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  1. Past hour
  2. andyb_83

    Event problem

    This is still happening and also now when the CH-47 comes in with reinforcements they don't spawn in it and instead die below where the chinook spawns
  3. The player turrets attack the train npcs again en kills them when the train drives by there base Settings in config are setup right "Player turrets will attack NPCs on the train [true/false]": false,
  4. Today
  5. waxykoala

    OreGolems

    only thing i suggesting for u if its possible to add so it automatic spawn around map so dont need place spawn point manually
  6. xEvie

    OreGolems

    Thanks so much! I’m glad you and the players on your server are enjoying the plugin. We’re working on something big right now, so stay tuned If you have a moment, we’d really appreciate a review on the plugin page: https://codefling.com/plugins/oregolems?tab=reviews
  7. B-Rad

    Error

    Extension is up to date.
  8. Ac3

    broken

    fixed it myself Replace this (ShopFront as BaseEntity)?.SetFlag(BaseEntity.Flags.Reserved1, true); (ShopFront as BaseEntity)?.SetFlag(BaseEntity.Flags.Reserved2, true); (ShopFront as BaseEntity)?.SetFlag(BaseEntity.Flags.Reserved3, true); ShopFront.Invoke(ShopFront.CompleteTrade, 2f); to ShopFront.flags |= BaseEntity.Flags.Reserved1; ShopFront.flags |= BaseEntity.Flags.Reserved2; ShopFront.flags |= BaseEntity.Flags.Reserved3; ShopFront.SendNetworkUpdate(); ShopFront.Invoke(ShopFront.CompleteTrade, 2f);
  9. Ac3

    1.5.2 not working

    Replace this (ShopFront as BaseEntity)?.SetFlag(BaseEntity.Flags.Reserved1, true); (ShopFront as BaseEntity)?.SetFlag(BaseEntity.Flags.Reserved2, true); (ShopFront as BaseEntity)?.SetFlag(BaseEntity.Flags.Reserved3, true); ShopFront.Invoke(ShopFront.CompleteTrade, 2f); to ShopFront.flags |= BaseEntity.Flags.Reserved1; ShopFront.flags |= BaseEntity.Flags.Reserved2; ShopFront.flags |= BaseEntity.Flags.Reserved3; ShopFront.SendNetworkUpdate(); ShopFront.Invoke(ShopFront.CompleteTrade, 2f);
  10. Not sure for how long, but a player reported locked containers can no longer be damaged with bullets Explo and melee work fine Not sure if intentional change
  11. I unloaded TruePVE and the guns do kill the bots. I have tried every npc name I can think of and it still does not kill them.. Is there something I may be missing?
  12. waxykoala

    OreGolems

    great plugin the player in server where im admin on love it i got this plugin for that server today love it hope u gonna make more like this in future
  13. Changed Status from Closed to Work in Progress Changed Fixed In from Not set to Next Version
  14. Is it solved? @jtedal
  15. ThePitereq

    added issues

    The error cones from Additional Items Required To Place config shortname item part but the one you've sent seems fine. Must be some other config loaded on the server as this one contains only "wood" in one of quarry resources and it's not invalid short name.
  16. ThePitereq

    Error

    Seems fine. You sure you've updated carbon aliases? On most recent version the .CS extension should automatically update at the reboot, but you may also try running the update command. I'm unavailable in next few days so can't check that on my PC. If you wont be able to fix it I'll work on that when I'll be back. Sorry for that!
  17. failed to pickup assets/prefabs/deployable/mixingtable/mixingtable.deployed.prefab but no valid error reason was given failed to pickup assets/prefabs/deployable/furnace/furnace.prefab but no valid error reason was given failed to pickup assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.prefab but no valid error reason was given Hello @Iftebinjan these RCON logs are appearing very frequently in BattleMetrics. They seem to be spammed whenever a player picks up a furnace upgraded with a hammer. I think this log appears for all upgraded items. Could you please look into this and provide a fix?
  18. should be solved in latest update
  19. Fruster

    Error in console

    Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.1.8
  20. Nothing to do with this package, but would be cool a package with cool new icons
  21. sanguss

    Custom Cargo

    Hello! There are a few small issues on the cargo ship: I’ve blocked off the doorway with concrete blocks because it’s possible to fall through the floor, and the red switch for the red card needs to be repositioned. Other than that, it’s a really great map!
  22. Netch

    Locking Stacked Boxes

    Unfortunately, no. I don't support that developer or their practices, especially given the history of them taking other people's code and reselling it as their own. I have no interest in supporting their plugin or building compatibility with it. Nothing personal against you, just something I won't support.
  23. Version 1.0.0

    6 downloads

    Mid sized monument with lots to explore; features a blue card puzzle, a climbing puzzle and a few other hidden bits and pieces. Crafted with attention to detail, this monument aims to feel immersive and engaging with it's props and decor. Design also takes into account movement and cover, making this an ideal location for NPC/PVP encounters. Cheers Nnertz Rustedit 2 .asset file
    Free
  24. Version 1.0.0

    5 downloads

    CASHR × Design Crew · Rust plugin Rust server menu A complete in-game menu for your Rust server: server info, battle pass, cases and cart. One product, ready to install. 6 sections One system Install without a coder 01 / Why you need it One purchase. The whole menu. Usually a server owner builds a menu piece by piece: one coder for the info panel, another for the battle pass, a third for cases. Here it all comes as one product. 01 Everything in one menu Info, rules, plugins, wipe calendar, battle pass, cases, statistics and cart in a single interface. 02 Built as one system Every screen is made together in one style, so the sections fit each other. 03 No extra coders No need to hire different developers and wait for each of them. One purchase covers the whole menu. 04 Install it yourself Upload the files, fill in the config and the menu is live. No outside help needed. 02 / Main page Server info The first screen players see. Everything about your server in one place. 1 Server header Name, map type, wipe tags and a live online bar 120/250. The header banner is easy to replace with your own. 2 About, rules, plugins Three tabs with text blocks. Rules open as an accordion. 3 Wipe calendar Month view with colored days, so players know when the next wipe is. 4 Social links Discord, Store and Other cards with your descriptions. 5 Bottom navigation Six sections, scroll arrows, active tab in red. 03 / Battle pass Battle pass A season progression that brings players back to the server every day. 1 Premium banner Promo block with a buy button right in the header. 2 Reward preview Selected item with its amount and a Get item button. 3 Daily & weekly missions Tasks with XP rewards and progress for each one. 4 XP progress The season bar shows how far the player is: 20100 / 30000 XP. 5 Tier track Free and premium rewards, claimed items get a check mark. 04 / Cases Case shop A case store with art for every type. Players see the price and how many they own. 1 Cases & inventory Two tabs: the shop and the player items, 0/20 slots. 2 Balance The current balance is always visible in the corner. 3 Case card Art, name, $5 price and how many cases the player has. 4 Room for more Scrollable grid, add as many case types as you need. 05 / Cases · Case page Open a case Everything about one case on a single screen: what is inside, open it or buy more. 1 Description Case name and a short text about it. 2 Open button Big case art, amount and a green Open button. 3 Open several at once Pick from 1 to 5 cases and open them in one go. 4 Buy right here Buy for $5 and pick the amount without leaving the page. 5 Loot list Every possible item with an icon and a rarity strip. 06 / Cart Cart Bought items wait here until the player takes them in game. 1 Header Section title and a short hint for the player. 2 Item cells Every purchase shows the item, its name and amount. 3 Clear statuses Green when received, red when the inventory has no space. 4 Big grid Scroll through all purchases, nothing gets lost. 07 / All-in-one Why build it piece by piece? The usual way ✕ A separate coder for every section ✕ Different styles that do not match ✕ Plugins from different authors can conflict ✕ You pay each coder separately This menu ✓ Six sections in one product ✓ One style across every screen ✓ Built as one system ✓ One payment, install it yourself 08 / Installation Set it up yourself No coder needed. Three steps and the menu is on your server. 01 Download Get the files right after the purchase. 02 Upload Put the plugin and the images on your server. 03 Configure Write your server name, links, prices and cases in the config. CASHR × Design Crew · Rust server menu
    $149.99
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