All Activity
- Past hour
-
Hi, sorry for the late reply — I was having some issues and wasn’t working on RUST at that time. I just wanted to let you know that everything is fine now. The server simply needed to be restarted and the updated lang files were applied (they usually refresh when the plugin is reloaded, but in your plugin it’s implemented differently). Since ISLAND is more important to me than TOWN, I had to change the cooldown timer display to ISLAND directly in the code. It would be more convenient if this could be configured via the config file.
-
This should be vanilla behavior, at least in testing, the portal does not close when restarting as long as there is still adequate time remaining. Recommend the AlwaysOpen setting with a high timer. My example config : "Schedule": { "Mode (Vanilla | AlwaysOpen | Disabled)": "AlwaysOpen", "Open Time Seconds (vanilla wipeDuration)": 999999.0, "Cooldown Seconds (time until next opening after closing)": 5400.0, "Final Phase Seconds (used for end weather/ramp)": 1800.0, "Radiation Warning Phase Seconds (entry blocked when time left is below this)": 300.0, "AlwaysOpen - Keep Time Left Around Seconds": 3600.0, "AlwaysOpen - Refill When Below Seconds": 600.0, "Disabled - Push Next Opening To Seconds": 9999999.0, "Set DeepSea Enabled Flag (restart may be required)": false, "DeepSea Enabled": true }, At the moment i cannot guarantee restart behavior as this is not handled by the plugin, so far deepsea remained open between restarts. I placed a few bases today, will let it sit for the whole day and check again after scheduled restart.
-
Changed Status from Pending to Work in Progress
-
SCRAPZONE WOLF started following BUG after Febrary update
-
crash started following BUG after Febrary update
-
Players who reached the peaceful town in the new Naval map are getting a "Shared Vehicle" violation in the hook, triggered by players with strange nicknames like 497, 462, 303, and 363 (I think these are new bots). There's no Discord notification. Could you please test and fix this?
-
Zeeuss started following New error after patch
-
BabuKaQuaqa started following New error after patch
-
'ZLogs v1.1.9' is using deprecated hook 'OnTeamPromote', which will stop working on Wednesday, 31 December 2025. Please ask the author to update to 'OnTeamMemberPromote(PlayerTeam team, ulong userId)'
- 1 reply
-
- 1
-
-
Gotmituns000 started following Announcements
-
Malkizid started following Deep Sea Options
-
ThePitereq started following Update
-
Failed to call hook 'OnLootEntity' on plugin 'Waystones v1.1.1' (MissingMethodException: Method not found: void Oxide.Game.Rust.Cui.CuiScrollViewComponent.set_HorizontalNormalizedPosition(single)) at Oxide.Plugins.Waystones.OpenWaystoneUi (BasePlayer player, System.Int32 cacheId) [0x00bd2] in <c92ba1b80b0a4e70b5854358bbadd522>:0 at Oxide.Plugins.Waystones.OnLootEntity (BasePlayer player, LootContainer container) [0x00076] in <c92ba1b80b0a4e70b5854358bbadd522>:0 at Oxide.Plugins.Waystones.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001cd] in <c92ba1b80b0a4e70b5854358bbadd522>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 broken since update
-
tanu started following Announcements
-
tanu joined the community
-
It appears that Oxide has updated to use MySqlConnector; but Carbon does not support this at this time. This may be something they update to. With Carbon you might be able to load a previous version if Kill Reccords until Carbon supports MySqlConnector;
-
Somescrub started following Feb 26' Update - console spamming
-
Since the update my console is being bombarded by the following, multiple times per second: Failed to call hook 'OnEntityTakeDamage' on plugin 'CustomClothingCombinations v2.0.7' (IndexOutOfRangeException: Index was outside the bounds of the array.) at Oxide.Plugins.CustomClothingCombinations.OnEntityTakeDamage (BasePlayer player, HitInfo info) [0x000e3] in :0 at Oxide.Plugins.CustomClothingCombinations.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
- Today
-
Bradley drops works ok and not had any other issues with any other events like convoy. I did make some changes to cfg between wipes but only minor loot adjustments. When player throws signal all messages etc look correct, just heli comes and makes no noise and is not visible.
-
BlainedDev joined the community
-
i am having the same issue, also having issue with vanilla heli.
-
Changed Status from Work in Progress to Closed
-
Hi, the fix is ready. Update uploaded.
-
Gotmituns000 joined the community
-
Hey, the daily tasks section is empty for some users - even with default config. Especially, if they have recently gotten access to the permission that gives the access to the pass. This is the same after reloading the plugin or if the user relogs to the server.
-
Night Acceleration not working correctly
MeventSupport replied to Kleementin's Support Request in Support
Thank you for your patience, and we apologize for the long delay in our response. We’ve released an update, please check it and let us know if the issue still persists -
- 196 comments
-
- #stacks
- #rust stacks
- (and 22 more)
-
richards34 joined the community
-
Yes I have, and their nicknames are not being stripped by the plugin
-
- 53 comments
-
- 1
-
-
- #adem
- #madmappers
-
(and 6 more)
Tagged with:
