All Activity
- Past hour
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Changed Status from Pending to Closed
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sorry for delay, a fix will be released today
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sorry for delay, a fix will be released today
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tplp63 changed their profile photo
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Insane Devs changed their profile photo
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Amritpal Singh changed their profile photo
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SlayersRust started following Weather
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Clay_10 started following Announcements
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Clay_10 joined the community
- Today
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Rara started following Need help, my server is broken and Carbon default group stopped working
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Hey, need some help. My server runs on Carbon, and since yesterday a few things broke at the same time: - New players aren't getting added to the "default" permission group anymore - NoWorkbench stopped working - Blueprint Manager stopped working - Money Time stopped working This started right after I moved the server to a new PC. Not sure if it's a Carbon issue, something corrupted during the migration, or all separate. Any idea what could cause all of these at once?
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Luffy Gaming Network uses xRestartUI across all of our Rust servers, and it has been an excellent addition to our network. The UI is clean, professional, easy for players to understand, and makes scheduled server restarts much more noticeable than relying on standard chat messages alone. It gives players plenty of warning and helps make restarts feel organized and polished. It has worked extremely well for us across multiple servers, and it’s one of those plugins that simply does its job and does it well. Luffy Gaming Network highly recommends xRestartUI to any Rust server owner looking for a professional restart notification system.
- 37 comments
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- #restart
- #autorestart
- (and 4 more)
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chris1990242 started following need help kits aint working
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Mevent started following need help kits aint working
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so when i put my kit name where it says kit"" its using the wear items instead how can i fix this
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I had been using a free killfeed plugin for four years, but recent updates caused issues with plugin hooks, prompting me to purchase this plugin—which I had been interested in for some time. Before buying, I checked for: ・Flexible customization options ・UI modification capabilities ・Performance It met my standards in every regard; it is truly the definitive killfeed plugin. The support was quick to respond and handled multiple requests immediately. It’s perfect!
- 55 comments
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hid333 started following Health is always 100.
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DaBoiJason started following Health is always 100.
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If a vehicle is stored while weathered or damaged, its health is always displayed as 100 in the list. However, upon loading, the original health value is correctly maintained rather than showing as 100.
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GCRP changed their profile photo
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Bastien changed their profile photo
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Elseif changed their profile photo
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Clowny changed their profile photo
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drug raids does work with true pve. do you use a different pve plugin?
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- 7 comments
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mist1x changed their profile photo
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LionLootpost changed their profile photo
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csamu changed their profile photo
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Im using Battle Pass Reborn plugin, and i'm having one of the levels give out a boogie nade as a prize, 2 of them. When they are received, they are stacked. I've tested it and when i throw them, it seems to eminate the green aura, and looks like it'll work. Does them stacking cause any issues?
- Yesterday
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- 5 comments
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- #scavenger
- #hunt
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I am admin, and I can not exit the UI for RTM I cant click the times, I cant click anything on there besides toggling the True/False
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LvlUp joined the community
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luisdg joined the community
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ryn1337 joined the community
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- 6 comments
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- #powergrid
- #power
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Diogo riebiro joined the community
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- 55 comments
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Really nice map with stunning landscale and fun custom monuments. Only two points: - No powerplant, so all the new features are unavailable; having the full monument or just an alternative location with the powerplant fuseboxes to power up the island would be great - Many of the custom monuments are cool to visit once, but not really worth returning to since they're often low on loot. The few great ones (timed/locked crates) have too little security (like 5 scientists) for their loot
- 55 comments
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- 32 comments
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- #event
- #facepunch
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Hello, thanks, ill pass these things to KpucTaJI. Before fix you can edit it manually in data/NpcSpawn/Preset/, and ii will works, because its default value for new preset and it dont rewrite via reload plugin. Or you can change this in NpcSpawn.cs: change this: case 36: if (singleValue >= 0f) { config.DamageRange = singleValue; success = true; } to this: case 36: if (singleValue >= -1f) { config.DamageRange = singleValue; success = true; }