All Activity
- Past hour
-
GrossetoGPT started following Scalbox
-
Most likely there is nowhere for the npc to spawn as its all rock formation it looks like.
-
JimDeadlock started following [BUG] Hilltop Terrain
-
Razor started following [BUG] Hilltop Terrain
-
When the target base is on top of a high, isolated hill the event starts and then immediately ends, I've attached a pic of such a base. I'm guessing this may be intentional plugin behaviour but thought I'd mention it just in case.
-
Bleaf joined the community
-
Map has a lot of river glitches not blending properly
BruhItsMarc replied to BruhItsMarc's Support Report in Support
Thank you, and sounds good! - Today
-
Awesome looking map. I'm new to custom maps but I was under the impression it was finished seeing it cost more than the game itself. First 5 min I jump through a second story window from some conveniently place tires at a research base and there was no way out. I opened a few doors only for the windows of a clipped building to be there leaving me no options to get out of the building. Lots of things like this were discovered. Wish I could've demo'd it first. I appreciate the effort and realize these get updated but again for the price and photos and video I expected more.
- 18 comments
-
- #custom
- #custom map
-
(and 4 more)
Tagged with:
-
Cannot blacklist placing doors / Hatch not taking explosive damage
Mr01sam replied to Austin Williams's Support Report in Support
Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.6 -
Map has a lot of river glitches not blending properly
Answer replied to BruhItsMarc's Support Report in Support
Changed Status from Pending to Fixed Changed Fixed In to 3.0.1 -
Map has a lot of river glitches not blending properly
Answer replied to BruhItsMarc's Support Report in Support
Fixed. I also updated the Better NPC config files (if you're using the plugin, make sure you have the latest version, same for NPC Spawn) -
- 1,143 comments
-
- 1
-
-
- #loot
- #customloot
- (and 13 more)
-
Changed Status from Pending to Closed
-
Hi, a quarry speed mutliplier is not planed at the moment
-
Koljan278 changed their profile photo
-
Fixed, plugin will be released soon
-
nozmi started following The file you gave me is terrible, it ruined the game.
-
Same for me, doesnt work at all
-
GameArea.cz changed their profile photo
-
PumpkinKing started following Custom Ammo
-
Might not be possible but I was trying to make a "BEEBOMB", works with the bullets but not rocket launcher. We still This PLUGIN omg so so much fun. Ill link the config below { "Prefab Type": "assets/content/vehicles/siegeweapons/catapult/ammo/projectiles/boulder_bee.prefab", "ItemShortname": "sticks", "SkinID": 2420676821, "ItemDisplayName": "Test Rocket 5k", "Bonus Damage Amount": 0.0, "Cooldown Seconds": 0.0, "Amount To Spawn": 10, "Radius Spread": 1.0, "Weapon List": [ { "Shortname": "rocket.launcher", "SkinID": 0 }, { "Shortname": "pistol.eoka", "SkinID": 0 } ] },
-
nozmi joined the community
-
Kapco411 started following Introducing Collections - Create, organize and share
-
Introducing Collections - Create, organize and share
Kapco411 replied to Death's topic in Announcements
Nice addition. -
Server is back up and it shows the plugin in the /plugins list loading into the server now to try it out "62 "Roaming NPCs" (0.4.1) by walkinrey & Max39ru (0.09s / 1 MB) - RoamingNPCs.cs" And it works. Any chance to have it work with deathnotes in the furture so that when either they kill something or the player kills of one them or they sucide it shows up https://umod.org/plugins/death-notes
-
Cyclops2100 started following Wrecks
-
Stormo started following The cooldown (CD) does not work after a restart.
-
MTriper started following The cooldown (CD) does not work after a restart.
-
We have discovered an issue with the cooldown: if the plugin is not restarted, everything works correctly and it shows the countdown until the next time the item can be crafted. However, as soon as the plugin is restarted, the cooldown disappears.
-
It did generate the config file and i was able to make changes to it but it wont load the plugin it self. even deleted it and re uploaded it and now i dont even get an error message Edit: Just saw your message gonna restart the server now
-
some error with your filesystem oxide cannot access the file try to reboot server or pc
-
goog luck, too you
-
Yes.... will play around abit with the settings later. Im off for today.... make some dinner and head for the football stadium. Season Start here in norway today Thanks for your time! Wish you a great weekend.
-
- 4 comments
-
midsubspace started following Loading for first time get error
-
you can also generate the same amount that the hemp clone would produce: "Produce the same amount as the basic seed. (If set to true, ignores Minimum/Maximum quantity to produce) Default false": true
-
Yeah..... I can also increase these values to match what i get from cloning normal plants. "Minimum Quantity to produce. Default 1": 10, "Maximum Quantity to produce. Default 3": 10, But we figured out what caused it.
-
It's normal. Apples, mushrooms, etc., depend on how you configured them. ST generated hemp, so I can't do anything about the amount it gave you. Everything else is fine.
