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  3. VENIQQ

    DeepSea dont open after closed

    Can't reopen also if closed manually via commands...
  4. Rather not deal with extra difficult people right now.
  5. xScott

    CircularNetworkDistance

    Same issue o.reload CircularNetworkDistance Added '// Reference: 0Harmony' in plugin 'CircularNetworkDistance' [CSharp] Started Oxide.Compiler v successfully Error while compiling CircularNetworkDistance: 'NetworkVisibilityGrid' does not contain a definition for 'cellCount' and no accessible extension method 'cellCount' accepting a first argument of type 'NetworkVisibilityGrid' could be found (are you missing a using directive or an assembly reference?) | Line: 102, Pos: 50
  6. VENIQQ

    Deep Sea Plus

    After adding the plugin - my server FPS instantly crashed into the abyss. I do not recommend it at this point.
  7. NINJA WORKS

    feature

    UPDATED [Fix] - Fish School : Game balance changes. [Add] - Added a setting to display a global message when a fish is caught. ShowMessagesGlobal ( Default False )
  8. Trenner13

    Epic Loot

    Does this plugin work with RoamingNPCs and BetterNPC?
  9. This plugin does not have the necessary permissions. To sell this item in your shop, please configure the following information in your shop plugin: Short name: fireplace.stone Skin ID: 3667912659 Display Name (optional): Thermal Generator
  10. I love the addition of the option to lock the deployed boxes. Unfortunately it seems the boxes are not breakable on PVE. This is caused by the TruePVE plugin and its "LockedBoxesImmortal" flag. There is a fix though, if you add this code in after line 3012: private void OnCollectiblePickedup(CollectibleEntity collectible, CustomPet customPet, Item item) { if (customPet) customPet.CustomBrain.OnCollectiblePickedup(item); } // start new code private object CanEntityTakeDamage(BaseEntity entity, HitInfo info) { if (entity is StorageContainer && info?.InitiatorPlayer != null && !(info.InitiatorPlayer is CustomPet) && PluginEntityComponent.TryGetComponent<DropContainer>(entity, out _)) return true; return null; } // end new code #endregion When any entity takes damage, this hook checks if: The target is a StorageContainer (cheap type check, skips 99%+ of calls early) The damage source is a real player (not decay, fire, animals, heli, etc.) The player is not a CustomPet bot (prevents bots destroying their own boxes) The entity has a DropContainer component (confirming it's an NPC-deployed container) If all conditions pass, it returns true, which tells TruePVE to allow the damage — bypassing the immortal flag. Player-owned locked boxes remain fully protected. I have tested this on my server and it seems to work. If you don't see any issues on the plugin's side with this, I would love if this could be added.
  11. Yesterday
  12. Any permissions for this mate? Or is it possible to put it in one of my npc shops on my server so the players can buy one instead of me giving it them?
  13. Version 1.0.0

    1 download

    This is an arena. A recreation of the dorm room from the Squid Game series. This arena is designed for a free-for-all game mode with knives. (Bonus game from the series) Of course, the choice is yours.
    $10.00
  14. DeeOhGEE

    Dantes Peak

    good concept buthere is a lot of things broken on the map puzzles you can t finish do to door path beign blocked by door colider floating clifs. monumnets that take up too much space but provide nothing to the game.
  15. AndyP96

    feature

    is there a way to make each fish caught by a rod goes into a chat message in global?
  16. Rush

    Super Lag

    Just downloaded this last week and had real life creep in and couldn't get to my server until yesterday. MAJOR reports of rubber banding and overall log that rendered my server un playable. Took a look at my server specs just to ensure it wasn't myself or my host. Server was just fine with plenty of Storage and no CPU bottlenecking. I un installed the plug and instantly the server was in complete remedy. I did one final test this morning when there was no one on. I re installed, but before doing so I checked configs, checked server status. All a ok. Installed DF and the server went to completely un playable. Look, I'm not a Dev of anything related to Rust. I would say however as a server owner operating over 7 years now and consistently averaging around 70 plugs as well as keeping a very optimized server; I know when something is fubar. And something is up with this plug on a conflict level that I cannot remedy. That said, there is nothing I can produce in the form of logs because it is not showing in any form; which is even more confusing. I mean, it has to be a conflict with another plug; right?
  17. BaluDog Gaming

    Door closer

    Hi, With door closer enabled. It shows as a white block above the door, intended?
  18. Deicide

    KeyCrates

    Would it be possible for a command to be added with a permission tied to it to make the crates reload? Mine "break" all the time and i constantly have to reload the plugin. Hoping to get a command i can give to a few trusted players for when my self or my admins arent online.
  19. tfou2b

    AutoRestart

    Hello, add this to your readme Chat Commands: /restart config: Opens the main configuration UI. /restart <time> (e.g., 30s/5m/1h): Schedules a manual restart for the specified time. /restart now: Initiates an immediate server restart. /restart cancel: Cancels any scheduled restart. /restart status: Checks the time until the next scheduled restart. Console Commands: restart: Shows the time until the next scheduled restart. restart <time> (e.g., 30s/5m/1h): Schedules a manual restart for the specified time. restart now: Initiates an immediate server restart. restart cancel: Cancels any scheduled restart.
  20. gotchya thanks for the reply. well, i was gonna buy it anyways and give it a go but it appears you've blocked me from purchasing your plugins. it seems you don't like people asking questions?
  21. Mevent

    Console error

    Changed Status from Work in Progress to Fixed
  22. Changed Status from Pending to Closed
  23. haha no worries, enjoy
  24. dustyhansen

    Can't Pickup New Items

    The new mess hall/picnic table and bench wont allow you to pick them back up or remove them once they have been mounted. Even the command doesn't work.
  25. thank you for responding i feel dumb now. i went back up and looked and i see the difference now lol. thank you again
  26. Tarbango

    Bots

    Im trying to add more bots to the server and im copying and pasting the bots in the command lines but they arent spawning in its the same 4 that is default.
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