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michell cabus started following Skin Controller
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its not dead at all im just having to take my time to add new 2015 hapis legacy monument players voted for, not only that i have this running on 400 pop official rusty moose and on top of that i have to now do the harmony upgrade and fix every week cause fp keeps editing stuff dw it will be fixed in next patch
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I fixed it I deleted the cases and started over
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Hermaeus Mora started following update before halloween 2026
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BlackLightning started following update before halloween 2026
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after a update the bags are not acting as bag of holding but as normal halloween loot bags
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Digital Frost started following Announcements
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Digital Frost joined the community
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<b>Changed</b> Status <b>from</b> Pending <b>to</b> Fixed
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<b>Changed</b> Status <b>from</b> Pending <b>to</b> Fixed
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<b>Changed</b> Status <b>from</b> Pending <b>to</b> Fixed
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<b>Changed</b> Status <b>from</b> Pending <b>to</b> Fixed
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<b>Changed</b> Status <b>from</b> Pending <b>to</b> Closed
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<b>Changed</b> Status <b>from</b> Pending <b>to</b> Fixed
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<b>Changed</b> Status <b>from</b> Pending <b>to</b> Closed
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<b>Changed</b> Status <b>from</b> Pending <b>to</b> Can't Reproduce
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Vastitude started following XCustomExcavator
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Kayotics started following TC Upgrades
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- #upgrade
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- Yesterday
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no it only spawns items. let me know if you want a refund
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StayFrosty started following Cases won't open
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MeventSupport started following Cases won't open
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Mevent started following Cases won't open
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I modified the case image and changed the items to RP and the case won't open. I've reloaded the plugin and restarted the server and it still doesn't load. 2 cases load but all the rest won't load.
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APEX523 changed their profile photo
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Premium 2x Loot table Skinned Edition | BetterLoot v4 Config
Death commented on Ponn's file in Customizations
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- #rust configs x2 loot table 2x loot config
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- #alphaloot 2x
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- #better loot tables
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Version 1.0.0
4 downloads
With this plugin, you can treat your players to the joys of growing fruit and making juice. They can grow different kinds of fruit and use them to make various juices. You can set different boosts for the juices in the config file. You can make the custom items used by the plugin available as custom items in any shop plugin or even add them to the loot table. Important! The Fruit Juicer item's shortname should be: “box.wooden” The fruit trees' item shortname: “plantpot.single” No permission. No commands. Contact: Additional free plugins created by me are available on Discord: https://discord.gg/C5CehdJMdK If you want to try out this plugin, you can do so on the test server. IP: 212.73.137.6:28018 My public Rust server IP: 212.73.137.40:28027 Video: https://www.youtube.com/watch?v=FEvhCE8vUZ0 Config: { "Version": { "Major": 1, "Minor": 0, "Patch": 0 }, "Messages Chat icon": 0, "Fruit juicer item shortname:": "box.wooden", "Fruit juicer Skinid (We recommend using only the wooden box skinid)": 3816917805, "Fruit juicer electricity consumption": 50, "Fruit juicer craft time (sec.)": 10.0, "Trees config": [ { "Fruit Tree planter SkinID:": 3808188025, "How many seconds should it take for the tree to produce a piece of fruit?": 600.0, "Amount of water needed for one piece of fruit": 100, "Fruit item shortname:": "apple", "Fruit item SkinID:": 3818981870, "Fruit item displayname:": "Orange", "Fruit item amount": 1, "Fruit juice SkinID:": 3807801319, "Amount of juice per piece of fruit": 10, "Player Heal add when drinks the fruit juice:": 20.0, "Player Hydration add when drinks the fruit juice:": 30.0, "Player Calories add when drinks the fruit juice:": 50.0, "Boost setting:": [ { "Boost type (1 = Wood yield, 2 = Ore yield, 3 = Max health, 4 = Move speed, 5 = Scrap yield, 6 = Harvesting):": 1, "Boost duration:": 60.0, "Boost value multiplier:": 2.0 }, { "Boost type (1 = Wood yield, 2 = Ore yield, 3 = Max health, 4 = Move speed, 5 = Scrap yield, 6 = Harvesting):": 2, "Boost duration:": 60.0, "Boost value multiplier:": 2.0 } ], "Tree prefabs:": [ "assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/hura_crepitans_sapling_a.prefab", "assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/hura_crepitans_sapling_b.prefab", "assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/hura_crepitans_sapling_c.prefab", "assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/hura_crepitans_sapling_d.prefab" ] }, { "Fruit Tree planter SkinID:": 3817143050, "How many seconds should it take for the tree to produce a piece of fruit?": 600.0, "Amount of water needed for one piece of fruit": 100, "Fruit item shortname:": "apple", "Fruit item SkinID:": 3818981778, "Fruit item displayname:": "Banana", "Fruit item amount": 1, "Fruit juice SkinID:": 3817144417, "Amount of juice per piece of fruit": 10, "Player Heal add when drinks the fruit juice:": 20.0, "Player Hydration add when drinks the fruit juice:": 30.0, "Player Calories add when drinks the fruit juice:": 50.0, "Boost setting:": [ { "Boost type (1 = Wood yield, 2 = Ore yield, 3 = Max health, 4 = Move speed, 5 = Scrap yield, 6 = Harvesting):": 3, "Boost duration:": 60.0, "Boost value multiplier:": 2.0 }, { "Boost type (1 = Wood yield, 2 = Ore yield, 3 = Max health, 4 = Move speed, 5 = Scrap yield, 6 = Harvesting):": 4, "Boost duration:": 60.0, "Boost value multiplier:": 2.0 } ], "Tree prefabs:": [ "assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/trumpet_tree_sapling_d.prefab", "assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/trumpet_tree_sapling_c.prefab" ] }, { "Fruit Tree planter SkinID:": 3817143543, "How many seconds should it take for the tree to produce a piece of fruit?": 600.0, "Amount of water needed for one piece of fruit": 100, "Fruit item shortname:": "apple", "Fruit item SkinID:": 2783227077, "Fruit item displayname:": "Cherry", "Fruit item amount": 1, "Fruit juice SkinID:": 3817143988, "Amount of juice per piece of fruit": 10, "Player Heal add when drinks the fruit juice:": 20.0, "Player Hydration add when drinks the fruit juice:": 30.0, "Player Calories add when drinks the fruit juice:": 50.0, "Boost setting:": [ { "Boost type (1 = Wood yield, 2 = Ore yield, 3 = Max health, 4 = Move speed, 5 = Scrap yield, 6 = Harvesting):": 5, "Boost duration:": 60.0, "Boost value multiplier:": 2.0 }, { "Boost type (1 = Wood yield, 2 = Ore yield, 3 = Max health, 4 = Move speed, 5 = Scrap yield, 6 = Harvesting):": 6, "Boost duration:": 60.0, "Boost value multiplier:": 2.0 } ], "Tree prefabs:": [ "assets/bundled/prefabs/autospawn/resource/v3_temp_field/american_beech_e.prefab" ] } ] }$20.00 -
Slice joined the community
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Changed Status from Pending to Closed
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No problem. In any case, the plugin supports loot tables, and you can flexibly configure your loot.
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Changed Status from Pending to Closed
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Changed Status from No Response to Work in Progress
