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hi, you need to update to 3.1.5 that error will be fixed in 3.1.6 it's harmless, but here's the fix. on line 14809 change config.DestroyLootedContainer to config.DestroyLootedContainer && !container.IsKilled()
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I finally figured out how to setup gather rates properly for mining with these NPCs. I tested it a few times with altering rates, and I can confirm it works. If you want them to have customizable gather rates on stuff you add like sulfur or metal, you have to add some entries to config , and you have to edit the PersonalNPC.cs file and add in the shortnames to the code. I will post 3 screenshots as examples so you can get a idea.
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Wile E. started following Game4Freak Updates Not Working
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Any idea why none of these get flagged if they have an update ? They are all from Game4Freak NotFound] AirdropSettings, ConsistentWindPower, CupboardAcceptsAnything, MinigunReloadAnywhere, PumpAnywhere, RealisticDeathPhysics, SafeHeliLanding, TreeHouse
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I can change everything but cannot apply the changes any idea how to fix
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As you can see with your files everything fine for me, so i think that on you screenshot on Lighthouse situated another NPCs. You can try to send all data of BetterNpc and all Presets from NpcSpawn.
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Failed to call hook 'OnLootEntityEnd' on plugin 'RaidableBases v3.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidableBases.OnLootEntityEnd (BasePlayer player, ContainerIOEntity container) [0x00020] in <4ad98706be2b4f268f0de506aa9f14ba>:0 at Oxide.Plugins.RaidableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a81] in <4ad98706be2b4f268f0de506aa9f14ba>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 ```
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Good day all, can someone help me setup this plugin config? Its been over a week trying to get this to work out on my server, but I'm having no luck so far. My DMs havent been answered in 6 days, so I thought to ask you guys as so I have no more wasted time. "I have a question about PNPC. With PersonalNPC plugin , what could I be doing wrong that the NPC are not getting any mining rate control on sulfur and metal? I tried adding metal/sulfur ore, and just metal/sulfur in those mining rates in the config with no luck in change of rates. Am I supposed to be adding these into the config? I was able to create buttons for them in the config that appeared and seem to work. I tried the shortnames in mining rates as well with no luck."
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Changed Status from Pending to Fixed Changed Fixed In to 1.0.8
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Hey! Don't be sorry. Yeah, you're on the right track. CustomLoot can represent BotReSpawn as one single group, or by profile, so make sure you have "corpseTypePerBotReSpawnProfile" set to true in the config file. If you're already seeing CustomLoot entries for individual BotReSpawn profiles, then already have that done ^. Then just create your new BotReSpawn profile, as you described, and all you should have to do after that is just reload CustomLoot, so it picks up the new profile. Make sure you close your CustomLoot config+data files, then re-open them after reload, just to be certain you're seeing up to date info,
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The issue should be fixed now. Please test the latest version and let me know if the problem still remains.
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@DangerKittie8083 @NavyChief @fullwiped Guys, sorry this took quite a long time. The issue was difficult to reproduce on my server. I significantly reworked the Convoy movement system, which should help with the issue where the convoy could leave the route. If this happens again, please let me know.
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Changed Status from Pending to Fixed Changed Fixed In to 1.5.50
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Changed Status from Pending to Closed