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I would say the loot configuration is the same as nearly all other plugins that handle loot, you use shortname, skin, amount, custom name if wanted etc, I would not say it's complicated, just time consuming, as all other loot table creation is. There is no other way to do it unless you are used to using AlphaLoot with a UI. How would you suggest I tweak it and what custom items do you mean? Do you mean, you want me to provide a full loot table of items?
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错误代码 started following Bradley Drops
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- 287 comments
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It works on one page still but not on more than one page from the backpacks plugin
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Markiii started following Supply signals
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CASHR started following Supply signals
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Hey, when calling a supply drop (instant spawning) it destroyed the whole sky base for one of my players. Can you advise?
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bakenekoVT changed their profile photo
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Yes, this is how the plugin works by default. Players can only access loot within the radius of their TC. However, if you change the configuration file you can make this range larger or smaller. You can message me on Discord @Vergbergler if you would like to chat and share your configuration settings.
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blacksquadman1 started following After Server Restart entity dupe
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Cobalt Studios started following After Server Restart entity dupe
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When my server restarts, the entities are duplicated. They are always set to position zero, but the previously placed ones remain in place and completely new ones are created. I checked the data file and the position is not stored correctly there; it always says 0 for all of them. It doesn't matter whether I have changed a position or not. { "76561199192658968": { "VehiclePositions": { "car_chassis_3module.entity": [] }, "VehicleRotations": { "car_chassis_3module.entity": [] }, "EditedVehicles": [ "58324873" ], "PlacedItems": { "58324873": [ { "ItemShortName": "industrial.wall.light.red", "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } } ] }, "BFButtonCount": { "59436526": 0 }, "BCKButtonCount": { "59436526": 0 } } }
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pikopiko started following Permissions Manager
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@XiuNooB hi, there is no functional difference that would cause this in free vs paid. I use both, and if configured properly, it will work in both. thanks for purchasing the paid version. if you cannot figure it out, send the files in private. @Alpha28 hi. not that I'm aware of, it uses the rotation in the copypaste file / plugin.
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Bryancolombi joined the community
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Hello, I don't understand what you mean by checking the *.cs file through JSON, please explain your sequence of actions in more detail. You just need to transfer the files from the archive to the appropriate folders on the server.
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Changed Status from Pending to Closed
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nice thxxxx
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Changed Status from Pending to Closed
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/pump craft requires power reset after player disconnect
ThePitereq replied to fullwiped's Support Request in Support
"Water Type - Do Not Update Water Type When Pressing SPRINT Button": true, Make sure they are not sprinting when they are placing pumps, or just change it to false to remove this behaviour. -
Try /skilltree If that works, you have Skinner, which registers /st and overrides the command for skill tree. Delete the st command from the skinner config. Also hastle Whisper, because I have asked him countless times to remove the command.
