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  1. Past hour
  2. SVR-Gaming

    Skins loading

    Question I just saw on STR Bull that Facepunch is getting anal, an what I want to know is, all the skins in steam work shop? or will I lose them all now ,
  3. Today
  4. one of the best heli towers i have ever bought i changed some things to just make some versions to it so i can have the same heli tower but different versions what a dope tower!
  5. mcsigu

    Permission manager - scrolling

    Thank you!
  6. Yesterday
  7. Hi, I have recently updated but not sure what happened, because it seems that my base is protected while online and I would like to be protected while offline! Is there any specific setting I have to do? So i can activate the protection for offline only! Thank you!
  8. imthenewguy

    spawn error

    Any idea what type of containers are spawning?
  9. aimacak

    Bikers

    Hello, I added it to the suggestions, there is already a proposal to add a timer between waves, I can't promise, but I think there is a high probability of adding both parameters. At the moment, I can only recommend removing or minimizing loot in NPCs and playing with loot in Hackable Crate
  10. Tyler_h

    players spawn under the map

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.7b
  11. EFDR

    doors breaks

    I, I'm having a problem. If you mine rocks or pick up objects nearby, the doors breaks. I also tried it on a clean server with only you plugin and I have the same problem.
  12. Pepuni.

    Bikers

    Hi, is it possible to make the bikers respawn a certain number of times? I've found a way to prevent them from respawning, but I'd like them to respawn 2-3 times.
  13. That sounds pretty wrong since dozens of people bought it and noone said this only good things
  14. Hello, thank you for your feedback. A very similar bug will be fixed in the upcoming NpcSpawn and BetterNpc update, you only have a difference in 1 place.. I would put them in the same situation.. Do you have NPC corpses enabled after death? Have you noticed any wrong behavior with this error? Wrong loot or something like that? But I'm pretty sure that nothing critical should be with her, because with usually variant, the behavior on the server itself was correct, it was just accompanied by an error in the console. I will also discuss your variant with the developer. your variant: your variant: Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BetterNpc+ControllerSpawnPoint+<>c__DisplayClass16_0.<DieNpc>b__1 () [0x0002d] in <f54d67a53edf43d0b022bf8fe687f9b0>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0 a variant that we usually observed: Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.JunkyardEvent+<>c__DisplayClass81_1.<OnCorpsePopulate>b__1 () [0x00014] in <895988f39ee74d38b707aa8ee08e0998>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  15. Mals

    DCL items in loot

    The loot tables seem to include the older Christmas lights, which are considered DLC.
  16. Lincoln

    Relocate Builds

    Fixed, please test and let me know!
  17. aimacak

    Repeating on startup

    Oh.. I found what you're talking about.: If I start the event at 00:26:00 ( /spacestart - 1st message on screenshot), then with your config, the event starts to spawn at 00:27:00, in my case it fully appeared at ~00:27:45 (2nd message on screenshot), and the third message appears at ~00:28:40, because in the configuration you have set the time until the end of the event, when messages should be displayed ( 7100 ), and the total time of the event is 7200, so it turns out that two almost identical messages are played with a difference of 100 seconds. I cannot say whether this is correct or not, but I will pass this information on to Adem. "Event End Countdown Times for Chat to announce the Event Description [sec]": [ 7100, 5400, 3600, 1800 ],
  18. you can ignore the "could not find any tags to match [] as the skin or collection doesnt have any tags, If you look in the workshopItemDetails.json file, there is a mapping from Workshop tags to items to assist in where they land in the categories. This warning is letting you know there were not tags found or matching the options in workshopItemDetails.json. You can edit this file as needed for any custom workshop tags
  19. Its not a dead plugin, : -) I am supporting it.. I did not know there was an issue with importing from skin box, this maybe due to changes in either plugin. If you start with skins /preloadskins you will get a good starting point. the import of skins and collections should also work. /addskin {id} and /addcollection {collectionId} I will take a look at the import converter from skinbox.
  20. shady14u

    Skins loading

    Changed Status from Pending to Not a Bug
  21. shady14u

    Skins loading

    Skins are all client side, with the new FP TOS, all the skins are going to be new to the wipe, and you will need the clients to re-cache each one. This is done automatically when first seen.
  22. Should be possible to add a config or enable an option to allow moderators to be able loot dead players when Loot protection is enabled? I have this configurations but my moderators in users.cfg can't loot other players when needed. Thanks!
  23. shady14u

    No permission text

    are you using text color tags to change the color or size <size=20></size>
  24. aimacak

    Event stuck

    Hello, I can't reproduce this situation with your files, could you provide a list of your plugins, u can copy it from the client console (F1 -> console.clear -> o.plugins -> copy in downright corner), and tell me how much fps you have on the server on average? I also ask you to try to repeat this situation with unloaded plugins, load only NpcSpawn, LootManager and Space, I understand that this causes some inconvenience, but it says a lot, thank you.
  25. Reach out to the developer himself for a quicker support , this is general support not specific to the product you've purchased
  26. Mevent

    Shop

    Surprisingly, we've been testing the plugin, migration, and so on for quite some time. Unfortunately, such major updates always leave a mark because it's impossible to test everything. It's important to note that we backup data before migration to ensure the safety of our customers' data. It's also important to note that the latest updates are not all related to the upgrade to version 2.4. Some of them were earlier, but now we have reached them to fix them. Now, this is the most comfortable and performed Shop plugin in Rust.
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