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  2. @imthenewguy?
  3. HOA Rust

    cant repair weapons

    so there was a problem with weapons still decaying even tho it was turned off for those weapons, so we changed to it being repairable instead but now the repair isnt working in the repair bench. any idea how to fix this?
  4. Version 1.0.1

    1 download

    2 Supermarkes 600 and 599 Objects Normal 1 Nomal2 2 Basic 2 Tools 1 Food 5 Fuelstation 131 Objects Normal 1 Normal2 1 Basic 2 Tools 3 Food 1 Car Workshop 347 Objects Normal 1 Normal2 3 Food 2 Medical 1 Barrel 2 OilBarrel 2 Barn1 + 2 488 Objects Normal 2 Basic 2 Tools 1
    $12.99
  5. Version 1.0.1

    1 download

    Fire Department 584 Objects Basic 6 Normal 2 normal2 3 Elite 2 Tools 2 Food 5 Redcard 1 You need 6-12 Fuel, 1 Fuse, 1 Redcard, 1 Greencard Office 132 Objects Normal 2 Normal2 3 Basic 1 Tools 1 Redcard 1 You need 1-5 Fuel, 2 Fuse, 1 Bluecard
    $8.00
  6. Version 1.0.1

    1 download

    Constriction Site 1150 Objects, a nice PvP Area Normal 2 Normal2 5 Medical 2 Food 2 Basic 5 Tools 2 Elite 1 Hackable 1 You need 4 Fuse, 1 Redcard
    $8.00
  7. Version 1.0.1

    1 download

    Alarmsaved Militarybase, hide from the sensors and camaras and do the easy Puzzle, 1256 Objects Normal 2 Normal2 5 Medical 2 Basic 1 Elite 2 Redcard 1 You need 4-10 Fuel, 1Fuse, 1Bluecard
    $10.00
  8. Version 1.0.1

    1 download

    Big Pyramid, simple Puzzle Normal 2 Normal2 4 Tools 1 Basic 2 Barrel 4 OilBarrel 1 Redcard 1 You need 2Fuse, 1 Greencard
    $8.00
  9. Version 1.0.1

    1 download

    Pharaos Grave 2726 Objects Basic 9 Normal 5 Normal2 15 Elite 2 Tools 5 Bluecard 1 Food 4 You need 4Fuse, 6-10 Fuel, 1Bluecard, 1Redcard
    $12.00
  10. Silent Creations

    Tunnel

    Changed Status from Pending to Fixed Changed Fixed In to 1.1.3
  11. Silent Creations

    Tunnel

    Please check out the latest version and let me know you have any more issues with the tunnel
  12. Silent Creations

    Tunnel

    i could not replicate this but i did some looking and digging and i noticed that the terrain trigger was very slightly above the bottom of the tunnel. so i have adjusted that for you and tested.
  13. Khaled

    button pic cant download

    Changed Status from Work in Progress to Fixed
  14. SlayersRust

    Scientists

    Just need a little help. I placed over 10 NPC Spawners all over the runway and in the hanger but they just refuse to spawn. I've tried a few wipes and restarts and nothing. Only your tunnel NPC Spawners are spawning for some reason. I even add a invisible collider to the floor of the entire monument and it still didn't work. Do you have any tips to get NPC Spawner to work on your airfield monument runway and hangers? Anything I'm doing wrong in RustEdit? I applied all your monuments included things.
  15. Today
  16. fullwiped

    About title

    Hello, sorry for the late reply. Please send me the language file you’d like to use and I’ll take a look. The plugin is primarily designed for English, but if it’s feasible, I’ll try to add support for Japanese characters, although I can’t promise anything.
  17. Failed to call hook 'OnSamSiteTarget' on plugin 'SimplePVE v1.2.14' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimplePVE.GetMountedPlayer (BaseMountable m) [0x00000] in <2237b26284ba414d87d9f485c0212b46>:0 at Oxide.Plugins.SimplePVE.OnSamSiteTarget (BaseEntity attacker, BaseEntity entity) [0x00063] in <2237b26284ba414d87d9f485c0212b46>:0 at Oxide.Plugins.SimplePVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02c2e] in <2237b26284ba414d87d9f485c0212b46>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 This error occurs every time a player flies a drone with c4 at launch and the SAM Sites attack it. Anything you can change to remove this error?
    It's well worth the money. Good fun. we use on a 3x pvp server for 3 friends.
  18. the-bandit

    Console errors

    Changed Status from Work in Progress to Fixed Changed Fixed In from 1.2.7 to 1.2.8
  19. Pandemic

    Cannot Buy a Horse

    Hi, Oxide was updated and I checked again. The Host ( Streamline Gaming Servers ) then added the file to the hidden managed folder. ( They said yes they know about the file ) I will uninstall plugins and see what happens. No stress it's only a small server, will try again tomorrow. If you think of anything let me know
  20. the-bandit

    Console errors

    I've just fixed the issue with the editor. It was an internal error during image creation. I'll also be releasing a new version of the HUDPanel plugin, 1.2.8v. It should be more stable for loading images.
  21. jawad

    Cannot Buy a Horse

    Hi, did you place the file in the correct directory as mentioned on the download page? Also, did you update Oxide after adding the file and restart/update the server? Let me know so I can help you further
  22. Pandemic

    Cannot Buy a Horse

    Hi, File uploaded to by host to Managed. Problem has not changed and now have new problem. Blue NPCs attack people when they go to Outpost. See Console start up below and plugins if this helps. Oxide is up to date. Mono path[0] = 'C:/TCAFiles/Users/ryanj/73707/RustDedicated_Data/Managed' Mono config path = 'C:/TCAFiles/Users/ryanj/73707/MonoBleedingEdge/etc' Initialize engine version: 2022.3.41x1 (635cbafb9874) [Subsystems] Discovering subsystems at path C:/TCAFiles/Users/ryanj/73707/RustDedicated_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.113 seconds - Finished resetting the current domain, in 0.001 seconds Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. Profiler Disabled! Texture 'materialdesignicons-webfont SDF Atlas' with size 8192x4096 was too large for graphics device maximum supported texture size (4096x4096). Falling back to a dummy texture. Generate mip maps to provide lower size fallback. Set managed directory to 'RustDedicated_Data\Managed' Set harmony directory to 'C:/TCAFiles/Users/ryanj/73707/RustDedicated_Data\..\HarmonyMods' Bootstrap Startup Loading maps/maps.bundle Loading shared/assetscenes.bundle Loading shared/content.bundle Loading shared/content.private.bundle Loading shared/items.preload.bundle Loading shared/monuments.bundle Loading shared/skinnables.preload.bundle System Name: SYDNEYAMD22 OS: Windows 10 (10.0.20348) 64bit CPU Cores: 32 GPU API: NULL 1.0 [1.0] SM: 30 Process Mono Collects: 54 Manifest Metadata Loaded 38881 pooled strings 16026 prefab properties 423 effect categories 2220 entity names Command Line: "RustDedicated.exe" "-batchmode" "-nographics" "-logfile" "RustDedicated_Data\output_log.txt" "+server.ip" "103.62.51.132" "+server.port" "28105" "+server.queryport" "28106" "+rcon.ip" "103.62.51.132" "+rcon.port" "28107" "+rcon.password" "******" "+rcon.web" "1" "+server.maxplayers" "20" "+app.listenip" "103.62.51.132" "+app.publicip" "103.62.51.132" "+app.port" "28174" "+server.identity" "streamline" "+server.hostname" "[AU] MINI MAPS | VANILLA | RAID LIMIT | MONTHLY " "+server.description" "\n • Mini Maps for Potato PC's \n • Outpost, Bandit & Ranch Merged \n • Half Upkeep • Offline Raid Limit 1 per day \n • Tunnel Dwellers Roaming • Chill PVP players only! \n • No Playing Admins • Monthly Map & BP Wipe \n \n Server Conditions # \n To prevent hoarding, Patrol Heli, CH-47 Chinook & Cargo Plane events will not trigger until there are more than X amount of people on the server. Ridable horses & Boats are limited spawns. Raiding is allowed with unlimited online raids & only one offline raid per day, this is enforced automatically. Have fun, don't be a dick!" "+server.gamemode" "vanilla" "+server.tags" "monthly,OC" "+levelurl" "https://www.dropbox.com/scl/fi/kmc2rjlcf45xm3cyhvtjq/2100-mini-merge-1a.map?rlkey=5ynuk3yeqeuyrxsb7atjrd0wb&st=iqa9klsc&dl=1" "+server.saveinterval" "900" "+server.radiation" "true" "+server.salt" "7634" "+fps.limit" "30" "+server.updatebatch" "64" "-silent-crashes" "-decay.scale" "0.5" "-decay.upkeep" "false" "+server.headerimage" "https://www.dropbox.com/scl/fi/2a4i1l73k7do2fqa8q17m/banner-trump.jpg?rlkey=kw87kd42lba0stms44xz1ou83&st=h2xw5w02&dl=1" "+antihack.noclip_reject" "true" "+server.secure" "true" C:\build\output\Unity-Technologies\mono\mono\eglib\gpath.c:115: assertion 'filename != NULL' failed Setup unity update hooks Server Config Loaded Running server/streamline/cfg/bans.cfg [RustRelay] enabled=False, url=(none), token=(none) Skinnable Warmup Manifest Assets Loaded 149 skinnable objects Initializing Nexus Nexus endpoint and/or secret key is not set, not starting nexus connection Loading Scene Loading Oxide Core v2.0.4143... Loading extensions... Loaded extension CSharp v2.0.4149 by Oxide Team and Contributors Loaded extension MySql v2.0.3784 by Oxide Team and Contributors Loaded extension SQLite v2.0.3804 by Oxide Team and Contributors Unity version: 2022.3.41x1 Loaded extension Unity v2.0.3777 by Oxide Team and Contributors Loaded extension Rust v2.0.7286 by Oxide Team and Contributors Loaded extension ChaosNPC v3.0.39 by k1lly0u Loaded extension RustEdit v1.0.57 by k1lly0u [CSharp] Checking for updates for Oxide.Compiler.exe | Local MD5: 6256bc14d4b2ff2fb06947dde31dd058 | Last modified: 2026-04-17 06:31:40 [CSharp] Oxide.Compiler.exe is up to date Using Covalence provider for game 'Rust' Loading plugins... Loaded plugin Unity v2.0.3777 by Oxide Team and Contributors Loaded plugin Rust v2.0.7286 by Oxide Team and Contributors Loaded plugin ChaosNPC v3.0.39 by k1lly0u Loaded plugin ChaosNPC Commands v3.0.39 by k1lly0u Loaded plugin RustEdit Automatic Updater v1.0.1 by Chaos Loaded plugin RustEdit Core v1.0.1 by Chaos Loaded plugin RustEdit Deployable Core v1.0.1 by Chaos Loaded plugin RustEdit IO Core v1.0.1 by Chaos Loaded plugin RustEdit Vending Core v1.0.1 by Chaos Loaded plugin RustEdit Loot Core v1.0.1 by Chaos Loaded plugin RustEdit Diesel Collectable Spawner v1.0.1 by Chaos Loaded plugin RustEdit Desk Keycard Spawner v1.0.1 by Chaos Loaded plugin RustEdit Resource Core v1.0.1 by Chaos Loaded plugin RustEdit JunkPile Core v1.0.1 by Chaos Loaded plugin RustEdit Spawn Core v1.0.1 by Chaos Loaded plugin RustEdit Ocean Path v1.0.1 by Chaos Loaded plugin RustEdit APC Core v1.0.1 by Chaos Loaded plugin RustEdit Vehicle Core v1.0.1 by Chaos Loaded plugin RustEdit NPC Core v1.0.1 by Chaos Loaded plugin RustEdit Excavator Rotation Correction v1.0.1 by Chaos Loaded plugin RustEdit Custom Topology Layers v1.0.1 by Chaos Loaded plugin RustEdit Shop Keepers v1.0.1 by Chaos Added '// Reference: Facepunch.Sqlite' in plugin 'ImageLibrary' Added '// Reference: UnityEngine.UnityWebRequestModule' in plugin 'ImageLibrary' [CSharp] Started Oxide.Compiler v1.0.32.0 successfully ChaosNPCDownloader, ConnectMessages, ImageLibrary, NoGiveNotices, NoGreen, OfflineRaidLimiter, PermissionsManager, PlayerChallenges, SimpleStatus, TimedEvents and ZombieHorde were compiled successfully in 0ms Loaded plugin ChaosNPCDownloader v3.0.37 by k1lly0u Loaded plugin ConnectMessages v1.2.3 by Mroczny Loaded plugin Image Library v2.0.64 by Absolut & K1lly0u Loaded plugin No Give Notices v0.3.0 by Wulf [No Green] Automatically Harmony patched 'ConVar.Chat.GetNameColor_Patch0' method. (Chat_GetNameColor_Patch) Loaded plugin No Green v2.0.0 by misticos [OfflineRaidLimiter] OfflineRaidLimiter 2.0.1 loaded successfully. Loaded plugin OfflineRaidLimiter v2.0.1 by NexCore Loaded plugin PermissionsManager v2.0.9 by Steenamaroo Loaded plugin Player Challenges v2.0.52 by k1lly0u Loaded plugin SimpleStatus v1.2.11 by mr01sam Loaded plugin Timed Events v1.1.5 by Orange [ZombieHorde] Automatically Harmony patched 'TravellingVendor.IsInvalidPlayer_Patch1' method. (TravellingVendorIsInvalidPlayerPatch) Loaded plugin ZombieHorde v0.6.33 by k1lly0u Failed to call hook 'HasImage' on plugin 'ImageLibrary v2.0.64' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ImageLibrary.IsInStorage (System.UInt32 crc) [0x00000] in <aaac6db5fdd34d0eaadb1af25b7ce22f>:0 at Oxide.Plugins.ImageLibrary.HasImage (System.String imageName, System.UInt64 imageId) [0x0002e] in <aaac6db5fdd34d0eaadb1af25b7ce22f>:0 at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00818] in <aaac6db5fdd34d0eaadb1af25b7ce22f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to run a 5.00 timer in 'OfflineRaidLimiter v2.0.1' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00019] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Plugins.OfflineRaidLimiter.LoadIcons () [0x00021] in <aaac6db5fdd34d0eaadb1af25b7ce22f>:0 at Oxide.Plugins.OfflineRaidLimiter.VerifyDependencies () [0x0001a] in <aaac6db5fdd34d0eaadb1af25b7ce22f>:0 at Oxide.Plugins.OfflineRaidLimiter.<Init>b__27_0 () [0x00000] in <aaac6db5fdd34d0eaadb1af25b7ce22f>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 [0.5s] asset_warmup WebSocket RCON Started on 103.62.51.132:28107 Loading custom map from https://www.dropbox.com/scl/fi/kmc2rjlcf45xm3cyhvtjq/2100-mini-merge-1a.map?rlkey=5ynuk3yeqeuyrxsb7atjrd0wb&st=iqa9klsc&dl=1 Finished getting samples Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - IO data loaded and ready to be processed! [RustEdit] - No vending data found in map file [RustEdit] - No loot data found in map file [RustEdit] - No APC path data found in map file [RustEdit] - No vehicle data found in map file Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - NPC data loaded and ready to be processed! [4.7s] Spawning World [1.5s] Processing World [RustEdit] - No ocean patrol path data found in map file Generated ocean patrol path with node count: 224 [5.1s] Ocean Patrol Paths [3.3s] Finalizing World [ChaosNPC] - Checking for updates... [0.3s] Cleaning Up [ChaosNPC] - Latest version is 3.0.39 [ChaosNPC] - The extension is up to date! Total: 497.695800 ms (FindLiveObjects: 134.820000 ms CreateObjectMapping: 24.633300 ms MarkObjects: 301.097200 ms DeleteObjects: 37.144600 ms) Starting Navmesh Source Collecting Navmesh Source Collecting took 0.27 seconds Starting Navmesh Build with 26018 sources 15% 29% 42% 54% 64% 70% 76% 83% 88% 94% 97% 99% Navmesh Build took 23.60 seconds Starting Navmesh Source Collecting Navmesh Source Collecting took 0.00 seconds Starting Monument Navmesh Build with 304 sources 78% 96% Monument Navmesh Build took 2.04 seconds Starting Navmesh Source Collecting Navmesh Source Collecting took 0.00 seconds Starting Monument Navmesh Build with 1752 sources 70% 96% Monument Navmesh Build took 1.48 seconds Starting Navmesh Source Collecting Navmesh Source Collecting took 0.00 seconds Starting Monument Navmesh Build with 2299 sources 64% 91% Monument Navmesh Build took 3.53 seconds Starting Navmesh Source Collecting Navmesh Source Collecting took 0.13 seconds Starting Monument Navmesh Build with 886 sources Calling UpdateNavMesh took 0.4827347 96% Monument Navmesh Build took 0.28 seconds Starting Navmesh Source Collecting Navmesh Source Collecting took 0.13 seconds Starting Monument Navmesh Build with 1839 sources 76% 92% Monument Navmesh Build took 1.11 seconds Starting Navmesh Source Collecting Navmesh Source Collecting took 0.01 seconds Starting Dungeon Navmesh Build with 10466 sources 23% Monument Navmesh Build took 1.94 seconds Starting Navmesh Source Collecting Navmesh Source Collecting took 0.00 seconds Starting Dungeon Navmesh Build with 1616 sources Shutting down compiler because idle shutdown 60% Monument Navmesh Build took 0.71 seconds Destroying 1179 old entities done. Spawning 33 entities from map done. Spawning 13112 entities from save done. Postprocessing 33 entities from map done. Postprocessing 33 entities from save Starting to load entities into GlobalNetworkHandler... Took 3ms to load entities into GlobalNetworkHandler Starting Navmesh Source Collecting Navmesh Source Collecting took 0.00 seconds Starting Monument Navmesh Build with 467 sources done. Enforcing SpawnPopulation Limits done. Relay Enabled: False Compiler shutdown completed 100% Initializing 13236 entity links done. Monument Navmesh Build took 9.05 seconds Initializing 1067 stability supports done. Initializing 692 conditional models done. Initializing 13112 entity save caches done. Gamemode Convar :vanilla Installed : 0spawn points. Game created! type was : assets/prefabs/gamemodes/vanilla.prefab Loaded 226512 occlusion sub-chunks from file - took 0.0191879 seconds [Rust.MapCache] server.levelurl appears to have already been set, not uploading map to backend SteamServer Initialized IP address from command-line: 103.62.51.132 [RustEdit] - Checking for updates... ChaosNPCDownloader.cs is just a downloader plugin and can be deleted after ChaosNPC has been installed Loading inbuilt skin manifest from GitHub... [ZombieHorde] Validating horde profiles... Calling 'OnServerInitialized' on 'ZombieHorde v0.6.33' took 212ms Server startup complete [RustEdit] - The RustEdit extension is up to date! BoxCollider does not support negative scale or size. BoxCollider does not support negative scale or size. Skin manifest imported successfully SteamServer Connected [Rust.MapCache-Images] Image uploaded to backend: https://files.facepunch.com/rust/map-images/f0f79dcc921388acff712e0b454f9da824812ee157b82b7023e44a97409f8779/2100-mini-merge-1a_4193621910_f0f79dcc921388acff712e0b454f9da8.jpg [RustEdit] - Processing 13 IO entities [RustEdit] - Successfully connected 10 IO links [RustEdit] - No custom vending machines found in map [RustEdit] - 0 loot containers processed! [RustEdit] - 0 resource entities processed! [RustEdit] - 0 junkpiles processed! [RustEdit] - Created 10 NPC spawn handlers! [RustEdit] - Connected 13 shopkeepers to vending machines Zombie[235] was killed by sentry.scientist.static (entity) at (-17.94, 15.62, 94.02) Starting Navmesh Source Collecting Navmesh Source Collecting took 0.00 seconds Starting Monument Navmesh Build with 516 sources 90% Monument Navmesh Build took 0.54 seconds Checking for new Steam Item Definitions.. Starting Navmesh Source Collecting Navmesh Source Collecting took 0.00 seconds Starting Monument Navmesh Build with 591 sources 3% 87% Monument Navmesh Build took 0.71 seconds Starting Navmesh Source Collecting Navmesh Source Collecting took 0.00 seconds Starting Monument Navmesh Build with 132 sources 85% Monument Navmesh Build took 0.47 seconds Tunnel Dweller[227] was killed by sentry.scientist.static (entity) at (26.59, 8.12, 254.92) Starting Navmesh Source Collecting Navmesh Source Collecting took 0.00 seconds Starting Monument Navmesh Build with 364 sources 84% Monument Navmesh Build took 0.52 seconds Starting Navmesh Source Collecting Navmesh Source Collecting took 0.00 seconds Starting Monument Navmesh Build with 646 sources 86% Monument Navmesh Build took 0.70 seconds 101.182.205.60:57585/76561198401135430/Pan joined [windows/76561198401135430] Pan[76561198401135430] has spawned Failed to send notification: InternalServerError
  23. crash

    Deep Sea Plus

    Why I'm asking is because, on my local server and on a hosted server this is not an issue... Not even on older 1.3.0...
  24. Khaled

    button pic cant download

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  25. Khaled

    button pic cant download

    You can use the plugin and an update will be released today to solve this error
  26. Its a known issue. Dev has commented that it doesn't effect anything so they are leaving it.
  1. Load more activity

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