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Death started following Declined plugin
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AI assistance is fine, the problem here is that this was vibe-coded. Meaning there was very little meaningful input on your end, and you simply used the code 1:1 and lack the ability to sign off on the code to ensure it functions properly outside of it "just working." Your response here makes it pretty clear that the problem isn't AI itself, but rather the people who use it and pass it off as their own creation. I'm happy to hop in a voice call with you over Discord to confirm what I already know. At this point, I'd still be hesitant to allow it, as I fear your demeanor may become detrimental to paying customers down the line, given your tendency to crash out at the slightest obstacle.
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bigchenny started following Rock floting
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Keirox started following Rock floting
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I don't quite understand what you're talking about:(
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Go to umod for latest update
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Just reloaded it a couple times
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Give seed command broken since Rust update
MaxiJonson replied to MaxiJonson's Support Report in Support
Actually, maybe it's not related to that... I tried debugging the value that the DrugsAPI receives, but it's like it's never actually being called // DrugDeals.ConsoleCMD_DD_GiveDrugSeed Puts($"Giving {amount} of {arg.Args[1]} seeds to {target.displayName}"); var item = DrugsAPI.Call<Item>("API_CreateDrugSeed", arg.Args[1], amount); // DrugsAPI.API_CreateDrugSeed public Item API_CreateDrugSeed(string displayName, int amount) { Puts($"CreateDrugSeed: {displayName}, amount: {amount}"); // Output [DrugDeals] Giving 1 of Weed Seeds seeds to MaxiJonson [DrugDeals] ERROR: Incorrect command syntax: givedrugseed <steamid> <drug item display name> <amount> The API log never comes through, as if it never got called... -
SpokeSmile joined the community
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FandangoChristmas started following Animal Levels
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There is a large amount of spam in the console.
Silent Creations replied to RICK's Support Report in Support
again it was a facepunch issue affecting it -
Mike6FO started following Raiders damaging other player's bases
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Razor started following Raiders damaging other player's bases
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Had a player call in a raid. His base is at the bottom of a cliff. Some of the raiders spawned in at the top and started attacking another players base and did a good deal of damage. Screenshot after we stopped event. Calling players base is on the right at the bottom (with the turrets on it). Other players bases is on the left in the foreground. The other player was not on at the time.
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BellaaGaming started following Unable to change skin
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Mercury started following Unable to change skin
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Hello. We are not able to reskin the turrets because of the switch on the turret. Could you possibly provide a fix for this pretty please? Thank you for your time.
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SmartSorter v1.8.11 Added support for new Industrial Storage Barrels and Furnaces. Added Industrial Auto Turret defense-fill support. Added compatibility for M16A2, ballistic armor, BDU clothing, mortar shells, workbench upgrades, and other recent Rust items. Fixed current Rust server compile errors caused by the new console argument system. Updated furnace routing to support future furnace variants. Deployed Mortar support is pending further testing. please let me know if you run into any issues
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- #filtering
- #organization
- #quality of life
- #qol
- #base management
- #efficiency
- #time saver
- #convenience
- #sorting chains
- #drop box
- #overflow routing
- #defense automation
- #turret filling
- #ammo management
- #ui
- #visual ui
- #oxide
- #carbon
- #no dependencies
- #base building
- #pve
- #resource management
- #item management
- #logistics
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- #styled
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will address this.
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Hello. I previously purchased that plugin, so I'll check if it works.
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Changed Status from Pending to Fixed Changed Fixed In to 3.9.5
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3.9.5 - What's New Improved purchased dungeon portal placement. Updated animal compatibility after the latest Rust changes. Replaced the old wolf with the new wolf model used by Rust. Existing configs will automatically update old wolf entries to the new wolf. Improved gen2 animal head movement so they face the player correctly. Added a new admin-only console/RCON command to reload the configuration without restarting the plugin. Improved NPC behavior when players hide behind walls or corners. NPCs now try to relocate when they are being attacked but cannot shoot back. Improved boss spawning priority, so bosses are less likely to be skipped when the dungeon has limited spawn points.
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- 129 comments
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- #sorting
- #auto-sort
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(and 67 more)
Tagged with:
- #sorting
- #auto-sort
- #automation
- #item sorting
- #container management
- #storage management
- #inventory
- #filtering
- #organization
- #quality of life
- #qol
- #base management
- #efficiency
- #time saver
- #convenience
- #sorting chains
- #drop box
- #overflow routing
- #defense automation
- #turret filling
- #ammo management
- #ui
- #visual ui
- #oxide
- #carbon
- #no dependencies
- #base building
- #pve
- #resource management
- #item management
- #logistics
- #customizable
- #styled
- #easy to use
- #sorted
- #20k
- #base automation
- #optimization
- #umod
- #smartsorter
- #smart sorter
- #auto sort
- #inventory sorter
- #inventory management
- #storage sorter
- #container routing
- #ui editor
- #help ui
- #shotgun trap
- #flame turret
- #autoturret
- #sam site
- #weapon sorting
- #ammo sorting
- #resource sorting
- #tool cupboard
- ##vending machine
- ##vending routing
- #recycler
- ##refinery
- #furnace
- #large furnace
- #workbench
- #defenses
- ##fill defenses
- #construction sorting
- #radius sorting
- #performance
- #chillguy
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Changed Status from Pending to Fixed Changed Fixed In to 3.9.5
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Hi hairybeanstalk, Thanks for the report. I checked this behavior and added an improvement for it. NPCs should now react better when they are being attacked but cannot properly shoot back. Previously, if a player abused a wall/corner angle, the NPC could stay in place and keep taking damage without relocating. With the new update, when an NPC is hit and does not have a clear line of sight to the attacker, it will try to move/reposition so it can engage the player instead of standing still. This should make wall-peeking/headshot cheesing much harder. Best regards.
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3.9.5 - What's New Improved purchased dungeon portal placement. Updated animal compatibility after the latest Rust changes. Replaced the old wolf with the new wolf model used by Rust. Existing configs will automatically update old wolf entries to the new wolf. Improved gen2 animal head movement so they face the player correctly. Added a new admin-only console/RCON command to reload the configuration without restarting the plugin. Improved NPC behavior when players hide behind walls or corners. NPCs now try to relocate when they are being attacked but cannot shoot back. Improved boss spawning priority, so bosses are less likely to be skipped when the dungeon has limited spawn points.
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Mat993hew started following Cannot Disable Stack Sizes
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Sovereign_Skies started following Cannot Disable Stack Sizes
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With 2.0.4, stack sizes are modified even with the module disabled.
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Hey, this command used to work, but doesn't anymore since this wipe: givedrugseed 76561198240236336 "Weed Seeds" 10 > ERROR: Incorrect command syntax: givedrugseed <steamid> <drug item display name> <amount> It seems the new `arg` syntax doesn't play well with "Spaced Strings"
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same here
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gatherer348 joined the community
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