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  2. IIIaKa

    Support for SkillTree

    Hello. What data do you want to collect?
  3. IIIaKa

    Support for SkillTree

    Changed Status from Pending to Work in Progress
  4. kedati

    StarGuard

    Good we need a competition on rcons. Rustadmin isn't developing itself like years
  5. 1. We’re working on data imports from previously owned services such as RustAdmin, should be out this upcoming week. 2. We support: umod, codefling, chaoscode, myvector, skyplugins, modpulse, game4freak, rustmods 3. Graphical design, So i’m assuming you’re asking for user themes, we currently have the option to change the theme from 4 dark themed preset, you can also change the accent colors present by default it’s set to blue, Then you can change the console and chat text size with also timestamps of these panes, if you prefer relative time such as : “ 2 mins ago “ this is possible with an additional other 3 options, and that’s pretty much it, if you have any recommendations for us give me a shout! 4. Currently the only “ compact mode” we support is you can change the console, chat view to split or individual panes, and for player list you can filter which columns and rescale the player lists accordingly. 5. We use stripe so mainly CC’s, but you can have a look for yourself! 6. We require the plugin for: TeamID’s and NetworkID’s of players, this plugin isint required however strongly recommended if you’re looking for accurate combat logging. 7. Live Map, we’re working on a live map feature which will also include player information such as weapons, ammo, health, etc. We want a solid live map feature hence why it isn't out yet.
  6. I have temporarily disabled processing of this violation, so it is quietly awaiting your return.
  7. Today
  8. Hello, please clarify the two config options a) "Allow to create item if it is not in inventory?" and b) "Allow to give item when respawning?" For my understanding, if b) is set to true, the NPC gets 1 piece of the item at spawn/respawn. It will use it if applicable, and throw it away once it is defective. With only b. set to true, the NPC will only get a new one at respawn, or it finds one. But what does a) mean if set to true? In which cases is the item created? At what time? When it needs one, or prior? Does the NPC need to have the right resources for crafting in the inventory? if a) is set too true, does the value of b) matter? A question regarding priority order: Does it mean use/create the best one you have out of the list? Or does it mean, begin with the least one, and get better from time to time? So for example, first use the stone-axe, and when it's done, create a hatched, and so on. A little wish/suggestion: Would be nice if the list of wear items at spawn would be a list of lists [[...], [...], ...] . So we can have different clothing-sets (one set randomly selected at spawn) with only one NPC definition. Same for the box-skins when inventory overflows. Thanks for your time and greetings, ToliburtiX
  9. Razor

    Keep getting this error

    Ill check maybe i have wrong version it should be the url u sent for default
    Just don’t stop maintaining the plugin.
  10. NooBlet

    Loot Extractor

    I can . So think of escape of tarkof. ... You drop into launch with a hack crate opening at 5min marker and airdrop at 10min marker and heavy radiation at 15 . And only way out is at extraction points . But ill make a vid tonight
  11. Could you create a video to showcase this
  12. FYI - all works fine in previous version 1.2.32 ( I rolled back and tested). So using that version for now until it's fixed
  13. Mongo

    Synecdoche

    Hello...just wanted to let you know about this water/terrain bug i found. Thanks for the great map and actually keeping up with the update. Unfortunately, more than some of these map devs don't update their maps after getting you for $45+. Makes you feel like you got scammed. I can name a few of the better know map makers who have left some really great builds go to shit and never update them. Its a shame but in the end they only tarnish their name work. Again keep up the good work!!
  14. Hi. If this happens again, please record a video showing how each convoy vehicle looks. The issue here isn’t the marker — it’s that, for some reason, the convoy vehicles have split up and are in different positions, and the marker is located at the central point between them.
  15. Hey, There is no damage to players or player bases after RUST update, but players can shoot down helis as normal. All works fine for the regular helis. I'm using TruePVE and the only rulesets related to heli are these (haven't changed in months) which worked fine up until now "anything can hurt heli", "heli can hurt anything",
  16. Changed Status from Pending to Closed
  17. It looks like some kind of game bug. Let me know if this issue keeps happening — for now, I think it’s just a map display bug. There’s nothing I can do here.
  18. Hi. You’re right — there is an NPC in that vendor, and he exits the vehicle when the convoy stops. However, the convoy will not stop if you simply shoot the trader. Unlike other vehicles, the convoy won’t stop because the vendor cannot detect hits on him (this is a game limitation, not a plugin issue). In this case, you can shoot the other convoy vehicles, the rear door of this vendor, or the turrets on its roof to make it stop. If you want, we can remove the NPC from the vendors so this issue won’t happen again. Send me your config and I’ll help you do that.
  19. Hawkhill

    Failed to call hook....

    Posted your sollution in the support section of HealthyGuns on uMod. See if the author will update it. Thanks for your help
  20. Adem

    Convoy wont load

    Changed Status from Pending to Closed
  21. Adem

    Convoy wont load

    As I understood, you let us know on Discord that you managed to resolve this on your own.
    RustDemoPro is an absolute game-changer for cheat detection. Being able to record a player’s POV both before and after an F7 report saves an incredible amount of staff time and allows us to review real, undeniable evidence directly from the player’s screen. This tool genuinely helps admins stay one step ahead in the daily fight against cheats. Huge thanks to the developer for creating something that truly makes our lives easier.
  22. Hawkhill

    Failed to call hook....

    Seems like it works fine.
  23. Changed Status from Pending to Closed
  24. Hi, would it be possible to add two additional configuration options to your plugin? - A maximum number of foundations allowed in the Deep Sea (for example per player) - An upgrade limit for building parts, e.g. allowing upgrades only up to wood This would be a great addition especially for PvE servers, since the Deep Sea islands are quite small. Thank you!
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