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jevgenijs started following Subject: Urgent – Unauthorized triple charge / refund request
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nivex started following Subject: Urgent – Unauthorized triple charge / refund request
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Dear support team, I am requesting a refund for two duplicate charges. I purchased one plugin, but my account was charged three times for the same transaction. Issue: 1 plugin purchase 3 identical charges Money deducted three times Request: Please refund the two extra charges immediately. If this is not resolved within 48 hours, I will contact my bank to dispute the charges. Thank you for your understanding.
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jevgenijs started following Raidable Bases 3.1.3
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nivex started following Raidable Bases 3.1.3
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Issue: Raidable Bases plugin is completely broken and needs to be updated. Current version: 3.1.3 (very old, incompatible with current Rust) Error log: text [RaidableBases] ERROR: Grid has failed initialization. No valid profiles exist! System.NullReferenceException: Object reference not set to an instance of an object What doesn't work: No raid events spawn at all Plugin cannot load any profile (even empty ones) Commands like /rb, /rbe, /buyraid do nothing Plugin is effectively dead on the server Fix required: Download latest version from https://umod.org/plugins/raidable-bases (currently 4.0.3+) Replace old RaidableBases.cs in /oxide/plugins/ Delete old config or let plugin regenerate new one Important note after update: Difficulty names will change from Russian (Легкий, Средний, Тяжело, Эксперт, Кошмарный) to English (Easy, Medium, Hard, Expert, Nightmare). Profiles will need to be recreated with new names. Please update Raidable Bases to latest version as soon as possible. The plugin is currently unusable. uMod - Raidable Bases by nivex Create fully automated raidable bases with NPCs
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- Today
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QweCreative changed their profile photo
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Hey. Thanks for the report but preventing from error won't find an existing issue of why it happened. Can you please share with me your configuration and all the data files related to the stock market where the problem happened. Also on which item listing does problem appears?
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Can you please contact me through discord? We will try to investigate the issue as i have some idea for that. You can find my discord on banner on top of description or my username is thepitereq
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Version 1.0.0
5 downloads
A Rust themed Bumper Car Track with some electrics and lots of small details. Built for Bumper Cars Custom Vehicles - this features a Overhead Power System with a mesh grid at the perfect height for realisic looking power delivery when using these custom vehicles! The build replicates a travelling carnival with the whole thing raised on wooden blocks and made out of temporary scaffolding, ready to be broken down and moved on to another location. Behind the track is a truck & trailer which it arrived on, and a small workshop area to maintain the static Bumper Car Prefabs. The eletronics at the front toggle the Boombox & Lights on one switch, and another switch toggles the Strobe Lights. The Boombox is connected to all the disco floors ceiling parts so they will flash in time with the music. The Stobe Lights can be configured for a faster flash rate, but they default on the slowest setting of 10Hz. Above the main entrance are 3 small Canvas Signs ready to paint or add images using Sign Artist or similar plugins. Has Height, Splat & Topology Masks included, but no prevent building volumes. ~1400 prefabsFree-
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- #theme park
- #ride
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- 32 comments
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Nix337 changed their profile photo
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- 32 comments
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sAylaaa---- started following Announcements
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sAylaaa---- joined the community
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Peter Friesenbichler started following bug
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Changed Status from Pending to Closed
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space gives wrong loot in the locked crates
Adem replied to mark bergervoet's Support Report in Support
Changed Status from Pending to Closed -
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Shuxé. joined the community
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Hey! Quick question/suggestion is there currently a way to block specific items from being learned through the tech tree? Right now players can still unlock certain blocked items via the tech tree, but then they can’t actually craft them afterward because. It ends up confusing players and they think the server is bugged. It would be awesome if there was either: a way to fully prevent selected items from being researched/unlocked in the tech tree, or an option to hide blocked items from the tech tree entirely. Would make the experience a lot smoother for servers with custom progression or restricted crafting.
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D_Spawn changed their profile photo
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Version 1.0.0
1 download
Desert Valley is a battle tested PvP scrim map built specifically for competitive Rust players who want fast-paced, skill driven fights without distractions. Designed around balanced terrain, natural cover, and realistic engagement flow, the map delivers a highly replayable arena suited for everything from intense 1v1 duels to full-scale 8v8 team scrims. Set inside a rugged canyon basin surrounded by towering rock walls, Desert Valley creates a focused combat environment where positioning, movement, and mechanical skill decide every fight. The layout features a carefully crafted mix of elevation changes, open lanes, ridgelines, and layered rock formations that create authentic Rust style engagements with meaningful peeks and counterplay. Every section of the map was intentionally designed to support competitive gameplay. Long sightlines reward accuracy and awareness, while scattered terrain cover allows for aggressive pushes, rotations, and clutch repositioning during fights. The central rock formations create high pressure mid map control points, while the outer lanes provide flanking opportunities and safer movement paths for coordinated teams. Unlike generic arena maps, Desert Valley emphasizes realistic combat pacing and terrain interaction. Players can practice: - Advanced peeking mechanics - Terrain-based movement - Mid-range spray control - Team coordination and crossfires - Positioning under pressure - Rotation timing and map control$9.99-
- #arena
- #arena pvp
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- 32 comments
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Version 1.0.0
1 download
Sea Crane – Ocean Crane Platform for Rust An abandoned industrial sea platform with a massive crane located in the middle of the ocean. Perfect for custom maps, ocean areas, and creating a unique atmosphere on your Rust server. Features: 🏗 Massive sea crane — the centerpiece of the platform 🛳 Fully floating structure — designed for ocean placement Multi-level container layout — creates interesting combat areas Balanced positions for PvP and NPC encounters Scientist NPCs — guarding the area Detailed industrial design — rusted containers and ocean atmosphere Protective barricades and fences Perfect addition for custom ocean areas and maps Technical Details: - RustEdit compatible - Optimized for stable performance - Easy to place on custom maps - Simple to customize and expand - Suitable for Ocean Monument / Custom Map / Event Zone Add an industrial atmospheric sea platform to your Rust server. NPC Spawn and Volumes prefabs are used. For correct operation, install the RustEditExt library before starting the server.$1.90-
- #seacrane
- #seaupdate
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GsFFoRLiFe joined the community
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Your original post was April 22nd. There's been a forced wipe and compulsory oxide/carbon update since then, but I suppose double checking would do no harm. Sending the log file I asked for would be helpful.
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Ok, please share with me a recent server log file where these npcs have been fighting with each other, and where you have unloaded BotReSpawn for a period to confirm. Send the whole file, please, not just a snippet. I'll give it a look over.