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- Past hour
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TheyLostMyAccount started following Npc Random Raids
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yeah thanks for that i appreciate the fix, just testing it now
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- 3 comments
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Should all be sorted now.
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no but its similar enough that i didnt wanna create a whole new thread, basically i dont want headbags or photographs to stack , as my players reported if these items stack it breaks them.
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ahh ok my bad , could this be something that is added in future?
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Changed Status from Pending to Not a Bug
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Changed Status from Pending to Closed
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Spam error: Calling hook CanCombineDroppedItem resulted in a conflict
The_Kiiiing replied to Notz's Support Report in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Can't Reproduce
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I just confirmed that this problem has nothing to do with the Loottable plugin. It must be caused by another plugin on your server.
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Messages were only displaying for 1 second. Here is a fix: public static void GameTipsMessage(BasePlayer player, string message, float howlong = 8f) { if (player == null || !player.userID.IsSteamId() || _ == null) return; Timer oldTimer; if (gameTipTimers.TryGetValue(player.userID, out oldTimer)) { oldTimer?.Destroy(); gameTipTimers.Remove(player.userID); } player.SendConsoleCommand("gametip.hidegametip"); player.SendConsoleCommand("gametip.showgametip", message); int repeatCount = Mathf.Max(1, Mathf.CeilToInt(howlong / 0.75f)); int currentRepeat = 0; gameTipTimers[player.userID] = _.timer.Repeat(0.75f, repeatCount, () => { if (player == null || !player.IsConnected) { gameTipTimers.Remove(player.userID); return; } currentRepeat++; if (currentRepeat < repeatCount) { player.SendConsoleCommand("gametip.showgametip", message); } else { player.SendConsoleCommand("gametip.hidegametip"); gameTipTimers.Remove(player.userID); } }); }
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also have these if i know how to include things meself i would Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.green.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.green.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.green.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.green.deployed Entity is NULL but is still in saveList - not destroyed properly? industrial.wall.lamp.red.deployed its from Dungeon events i think
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Unloaded plugin Console Spam Cleaner v2.0.5 by Khan [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNavigator.PlaceOnNavMesh_Patch3' (BaseNavigator_PlaceOnNavMesh) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseEntity.OnInvalidPosition_Patch3' (BaseEntity_OnInvalidPosition) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNavigator.ValidateNextPosition_Patch3' (BaseNavigator_ValidateNextPosition) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNetworkable.SendNetworkGroupChange_Patch3' (BaseNetworkable_SendNetworkGroupChange) method [AfterPluginInit]. Loaded plugin Console Spam Cleaner v2.0.5 by Khan [25ms] Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Unloaded plugin Console Spam Cleaner v2.0.5 by Khan [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNavigator.PlaceOnNavMesh_Patch5' (BaseNavigator_PlaceOnNavMesh) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseEntity.OnInvalidPosition_Patch5' (BaseEntity_OnInvalidPosition) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNavigator.ValidateNextPosition_Patch5' (BaseNavigator_ValidateNextPosition) method [AfterPluginInit]. [ConsoleSpamCleaner] Automatically Harmony patched 'BaseNetworkable.SendNetworkGroupChange_Patch5' (BaseNetworkable_SendNetworkGroupChange) method [AfterPluginInit]. Loaded plugin Console Spam Cleaner v2.0.5 by Khan [25ms] Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh I have relaoding it 20 times and restert server still the same
- Today
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LucXas started following Announcements
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LucXas joined the community
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The video you had on there isn't available. How do I replicate the issue?
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Issue should be resolved. Turns out it was an issue from the scaling changes I made.
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mesmer joined the community
- Yesterday
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Diablo_Seventy started following UAV: Radar Enemies Detection
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boricuagta joined the community
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- 13 comments
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- #performace
- #health
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(and 8 more)
Tagged with:
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Koolinfo started following RankEval - Leaderboard (Stats) | 3D Maps | Challenges | Analytics
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TwistedMe2u joined the community
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- 14 comments
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- #bikes
- #modularcar
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legendery items are broken, the buffs are not working
SlayersRust replied to SlayersRust's Support Report in Support
Seemed to correct itself after our server restart not sure what happened -
Version 1.0.0
2 downloads
Premium Betterloot loottable V.4 Compatible + deep sea loot + JUNE 2026 update (M16 and Balllistic armor)! Elevate your Rust server's loot economy with this meticulously crafted BetterLoot v4 configuration, designed exclusively for 1.5x gather servers. Probability-driven drops ensure reasonable and fair loot without flooding the map with junk loot. This covers boxes, NPC and all other loot on rust. Key Balancing Features Precision 1.5x Scaling: Matches vanilla logic with custom percentage drop rates for every item, ensuring a perfectly balanced 1.5x progression. Balanced Probabilities: Barrels stay low-tier for early-game grind. Tested for wipe-long sustainability—no early-game god-rolls or late-game starvation. Unlike generic 'copy-paste' tables that simply slap a 1.5x multiplier on everything, this config features distinct loot tiers. You won’t find Heavy Scientist loot on a regular NPC, and you won't find endgame items in a roadside barrel. Every drop is manually weighted for logical progression. Perfect for servers seeking premium, player-approved loot without a lot of custom plugins. Full config JSON included with setup guide. I also have a , 3x, 5x and 10x table based like this. Links: 2x, 3x, 5x and 10x Why choose this config? Setting up a balanced 1.5x server can be a real headache. I’ve spent countless hours fine-tuning these tables to ensure your players get a rewarding experience without breaking the progression. Save your time and focus on growing your community instead of fighting with config files! This configuration is backed by consistent positive feedback by a lot of servers, 5-STAR reviews and has been refined to ensure a stable, bug-free experience. Quality and reliability are my top priorities. You do not need to buy any plugin! BetterLoot is free to download.$7.98 -
MrLiquid started following The box cannot be opened
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Andy Kim joined the community
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Darner changed their profile photo
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gustavo6787656 joined the community
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shaf joined the community
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STIVI changed their profile photo
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monsterqueen started following Alpha Animals Map (Addon)
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- 3 comments
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Very loud for PvE servers with a small map
aimacak replied to ToliburtiX's Support Report in Support
Hello again, we added this to the RoadMap, but I can't say anything about the timing of the addition