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- Past hour
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This is how the UI looks. very clean and a huge improvement visually Easy to install, just drag the files into the approprate areas and reload the plugin one caveat is, you have to ask the author of the plugin, (Mevent), Or provide proof of purchase to Simil3x and he can provide you with the modified plugin file that brings the server panel UI to life. This works with the server panel v4 (with basket) template, or as a standalone, based on your needs.
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DemonSAmJackson changed their profile photo
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GhostSam changed their profile photo
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Hey! So thats not our UI. The stock Ultimate Cases menu shows cases as a grid of cards with the case artwork and a small price badge, not a row list with columns like that. Also the version in the corner says v3.3.0 and our latest is 1.0.34, so whoever posted that is running a heavily modified copy or a different plugin with a similar name. Theres no config setting that turns the menu into that layout.
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Hey! Youre not misunderstanding anything, theres just a setting for exactly this. Go to "Custom Economy Settings" in the config and flip "Use Custom Economy" to true. Its already prefilled with ServerRewards and the AddPoints, TakePoints, CheckPoints hooks, so nothing else to fill in. After that the case "Price" gets charged straight from RP, no keys involved at all. Just keep in mind the price numbers now mean RP, so youll probably wanna bump them up to whatever your RP values are.
- Today
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Changed Status from Pending to Fixed Changed Fixed In to 2.4.94
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Sorry about that, and thanks for reporting it. The old version was only counting Recycler Boxes that were currently deployed in the world, so players could keep using /getrec if they stored or removed them. This has now been changed. The plugin saves how many Recycler Boxes each player has received/converted in a data file, and blocks them once they reach the `RecyclerLimit`, even after a restart. This should stop players from taking unlimited recyclers.
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So guess it didn't work out well
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- 71 comments
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- #ultimateleaderboard
- #leaderboard
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clay_clay started following Announcements
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clay_clay joined the community
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GreenPool started following Announcements
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GreenPool joined the community
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Tordah changed their profile photo
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Hadrik started following Homing Missiles
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hi Run these commands in the console and then send me the console output. oxide.show perm ultimateindustrialfarm.use oxide.show perm ultimateindustrialfarm.industrial.miningquarry oxide.show perm ultimateindustrialfarm.industrial.pumpjack oxide.show perm ultimateindustrialfarm.auto_attach.storage_adaptor.miningquarry oxide.show perm ultimateindustrialfarm.auto_attach.storage_adaptor.pumpjack PS: I remind you that the system only works for mining quarries that have an owner, an associated steamid, otherwise it doesn't work
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Werkrat started following Countdown Chat Text
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"Hours": "ч.", "Minutes": "м.", "Seconds": "с.", It's because the english lang file looks like this, you have to edit it in carbon\lang\en\Space.json
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This is a great looking plugin which is why I decided to get it but one thing I am missing from moving from better chat along with colouredchat was that in colouredchat I could set a blacklist for both hex colors I didn’t want players without permission using and also hex color ranges I didn’t want players without permission using for when they set their custom names and messages colors and Gradients. For example on names and messages I would block black and white and also I blocked the hex color ranges that were really dark and same with the really bright. Could you please add this functionality? I’m really missing that feature rn.
- 150 comments
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- #chatsystem
- #chat
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- 7 comments
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Mr. Wilder Wilderness started following FM_Pack 1 Raidable Bases 21
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Rust-RP Admin started following Extraction Rare Minerals
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- 96 comments
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- #rust
- #rust-server
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SAED changed their profile photo
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This product does not match the description, and management should review the purchasing processes.
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Loaded plugin Loot Reroll v1.2.1 by SinKohh [176ms] Failed to call internal hook 'OnLootEntityEnd' on plugin 'LootReroll v1.2.1' [3392492984] (Object reference not set to an instance of an object) at void Oxide.Plugins.LootReroll.OnLootEntityEnd(BasePlayer player, BaseCombatEntity entity) in /home/container/carbon/plugins/LootReroll.cs:line 648 at object Oxide.Plugins.LootReroll.InternalCallHook(uint hook, object[] args) in LootReroll.cs/Internal:line 269 Please fix this issue, I'm running a carbon server @SinKohh
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What would you suggest as I'm not sure if I need a developer to make me this softcore mode feature for the allowed raid times as standalone plugin to run it on the vanilla survival gamemode (so all stuff I don't like restore inventory upon death, etc. won't be there) or running softcore gamemode and then disabling the thing I don't like with the proper cvars turning the gamemode close to the vanilla one. Which is more stable across the updates. I guess the 2nd option is better. 3td option - enabling the raid window directly on a vanilla gamemode but through the softcore cvars, not via plugin is impossible, right? The main problem is how the server browser will show Softcore tag for the server even after disabling all unwanted things and I don't like this because a lot of players (skilled ones mostly) will see the server and think it's the babymode experience, I have to flood my description with the all DISABLED features and hope players read it but most of em just skip when softcore tag is shown. Last time I tried to setup softcore with adjusted cvars and 99% was fine and working players still complained about issues just because it was labeled softcore and blamed it. IMPORTANT: Is it allowed to remove gamemode tags such as softcore or pve or hardcore, etc. when the server is running the mode in a modified state? Let me know please but I'll probably need at the end a plugin to remove specific server tags from the browser if possible.
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mrninerust joined the community
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Jynx5270 joined the community
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denchik0724 changed their profile photo
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FIZZYcaps changed their profile photo
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can you attach here both config files for EnchantCore.json and EnchantWeapons.json ?
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Changed Status from Pending to Work in Progress
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Hi, Thank you for reporting this, I am looking on this right now
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- 3 comments
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- #role play
- #rp
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(and 5 more)
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Seeing some StackModifier X AlphaLoot console message
Khan replied to SlayersRust's Support Report in Support
Changed Status from Pending to Can't Reproduce -
Just checking mate. This last rust update is super weird because I was getting console spam about a scarecrow dungeon but my server has all dungeons disabled in convars and within automated events so it’s so weird. I still can’t find where it’s coming from so thought I’d ask. Thanks for the reply