All Activity
- Past hour
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Paladin started following Compost Splitter , Silent Items Give , Rust Rewards and 2 others
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glad im not the only one , sickening to purchase a plugin that doesnt work lol
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I have no clue as I have had that monument working for over a year with no issues.
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Molar started following Peace Keeper vs Attacking
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Steenamaroo started following Peace Keeper vs Attacking
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Hi, I'm having issues figuring out how to set my bots so they ALWAYS attack when I'm 100 meters or closer for example but if I shoot them from any distance they will become hostile. I have a bot set to Aggro Range 100, DeAggro Range 100, Immune from damage beyond 100 and Peace Keeper set to ON but when I walk near them they don't soot unless I set Peace Keeper OFF. This plugin should have an option so the bots attack if you attack them from any distance and they also attack from certain distance!! Am I doing something wrong or the plugin simply doesn't have the ability to do what I want?
- Today
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I try to fix, but can't check it in next 3-4 days yet. If u want, I can send u new version for testing
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reposeurp joined the community
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GamerNodes started following Leaving Space Bug
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Adem started following Leaving Space Bug
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When you try to go back from space into the atmosphere, this message is beeing spammed and I keep moving without gravity. This only happens if you move down from space without any vehicle though.
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GamerNodes started following NPC Kill Counter Bug
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The new "scientist2" Scientists are not counted as NPC Kills, even though I added them to the "Combine npc kills list" in the config. Whenever I kill any other scientist the NPC Kills in PlayerLog.json go up, but not with the new scientists on oil.
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Rust__2026-06-24__12-09-35.mp4 Here is a video, I got it to kick me out... Hopefully this helps you figure this out
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zzp010422 joined the community
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Yup, Just wanted to confirm that was indeed the plugin I was using, it seems to happen if they spawn it inside, I didnt see exactly how they did it, but it had something to do with when they spawn it within the basement it kicks them outside
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Changed Status from Pending to Not a Bug
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Changed Status from Pending to Can't Reproduce
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Changed Status from Pending to Not a Bug
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Changed Status from Pending to Can't Reproduce
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Can't Reproduce
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Changed Status from Pending to Closed
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Closing this, but let me know if it occurs in new update