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Patrick1306 joined the community
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StrongWolves started following Raidable Bases
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@nivex Hello, I have an issue with cooldown settings. I have a cooldown set to 60 minutes. After finishing a raid, when I enter a raid base, I am not able to purchase it (the system requires purchasing the base from inside). However, once the previous raid base despawns, I am immediately able to purchase another raid. The purchase is done via UI, not via commands. What I want is: After finishing a raid, I should receive a 1-hour cooldown During this cooldown, I should not be able to enter or purchase another raid base Ideally, the system should display a message informing me that I am on cooldown How should this be configured to work correctly?
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Head started following Announcements
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Head joined the community
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MeventSupport started following "You entered the wrong code."
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Hi, you need to check the rcon connection - if it is correctly enabled on your server
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- 21 comments
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Alexander White started following Convoy does not spawn
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Adem started following Convoy does not spawn
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When I try to start it, the console says this: Executing command 'convoystart' 29.12 12:19:12 [Server] INFO [Error] - Failed to call hook 'ConsoleStartEventCommand' on plugin 'Convoy v2.9.1' (NullReferenceException: Object reference not set to an instance of an object) 29.12 12:19:12 [Server] INFO at Oxide.Plugins.Convoy+EventLauncher.DefineEventConfig (System.String eventPresetName) [0x0003b] in <7ca3f80a89ee4b33a8f9fe33d7a1dae1>:0 29.12 12:19:12 [Server] INFO at Oxide.Plugins.Convoy+EventLauncher.DelayStartEvent (System.Boolean isAutoActivated, BasePlayer activator, System.String presetName) [0x00035] in <7ca3f80a89ee4b33a8f9fe33d7a1dae1>:0 29.12 12:19:12 [Server] INFO at Oxide.Plugins.Convoy.ConsoleStartEventCommand (ConsoleSystem+Arg arg) [0x00023] in <7ca3f80a89ee4b33a8f9fe33d7a1dae1>:0 29.12 12:19:12 [Server] INFO at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03034] in <7ca3f80a89ee4b33a8f9fe33d7a1dae1>:0 29.12 12:19:12 [Server] INFO at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 29.12 12:19:12 [Server] INFO at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 29.12 12:19:12 [Server] INFO at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 29.12 12:19:12 [Server] INFO Failed to call hook 'ConsoleStartEventCommand' on plugin 'Convoy v2.9.1' (NullReferenceException: Object reference not set to an instance of an object) 29.12 12:19:12 [Server] INFO at Oxide.Plugins.Convoy+EventLauncher.DefineEventConfig (System.String eventPresetName) [0x0003b] in <7ca3f80a89ee4b33a8f9fe33d7a1dae1>:0 29.12 12:19:12 [Server] INFO at Oxide.Plugins.Convoy+EventLauncher.DelayStartEvent (System.Boolean isAutoActivated, BasePlayer activator, System.String presetName) [0x00035] in <7ca3f80a89ee4b33a8f9fe33d7a1dae1>:0 29.12 12:19:12 [Server] INFO at Oxide.Plugins.Convoy.ConsoleStartEventCommand (ConsoleSystem+Arg arg) [0x00023] in <7ca3f80a89ee4b33a8f9fe33d7a1dae1>:0 29.12 12:19:12 [Server] INFO at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03034] in <7ca3f80a89ee4b33a8f9fe33d7a1dae1>:0 29.12 12:19:12 [Server] INFO at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 29.12 12:19:12 [Server] INFO at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 29.12 12:19:12 [Server] INFO at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
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Malkizid changed their profile photo
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Mr.Dover started following First 12 hours for free, then paid
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Mr01sam started following First 12 hours for free, then paid
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Hello, I tried something like this: First 12 hours free of charge, after that the cost will be added for 10 scrap. It does not seem to work that way ! Maybe a good feature to add ?! "Protection levels": [ { "Rank": 1, "Online protection percentage (0-100)": 0, "Offline protection percentage (0-100)": 100, "Hourly cost per authorized player": 0, "Hourly cost per floor": 0, "Hourly base cost": 0, "Cost per damage protected": 0, "Max protection time (hours)": 12, "Delay for offline protection (seconds)": 60, "Delay after taking damage (seconds)": 10, "Damage resets timer when owner is offline": true, "Allow tugboat protection": true, "Allow barge protection (requires Barges plugin)": true, "Founder Limit": null } { "Rank": 2, "Online protection percentage (0-100)": 0, "Offline protection percentage (0-100)": 100, "Hourly cost per authorized player": 10, "Hourly cost per floor": 10, "Hourly base cost": 10, "Cost per damage protected": 0, "Max protection time (hours)": null, "Delay for offline protection (seconds)": 60, "Delay after taking damage (seconds)": 10, "Damage resets timer when owner is offline": true, "Allow tugboat protection": true, "Allow barge protection (requires Barges plugin)": true, "Founder Limit": null } ],
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i read your comment and went through the plugin and fixed the mistake, they now spawn when the command is put in
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Alright, thank you
- Today
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Way to call the local ogg files instead of calling out to dropbox every second?
Malkizid replied to Rust Admin's Support Request in Support
Yeah can definitely confirm it doesnt even attamept to download if the local file is present, I've never had to redownload the files again, since the links to my original files are on a server I lost access too several months ago, and I've never removed the local files. (that was just pure lazyness on my part, until I need to make some new files ) So the messages aren't a big deal and are informative. but yes since links can be very long its difficult to see through console sometimes would be nice if that could be masked, some servers have many npcs dying and spawning often, when this is on most of them it can make for a chaotic console. -
aimacak started following Boss Spawn Targeting Specific Player or Team
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Hello, as far as I know, not at the moment, but I have conveyed your wishes to the developer, if additional information becomes available, I will inform you.
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A4DR1i3L changed their profile photo
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Dolby changed their profile photo
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riko._1 changed their profile photo
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Stormo started following Boss Spawn Targeting Specific Player or Team
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Hello! I wanted to ask if it's possible to configure the plugin so that a boss spawns specifically for a certain player, and only that player or their team can deal damage to the boss. Likewise, the boss should only be able to attack that player or their team. Is there a way to implement this behavior? Thank you in advance!
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Keeps giving me this Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name) Could not load plugin 'SmoothRestarter' (no plugin found with that file name)
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- 17 comments
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- #battlepass
- #web
- (and 24 more)
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Changed Status from Pending to Fixed Changed Fixed In to 1.3.3
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Mr.Dover joined the community
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Froglegs1233 changed their profile photo
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I’ve just purchased this plugin and it’s great to finally have something happening at the lighthouse! At the moment there aren’t any NPCs downstairs, so I was wondering if it would be possible to add some aggressive “bouncer”-style NPCs, or perhaps keycard/reader mechanics, to make accessing and finding the water a bit more challenging.
- 15 comments
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- 1
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- #lighthouse
- #event
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(and 1 more)
Tagged with:
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Any updates or e.t.a. on this? I have bought this plugin on August 20th 2025, it broke in September 2025, now it's almost 2026.
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Avi72958302 joined the community
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meghamalik joined the community
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Message me
- 6 replies
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- #server
- #creator rust server
- (and 4 more)
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Darkash joined the community
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Nick miller joined the community
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Way to call the local ogg files instead of calling out to dropbox every second?
Bad Cop replied to Rust Admin's Support Request in Support
Hey @Rust Admin There are already checks to ensure the file exists, with the download only proceeding if file is missing. The enqueue message comes from the dependency plugin. Tbh there should be a debug message switch, i'll check with the orignal dev if he's happy for me to add that in to hide the extra console messages. -
Sorry I am looking at the wrong plugin lol. It should have a custom name for the item shouldn't it?
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- 1,452 comments
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- #leveling
- #progression
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