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Changed Status from Pending to Closed
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xfer42 started following Announcements
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xfer42 joined the community
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Can confirm this does work great and is easy to set up. I did stuff the lucky drop with tons of custom items that didn't really belong in a serverrewards shop. its a nice way to encourage players to stay online even if just in the background while they do other things. Its always great fun to read the chat when someone wins two in a row and starts bragging about their swag, while everyone else stays salty.
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AHh sorry I misunderstood. I will do what I can from my end on the next release to lower the overhead.
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rustfoxgaming started following MBShop
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- 36 comments
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- #event
- #mining outpost
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- Yesterday
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TerminatorCL joined the community
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if you removed internal loottables i might have found the issue . can you send me your cfg in dm ?
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yah idk what is causing it, i am doin a full map wipe and new seed and see if it works on new map. if not I guess ill have to delete every plugin on server and load up your plugin and maunally load each plugin one by one to find which one is not letting your plugin to work. this is mad annoying. I got it to work, i had to wipe the server and start a new map seed. and now it works, idk what was causing the errors.
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"Use lootsystem (internal)": true,` and did you try debug to see what happens when the loot should be injected ?
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Hi , Thanks for letting me know , I will check on the cooldown , and I may add specific rust color format into config that's no problem. And the lang file string change works for me just fine ,but I will try to see what could be the issue . Any specific language You try to use ? You can send me in message too if You would like .
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I just want to change it to the same as the rest
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Bondau started following Announcements
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qqdeath changed their profile photo
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Hello, Is it possible to integrate this plugin with the Loot Table & Stacksize plugin? Bradley crates are currently empty. Regards
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failed to pickup assets/prefabs/deployable/playerioents/waterpump/water.pump.deployed.prefab but no valid error reason was given It is displayed in the console when it is picked up, including the player name and ID. Could you please check this?
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MeDicenSalo joined the community
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- 25 comments
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- #lighthouse
- #event
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Hi, thanks for the update — I’ve already installed it, but unfortunately the translations don’t work. Even if I change a string in the English lang file, after reloading the plugin and reopening the UI, the text does not change. Regarding the background, I think the ideal solution would be to specify the shading color in the config, where it would be possible to adjust both transparency and color. There is also an inconsistency with the cooldown display: for example, I don’t use Town, I use Island, but the cooldown shown in the bottom line still refers to Town. This seems to require a change directly in the code.
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- 2 comments
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Changed Status from Work in Progress to Closed
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hushedcorn84 changed their profile photo
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Would it be possible to add a config option that only shows the event if it is the normal Facepunch event? When event plugins spawn brads, helis, etc. these light up and confuse players. They only want to be notified if launch site brad is out for example.
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Can you add notification of reward information?
Krungh Crow replied to laodu's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 2.0.1 -
Can you add notification of reward information?
Krungh Crow replied to laodu's Support Request in Support
added and patched in 2.0.1 -
- 25 comments
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- #lighthouse
- #event
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ok this is my discord name twitch_vinni_tv_
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Let me try to send you the finished file in a PM
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And where should I change that, i.e., in which file?
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Garagon joined the community
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xXDeathXx joined the community
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Is this the same error? Please find the line in the code: if (cardReader == null) return; replace it with: if (entitiesList == null || cardReader == null) return; Please let me know the results
