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  1. Past hour
  2. Sorry about that, In college and I saw your first reply and then forgot to reply. That's on me. I hbave attached the config. AutoTurretInterference.json
  3. Razor

    water saturation level ignored

    Changed Status from Pending to Closed
  4. Razor

    Radio Delay

    Changed Status from Pending to Closed
  5. Razor

    Not planting wheat clones

    Changed Status from Pending to Closed
  6. Today
  7. 0g.Ghost.7373

    ArgumentNullException

    14:41 [Error] Failed to call hook 'SetStatus' on plugin 'SimpleStatus v1.3.4' (ArgumentNullException: Value cannot be null. Parameter name: self) at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00018] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at UnityEngine.MonoBehaviour.IsInvoking (UnityEngine.MonoBehaviour self, System.String methodName) [0x00015] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at UnityEngine.MonoBehaviour.IsInvoking (System.String methodName) [0x00001] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at Oxide.Plugins.SimpleStatus+StatusBehaviour.UpdateAdvancedTrackingState () [0x00013] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.SimpleStatus.SetStatus (System.String userId, System.String statusId, System.Int32 duration, System.Boolean pauseOffline) [0x00171] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.SimpleStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x011cd] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 14:41 [Error] Failed to call hook 'SetStatus' on plugin 'SimpleStatus v1.3.4' (ArgumentNullException: Value cannot be null. Parameter name: self) at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00018] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at UnityEngine.MonoBehaviour.IsInvoking (UnityEngine.MonoBehaviour self, System.String methodName) [0x00015] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at UnityEngine.MonoBehaviour.IsInvoking (System.String methodName) [0x00001] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at Oxide.Plugins.SimpleStatus+StatusBehaviour.UpdateAdvancedTrackingState () [0x00013] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.SimpleStatus.SetStatus (System.String userId, System.String statusId, System.Int32 duration, System.Boolean pauseOffline) [0x000de] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.SimpleStatus.SetStatus (System.UInt64 userId, System.String statusId, System.Int32 duration, System.Boolean pauseOffline) [0x00008] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.SimpleStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01187] in <5474c3d5d869459fa9f3daefee20d74c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 I got this one night when a raidable boat despawned. Just got this last night when I was in one of the Halloween dungeons. It kicks you off the server, you come back and you are dead. No body. And a restore after death plugin doesn't even see that you have died so all is lost. I originally thought it was Raidable Boats causing it but then it did it in the dungeons in game.
    A great map, beautiful landscapes, and perfectly optimized! I recommend this mapper; he’s a 100% professional. Thank you, @gshemov.
    Hey, this is a great little plugin, and I am really surprised given the time of the year that nobody else has reviewed it. A perfect, extra little something with a Halloween flavour to keep your players busy. The loot config was simple, and the overall drone config was a breeze. Different difficulty levels of Pumpkin Drones spawn, and the numbers scale to match the size of the monument, which is nice if you have players that do more than just the major monuments. The onscreen notifications let players know if its going to be a tough event of an easy one. Great work on this one...now I just need one for the rest of the year.
  8. Death

    I got caught eating a banana

    No
  9. Could you please add an option to hide the Hud when viewing the map? Currently there is only an option to hide it when the player is looking in their inventory.
  10. RustiMeow

    NPCs do not appear

    thx for the fix!
  11. Hey, i would love to help on this project You can dm me on discord: osman_3105 so we can discuss better
  12. Martian

    Todays Halloween update

    Changed Status from Pending to Closed
  13. Scalbox

    Carvable Pumpkin

    Hi, yes, the plugin with the new items will be released in a few days.
  14. Changed Status from Pending to No Response
  15. Scalbox

    Opt-in Command

    Hi, I'm still figuring out how to do what you're asking for without impacting performance. I hope to release the plugin in a few days.
  16. Scalbox

    Planter stacking bug

    Hi, The plugin with the fix and new items will be released in a few days.
  17. Lilith666

    add loot motel

    Thanks, I’ll give it a try.
  18. Changed Status from Pending to Closed
  19. ninco90

    Effects Prefab not work

    Changed Status from Work in Progress to Closed
  20. Wonder_Fox

    add loot motel

    Open the map in RustEdit, select the invisible crate at the motel, and ensure that custom loot is enabled for it; this setting might have been disabled if you ever edited the map without profiles.
  21. I'm not really sure what was happening, but after fully stopping my server, verifying the files and start it again, the server's been running the normal amount of ram, nice and smooth again.
  22. jtedal

    NPCs do not appear

    Changed Status from Work in Progress to Fixed Changed Fixed In from Not set to Next Version
  23. jtedal

    NPCs do not appear

    https://drive.google.com/drive/u/2/folders/1osdgkq3ylvnGHKs-pAAD7oEBSDOhBZJD
  24. jtedal

    NPCs do not appear

    Changed Status from Pending to Work in Progress
  25. J4V1

    Swamp Of Sorrows

    It’s because of the Halloween dungeons.
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