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"Can deal damage to tanks if not an owner": false - Not working for Launchsite, if I leave setting that guests can visit if not owner - they can damage Bradley and own it separately from the Monument status
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DarkSilver started following Temporary Permissions
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flouONEs started following Extra Plants
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something weird is still going on. you get stuck in pla 20260114-0500-04.4904737.mp4 ce when leaving the water and sometimes when entering.
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kin8642 started following Better Body Bags
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I only retained the RandomRaids plugin for testing, with "scientistnpc_heavy": 1. This value has always been 1 and does not increase. Strangely, on my other test server B, NPC raids are functioning normally.
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NOGEME changed their profile photo
- Today
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GreenCardPVE started following does not seem to load....
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Farkas started following does not seem to load....
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hello -- does this harmony mod not work anymore? I cannot seem to get it to load right. I'm running carbon, and it says to put harmony mods into the carbon\extensions folder...which I have done -- the RustEdit.dll file is in there and it loads as it should.
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I'm happy to announce to you the release of v1.1.6! Though I found it tricky to incorporate a match up of country codes with language files as I am a new developer, I managed to find my own temporary inclusion of some of your suggested features. I hope they serve you with enough purpose to leave a review, it would be much appreciated... and I can't thank you enough for your interaction and suggestion! ~ Ollie (olvrdncnsctt) Discord: @olvrdncnsctt
- 3 comments
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SyNFuLLj started following Static Pump
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ThePitereq started following Static Pump
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Not sure if this is something that's happened before. One of the pump jacks is not producing or using Diesel... The Excavator and other pump jacks work on the map but one at Train yard. Thanks
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scavanger_solo started following Waterworld Map
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Gophrith joined the community
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- 2 comments
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- #automation
- #team
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(and 2 more)
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Kyozen changed their profile photo
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Hi there Papa Bear! Thanks so much for taking the time to try out WelcomePlus - I really appreciate you giving it a fair shake, especially with it being my first release on Codefling. The feedback about localisation is excellent. Supporting multiple languages based on a player’s country code is now firmly on my roadmap for this plugin, perhaps as early as v1.1.6? I’ll be looking at integrating automatic language detection (where possible) or config-driven preferences in an upcoming version. That way, servers with international communities like yours can provide a more personal experience for every player. Regarding the /playtime conflict: totally understandable. I’ll be introducing full command alias configuration in the next release, so you’ll be able to remap or disable any default commands to avoid conflicts with existing tools like Playtime Tracker. For now, you can still use /pt or the GUI as a workaround, but proper alias control is on the way! If there are any other tools or features you’d love to see integrated, I’m all ears. Thanks again for the thoughtful feedback - looking forward to hearing more from your experience! ~ Ollie (olvrdncnsctt) Discord: @olvrdncnsctt
- 3 comments
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disregard that last comment i found out convars exist
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Terceran changed their profile photo
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I haven't changed any offsets permanently other than when testing around, trying to find the right values hence the config should be default for the most part. Kits.json
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is that end timer configurable ?
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Thankfully!
- Yesterday
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Commander joined the community
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- 1,471 comments
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- #leveling
- #progression
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kvw117 joined the community
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JerryLewis changed their profile photo
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Version 1.0.0b
6 downloads
ExtraPlants Expand your farming with 10+ unique cultivatable plants! ExtraPlants introduces a brand-new farming system that goes beyond vanilla crops. Grow mushrooms, harvest resources from grubs, cultivate fruit trees. By default, all custom items are based on apples. We recommend that you set them to items that can be used with Cooking plugins, etc. This plugin has a trial version. If you are considering purchasing it, please download it here. FEATURES 10 Unique Plant Types • Mushroom - Grows naturally in planters with water and optional fertilizer • Sulfur Grub - Harvestable grub that yields sulfur ore — explodes when attacked ! You need to raise the larvae without being detected by enemies. • Metal Grub - Harvestable grub that yields metal ore • Zombie Soul - Mysterious Soul that yields bones • Aloe - Produces Aloe Vera • Cactus - Low water requirement, yields cactus flesh • Sugarcane - Produces sugar cane • Wood Tree - Grow your own wood supply • Fruits Tree - 15 fruit varieties: Apple, Orange, Strawberry, Cherry, Grape, Lemon, Peach, Pear, and more. • Tropical Fruits Tree - 11 exotic fruits: Mango, Pineapple, Banana, Dragon Fruit, Papaya, and more. • Nuts Tree - 10 nut varieties: Almond, Walnut, Coconut, Pistachio, Cashew, and more. By default, all custom items are based on apples. We recommend that you set them to items that can be used with Cooking plugins, etc. Custom Seeds System • Seeds use the fertilizer item with custom skins • Place seeds in any planter box to start growing • Each plant type has unique growth requirements Fully Configurable Every plant type can be customized: • Growth time intervals • Growth success chance • Water requirements • Drop items and quantities • Custom item names and skins • Death/consume probability for grubs COMMANDS PERMISSIONS extraplants.mushroom.nogrow - Prevents mushroom growth in player's planters Console Commands (Admin Only) giveseed <steamID> <skinID> <amount> - Give special seeds to a player. Entering only "giveseed" will show the names of all plants. Give Seed Example: giveseed 76561198000000000 3601726840 10 Configuration Options For All Plants: • Growth Time (seconds) - Time between growth checks • Growth Chance (0.0-1.0) - Probability of successful growth • Water Required - Minimum water level needed • Seed Skin ID - Custom skin ID for the seed item For Harvestable Plants: • Max Drop Types Per Harvest - Number of different items dropped • Drop Items - List of items with amounts and drop chances For Grubs: • Probability Of Death (0.0-1.0) - Chance the plant dies after harvest HOW IT WORKS 1. Obtain Seeds - Admins give seeds using the giveseed command 2. Plant Seeds - Place seed (fertilizer with custom skin) in any planter 3. Water Plants - Ensure adequate water level for growth 4. Wait for Growth - Plants grow based on configured intervals 5. Harvest - grown plants to collect resources Special Mechanics • Sulfur Grub - Explodes when attacked • Trees - Support multiple fruit types per harvest • Mushrooms - Can optionally require fertilizer for growth (config) FAQ Q: How do players obtain seeds? A: Seeds can only be given by server admins using the console command: giveseed <steamID> <skinID> <amount> You can integrate this with your server's shop plugin or reward system. Q: Do plants survive server restarts? A: Yes! All plant data is automatically saved and restored when the server restarts. The plugin uses persistent data files to track all planted seeds and their growth states. Q: Can I customize the drop items and amounts? A: Absolutely. Every plant type has fully configurable drop settings in the config file. You can change item types, quantities, drop chances, custom names, and skin IDs. Q: What happens if I attack the Sulfur Grub? A: The Sulfur Grub will explode, dealing 500 damage within a 12-meter radius. This is intentional — harvest it normally by interacting with it instead of attacking. Q: Why aren't my plants growing? A: Check the following: • Ensure the planter has enough water (each plant type has different requirements) • Verify the growth chance in config is set properly (0.0-1.0) • Check if the player has the "extraplants.mushroom.nogrow" permission (for mushrooms) • Wait for the configured growth interval to pass Q: Can I add my own custom plants? A: The current version supports 10 pre-configured plant types. Each plant type's drops, growth times, and requirements are fully customizable through the config file. Q: Do the fruit trees drop all fruits at once? A: No. The "Max Drop Types Per Harvest" setting controls how many different fruit types drop each harvest. For example, if set to 3, players will receive 3 random fruit types from the configured list. Q: What's the difference between Grubs and other plants? A: Grubs (Sulfur Grub, Metal Grub, Zombie Soul) have a "Probability Of Death" setting. After each growth cycle, there's a chance the grub will die and need to be replanted. Regular plants like trees continue producing indefinitely. Q: Which planters are supported? A: All vanilla planter types are supported: • Large Planter Box • Small Planter Box • Bathtub Planter • Minecart Planter • Railroad Planter • Triangle Planter • Single Plant Pot Q: Can players craft the seeds? A: No, seeds cannot be crafted by default. They must be distributed by admins. This gives you full control over your server's economy and progression. Q: Are the custom skins included? A: Yes, all skin IDs are pre-configured and included. The skins are applied automatically when seeds and harvested items are created. Q: Can I change the seed item from fertilizer to something else? A: The current version uses fertilizer items with custom skins as seeds. Changing the base item would require code modification. Q: How do I give seeds to offline players? A: The giveseed command works with sleeping players too. As long as the player has logged in at least once, you can give them seeds using their Steam ID. Q: What happens if a player's inventory is full when receiving seeds? A: The seeds will be dropped on the ground near the player's position.$20.00-
- #rust
- #facepunch
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Failed to create agent because it is not close enough to the NavMesh
ToliburtiX replied to ToliburtiX's Support Request in Support
Dam it, the messages came back. It seems that after a restart of the server (not just reload of the plugin) it takes a while 'til they occur. What I also noticed, while there is not much traffic an the new server, it's slowly eating up the free memory/RAM. Feels like a memory leak. Is there anything I can do to help debug this problem? -
I'm testing this plugin on my server. This is the only mod posted on codefling by this dev so far as I can see. I think an improvement, since this is designed to welcome my players in, is to match up country codes with language files as some others do. We are in the US, but we also have Russian, Ukrainian, Spanish, Portuguese and on occasion, french players. Will do a review in the future, but want to give this thing a fair shake first. Also, I can't use this plugin now because /playtime is used by another plugin that I have been running for over six years now. https://umod.org/plugins/playtime-tracker
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The site indicates that it should be version 3.0.2, but the downloaded version indicates 3.0.1.
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MetalChristy joined the community
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Konrad Szamalama joined the community
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KaapoNokia joined the community
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bizon1tv joined the community
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I just recently went back to rehosting a new Rust server... and i noticed that Convoy was hardcoded to LootManager... Is there a way to still enable it to be used with Loottable? Please get back to me asap!
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Yeah, that works now, thanks. I have one more question: Would it be possible to disable the upgrade function in your plugin? I have been using BuildTools for years, and my players really enjoy it. However, it currently conflicts with your plugin, so the upgrade and downgrade functions do not work correctly while your plugin is active. Promise, that’s my last question… for now! I hope
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i wasnt able to report a bug as i havent bought the program yet. but every other trade plugin with carbon is currently broken, i was curious if this has been tested or updated within the last 2 months or if u have any plans to as the website says no recent updates. i have to know this works as of now before i buy it, thank you soo much.
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Thxxx verry cool option need black for the bases verry hard^^
