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Whispers88 started following Question
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Perfect, I'll modify your file with a working configuration and send it to you shortly.
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I'm having issues with the chicken coop, auto pet-artificial sunlight and the percentage sun. None of these are working. when I open the coop menu and tap information these are set to default with 0%. The uatomated hitch is working. I've taken out all other plugins to look for conflicts and had UIF running alone but still no luck.
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Changed Status from Pending to Closed
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Do you get any errors in the server console when ?
- Today
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Marsdon Rhekhu started following Config change has no effect ?
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TREX started following Config change has no effect ?
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I changed the config for the bonus upgrade tokens but it didn't have any effect ? Can you also please hide the Deposit button if it is disabled in the config ? "Deposit Settings": { "Enabled": false,
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Which entity are you generating? For Karuza vehicles, you must purchase them separately.
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Furkan balcı started following Announcements
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- 52 comments
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- #updates
- #steenamaroo
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(and 5 more)
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Furkan balcı joined the community
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no change in program, same problem
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What entities are you having this issue with? Mouse3 = Fire_third. If you have rebound that it wont work. Does the dnpickup command work to pick them up?
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Will remove the buttons next release. You can change the currency format in lang under "NatureMarketPriceDisplay"
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Amine changed their profile photo
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Hey mate a feature request for you. When I do UI, i often want to manipulate the elements using offsets, not changing the anchors. Would it be possible to get a tick box or a lock icon or something under the positions menu to lock anchor points, so any movements etc are automatically handled via offset? Really enjoying the tool btw. Really awesome work.
- 8 comments
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- #cui
- #cui editor
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(and 2 more)
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Amine joined the community
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Hello, Based on the image, sometimes the challenges will have no text or sometimes incomplete text. Also referencing the image, I think it would be a good idea to be able to toggle the option to show the "buy premium pass" box. If someone does not want to implement the premium pass, it is still showing on the screen. Lastly, would it be possible to ad a sound as well as the chat message when someone levels up? Sometimes, players may not be paying attention to their chat box. Thank you,
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{ "Display Permissions (Display For All Players If Empty)": [], "KillerType": "CustomNPC", "VictimType": "Player", "DamageType": "*", "Enabled": true, "Show Kills in Console": true, "Show Kills in Chat": true, "Show Kills in Notify": false, "Show Kills in UINotify": false, "Messages": [ "{killer} zastřelil {victim}." ] }, { "Display Permissions (Display For All Players If Empty)": [], "KillerType": "Player", "VictimType": "CustomNPC", "DamageType": "*", "Enabled": true, "Show Kills in Console": true, "Show Kills in Chat": true, "Show Kills in Notify": false, "Show Kills in UINotify": false, "Messages": [ "{killer} zabil {victim} svou {weapon}." ] },
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The Ranch vendor in outpost that sells horses, doesn't work. The conversation just ends before you can buy.
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Hello, Is it possible to add more permissions to the plugin, such as a Whitelist and a Blacklist? For example, having 3 lists of each, with permissions for each one, which would add 6 more permissions to the plugin. And where the DLC spawn option overlaps with these permissions. I'll leave an example here: - Allow Lists will only allow player to spawn what is in that corresponding List if player has that permission. - Black Lists will allow player to spawn anything, BUT what is on the Blacklist if player has that permission. Permissions: f1spawn.allowlist1 - allows user to spawn only spawn items on Allow List 1. f1spawn.allowlist2 - allows user to spawn only spawn items on Allow List 2. f1spawn.allowlist3 - allows user to spawn only spawn items on Allow List 3. f1spawn.blacklist1 - allows user to spawn all items but items on Blacklist 1. f1spawn.blacklist2 - allows user to spawn all items but items on Blacklist 2. f1spawn.blacklist3 - allows user to spawn all items but items on Blacklist 3.
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Hello, no problem.
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Hello again! I am currently having an issue thats preventing anyone on the server from building. placing anything takes the resources but doesnt place anything. Disabling the plugin fixes this and im not sure what would cause it. the plugin loads fine with no errors. There must be something in the config i am missing as i tried reinstalling with a fresh generation of the config and it works fine. SpawnEverything.json
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hq metal burning doesn't stop when output full
Kleementin replied to Kleementin's Support Report in Support
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When smelting hq metal and having the plugin adding wood automatically together with the amount of ore the burning does not stop automatically when the output is already full. Wood will be burned for nothing. Can you make it so that the whole smelting process stops automatically when the output is already full? @shady14u
