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  1. Past hour
  2. this is the full error i get TypeError: Cannot read properties of undefined (reading 'createChannel') at Client.<anonymous> (/home/container/index.js:531:29) at Client.emit (node:events:508:28) at InteractionCreateAction.handle (/home/container/node_modules/discord.js/src/client/actions/InteractionCreate.js:83:12) at module.exports [as INTERACTION_CREATE] (/home/container/node_modules/discord.js/src/client/websocket/handlers/INTERACTION_CREATE.js:4:36) at WebSocketManager.handlePacket (/home/container/node_modules/discord.js/src/client/websocket/WebSocketManager.js:346:31) at WebSocketShard.onPacket (/home/container/node_modules/discord.js/src/client/websocket/WebSocketShard.js:493:22) at WebSocketShard.onMessage (/home/container/node_modules/discord.js/src/client/websocket/WebSocketShard.js:327:10) at callListener (/home/container/node_modules/ws/lib/event-target.js:290:14) at WebSocket.onMessage (/home/container/node_modules/ws/lib/event-target.js:209:9) at WebSocket.emit (node:events:508:28)
  3. Bagel1133

    Raidable Bases

    Hello Nivex, when players on the server I play on enter RaidableBase locations they encounter this. (see attachment) What controls this? They're naturally spawning bases that haven't been spawned in with /buyraid. They can't deal damage to the base or npcs until they Claim the base via that UI
  4. Hi! I'm trying to reward players with RP from the Server Rewards plugin. The rewards are set in data/PlayerRanksRewards.json like this: "First": "rp add {id} 10" When I use /pr reward in chat, everything works fine. However, when I use playerranks.reward through the console, I receive a bunch of similar errors: Command 'rp add 12345678901234567 10' not found. I am using this method because Player Ranks doesn't reward players on wipe for some reason, despite "IssueRewardsAtWipe": true being set in both the config and data/PlayerRanksRewards.json. I would appreciate any help with this.
  5. rustfoxgaming

    bug

    (16:51:23) | Failed to call hook 'OnServerSave' on plugin 'StaticLootables v2.10.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StaticLootables.SaveContainer () [0x00006] in <1fff8a71157b4e7aae19c127d0e9af78>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <1fff8a71157b4e7aae19c127d0e9af78>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002c1] in <1fff8a71157b4e7aae19c127d0e9af78>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 (16:51:23) | Saved 121,219 ents, cache(0.09), write(0.04), disk(0.01). (16:51:23) | Saving complete (16:51:27) | NullReferenceException: Object reference not set to an instance of an object (16:51:47) | NullReferenceException: Object reference not set to an instance of an object (16:51:50) | Waiting for another application to stop using script: StaticLootables (16:51:50) | [CSharp] Started Oxide.Compiler v1.0.32.0 successfully (16:51:53) | StaticLootables was compiled successfully in 1453ms (16:51:53) | Failed to call hook 'Unload' on plugin 'StaticLootables v2.10.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StaticLootables.Unload () [0x000ad] in <1fff8a71157b4e7aae19c127d0e9af78>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00514] in <1fff8a71157b4e7aae19c127d0e9af78>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 (16:51:53) | Unloaded plugin StaticLootables v2.10.4 by Raul-Sorin Sorban (16:51:53) | Failed to call hook 'OnServerInitialized' on plugin 'StaticLootables v2.10.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StaticLootables.LoadContainer () [0x0000c] in <06c51242291e442ea332420dd588f979>:0 at Oxide.Plugins.StaticLootables.OnServerInitialized () [0x00029] in <06c51242291e442ea332420dd588f979>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0029b] in <06c51242291e442ea332420dd588f979>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 (16:51:53) | Loaded plugin StaticLootables v2.10.4 by Raul-Sorin Sorban (16:52:13) | NullReferenceException: Object reference not set to an instance of an object (16:52:33) | NullReferenceException: Object reference not set to an instance of an object
  6. also, does this work with Stack Modifier, so folks can sell custom-size stacks?
  7. Niko

    error with map plugin

    Further update, its a little more complex than I first thought. Got someone better than me on the case but will take a little longer.
  8. Hello, yours plugin is awesome and a big thanks for this work. I hav a question, is it possible to integrate into the .cs a command to edit .json with a ID discord message to erase the lastest message of the Leatherboard plugin. Actually the plugin spam every hors a new message with a random board. Thanks a lot
  9. is it possible to save a template of what you have posted, so you can just reload the template after a wipe day?
  10. You are releasing loads of plugins tat are not working correctly. People are paying money for those. Se expectation is that they also work. Right thing to do is to test them before release and ensure also compatibility with your ServerPanel Please repair your faulty plugins faster.
  11. Today
  12. romzar

    Hit Markers

    Does it work on Bradleys and helicopters?
  13. Hi, Some virtual quarries placed 1–2 days ago can’t be removed using the trash icon. After updating from 2.5.4 to 2.5.5, I tested it and removal was working correctly, but after some time the issue appeared again. I confirmed that the virtual quarries have no fuel or resources inside and are stopped, but they still can’t be removed. I also tried c.reload VirtualQuarries, with no effect. No warning or error message is shown.
  14. Fruster

    bug

    Changed Status from No Response to Closed
  15. Fruster

    bug

    Changed Status from Pending to No Response
  16. Fruster

    Not Working

    Changed Status from Pending to Fixed Changed Fixed In to 1.2.2
  17. EmilyLover

    Refund Request

    Hello I accidentally purchased it twice at the same time. May I request a refund for one of them? Thanks
  18. I've tested it, and the result is the same even with the default configuration loaded.
  19. Hi @hairybeanstalk I used this to convert the original files. Everything kept default except the audio channel which needs to be mono https://audio.online-convert.com/convert-to-ogg
  20. Oh, I'd need to list every in-game item. I guess players will need to use the regular vending UI unless they're using scrap or eco. I'm not going to list all in-game items in the config.
  21. Yeah you'll need to add custom items to the config that you wish to list as currency.
  22. I guess there's no way to automatically allow anything to be used as currency? You just have to list every possible item?
  23. J4V1

    Bridge angle

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  24. user_404

    The Dealer

    Hi, is there option to set dealer on fixed position like example in Outpost on some place to be spawned ?
  25. StrongWolves

    Real PvE

    @IIIaKa Hello, I have been dealing with an issue with AbandonedBases for some time. When a player raids a base and finds a locked box, then destroys it, it turns into a grey stash that cannot be looted. I was wondering if this could be caused by a conflict with the RealPVE plugin. Do you know how you could help me with this?
  26. So the fix has been released, I updated the plugin, but the problem still persists. If a player raids an abandoned base and destroys a chest that has a lock on it, it turns into a grey stash and cannot be looted. How can I fix this? Is it somewhere in the config?
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