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Hi SlayersRust, First and foremost, my apologies for your experience, that must be frustrating. I tested the industrial piping with stability OFF on two separate Oxide servers as well as a carbon server. After multiple builds, pipes, and a multitude of various configurations of the piping; I witness no disappearing of these prefabs after server restart. Unfortunately, at this time I am unable to replicate the issue you are experiencing. This very well could be an intermittent issue that only occurs under certain conditions. Or it could be a RACE condition between my plugin and the server startup prior to initializing entity links. I can't say for sure at this point in time. If you have time to isolate the plugin on its own test server and do your troubleshooting there, id be interested in seeing if you can replicate the issue consistently without any other plugins loaded. I have a few minor changes that I will push with the next plugin update that attempts to address race conditions and such. I cannot guarantee that's the fix for YOUR situation, but it's a start. Thanks for being a loyal customer and tester, always appreciated Cheers mate
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I mean the name of the event on the marker. It's hardcoded
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I understand the issue. I’ll think about the best way to handle this and try to address it in one of the upcoming updates.
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Changed Status from Pending to Not a Bug Changed Fixed In to Next Version
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Okay, I’ll add this to the config in the next update.
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When I get another admin on ill show you a screenshot.. But its just as i said, If i toggle radar on, regular players are shown where they are. If youre looking at an admin, even though theyre right in front of you, the UI of their name and such are very far away.
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.7
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Regarding the map marker, the radius is already customizable in the config under “Map Marker Radius”. You can change the marker radius there, so there shouldn’t be any need to modify the hardcoded value in the code.
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SmokeyTheBear joined the community
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conflict between pve mode and armored train
rustplugins replied to mark bergervoet's Support Report in Support
It just won't switch to the PvP zone for me. -
I just set up my own, it's broken, Items flow in to the recycler, but do not flow out or stay in the recycler. They just VANSIH in to thin air. GONE forever.
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I'm having reports of the recycler not outputting. It takes input and recycles, but will not output. Am I missing something?
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Changed Status from Pending to Fixed Changed Fixed In to 1.1.20
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Fixed in latest update.
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okay.. I see the issue.. Unfortunately I am away until Next week. The one solution I have for now would be to use it with welcome UI Controller, It should layout properly inside it. I have sent you email with the Welcome Controller as a quick fix while I am away
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Images break depending on uppercase or lowercase,and sometimes dont work at all
shady14u replied to SGNPrimary's Support Report in Support
Changed Status from Pending to Can't Reproduce