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Are you sure you've installed the plugin correctly and granted all the required permissions?
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Hello. I'm not quite sure which code you're referring to.
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Changed Status from Pending to Work in Progress
- Today
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Version 1.0.0
1 download
Introducing our new Nightmare-tier Raid Base Pack – 5 high-difficulty bases for your server! We have just released our first set of 5 custom 'Nightmare' (Tier 5) bases, designed to put even the most experienced raiders to the test. Building these was a significant challenge, and we put a lot of time and effort into perfecting every detail. Each of these 5 all-new designs features advanced electric systems and automated traps that open and trigger automatically, ready to surprise anyone who dares to challenge them with these new electrical mechanics. We are testing the waters with this initial pack to see if there is interest in this level of high-tier raid content. If you enjoy the challenge and want to see more, please leave a review! Your feedback is what motivates us to keep creating, improving, and expanding our collection. This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Thank you for your support – let’s see if your players have what it takes to conquer these Nightmare bases!$19.99 -
Version 1.0.0
1 download
At the moment, there are no ready-made presets for BetterNpc. But they will appear a little later FEATURES Map size: 4500; Prefab count: ~54k; A lot of attention was paid to nature, and each section of the map was designed in detail; Most of the rocks are hand-crafted, which makes them look much better. The custom config for the BetterNpc plugin is set up so that bots are present at all points of interest; Compatible with BetterNPC plugins (Config for bots in the file), Train Homes and Raidable bases; Underground railway; A large number of small settlements/single buildings not marked on the road map by road; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); There are custom trawlers; Evenly spaced monuments to spread the FPS load of client; A lot custom building places (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms. ( Rivers inside the island work like regular game rivers ) CUSTOM MONUMENTS Oil Refinery; Construction Site; Abandoned Oil Tanks; Oil Tanks; Crash Site; Oil Platform; Deep Seeker ( Trawler ); Northwind ( Trawler ); Storm Trawler ( Trawler ); Sea Wolf ( Trawler ); Silver Catch ( Trawler ); Bering Beauty ( Trawler ); Underwater caves (x2 ) ( Zones for underwater farm ); Sunken Containers (x2 ) ( Zones for underwater farm ); A lots custom places to build a base. ( "X"/"XU" on map ); Train Station ( For Train homes plugin ) A lots unmarked buildings. FACEPUNCH MONUMENTS Combined Outpost; Apartment Complex; Military Tunnel; Harbour (2/2); Ferry Terminal; Radtown; Abandoned Supermarket; Nuclear Missile Silo; Oxum's Gas Station; Airfield; Lighthouse; The Dome; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Large Underwater Lab. My Discord: shemov Discord Server: https://discord.gg/UpUXuxs4Vx A password is attached to the map. You can edit it.$59.90-
- #rust custom
- #custom map
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Version 1.0.0
1 download
Roadside Warehouse Expand your map's roadside attractions with the Roadside Warehouse, a compact, action-packed custom monument designed to fit seamlessly into any vanilla or custom Rust map. Perfect for triggering quick PvP skirmishes or offering a rewarding stop for PvE players, this monument brings a gritty, industrial vibe to your server's road networks. Optimized for high performance and smooth gameplay, it is fully decorated, lit for night operations, and ready to drop right into your next map wipe! For any Assistance or questions Please contact me on Discord @ https://discord.gg/THf6dGN8eW$5.00-
- #rust
- #rust edit
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Kaktus started following Announcements
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Shemov started following Oil Point | Custom Map By Shemov
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Kaktus joined the community
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Changed Status from Work in Progress to Fixed Changed Fixed In from 2.03 to Next Version
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All set! next version has all duplicates removed. Again, thank you!
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PLugin doesnt load automatically after server restart
The_Kiiiing replied to Teastick's Support Report in Support
This is really weird. I've gotten similar reports from users on carbon, but I was unable to find the exact cause. I'm gonna have a look if I can find a workaround. -
can you send me your current data and config
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Ninjagerbil changed their profile photo
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Diablo_Seventy started following RustApp
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Bandy started following AssertionException: split_Amount <= 0 issue
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Brad Copp started following AssertionException: split_Amount <= 0 issue
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hello! i have problems when custom item is created and spawned in inventory, when try to split the stack or move item in another slot, i get disconnected with this error in console: AssertionException: split_Amount <= 0 Assertion failure. Value was False Expected: True and this in game (see pic) "money.coin": { "Shortname": "money.coin", "ParentShortname": "RHIB", "ItemId": 441007590, "IconFileId": 0, "UseIconUrl": false, "IconUrl": "", "SkinId": 3738130919, "DisplayName": "Money Coin", "Description": "", "MaxStackSize": 100000, "Category": "", "Flags": 0, "StartOnFire": false, "Repairable": false, "Craftable": false, "DefaultBlueprintUnlocked": false, "WorkbenchLevelRequired": 0, "BlueprintIngredients": "", "StaticOwnerships": "Money Coin=" }, ive tried all categories, tried parent shortname RHIB and coal, reloaded plugin after every change, always the same disconnect error Kind regards, Bandy
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A Bradley APC spawned at (215.25, 13.54, 1270.33) and continuously reports “Agent still not on navmesh after a warp, Agent type 0.” Please check whether the Bradley was placed directly or whether its spawner is outside valid Bradley road/navmesh.
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cruelfang1 started following Trader
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HELPPPPPPPPPPP! Whats the Auth code for this plugin. I dont see it in the code anywhere. paif for this and cant get it to work
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need more info
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the monument looks fine to me
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Changed Status from Pending to Work in Progress
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this is the final room ??? https://gyazo.com/c049216df677a9b74347b8fcd60dbf0d
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iamlee92 changed their profile photo
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Gotcha, easy fix. But I'm going to run a deduplicate across the whole map now for extra safety so it'll be a little while until I send out a new version for this.
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Changed Status from Fixed to Work in Progress
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The Large Oil Rig is duplicated—there are two of them overlapping. Even after opening the door, there is still another one there. I checked in RustEdit and confirmed that two of them were indeed overlapping.
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Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version