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  1. Past hour
  2. Zandler

    Permissions

    Thanks for plugin update
  3. imthenewguy

    NEW Error

    Re-download it.
  4. Zandler

    Permissions

    I am not showing the permissions for the plugin and I do have the newest permission manager and image library.
  5. Thankful_John

    NEW Error

    Error while compiling SkillTree: Argument 4: cannot convert from 'float' to 'bool' | Line: 5301, Pos: 165 Thanks!
  6. fixed on the update
  7. TimFS

    RustCMS

    You are absouletly right, Not quite, will be releasing it. But not unfinished.
  8. Zandler

    Permissions

    Can you update the plugin for permissions as not able to use them until that is updated, Thanks.
  9. Grumpy OldMan

    BetterTC

    Oh would be good to also be able to add wallpaper by hand one by one,
  10. Today
  11. 這個插件和 Personal Builder 1.1.1 有什麼區別?它們看起來像是兩個不同的插件。
  12. Razor

    Sound Box

    Sorted ya out in discord
  13. I'm running into an issue where the plugin spam-errors in the console and stops working properly. Here is the error stack trace: Plaintext NullReferenceException: Object reference not set to an instance of an object at BaseNavigator.GetNearestNavmeshPosition (...) at BaseNavigator.DetermineNavigationType (...) at BaseNavigator.SetDestination (...) at Oxide.Plugins.PersonalBuilder+playerBuilderController.Update ()
  14. This is what it says in RustAdmin
  15. PumpkinKing

    Force Wipe Aug 6

    Im sure you know already but figured give ya a quick ping we Have your plugin running on staging looks like it will need an update to compile. here is what I get 08/06 07:02:52 AM | Error while compiling Loottable: 'Recycler' does not contain a definition for 'radtownRecycleEfficiency' and no accessible extension method 'radtownRecycleEfficiency' accepting a first argument of type 'Recycler' could be found (are you missing a using directive or an assembly reference?) | Line: 9335, Pos: 26 We love using this makes life so much better as admin many thx for the hard work !!!!
  16. Rick2026

    Sound Box

    it doesn't work loaded both plugins and still the same old list
  17. my bad, I forgot the image library.
  18. PumpkinKing

    Metal Detector

    has anything come of this request, we also want to mod what is found in them.
  19. like i have extended industrial and players can hook into furnaces and the wood stack to burn into charcoal goes up to over a billion
  20. Failed to call internal hook 'OnEntityBuilt' on plugin 'QuarryComputer v1.6.7' [641201665] (Object reference not set to an instance of an object) at int Oxide.Plugins.QuarryComputer.RemoveItemData(ulong itemId) in /home/container/carbon/plugins/QuarryComputer.cs:line 365 at void Oxide.Plugins.QuarryComputer.OnEntityBuilt(Planner planner, GameObject builtObject) in /home/container/carbon/plugins/QuarryComputer.cs:line 155 at object Oxide.Plugins.QuarryComputer.InternalCallHook(uint hook, object[] args) in QuarryComputer.cs/Internal:line 784 fix it please
  21. Version 1.0.0

    2 downloads

    FrozenLands 3K — Map Description FrozenLands 3K is a pure winter survival map dominated by 93% snow, scattered icebergs, and harsh frozen terrain. With 104 monuments, 4 islands, and nearly half the map covered in land, players will find constant opportunities for exploration, PvP, and base building. Despite the cold, the layout remains balanced: large monuments, small POIs, and 59 tiny sites create dense activity zones without overwhelming the landscape. Natural features are minimal — no mountains, no lakes, no desert, no tundra, no jungle — making this a true whiteout environment. Ice lakes, rivers, and buildable rock formations offer strategic building spots, while caves add underground routes for stealth and loot runs. A single safezone anchors the map, giving players a reliable hub in an otherwise unforgiving world. FrozenLands 3K delivers a fast‑paced, icy Rust experience built for players who thrive in extreme conditions and high‑monument density. Custom Island with a custom outpost to leave more buildable spots on the main land
    $10.00
  22. MeventSupport

    Suggestion

    Gotcha, so a real rate like 10 SR = 1 XP doesnt exist right now. The custom economy swaps out the XP balance entirely instead of converting into it, so its locked at 1:1. Right now the workaround is just scaling the Cost values per skill. I can put a rate multiplier on the list for a future update if thats what youre after.
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