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  2. Seezure

    Question

    If I set "Dev Mode - unlocks all skins": true ...but set "Auto Remove DLC and Paid Skins from Imports": true ...will that satisfy tos?
  3. Scalbox

    Ultimate Industrial farm

    Perfect, I'll modify your file with a working configuration and send it to you shortly.
  4. Montreux6

    Ultimate Industrial farm

    I'm having issues with the chicken coop, auto pet-artificial sunlight and the percentage sun. None of these are working. when I open the coop menu and tap information these are set to default with 0%. The uatomated hitch is working. I've taken out all other plugins to look for conflicts and had UIF running alone but still no luck.
  5. tofurahie

    This comes up in RCON

    Changed Status from Pending to Closed
  6. Do you get any errors in the server console when ?
  7. Today
  8. I added a permission-based give command per item in the config. You can use giverw <player> <givecommand> in console or /giverw in chat.
  9. I changed the config for the bonus upgrade tokens but it didn't have any effect ? Can you also please hide the Deposit button if it is disabled in the config ? "Deposit Settings": { "Enabled": false,
  10. Scalbox

    Building Issue

    Which entity are you generating? For Karuza vehicles, you must purchase them separately.
  11. RR_Tappi

    Npc Spawn

    The file NpcSpawn.cs is no longer present after every server restart. We also use BetterNPC All events stopped working because NpcSpawn was missing; if I re-uploaded it, the events worked again. What could be the reason why the file keeps getting deleted?
  12. Hi, I think you're on the wrong plugin page. This is UpdateSChecker. You're looking for UpdateChecker.
  13. ProjektEU

    Error

    no change in program, same problem
  14. imthenewguy

    cost icon doesnt change

    What entities are you having this issue with? Mouse3 = Fire_third. If you have rebound that it wont work. Does the dnpickup command work to pick them up?
  15. imthenewguy

    cost icon doesnt change

    Will remove the buttons next release. You can change the currency format in lang under "NatureMarketPriceDisplay"
  16. Magnumk

    Npc Spawn

    When will assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.heavy.prefab be supported?
  17. Hey mate a feature request for you. When I do UI, i often want to manipulate the elements using offsets, not changing the anchors. Would it be possible to get a tick box or a lock icon or something under the positions menu to lock anchor points, so any movements etc are automatically handled via offset? Really enjoying the tool btw. Really awesome work.
  18. Hello, Based on the image, sometimes the challenges will have no text or sometimes incomplete text. Also referencing the image, I think it would be a good idea to be able to toggle the option to show the "buy premium pass" box. If someone does not want to implement the premium pass, it is still showing on the screen. Lastly, would it be possible to ad a sound as well as the chat message when someone levels up? Sometimes, players may not be paying attention to their chat box. Thank you,
  19. Khan

    F1 Spawn

    @Godzilla I'd have to make feature updates for all that. I'll try and make some time this month to work on it.
  20. tosnar

    Roaming NPCs

    { "Display Permissions (Display For All Players If Empty)": [], "KillerType": "CustomNPC", "VictimType": "Player", "DamageType": "*", "Enabled": true, "Show Kills in Console": true, "Show Kills in Chat": true, "Show Kills in Notify": false, "Show Kills in UINotify": false, "Messages": [ "{killer} zastřelil {victim}." ] }, { "Display Permissions (Display For All Players If Empty)": [], "KillerType": "Player", "VictimType": "CustomNPC", "DamageType": "*", "Enabled": true, "Show Kills in Console": true, "Show Kills in Chat": true, "Show Kills in Notify": false, "Show Kills in UINotify": false, "Messages": [ "{killer} zabil {victim} svou {weapon}." ] },
  21. BlueDK

    Vendor not working

    The Ranch vendor in outpost that sells horses, doesn't work. The conversation just ends before you can buy.
  22. Godzilla

    F1 Spawn

    Hello, Is it possible to add more permissions to the plugin, such as a Whitelist and a Blacklist? For example, having 3 lists of each, with permissions for each one, which would add 6 more permissions to the plugin. And where the DLC spawn option overlaps with these permissions. I'll leave an example here: - Allow Lists will only allow player to spawn what is in that corresponding List if player has that permission. - Black Lists will allow player to spawn anything, BUT what is on the Blacklist if player has that permission. Permissions: f1spawn.allowlist1 - allows user to spawn only spawn items on Allow List 1. f1spawn.allowlist2 - allows user to spawn only spawn items on Allow List 2. f1spawn.allowlist3 - allows user to spawn only spawn items on Allow List 3. f1spawn.blacklist1 - allows user to spawn all items but items on Blacklist 1. f1spawn.blacklist2 - allows user to spawn all items but items on Blacklist 2. f1spawn.blacklist3 - allows user to spawn all items but items on Blacklist 3.
  23. Hello, no problem.
  24. Drexl

    Building Issue

    Hello again! I am currently having an issue thats preventing anyone on the server from building. placing anything takes the resources but doesnt place anything. Disabling the plugin fixes this and im not sure what would cause it. the plugin loads fine with no errors. There must be something in the config i am missing as i tried reinstalling with a fresh generation of the config and it works fine. SpawnEverything.json
  25. When smelting hq metal and having the plugin adding wood automatically together with the amount of ore the burning does not stop automatically when the output is already full. Wood will be burned for nothing. Can you make it so that the whole smelting process stops automatically when the output is already full? @shady14u
  26. tosnar

    Roaming NPCs

    Tady je aktualizovaný Death Note; Oficiální oprava bude zahrnuta v příští aktualizaci. (adds support for Courier NPCs) DeathNotes.cs
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