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  1. Past hour
  2. Hello, any kind of reaction?
  3. illknown

    Skinner

    "3739128498": { "itemShortname": "autoturret", "itemDisplayname": "Artic Auto Turret", "permission": "skinner.default" }, remember to stop skinner before uploading it
  4. illknown

    Skinner

    false means dev mode off - and you need to add skins into the importedskins.json - its in the data folder - unload skinner - uplaod changed importedskins.json the reload skinner
  5. Update your rust server pls
  6. Today
  7. virus

    TC Upgrades

    Error while compiling TCUpgrades: Argument 1 may not be passed with the 'ref' keyword | Line: 3010, Pos: 54
  8. I may be wrong, but I think there might be a config setting in rust to disable that?
  9. Zandler

    Vebding Machines

    Close this works I forgot to let you know.
  10. 0g.Ghost.7373

    Skinner

    F1 and graphics.itemskintimeout 1 can help but it resets on each opening of the game.
  11. Mr01sam

    Basements

    I'm trying to look into the disappearing basement thing. If you have any details on when it occurs let me know. For the vault thing.. feel free to reach out to me on discord - #mr01sam
  12. Could we get a Map marker for this event? I don't think many players that join after it already crashes won't know what it is or if an event is even active without some sort of map marker. This would greatly improve this plugin and make it so more players actually do it. Thanks for your time @Razor
  13. Kapco411

    Skinner

    1.Reduce the number of skins saved in the plugin. The more skins you add the slower the load times. Keep only what you need and reduce the overall count. You'll notice the difference. 2. Clean out the imported skins folder of all DLC, Accepted and Broken skins. This is a constant maintenance and should be done at least monthly. Broken skins impact load times greatly. Use the tool by "BEE" on here to remove those files. Remove broken files alone will get you some speed back. 3. If only certain players are having issues have them dump and their cached workshop files on the client machine. steamLibrary/steamapps/workshop/content/252490 and then reload Rust. This can have the largest impact but it also takes the longest to complete the process.
  14. SlayersRust

    Diving fins

    Are you still having this issue? Wanna know if all bugs have been fixed before re adding this event
  15. @SVR-Gamingis there still issues with this plugin preventing players from joining the server? Also any fixes for the truepve pvp notice issue and no damage? I dont think ill purchase this plugin until this is fixed @Iftebinjan
  16. Bratura

    It bug

    What's the problem? Everything works.
  17. Thank you, one last question if that's ok. Does RoamingNPCs support monument-specific spawn zones or cargo detection?
  18. Thank you.
  19. Open a ticket pls, and send me config file of TCUpgrades
  20. yeah it would be later
  21. Fruster

    Airfield Event

    Hey! just set these two settings to 0: "Patrol helicopter spawn chance (0 - 100%)": 0, "BradleyAPC spawn chance (0 - 100%)": 0
  22. Qbis

    Offline Players

    Which type of log do u mean ?
  23. ^^. Also that is a normal message to see on custom maps with scaled prefabs.
  24. I would submit a support request here: https://codefling.com/maps/foreign-lands?tab=support
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