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  1. Past hour
  2. what i posted was directly from the server console. I have also installed "Oxide.Ext.RustEdit.dll" and "WorkcartSpawnerVa" just so you are aware.
  3. somehow fixed itself after retrying, to copy log ..... also needed to update imagelibary
  4. The_X_

    AnvilUpgrade

    What an amazing plug-in! Essentially, it’s simply a tool for converting AK into its various variants. That’s what I gathered from the video. But it turns out it’s a sort of universal platform that lets you carry out these kinds of transformations interactively. In other words, the basic concept behind the plugin is: ‘place an item, add extra items with each attempt, and then strike the anvil with a hammer. As a result, different outcomes are generated based on probability.” This interactivity makes the process extremely unusual, and most importantly, highly addictive. You place a resource, start striking, and get immediate feedback on your actions. The probability system itself is very flexible and allows for both guaranteed conversions and complex ones such as ‘One of’ or ‘If not X, then Y’. All in all, the plugin created a pleasant sense of a ‘platform’ that I was able to integrate with a wide variety of server systems. And taken together, this became a welcome addition to all the systems built on the server.
  5. The account is registered in Russia. I know that we have problems with payment systems, but does this prevent us from making an incoming transfer to my PayPal?
  6. What required plugins does it need? The installation PDF says it needs "Oxide.Ext.RustEdit.dll" and "WorkcartSpawnerVa" Where would i locate the output logs so i can provide to you?
  7. nivex

    Naval Update

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  8. What country is the Paypal account registered in?
  9. Death

    Lostly Islands

    Check to see if map has required plugins. Also give us the actual error from server output log. Not carbon/oxide log.
  10. Warren Best

    Map not loading

    Hi Xacku, I just purchased this map and for some reason, it won't load. I get the below error when launching. Asset Warmup (1/8537) Asset Warmup (8537/8537) [1.1s] asset_warmup WebSocket RCON Started on 0.0.0.0:28017 Loading custom map from https://www.dropbox.com/scl/fi/56jk9onna9ckg9gbeir26/Lostly_Island_v2.2.map?rlkey=5i9n7axgtyaizg47z2zrrpsxn&dl=1 The referenced script (Unknown) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '<null>') is missing! [0.5s] Loading World StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Prefab '' does not have an associated asset scene. Prefab 'assets/rust.ai/cover/manualcoverpoint.prefab' does not have an associated asset scene. Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - IO data loaded and ready to be processed! Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - Vending data loaded and ready to be processed! [RustEdit] - No loot data found in map file [RustEdit] - No APC path data found in map file [RustEdit] - No vehicle data found in map file [RustEdit] - No NPC data found in map file StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [11.8s] Spawning World [0.6s] Terrain Mesh [2.6s] Rail Meshes [1.1s] Train Track Collation [4.7s] Processing World [RustEdit] - No ocean patrol path data found in map file Generated ocean patrol path with node count: 337 [15.9s] Ocean Patrol Paths [0.5s] Finalizing World [0.4s] Cleaning Up Couldn't load server/rsm/Lostly_Island_v2.2.286.sav - file doesn't exist Spawning 2626 entities from map done. Postprocessing 2626 entities from map done. NullReferenceException: Object reference not set to an instance of an object Shutting down compiler because idle shutdown NullReferenceException: Object reference not set to an instance of an object Compiler shutdown completed
  11. Warren Best

    Lostly Islands

    Hi All, Just bought Lostly Island map and when i try launch it, i get the below error. Asset Warmup (1/8537) Asset Warmup (8537/8537) [1.1s] asset_warmup WebSocket RCON Started on 0.0.0.0:28017 Loading custom map from <redacted> The referenced script (Unknown) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '<null>') is missing! [0.5s] Loading World StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Prefab '' does not have an associated asset scene. Prefab 'assets/rust.ai/cover/manualcoverpoint.prefab' does not have an associated asset scene. Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - IO data loaded and ready to be processed! Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - Vending data loaded and ready to be processed! [RustEdit] - No loot data found in map file [RustEdit] - No APC path data found in map file [RustEdit] - No vehicle data found in map file [RustEdit] - No NPC data found in map file StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [11.8s] Spawning World [0.6s] Terrain Mesh [2.6s] Rail Meshes [1.1s] Train Track Collation [4.7s] Processing World [RustEdit] - No ocean patrol path data found in map file Generated ocean patrol path with node count: 337 [15.9s] Ocean Patrol Paths [0.5s] Finalizing World [0.4s] Cleaning Up Couldn't load server/rsm/Lostly_Island_v2.2.286.sav - file doesn't exist Spawning 2626 entities from map done. Postprocessing 2626 entities from map done. NullReferenceException: Object reference not set to an instance of an object Shutting down compiler because idle shutdown NullReferenceException: Object reference not set to an instance of an object Compiler shutdown completed
  12. rustplugins

    Hello

    Thank you; I'll give it a try when I get to that part.
  13. Today
  14. Hello. My measly $8 has been hanging in the "In progress" status for more than a week and cannot be transferred to my PayPal account in any way. Can you tell me what the problem is? How much longer to wait?
  15. Players have reported instances where a random trader happens to spawn within a player's TC range, allowing them to acquire items like the Hobo Barrel.
  16. Failed to call internal hook 'OnServerInitialized' on plugin 'XFastButtons v1.1.0' [352240293] (Object reference not set to an instance of an object) at void Oxide.Plugins.XFastButtons.GUIButtonsIndividual(BasePlayer player) in /home/container/carbon/plugins/XFastButtons.cs:line 1488 at void Oxide.Plugins.XFastButtons.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/XFastButtons.cs:line 959 at void System.Collections.Generic.List<BasePlayer>.ForEach(Action<BasePlayer> action) at void Oxide.Plugins.XFastButtons.OnServerInitialized() in /home/container/carbon/plugins/XFastButtons.cs:line 834 at object Oxide.Plugins.XFastButtons.InternalCallHook(uint hook, object[] args) in XFastButtons.cs/Internal:line 249
  17. SpookyBoo12

    Hello

    I use this plugin myself, and it works perfectly without any issues: https://umod.org/plugins/marker-manager
  18. HunterZ

    errors after wipe

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.4.0
  19. Iftebinjan

    Damage range

    Changed Status from Pending to Closed
  20. Changed Status from Work in Progress to Fixed
  21. Super Xero

    Heli Signal Issues

    its a very niche hook that cleans things up when something dies, so of my 100 plugins only 6 of them used that hook and of those 6 i only noticed 2
  22. SVR-Gaming

    Damage range

    NVM found it
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