All Activity
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Please contact me on Discord - mercury.official
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GimmeTheLoot changed their profile photo
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bmg5229 changed their profile photo
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Jorge_Dakumitsu changed their profile photo
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Valhalla_has_beer changed their profile photo
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Yes this sounds like the bug with RustEdit doors not attaching animator, I believe a server restart after first booting map can fix
- Today
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NavyChief started following stuck when it turns around at the end of roads 2.9.6
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I have the same issue and am looking for a way to record it.
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Mr01sam started following SUGGESTION: show a list of players on the GUI
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NavyChief started following SUGGESTION: show a list of players on the GUI
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On the "WarModeAdminPanel.cs" can you add a list of players (on or offline) that are PVP on the PVP tab; and likewise on the PVE for players that are PVE?
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digi changed their profile photo
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Northern Lights started following Wolf has being change to bear may update error
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KpucTaJl started following Wolf has being change to bear may update error
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30/05 18:41:43 | [SupermarketEvent] SupermarketEvent has begun 30/05 18:41:43 | [AnimalSpawn] Old wolf prefab detected. Rust removed old wolves in the May update, so a bear was spawned instead. AnimalSpawn is being updated for Gen2 animals 30/05 18:41:43 | [AnimalSpawn] Old wolf prefab detected. Rust removed old wolves in the May update, so a bear was spawned instead. AnimalSpawn is being updated for Gen2 animals 30/05 18:41:43 | [AnimalSpawn] Old wolf prefab detected. Rust removed old wolves in the May update, so a bear was spawned instead. AnimalSpawn is being updated for Gen2 animals
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Shiki changed their profile photo
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KennyPed changed their profile photo
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Reheight changed their profile photo
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Artemkz changed their profile photo
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Woot changed their profile photo
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dustyhansen started following Collapse/Expand Button Layer
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Monster started following Collapse/Expand Button Layer
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The button for collapsing and expanding the panel appears to be on a different layer than the rest of the panel. For example, when I am in the inventory screen I see that button, but not the panel. Would it be possible to change this to match the rest of the panel or provide a option to move it from Overlay to Hud or something?
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VcJaEra started following Announcements
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VcJaEra joined the community
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dustyhansen started following buttons on top of everything
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@Monsterhow do we adjust the layer that the buttons are on? They are blocking my welcome screen. Is it the Parent field? If so, what are the valid values besides 'Overlay'? Nevermind I figured it out, sorry.
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Check again if you have the latest version of the map 2.1.4 installed.
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Ok thank you Kimmi for your fast response. I am in Australia and it is my bedtime. I will check for your message first thing in the morning. thank again Regards
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I only run this skinning mod; and although I do not have the mod you have for Admin Menu; the commands to unload and reload Skinner do not affect it
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TheTyrone2023 started following Timer bug at 2/3Sek
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The timer stops at 2/3 seconds, but the 'raid block' ends and the UI remains frozen there.
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Hi. I kind of fixed this problem. I'll check everything again and write to you right away.
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I got it to work i had to reupload the map to the hosting service for some reason. maybe a bad upload? Working fine
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- 2 comments
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- 1
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- #anticheat
- #moderation
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OK so I am not sure where you are looking at or what you are referring to but mine DOES not show the latest date; it shows the date the message was created (Jan 2, 2025): http://www.the-joys.com/rust/UpdateChecker.jpg
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- 2 comments
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- 1
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- #anticheat
- #moderation
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AH9JG joined the community
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I've downloaded it back to 1.6.3 and it throws every error. Failed to call internal hook 'OnEntitySpawned' on plugin 'CargoPlaneCrash v1.6.3' [2949838417] (Object reference not set to an instance of an object) at void Oxide.Plugins.CargoPlaneCrash.OnEntitySpawned(BuildingPrivlidge entity) in /home/container/carbon/plugins/CargoPlaneCrash.cs:line 1961 at object Oxide.Plugins.CargoPlaneCrash.InternalCallHook(uint hook, object[] args) in CargoPlaneCrash.cs/Internal:line 314
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vasto joined the community
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Version 1.0.0
4 downloads
all resources' hits are automatically aimed to 'X' marker(s) Usage: Copy the downloaded DLL file into server/HarmonyMods folder Compatibility: Should work both with: Oxide & Carbon, or as Harmony the only installed mod Dependencies: No Support: Use private messages on this siteFree -
EmpweredBean joined the community
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These presets are only needed if you want to edit the map in RustEdit.