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  2. Having this issue as well. Had to unload the plugin and restart server to fix.
  3. Shouldn't the /flag command to switch modes be more intuitive? Like: /pve and /pvp?
  4. Today
  5. Changed Status from Pending to Closed
  6. you're welcome, enjoy!
  7. Khan

    Getting spammed

    Well sometimes you have to manually reload the plugin or reboot the server with it already installed to get the plugin to work proper. Carbons system bugs it out on first initial install. So try reloading the plugin manually or doing a server reboot with the plugin installed & see if it works.
  8. Why can players kill each other during the raid ban?
  9. Changed Status from Pending to Fixed Changed Fixed In to 1.1.14
  10. Thanks for letting me know, Download the latest version pls
  11. Version 1.0.0

    5 downloads

    About my new 120 Raidable bases by JaaaaaThomas 08.06.2026 June Pack Hello everyone, I’m excited to present a brand new base pack! I’ve put a lot of hard work into this project and I hope you’ll appreciate the quality. In fact, we are already working on the next one! This pack includes 120 completely new, raid-ready bases. You will find 20 unique designs for every difficulty level, from Easy all the way up to Clan Bases. I hope you enjoy these builds! If you’re satisfied, please leave a positive review—it helps a lot. Also, if you have any suggestions for future updates, feel free to leave a comment below! Thank you!" Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 120 new bases are built to dominate. [ Buy Now & Start Building] This package includes the following packages from the list:
    $95.97
  12. The_Kiiiing

    Boxes don't disappear

    Hi, I understand the frustration, but I want to clarify that I work on this plugin alongside a full-time job, so I’m not able to provide instant support or 24/7 responses. That said, I’m glad to hear you were able to resolve the issue on your own.
  13. Can you send me a video pls
  14. sanguss

    drones dont spawn

    IQDronePatrol (6).json i have only 8 drone at dome active in that config
  15. There is a bug with backpacks , players cannot get them back. Someone died at outpost and the backpack did not fell off him and now he can t pick it up. Same issue with backpack not being able to be picked up hapend again last week with another player
  16. Changed Status from Pending to Not a Bug
  17. sanguss

    drones dont spawn

    Hey, yeah, it always worked great before. Can I show you my config? Maybe you'll see something.
  18. The plugin is no longer working. Now I get this in console when I try to load: 06/09 11:59:24 AM | Error while compiling TCUpgrades: Argument 1 must be passed with the 'ref' keyword | Line: 2881, Pos: 50
  19. I had to redo the permissions, now it is working. For some reason it didn't save correctly. Thank you so much for your help!
  20. Mercury

    IQVehicleTurbo

    What is the problem? Are you getting an error?
  21. Mercury

    drones dont spawn

    The update did not affect the logic of drone spawn, in this regard, everything remained exactly the same as before. Drones spawn high above the monument and gradually descend. You can also observe them on the G-Map if you have the display turned on. Please double-check. Also send your configuration and server logs.
  22. Ghosterra

    Simple Bounty

    This does not work, I had to delete parts of the main code for this to work properly. Default settings any team-member can kill and collect. If you remove this part of the code, it now checks properly for team. Also I had to change "RP" to "Scrap" so it displays correctly under player names.
  23. Hey @Brad Copp 1) After force wipe - respawned bots on ghost ships - just stare / aim at you but don't shoot 2) No codelock crate respawn - not seen in console logs as well. If I use "teleport2nearest codelockedhackablecrate_ghostship" - it doesn't teleport me to anything inside deepsea. If I spawn it manually - it works and finds crate. So locked crate respawn still doesn't work unfortunately, despite what you've mentioned here - https://codefling.com/files/support/28767-ghost-ship-npcs-and-locked-crate-not-respawning/
  24. Thanks nivex, the updated hook works perfectly fine, once I mirrored the changes to the signature in my logger. I can see why those elements have been removed - for me that hook is now perfect as it is
  25. Stark

    Business Core Error

    Error Code: Error while compiling BusinessCore: Argument 2: cannot convert from 'Facepunch.StringView' to 'string' | Line: 7932, Pos: 66 This is for the main plugin. Business Core itself, is not working.
  26. aimacak

    Hello

    Hello again, must be fixed in 1.1.9
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