Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. laodu

    Stack Modifier

    Longswords lose their skins when thrown! And the item names in the newly generated default configuration are disordered.
  3. Her_Toxic_Man

    Death Notes

    Perfect! With the Call CustomPet feature, I was able to add it directly to the plugin, and it worked perfectly. The DeathNotes plugin now recognizes the bots as players.
  4. 20K

    Coffin issues

    Hey! Thanks for the report. SmartSorter has full coffin support and it's been solid for a while now - so this might be something specific to your setup. Could you grab me some details? Which version you're running, whether it's uMod or Carbon, and if there are any other inventory/storage plugins on the server. Also if the players can nail down what 'sometimes' means - like is it after a restart, with certain items, only specific coffins - that'd help a ton in tracking it down.
  5. ProjektEU

    farm request

  6. is your rust edit dll up to date
  7. Khan

    RPC Error in move item

    Changed Status from Pending to Closed
  8. Khan

    RPC Error in move item

    Yes that error very clearly states it's occurring in a method that I don't touch ( OnMaxstackable ) and it's a harmony patch created by Epic Loot there's nothing I can do to fix that. Please reach out to imthenewguy with a support ticket report. EpicLoot+Item_MaxStackable_Patch
  9. Changed Status from Pending to Work in Progress
  10. I think on my end, i may have been the cause, when i changed the time allocated to be open, i think it still got stuck at the previous amount that it send to rust. so when i did a restart this morning with the new hotfix, the system would not change over to the new time since since it was set in rust via the config file to be one thing. So rust and deepsea was battling on what the actuall time of being open was going to be. Just a theory.
    This is actually quite popular on my servers. People flock to this event. What a great idea and runs great. A+
  11. Update will be released soon :))
  12. The CH47Fix doesn't appear to be working as intended for me. They get stuck on the edge of the map. I grabbed the latest build, no luck so far. Is this a known issue? Thanks in advance for all your time and attention.. Ps: I pulled the plugin until this is resolved.
  13. Sorry, I don't have Auto Farm so I can't check or verify compatibility.
  14. CaptureMA

    doesn't work

    I know where to enter the permissions. This isn't my first plugin with permissions.
  15. wiress67

    I don't see any sleepers

    thank you
  16. CaptureMA

    doesn't work

    I tried every possible solution. None of them worked.
  17. NINJA WORKS

    Support

    Did you edit AutoFarm at the time? I don't have that plugin, but if you can fix it with ExtraPlants I'll try that.
  18. Morning, not sure if you noticed. but after this 3rd rust hotfix this morning, deepsea options was keeping my cpu at 250 pecent, i deleted the .cs file, restart and still same thing since it was still using the amount of time for deepsea to be open. soon as i used the command to close the deepsea via console then it went away. trying to see if its just rust or the deep sea options itself.
  19. NINJA WORKS

    error

    We are currently working on a fix and will update you within the next few hours.
  20. Changed Status from Pending to Closed
  21. guanist

    error

    Failed to call hook 'OnEntityKill' on plugin 'ExtraPlants v1.1.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.ExtraPlants.OnEntityKill (BaseNetworkable entity) [0x00015] in <738a6399a54a4e8f8105d32d79ca2e7c>:0 at Oxide.Plugins.ExtraPlants.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00350] in <738a6399a54a4e8f8105d32d79ca2e7c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  22. tofurahie

    doesn't work

    why would you try to send weather.use to the console?
  23. ToliburtiX

    TC count as monument

    Hello, I often encounter the problem that players start building first and deal with the electrical system later. In that case, neither a TC-authenticated player nor an admin can execute "gp_pole add". You have to remove the TC and set it back afterwards, with all the risk it implies. Would be nice when MonumentProximityChecks will only take prefab monuments in account, not building blocks of players. Greetings
  24. sanguss

    need update

    hey the same error is still there can you look again pls
  25. Also is it possible to change the message when another player tried to loot the crates in PVE mode?
  1. Load more activity
2.3m

Downloads

Total number of downloads.

10.5k

Customers

Total customers served.

152.3k

Files Sold

Total number of files sold.

3.2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.