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Nave started following Announcements
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Nave joined the community
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Stormo started following Problem with event completion
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CrazyRust started following Problem with event completion
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Good afternoon, my players are complaining that they can’t complete the event. This crate appears empty, but some players have found a workaround. We have the IQSorter plugin installed on our servers, and if they use it to sort items in the crate, other items that were not visible suddenly appear. It seems like a bug to me. Could you fix it?
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alextaylor started following Announcements
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There are some items in rust by default show the green bar im not sure as to why you are also seeing the steamId ive personally never seen the steamId show in the green bar like yours. You could try checking if you get the same green bar results on a vanilla server with no mods. Im not sure exactly how the green bar is effecting as i dont have IQSorter myself but maybe its something the dev of IQSorter may need to look into.
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muffinkiller started following Announcements
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muffinkiller joined the community
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Might have spoken to soon. Just looted an item that gave the green bar with name and STEAMID again. I will say its way less frequent. I would say out of my whole loot inventory and filling up my inventory its the only item. So that about 1 out of 24.
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EvoGaming joined the community
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So far so good. I was still testing before I gave feedback. I like the new feature always hit an X, and the expanded raid features. Thanks for the support.
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Stormo started following Raul-Sorin Sorban
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- #kits
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divinitysweats joined the community
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How did it go is everything working nicely for you?
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Hey! Yeah this one you can just ignore. Already pinged the Carbon team about it and they said the same thing, this error doesnt affect plugin functionality at all. Its just Carbon failing to patch one internal hook because of recent Rust changes. Clans works completely normally, you can enable "Automatic team creation": true and use everything as usual. Theyll patch it on their side eventually but for now its safe to just leave it.
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ive looked into it and im not having any issue on my carbon server, looking at your error your settings.json data file is missing a part that was added in version 2.0.0 if you have updated from anything below version 2.0.0 then you must remove the Smelting.json, Rewards.json, and Settings.json files before this new version will load.
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Elli changed their profile photo
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xjumbo22x changed their profile photo
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Ill look into this now. Did you have version 2.0.0 before updating to 2.0.1? Could you try removing the Settings.json and reload TotalControl that will recreate a new Settings.json which should then have the missing key.
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Version 1.0.0
3 downloads
BaseCapsules is a Rust plugin that allows players to deploy ready-made bases using special throwable capsule items Each capsule represents a specific base design. Players can buy or receive a capsule, throw it in a valid location, and the selected base will begin deploying into the world. Instead of simply appearing instantly, the base is built in a staged and polished way, giving the deployment a much better visual feel The plugin is perfect for servers that want starter bases, VIP base capsules, event rewards, progression-based bases, or custom deployable structures - Features Throwable base capsule items Multiple base types Staged base deployment Clean in-game UI Base preview images Capsule prices Cooldowns Active base limits Permission-based access Refunds on failed deployment Optional lifetime cleanup Optional Economics support Optional ServerRewards support Deployment validation system Admin tools for giving and removing bases - Custom Bases Server owners can add their own base designs using the CopyPaste plugin Simply build the base in-game, save it with CopyPaste, then add it as a capsule inside the BaseCapsules configuration. This allows every server to create its own custom capsule collection using bases designed specifically for its gameplay style You can create starter bases, clan bases, VIP bases, event bases, raid bases, towers, shops, or any other structure that works with CopyPaste - Permissions Allows players to open and use the BaseCapsules menu Allows admins to use admin commands such as giving capsules, removing deployed bases, listing deployments, and reloading the plugin Permission for a specific capsule Example: basecapsules.starter_base This lets you lock certain capsules behind VIP ranks, kits, progression tiers, or special rewards - Commands$15.99 -
This fixed it thank you for the help.
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- Yesterday
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samething for me its unusable
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- #customizablequests
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- 267 comments
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- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
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Imagine my shock when I started pasting down these bases to test them out to see if they would work for my server and then I see MULTIPLE bases with the skins that one of my Admin's made specifically for my server were used on items for these bases. I was quite flattered if I am being entirely honest. With that being said........ I am not going to write a review today as my opinion would be far too critical and would not server a valid purpose. I found many of these bases were not listed in an appropriate level for my server. 0 of the nightmare bases were up to snuff, with about half of them being completely unusable. I could spend an entire wipe just tweaking these bases to make then measure up and it might not be enough time. The expert bases were a little better in that I found 3 of them that I could use. However, many of these were not in the right level of difficulty either for my server. I do believe that I will be able to utilize many of the bases as Easy, Medium and Hard bases and they give me some bones to start with, so I am really quite appreciative of that. I recently purchased a total of 6 map packs from CodeFling. Of those map packs I adjusted / adapted 80 bases for this upcoming wipe for my players. This map pack accounted for 3 easy, 3 medium and 2 expert bases which I reclassified as hard bases. I flagged about 20% of the bases total from this package as not being able to be salvaged or which would require way too much work to use in game for my server.
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