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  1. Past hour
  2. ProjektEU

    bug

    I would really like to upload the plugin from 5 to the server.
  3. Watcher

    Convoy

    Will the autoTurret problem be solved for todays wipe? Error while compiling ArmoredTrain: 'AutoTurret' does not contain a definition for 'ServerTick' and no accessible extension method 'ServerTick' accepting a first argument of type 'AutoTurret' could be found (are you missing a using directive or an assembly reference?) | Line: 3933, Pos: 56 Error while compiling Convoy: 'AutoTurret' does not contain a definition for 'ServerTick' and no accessible extension method 'ServerTick' accepting a first argument of type 'AutoTurret' could be found (are you missing a using directive or an assembly reference?) | Line: 3841, Pos: 56 Error while compiling Sputnik: 'AutoTurret' does not contain a definition for 'ServerTick' and no accessible extension method 'ServerTick' accepting a first argument of type 'AutoTurret' could be found (are you missing a using directive or an assembly reference?) | Line: 2004, Pos: 56
  4. ProjektEU

    problem

    I would rather have a functional plugin, I am satisfied with it and the players like it, I cannot change to another plugin unfortunately, so I would be very happy to fix the plugin
  5. Today
  6. nivex

    Raidable Bases

    Hi, 3.1.2 has been released This requires the Rust update to compile, enjoy
  7. Or something without tons of perks
  8. sanguss

    disappointed

  9. sanguss

    disappointed

    To clarify my issue once more: My problem is not about a single bug or cosmetic detail. The issue is that the map was not properly maintained over time. What I experienced were only minimal changes, without meaningful improvements or proper upkeep, despite the map being listed as up to date. For me, this resulted in a product that was not acceptable or usable in practice, even if it technically loaded. This is why I requested a refund, which was reviewed and approved by Codefling.
  10. Stormo

    Question

    UltimateIndustrialFarm.json Sorry, I couldn’t find it in the configurations. Could you please tell me exactly where it is and what the parameter is called?
  11. Martian

    problem

    Hello, would you like a refund? I wasn’t able to reproduce the issue on my end. I apologize for the inconvenience.
  12. rex

    Repair All

    Error while compiling RepairAll: 'Effect' does not contain a definition for 'reusableInstance' | Line: 1649, Pos: 44
  13. Scalbox

    Drug Deals

    Write me privately and I'll send you the access data to the Pterodactyl control panel, with a carbon server.
  14. Scalbox

    Question

    Changed Status from Pending to Closed
  15. Sapnu

    problem with the new hqm skin

    here is a video of what is going on . the only plugins loaded are .image libary, permissions manager and tc upgrades
  16. rex

    Repair All

    bonjour il y a une erreur o.reload RepairAll 02/05 09:41:11 | Error while compiling RepairAll: 'Effect' does not contain a definition for 'reusableInstance' | Line: 1649, Pos: 44
  17. ProjektEU

    reward problem

    okay thank you
  18. Sapnu

    problem with the new hqm skin

    that plugin is the only plugin i had installed
  19. Version 1.0.2

    1 download

    ProtectiveVest Description ProtectiveVest adds consumable vests that players activate from their hotbar via a hold-to-equip action. After a successful equip, 1 vest is consumed and the player gains temporary bonus max HP (and is healed up to that new max). The effect lasts until death. Optionally, you can configure the vest to be consumed/removed once health drops below a threshold, so players can activate another vest again. Features - Hold-to-equip from hotbar (no chat commands) - Consumes 1 item on successful activation - Adds bonus max health and heals up to the new max immediately - Optional auto reset below HP (removes the active vest once HP drops below a configured threshold) - Built-in equip progress UI with multiple styles - One active vest at a time (no stacking) Please note that you must deliver the vests to the players via loot tables or other methods. Feel free to check out my BlackMarket plugin or FarmRoute plugin! Commands No commands. Permissions 1. `protectivevest.use` — Allows using protective vests. How it works (Player flow) 1. Put a configured vest item into your belt/hotbar. 2. Select it as your active item. 3. Hold the USE key until equip completes. Releasing USE cancels. 4. When completed, 1 item is consumed and the vest bonus is applied. Equip cancellation rules (important) Equip will cancel if the player: - releases USE - switches active item / changes away from the vest item - moves the item out of the belt - changes the item (UID/skin/shortname mismatch) while holding Example config { "UI": { "Style": "HorizontalBar", "Enabled": true, "UpdateIntervalSeconds": 0.10, "BackgroundAlpha": 0.65, "BarAlpha": 0.90 }, "Vests": [ { "Name": "Aramid Armor Vest", "ItemShortName": "wood.armor.jacket", "SkinID": 3643174653, "BonusHealth": 50.0, "EquipDurationSeconds": 5.0 } ], "AutoResetBelowHealth": 100.0, "ActiveVestsCheckIntervalSeconds": 0.75 } UI Settings UI style name. Valid values are: - `HorizontalBar` - `CircularProgress` - `MinimalCorner` - `LargeCenter` See Images or video Auto reset (optional: “remove vest when low HP”) - `AutoResetBelowHealth` If **<= 0**, this feature is disabled. If **> 0**, the plugin periodically checks active vest users and removes the active vest when their HP drops below the threshold. - `ActiveVestsCheckIntervalSeconds` How often the plugin checks active vests (only used if AutoResetBelowHealth > 0). Multilingual Support: The plugin supports multiple languages. Language files are located in the lang folder and can be edited or expanded as needed. Currently supported languages: default: EN DE load, run, enjoy
    $2.99
  20. Version 1.1.0

    4 downloads

    About King Of The Hill Turn any monument or custom location into a high-intensity PvP battleground. King Of The Hill creates a capture-based event where players must fight waves of hostile scientists while holding control of the zone to claim powerful rewards. Watch as a glowing capture sphere appears, scientists flood the area in escalating waves, and a locked crate spawns at the center — creating a fast-paced, competitive event that feels native to Rust rather than scripted. Players must eliminate all enemies and maintain control of the zone until the capture timer completes to secure victory and loot the crate. Features • Spawn KOTH events anywhere on the map • Monument or custom-position support • Progressive capture system • Escalating scientist waves • Hackable Locked Crate rewards • Dynamic zone bubble and map marker • Server-side UI capture progress • Automatic wave spawning • Auto-start mode with cooldown timers • Full admin UI panel • Automatic cleanup and despawn handling • Fully configurable values Chat Commands (Admin Only) /koth Opens the King Of The Hill admin UI panel Permissions koth.admin Required to configure, start, or end King Of The Hill events Configuration { "Auto": false, "AutoCooldown": 2700, "Radius": 30, "CaptureTime": 600, "Duration": 2700, "SpawnRadius": 25, "UIRadius": 100, "Waves": [5, 8, 10, 13, 15], "CrateEnabled": true, "MapMarker": true, "ZoneBubble": true, "ScientistGearTier": "Heavy", "WaveDelay": 5 } Default values are optimized for performance and competitive balance. Notes This plugin is designed to feel vanilla-friendly, competitive, and performance-aware. It works especially well on servers that want fast-paced PvP objectives without relying on static monuments or predictable events. Feedback, suggestions, and feature requests are always welcome. Created by CodeBrothers Check out our other work on Codefling
    $26.65
  21. hid333

    Immersive Gear

    It's a very interesting plugin, but I wish I could control the map...
  22. MeventSupport

    Skills

    That's not a bug - v2 changed how damage skills work. They're now limited to NPCs (scientists), animals, and players only. Vehicles, turrets, and building structures don't get the damage boost anymore. The old v1 behavior was too strong for raiding and PvE content, so they narrowed it down. I can add it to our ToDo list if you want to see vehicle/structure damage multipliers added back as separate skills.
  23. MeventSupport

    reward problem

    Hi! Sorry for the delay. We checked your issue - it was related to a bug that has already been fixed in update 1.1.9. Please make sure you’re running the latest version of the plugin. If the problem still happens after updating, let us know and we’ll investigate further.
  24. Check your WipeBlock.json config - you're missing "ammo.rocket.hv" in the blocked items. WipeBlock doesn't automatically block all explosive ammo, you have to list each one. Find where you have "ammo.rocket.basic" blocked and add HV rockets there with the same format. Reload the plugin after editing.
  25. Stormo

    Question

    thx
  1. Load more activity
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