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Version 1.0.0
1 download
Bring a clean, modern commercial feel to your Rust server with this fully detailed High-End Car Dealership, designed for both visual immersion and functional roleplay. This prefab includes an entire lot with surrounding roads, pavements, benches & powerlines. There are masks for Splat, Topology & Roads. Inside features a exposed car lift, large reception desk, a customer kitchen area, 1 small office and a supply room. Heading further inside will lead to a large showroom with 2 standing desks for salesmen, 3 podiums to display vehicles, and lots of space for spawning any vehicles for customers for them to exit in style through the garage doors. There are 3 paintable canvas signs for you to apply any images, and the surrounding benches and the wooden chairs are mountable. I would also recommend searching the SkinIt plugin found in RustEdit discord to apply skins to the rear garage doors. Includes a "empty" version with no car prefabs, perfect for any role play server to let the players display and sell their modular cars or Karuza's Custom Vehicles$10.00 -
Version 1.0.0
2 downloads
INFINITY ONE GRID – 1000K SHALLOW BEACHES WITH LOTS OF LOOT FOCUSED SMALL ONE GRID RUST MAP! INFINITY ONE GRID is a small and fast-paced Map but with tons of areas to loot and extra attention paid to Custom "X" Buildable Monuments! 1000k carefully crafted Rust map for the best player experience possible. Even at its small size it was important to me to make the beach waters extremely shallow with endless space to build! The problem with most other One Grid Maps is there is never anywhere flat or interesting to build a base for players. I feature huge, open, perfectly flat build zones that let players design bases of any size for a Solo or a Zerg. I even utilized the ocean areas by placing many Underwater Buildable Bunker Bases for players to hide from the chaos. The terrain also has many other unique “X” build areas to build a base inside, arch-rock hideaway caves, scattered flat peninsulas, custom Helipads to build on and much more. The center of the island is rich with monuments and loot routes where players can battle it out, while the ocean sides are built for pure creativity with base builders in mind, offering nonstop base-building potential. INFINITY ONE GRID blends exploration, freedom, and intense Rust gameplay into one tightly crafted map. Most One Grid Maps do not have enough Trees, Ore or buildable terrain. I specially crafted this map and added way more forest topology for more weed to farm and also for better player line of sight, even though its a small map players wont always have line of sight of each other making for more exciting pvp and loot runs. I added more Ore to the map so players don't run out of nodes to mine while also incorporating all 3 QUARRIES even on a 1000k small sized map. Players will always being able to battle it out to get enough ore using the Stone Quarry, Sulfur Quarry and HQM quarries. What Sets It Apart: • Creative selection of flat “X” building zones created for maximum freedom. • The Beach Ocean is extremely shallow and massively flat for endless base building! • The huge shallow beaches allow for spawning of all difficulties of Raidable Bases for the Raidable Bases plugin! • Built for smooth performance with a very low entity count whether you’re solo, in a team, or running high-pop servers. • Compatible with Convoy, ArmoredTrain on Undergound Train Tunnels and Raidable Bases Plugins. Custom Build Zones: Low-prefab, FPS-friendly buildables: 7x Underwater Bunker Bases Floating Sky Islands to build on Arch Rock sealed caves to Build Inside 4x Helicopter Pad Build Area Unique build pockets Shallow Water Beach Terrain Many Facepunch Monuments Included • Dome Sphere Tank • Missile Silo • Large Oil Rig • Small Oil Rig • SuperMarket • RadTown • 2x Warehouse • Gas Station • 2x Lighthouse • HQM Quarry • Sulfur Quarry • Stone Quarry • Jungle Ruins • Several Power SubStations • Waterwell • Underwater Labs • Fishing Village/Outpost/BanditCamp/Ranch Combined — and more. Map Info: Size: 1000K Prefabs: ~1846 Support: Discord: DarkoRust$24.99-
- #custom map
- #dome
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LengthySack joined the community
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VpnNatsu joined the community
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Her_Toxic_Man started following bind gif and mp4
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David started following bind gif and mp4
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Hey, I have a question about how to embed a video or a GIF. I'd like to embed a tutorial for a plugin, but it's not working; it only accepts images.
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Changed Status from Pending to Closed
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We contacted Discord, and all this was added to BetterNpc 2.2.1. The Failed to create agent error because it is not close enough to the NavMesh is related to the incorrect type of NPC navigation grid.
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- 2 comments
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- #krungh crow
- #sea
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That's strange. I'll check it out.
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- 107 comments
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- #panel
- #infopanel
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Hey, thanks for the reply, but apart from the plugins that simply duplicate the items, the issue is that the towers only contain hammers from the map's perspective.
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SlayersRust started following INFINITY ONE GRID 1000K Custom Small Map
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Vit joined the community
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UltimateLocker.json Here is my file, Thanks.
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hi send your config file
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Nica started following Announcements
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Nica joined the community
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Changed Status from Pending to Closed Changed Fixed In to 1.7.3
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I've run this on our server for years. This is one of the best no cost plugins you can get for your server. Where as any plugin uses a Bradley, at least on my server, it is always a Tier version, except for the Bradley Drops (paid) plugin. Even Heavy Cargo Event, Airfield Event and the last day of wipe, all Tiered Bradleys.
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- #bradley
- #krunghcrow
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hid333 started following IndexOutOfRangeException
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The_Kiiiing started following IndexOutOfRangeException
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This error occurs every time I open the UI using `/loottable`. What is the cause and what is the solution? IndexOutOfRangeException: Index was outside the bounds of the array. TMPro.TMP_InputField.GenerateHighlight (UnityEngine.UI.VertexHelper vbo, UnityEngine.Vector2 roundingOffset) (at <00000000000000000000000000000000>:0) TMPro.TMP_InputField.OnFillVBO (UnityEngine.Mesh vbo) (at <00000000000000000000000000000000>:0) TMPro.TMP_InputField.UpdateGeometry () (at <00000000000000000000000000000000>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <00000000000000000000000000000000>:0)
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I will create, design, develop rust plugins on oxide or carbon
RustyCartel reviewed Mevent's record in Records
Offers the best Rust plugins. There are no performance issues when they're loaded and each plugin follows a similar UI design.-
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عبد الرحمان عبيزة changed their profile photo
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Rusty Hook started following Corpses despawning
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There doesn't seem to be a way in the config to not have the corpses respawn. I've been able to disable this in all your other mods except this one.
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Is there any way you could add motor cycles, that would be super cool. An for some reason sirens are not working .
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Hi, unfortunately, I don't have loot tables for the addons you mentioned; I always use the default loot settings. Have you checked the comments section for those addons to see if other users have posted their tables? Sometimes, other users share their settings in the comments.
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Creepaz joined the community
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wexzeedev_ changed their profile photo