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  1. Past hour
  2. Ok so your having a issue with custom pathing or with the default pathing? send me your Water treatment V1 file ill look att he path and what it is doing.
  3. Yesterday
  4. Mariagne

    no working

    sorry files
  5. Mariagne

    no working

    it saying there is no copypaste file in the debug when there is
  6. Mariagne

    no working

    hi ok thankyou i'll go back through it all
  7. Wonder_Fox

    .map file????

    It’s normal for the crates to be floating in the editor; they will be in their proper place in the game.
  8. Bradley has very different movement in custom pathing. it stops and starts all the time, every few meters. And also turns around on the same spot a lot, with a bit of roll back or it can slide sideways a little bit. not much but it slightly alters it's coarse which gets it stuck in narrower areas. MonumentBradley.txt
  9. MrDuck14

    .map file????

    I think I was able to put it on rustedit I see in the arena flying crates when I place it would it work properly
  10. Do this (ideally with a fresh data file if possible): Create a new vending machine profile. Create a new listing > Select the STIP item that you have added to the default currencies field in the config. Add it for sale for 1 scrap Create a new listing > Select scrap. Add it for sale for 1 of the STIP item that you added to the default currencies field in the config. Spawn the same STIP item using the stip.give command and add it to the inventory of the vending machine. Create a new listing > Select the STIP item itself (not the currency) to list for sale. Add it for sale for 2 scrap. Drop the data file and config files for CustomItemVending in here. I did some testing, and it seems to work on my server. There was an issue when I initially added the default item to the config, where I had accidentally had xp as lower case rather than upper.
  11. ninco90

    Help please

    The button is a physical button, not a button in the game interface. Don't you see it on the workbench?
  12. MrDuck14

    .map file????

    how do you add the prefab to the custom selection
  13. Let me load it up on mine and see if I can replicate the issue.
  14. Seems he may be banned. Not confirmed. All his files are not listed for sale.
  15. nivex

    no working

    heya, then it's not installed properly. follow the instructions in the tier 3 package's zip file. everything needs to be installed into its respective folders on your server. so if a file is in the oxide/data/copypaste folder then it belongs in the oxide/data/copypaste folder on your server too. install latest CopyPaste plugin from uMod, this is required. o.reload RaidableBases if installed properly then bases will automatically spawn when at least 1 player is online. /buyraid must be configured first. you can configure costs for this in the config under Economics Buy Raid Costs, ServerRewards Buy Raid Costs or Custom Buy Raid Costs. automatic events are not the same, then run independently and automatically already.
  16. Nomad Rush

    Bam Brawlia

    Welcome unsuspecting traveler to the Bam Brawlia 3.8K map appreciation fan page. If you liked the Beverley Hellbillies, this one's for you. Rusty regards! -- Nomad
    Great plugin! It lets you generate a wide variety of quests, some of which are really fun. By default, the plugin comes with 45 quests that offer plenty of variety and will keep your players entertained for hours. If you want, you can create your own quests—your imagination is the only limit. You can create epic quest chains, and the plugin lets you customize every step. As if that weren’t enough, Mevent and his team are constantly improving the plugin and fixing any issues that may arise. I reported two bugs to them, and within a few hours they uploaded the fix. Congratulations on your work.
  17. Nomad Rush

    Bam Brawlia

    Version 1.0.0

    1 download

    BAM BRAWLIA • hi-performance 3.8K map • 22,000 prefabs Race the figure-8 super-track that cuts the entire map, corner to corner, train line locked in parallel for full Convoy & ArmoredTrain support. Raised highways meet above Bandit Camp and Outpost, elevated carparks ready for instant exit. A dense zip-tower grid stitches the terrain, complete with heli-panic rooms in each, while mountain ziplines drop you into through-tunnels that cross in three deep underground zones. Four of the zipline towers are safe zones, clustered around the center of the map. "Welcome to Bam Brawlia. Enjoy the long curving figure-of-8 racing track with parallel trainline." Deep canyons, swamp marshes, freshwater lakes, island chains and wide sea rivers linked by multiple road bridges give you every kind of building spot – shoreline woodlands, inland lakes, steep hillsides and true mountain fortresses. Main monuments stay comfortably spaced behind FPS-friendly hills for clean performance. Along the great figure-8 you’ll find a spread of custom medium roadside buildings perfect for low-tier loot runs and quick cover when the Patrol Heli swings by. Recyclers are everywhere. • Raised roads feeding the massive figure-8 circuit • Zip-tower network with heli-panic rooms • Full road/rail support for Convoy & ArmoredTrain • High roadside recycler density of mini-monuments • Four ziptower safezones within central area • Straight, fast roads with sweeping bends for rapid transit ⚠ Required dependencies: Umod/Oxide + RustEdit DLL Any problems? Please advise. -- Nomad Rush LOST in RUST https://discord.gg/THf6dGN8eW
    $47.00
  18. Cuda

    Lag issue

    The Facepunch.Pool pooling system changed about 5–6 months ago. It could be related to that. You might also be spawning things into the Rust world too quickly. Send me the exact error code so I can give you some ideas if the issue is still happening. Once you read data from the game, you shouldn’t keep reading the same data over and over again. You should only update the dictionary you created when something changes in the Rust world, using hooks. Hagen sent this to me on discord in the server owners section.
  19. Cuda

    Lag issue

    I didn't see any lag on the previous version
  20. Wonder_Fox

    .map file????

    Install RustEdit > place the folders from the archive into your RustEdit folder > launch it and select your Rust installation folder > next, open the map file where you want to add the arena > in the editor, select the prefabs list > custom > there you will find the Bradley arena, just drag and drop it to the location where you want to place it. Once you have placed the arena on the map, you need to apply all the modifiers, such as Height, Splat, Topology, and Paths > save the map file with a new name, and after that you can run the map on your server. For everything to work properly, you must install the Oxide.Ext.RustEdit.dll extension. You can download RustEdit here: https://rusthq.com/product/rustedit-launcher
  21. Hi, I would like the possibility of adding custom items for the input, upgrades, and output. It would be useful to be able to specify both a display name and a skin ID for each item.
  22. Fruster

    Lag issue

    I wonder, were there no lags in the previous version?
  23. Cuda

    Lag issue

    Update: AirfieldEvent v1.6.7: I received a Packet Flooding: Player Tick kick immediately when the event cargo plane flew off the map. In latest.log, [AirfieldEvent] Cargo plane flew off the map is directly followed by my Player Tick flooding kick. Server saves immediately beforehand were normal/fast. This has only been observed once so far, so I'm reporting it as a correlation rather than confirmed causation.
  24. Sorry for the late reply, sounds like a good idea, the map needed an update anyway.
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