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  1. Past hour
  2. Stigiec

    Broken by FW

    U use 1/0/4 vers? i have 1/0/4 vers Error while compiling BetterBeehive: 'Beehive' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'Beehive' could be found (are you missing a using directive or an assembly reference?) | Line: 442, Pos: 29
  3. i will continue to monitor this for you to see i f more adjustments are needed
  4. Changed Status from Fixed to No Response
  5. Hi, did it work before the Rust update?
  6. Changed Fixed In from 1.1.2 to 1.1.3
  7. i have edited terrain triggers around the entrances of the tunnel, to try and rectify this. i believe its adjusted the best i can.
  8. hey this issue has been resolved
  9. Changed Status from Work in Progress to Fixed
  10. hey this issue has been addressed
  11. Changed Status from Work in Progress to Fixed
  12. maxalt

    RuntimeError?

    [18:48:18] UnityEngine.Component:SendMessage_Injected(IntPtr, ManagedSpanWrapper&, Object, SendMessageOptions) [18:48:18] UnityEngine.Component:SendMessage(String, Object, SendMessageOptions) [18:48:18] Oxide.Plugins.<>c__DisplayClass111_1:<SpawnBradleyCrates>b__0() [18:48:18] Oxide.Core.OxideMod:OnFrame(Single) [18:48:18] Oxide.Core.Unity.UnityScript:Update() [18:48:18] [18:48:18] MissingMethodException: Method 'LockedByEntCrate.SetLockingEnt' not found. [18:48:18] at System.RuntimeType.InvokeMember (System.String name, System.Reflection.BindingFlags bindingFlags, System.Reflection.Binder binder, System.Object target, System.Object[] providedArgs, System.Reflection.ParameterModifier[] modifiers, System.Globalization.CultureInfo culture, System.String[] namedParams) [0x006e0] in <e605204d165a49d89ae7579f3d894429>:0 [18:48:18] at UnityEngine.SetupCoroutine.InvokeMember (System.Object behaviour, System.String name, System.Object variable) [0x0001e] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 [18:48:18] UnityEngine.Component:SendMessage_Injected(IntPtr, ManagedSpanWrapper&, Object, SendMessageOptions) [18:48:18] UnityEngine.Component:SendMessage(String, Object, SendMessageOptions) [18:48:18] Oxide.Plugins.<>c__DisplayClass111_1:<SpawnBradleyCrates>b__0() [18:48:18] Oxide.Core.OxideMod:OnFrame(Single) [18:48:18] Oxide.Core.Unity.UnityScript:Update() [18:48:18] [18:48:18] MissingMethodException: Method 'LockedByEntCrate.SetLockingEnt' not found. [18:48:18] at System.RuntimeType.InvokeMember (System.String name, System.Reflection.BindingFlags bindingFlags, System.Reflection.Binder binder, System.Object target, System.Object[] providedArgs, System.Reflection.ParameterModifier[] modifiers, System.Globalization.CultureInfo culture, System.String[] namedParams) [0x006e0] in <e605204d165a49d89ae7579f3d894429>:0 [18:48:18] at UnityEngine.SetupCoroutine.InvokeMember (System.Object behaviour, System.String name, System.Object variable) [0x0001e] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 [18:48:18] UnityEngine.Component:SendMessage_Injected(IntPtr, ManagedSpanWrapper&, Object, SendMessageOptions) [18:48:18] UnityEngine.Component:SendMessage(String, Object, SendMessageOptions) [18:48:18] Oxide.Plugins.<>c__DisplayClass111_1:<SpawnBradleyCrates>b__0() [18:48:18] Oxide.Core.OxideMod:OnFrame(Single) [18:48:18] Oxide.Core.Unity.UnityScript:Update()
  13. RobJ

    SaddleVendorFix

    Changed Status from Pending to Fixed
  14. RobJ

    SaddleVendorFix

    fixed please redownload from https://www.robjmaps.com/downloads/Plugin_Downloads.php Mines called HorseSellerFix.cs FYI
  15. Silent Creations

    HQ Nodes?

    i still have a bit of testing to do with the new node. but all is ready i will update this for you good sir.
  16. Silent Creations

    HQ Nodes?

    Changed Fixed In to Next Version
  17. New Game version, The horse trough function is broken. Horse dung is falling directly to the ground and is no longer being collected in the box.
  18. walkinrey

    agent 0

    Did you try to disable each plugin one by one and see if these messages disappear? I think they might appear when TrafficDrivers/HeliPilots vehicle is destroyed and npcs are ejected
  19. DefianceLlama

    Fast Airdrop

    thank you
  20. Today
  21. Silent Creations

    HQ Nodes?

    i am looking at adding this to both node islands it will probably be this weekend when i do get it updated.
  22. Silent Creations

    HQ Nodes?

    Changed Status from Pending to Work in Progress
  23. lol we all make mistakes lolol but its all good.
  24. @MrLiquid Can you check the server logs to see if there were any errors after compiling BossMonster or 10 seconds after that, when the Bosses spawned? Or reload BossMonster and check it again please.
  25. Try lowering the speed multiplier in the config
  26. walkinrey

    Roaming NPCs

    what's wrong with it?
  27. Gt403cyl2

    DTags

    That is how it works now. there should be no tag dropped if tk'ed.
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