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  2. Stormo

    Cannot open the crate

    Problems with the crate again. Players are writing: “Cleared all the bots (seems like all of them), but I still can’t open the crates… even though the first screenshot says that I became the owner of the event.” MonumentEvents.json
  3. BellaaGaming

    Floor Skins

    None of the floor skins load on my server. Can you please fix? I have tried every day since purchasing to get them to load but they stay as default carpet.
  4. Today
  5. aimacak

    Better Npc

    I don't think you would have solved the problem with this, the NPC always has a delay before the attack, just like the default Scientist. Try increasing their Sense Range so that it covers the area you are talking about.
  6. Changed Status from Pending to Closed
  7. flasher

    skilltree mobile workbench

    thanks
  8. flasher

    skilltree mobile workbench

    because i didnt cap the C i didnt find craftman when i searched craft before
  9. "Craftman's Aura": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Minimum player level required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": false, "max_level": 3, "tier": 3, "value_per_buff": 1.0, "buff_info": { "Key": "Human_Workbench", "Value": "Level" }, "icon_url": "https://www.dropbox.com/scl/fi/507mjkg53sptvpf3bqz7t/MobileWorkbench.v1.png?rlkey=o4whleu473331n691p3gb4vzn&dl=1", "skin": 3215097928, "permissions": null }
  10. flasher

    skilltree mobile workbench

    from what i have check in plugin there is no disable option or in the in game ui
  11. flasher

    skilltree mobile workbench

    no permission for it
  12. flasher

    skilltree mobile workbench

    how
  13. Yaki

    Drug Raids

    Version 1.0.0

    3 downloads

    Transform your Rust server with an immersive drug raid event! This plugin introduces a thrilling new gameplay mechanic where players can participate in a drug raid at the Oxum's Gas Station. How it works: Events starts at a random Oxum's gas station on the map Players choose to raid the event building or go through the turrets and npcs in the front Players either harvest or clone the drugs Players can sell the drugs to the dealer from the Drug Deals plugin or other methods Features: random drug raid events (configure an event for each drug type or mix and match however you like) specify the genes for each drug that players can harvest or clone from planters compatible with NpcSpawn. you want npcs to spawn, just specify the NpcSpawn preset name and position you want it to spawn at (two presets included with this plugin) configurable auto turret health, ammo, etc configurable timer for hackable crate PveMode compatibility Chat Commands (for admin only): /drugraids.start - starts a random drug raid event /drugraids.stop - stops the active drug raid event Console Commands (for admin only): drugraids.start - starts a random drug raid event drugraids.stop - stops the active drug raid event drugraids.getpos - prints the local position relative to Oxum's Gas Station. useful for npc locations Config: { "General Settings": { "Enable automatic event start [true/false]": true, "Minimum time between events [sec.]": 2700, "Maximum time between events [sec.]": 3600, "Event duration [sec.]": 1800, "Time before the start of the event to send a chat message [sec.]": 300, "Time before the end of the event to send a chat message [sec.]": 300, "Time to destroy the event after opening all the crates [sec]": 300, "Event radius": 35.0, "Prefix of chat messages": "<color=#FFA500>[Drug Raids]</color>" }, "Presets": [ { "Event name": "weed", "Name displayed on the map (for custom marker)": "Weed Drug Raid", "Automatic startup [true/false]": false, "Time to unlock the hackable crate [sec.]": 60, "Auto turret settings": { "Auto turret health": 100.0, "Auto turret weapon shortname": "rifle.ak", "Auto turret ammo type": "ammo.rifle", "Auto turret ammo amount": 500, "Is auto turret lootable? [true/false]": false }, "Drug settings": [ { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "XYYGHY", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "HYHYYG", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "GYHXGY", "Number of drugs to give when harvested": 1 } ], "NPC settings": [ { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(13.29, 3.02, 10.69)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-3.54, 3.03, 10.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-4.93, 3.25, 21.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(4.81, 3.25, 21.15)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(11.95, 3.37, 35.90)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(5.88, 3.35, 35.81)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(-0.07, 3.37, 35.95)" } ], "Probability of this preset being selected [0.0-100.0]": 25.0 }, { "Event name": "cocaine", "Name displayed on the map (for custom marker)": "Cocaine Drug Raid", "Automatic startup [true/false]": false, "Time to unlock the hackable crate [sec.]": 60, "Auto turret settings": { "Auto turret health": 150.0, "Auto turret weapon shortname": "rifle.lr300", "Auto turret ammo type": "ammo.rifle", "Auto turret ammo amount": 750, "Is auto turret lootable? [true/false]": false }, "Drug settings": [ { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "XYYGHY", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "HYHYYG", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "GYHXGY", "Number of drugs to give when harvested": 1 } ], "NPC settings": [ { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(13.29, 3.02, 10.69)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-3.54, 3.03, 10.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-4.93, 3.25, 21.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(4.81, 3.25, 21.15)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(11.95, 3.37, 35.90)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(5.88, 3.35, 35.81)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(-0.07, 3.37, 35.95)" } ], "Probability of this preset being selected [0.0-100.0]": 25.0 }, { "Event name": "tobacco", "Name displayed on the map (for custom marker)": "Tobacco Drug Raid", "Automatic startup [true/false]": false, "Time to unlock the hackable crate [sec.]": 60, "Auto turret settings": { "Auto turret health": 150.0, "Auto turret weapon shortname": "rifle.lr300", "Auto turret ammo type": "ammo.rifle", "Auto turret ammo amount": 750, "Is auto turret lootable? [true/false]": false }, "Drug settings": [ { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "XYYGHY", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "HYHYYG", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "GYHXGY", "Number of drugs to give when harvested": 1 } ], "NPC settings": [ { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(13.29, 3.02, 10.69)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-3.54, 3.03, 10.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-4.93, 3.25, 21.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(4.81, 3.25, 21.15)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(11.95, 3.37, 35.90)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(5.88, 3.35, 35.81)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(-0.07, 3.37, 35.95)" } ], "Probability of this preset being selected [0.0-100.0]": 25.0 }, { "Event name": "opium", "Name displayed on the map (for custom marker)": "Opium Drug Raid", "Automatic startup [true/false]": false, "Time to unlock the hackable crate [sec.]": 60, "Auto turret settings": { "Auto turret health": 150.0, "Auto turret weapon shortname": "rifle.lr300", "Auto turret ammo type": "ammo.rifle", "Auto turret ammo amount": 750, "Is auto turret lootable? [true/false]": false }, "Drug settings": [ { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "XYYGHY", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "HYHYYG", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "GYHXGY", "Number of drugs to give when harvested": 1 } ], "NPC settings": [ { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(13.29, 3.02, 10.69)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-3.54, 3.03, 10.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-4.93, 3.25, 21.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(4.81, 3.25, 21.15)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(11.95, 3.37, 35.90)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(5.88, 3.35, 35.81)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(-0.07, 3.37, 35.95)" } ], "Probability of this preset being selected [0.0-100.0]": 25.0 } ], "Map Marker Settings": { "Do you use the marker [true/false]": true, "Use a shop marker [true/false]": true, "Use a circular marker [true/false]": false, "Radius": 0.35, "Alpha": 0.35, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 }, "Outline color": { "r": 0.0, "g": 0.0, "b": 0.0 } }, "Event Zone Settings": { "Create a PvP zone (for those that use the TruePVE plugin) [true/false]": false, "Zone Darkness": 5, "Apply a colored border to the zone? [true/false]": true, "Zone border color (0 - blue, 1 - green, 2 - purple, 3 - red)": 3, "Zone border color brightness": 2, "Zone radius": 50 }, "PveMode Settings": { "Use the PveMode of the plugin [true/false]": false, "The amount of damage that the player has to do to become the Event Owner": 100.0, "Damage scale per entity type. Keys must be: Npc, Turret, Bradley, Helicopter, Animal. Value is the multiplier applied to raw damage before comparing against the Damage threshold.": { "Npc": 1.0, "Turret": 1.0 }, "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack the locked crate? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to event NPC? [true/false]": false, "Can the non-owner of the event deal damage to event turrets? [true/false]": false, "Can an NPC attack a non-owner of the event? [true/false]": false, "Can event turrets target a non-owner of the event? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": true, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true, "The time that the Event Owner may not be inside the event zone [sec.]": 300, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 0.0, "Can only the Event Owner (and their team) loot event containers? [true/false]": false }, "Configuration version": { "Major": 1, "Minor": 0, "Patch": 0 } }
    $19.99
  14. Yaki

    Update 2.0 doesnt work

    what errors are you getting? did you delete the previous config before updating?
  15. a_subie_guy

    Fixed

    fixed
  16. Cobalt

    Update

    It should work; if not, please let me know.
  17. Rusty Hook

    KillFeed

    Hell yeah, good work, man!
  18. Nefrei

    Better Npc

    The viewing angle is already disabled, and I may be wrong, but I feel that the fact they remain static, staring at the wall, is what allows some players to catch a few pixels and kill the NPC without it even moving. I thought that by making them face the passageway and/or access point, it could mitigate this problem. But this happens only in Cargo, of course.
  19. aimacak

    Better Npc

    No, there is no such setting, but why do you need it? Can you turn off their viewing angle, or don't you like this way out of the situation?
  20. Cyclops2100

    Update 2.0 doesnt work

    With the release of 2.0 the plugin no longer loads. I have reverted back to 1.7.2 and it works fine. Something in 2.0 update to the drug deals plugin does not work. I am using Carbon but it was working on Carbon on 1.7.2 and when I go back on Carbon it works.
  21. Yesterday
  22. Hello. I don't have that plugin and haven't tested it, but I can't guarantee compatibility with other plugins. It uses a different refining system than the vanilla version, so it probably won't work. Alternatively, you will need to set the skin ID and short name, as well as the refined item settings, in the same way.
  23. Nefrei

    Better Npc

    I couldn’t find a way to choose the rotation for some static NPCs I placed in the Cargo Event. Is there any way to do that? Right now, every NPC I place always faces toward the bow of the ship
  24. Scalbox

    Door closer

    Changed Status from Not a Bug to Closed Changed Fixed In to 2.0.0
  25. Scalbox

    Door closer

    PLUGIN UPDATED: VERSION 2.0.0
  26. Disable the mobile workbench skill.
  27. imthenewguy

    Console Errors

    Remove the commas between the numbers.
  28. Changed Status from Closed to Work in Progress
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