All Activity
- Past hour
-
rex started following Workbench Block
-
-
Perfect thank you very much.
-
- 312 comments
-
- 1
-
-
AFKToxxiic changed their profile photo
-
Yes, that’s a great idea — thanks for the detailed investigation. The info about the cinelight prefab and the FPS gain after removing it is very helpful, especially with multiple lights stacking in some areas. I’ll try to push an update next week, likely adding a config option to disable or limit these lights until a better solution is in place.
-
Martian started following FPS drop due to Cinelight
-
PureJaguar started following FPS drop due to Cinelight
-
Hello, Just recently bought the plugin but was getting rather low fps inside the dungeons, We tried lowering the amount of NPCs & Turrents but didn't see any improvements even disabling them had minor effect. After some testing it turns out the prefab you're using for the lights : "assets/bundled/prefabs/modding/cinematic/cinelights/cinelight_point_red.prefab" is having a pretty big impact on FPS after entity kill all of them we'd gain around +40 on fps, In some areas there would be up to +4 duplicate cinelight stacked on top of each other. Maybe a config option to disable lights? until a better option. Thanks in advance!
-
@jokertmm38 You haven't answered my question again. Okay, no problem. Open the XSkinMenu.json plugin configuration, find these 3 parameters and do the same, save the configuration file and reload the plugin. "[ August 7, 2025 ] - Fully comply with the new Facepunch rules. The plugin will automatically remove skins from Facepunch and no longer allow them. ( false - the plugin will work as it has for the last years )": false, "Generate/Check and add new skins accepted by developers or made for twitch drops": true, "Generate/Check and add new skins added by developers [ For example, a skin for hazmatsuit ]": true,
- 312 comments
-
RocketMyrr started following Skin Approval GUI Not Working
-
Having the same issue would love a fix for this
-
- 312 comments
- Today
-
- 188 comments
-
- #carbon
- #oxide
-
(and 56 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
- #krieg storage crates
- #krieg storage barrel
-
imthenewguy started following Where this option?
-
rustfoxgaming started following Where this option?
-
-
The Donk started following Suggestion Bot (simple)
-
RickySpanish343 started following Text Adventure Creation
-
TextAdventure_Developer_Guide.txt
-
Must be Carbon then, Carbon just comes with its own menu with everything inside so its makes a day and night difference but for this wipe i guess ill go back to Oxide and copy over my files from Carbon side since files stay there with Oxide downloaded aswell. thanks for replying.
-
TROY joined the community
-
I've been using Oxide for years and for me the framework works great in every respect.
-
Oxide
-
foregz changed their profile photo
-
- 312 comments
-
- 312 comments
-
- 312 comments
-
- 312 comments
-
you use Carbon or Oxide?
-
as i said works fine with Oxide Framework but Carbon it doesn't but ill try to fresh wipe server fully and retry. Carbon has been so much better and easier to manage
-
- 312 comments
-
- 2
-
-
- 103 comments
-
- #restart
- #rustplugin
-
(and 5 more)
Tagged with:
-
- 312 comments
-
- 312 comments
-
Thanks for the detailed answer, unfortunately we use our own custom pvemode plugin, might look into tweaking that. On a side note, you might want to consider adding this functionality because this plugin is the natural counterpart to Raidable Bases (which is extremely popular). Buyable events are useful if you want to make it a premium feature. With RB you need a permission to buy events. You pay a certain amount of scrap and you (and teammates) are the owner of the event and others can't interfere. It has 2 cooldown settings for each difficulty level (normal and vip). A lot of your potential customers might not want to install PveMode. Just a suggestion.
- 108 comments
-
- #barricade
- #ch47
- (and 27 more)
