All Activity
- Past hour
-
-
Changed Status from Pending to Work in Progress
-
Changed Status from Work in Progress to Fixed Changed Fixed In to 1.1.9
-
Notz started following Wireless Power (✅️ Gesture Support)
-
Would it be possible to add a limit for each type of IO entity? If that limit could be extended with permissions, it would be great to offer it as a VIP benefit. On the other hand, what happens if the plugin is unloaded? Do the entities continue to function or do they all shut down? I am thinking about how to manage this in the purge of a PVE server, as I would like players to be unable to place additional automatic power turrets during a raid. Thank you.
- Today
-
Jimboleilo started following Announcements
-
Jimboleilo joined the community
-
Annabel started following RustCuiEditor - Visual CUI creator
-
my name jeff started following Announcements
-
- 602 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
got it thank you
-
Paulo69 changed their profile photo
-
Hi. Yes, you’re right. As far as I remember, the game developers removed the prefab that was used as the tower, and we can no longer use it.
-
Hi! I bought this plugin not long ago and are currently doing some preparations before i replace my old shop plugin. I have been using scrap as currency, but that has a big limitation when it comes to balancing the economy since its a physical item. So im planning to use this plugin along with economy plugin. In that matter.... I have a question. Is it possible to sett the sell prize with decimals? For example 10,2 $ and maybe the shop plugin can round-off he total sum in basket on checkout ? The reason why i ask about this is cause i want players to earn the same amount of $ no matter what they plant and harvest in their farms. You get alot more potatoes than pumpkins for example. Edit: I just installed Economics plugin and there is 2 decimals there, so i assume i can define prizes with decimals also in shop plugin.
- 830 comments
-
- #shop
- #shop ui
-
(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
-
Corvus started following Raul-Sorin Sorban
-
DrixTheGamer changed their profile photo
-
Maverick78 changed their profile photo
-
Kannel changed their profile photo
-
XocTeP changed their profile photo
-
Salvager changed their profile photo
-
WM changed their profile photo
-
JSR changed their profile photo
-
my name jeff joined the community
-
Changed Status from Pending to Fixed
-
The server freezes when the event starts on both Oxide (custom config) and Carbon (default config). At the same time, AutoFarm is spamming garbage collection warnings in the logs with the same repeating pattern across multiple entries: [HarborEvent] HarborEvent has begun Calling 'CanAcceptItem' on 'AutoFarm v3.3.1' took 1486ms [GARBAGE COLLECT] Calling 'CanAcceptItem' on 'AutoFarm v3.3.1' took 992ms [GARBAGE COLLECT] Calling 'CanAcceptItem' on 'AutoFarm v3.3.1' took 1125ms [GARBAGE COLLECT] Calling 'CanAcceptItem' on 'AutoFarm v3.3.1' took 1226ms [GARBAGE COLLECT] - I unloaded AutoFarm (by Razor ) - Tried to start HarborEvent manually - The server instantly froze again.
-
WhiteCap changed their profile photo
-
Hey changed their profile photo
-
Liamtpk joined the community
-
Version 1.0.0
1 download
Adds a Magic Panel display containing a Giant Excavator event status icon. Features: Config file supports standard Magic Panel event plugin settings, including custom active/inactive colors Tolerates multiple giant excavator engines Active/inactive state aligns with Facepunch global notifications (i.e. whether an excavator is actively mining) Only requests a Magic Panel HUD update on relevant state changes changes for efficiency Caches Magic Panel parameters to avoid memory churn { "Active Color": "#FFFFFF7F", "Inactive Color": "#FFFFFF0F", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFFFFF08" }, "Panel Layout": { "Image": { "Url": "https://i.postimg.cc/DZBNY3Tb/excavator.png", "Enabled": true, "Order": 0, "Width": 1.0, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 } } } }Free -
Version 1.0.0
4 downloads
Adds a Magic Panel display containing a Traveling Vendor event status icon. Features: Config file supports standard Magic Panel event plugin settings, including custom active/inactive colors Tolerates multiple traveling vendors Only requests a Magic Panel HUD update on relevant state changes changes for efficiency Caches Magic Panel parameters to avoid memory churn Configuration: { "Active Color": "#FFFFFF7F", "Inactive Color": "#FFFFFF0F", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 8, "BackgroundColor": "#FFFFFF08" }, "Panel Layout": { "Image": { "Url": "https://i.postimg.cc/4NN4WVD7/vendor.png", "Enabled": true, "Order": 0, "Width": 1.0, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 } } } }Free -
Version 1.0.0
3 downloads
Adds a Magic Panel display containing Deep Sea status as an icon and/or text. Features: Config file supports individually toggling icon and/or text Config file supports customization of fixed, open, closed, and irradiated colors Config file supports selective application of colors to icon and/or text Config file supports customization of text formats for 1+ hour(s) remaining, 1+ minute(s) remaining, 1+ second(s) remaining, and busy states Config file supports most other standard Magic Panel settings Checks states once per second to react to admin/plugin changes to Deep Sea state, and to provide up to 1 second accuracy on time display updates Only requests a Magic Panel HUD update on actual color and/or text changes for efficiency Caches Magic Panel parameters to avoid memory churn Configuration: { "Active Color": "#FFFFFFBF", "Inactive Color": "#BFBFBF7F", "Irradiated Color": "#FFFFFFBF", "Apply Color To Image": true, "Apply Color To Text": true, "Text Format When Hour(s) Remaining": "{0}h {1}m", "Text Format When Minute(s) Remaining": "{1}m", "Text Format When Second(s) Remaining": "{2}s", "Text When Deep Sea Busy": "BUSY", "Panel Settings": { "Dock": "centerupper", "Width": 0.06, "Order": 10, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://i.postimg.cc/MZhXzvW2/anchor-512.png", "Enabled": true, "Order": 0, "Width": 0.4, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 }, "Color": "#FFFFFFFF" }, "Text": { "FontSize": 14, "TextAnchor": "MiddleCenter", "Enabled": true, "Order": 1, "Width": 0.6, "Padding": { "Left": 0.05, "Right": 0.05, "Top": 0.05, "Bottom": 0.05 }, "Color": "#FFFFFFFF" } } }Free -
-
Changed Status from Pending to Fixed Changed Fixed In to 1.0.3
-
Changed Status from Work in Progress to Closed
-
-
Pleasantly surprised at the amount of useful information this has been providing. Interface is clean, snappy, and well laid out. Team is active in their discord server too, posting changelogs and improving the experience on a regular basis. Looking forward to the new features they're working on. Would recommend giving it a try for a month and see how you like it, especially if you've never used a tool like this before and are still operating from your basic console like I was.
- 13 comments
-
- #dashboard
- #tool
-
(and 1 more)
Tagged with:
-
- 37 comments
-
- #boat
- #controller
-
(and 7 more)
Tagged with:
