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zynmattingly started following Announcements
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Dead Nasty started following Team Gather Bonus
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Flammable started following XP Pro - Level UP, Progression, Skills & Abilities
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XP Pro - Level UP, Progression, Skills & Abilities
Flammable commented on Iftebinjan's file in Plugins
The web editor default files and the plugin generated default files are different a bit. Please check this and let me know which are the updates ones. I didn't see any way to adjust the radial menu skills on the web editor as well so I'll do it through the files directly. (unless I missed this somehow on the website) And how the XP works? I get insane amount of XP from crafting so I had to lower values to 0.1-0.9 instead of 2.0-5.0 as I figured out it's giving XP based on the formua (Item craft time * config multiplier +0.99 or something) Am I right? In the how it works tab you see the info like this - "Crafting Tools - 0.4" and players can get confused about it. -
Wipe day shouldn't be stressful. So let's do something about it!
Silent Creations replied to Death's topic in Announcements
nice -
elefant started following Announcements
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elefant joined the community
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Version 1.0.0
3 downloads
Avera Island — A Fully Custom Map Welcome to Avera Island — a unique and heavily customized Rust map designed to offer an experience unlike the standard Rust world. Featuring a handcrafted landscape, custom terrain, roads, monuments, and 33 unique Custom Places for base building, Avera Island is packed with interesting locations, challenges, hidden areas, and rewarding adventures. The map also includes all standard Facepunch monuments, providing the familiar Rust experience alongside a large collection of custom locations and monuments. 33 Unique Custom Places for Base Building Explore 33 unique Custom Places scattered across the island, specifically designed to give players beautiful and interesting locations to build their own bases. Discover places such as: A Winter Sphere A Hobbit House A Treehouse Modern Cabins Custom farms and stables Beautiful locations surrounded by unique scenery And many more unique places to discover and build on Some Custom Places come with ready-to-use farms and stables, giving players additional opportunities to settle down and create their own base. Custom Monuments Bradley Arena An updated version of the Bradley Arena, featuring a loot-locking system and automated turrets. Challenge yourself against three Bradley APCs and survive the arena to claim some of the best loot on the island. Rivex Market A fully functional custom marketplace where players can purchase food and seeds. But there's more to discover — the lower floor contains valuable loot protected by automated turrets. Cottage Estate A beautiful complex of cottages featuring lootable furniture and valuable rewards. To enter the estate and access its valuable loot, players will need a Green Keycard. Old Mine Discover a hidden passage leading deep into an underground tunnel. Inside, you'll find ore-filled mine carts, valuable loot, and a Bradley APC guarding the area. Railway Station A custom railway station connected directly to the main railway network. The station also contains loot, making it a useful and rewarding stop during your travels. Motel The motel features a unique component shop where players can purchase components using Blueprint Fragments. But first, you'll need to search the motel rooms for Blueprint Fragments that can be used to obtain the components. Challenge House A dangerous puzzle-based monument filled with lasers, radiation, traps, and challenging puzzles. Make your way through the entire building and reach the end to claim a valuable reward. Car Service A custom location where players can find vehicle parts, repair vehicles, and discover valuable loot. WF Gas Station A fully custom alternative to the standard Gas Station. Players can stop here to purchase fuel and food while exploring the island. WF Oil Rig My largest custom project to date. The WF Oil Rig took approximately 50 hours to create, making it one of the most ambitious locations on Avera Island. Explore the massive structure, solve its puzzles, fight your way through the monument, and claim high-tier loot. Large Warehouse A large custom monument containing challenging puzzles and valuable loot. A great location for players looking for something more than a simple loot run. Heli Tower A custom tower designed for one purpose — taking down the Patrol Helicopter. Use the tower to gain a strategic position and challenge the helicopter when it arrives. Crystal Forest The Crystal Forest features beautiful custom crystals, scenic lakes, and a peaceful environment where players can build their own base and establish a farm. Mini Bandit Camp In The Outpost A custom Bandit Camp addon located inside the Outpost, bringing all the essential vendors from the standard Bandit Camp directly to the Outpost. Players can access the full selection of Bandit Camp vendors without having to travel to the original location, making the Outpost even more useful and convenient. Built for Exploration Avera Island combines custom terrain, handcrafted locations, unique monuments, puzzles, PvE encounters, farming opportunities, vehicle gameplay, base-building locations, and high-value loot into one large custom experience. Whether you enjoy exploring hidden locations, solving puzzles, fighting dangerous enemies, building your own base, farming, or simply discovering beautiful places — there is always something new to find on Avera Island. Welcome to Avera Island.$24.99 -
Version 1.0.0
2 downloads
N4 Arena Zone 1 is a ready-to-place custom PvP arena prefab designed for Rust server owners who want a flexible combat area they can configure around their own gameplay system. The arena includes two dedicated spawn areas positioned on opposite sides of the fighting area. These spaces have intentionally been left empty, giving you complete freedom to add kit rooms, storage, decorations, teleporters, signs, or anything else your server needs. They can also be left empty—the arena works perfectly well without additional decoration. Spawn configuration is not included, allowing you to choose the solution that best suits your server and gameplay requirements. For the most balanced setup, we recommend placing at least one player spawn on each side of the arena. Package Contents The complete N4 Arena Zone 1 RustEdit prefab All required height, biome, splat, alpha, and topology files A detailed installation and configuration guide Requirements PC Rust dedicated server Oxide/uMod Monument Finder Zone Manager RustEdit for adding the prefab to your map Oxide RustEdit Extension Optional Features Zone Manager can be used to create safe zones around the two designated spawn areas, helping prevent players from attacking while spawning or preparing for a fight. A compatible Kits plugin can also be used to provide free replacement equipment after death. You can create as many kits as you want and configure their costs, cooldowns, and redemption limits to match your server. Flexible by Design This prefab provides the arena itself without forcing you to use a particular event, spawn, teleportation, or kit system. You decide how players enter, where they spawn, what equipment they receive, and how the arena fits into your server. Please read the Installation Guide provided below before purchase. If you need assistance or encounter a problem, contact me through the Codefling support section or the RUSTICATION Discord server. Installation_Guide.txt$5.00 -
Version 1.0.0
2 downloads
N4 Industrial Staff Only This is a static, small industrial building. The door doesn’t open and the inside is empty. This will work well in a themed industrial monument or an arena. There are two sets of cover if used for an arena. The wooden shed structure attached to the back of the building which has a forklift inside. The other spot is by the front door behind the boxes. Enjoy! Get map making! Any queries or issues, do not hesitate to get in contact. Either on here under the support tab, or via the RUSTICATION Discord server$2.99 -
Version 1.0.0
1 download
Bring your Outpost and Bandit Camp setup together with N4 Merged Outpost. Use the supplied RustEdit prefab on an existing world, or add the included map to RustMaps as a reusable custom Outpost for future map generations. Features Vending machines ready to customise with Custom Vending Setup. 15 included vending presets: Ammo, Armour, Build, Cloth Exchange, Combat, Decor, Electrical, Farming, Food, Key Cards, Meds, Starter Kit, Teas, Vehicle Parts and Weapons. Included Airwolf Monument Addons profile for the helicopter vendor and spawner. RustEdit prefab with companion terrain files. Included .map file for RustMaps custom Outpost uploads. Installation guide covering both setup methods. This is an Oxide tested prefab. I cannot assure this will work the same for Carbon based servers. Two Ways to Install Use the included vending presets Place the prefab over an existing Outpost on a generated world in RustEdit, save the complete world, and upload it to RustMaps as a custom map upload. Reuse your custom vending setup across generated maps Upload the included .map file to RustMaps as a custom Outpost monument, then select it in the custom map generator. The vending machines keep their positions relative to Outpost, allowing your Custom Vending Setup configuration to carry across maps when Monument Finder is configured correctly and your plugin data is retained. Important: RustMaps Vending Presets Due to a current RustMaps issue, the included vending presets only work using the complete custom map upload method described above. Generating a map with the uploaded custom Outpost monument retains the vending machines, but does not retain the included vending presets. With this method, configure your own offers using Custom Vending Setup. Plugin Requirements Custom Vending Setup Monument Addons Monument Finder Rust Edit Extension Plugins are available separately and are not included in the download. InstallationGuide.txt$14.00 -
I wanted to ask if there's an update coming soon. My players have been complaining more often lately that loot sometimes gets stuck in the air, especially after a raid base is destroyed or when a player dies in a minicopter. They usually build up to reach the loot, but sometimes, even when they get right next to it, they still can't pick it up for some reason. I'm just asking because my players keep wondering when this issue will be fixed.
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Barlas started following Announcements
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Barlas joined the community
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Changed Status from Pending to Work in Progress
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Martian started following Dungeon Darkness
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Hi, has the setting for dungeons being dark changed? I'm sure there used to be an option to make the dungeon stay in night mode while you're inside it. Now it only seems to be dark if it's actually nighttime on the server. During the daytime it is bright, which makes the dungeon feel more like you're walking around a base with all the lights on rather than being in a dark dungeon. Maybe I've changed something or missed a setting, so could you please let me know how to get the darkness back for the dungeons?
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solarwind joined the community
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Wipe day shouldn't be stressful. So let's do something about it!
vetrovskiy replied to Death's topic in Announcements
good -
Deven161 joined the community
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Changed Status from Pending to Can't Reproduce
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The Instant Airdrop plugin does not affect the Heli Signals plugin at all. In the Instant Aidrop Config you can use "Skins to ignore" to include any custom skinIds that you might have setup for Heli Signals. This will prevent an airdrop spawning while throwing a heli signal. It sounds like your config for heli signals needs reviewed. A lot of users of this plugin also use Heli signals with no reported issues. I've tested on both carbon and oxide this morning and see no issues. If you're still having problems, feel free to send me your Instant Airdrop Configuration file in a DM, also send me your Heli Signals Config and i will see if i can help.
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Could you add the option to support player boats?
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Version 1.0.0
2 downloads
yNkes's Ultimate 3X Full Server Setup Carbon-only, BetterLoot v4 I built this pack as a clean starting point for an English 3X server: the rates work together, the everyday player features are already configured, and the files are ready to copy into a fresh Carbon installation. Install the required plugins, copy the pack to your server root, add your own branding and credentials, grant the included permissions, then woila! Please note: This is a configuration pack, not a copy of a running server; RustDedicated, Carbon, SteamCMD, plugin source files, maps, and third-party licenses are not included. What's Already Set Up - 3X gathering: Carbon GatherManager applies 3X rates to nodes, ground pickups, quarries, and Excavator output. - Practical stack sizes: Carbon StackManager uses 3X ammunition, components, and electrical stacks, 5X medical stacks, and 10X resource stacks while keeping sensitive consumable containers protected. - Custom BetterLoot: BetterLoot v4 data covers supported barrels, roadside loot, monuments, underwater labs, supply drops, Bradley, Patrol Helicopter, and other containers with 3X scrap, duplicate protection, blueprint conversion, balanced probabilities, and a cleaned item blacklist. - 3X smelting: CarbonAuto handles both normal and blacklist-classified ovens at 3X speed, so the pack does not need QuickSmelt. - Instant crafting: Crafting Controller removes normal craft times without enabling random skins, full-inventory crafting, shutdown completion, or extra crafting notices. - Early blueprints: Blueprint Manager gives default players Tier 0 and Tier 1 blueprint access through the supplied permissions. - Team blueprint sharing: Blueprint Share passes researched and Tech Tree blueprints to current and newly joined native Rust teammates without requiring Friends or Clans. - Team AutoAuth: Automatic Authorization shares cupboards, turrets, key locks, code locks, doors, boxes, and other supported locked entities with native teammates. - Barrel pickup: Auto Pickup Barrel collects barrel loot automatically for permitted players within three meters. - Cleaner furnace use: Furnace Splitter handles standard and large furnaces with vanilla fuel use and does not include anyone's saved preferences. - Short building correction time: Hammer Time gives the building owner 60 seconds to rotate or demolish placed pieces without restart or relationship bypasses. - Useful starter kit: Kits provides a free English Starter Kit every 12 hours with two sleeping bags, a large box, sheet-metal door, hammer, building plan, code lock, cupboard, furnace, bandage, resources, food, and cloth. - Clean kit setup: There are no autokits, NPC examples, player claim records, purchase costs, hidden VIP tiers, or external skin-plugin requirements. - Branded loading screen: Loading Messages cycles editable English connection text every five seconds and introduces the server rates, team limit, and rules. - Raid and Combat block: No Escape applies a three-minute combat block and five-minute raid block to teleporting, trading, kits, recycling, crafting, building, repairing, upgrading, and other configured escape actions. - Homes and teleporting: NTeleportation includes two homes, team-only TPR, TPB, and automatically detected Outpost and Bandit destinations with 15-second countdowns, 10-minute cooldowns, five daily uses, building checks, unsafe-state interruption, and No Escape support. - Faster recyclers: Recycle Manager speeds up recyclers without increasing output or changing vanilla efficiency. - Real population monitor: Server Pop reports actual online, sleeping, joining, and queued players through a private game tip with a 60-second cooldown. - Short Nights: Time Of Day runs approximately 55 minutes of daylight and five minutes of night without freezing or skipping the night. - Trade System: uMod Trade provides 30-slot remote exchanges through /trade and /trade accept with a five-minute cooldown, a 25-second request window, building, movement, radiation, vehicle, and No Escape checks. - Ready server profile: The supplied server.cfg uses a four-player team limit, a recommended 3500 Procedural Map, a Thursday 18:00 UTC weekly wipe template, and clearly marked fields for your own name, description, website, Discord, and header image. - Neutral starting point: Teleport costs, Economics, Server Rewards, VIP profiles, webhooks, fake players, fake wipe dates, player impersonation, and custom-map or monument claims are deliberately left out. What You Get The archive contains 16 cleaned plugin configs, the Carbon GatherManager, StackManager, and CarbonAuto settings, BetterLoot v4 data, a clean Starter Kit, English language files, and the complete ynkes_3x server identity template. Also includes: - A step-by-step README. - The required plugin names, baseline notes, and exact player permissions. - Safe example startup arguments with placeholders for the seed, ports, player limit, and RCON password. Requirements and Setup You need a current RustDedicated server, the production version of Carbon, access to the server files and console, and the plugins listed in PLUGIN-LIST.txt. The package targets uMod Trade 1.2.48 with the small Carbon compatibility fix used by the original server; the current official download still contains the unsupported OnlinePlayers attribute, so the unmodified file will not compile on Carbon. 1. Install or update RustDedicated through SteamCMD. 2. Install production Carbon and start the server once. 3. Download the plugins named in PLUGIN-LIST.txt from their official pages and place them in carbon/plugins. 4. Copy this package into the Rust server root and use ynkes_3x as the server identity. 5. Replace every CHANGE_ME value and enter your own branding, seed, ports, player limit, and unique RCON password. 6. Check the PERMISSIONS.txt and complete the README.txt test checklist before opening the server publicly. With Rust, Carbon, and the plugins ready, the initial setup should take around 15–30 minutes. Before You Buy Version 1.0.0 Server startup complete on RustDedicated build 2633.288.1 and Carbon 2.0.259.0 test on 12 September 2026. If you want a tidy 3X base with sensible rates, curated loot, the common quality-of-life features players expect, and clear documentation for everything the owner needs to do, this pack is ready for your server.$25.00 -
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Thanks @DrayTemplar for your reply. Unfortunately, we don't get notifications for discussions only for support requests. That's why I usually don't see them. So the lots aren't plotted. Instead, I use the MyHouse plugin, which has additional features for the house. Otherwise, there would be complications.
- 9 comments
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Seems the enviroment in the basement is too cold for the composter to work in the basement since FP switched the composter over to base oven. Works just fine above ground but when placed in the basement nothing.
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doesn't seem to be cleaning up after itself...
GreenCardPVE replied to GreenCardPVE's Support Report in Support
So, it is still happening, but not as frequently as before. I did find this in the console log of the server. The RCON log output just shows "Input string was not in a correct format." -- but the serverlog gives more details : FormatException: Input string was not in a correct format. at System.Text.StringBuilder.AppendFormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x000b2] in <41d29b352f6a475ab1bf7c6628b82790>:0 at System.String.FormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x00023] in <41d29b352f6a475ab1bf7c6628b82790>:0 at System.String.Format (System.String format, System.Object arg0) [0x00008] in <41d29b352f6a475ab1bf7c6628b82790>:0 at Oxide.Plugins.XOreEvent+<>c__DisplayClass13_0.<OreEventKill>b__2 (BasePlayer x) [0x00000] in C:\servers\green\carbon\plugins\XOreEvent.cs:200 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x0001e] in <41d29b352f6a475ab1bf7c6628b82790>:0 at Oxide.Plugins.XOreEvent+<OreEventKill>d__13.MoveNext () [0x001be] in C:\servers\green\carbon\plugins\XOreEvent.cs:200 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <541bad9922cc471fb776cf62c05b1d38>:0 (Filename: C:/servers/green/carbon/plugins/XOreEvent.cs Line: 200) don't know if that's meaningful or no... -
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Crafting Rock's cause a OnItemCraftFinished NullReferenceException
imthenewguy replied to 0g.Ghost.7373's Support Report in Support
Think it's an issue on my end. I will fix it.- 1 reply
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This will be great, thank you!
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Can you show me the config values for: "Maximum points a player can spend [default]" "Modified max skill points based on permissions [must be higher than default]"