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ZA_Machete started following Animal Spawn
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Considering this plugin to replace Qeust System Link since it's poorly maintained. Will you be adding SQL support to list all quests etc.? Is it possible to add you own categories? Will you be adding support for event plugins like BossMonster, GasStation, SuperMarket, Sputnik, Harboer etc.. et.c.? Do you think there will be a convert tool to convert Quest System quests to your format? I have about +280 custom quests that I need to convert if I do change ( https://12guys.se/tools/quests )
- 4 comments
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- #contracts
- #quests
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miguehwest changed their profile photo
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Markvic changed their profile photo
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This is an issue with ZombieHorde and BotRespawn spawned NPC. Regular scientists do not shoot at you.
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Andreas9951 changed their profile photo
- Today
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devilwill changed their profile photo
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OldMellows changed their profile photo
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Her_Toxic_Man started following bug
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Hey—unfortunately, I'm running into a problem where, as soon as I build a basement, all my double doors—including garage doors—disappear. I also have the CeilingDoor plugin installed, and those disappear as well; then, when I try to place the doors again, the entrance to the basement vanishes. The same thing happens the other way around, too.
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Oh okay, I was going crazy toggling that setting. BetterLoot and the Looty website makes it very easy to setup custom loot tables and import them, but it made more sense for profile specific loot to use your CustomLoot plugin(which is great). I spent a good amount of time tweaking the JSON to get drops/quantities where I wanted. It works and it's tried and true. You had mentioned you hadn't heard of Looty, I just stumbled on it when I was doing research on loot tables. looty<dot>cc if you wanted to see what I was referring to. Thanks for your help again!
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Hi, That's an oversight which I will fix. The "Change Spawnpoint On Death" option shouldn't show up for biome profiles, and it's not serialised (saved to the file). The reason is that it's for cases where you have X npcs and you have created Y custom spawn points, and Y is greater than X, you can ensure that a re-spawning npc takes a new, previously unused, spawnpoint for more variety. Edit: Custom spawn points aren't an option with biome profiles. For biome npcs it's randomised anyway and there should always be plenty of spawnpoints available. Glad to hear you got CustomLoot working. It's a little late, then, but I incorporated BetterLoot compatibility for the vanilla Rust_Loot_Source setting too.
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Apophus started following Change SpawnPoint on Death
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Steenamaroo started following Change SpawnPoint on Death
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Hello again, I'm working through setting up the Biome profiles. Trying to emulate an environment similar to traditional Rust where players are out roaming in the biomes. Whenever I set the "Change SpawnPoint on Death" option to true and reload the profile, if I go back in to the profile is set to false again. I'm not sure if this is limited for some reason to these profiles, it seems to work on others. I know that the profiles are working because the bots are spawning. PS: I did end up using CustomLoot to create my own loot profile for the specific profiles. Outside of having to manually edit the JSON, it works really well.
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Goostie started following Monument Spawn Control
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- 634 comments
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- #rust
- #rust plugin
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- 81 comments
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- #vehicle
- #buy
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(and 25 more)
Tagged with:
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- #gui
- #shop
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- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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- 70 comments
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- #recycler
- #industrial
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- 1,592 comments
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- #leveling
- #progression
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- 55 comments
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- #roamtasks
- #roam
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Yes, we understand our clients’ pain. We plan to release Linking System V2 at the end of this week — we’ve finally finished it, and we’re now working on the final polishing of the plugin.
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Yes, we understand our clients’ pain. We plan to release Linking System V2 at the end of this week — we’ve finally finished it, and we’re now working on the final polishing of the plugin.
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- 233 comments
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Yo! For per NPC XP: set SkinID 11162132011012 on the NPC in BetterNpc, then Skills reads the DisplayName as the key. Add those names to the Loot, Kill list with whatever XP you want. For separate XP categories like Fisherman and Fighter, no such feature right now. XP pool is single and shared across all skills. Ill forward the idea to the team.
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ZonaZero started following Announcements
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ZonaZero joined the community
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ziptie.entity changed their profile photo
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HerosCosmique joined the community
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2x Better Loot Config (BetterLoot V4 Compatible)
MrLou_ commented on MrLou_'s file in Customizations
Hey, if you mean a preview of what some crates can look like then, yes. If you scroll across on the picture bar at the top I have a couple of loot containers on show. Locked crate, supply drop, elite, mili and brown crate. You can see a little of the behind the scenes of how the loot profiles work as well if you scroll further. If this isn’t what you mean, just explain in more detail so I can help you out!- 6 comments
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- #2x loot table config
- #2x loot table
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(and 24 more)
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- #loot config
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- #alphaloot 2x
- #2x alphaloot config
- #2x better loot tables
- #2x loot tables
- #2x rust server loot
- #x better loot config
- #2x better loot
- #2x server files
- #2x rust server loot table
- #2x server
- #optimized loot table
- #2x optimized loot table
- #moderate boosts
- #betterloot v4
- #better loot v4
- #deep sea
- #naval update
- #rust deep sea
- #rust naval
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Gooseoma changed their profile photo
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JasperDominates joined the community
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at my server manually putting them into the troft.
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r ya guys using the industrial to make the animals go in there or manually putting them into the troft?
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Snap1ks joined the community