All Activity
- Past hour
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Twix_X_Epic changed their profile photo
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Ridious joined the community
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ItsDiscoGeorge joined the community
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RobJ started following Issue with wallpapers removing on outside of bases
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SlayersRust started following Issue with wallpapers removing on outside of bases
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Issue with wallpapers removing on outside of bases. The end of the video shows whats happening when a player lands with paraglider all their outside wallpapers dissapear Here is what Nivex recommended to me as a fix. nivex [GG] robj needs to fix that most likely. need to block the call to CheckWallpaper method if (!socketMod_Inside.DoCheck(place)) { RemoveWallpaper(side); break; } or this code will remove it when it's outside 15.04.2026_15.23.53_REC (2).mp4
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MARKUS started following Chat Styles (Names, Messages & Prefixes)
- Today
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SlightlySalty joined the community
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wGw changed their profile photo
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I was interested in running legendary items and item perks plugins by imthenewguy. Are there anyone here running stack modifier with these two plugins and can confirm if there are currently any game breaking server crashing issues running these together? I’d really love to run legendary items but worried about the below message from Khan maybe someone can chime in that knows more ItemPerks by imthenewguy Causes stack bugs/problems just by having this plugin on your server due to harmony patching done inside it + repair logic is bugged. Item creation is also not handled properly resulting in duplication issues with Conveyor movements nothing can be done about that. ( plugin requires a full rewrite for proper support & repairs. )
- 202 comments
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- #stacks
- #rust stacks
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Julcza changed their profile photo
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Yeah I understand it’s very difficult to fix plugin conflict issues with every plugin that exists etc. just thought I’d report it in case there is an easy fix for it. for now I’ll make an announcement telling players to be careful using the put similar sort function.
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红烧大肘子 started following Announcements
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红烧大肘子 joined the community
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Pro100Razor111 started following 2 codelocks on TC
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ninco90 started following 2 codelocks on TC
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Hello, I have an issue. When placing TC, 2 codelocks are being attached. The permission bettertc.autocodelock is disabled. If I enable bettertc.autocodelock, I end up with 3 codelocks on the TC. If I unload BetterTC, everything works as expected and only one code lock is placed. (I am using the plugin UltimateLocker.) Please fix this issue.
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CPan started following Deep Sea Cargo Ship Event
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juliokraker7 started following Announcements
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juliokraker7 joined the community
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"Box setup (bot will put items in the box)": { "Put lock on box?": false, "Enable?": true, "Use small box?": true, "Box skin": 0, "Life time (0 - will exist until restart or until it dies)": 600.0, "Maximum amount to use (0 - without limit)": 2, "Another container prefab (you can leave it empty)": "" } If we set Use small box? to false, what does it use? Can we get an example of the "Another container prefab"? Like do we set use small box to false and add any container prefab there for it to use or what?
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HoseyHBM started following Announcements
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HoseyHBM joined the community
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Ok this might be a map issue but I did the del assets/prefabs/npc/ch47/ch47.entity in the console and then started the event again and the CH47 is stuck out in the ocean for some reason. Just sits there the whole time. Will get my friend to message the dev of the map and see what's up
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Stack Modifier does not support third-party plugins that interfere with item handling or cause item-related issues. Good news: an update coming later this month or early next will include built-in sorting functionality, helping prevent conflicts with third-party sorting plugins.
- Yesterday
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- 308 comments
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- #eventmanager
- #manager
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(and 5 more)
Tagged with:
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It could potentially be the map as well because they use InfiniteVendingStock and it works fine at Bandit but there is a custom Outpost and it doesn't really work there. Just wanted to check and see if this has ever been mentioned or maybe a second set of eyes on the issue.
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I swapped to a different stack mod and the issue went away
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Correct, using that map and the event starts and is mentioned in chat. The starting NPCs are there but the CH47 never shows up. No plugins or anything to stop CH47 from spawning. Checking on a few other things as well but helping a friend out their server. Works fine on my server and using a custom map as well but not this one.
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Using UIAutosort plugin using stack similar a player experienced some other items breaking when being stacked using put similar button. I attached a video showing it. We use StackModifier paid version the most commonly used stack modifier plugin.
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When a player swipes a full stack of red cards it breaks all of them after a while. Also using UIAutosort plugin using stack similar a player experienced some other items breaking when being stacked using put similar button. put_similar_bug.mp4
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I am currently having the same issue on my server
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poppletop joined the community
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- 80 comments
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- #vehicle
- #buy
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(and 25 more)
Tagged with:
- #vehicle
- #buy
- #gui
- #shop
- #vehiclebuy
- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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Great plugin, I made it so it counts anything smelted in all furnace types, all automated farming from UltimateIndistrialFarm works with a small bridge plugin, fishtraps count all fish, even when offline. Optimized it for Carbon and performance. The optimization was key as this was a VERY heavy plugin to start. There is much more I plan to do with this. It is a keeper!
- 42 comments
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- #ultimateleaderboard
- #leaderboard
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SilentKnight joined the community
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XeniTh joined the community
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The Daily Rewards plugin by Mevent is one of the best in its category. One of the biggest advantages is how convenient it is to configure — many things can be set up directly in-game, without dealing with large and complex config files, which makes the whole process much easier. The default design also deserves praise. It looks good right out of the box, so you can use it on your server without feeling the need to immediately redesign everything. At the same time, it offers enough flexibility for further customization. Another important point is that Mevent is not just a single developer, but a full team. This means the project receives continuous attention: fast fixes, improved compatibility with other plugins, and new features being added over time. Some of their older plugins are not just updated — they are reworked almost from the ground up, bringing them up to modern standards and making them highly competitive. Special thanks for the excellent and responsive support — it really makes a difference. And a small tip for server owners: it’s best to contact the team through centralized channels, like a ticket system in Discord. This way your requests are properly tracked in one place, and you’re much more likely to get quick and effective help.