All Activity
- Past hour
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illknown started following Roaming NPCs
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hey so ever since ive had this plugin i get errors, i always try it again after you update it but same story everytime (for me) i have all the files in the correct places but it still gives me errors this time i get this every time one is killed (12:01:10) | [Oxide.Plugins.NPCsController+BaseBrainCustomNpc Error]: BrainTick: System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NPCsController+BaseBrainCustomNpc.FindNearestEntities () [0x00028] in D:\TCAFiles\Users\johnl3\3781916\carbon\plugins\NPCsController.cs:7908 at Oxide.Plugins.NPCsController+BaseBrainCustomNpc.BrainTick () [0x0000e] in D:\TCAFiles\Users\johnl3\3781916\carbon\plugins\NPCsController.cs:7886 i would love to use this plugin but i just unload it an wait for the next updat im using carbon
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wetwipes72 changed their profile photo
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Palpha started following New HQM Nodes
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WDYM? Where should it be added in the config? I already see a line for the HQM node "UI Colour for hqm nodes [0:red, 1:green, 2:blue, 3:white, 4:black, 5:yellow, 6:cyan, 7:magenta]": 7, Should something else be added?
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Doctor Rock started following Announcements
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Doctor Rock joined the community
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You can go there to shop configuration and add item to shop from your hands.
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Forbidden Lands Rust started following Animal Farm
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- Today
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I’m going to keep using a previous version where everything worked until the update comes out; in its current state, it’s unusable.
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I also had to restart to get both plugins to load; the `o.reload` commands didn't work afterwards. I followed the instructions, too: I backed up the config, deleted the data folder, and uploaded the data from the zip file. They loaded after the restart, but unfortunately, they aren't accepting my config anymore—they don't have names, just numbers—and my killfeed doesn't react when they are killed.
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I followed direction and backed up my files, then deleted the bot file in data, and uploaded the new plugins., but Im not even sure mine even compiles, it doesnt show as compiled in c.plugins, and any plugin commands do not work for me and I see no permissions loaded. I followed direction and backed up my files, then deleted the bot file in data, and uploaded the new plugins. I do get all these errors though from above. my server is rebooting in a few minutes, I will see how its doing after a reboot.
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And it’s not accepting my config anymore; I have everyone set to 'defensive,' but they all run away as soon as you shoot at them.
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Changed Status from Pending to Work in Progress
- 1 reply
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- 1
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The bots no longer have names either—just numbers—and are no longer recognized by Deathnotes.
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MichuX started following Tugboat Stack Bug
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Netch started following Tugboat Stack Bug
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Hello! Very nice plugin there! Players really love It but I found a small bug. When players stack inside Tugboats or Boat, They will stay in same place and float. So they don't stick to the Tugboat. Can you make usable for Boats aswell? Thank you in advance.
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Her_Toxic_Man started following Error on update.
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6.10. 11:45:55 [Info] Failed to create agent because there is no valid NavMesh 6.10. 11:45:55 [Info] Failed to create agent because there is no valid NavMesh 6.10. 11:45:55 [Info] Failed to create agent because there is no valid NavMesh 6.10. 11:45:55 [Info] Failed to create agent because there is no valid NavMesh 6.10. 11:45:55 [Info] Failed to create agent because there is no valid NavMesh 6.10. 11:45:55 [Info] Failed to create agent because there is no valid NavMesh 6.10. 11:45:55 [Info] Failed to create agent because there is no valid NavMesh I have the same problem. As soon as I use the `/rnpc reinit` command, I can trigger it—and then it just keeps spamming over and over.
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serg6700 started following Announcements
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Do any of you guys run a custom map, or a map with missing monuments? I do not have most of the vanilla monuments on my map and lots of prefabs missing like the power line towers ect. I wonder if that would make these messages pop up about the navmensh?
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serg6700 joined the community
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you're about this plugin right?
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Did you have any farmers on the server when this happened? Does it occur when the plugin is loaded but no spawned farmers on the server? Any errors in the console? Because our plugin doesn't handle any AI and behaviour of other bots.
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ROBIN PLAY started following Npc Spawn
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kjr changed their profile photo
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LLL started following Announcements
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Off-Neek joined the community
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LLL joined the community
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Changed Status from Pending to Work in Progress
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Hi, Installed this yesterday and I also run the Cargo Plane Crash event on the server. If the plugin is installed the Heavy Scienitists become passive and dont engage, if I uninstall it they become spicey again. Is there a way around this?
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it's in archive with all needed data files to install
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It appears on bot spawn because it tries to find a navmesh. It doesn't affect the bots. We'll try to hide this msg in next update
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Changed Status from Pending to Closed
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[NPCsController] Loading 'RoamingNPCs' to parent's request: 'NPCs Controller v2.1.0 by walkinrey & Max39ru' Loaded plugin NPCs Controller v2.1.0 by walkinrey & Max39ru [2362ms] [NPCs Controller] [Navigation] Game navmesh: stock Gen2 — a single mesh, no agent types. Loaded plugin Roaming NPCs v1.0.0 by walkinrey & Max39ru [561ms] [NPCs Controller] [Navigation] Rebuilding the game navmesh under buildings with upgraded blocks: buildings 9, blocks 1852. Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh [Advert Messages] /mymini /myheli, /myattck Unknown command. Available: killall | reinit | checkpos | vis | stashvis | recvoice | tp | totp Bots reinitialized. Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh Failed to create agent because there is no valid NavMesh John[742613884] was killed by Alfred[561619493] at (1548.20, 0.39, 986.98) Failed to create agent because there is no valid NavMesh i have done a full clean install and still this coming up
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Where/What is this new NPCsController mod you say we need?
