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maxalt started following Permission-based UI Visibility
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Netch started following Permission-based UI Visibility
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Thank you for creating such an amazing plugin! I run a PvE server, but players still occasionally forget to lock their entities, which sometimes leads to theft. Would it be possible to make the /lock UI permission-based? For example, if a player doesn't have the .admin permission, the options for automatically locking TCs, chests, and other entities would be hidden. Instead, they would only see: Streamer Mode (On/Off) Code Lock combination The full UI would only be available to players with the .admin permission. I think this would make the interface much simpler for regular players while still allowing administrators to access all of the advanced options.
- Today
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Madstayen started following Wipe Timer Enhanced
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- 1 comment
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- #wipe
- #wipe timer
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Hey, thanks for reaching out! Can you describe the problem in more detail? Is there an error message, or are there any game mechanics involved? Is SimplePvE (i.e., PvE mode) not being disabled, or
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EMS started following Water Wheel Bot
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- 4 comments
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Hey, you need to use commands from plugin. I'm not sure what commands your raidable bases plugin use, and you replace the fields with ShoppyStock supported replacement fields: Shop Items - Commands Supports few types of dynamic variables in commands: {userId} → buyer’s Steam ID {userName} → buyer’s nickname {userPosX}, {userPosY}, {userPosZ} → buyer’s coordinates
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goldbuyer01 started following Announcements
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goldbuyer01 joined the community
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АРИК ДЖУНИОР started following Announcements
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АРИК ДЖУНИОР joined the community
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Sannech started following Announcements
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Sannech joined the community
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NPC's no longer seem to respect the vision cone settings
Adem replied to avatarus777's Support Report in Support
Send your config to me -
Romantic333 changed their profile photo
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McGuyver joined the community
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Premium 3000‑Size Rust Map – Launch Site + Excavator
DefianceLlama commented on DefianceLlama's file in Maps
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just a quick note: i noticed the countime timer for the lockpicking skill didnt seem to be working correcty. i have a 120second cool down, and the display shown above the toolbar belt seems to stick at 119 seconds in red text. or maybe its something im doing wrong in my config.. not a big deal at all though.
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- #leveling
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I'm trying to use this with simplepve, zone manager and this. When picking pvp does not make a pvp zone what I'm I doing wrong.
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GCRP changed their profile photo
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Arachno Blaze joined the community
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Possible to make compatible with skill tree perk?
Cannabis replied to SlayersRust's Support Report in Support
Any time man. I just happened to see an email about the support thread and figured I'd check it out then got to thinking ahahaha. Cheers! -
Possible to make compatible with skill tree perk?
SlayersRust replied to SlayersRust's Support Report in Support
It’s not a super important issue but certainly probably an annoyance of players who use both plugins together. But it’s all good mate hope you are well and thanks for replying anyways -
Possible to make compatible with skill tree perk?
Cannabis replied to SlayersRust's Support Report in Support
Gotcha gotcha, unfortunately I don't own the plugin so I can't test it on my end but I'll see if I can push an update sometime soon. Sort of debating coming back to rust, and if I ultimately do this will be the first thing I do. -
ItzHrown joined the community
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Smikkel changed their profile photo
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YorgiVonduken joined the community
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Possible to make compatible with skill tree perk?
SlayersRust replied to SlayersRust's Support Report in Support
This is what the developer of skill tree said on this issue hope it helps https://codefling.com/plugins/skill-tree?page=66&tab=comments#findComment-84671 -
Players arent able to obtain items from Market
Rust Admin replied to Rust Admin's Support Report in Support
This has happened twice in the last two days. If a player adds a bunch of resources to the SELL TO SERVER feature and ONE of them does not meet the minimum amount, all of the items except the one that does not meet the minimum disappear and there is no RP given. I added two of the StockMarket config items below. Based on the below config, if I add 50000 Sulfur Ore and 50 Sulfur and click SELL: The error stating 'You don't have enough items of this type to sell it to stock market!' shows 50000 Sulfur Ore disappears 50 Sulfur stays in the sell box No RP is given for the sale "sulfur.ore": { "0": { "Default Sell Amount Calculation (DSAC) (Read On Website)": 10000, "Price - Min": 0.2, "Price - Max": 0.2, "Price Parent - Shortname (ignore, if empty)": "", "Price Parent - Skin ID": 0, "Price Parent - Min Boost": 0.0, "Price Parent - Max Boost": 0.0, "Minimal Sell Amount": 100, "Max Daily Sell Amount (-1, to disable)": 12000000, "Max Daily Sell Amount Permissions (permission: limit)": { "shoppystock.selllimit.1": 3000000 }, "Allow Re-Purchase From Server": false, "Override Skinned Items As Unskinned (works only for configuration of skinId 0)": false } }, "sulfur": { "0": { "Default Sell Amount Calculation (DSAC) (Read On Website)": 10000, "Price - Min": 0.4, "Price - Max": 0.4, "Price Parent - Shortname (ignore, if empty)": "", "Price Parent - Skin ID": 0, "Price Parent - Min Boost": 0.0, "Price Parent - Max Boost": 0.0, "Minimal Sell Amount": 100, "Max Daily Sell Amount (-1, to disable)": 12000000, "Max Daily Sell Amount Permissions (permission: limit)": { "shoppystock.selllimit.1": 3000000 }, "Allow Re-Purchase From Server": false, "Override Skinned Items As Unskinned (works only for configuration of skinId 0)": false } }, -
- 1,635 comments
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- #leveling
- #progression
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MAJLaunch joined the community
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Alka changed their profile photo
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Gravity9621 joined the community
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Changed Status from Pending to Work in Progress
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Will look into that
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- 440 comments
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- #helicopter
- #helicopters
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