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  1. Past hour
  2. @nivex Hello, I’m constantly having an issue with a plugin – or possibly with the interaction between this plugin and RealPVE. When players raid a base that is already raid-allowed (for example an abandoned base), any locked storage containers that get destroyed turn into a small grey box. This box cannot be opened by anyone, even though the base should be fully raid-able. I’m not sure if this behavior is caused by a setting in the plugin, or if it’s a conflict with RealPVE (ownership / protection not being removed correctly). Is this controlled by some configuration option, or is it a known incompatibility with RealPVE?
  3. Today
  4. Okay thanks !
  5. Thank you for your continued support. Regarding this plugin, after installing it and running a functionality test, I found that the buildings are partially destroyed and no NPCs are being placed. I am running it on the latest version of Oxide, but I would like to ask if there is a way to resolve this issue. I am planning to use this plugin around February, so I would greatly appreciate your prompt assistance.
  6. Stormo

    Question

    Here is the config BetterArmorInsert.json
  7. jtedal

    Question

    Hello. This is only possible if you change the configuration this way. Otherwise, the plates cannot have different behavior.
  8. macizett

    Duel Arena

    Try this please and tell me how this works Also, what plugin do You use for PvE? Sorry I can't see it DuelArena.cs
  9. When unloading the plugin I get these errors and also nothing despawns Failed to call hook 'Unload' on plugin 'ArmedDeployment v4.1.0' (NullReferenceException: Object reference not set to an instance of an object) at RpcTarget.NetworkGroup (System.String funcName, BaseNetworkable entity) [0x00010] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BaseMountable.DismountPlayer (BasePlayer player, System.Boolean lite) [0x0029b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BasePlayer.EnsureDismounted () [0x0000e] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BasePlayer.OnDied (HitInfo info) [0x000e8] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at ScientistNPC.OnDied (HitInfo info) [0x00000] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BaseCombatEntity.Die (HitInfo info) [0x0008b] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BasePlayer.Die (HitInfo info) [0x000ce] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BasePlayer.Hurt (HitInfo info) [0x0047f] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at HumanNPC.Hurt (HitInfo info) [0x00018] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BaseCombatEntity.Hurt (System.Single amount, Rust.DamageType type, BaseEntity attacker, System.Boolean useProtection) [0x0002f] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at CH47HelicopterAIController.DismountAllPlayers () [0x00040] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BaseMountable.DoServerDestroy () [0x00000] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BaseHelicopter.DoServerDestroy () [0x00007] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at BaseNetworkable.DoEntityDestroy () [0x00026] in <34c1ecf46a7b410ca8dc7d76602da46f>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseNetworkable.Kill_Patch1(BaseNetworkable,BaseNetworkable/DestroyMode) at Oxide.Plugins.ArmedDeployment.Unload () [0x0016b] in <49247d1f58734238b09c7425a6820f21>:0 at Oxide.Plugins.ArmedDeployment.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000e2] in <49247d1f58734238b09c7425a6820f21>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Unloaded plugin ArmedDeployment v4.1.0 by CodeBrothers
  10. Stormo

    Question

    My players have started complaining that some plates have stopped providing bonuses. So far, only this one has been noticed. I’m not sure whether all plates of this type are not working. Other plates, according to the players, are working fine.
  11. So had player bring this up as their combined storage stopped working randomly. They tried to split a stack of blue keycards and caused this initial error https://imgur.com/R4EweDq Then following that error anytime they touch their combined storage it spams this in console and they can't access the plugin https://imgur.com/a6RtPtN
  12. Good morning , thank you for reporting this , i've just released an update with fix
  13. Hakkai

    The Oxide Map

    current version: the harbor area has floating mountain formations all around and a player forwarded me this fall-through-spot on the map
  14. Changed Status from Pending to Cant Reproduce
  15. Wrecks

    ASK

    Changed Status from Pending to No Response
  16. massa2a

    New players ?

    Hi there ! Just purchased and finish to set up the plugin, i'm wondering how we can set an automatic command to run when a new player is coming to the server to receive message + welcome gift ? Thank you !
  17. Changed Status from Pending to Fixed Changed Fixed In to 1.7.2
  18. LosGranada

    Backup Issue

    Hello my friend. Yes, I'm aware of this issue, and I've fixed it in the upcoming update. Unfortunately, I need a little more time to finalize the update. If you'd like, you can join my Discord server, where you can test the beta over the next few days. However, if you don't want to wait at all, I can send you a 5.1.3 fix version. Thank you for your understanding and patience.
  19. Hi Juicy, I'm pleased to let you know that custom rank support has been implemented in the latest version. You can now define as many custom rank groups as you need (Mod, Staff, or anything else) directly in the config file, and each can have its own dedicated welcome messages. The system supports: Fully customisable rank permissions in the config Automatic permission registration for custom ranks Separate welcome messages file for easy editing Priority system based on config order You should now be able to create your Mod group with custom messages exactly as you need. I hope this gives you the flexibility you were looking for! Thanks again for the excellent suggestion - it's feedback like yours that helps make the plugin better for everyone. If it wouldn't be too much to ask for, I would greatly appreciate a full review of your experience with a rating provided? Just something to think about! ~ Ollie (olvrdncnsctt) Discord: @olvrdncnsctt
  20. MrLiquid

    Since latest update

    I have since changed the config "Disable OnCardSwipe fix (Unsubscribes from OnCardSwipe)": true, this has ended the error
  21. MrLiquid

    Since latest update

    Failed to call hook 'OnCardSwipe' on plugin 'StackModifier v2.8.30' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StackModifier.OnCardSwipe (CardReader cardReader, Keycard card, BasePlayer player) [0x00007] in <da574fb8ee954bac84cd7845a0519985>:0 at Oxide.Plugins.StackModifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ce5] in <da574fb8ee954bac84cd7845a0519985>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 That was from CONSOLE I will post error from server log Failed to call hook 'OnCardSwipe' on plugin 'StackModifier v2.8.30' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StackModifier.OnCardSwipe (CardReader cardReader, Keycard card, BasePlayer player) [0x00007] in <da574fb8ee954bac84cd7845a0519985>:0 at Oxide.Plugins.StackModifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ce5] in <da574fb8ee954bac84cd7845a0519985>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  22. massa2a

    console error

    I think the problem is from my config, i ve set too many cases, i got more than 20 in total, i ve reduces down to 20 and clear the config files. It seem better now except for the missing pictures.
  23. massa2a

    console error

    Also any idea what were the images before it failed to upload ? I would like to make it running properly for the players [CaseSystem] Failed to download image Case_Image.Address [https://i.imgur.com/d6dlP9w.png] invalid [CaseSystem] Failed to download image Case_CountImg.Address [https://i.imgur.com/srLVbhO.png] invalid
  24. This problem doesn't occur on Oxide; it might be a problem with Carbon or one of your other plugins. I'll test it on Carbon soon. Do you have any other turret plugins? For example, SentryTurrets?
  25. bobin5

    Problem Cobalt TV

    hello, try installing the RustEdit server extension, it won't work without it. Cobalt TV Doors(1).mp4
  26. 9527

    Raider Issue

    When players use the Warhammer 40K RPG, the raider does not function correctly. Is it possible to fix this?
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