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  1. Past hour
  2. Vergbergler

    Craft problem

    Oh boy! SuperCrafter is on fire this patch. I was working on it all day yesterday. I'll add this to the list. Thank you.
  3. aRandumDude

    NpcRaiders

    Hey there! Any reason why Expert and Nightmare would not actually start? All other difficulties do. Configs are set to defaults when purchased. Thanks
  4. Have the NPCs roaming around and not just after you kill a turret would be nice. Can we be able to change the door health in a newer update? Jungle is tier 1, there's no reason for a armored door really.
  5. aimacak

    Npc Spawn

    Hello, tell us in more detail how exactly did you update and from which versions to which? The first error that you attributed to NpcSpawn, judging by the logs, refers to BetterNpc. Can you send any file from data/BetterNpc/Monument/ and the NpcSpawn preset file specified in this file from data/NpcSpawn/Preset/?
  6. aimacak

    Npc Spawn

    Я же объяснил, что тип сетки это непосредственно параметр каждого НПЦ, и иногда в разных частях одной локации эта сетка нужна разная, и всю историю существования типа сетки в BetetrNpc она присваивалась именно пресету НПЦ, которые ранее были внутри файлов BetterNpc, а сейчас эти пресеты, как и тип сетки, переехали в отдельные файлы пресетов в NpcSpawn. К тому же не понимаю, о какой "массе" одинаковых файлов вы говорите, скорее речь идёт о нескольких лишних файлах. Скоро выйдет обновление, в котором вы сможете одной командой изменить имя пресета в data/NpcSpawn/Preset/ и она же поменяет этот пресет на новый во всех файлах BetterNpc, где использовался пресет, имя которого вы меняете, что позволит быстро и удобно назначить удобные для вас имена пресетам, например Аэропорт, Аэропорт_красная_комната, или как-нибудь еще.
  7. Stark

    Fixed

    Fixed.
  8. Today
  9. redbeardekalb

    RaidAlerts

    No problem that will be awesome!
  10. Duff

    RaidAlerts

    I corrected some things in the latest update - unintentionally i might have done something so this happend. i will make a Config Line for Disabling RaidableBases Raids I apologise
  11. illknown

    new Error

    Unloaded plugin Epic Loot v1.2.16 by imthenewguy Loaded plugin Epic Loot v1.2.16 by imthenewguy [785ms] [Epic Loot] Added 269 items & 171 non-dlc items to loot table. [Epic Loot] Setup 5 pages of buffs. - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:BaseProjectile.CLProject_Patch2 (BaseProjectile,BaseEntity/RPCMessage): IL_0373: call 0x000000eb - Check for possible errors on the log file ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) Unloaded plugin Epic Loot v1.2.16 by imthenewguy
  12. redbeardekalb

    RaidAlerts

    This is what pops up for every item destroyed in a Raidable base.
  13. Magnumk

    RCP error when looting

  14. Default

    Default Skins

    It doesn't work for the hunting bow, revolver, and other items. Please fix.
  15. Yes! That was it. Can not lower the Multiplier by decimal places.
  16. i think i've figured it. in my old files, there was no line: "Vanilla_Scrap_Multiplier": INTEGER. i've changed it to a decimal. i'm going to try it again by leaving it at 1 and changing the scrap output manually in each container.
  17. Thanks, Steenamaro! I changed the top 4 items to true. I changed the Category probabilites and allowBlueprints manually. I changed the Spawn_Vanilla_Scrap: false, and multiplier. I've just used a find/replace for the "probability": 7, under LootTypes - so they should all be the same. So just those 4 changes. default.json
  18. yes we can do that it is easier too
  19. Mevent

    Daily Rewards

    Hey! You can switch between UI templates using the console command: dailyrewards.template inmenu 2 This gives you a more compact menu layout. If you want to customize the size further, you can edit the panel dimensions in your config file - look for the "OffsetMin" and "OffsetMax" values under the Content Panel section in your UI settings. For example, changing the anchor values from "0 0.5" / "1 0.5" to something like "0.15 0.3" / "0.85 0.7" will make the panel narrower and not stretch edge-to-edge.
  20. Khan

    Death Modifier

    @FreezerGaming This plugin does not have that functionality built into it, the best you could do is edit these settings here "Currency Settings": { "Sets default currency, 0 = disabled, 1 = Economics, 2 = ServerRewards": 0, "Sets price": 15.0, "Sets Increment penalty to apply only when they purchase a revive instead of adding for each death.": false, "Sets Increment penalty for quick repeated use, 0 = disabled": 5.0, "Resets Cost Increment after x seconds, 0 = disabled": 1800 }, You could set the base price from 15 to 0. This would make it so that the first use is free. You could then set the increment penalty to true & set the penalty price. Then simply set the reset cost timer. That's about as close as you can get to doing what you want. At the moment, I would have todo a feature update to better support what your wanting todo with it. So basically at the moment, no it cannot do what you are asking.
  21. So with this plugin would I be able to offer players a certain amount of free revives and then start charging them server rewards RP for all future revives after they’ve used all of their free ones?
  22. ProjektEU

    immortal npc

    the owner yes but as always and I think no one has told me anything now so I guess it's ok
  23. beee

    Deep-Sea entering messages

    Changed Status from Pending to Closed Changed Fixed In to 2.2.8
  24. Frook

    Daily Rewards

    Hi, how can I change the size of the entire menu like you have here, so that it's a small menu and not the whole screen?
  25. Yap and I have got the attention of the creator , thank you
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