All Activity
- Past hour
-
Romantic333 changed their profile photo
-
Mariia95 changed their profile photo
- Today
-
MaverickSlams started following MrLou_
-
shady14u started following Livestock animals
-
Amino started following Livestock animals
-
WarKingz started following Livestock animals
-
Any way to keep the kids happy with Livestock animals in Virtual Vending please
-
Airpex started following My Animal Farm
-
- 40 comments
-
- 1
-
-
FragOffwipe changed their profile photo
-
evgen1337 started following Announcements
-
evgen1337 joined the community
-
Acrapion changed their profile photo
-
Hello @jtausch, the issue was the new armored door closers needed to be added to the config file. I've published an update to automatically add these for you. If you're happy with the plugin and updates I'd greatly appreciate a positive review. Have a great week!
-
Changed Status from Work in Progress to Fixed Changed Fixed In to 1.11.0
-
Netch started following Auto Lock | Lock Everything
-
I'm sorry if closing the ticket as "Not a Bug" came across as rude. That was not my intention. Yes, I'm constantly testing the dungeons, as I'm actively working on improvements and regularly checking their behavior. In all my tests, the dungeons remain dark as expected, even during the daytime. I haven't been able to reproduce the issue on my end. Could you please share your configuration file with me? I'd like to review it and check if there's any specific setting that might be causing this behavior, since everything appears to be working correctly in my tests. I appreciate your patience and apologize again for the way the ticket was handled.
-
Changed Status from Not a Bug to Work in Progress
-
Changed Status from Pending to Fixed Changed Fixed In to Rev627
-
sonek changed their profile photo
-
SODVenom started following Fried chicken
-
Is it possible to add milk to this Perk.... and maybe use Skimmed milk for some recipes instead of milk???? Just a thought Thanks for your time we love your mods
-
Hi! We’ll fix this soon
-
камера joined the community
-
Just released an update, hopefully that fix your issue. If not, might be due to a plugin or to a new bug, just let me know and we'll sort it out.
-
GAEL joined the community
-
My servers don't have a .exe in them, only .sh , so this launcher cannot find RustDedicated.exe. I use lutris for all winblow exe's and usually everything works fine, but not with this application once started, it cannot find the RustDedicated.exe.. Anyone know the workaround for using this new "Launcher" on a Linux server? (I'm not going to install winblows in a container or VM.) In the past I only used the previous method with the .dll in harmony folder. Should I just continue with the .dll method or is there a way for .sh detection with the application?
-
Glorp changed their profile photo
-
Sazked joined the community
-
BeamedBy66 joined the community
-
The plugin really does everything described in its documentation, and the configuration is extremely flexible. Unfortunately, though, it didn’t meet my needs because it can’t generate suitable small maps (1250) from scratch. Before purchasing it, I asked the seller whether it would be suitable for my needs, and they said yes. However, as I understand it, the issue might be related to limitations of Rust’s own procedural generation that the plugin developer wasn’t aware of either (though I could be wrong about that). If you’re planning to create medium-to-large maps with custom monuments, modify vanilla monuments, or simply tweak various generation parameters, this is the best plugin I’ve seen for that.
- 6 comments
-
Alright not normal then i'll take a look thanks.
-
Hello yes I am using the latest version of rustedit
-
slike changed their profile photo
-
When trying to craft items in allowed stack size, error on inventory space comes out even when there is space. Items remains uncrafted and materials not consumed, crafting 1 by 1 works. { "ID": 1892, "Enabled": true, "Image": "", "Title": "", "Description": "Special VIP currency to upgrade equipments.", "Command (to give an item)": "", "Permission (ex: crafts.vip)": "", "Display Name": "Epic Scrap", "ShortName": "blood", "Amount": 1, "Skin": 2834920066, "Type (Item/Command/Vehicle/Recycler)": "Item", "Prefab": "", "Command on give": "", "Workbench Level": 3, "Distance Check": false, "Distance": 1.5, "Place the ground": false, "Place the structure": false, "Items For Craft": [ { "Image": "", "ShortName": "scrap", "Amount": 10, "Skin": 0, "Title (empty - default)": "" }, { "Image": "", "ShortName": "sticks", "Amount": 2, "Skin": 2928712561, "Title (empty - default)": "Meteorite Fragment" } ], "For Modular Car": { "CodeLock": false, "KeyLock": false, "Engine Parts Tier": 2, "Fresh Water Amount": 0, "Fuel Amount": 200, "Modules": [ "vehicle.1mod.engine", "vehicle.1mod.cockpit.armored", "vehicle.1mod.cockpit.armored" ] }, "Cooldown": 0, "Multiple Craft": true, "Maximum number of crafts": 20, "Enable Craft?": true, "Enable Sales?": false, "Cost": 5, "Set OwnerID for child containers?": false, "Need to customize the rotation when spawning?": false, "Description settings (in the craft menu)": { "Enabled": false, "Text (language - text)": { "en": "", "fr": "" } }, "Should the item be returned when it is removed? (using the BuildTools plugin)": false, "When giving an item to a player, split it into stacks?": false, "Give an item to a single stack?": true },
-
chrisM joined the community
-
hbzk joined the community
-
Yes, I’ve already done that. Unfortunately, due to the limited space, the river will be small. But that’s something, at least! Right now, I’m waiting for another client of mine who complained to me that there’s very little loot on the map. He was supposed to send me a list of monuments, but I never received a response. I think I’ll wait another day and then publish what I have now.
-
FAFO_Raid changed their profile photo
-
Hello. My notification system no longer detects bot kills; before the update, they were recognized as "CustomNPC." How are they identified now following the update, so I can configure the plugin accordingly?
-
Staging won't matter until the 5th of November. Will patch them all before forced. I always do.
- 1 reply
-
- 1
-
-
Hello, rustedit extension is properly installed ?
-
- 1 comment
-
- #halloween
- #combined
-
(and 5 more)
Tagged with:
