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  1. Past hour
  2. On todays wipe update it is not compiling. [2026.07.02 14:13:10] [ERRO] Failed compiling 'CustomItemDefinitions.cs': [2026.07.02 14:13:10] [ERRO] 1. The non-generic method 'BaseEntity.ClientRPC(RpcTarget)' cannot be used with type arguments [CS0308] (CustomItemDefinitions 20 line 1872) ,
  3. HighOnTek

    Version is wrong in file

    In the plugin itself it still shows version 3.1.5 ... therefor most peoples update checker is still going to show an update needed, even though it has the updates. lol
  4. ProjektEU

    Wipe problem

    When I activate the points, this problem occurs
  5. Evo

    July force wipe

    Failed compiling 'NCP.cs': 1. The non-generic method 'BaseEntity.ClientRPC(RpcTarget)' cannot be used with type arguments [CS0308] (NCP 43 line 84)
  6. VENIQQ

    Force wipe broken

    Broken after force wipe
  7. SlayersRust

    After update

    After update players appear to be dying when running fast
  8. Shneid

    Missile Silo Floating

    Hello, I'm having this issue with the second map where missile silo is floating in the air.
  9. bobekua

    pls update

    133 IndustrialRecycler - Kompilace selhala: 'BasePlayer' neobsahuje definici pro 'ClientRPCPlayer' a nebyla nalezena žádná přístupná rozšiřující metoda 'ClientRPCPlayer' přijímající první argument typu 'BasePlayer' (chybí vám direktiva using nebo reference assembly?) | Řádek: 868, Pozice: 24
  10. fullwiped

    AAlertRaid

    AAlertRaidEN.cs 648:44 'CommunityEntity' does not contain a definition for 'ClientRPCEx' and no accessible extension method 'ClientRPCEx' accepting a first argument of type ... 'CommunityEntity' could be found (are you missing a using directive or an assembly reference?)
  11. fullwiped

    IQGradeRemove

    IQGradeRemove.cs 1098:27 The non-generic method 'BaseEntity.ClientRPC(RpcTarget)' cannot be used with type arguments
  12. duvvskaja2

    July update

    +
  13. Northern Lights

    July update

    02/07 19:49:58 | Error while compiling WelcomePanel: 'CommunityEntity' does not contain a definition for 'ClientRPCEx' and no accessible extension method 'ClientRPCEx' accepting a first argument of type 'CommunityEntity' could be found (are you missing a using directive or an assembly reference?) | Line: 1451, Pos: 10525
  14. Iftebinjan

    SimplePVE

    You can use ingame command to move the ui, you will have another ui to help you move the positions /sp_change
  15. walkinrey

    July update

    Changed Status from Pending to Work in Progress
  16. Mihkel

    July update

    Failed compiling 'RoamingNPCs.cs': 1. There is no argument given that corresponds to the required parameter 'flagsUpdateMode' of 'Chainsaw.SetEngineStatus(bool, BaseEntity.FlagsUpdateMode)' [CS7036] (RoamingNPCs 86 line 8062)
  17. Today
  18. No, I didn; No, I didn't modify our plugin in any way. Will try after force wipe then
  19. I have also asked in the discord for an update.
  20. Hi! That's ok, no worries. I can wait for a reply here. When you have an answer from the developer, please let me know. Cheers!
  21. I want to move the UI to the bottom left of my screen. Right now other plugins can cover it up, like the Skill Tree XP Events plugin, as shown in the screenshot. Does anyone have a good set of coordinates to change it to?
  22. SVR-Gaming

    No skins showing

    So when you use the wall paper tool , it will also change the building skin you had, say you build one building that is brick, an then go an build another of wood, when you go back to the brick building to add wall paper an forget to change the building skin to brick , the wall paper tool changes it to what ever you used last which is wood , #2 the foundation, is there a way you can make it where you can change foundations also, as it is you can not add wall paper to foundations .,
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