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  1. Past hour
  2. Please tell me, is it possible to limit the experience gained when cutting animals with a chainsaw?
  3. Yesterday
  4. Nikedemos

    Grid Power

    @Painfully OrdinaryThe two system are completely independent and separate. Grid Power does not affect the vanilla power system, or vice versa. Hope that helps!
  5. @The_Kiiiing When the speed setting is activated on the recycler, they start running regardless of whether the power station is on or off. Can this be fixed? I also have a question: is there a way to apply multipliers globally to all boxes? For example, setting a 2x multiplier for scrap across the board, so I don't have to enter "2x" for each individual box—the same applying to other items. Thank you, have a nice day)
  6. The price went down right after my purchase. I’m quite disappointed.
  7. Lilith666

    Npc Location

    I ask because they are plugins that depend on NPC spawn, and I was quite lost with that, but it's all sorted out now—thanks for asking.
  8. aimacak

    Npc Location

    Hello, the logs indicate that you have incorrect NPC positions, they cannot move in them. Have you checked your event configurations? Why do you think NpcSpawn is the problem if the error points to one of your events?
  9. @ChisSpito @wayofthepixel I added a beta version, which you can use now. Let me know if you have any issues or bugs.
  10. rex

    Ziggurat Event

    super évent mais joueur l adore merci
  11. Yes, it resolved the issue in both plugins: Military Tunnel and Heavy Water. Ty!! Thanks for resolving this so quickly.
    one of the best events ever. Saw a video from a server where it worked before it was sold here. the creater is always listening and I like that he has ideas like nobody else players love that its not that short and there is some to do to finish
  12. devnull

    Auto PVP + Raid

    Hi, I'm struggling with the automatic PVP + raid times. For testing purposes it should run as PVE, and automatically switch daily from 7 PM to 10 PM to PVP + RAID allowed, and then afterwards switch back to PVE and no-raid. But that's not working. I also set up a schedule for just the last 24 hours before wipe. Whether that works I can't even tell I'm sure I'm making a mistake in how to operate it. https://i.postimg.cc/v8HSGMmc/20260927214135-1.jpg
  13. I can make the terrain check more strict
    Works exactly as described and is very easy to use. I noticed the infinite ammo wasn’t working correctly for the flamethrower, so I sent the dev a PM. He responded almost immediately and had a fix ready within just a few minutes. Great support and a solid plugin overall.
    We’ve been running this map for two weeks now and have had zero complaints. There are plenty of large, flat areas perfect for big player bases, and the ring road around the map works amazingly well for Convoy & Train events. There are also several unique build spots, and a lot of players have already built on top of the hand. Overall, the map has been a great fit for our server. I would 100% recommend any of Litum's maps
  14. Cahnu

    Npc Location

    Changed Status from Pending to Fixed Changed Fixed In to 1.1.4
  15. Cahnu

    Npc Location

    Hello, I pushed a change in 1.1.4 that I'm hoping will address this. There was a problem with a change in my last update that was causing some locations to be treated as invalid which was incorrect. You should no longer see that message in the latest version. Please let me know if you have any trouble after trying that.
  16. Changed Status from Pending to Not a Bug
  17. Hello, actually NpcSpawn, which uses the BossMonster plugin, does nothing with these bags, it just removes the corpse of the npc, Rust does everything else. This has already been discussed, perhaps sometime later, when some functionality of bags is added, this moment can also be played, but it may not be... It's important that you understand what I mean correctly. But out of my interest, I ask if you know how to accurately reproduce this situation?
  18. Hello, its already in roadmap. You can using my fix before official release. internal void SpawnCargoCrate(LootContainer crate) { if (Cargo == null || crate.GetParentEntity() != Cargo) return; if (crate is HackableLockedCrate hackCrate) { if (HackCrates.ContainsKey(hackCrate)) return; SetHackCrate(hackCrate, _config.CargoHackCrates); } else { if (Crates.ContainsKey(crate)) return; SetCrate(crate, _config.CargoCrates.FirstOrDefault(x => x.Prefab == crate.PrefabName)); } //if (_ins.ActivePveMode) _ins.PveMode.Call("EventAddCrates", _ins.Name, new HashSet<ulong> { crate.net.ID.Value }); if (_ins.ActivePveMode) { _ins.PveMode.Call("EventAddCrates", _ins.Name, new HashSet<ulong> { crate.net.ID.Value }); } crate.EnableSaving(false); }
  19. Stark

    Ziggurat Event

    I'm confused....it's on sale? It wasn't before and the original price was $29.99. Seems kinda sus
  20. Hello I just updated the plugin. Please try the latest version and let me know if it resolves the issue. Thanks
  21. Wonder_Fox

    water mechanic

    The water issue is a bug; I’ll try to fix it in the next few days by replacing the water prefab. As for the wind, you need to run into it.
  22. David

    Not loading on server restart

    Hey, if plugin compiles and work properly after you run reload command it means there's nothing wrong with plugin itself. This sounds more like specific issue related to your server and there's not much I can do without having access to it. Perhaps if you could post full console log from startup it would give me more insight but that's about it. Easiest solution to this issue would be to schedule command on server restart to reload plugin for you. I can help you with that if you want.
  23. kamo

    これは正常ですか

  24. Well, that is odd. Let me ask around to see what would be causing that. I suspect it might be plugin-related. Do you use Bot Respawn?
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