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- 340 comments
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- #eventmanager
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The plugin is failing to load after update
MerlinTheWizard95 replied to MerlinTheWizard95's Support Report in Support
Hey @Mat993hew. Sorry for late response! Yes I managed to fix it all. Works fine now. Thank you so much for responding fast! -
casualmerica changed their profile photo
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Bastex98 changed their profile photo
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I've done this already and the loot is still Oil Rig loot, also mixed with prefab loot I selected.
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Version 1.0.0
1 download
Hello everyone! I am proud to present my 'Expert' Base Pack (Tier 4) – the ultimate collection. This pack features 36 elite-level bases, specifically designed for advanced players and large clans. Please note that this is not the Raidable Bases plugin; these are professional, custom-built base models created by my team. These are our most complex and high-effort designs to date. We hope they provide the ultimate defense for your server. Have fun and thank you for choosing our work$19.99-
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- #base pack
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- #base packs
- #bases pack
- #base design
- #base repair
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- #base building
- #base packages
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- #expert base
- #expert
- #expert raid
- #expert bases
- #expert base loot
- #expert raid base
- #expert loot table
- #expert raidable base
- #express
- #loot
- #loot++
- #loot x2
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- #looting
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"Mode (true == Chat command || false == Teleport gate)": true,
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Yes. We have to restart the bot to fix it usually. The ambiguity of the error doesn’t help us as admins to diagnose the problem.
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Locking changed their profile photo
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- 340 comments
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- #eventmanager
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- 44 comments
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- #ultimateleaderboard
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Custom gates or default?
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Hi. I have tried to solve the problem, but I have not found an optimized solution. I can fix the problem, but it will put a lot of load on your server, which I do not like. I am still working on a new version of this plugin, and I hope that I will be able to solve this problem there.
- Today
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Also, as an aside, the BetterChat integration appears to have broken as well. The level no long prints in chat.
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I think I misunderstood the issue with the "2 sides"; it should work fine... but I've encountered another problem: When I teleport to the missile silo and the military tunnel, I'm teleported below the terrain instead of onto the ground, which causes the player to die instantly.
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Terceran started following Quality Crafter skill not working
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imthenewguy started following Quality Crafter skill not working
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We are running the current version of ST and the Quality Crafter skill is not working. Even if maxed, it appears to be random in the number of slots that crafter armor contains. In the past, it worked, so something seems to have changed.
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FandangoChristmas started following Harmony Custom Generator
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The_X_ started following Change the Harmony patching method from “All” to manual patching
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Qbis started following Change the Harmony patching method from “All” to manual patching
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Hello! I’d like to ask you a quick favor that shouldn’t take much time. In your code, you use the following: private void InitHarmonyPatches() { if (!config.UseHarmony) return; _harmony = new Harmony(Name + “Patch”); _harmony?.PatchAll(); Puts(“Harmony patches items stack method”); } private void DisposeHarmonyPatches() { if (!config.UseHarmony) return; _harmony?.UnpatchAll(Name + “Patch”); } The thing is, this method is not recommended. Every time you call “PatchAll,” you not only affect your plugin’s patches but also reapply the patches of all other plugins. This means that enabling your plugin can cause issues in other patches—issues that are difficult to track down without knowing the problem in advance. It would be great if you could replace `PatchAll` with manually applying the necessary patches.
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Peach started following Synecdoche
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Hello! Our community is loving this map so far! Do you have any plans to add official support for the Armored Train? It spawns for us, but we noticed that there are areas where the train track crosses the road and the train will not cross on the continuing track, and instead moves in reverse. There are sections of the map with train track between two roads, and the train continuously bounces between. Thanks in advance! -Peach
- 27 comments
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- #map
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Can you send me your config file in pm?
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Bou10ste changed their profile photo
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thoonk changed their profile photo
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Sadly does not work with ChestStacks, which it says it does. "Enable ChestStacks plugin support": true, Any stacked chest seems to not count to their limit. Only the first one they place down. Yes i'm on the latest cheststacks, 1.4.6. [Info("Chest Stacks", "supreme", "1.4.6")] **EDIT** Found the issue, it has nothing to do with LimitEntities, but with ChestStacks itself. It spawns the chest first before adding the ownerid. So it works fine now for me. Thanks a lot for this great plugin!
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Hi. We'll fix it!
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Hey, is there any specific reason you cannot run python files? i have no issue assisting you to setup the bot in a python enviroment feel free to join here https://discord.gg/G7BgXntn7S
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- 4 comments
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- #quarry
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shk1poff joined the community