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  1. Past hour
  2. Code Brothers

    spamming console

    Ah, I know exactly why, fixing it now!
  3. highmiles

    spamming console

    StringPool.GetNumber - no number for string assets/bundled/prefabs/fx/impacts/additive/dirt.prefab String ID is 0 - unknown effect assets/bundled/prefabs/fx/impacts/additive/dirt.prefab
  4. Mortis

    Monument Lock

    Is it me, or is Train Yard not included in the ability to lock? Or am I missing something?
  5. Today
  6. crash

    Feedback on Custom UI Alerts

    Changed Status from Pending to Work in Progress
  7. crash

    Feedback on Custom UI Alerts

    Hello! Ill take a look into the server restart vote ui not cleaning up. Also will look into the icon properly rendering
  8. ProjektEU

    problem

    As I wrote in a private message, you are working on a fix.
  9. Changed Status from Pending to Fixed Changed Fixed In to 1.2.81
  10. Fruster

    bug

    try updating to the latest version
  11. Rustling

    Scrolling functionality

    Hello! Would it be possible to add scrolling to panels? It would be really helpfull to split information into logical chunks and then spread it across pages. Right now, any text that doesn't fit on the page just disappears, and breaking it into multiple pages can sometimes be confusing to readers. Thank you!
  12. Changed Status from Pending to Work in Progress
  13. David

    helis/scraps etc

    Changed Status from Pending to Closed
  14. Fruster

    bug

    Do you have a default configuration and you immediately received an error when you first launched the plugin?
  15. Can you tell me how to change the name in in the vanilla Bradley it's showing 10 e c o I wanted to say call Bradley thank you
  16. moulinch

    Fuel Monitor

    Hi there, I’m interested in the Fuel Monitor plugin for Rust (Codefling) but I have a few questions before purchasing: Can the fuel amount thresholds be customized? Specifically, on modded servers where tanks or fuel stack sizes are higher than vanilla, can we adjust at what amount the fuel bar appears full/low/empty? Is the position of the fuel bar UI movable? Can we configure where the UI appears on the screen, or change its size/color? Does the plugin have an audible alert when fuel is low? The description mentions blinking and an “OUT OF FUEL” warning, but I didn’t see anything about a sound notification. Thanks in advance for your help!
  17. Changed Status from Pending to Closed
  18. Krungh Crow

    Error in Console

    Changed Status from Pending to Closed Changed Fixed In to 2.0.0
  19. Changed Status from Pending to Closed Changed Fixed In to 2.0.0
  20. Krungh Crow

    NullReferenceException:

    Changed Status from Pending to Closed Changed Fixed In to 2.0.0
  21. Krungh Crow

    weird error started today

    Changed Status from Pending to Closed Changed Fixed In to 2.0.0
  22. Hey, the configuration file get reset after every wipe, enabling bed all over the map. I only use outpost bed, and most of the time, players complain about spawn points inside walls...
  23. Vinni_TV_

    bug

    and yes i restart the server und deleting the data files
  24. Sorry I resolved the spawning. No issues. However please send me your Discord. Many Thanks
  25. Bear Grills

    Skinner

    Do linked collections work? By which I mean if I have one master collection in my skinbox, and link other collections to it, would that work?
  26. Vinni_TV_

    bug

    Loaded plugin Dungeon Bases v1.2.0 by Fruster Unloaded plugin Dungeon Bases v1.2.0 by Fruster [Dungeon Bases] Automatically Harmony patched 'ScientistNPC.get_displayName_Patch2' method. (DisplayNameScientistDBE) [Dungeon Bases] SimpleLootTable plugin not found, if you need to use custom loot tables, use this plugin [Dungeon Bases] Next event will start in 4117 seconds [Dungeon Bases] The event will be triggered in auto mode Failed to call hook 'OnServerInitialized' on plugin 'DungeonBases v1.2.0' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Object.GetName(UnityEngine.Object) at UnityEngine.Object.get_name () [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at Oxide.Plugins.DungeonBases.LoadTcData () [0x00022] in <07c16e7e4a374206af254e2dbbc13c9d>:0 at Oxide.Plugins.DungeonBases.OnServerInitialized () [0x001a1] in <07c16e7e4a374206af254e2dbbc13c9d>:0 at Oxide.Plugins.DungeonBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00289] in <07c16e7e4a374206af254e2dbbc13c9d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Loaded plugin Dungeon Bases v1.2.0 by Fruster i have all Bases in data/copypaste
  27. Hello out of curiosity the lobby spawn points how can I change these please!? Is there a command to create new spawn points for the lobby? Do you have a Discord please? I would really like to talk with you. Many Thanks
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