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  1. Past hour
  2. Razor

    [BUG] Hilltop Terrain

    Most likely there is nowhere for the npc to spawn as its all rock formation it looks like.
  3. JimDeadlock

    [BUG] Hilltop Terrain

    When the target base is on top of a high, isolated hill the event starts and then immediately ends, I've attached a pic of such a base. I'm guessing this may be intentional plugin behaviour but thought I'd mention it just in case.
  4. Thank you, and sounds good!
  5. Today
    Awesome looking map. I'm new to custom maps but I was under the impression it was finished seeing it cost more than the game itself. First 5 min I jump through a second story window from some conveniently place tires at a research base and there was no way out. I opened a few doors only for the windows of a clipped building to be there leaving me no options to get out of the building. Lots of things like this were discovered. Wish I could've demo'd it first. I appreciate the effort and realize these get updated but again for the price and photos and video I expected more.
  6. Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.6
  7. Changed Status from Pending to Fixed Changed Fixed In to 3.0.1
  8. Fixed. I also updated the Better NPC config files (if you're using the plugin, make sure you have the latest version, same for NPC Spawn)
  9. After some more testing I was actually able to reproduce the problem and there will be a fix for it in the next few days. In the mean time to prevent this from happening just disable your custom configurations for oil rig and deep sea npcs.
  10. The_Kiiiing

    Feature Request

    Changed Status from Pending to Closed
  11. The_Kiiiing

    Feature Request

    Hi, a quarry speed mutliplier is not planed at the moment
  12. Fixed, plugin will be released soon
  13. Same for me, doesnt work at all
  14. Might not be possible but I was trying to make a "BEEBOMB", works with the bullets but not rocket launcher. We still This PLUGIN omg so so much fun. Ill link the config below { "Prefab Type": "assets/content/vehicles/siegeweapons/catapult/ammo/projectiles/boulder_bee.prefab", "ItemShortname": "sticks", "SkinID": 2420676821, "ItemDisplayName": "Test Rocket 5k", "Bonus Damage Amount": 0.0, "Cooldown Seconds": 0.0, "Amount To Spawn": 10, "Radius Spread": 1.0, "Weapon List": [ { "Shortname": "rocket.launcher", "SkinID": 0 }, { "Shortname": "pistol.eoka", "SkinID": 0 } ] },
  15. Server is back up and it shows the plugin in the /plugins list loading into the server now to try it out "62 "Roaming NPCs" (0.4.1) by walkinrey & Max39ru (0.09s / 1 MB) - RoamingNPCs.cs" And it works. Any chance to have it work with deathnotes in the furture so that when either they kill something or the player kills of one them or they sucide it shows up https://umod.org/plugins/death-notes
  16. We have discovered an issue with the cooldown: if the plugin is not restarted, everything works correctly and it shows the countdown until the next time the item can be crafted. However, as soon as the plugin is restarted, the cooldown disappears.
  17. It did generate the config file and i was able to make changes to it but it wont load the plugin it self. even deleted it and re uploaded it and now i dont even get an error message Edit: Just saw your message gonna restart the server now
  18. some error with your filesystem oxide cannot access the file try to reboot server or pc
  19. goog luck, too you
  20. Yes.... will play around abit with the settings later. Im off for today.... make some dinner and head for the football stadium. Season Start here in norway today Thanks for your time! Wish you a great weekend.
  21. Khaled

    Recycler Station

    metal.refined = HQM
  22. you can also generate the same amount that the hemp clone would produce: "Produce the same amount as the basic seed. (If set to true, ignores Minimum/Maximum quantity to produce) Default false": true
  23. Yeah..... I can also increase these values to match what i get from cloning normal plants. "Minimum Quantity to produce. Default 1": 10, "Maximum Quantity to produce. Default 3": 10, But we figured out what caused it.
  24. It's normal. Apples, mushrooms, etc., depend on how you configured them. ST generated hemp, so I can't do anything about the amount it gave you. Everything else is fine.
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