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  2. Version 1.0.0

    1 download

    Expert Raid Pack – 15 unique bases. Take your server's raid events to the next level. Expert Raid Pack is a collection of 15 handcrafted Expert-difficulty raid bases, built for servers that want exciting, challenging, and well-designed raid events. Each base features a unique layout, different defensive strategies, and carefully designed combat encounters — keeping every raid fresh and satisfying. Whether you run a PvE or PvP server, this pack delivers premium end-game content that will keep players coming back for more. What's Included 15 unique Expert-difficulty raid bases Completely different layouts and building styles Advanced defensive structures Turrets, traps, bunkers, hidden paths, and multiple combat zones Optimized blueprint files with no wasted resources Fully compatible with the Raidable Bases plugin Perfect For ✔ PvE servers looking for challenging raid events ✔ PvP servers that need valuable raid targets ✔ Community servers wanting more end-game content ✔ Players who enjoy difficult and rewarding raids Why Choose This Pack? Every base is handcrafted — no copy-paste layouts Optimized for server performance High replayability thanks to unique designs Regular updates and improvements Command to Add Bases /rb.config add "Angel_Expert" Angel_Expert1 Angel_Expert2 Angel_Expert3 Angel_Expert4 Angel_Expert5 Angel_Expert6 Angel_Expert7 Angel_Expert8 Angel_Expert9 Angel_Expert10 Angel_Expert11 Angel_Expert12 Angel_Expert13 Angel_Expert14 Angel_Expert15 Support Have questions or suggestions? Feel free to reach out anytime. Discord: real_krw Your feedback helps improve future updates and new packs. Thanks for your support! New sets are already in development.
    $34.00
  3. Version 1.0.0

    1 download

    89 Raid Bases — Easy to Nightmare - 5 difficulties - balanced loot tables and an unreasonable amount of time spent figuring out new ways to make players regret thinking "I got this". I built these bases around one simple idea: If nobody wants to raid your raid base, what's the point? Sure, you can build a giant HQM fortress with 50+ turrets that looks like it was designed to survive the apocalypse. Players will admire it from a distance. Then they'll go raid a different base. That HQM/Turret monster is not a raid. That's useless scenery. These bases (Expert and Nightmare) are designed to get into the player's head. They intentionally do not look aggressive. Ooh! A Hard raid made out of wood!...... Think maybe it was built that way on purpose? Expect electronic traps, delayed doors, a false sense of security, Tesla traps, elevator traps, sneaky layouts, and other questionable decisions designed to make players think: "This looks easy.".... Famous last words. Easy & Medium Built for new players and fresh-wipe spawns. These are intentionally forgiving so players can learn, have fun, and actually feel like they accomplished something. Important to make sure all profiles have "Remove Locks When Event Is Completed": true Some of the Easy bases have doors that close behind you and the only way out is to remove all of the loot from the boxes. (New player training. Read signs, be aware) Hard For the **average Rust player**. Challenging without being a ridiculous jump from Medium. Players should start learning to raid efficiently here—and the loot is balanced accordingly. Expert & Nightmare For seasoned players who think they've seen everything.... they haven't. These bases rely on strategy, deception, traps, and making you question every decision you've made since entering the front door. Made it to the core without using boom? I wonder why.... Shooting Galleries No boom required. Win the game. Get the loot. The shooting galleries increase in difficulty too, giving players a chance to improve their aim while earning something for it. Because shooting things accurately should be rewarded. Loot Loot tables (Included) are balanced by difficulty with the goal of rewarding **efficient raiding**. Raid smart → profit. Raid like a lunatic → go back to Easy raids to build up boom again. 89 bases. Easy → Nightmare. Shooting Galleries. They're not designed to scare players away. They're designed to make players say: "Yeah, I can do that." Then end up crawling and/or re-spawning and possibly having to buy a new keyboard. Good luck. Make sure to "Remove Locks When Event Is Completed": true, for every difficulty in your Profiles folder. Some bases depend on that. https://youtu.be/UsSPXTnPDvI Easy Bases https://youtu.be/01fKG9LXknw Medium Bases https://youtu.be/Tu7bQLSsOCI Hard Bases https://youtu.be/C7_dbg94Xgo Expert Bases https://youtu.be/hlArC0uBiSY Nightmare Bases
    $80.00
  4. Today
  5. thats what i thought ok ill see if i can do anything to fix it and ill lwt you know thanks brother
  6. RTimer

    Subway Event

    Support for Notify has been added in version 1.0.6.
  7. RTimer

    Subway Event

    Updated in Version 1.0.6
  8. Hello, I will discuss this with KpucTaJI.
  9. Razor

    Killing an npc disconnects

    Will look into this.
    Very good developer. I was initially skeptical and honestly didn't think this project would last, but I've been proven completely wrong. The developer consistently updates, maintains, and improves the plugin, and it's clear they genuinely care about its quality. The plugin works like a charm—it's intuitive, well optimized, and incredibly easy to use. I ended up replacing the old Player Administration plugin from uMod with this one, and the difference is night and day. This plugin offers a much better experience, with more features, better performance, and a cleaner overall design. I highly recommend it to anyone looking for a modern and reliable player administration solution.
    I really enjoy this plugin. it makes beach living a bit more interesting. Thank you for making this available.
  10. Yes that's correct, I did some more testing to confirm. When no loot profile is set, raiders die with no issue and drop the standard loot. I used the plugin "/raidme loot" command to create the loot profile "loot1" (what I included in the thread above), which is present in the directory. When that loot profile is active, killing a raider disconnects from the game and gives the error "RPC Error in OnProjectileAttack". Reconnecting shows the raid still in progress, but killing any raider disconnects with same result. If you win the raid, raider bodies have no loot (either from the profile or from standard loot). fyi below in the config is how I entered the loot profile name - let me know if I did that incorrectly. Thanks for your time, really appreciate it -very much enjoying the plugin otherwise. }, "Total event time in seconds": 640, "Block event players from repairing": false, "Npc drop loot on death": true, "AlphaLoot profile names For Npc Loot": [], "Npc drop loot config names": [ "loot1" ],
  11. Hello, could you set up a permissions system instead of using IsAdmin please?
  12. Belivablelevi

    update?

    Its now finished and uploaded have fun and please let me know if there are any more issues! Feel free to leave a review if wanted.
  13. We wiped today, and my server console is showing this: i also updated to the latest CustomizableWeapons Version which is not working. (18:13:02) | Shutting down compiler because idle shutdown (18:13:02) | Compiler shutdown completed (18:13:09) | Added '// Reference: 0Harmony' in plugin 'CustomizableProtection' (18:13:09) | [CSharp] Started Oxide.Compiler v successfully (18:13:14) | CustomItemDefinitions and CustomizableProtection were compiled successfully in 1875ms (18:13:14) | Unloaded plugin Customizable Protection v2.1.14 by 0xF [dsc.gg/0xf-plugins] (18:13:14) | Unloaded plugin CustomItemDefinitions v2.5.3 by 0xF // dsc.gg/0xf-plugins (18:13:16) | Loaded plugin CustomItemDefinitions v2.5.3 by 0xF // dsc.gg/0xf-plugins (18:13:16) | Calling 'OnServerInitialized' on 'CustomizableProtection v2.1.14' took 281ms (18:13:16) | Loaded plugin Customizable Protection v2.1.14 by 0xF [dsc.gg/0xf-plugins] (18:13:24) | Added '// Reference: 0Harmony' in plugin 'CustomizableProtection' (18:13:26) | CustomItemDefinitions, CustomizableProtection and CustomizableWeapons were compiled successfully in 1750ms (18:13:26) | Unloaded plugin Customizable Protection v2.1.14 by 0xF [dsc.gg/0xf-plugins] (18:13:26) | Unloaded plugin CustomItemDefinitions v2.5.3 by 0xF // dsc.gg/0xf-plugins (18:13:28) | Loaded plugin CustomItemDefinitions v2.5.3 by 0xF // dsc.gg/0xf-plugins (18:13:28) | Unloaded plugin Customizable Weapons v1.6.8 by 0xF // dsc.gg/0xf-plugins (18:13:28) | No previous version to rollback plugin: CustomizableWeapons (18:13:28) | Calling 'OnServerInitialized' on 'CustomizableProtection v2.1.14' took 275ms (18:13:28) | Loaded plugin Customizable Protection v2.1.14 by 0xF [dsc.gg/0xf-plugins]
  14. Hi all i just purchased this plugin today i got to grips with most of it but cant seem to get the industrial/ storage adaptors to work on the planters. at the moment i plant seeds they grown then harvested into the storage on the planter then dont move also seeds dont auto plant from the adaptor.. i have tried the adaptors on other items like recycler and works fine in and out help please what am i missing thanks great plugin by the way so much to do i also purchased the spawn everything mod which again is superb
  15. Belivablelevi

    update?

    Yeah Alright I did have a proper version at some point but I must've deleted it and accidentally used the 3x for it, im working on a new one now.
  16. Not sure mate. The placement mechanics are all vanilla.
  17. Haven't had a chance to finish the tunnels yet but I'm using some time today for them. Will send pics here asap, just a lot to do lately so I've been a little slow to compensate. Promise it will be all ready to go in a couple days here
  18. Ionut Shiro

    Australia

    Greetings the map is up to date for it to be used properly but it does not have the Appartments Complex monument as it is not added into the list of monuments for this map neither but if you want to add it i can help you , add me on discord ionutheshiro or join my discord and make a ticket.
  19. Dragonsbane

    Australia

    is the map up to date do it have the new Basements and Apartment add to it
  20. Changed Status from Pending to Work in Progress
  21. Would you mind joining our discord so we could talk more on this i sent you a pm about this a while back.
  22. Prevent looting would need an update is it the prevent looting from umod? if so you would need to set in there config the hackable locked crate witch i believe is "ExcludeEntities": [ "cratehackable.locked" ], "UseExcludeEntities": true,
  23. Razor

    Killing an npc disconnects

    Does it only do it if you set loot on them?
  24. Hey! We don’t have a test server at the moment, sorry. The problem is that testing Optimize on an empty server wouldn’t show much. Each setting needs different conditions to properly notice the FPS difference - for example, spawning certain entities, triggering certain effects, or testing in specific areas. We’ve tested every option manually. Depending on the situation and the player’s PC, these settings can improve FPS or help stabilize it. Thanks for your interest!
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