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Dragon_Ru started following Announcements
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I never used the BotRespawn but probably they have a configuration where other NPC cannot kill them, take a look in the configuration if that is the case. This is not happening with BetterNpc
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Dragon_Ru joined the community
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Wild Shadow started following Cobalt Studios
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On Plugin Unload nothing gets despawned
Code Brothers replied to SlayersRust's Support Request in Support
Changed Status from Pending to Fixed Changed Fixed In to 1.5.0 -
etiv started following Feedback on Custom UI Alerts
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crash started following Feedback on Custom UI Alerts
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No real issue here but I do have some feedback. On the custom alert ui, the icon you select gets squished when it shows up. Can you make it show the icon property when it displays? Second, is there a way you can add a toggle that will display the custom UI notification statically after a certain time until restart is reached? Say at 30 minutes, I want it to display on screen from then until restart and I want it to also countdown each minute so people know. These things you can add or fix? EDIT: Actually I did find a bug. When the "Server Restart Vote" pops up, it never goes away. It gets bugged on everyones screen.
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Hi, we'll think about it! Thank you
- Today
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CsaszyKJ started following Error in Console
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KpucTaJl started following Error in Console
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(12:17:55) | BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "assets/bundled/prefabs/modding/asset_store/bankheist_package/bankheist_vol03/prefabs/door.vault.static.prefab/skin/root/hinge" Thanks
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Delete ya datafile and reload
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- 10 comments
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Changed Status from Pending to Fixed Changed Fixed In to 1.1.9
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Kiril_374Gg changed their profile photo
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Version 1.0.0
1 download
Take your Rust server to the next level with Skins for Skinner, a complete package that brings together hundreds of Steam Workshop skins, carefully selected, organized, and ready to use with the Skinner plugin. Why choose Skins Skinner? Fast and hassle-free installation, with no complicated setup. Fully organized and optimized package, saving you hours (or even days) of manual work. Compatible with the Player DLC API plugin, ensuring full compliance with Facepunch’s latest guidelines. Install in just 3 steps Disable the Skinner plugin. Replace the old file with ImportedSkins.json inside the oxide/data/Skinner folder. Reload the plugin — and that’s it! All skins will be instantly available. Important notice Facepunch has updated its policies regarding DLCs and paid skins. Starting in August 2025, it will no longer be allowed to grant access to content that players do not own. This package fully complies with these rules when used together with the Player DLC API, unlocking only the skins each player is entitled to. Usage tips The first load may take longer, as the client needs to download the skin assets. If you experience long loading times, reduce the number of skins for better performance. Easily customize your server by keeping only the skins you want. With Skins Skinner – Workshop Skins, you save time, keep your server up to date, and provide your players with a much richer, more modern, and immersive visual experience.$6.50 -
I have a ticket.
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I thought I would get some information, but I've been waiting since 12
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Hi! Can you create a ticket in our discord channel?
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any information?
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Version 1.0.0
3 downloads
Better Loot x3 — Balanced & Rewarding Gameplay Looking for a perfectly balanced x3 loot configuration that makes your Rust server more fun without breaking the core gameplay? Better Loot x3 is designed to enhance the vanilla experience while keeping progression fair, rewarding, and competitive. What makes this config special? Carefully balanced x3 loot rates No trash, no useless items — only meaningful drops Smooth early, mid, and late-game progression Ideal for solo, duo, trio, and no limit servers Fully optimized for performance and stability Why players love it Faster progression without losing the survival feel Less grind, more action Fair PvP economy with controlled item flow Loot feels exciting, not random 🛠 Perfect for server owners Easy to install and customize Tested in real gameplay scenarios Clean logic based on player experience, not random multipliers NPC are not set up due to already good item drop list If you want your server to feel rewarding, fair, and addictive, Better Loot x2 is exactly what you’re looking for. Upgrade your loot. Upgrade your server. For more info or creating customized config just for YOU on demand . contact me via discord - bachfreidrech$5.99 -
Version 1.0.0
2 downloads
Better Loot x2 — Balanced & Rewarding Gameplay Looking for a perfectly balanced x2 loot configuration that makes your Rust server more fun without breaking the core gameplay? Better Loot x2 is designed to enhance the vanilla experience while keeping progression fair, rewarding, and competitive. What makes this config special? Carefully balanced x2 loot rates No trash, no useless items — only meaningful drops Smooth early, mid, and late-game progression Ideal for solo, duo, trio, and no limit servers Fully optimized for performance and stability Why players love it Faster progression without losing the survival feel Less grind, more action Fair PvP economy with controlled item flow Loot feels exciting, not random 🛠 Perfect for server owners Easy to install and customize Tested in real gameplay scenarios Clean logic based on player experience, not random multipliers NPC are not set up due to already good item drop list If you want your server to feel rewarding, fair, and addictive, Better Loot x2 is exactly what you’re looking for. Upgrade your loot. Upgrade your server. For more info or creating customized config just for YOU on demand . contact me via discord - bachfreidrech$5.99 -
Version 1.0.0
9 downloads
AdminRadar.cs Description : - This plugin provides a real-time radar system allowing instant tracking of Players, Cupboards, Patrol helicopters and Bradleys, with customizable display options. Display for the player : Player name - Health - Distance - Team Display for the cupboard : TC tag - Distance - List of authorized players Display for the patrol : Patrol tag - Health - Distance Display for the bradley : Bradley tag - Health - Distance Settings : - HUD colors (for the radar switch button) - Radar distance - Radar refresh - Player name color - Cupboard tag color - Patrol tag color - Bradley tag color - Distance color - Health >50hp color (for player/patrol/bradley) - Health <50hp color (for player/patrol/bradley) F1 Commands : - radar <all/player/tc/patrol/bradley> (on/off) Chat Commands : - /radar <all/player/tc/patrol/bradley> (on/off) Permissions : - oxide.grant user <steamID/user> adminradar.use WuyZar's Discord : https://discord.gg/NVwRcQwGwh Game interface :$3.49 -
- 18 comments
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Version 1.0.0
3 downloads
ReputationRewards is built to encourage positive community behaviors by adding an in-game reputation system to your Rust server with a clean 3-column UI, built-in reward shop, and rank progression. Players can reward each other for being Helpful, Friendly, or Skilled, earning spendable reputation points that can be redeemed instantly for configured items. As players gain reputation, they climb ranks and can trigger configurable server commands on rank-up for additional rewards or other triggers (kits, mail, permissions, VIP perks, etc.). Key features In-game UI One command opens a polished reputation interface. Three-column layout: Your Reputation (rep totals, rank, progress bar, spendable points) Players List (searchable, sorted by total rep) Built in Rewards Shop Three reputation categories Helpful Friendly Skilled These can easily be renamed to something else via the Lang files. Anti-abuse limits (configurable) Per-target cooldown: limit how often someone can rep the same player. Total giving limit per window: cap how many reps a player can give during a configurable time window (default 24h). Spendable reputation points Configurable points awarded to: The target (for receiving rep) The giver (for giving rep) Points are spent in the built in reward shop. Built-in reward shop Configure any Rust item shortname + amount + optional skin + optional custom display name. Players select quantity and see the total cost before purchase. Rank system with automatic rewards Define unlimited ranks with a required total reputation threshold. Run server commands on rank-up (supports placeholders like %steamid%). Compatible with all plugins that can trigger a console command against a player, such as my Mail System Visual feedback FX plays when rep is received. FX plays on rank-up to make progression feel rewarding. Integrations BetterChat: If you wish to display player's reputation rank next to their chat name ImageLibrary (recommended): for image loading reliability. Configuration highlights Set cooldown time per target player Set total give limit window (seconds) + max reps per window Configure how many spendable points are earned per rep (giver and target) Configure wipe behavior on new save (rep/rank and/or spendable points) Define ranks and rank-up commands Define reward shop items and pricing Customize UI colors + icon URLs __________________________________ Commands (configurable): /rep or /reputation - Opens the reputation UI __________________________________ Sample/Default Config: { "Commands to open UI": [ "rep", "reputation" ], "How often can a player give rep to the same player": 86400, "How often to reset player's total rep give limit": 86400, "Max reputation gives per total window (per player)": 5, "Spendable points awarded to TARGET per rep received": 2, "Spendable points awarded to GIVER per rep given": 1, "Wipe reputation + rank on new save?": false, "Wipe spendable points on new save?": false, "Ranks / Levels": [ { "Rank Name": "Fresh Face", "Points Required (total rep)": 1, "Commands On Reach (optional)": [ "mail.send %steamid% \"Rank Up: Fresh Face!\" \"Welcome to the community! Here are some starting supplies to help you settle in.\" -img 0 -item wood 1000 0 -item stones 1000 0" ] }, { "Rank Name": "Promising Sapling", "Points Required (total rep)": 5, "Commands On Reach (optional)": [ "mail.send %steamid% \"Rank Up: Promising Sapling!\" \"You're showing great potential! Here are some resources to help you grow.\" -img 0 -item sulfur.ore 1000 0 -item metal.ore 1000 0" ] }, { "Rank Name": "Positive Force", "Points Required (total rep)": 10, "Commands On Reach (optional)": [ "mail.send %steamid% \"Rank Up: Positive Force!\" \"Your positive impact is being felt! Here are some refined materials for your efforts.\" -img 0 -item sulfur 1000 0 -item metal.fragments 1000 0" ] }, { "Rank Name": "Reliable Member", "Points Required (total rep)": 20, "Commands On Reach (optional)": [ "mail.send %steamid% \"Rank Up: Reliable Member!\" \"Your reliability has been noticed! Here are some higher quality materials for your continued contributions.\" -img 0 -item hq.metal.ore 1000 0 -item lowgradefuel 1000 0" ] }, { "Rank Name": "Community Pillar", "Points Required (total rep)": 35, "Commands On Reach (optional)": [ "mail.send %steamid% \"Rank Up: Community Pillar!\" \"You've become a pillar of our community! Here are some valuable processed materials.\" -img 0 -item metal.refined 1000 0 -item charcoal 1000 0" ] }, { "Rank Name": "Guiding Presence", "Points Required (total rep)": 55, "Commands On Reach (optional)": [ "mail.send %steamid% \"Rank Up: Guiding Presence!\" \"Your guidance helps others find their way! Here are materials for advanced crafting.\" -img 0 -item scrap 1000 0 -item gunpowder 1000 0" ] }, { "Rank Name": "Foundation Stone", "Points Required (total rep)": 80, "Commands On Reach (optional)": [ "mail.send %steamid% \"Rank Up: Foundation Stone!\" \"You are a foundational part of our community! Here are some advanced munitions for your dedication.\" -img 0 -item ammo.rifle.hv 500 0 -item ammo.rifle.explosive 500 0" ] }, { "Rank Name": "The Beloved", "Points Required (total rep)": 110, "Commands On Reach (optional)": [ "mail.send %steamid% \"Rank Up: The Beloved!\" \"You are the heart and soul of our community! Here are powerful munitions for a true leader.\" -img 0 -item ammo.rocket.basic 12 0 -item ammo.rocket.hv 12 0" ] } ], "Enable Title In BetterChat (optional, requires BetterChat)": false, "BetterChat Title Format ({0} will place the rank name)": "<color=yellow>{0}</color>", "Rewards": [ { "Shortname": "wood", "Amount": 1000, "SkinId": 0, "DisplayName (blank = default)": "", "Cost (points)": 1 }, { "Shortname": "stones", "Amount": 1000, "SkinId": 0, "DisplayName (blank = default)": "", "Cost (points)": 1 }, { "Shortname": "metal.fragments", "Amount": 1000, "SkinId": 0, "DisplayName (blank = default)": "", "Cost (points)": 3 }, { "Shortname": "metal.refined", "Amount": 100, "SkinId": 0, "DisplayName (blank = default)": "", "Cost (points)": 5 }, { "Shortname": "scrap", "Amount": 500, "SkinId": 0, "DisplayName (blank = default)": "", "Cost (points)": 4 }, { "Shortname": "rifle.ak", "Amount": 1, "SkinId": 0, "DisplayName (blank = default)": "", "Cost (points)": 10 }, { "Shortname": "metal.plate.torso", "Amount": 1, "SkinId": 0, "DisplayName (blank = default)": "", "Cost (points)": 10 }, { "Shortname": "explosive.timed", "Amount": 6, "SkinId": 0, "DisplayName (blank = default)": "", "Cost (points)": 40 } ], "Colors": { "Overlay Background (dim)": "0 0 0 0.35", "Main Panel Background": "0.12 0.14 0.16 0.95", "Inner Panel Background": "0.15 0.17 0.20 0.96", "Modal Frame (border)": "0.06 0.07 0.08 0.98", "Modal Background": "0.10 0.12 0.14 0.995", "Row Background": "0.10 0.12 0.14 0.92", "Row Hover Background": "0.16 0.18 0.21 0.95", "Row Pressed Background": "0.14 0.16 0.19 0.95", "Row Border": "0.06 0.07 0.08 0.98", "Text - Title": "0.95 0.96 0.97 1", "Text - Main": "0.88 0.90 0.92 1", "Text - Sub": "0.72 0.76 0.80 1", "Text - Dark": "0.10 0.10 0.10 1", "Button Background": "0.28 0.32 0.36 1", "Button Hover Background": "0.34 0.39 0.44 1", "Button Pressed Background": "0.31 0.35 0.40 1", "Accent Button Background": "0.36 0.40 0.46 1", "Input Field Background": "0.22 0.25 0.29 1", "Input Field Border Strip": "0.55 0.58 0.62 0.25", "Avatar Backing Plate/Border": "0.18 0.20 0.22 0.98", "Rank Progress Fill Color": "0.36 0.40 0.46 1", "Rank Title Text Color": "0.55 0.90 0.70 1", "Scrollbar Handle": "0.45 0.46 0.47 0.95", "Scrollbar Track": "0.10 0.10 0.10 0.35", "Scrollbar Highlight": "0.55 0.56 0.57 0.98", "Scrollbar Pressed": "0.62 0.63 0.64 0.98", "Positive Text Accent": "0.55 0.90 0.70 1", "Negative Text Accent": "0.90 0.55 0.55 1" }, "Images": { "Helpful Icon URL": "https://i.ibb.co/Y7CFpTLV/handshake.png", "Friendly Icon URL": "https://i.ibb.co/7dsJFVN5/heart-1.png", "Skilled Icon URL": "https://i.ibb.co/3QTJJgt/muscle.png" }, "Use ImageLibrary (recommended)": true }$14.99 -
nerve changed their profile photo
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I currently use BotRespawn to spawn NPCs at Water Treatment. When the event starts, the brad attacks these NPCs, but can't kill them, so the whole time the event is up you hear gunfire. Would there be any way to have the event not attack other NPCs?
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It's not showing any kind of notification about the Raid Protect for sure. Last visited November 16, 2025 Seems to be another abandoned free plugin. Please let us know, what else did you guys using to replace this one. THX
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If you tell me what I can do, I'd like to try a few things.
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ezov1337 joined the community
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Dead players can open the mall for purchases through bound commands.
