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  2. Changed Status from Pending to Fixed Changed Fixed In to 4.3.1
  3. "displayName": "Common Quantum Shard [XP: 7000]", I tried setting everything to lowercase and uppercase instead, but that doesn't make any difference, and it still tells me I cannot afford this purchase. Weirdly enough, it worked for almost a year and only stopped working recently. Equally, I have the hardy planters set up with the first letter of each word in uppercase, and those have no issues at all
  4. Changed Status from Pending to Fixed Changed Fixed In to 1.0.1
  5. Today
  6. IIIaKa

    Disappearing poo

    If you have anything else to add regarding this issue, feel free to reply in this thread. For unrelated questions or issues, please create a new support ticket.
  7. IIIaKa

    Disappearing poo

    Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
  8. IIIaKa

    Disappearing poo

    Hello! Thanks for reporting the issue. This happened because of changes to the composter's inventory type. It will be fixed in the next update.
  9. Is the displayname capitalized in the config, or is it lower case?
  10. imthenewguy

    Help please

    Will need a key/value for each perm. so it would be "CP Recycler": "craftpanel.recycler.vip", "CP MiniHeli": "craftpanel.miniheli.vip", etc...
  11. Changed Status from Work in Progress to Fixed
  12. I checked this rock in the editor and in-game and couldn't find any holes through which a player could get inside. It looks like they somehow managed to place a sleeping bag inside and got in that way. A long time ago, Facepunch added a parameter that prevents building inside rocks, but back then it caused issues with building at custom places, so I advised disabling this parameter. However, it seems there is no need to keep it disabled anymore. You might still have it turned off since then. The parameter is antihack.build_inside_check
  13. IIIaKa

    Disappearing poo

    Changed Status from Pending to Work in Progress
    SkillTree. I have a love/hate relationship with it. Many of the servers I played on use it. But every wipe you have to start over, or every prestige level. I hated it. Then I decided to get a server (temporarily) to see how the backend of Rust works. Then some of my team wanted to actually play that server. Then we decided to just build a PVE server. Now we're building two public servers. And then came the decision for SkillTree. We went all in. It is a magnificent piece of code. We are currently integrating Skill Tree, Skill Tree Pro, and (I think the name is) Skill Tree Events. Or XP Events. Whatev. Many of the best plugins we have are done by iamthenewguy, it turns out. He does a great job of walking you through setup on corresponding videos, and is readily accessible on Discord. Although, to be truthful, I have only contacted him to ask a question once, but his response was quick. Ultimately, I still love & hate skill tree. And we will probably use the reset of the tree just like everyone else, because it actually is the way that make sense the most. Players love it. Players hate it. But players absoutely want it.
  14. Version 1.0.0

    2 downloads

    About yNkes's BetterLoot 2X - Balanced Loot Table for BetterLoot V4 Build a true 2X Rust economy without losing the progression, rarity and reward structure that makes vanilla Rust satisfying. yNkes's BetterLoot 2X is a carefully balanced loot table built specifically for 2X gather servers, with individual attention given to item rarity, usefulness, progression speed and overall server economy. Instead of simply doubling every vanilla drop, the configuration uses controlled stack sizes, tier-appropriate loot pools and category-based balancing. Commonly used resources, components, ammunition, medical supplies and progression items are improved where a 2X server benefits from reduced grind, while valuable weapons, explosives and rare items remain carefully controlled. The result is a faster and more rewarding Rust experience that still preserves meaningful progression and the value of high-tier loot. Designed for a Better 2X Experience BetterLoot V4 compatible Built specifically around 2X server progression Carefully tuned stack amounts and loot variety Faster progression without losing the vanilla Rust feel Rare and high-tier items remain meaningful Reduced unnecessary and low-value loot clutter Balanced components, resources, ammo, meds and raid-related items Tier-appropriate loot pools for early, mid and endgame progression Designed to avoid excessive component and explosive flooding Covers crates, barrels, NPC loot and other supported Rust loot containers Ready to use with the free BetterLoot plugin No paid plugin or additional dependency required Skip the Hours of Loot Balancing Building a proper 2X loot economy is more complicated than simply multiplying every vanilla stack by two. Hundreds of item quantities, loot pools and progression-sensitive drops need to work together so the server feels noticeably faster than vanilla without turning into a 3X or 5X experience. This pack gives you a finished, structured and carefully tuned 2X foundation that reduces unnecessary grind while keeping monument progression, high-tier loot and raid progression meaningful. Install it, start your server and get a properly balanced 2X loot economy immediately, while still keeping the configuration easy to customize further for your own server.
    $8.00
  15. So... The plugin will be rewritten. I think the update will be released early next month.
  16. Her_Toxic_Man

    Help please

    Hello. Unfortunately, I’m having trouble getting it to load this way. I tried it like that because CraftPanel involves multiple permissions, not just one for discounts. How can I create a tab where "Craft Panel VIP" appears just once in the prestige description, without having to enter it multiple times?
  17. Changed Status from Pending to Closed
  18. Thank you for confirming! Wish you a great day
  19. Apologies for the delayed response regarding this matter. The issue has been completely resolved thanks to the information you provided. Thank you very much.
  20. Yes, at first I also thought the items weren’t being duplicated, but after checking everything more carefully, I realized that for some reason it seems to be specifically the weapons that are getting duplicated. I’m attaching screenshots as proof. It would also be great if you could clean up some of the junk loot from NPCs, especially those on the Oil Rig and in the Deep Sea. Thanks in advance!
  21. Where exactly do the players get killed?
  22. Hi, For some reason, the STIP buffs and XP injections stopped working correctly a few weeks ago - only config change on my part was reducing the duration of buffs. If you list them for sale in exchange for whatever item you want, they work fine with no issues, and you receive the items normally. But if you set the exact same item as the currency/payment, I can't purchase anything and get the pop-up "You cannot afford this purchase," even though I have the required items in my inventory. The settings look correct on my part too, since I haven't changed those at all: CVS: { "currencyType": "Item", "itemID": -1622660759, "skinID": 3329896239, "displayName": "Common Quantum Shard [XP: 7000]", "defaultDisplayName": null, "text": "common quantum shard", "armorSlots": 0, "conditionPercentage": 0.0, "hasCondition": false, "maxStack": 1 }, ______________________________ STIP: "common quantum shard": { "shortname": "xmas.present.large", "skinID": 3329896239, "effects": [ { "min": 7000.0, "max": 7000.0, "type": "XPInjection", "preventXpModifiers": true } ] },
  23. Player able to build inside of J6 rock. Please reply back if you figure out how this is done or how I can fix myself in rustedit
  24. @Tyler_h
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