Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. Have you verified that the server is correctly updated with the latest version? Protocol: 2622.282.1 Build Date: 03/10/2026 10:45:22 Unity Version: 2022.3.41x1 Changeset: 145322 Branch: release Carbon 2.0.239.0/linux/2026.03.05.0 [production] [production_build] on Rust 16/2622.282.1 (03/10/2026 10:45:22) [145322] I don't know the latest version of Oxide, but double-check that it's also fully updated. You can also try unloading all plugins and testing again. Or, even better, create a duplicate of the server and run it on another machine to test and troubleshoot.
  3. Yer we tried a number of different ways, with no luck, it just keep staying " cannot deploy turret without tool cupboard access" very odd.
  4. Today
  5. AlexF

    Npc Spawn

    Hi, Why does this plugin generate NPC positions in biomes if I don't use them there and I don't have Any npc plugins like betternpc installed? How can I disable this to reduce the plugin's load on the server? My FPS drops to 5-10 when generating NPC positions and the server started lagging after its update from 2.8.7 to last versions. Will there be plugin optimization?
  6. Changed Status from Pending to Closed
  7. Absolutely! I'll have that new build right with you shortly. Thank you for understanding
  8. Thank you for the detailed explanation. I understand that the oil rig components are built during the initial startup and sometimes these glitches happen. Regarding the wipe, my server is on a fixed schedule and the next wipe is 8 days away. I cannot perform a full wipe right now as it would disrupt the community, so I have decided to accept the current situation as-is for the remainder of this cycle. However, I would very much appreciate it if you could PM me the most recent version of the map you mentioned. I will use that version for the upcoming wipe in 8 days. Hopefully, it will resolve the oil rig issue and the other ticket (the underground tunnel collision) as well. Thanks again for your support and for offering the unreleased build!
  9. I totally understand, these things happen with custom map builds when the server starts up the first time. There isn't a lot we can do now from my end here unfortunately. The prefab for oil rigs is always the same and will build all of it's components on server startups. The best thing to do now is wipe the server and have it rebuild the map. If you would like the most recent version of the map to use in your community I can PM that to you - I have not released it yet, but it may help with your other ticket as well
  10. [RustEdit Automatic Updater] [RustEdit] - The RustEdit extension is up to date!
  11. Thank you for the clarification on the 4-digit code. I now understand it's just the vanilla RF frequency for the alarms. Regarding RustEdit.dll, I can confirm that I am already running the latest version. In fact, all electrical components and card readers on other custom maps work perfectly on this same server. This issue with the missing card reader is occurring exclusively on "The Heart of the City." Since a server restart didn't fix the issue and my RustEdit is up to date, it's highly likely that this specific map file has a prefab conflict or a loading error. Before I commit to a full server wipe (which is a huge burden for my community), is there any other way to manually force the card reader to spawn, or could you double-check the prefab integrity for the Small Oil Rig in your latest map build?
  12. Hey no worries! Before you wipe the server, be sure to make sure you have the most up to date RustEdit.dll installed, just in case that's why your oil rig card readers aren't working. There will be other electical things not working in the map as well if this is not installed. RustEdit.dll is required for all custom maps to run correctly. https://github.com/k1lly0u/Oxide.Ext.RustEdit That 4 digit code is for the alarm on oil rig. This is a vanilla feature, if the players use that code on an RF Frequency alarm in their bases, they can get a notification for when it the alarm is going off. There are also alarms for other monuments like excavator that have 4 digit codes the players can use as well.
  13. The situation is now urgent as I am receiving a sudden spike in inquiries and complaints from my players who are stuck at the Oil Rig. I need to clarify one thing immediately to provide them with an answer: I found a 4-digit code written on the wall near the red card room. Is this an intended puzzle/riddle you added to this map? Should players be using this code somewhere instead of a card key? If this is a deliberate custom mechanic, I will announce it to my community as a "riddle." However, if it's supposed to be a standard card reader and the code is unrelated, I need to know so I can consider further technical steps. Please let me know as soon as possible so I can address the influx of player questions.
    LuffyRust game servers are always excited to enjoy the work of Silent Creations, and once again the quality speaks for itself. Our players consistently rave about the attention to detail, and New Haven Outpost is another perfect example of why his creations stand out on our maps.
  14. crash

    bug?

    Will investigate sir
  15. That's strange, BoatControl doesn't interfere with any of the allowed or banned items. I'm going to test it on my test server. Did you try placing the shotgun trap with the BoatControl plugin unloaded?
  16. Could you check the disconnection messages from the affected players on the RCON? That might shed some light on the matter, thanks a lot!
  17. Pro100Razor111

    Skills

    I’ve only just started testing the plugin, but so far my impressions are very positive. However, I do have a small suggestion. It would be great to have a status bar showing the HP balance in the player’s interface, so that players can see in real time when the balance increases or decreases after certain actions. It would also be nice if the status bar position could be configurable, so server owners can adjust its placement in the UI.
  18. Pro100Razor111

    Ammo problems

    I installed the Skills plugin and am currently testing it before releasing it on my server. I noticed a major issue. I have the AmmoCapacity plugin installed, which sets the magazine size for weapons with specific SkinIDs or for certain permissions. Skills conflicts with this plugin. When a player dies, it resets the maximum ammo capacity back to the vanilla value. For example, I have a loaded machine gun that can hold 1000 rounds, but after death the weapon appears with only 100 rounds (I am using restoreupondeath). I planned to simply disable the magazine size increase skill in Skills, since I don't actually need this feature. However, even after disabling this skill, the issue still persists. Could you please make the plugin completely disable any modifications to magazine size if this skill is disabled? Or maybe you could suggest another way to resolve this conflict?
  19. Thank you for the explanation. I tried restarting the server, but the card reader is still missing. Interestingly, I found a mysterious 4-digit code on the wall near the red room. Is this part of a custom puzzle you've implemented for this map? If so, should players be looking for a code input instead of a card reader? Or is the code related to something else entirely? I'd like to confirm if this is an intended "riddle" before I consider a full server wipe.
  20. Hi thank you! Yes this is an issue in the current version here. I have it fixed in the next update - Will have that released this month
  21. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  22. Hi! Oil rig is a 'whole prefab' in map editors. This means the build issue you're seeing here is related to how the server loaded/built the map. Your best way to fix this is to restart the server, if it does not rebuild correctly then you will need to wipe the server, and let it build the map again.
  23. Just curious. Why is this plugin listed as not compatible with carbon? I use Carbon and downloaded and loaded the plugin, it seems to work fine. Still playing around with it but are there any known issues?
  24. I will need to figure out a solution for this.
  1. Load more activity
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

152.9k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.