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- Past hour
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bizon1tv started following Raidable Bases
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Hello. We followed all the instructions, but the plugin is still not working. We placed all 22 base files into both 'oxide/data/CopyPaste' and 'oxide/data/RaidableBases/Profiles/Nightmare'. We updated the 'Base Filenames' in the profile config. We granted the 'raidablebases.allowed' permission. Despite this, the plugin says 'Unknown command' or 'You cannot spawn a raid base that has not been configured'. We have already spent several hours trying to fix this. Could you please check our config and tell us exactly what is wrong? Why isn't it working?
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Thanks for your feedback. I made all of your suggested changes.
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Changed Status from Pending to Fixed Changed Fixed In to Next Version
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RHM15 started following Announcements
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Por lo que describes puede que te falte un archivo en tu servidor, haz una prueba, comprueba otro monumento personalizado, por ejemplo los cazafantasmas, comprueba si funciona la electricidad (lector de tarjeta etc). Referente a la informacion de los puzles, nunca doy informaciion en la descripcion del producto sobre como resolver los puzles.
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Version 1.0.0
2 downloads
Broken Continent — A Shattered Land Built for Survival Size: 3900 Prefabs: ~23,000 Broken Continent is a large-scale custom Rust map designed around strong infrastructure, intense PvP zones, and unique custom monuments. The island is split by rivers, railways, and coastlines, creating natural conflict points while preserving smooth movement for land, sea, and air gameplay. This map is ideal for PVE, PvP, Vanilla+, and modded servers that want a rich world without sacrificing performance or balance. What Makes Broken Continent Special? The island is divided by a massive freshwater river system, and special bridges are designed so that all water transport can pass freely under them. An extensive railway network covers most of the island, connecting key monuments and travel routes. A customized Outpost featuring: Air vehicle vendor Bandit Camp vending machines Horse vendor Integrated Fishing Village with dock and additional utilities Carefully balanced terrain suitable for building, roaming, and large-scale fights. Custom Monuments: Sunken Cargo A wrecked and partially submerged Cargo Ship guarded by NPCs. Valuable loot crates remain on board, but much of the best loot lies underwater — players will need to dive to claim it. Derail Camp A collapsed railway tunnel filled with overturned ammunition wagons. Scientists were forced to establish a fortified camp to protect their supplies. NPC-guarded with strong PvP potential and tight combat spaces. Custom Building Zones Six total build locations — three unique types, two of each: Water Platform — a buildable platform located directly on water. Round Glass Structure — circular glass building with an elevator leading to the roof. Square Glass Structure — compact and modern glass building. All custom building zones include built-in lighting, which can be enabled when needed. Balanced for exploration, building, and combat across all playstyles. Broken Continent isn’t just a map — it’s a fractured world waiting to be conquered.$25.00 -
Can we solve this somehow? I don't like this lengthy solution.
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Changed Status from Pending to Work in Progress
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Hi. This requires a major plugin overhaul. But in one of the updates. I'll do it.
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Changed Status from Pending to Closed
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Changed Status from Pending to Work in Progress
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Hi. I'll fix it in the next update.
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Changed Status from Pending to Fixed Changed Fixed In to 1.0.7
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Hello! Currently its not integrated on the plugin to be able to see premium rewards if you do not have the pass. However, you can use Show Locked Reward Previews. When enabled, tier-locked rewards display their item icon, name, and quantity with a semi-transparent lock overlay on top. Players can now preview what future rewards await them at higher tiers. Hit me up on discord to send the chinese version!
- 27 comments
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- #battlepass
- #web
- (and 24 more)
- Today
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Tengo la ultima actualizacion y tras unas horas puesto en mi server he visto varios errores: El puerto de s21 las compras que haces en el no pueden salir fuera por que hay una especie de barrera invisble que no deja salir la embarcacion. El sistema de cajas crackeables por sitios sin sentido o sin defensa alguna, no se si es por tema de que el mapa es asi con el loot (en ese caso lo veo sin sentido) o que las primeras veces que lo wipeas salen de manera muy aleatorias. Hay alguno sitios que te puedes meter bajo tierra por el mapa no de manera muy profunda pero es extraño ademas de algunos sitios que no se si no cargaron bien y faltan como algunas cosas en ciertos prefabs ya cuando tenga varios errores asi te los informo todos juntos. El tema del volcan sigue en las mismas, pongo el fusible se enciende la zona de la tarjeta le doy pero sigue sin abrirse la puerta no y tampoco veo por la informacion del mapa como funcionan los puzzles de los eventos que hay en el mapa.
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maty joined the community
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Myrus Aureal Celestis started following Dennkins
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Delete the BetterNpc.cs file from the message, you should not transfer the plugin code file to anyone!!! I ask you to read and respond to messages carefully, otherwise we will take a long time to figure out your problem, and it's not a fact that we will figure it out, thank you. And I went to your server, the NPCs on The Dome monument are attacking me, they just take a very long time to react, this is due to the large number of NPCs on the map, because Rust is designed so that they all have a common queue for decision-making. In the NpcSpawn and BetterNpc updates, which have been postponed for 1-2 months, the performance will be greatly improved, but this does not mean that the plugin is bad now, we just need to know the measure in everything, this is the specifics of the server of this game, there are many nuances.
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the only plugins i had on the server when it happened were the plugins included with the map. it happened every time a meteor hit the map
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- 140 comments
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- #serverpanel
- #info
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(and 32 more)
Tagged with:
- #serverpanel
- #info
- #panel
- #ui
- #server
- #serverinfo
- #welcome
- #welcomeui
- #infopanel
- #server gui
- #welcome controller
- #welcome video
- #infopanel mevent
- #welcome panel
- #welcome mevent panel
- #welcome info
- #multi-function info panel
- #server panel
- #menu by mevent
- #menu with info
- #menu gui
- #menu rust
- #rust menu
- #info hud
- #infomenu
- #information
- #best welcome plugin
- #rust welcome
- #welcomer
- #welcome menu
- #welcome ui
- #welcome gui
- #welcome plugin
- #welcome hud
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RHM15 joined the community
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Myrus Aureal Celestis started following Do Not Place These Items/Models in RustEdit
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Hello @everyone. I need help and wanted to know which Items or Models should not be placed in RustEdit (to prevent Server crashes). I was told there are some, but not which ones. Is there a list of Items/Models that should not be placed? I've already searched online but haven't found any really useful Information. I know there are many editors here that might know this. It would be really great, because I'd like to open RustEdit to better decorate Monuments. Thanks
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so it's moving loot from the backpack to the player inventory, I assume the backpack has more items than the inventory? the way the plugin is setup is that it's supposed to do the organizing starting from the player inventory and overflow to the backpack. Is that correct?
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EmilyLover started following Battle Pass (+WEB Editor)
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- 27 comments
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- #battlepass
- #web
- (and 24 more)
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fidlol41 started following Announcements
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J4V1 started following Military tunnels are floating
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hid333 started following Military tunnels are floating
