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imthenewguy started following just a few things
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- 120 comments
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- #spawn everything
- #spawn
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(and 35 more)
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- #spawn everything
- #spawn
- #spawn vehicle
- #vehicle
- #karuza vehicle
- #karuza
- #deployables
- #crates
- #custom entity
- #execute commands
- #casino
- #train casino
- #blackjack machine
- #card table
- #slot machine
- #base
- #bases
- #spawn bases
- #item
- #spawn item
- #pickup
- #pickup vehicle
- #pickup karuza
- #pickup karuza vehicle
- #pickup entity
- #recycler
- #recycler safezone
- #instant airdrop
- #airdrop
- #supply signal
- #deploy nature
- #deploy resource
- #nature
- #resources
- #naval
- #deep sea
- #door vault
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a.xxx MAKC started following Portable Recycler
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K9N_Twitch started following Crafting-related errors after this week's wipe?
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Mr01sam started following Crafting-related errors after this week's wipe?
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Hey! Since the Thursday wipe (Aug 6) some of my players have been getting kicked with "Invalid Packet: Client Ready" right after connecting, and my console is getting spammed nonstop with this: NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ItemCrafter.FinishCrafting_Patch1(ItemCrafter,ItemCraftTask) at ItemCrafter.ServerUpdate (...) It happens as long as someone has something in their crafting queue, and seems to get worse the longer the server runs. I'm on QualityCrafting v3.0.4. Not sure if it's related to the plugin or something on my end, but wanted to check if this rings a bell for you or if anyone else has reported it after this week's update? Happy to send more of the log if that helps. Thanks!
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zurkk changed their profile photo
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restaurantparadise started following Announcements
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restaurantparadise joined the community
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kfue changed their profile photo
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keelerobert3 started following 3.1.6
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no raidable bases will spawn. the files exist in the copy paste folder and i can manually paste a base in that file. but no raidable event happens automatically
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- #custom rust map
- #rust map
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(and 2 more)
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Ultimate Leaderboard Integration please?
SlayersRust replied to SlayersRust's Support Report in Support
Awesome you are rad! Thanks so much for considering doing this players really love this plugin so far it works flawlessly -
replied to wrong thread please ignore this message i can't delete it.
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f0s1kk started following Failed to compile
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PortableRecycler - Failed to compile: Argument 1: cannot convert from 'float' to 'string' | Line: 403, Pos: 11
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The download file changed the capitalization. When I fixed the capitalization, it worked great. Thank you for your time. If anyone else has this issue. Once I changed the name to FoxHeavenFastSmelt.cs everything worked. No more errors.
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Sorry for the trouble but I did figure out what was causing the problem. It was caused by the plugin called entity reducer. I don't know what happened after the rust update today but I disabled all plugins till I found the cause. Thank you for your time please mark this as fixed.
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KalisTired joined the community
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zurkk joined the community
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Yeah that's odd. The attacker or boss is null. I will add some null checks on the hook in the next release.
- 1 reply
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You could try changing the "Wipe Cooldown": 10800.0 value in the config to 0 and test it.
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Hey, Last wipe the crates would spawn, this wipe they don't. No errors when I reload the plugin. No errors when try I spawn the item either. they spawn as a normal box and don't convert to a locked crate.
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ltdan1414 changed their profile photo
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AzudemLex changed their profile photo
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- #apartment
- #rent
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yes sure i will release soon
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Harmfull changed their profile photo
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Alex123134 changed their profile photo
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TheReal_Spiritz changed their profile photo
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Gh0sty changed their profile photo
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Failed to call hook 'OnBossKilled' on plugin 'SkillTreeItemsPro v1.0.5' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.SkillTreeItemsPro.RollForDropContainer (BasePlayer player, System.UInt64 skinID, System.String identifier, Oxide.Plugins.SkillTreeItemsPro+LootSource source, UnityEngine.Vector3 position, System.Single heightMod) [0x00039] in <b4bb5c518dc4444285b9e11586b8389d>:0 at Oxide.Plugins.SkillTreeItemsPro.OnBossKilled (ScientistNPC npc, BasePlayer attacker) [0x0001a] in <b4bb5c518dc4444285b9e11586b8389d>:0 at Oxide.Plugins.SkillTreeItemsPro.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00fee] in <b4bb5c518dc4444285b9e11586b8389d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Got this when I killed a boss from the Boss Monster plugin
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- 25 comments