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Stormo started following Chest Stacks
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Reported the file. its been months of trying to get an update.
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to 1.3.3
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Miro107 joined the community
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We can see about adding a new hide layer that authors can manage in a future update.
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I've transferred the license over for you.
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@ThePitereq Would it be a huge effort to add a hook before tank is purchased or purchase initiated? So other plugins could use it to check if some conditions are met - and if not - prevent the purchase. For example if user is TC authed. Or alternatively add that as a config option in the plugin itself - prevent any purcahses if not in TC auth zone. My reasoning is that players exploit monuments for taking extra-hard tanks - so they are not hit by mlrs or by a tank and can shoot it relatively easy
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SKVei joined the community
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- 34 comments
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- #ferry terminal
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Don't get you hopes up, I been trying to get this up dated for over a month now , seems he doesn't care about customers,
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This is hardcoded behavior, not a bug. When the shop is opened through an NPC, the favorite button is intentionally disabled and there's no way to turn it back on through config. Your data file looks correct by the way, the Favorites category is set up fine. If you want NPC shops to support favorites, I can add that as a feature request.
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So train station NPCs in ground, as well as a couple other places, Floating NPCs pretty much all over, Bradley remains as a non entity at times, there in view but not really there, tried to remove with admin removal, tells me it is not there. When picking manual locations, should be monument not just cords , takes way to much time to go around trying to find locations, Main problem is NPCs spawning either under map or in objects where they can not be killed but can kill players
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Nap joined the community
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how can i deactivate this entirely? "Limit of beds": 15, "Limit of shelters": 1, "Limit of auto turrets": 12, i use limit entities to set my server limits and i deactivated turret interference soo this part on the data file really is of no use for me is there a way to deactivated entirely?
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same issue with no tugboats and boats spawning. I just saw 1 boat inside the ship like a king