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Code Brothers started following Get this error when reloading plugin
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SlayersRust started following Get this error when reloading plugin
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Looks like another plugin sends an error whenever I reload yours. Should I just ignore it? o.reload ArmedDeployment [CSharp] Started Oxide.Compiler v successfully ArmedDeployment was compiled successfully in 1531ms Failed to call hook 'OnEntityDeath' on plugin 'HeavyExcavatorEvent v1.1.2' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.HeavyExcavatorEvent.OnEntityDeath (BaseCombatEntity entity, HitInfo info) [0x00016] in <55fa1e40c2594c789e61f190bbdb32f3>:0 at Oxide.Plugins.HeavyExcavatorEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b61] in <55fa1e40c2594c789e61f190bbdb32f3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Unloaded plugin ArmedDeployment v4.1.2 by CodeBrothers Loaded plugin ArmedDeployment v4.1.3 by CodeBrothers
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- 12 comments
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- #capture the flag
- #pvp
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(and 1 more)
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What do you mean by constantly problematic? Care to elaborate? I have told you what the issue is, if someone has a flame thrower with a Heli Signal skinID, someone has added that item incorrectly in loot or shop. I cannot tell you anything more, that is the only way. My plugin does not create items with the wrong shortname, it is impossible. Take it or leave it.
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Twitch3CST started following Announcements
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Twitch3CST joined the community
- Today
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thanks alot!
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Ironsoul started following Corpses and Bodies
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nivex started following Corpses and Bodies
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hi there again:) I want to disable the option that turns a body into a loot bag instantly after death in a raid base. "Allow Player Bags To Be Lootable At PVP Bases": false, "Allow Player Bags To Be Lootable At PVE Bases": false, are my settings atm, but still, upon death it still turns the body into a lootbag instantly, is there a way to keep it as a body?
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I would love to use this plugin since it is integrated into the panel and I love Mevent plugins, but it lacks some important features compared to the Skills Tree plugin, such as: - Greater number of skills. - Prestige system. - Ability to generate items that give XP or points. I hope that someday you will be able to incorporate these features. Thank you very much for your work!
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derkskippalito started following Loot
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I'm currently experiencing a similar issue. Whether I enable or disable the loot setting, the same loot keeps appearing. I use BetterLoot to populate my Bradley boxes, but none of the loot I've assigned to those boxes appears when I loot them after a kill. I do not have hatchets and cans of food in my Bradley boxes, but I do have some of the other items. Maybe it's mixing both? Any help appreciated.
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daltonodom21 started following Announcements
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daltonodom21 joined the community
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Version 1.0.0
1 download
Industrial Cooking Workbench upgrades the vanilla Cooking Workbench by adding full Industrial automation support. This plugin allows the Cooking Workbench to accept ingredients automatically via industrial inputs and output cooked items through industrial adapters, enabling hands-free, continuous cooking. Once connected to your industrial network, recipes are processed automatically with minimal interaction. Perfect for players and servers that want automated food production, factory-style bases, and smoother late-game progression. Permission needed: IndustrialCookingWorkbench.use$20.00 -
L4c4z3tt3_69 changed their profile photo
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OrangeNexus7 joined the community
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I will be changing how this works next release. You need to use Skin id at the moment. Next release will allow you to use skin id for some skills, and url for others. At the moments it is 1 or the other.
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nazzy joined the community
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lilellie1 changed their profile photo
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luk changed their profile photo
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Changed Status from Pending to Closed
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Hey! Glad you got it working - the issue was indeed caused by that empty file you were pasting.
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Codigo rojo changed their profile photo
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This plugin cannot automatically generate the event within the expected time. Can you check for this? I will change the default duration from 180 minutes to 90 minutes, and the automatic activation option will be set to true
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krishna joined the community
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Papa changed their profile photo
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I checked again, and no message appears saying I don't have permission. When I'm in a safe zone or a place where I have TC permission, I can open the redeem inventory with the items output correctly. The settings are as follows, and I haven't edited the Lang file. { "Redeem Commands": [ "redeem" ], "PopUp API Preset": "Legacy", "Redeem Storage Item Reminder (in seconds, 0 to disable)": 600, "Redeem Inventories": { "default": { "Default Redeem Inventory (only one)": true, "PopUp Message (configurable in lang file)": false, "Redeem Only In Safezone": true, "Redeem Only If Authed": true, "Allow When No Cupboard (works is option above is true)": false, "Wipe Storage Content On Server Wipe": false }, "market": { "Default Redeem Inventory (only one)": true, "PopUp Message (configurable in lang file)": true, "Redeem Only In Safezone": true, "Redeem Only If Authed": true, "Allow When No Cupboard (works is option above is true)": false, "Wipe Storage Content On Server Wipe": false } } }
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FluFFY joined the community
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I hope you don't mind me asking I am trying to clean up my old users data etc, Can "Purge" (see attached image) delete old players data or is there a way to remove data of a player who has not been seen for over a year for example? I am trying to remove old players data and clean up unused perms etc. Maybe a feature suggestion to add, ability to trim the data from a set config option, example.. after 365 days delete players data or something Thank you
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- 6 comments
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- #custom
- #custom map
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Grogu93 joined the community
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- 1,477 comments
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- #leveling
- #progression
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I understand. If that's the case, it may be that something on our side is affecting it and preventing it from displaying, so I'll check. The function itself is not affected in any other way.
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- 1,477 comments
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- 1
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- #leveling
- #progression
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