 'string[]' | Line: 3547, Pos: 39
  10. Issue is sorted. I indeed installed a bunch of plugins from my old server which had a stacksize controller with it this was conflicting. Thank you for your assistance
  11. idkrocky

    commands not working

    Auto‑responds in chat when players mention “wipe.” how does this work? ---- type wipe and nothing happens Optionally announces wipe time when players join the server .---doesn't show up
  12. Changed Status from Pending to Closed
  13. Hi @fullwiped This is not a straightforward ORP setting. In order to implement it fairly, we first need to decide what qualifies as a combat log. For example, was the player actually involved in the raid? Did they only receive PvP damage? Was the structure genuinely being raided? Was it a teammate, a crash or a lost connection? These cases need to be handled differently. For this reason, combat log detection is better handled by a separate plugin with its own clear rules and configuration. ORP should remain responsible for protection itself rather than also becoming a combat-log detector. This makes ORP more predictable and avoids the addition of a large amount of edge-case logic that would be difficult for server owners and players to understand. ORP now provides a public API for this type of integration. A dedicated combat-log plugin can decide when a real combat log has occurred, temporarily enabling an ORP penalty for the relevant player(s) so that they do not receive protection for the configured period.
  14. Allright ill investigate further thank you for your help. I wasnt sure if that would be as i used your plugin for a while and never had any issues good to know its something else
  15. Changed Status from Not a Bug to Closed
  16. Changed Status from Pending to Not a Bug
  17. Changed Status from Pending to Not a Bug
  18. SVR-Gaming

    Ghost location still

    Thanks buddy for the help., got a few of your plugins, so knew it was something simple,
  19. RTimer

    Ghost location still

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.2
  20. RTimer

    Subway Event

    Hi! Good news — the update has just been released! Full integration with PveMode has been added and thoroughly tested on my end. Everything is working correctly and as expected. Please update the plugin to the latest version. If you run into any errors or edge-case issues, feel free to reach out here in support — I'll be happy to help! Also, if you enjoy the plugin and the support, leaving an honest review on the product page would be greatly appreciated!
  21. RTimer

    Ghost location still

    Found the issue! In your screenshot, the folder path is double-nested: /oxide/data/data/NpcSpawn/Preset It should be: /oxide/data/NpcSpawn/Preset Simply move the NpcSpawn folder directly into /oxide/data/. That old ghost marker stuck on your map is just a leftover from the previous run when those preset errors occurred. Reloading the plugin won't clear an already bugged marker, but it will completely disappear after your scheduled server restart tonight. Once you fix the folder path, all future events will start and clean up automatically without any issues!
  22. SVR-Gaming

    Ghost location still

    Weird thing is I did the event when it re-spawned an all went fine, just the old one no one did is still there, maybe left over from before I did update, I will see how it goes after restart at midnight to night
  23. SVR-Gaming

    Ghost location still

    [NpcSpawn] Preset SubwayLMG does not exist in the folder .../data/NpcSpawn/Preset/. Unable to spawn NPC using this preset [NpcSpawn] Preset SubwayLMG does not exist in the folder .../data/NpcSpawn/Preset/. Unable to spawn NPC using this preset [NpcSpawn] Preset SubwayShotgun does not exist in the folder .../data/NpcSpawn/Preset/. Unable to spawn NPC using this preset [NpcSpawn] Preset SubwayShotgun does not exist in the folder .../data/NpcSpawn/Preset/. Unable to spawn NPC using this preset But here is data file an what is in it
  24. RTimer

    Ghost location still

    Could you please check your server console or log files for any errors at the exact moment the event ended by the timer? I just tested this exact scenario on my test server (letting the event end entirely on its own by the timer without any player interaction), and I wasn't able to reproduce the issue. On my end, all NPCs, barricades, and the map marker were deleted properly. Since I can't trigger this bug locally, I suspect there might be a conflict with another plugin or a rare edge case on your server. If you could find and send me any error logs from the console, it would help me pinpoint and fix the exact issue much faster. Also, if the map marker somehow glitched and got stuck, simply reloading the plugin unfortunately won't remove it — you will need to restart the server to clear that "ghost" marker.
  25. SVR-Gaming

    Ghost location still

    no problem
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