All Activity
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StayFrosty started following Change interface setup
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MeventSupport started following Change interface setup
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Mevent started following Change interface setup
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Is this the same plugin as UltimateCases - it shows it is down in the bottom right but the interface here for the UI looks completely different How do we go about changing the settings to do this ? Is this allowed ?
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Furnaces Dumping Charcoal on Ground When Full
Bratura replied to NS_DrthDragn's Support Report in Support
I am working on it. -
StayFrosty started following RP - No keys
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MeventSupport started following RP - No keys
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Mevent started following RP - No keys
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I see where I can use RP to purchase keys but this is an extra step. Is there a way to make ServerRewards RP the main system so the users don't have to earn RP to purchase Keys to open cases ? Maybe I'm not understanding the setup or settings - is this possible ?
- Today
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Hi, maybe someday I'll be able to do this.
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Je_Re_My started following Scientist2 addition
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Fruster started following Scientist2 addition
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Hello is it possible to add support to choose as NPC also the scientist2 (those with AI)
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NS_DrthDragn started following Furnaces Dumping Charcoal on Ground When Full
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Hi im using this in combination with BetterCharcoal so that i dont consume Wood, but This Combination has Produced A Issue, when the furnaces get full and should turn off, the glow goes away, but they continue to produce charcoal, and beacuse wood isnt consumed, it dumps charcoal on the ground endlessly in front of the furnace's, i have tried unloading other plugins (like BetterCharcoal) looking for the issue, and it goes away when i unload FXFastSmelt, and comes back when i load it back in, so i think theres a problem with the plugin itself, please look into it.
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We do like the map. I don't know how to edit maps. Do you have any maps you made with one story houses that would be able to have foundations placed throughout? We plan to do custom maps each wipe so will be purchasing more
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- 1 comment
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- #battle map
- #2k map
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(and 4 more)
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No it says: Can't spawn Travelling Vendor: can't find Ring Road.
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Hey! Thanks for the improvement suggestion; I'll add it to my list.
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Please add XP support for Skills from Mevent.
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Kericks joined the community
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Basically, when the event ends and the player(s) are still in the dungeon, teleport the player(s) to a safe location (I suggested the coordinates of the entrance door since that is always above ground and safer cords). What's happening is the players are underground (under safe world coords) when the event ends, and the game itself kills them because the mod just destroys the base and the game does not know where to put them, and they cannot get back to their loot bags after they die (making it pretty bad). It's a server admin's nightmare
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- 2 comments
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- #role play
- #rp
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(and 5 more)
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Thank you, and no worries! Yeah that is usually the issue that they squeeze 10 towers next to each other, so the chance it ends up in the building blocked is about 99.9 %. If there is any other more reliable solution in the future, that would be great but for now, great that the fire no longer burns again Thanks again!
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Working on the fix, thank you for pointing this out
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We tested 1.5.65 with "Enable Offline Image Mode" re-enabled — 2 out of 2 real cold restarts of our test server came back clean, no SqliteException at all. On 1.5.63 with the same setting it failed 100% of the time, so this result looks genuine. The problem no longer reproduces on 1.5.65. Thanks for the help!
- 70 comments
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- #ultimateleaderboard
- #leaderboard
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Changed Status from Pending to Work in Progress
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hey, the output box already works with the vanilla industrial system, so you can pipe it into a bigger box i’ll also fix the repeated chat messages so they don’t spam players
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Found a Halloween Dungeon in the sky but all my halloween events are disabled and also npcs are all disabled for murderer on scarecrows. Is this a map thing added somewhere?