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susiki started following Raidable Bases
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athlonclub started following Armored Train
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kaobar started following IQRecycler
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Changed Status from Pending to Fixed Changed Fixed In to Next Version
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Ugh, I forgot that Oxide is crap and doesn't handle Harmony PatchAll properly like Carbon does. Not sure why people still use Oxide, Carbon is wayyyyy better. Anyway, I digress, fix incoming.
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Version 1.0.0
4 downloads
This plugin adds a Jackhammer & Chainsaw icon into your inventory once it opens up. jackhammer.use - Allows the Player to spawn a jackhammer in chainsaw.use - Allows the Player to spawn a chainsaw in alltools.use - Allows the Player to spawn both in https://discord.gg/gm3XUv6fRF - Support Discord if any issues$10.00 -
Version 1.0.0
7 downloads
The Admin-Hammer is used for useful base information when investigating teaming allegations. Any suggestions for this feel free to join the cord https://discord.gg/CV9RqD9Gs /ah - Toggles/Disables the Admin Hammer uint skinID = 3511713883; // This is the SkinID for the Admin-Hammer Skin. Edit in AdminHammer.cs$3.00 - Today
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ぶるまちゃん started following Announcements
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ぶるまちゃん joined the community
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GaryxRust started following Iftebinjan
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it´s working now, thanks a lot
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zeefreed started following Announcements
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zeefreed joined the community
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TombRaider changed their profile photo
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We installed this on our PVE server a few days ago and its working flawlessly. Admin adds fuses at the beginning of wipe and we cam forget power loss for the remainder of the wipe. We set the minutes for a week (weekly server), and its working as advertised. Here's a chat sheet for the minutes in popular servers: 1. One week (weekly) - 10080 minutes 2. Two weeks (bi weekly) - 20160 minutes 3. One month (monthly) - 40320 minutes Well done.
- 8 comments
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- #powergrid
- #power
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Is anyone inside of the train when you do it?
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bigdevil07 changed their profile photo
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- 524 comments
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- #abilities
- #boss
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SourDiesel started following Wipe day shouldn't be stressful. So let's do something about it!
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Wipe day shouldn't be stressful. So let's do something about it!
SourDiesel replied to Death's topic in Announcements
I have been using Physgun for the last 6 months and 0 Complaints but I still haven't used the plugin installer. If you decide to use Physgun you can throw me some love and get 30% off yourself using code "SourDiesel" -
Dev_Vezir changed their profile photo
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Are there any examples of the NPC configuration? I cannot find anything related to this and the example config just has 'null' in the value for NPC Settings. "NPC Ability Settings": { "Ability Cooldown Time (to disable the ability, set the value -1)": -1, "NPC Settings": null, "Number of NPCs": 0, "Despawn time NPCs": 0.0 Thanks
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- #abilities
- #boss
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heya, I tried your profiles and they're working fine on my end. there is one option that intentionally does this: Traps And Turrets Ignore Users Using NOCLIP there is no functional difference between PVE and PVP using noclip upon entry = ignored toggling off noclip after ignored will not clear the ignore. you can clear an ignore by attacking the turret you can clear an ignore by re-entering the event beyond the turrets trigger range, which you have set to 30 and 55 respectively tested and working if it's not this option then it's another plugin. ;/
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TuxGeek changed their profile photo
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Rust Admin started following Sound Box
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heya, you need to update the plugin. those errors are from an older version
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hi, what pve plugin are you using? sounds like another plugin blocking it
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Nitrox changed their profile photo
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GLDARTZ joined the community
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Error while compiling LuckyCrates: 'VendingMachine' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'VendingMachine' could be found (are you missing a using directive or an assembly reference?) | Line: 381, Pos: 36
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- 40 comments
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Same! All other plugins stop working because of this plugin version.
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Hi i am getting this message when i try and load up the mod. it worked before and recently after i wiped my server it stopped working. i have changed nothing and have done the recent update. Failed compiling 'RaidableBases.cs': 1. No overload for 'CanAcceptItem' matches delegate 'Func<BasePlayer, Item, int, bool>' [CS0123] (RaidableBases 59 line 8702) 2. 'Sprinkler' does not contain a definition for 'TurnOn' and no accessible extension method 'TurnOn' accepting a first argument of type 'Sprinkler' could be found (are you missing a using directive or an assembly reference?) [CS1061] (RaidableBases 31 line 8846)
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- 40 comments