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DIG591 started following Announcements
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Yo so heres how it works. Craft the Mining Quarry item, equip it in your hotbar, then youll see a ghost preview when you hold right click or use it. Find a flat enough spot on terrain (not rocks, not foundations) and left click to place. No crater, no snapping needed. If the preview is red it means the spot isnt valid, just move around a bit until its green and place it there.
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DIG591 joined the community
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Khan started following On Staging FYI
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[Stack Modifier] Default Item's are missing! Notify DEV! Create Support Ticket!: _-1024954624_base.half.shelves_1 _655356057_base.horizontal.barrel_1 _-1695149731_base.single.shelves_1 _2045583965_base.vertical.barrel_1 Mortar Shell_963150711_ammo.mortar.basic_10 Fragmentation Mortar Shell_-486432631_ammo.mortar.fragment_10 Mortar_1459828804_mortar.deployable_1 Accelerated Workbench Upgrade_798382300_workbench.upgrade.accelerated_1 Comfort Workbench Upgrade_-770390391_workbench.upgrade.comfort_1 Defensive Workbench Upgrade_-1953279770_workbench.upgrade.defensive_1 Efficiency Workbench Upgrade_1215602244_workbench.upgrade.efficiency_1 Prototype Workbench Upgrade_-180862419_workbench.upgrade.prototype_1 Range Workbench Upgrade_1470387662_workbench.upgrade.range_1 Recycle Bin Workbench Upgrade_-286541059_workbench.upgrade.recyclebin_1 Reinforced Workbench Upgrade_112268546_workbench.upgrade.reinforced_1 Salvage Workbench Upgrade_-160105346_workbench.upgrade.salvage_1 Surplus Workbench Upgrade_-1536343135_workbench.upgrade.surplus_1
- Today
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ggjordan started following imthenewguy
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Changed Status from Pending to Closed
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SlayersRust started following Animal Levels
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Everything had work fine just went a different path with plug-ins in server.
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Yaki started following cant place quarry
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Mevent started following cant place quarry
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how can i place a quarry? they dont seem to snap to a crater (that spawns from throwing survey charge)
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grishg started following Announcements
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grishg joined the community
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Hey! For SkillTree migration we got a separate plugin called SkillsConverter.cs. Drop it into your plugins folder alongside Skills, make sure your SkillTree data is still sitting at oxide/data/SkillTree/ (or carbon/data/SkillTree/), then run this in console: skills.convert skilltree. Itll go through all your player files and migrate XP and skill levels over. Anything that doesnt have a direct mapping gets converted into XP and added to their balance.
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Hey! So in EM you actually got a way to do this already. In the schedule editor (event times) every entry has Min Players and Max Players fields. So what you do is disable the facepunch event in Auto events config, then make a schedule entry that triggers that same facepunch event with Min Players set to your threshold. When pop is below that number the schedule just skips, when its above it fires the event. Lemme know if you need help setting it up.
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- #eventmanager
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Honestly one of those plugins that just makes sense. It feels like something that should already be in the game. Super smooth, no annoying bugs, and the way it handles recycling is clean and reliable Players actually use it a lot and it adds real value without messing up balance, Definitely worth having on any server
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nerve changed their profile photo
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- 46 comments
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- #loading messages
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AOP started following Events Manager
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- 337 comments
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- #eventmanager
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Maycol Ignacio joined the community
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- #rust configs x3 loot table
- #3x loot config
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- #3x loot config
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- #rust config
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- #3x better loot config
- #x3 server
- #betterloot
- #3x server cfg
- #rust 3x server
- #loot x3
- #3x better loot tables
- #3x server settings
- #alphaloot 3x
- #3x loot tables
- #3x loot
- #x3 loot config
- #better loot tables
- #better loot
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Panchy changed their profile photo
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- 5 comments
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- #turret
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Lonestar joined the community
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- #config
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Hi. Having an issue while running your plugin. It is creating a green bar at the top of the player inventory screen and displaying the steam name and ID. Its attached to most items. I believe I found the culprit and have tested it with success. Its a line of codein the plugin: ConVar.Inventory.stackable_item_ownership = true; To test I first unloaded Total Control. The in console I ran: inventory.stackable_item_ownership false This was to set the flag to false. Then I went and crafted, gathered, and picked up new items, all without the name and steam ID showing at the top of the inventory screen. Then I reloaded Total control and ran this in console: inventory.stackable_item_ownership After turning on Total control the status of inventory.stackable_item_ownership was set back on to True from the false flag I had set and items once again were showing the green bar with Steam name and ID. Please fix this. Its troublesome and causing issues with other plugin GUIs and overlays. Thank you.
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never mind i have sorted it
- Yesterday
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and no bradley on map no mlrs at missile silo
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why do none of the lifts work on the map
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Trevor.rick01 joined the community
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ok i will push the update to mark this fixed. thank you for your assistance.
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Gooseoma changed their profile photo
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hello i have tried to get this on my server but its not working i did try to make a ticket on ur discord but it was not working can u please help me
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Hi, I have a question. Where can I change the settings so that my background image isn't displayed in full screen anymore, and the game is visible? I don't want to remove the background; I'd just like the panel to be smaller and the game visible. Is that possible? I think I had it set up like that at the beginning, but I can't remember how it works.
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TenaciousEye joined the community
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andresain03 joined the community
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- 61 comments