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The issue with eggs remaining in the hatching state will be fixed today. As for hens not producing eggs, this has never happened since the plugin was created, so I don't know if you're having problems with other plugins interfering with mine. I'll try to replicate the problem.
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Sorry for not explaining good enough. Some players has reported that their chickens produce no eggs at all.... At saturday, one of the players on my server had total 4 chicken coops...... only 2 of them produced eggs.... When he removed the broken ones and placed them again, it was fine. One day later, none of his coops were producing eggs.... All of them had 4 chickens inside, food, water and where happy. So they should have produced eggs.... I havent experienced this myself..... Other thing that i have experienced on my own chickencoops: Chickens are producing eggs like normal, but now and then they place a couple of eggs in the hatching spot instead of transfering them to the box. I have to manually pick them up from there..... This isnt a big deal tho since they still produce eggs like normal. Hope this makes more clear......
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Hi, yes, we have tested it. There are no such issues on our side (you can test it on our test server). Can you tell me which framework you are using - oxide or carbon? Are you sure you are using the latest version of the plugin? Are you getting any errors in the console related to UltimateLeaderboard?
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- #ultimateleaderboard
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Yes, all works. Thank you
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Schex changed their profile photo
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- 257 comments
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- #eventmanager
- #manager
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Hello. If you want the permission time to be added to the previous remaining time(if any), you should specify false at the end or leave it unspecified. If you want the previous permission time to be reset(if it existed), then you need to specify true. /tperm grant user iiiaka realpve.vip 3600 false - This command grants or extends the realpve.vip permission for the player iiiaka for 3600 seconds. /tperm grant user iiiaka realpve.vip 3600 true - This command works the same as with false by granting the realpve.vip permission to the player iiiaka for 3600 seconds. However, if the player already had remaining time for this permission, that time will be reset, and only the newly specified duration will be applied. P.S. I recommend always using the userID instead of the username, because usernames can contain spaces and various special characters.
- Today
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EvaRUST started following Loot Manager
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garycz28 started following Raidable Bases
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MeventSupport started following Random Events Still Duplicating
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Hi! Can you send me your config
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codeyk changed their profile photo
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Zero Absoluto started following Gemma
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Changed Status from Pending to Fixed Changed Fixed In to 1.1.6
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Changed Status from Pending to Closed
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Good morning That's due to facepunch not giving access to server/client side to those assets but they do this week when christmas update is live i already asked about it ! It's nothing harmful or that could impact performance
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casualmerica changed their profile photo
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You said that they were no longer producing eggs and not that there were 2 or 4 eggs left to hatch even with the coop full, as this is a possible bug, will check soon
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- 186 comments
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- #industrial storage adaptor
- #expand storage adaptor
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- #farming automation
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- #splitter
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- #auto split
- #chicken coop
- #hitch & trough
- #beehive
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- #drop box
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- #mixing table
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- #beehive customization
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machineryclinic started following Announcements
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machineryclinic joined the community
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Hi. I checked Carbon on the server with your data files, and I don't have this issue. I don't know what the problem is yet. Contact me on Discord, let's try to solve this problem there. http://discordapp.com/users/721754788387094599
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Large Oil Rig has constant radiation damage
NooBlet replied to Zombita Renegada's Support Request in Support
yes the main and mainzone naming . zone manager changed the internal hook so we changed that . but bc we rewort the plugin to be able to remove using small from config and have multiple events at same time . we still testing in dev server before we release/ for now just rename the ":main" to "mainzone" CreateZone(pos, "mainzone", "mainzone", (radius - 25).ToString(), tier1); -
Ionut Shiro started following Client side errors
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KingSizeKevin started following Client side errors
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Getting these messages on the client side when I join a map with this monument pasted in Seems to be a problem with the snowman and christmas balls
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Tixl started following Announcements
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Tixl joined the community
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Tiene disponible una nueva versión. Acabo de realizar otra prueba y el mapa funciona de nuevo correctamente. Asegúrese que tiene actualizado lo siguiente: "Oxide.Ext.RustEdit.dll" Rustedit ( En caso de editar el mapa ) Haga de nuevo un wipe completo, lea atentamente los pasos a seguir del archivo "Readme" de la carpeta "Required". Use la ultima versión del mapa "1.0.2".
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- #extraction
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- #exit
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Gustaxofc1 changed their profile photo
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bought a 1000x loottable and its a 15x. same issue as another buyer. refund requested.
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Large Oil Rig has constant radiation damage
Zombita Renegada replied to Zombita Renegada's Support Request in Support
Could the error be here? I'm not a programmer, but I see that the other zones are deleted, but `mainzone` isn't. And what I see is that it doesn't have the same name. Following the example of the others that have the same name: So this is the original code: CreateZone(pos, "mainzone", "main", (radius - 25).ToString(), tier1); CreateZone(pos, "2zone", "2zone", (radius - 15).ToString(), tier2); CreateZone(pos, "4zone", "4zone", radius.ToString(), tier3); var sp = CreateSphere(pos, radius, 1); timer.Once(20f, () => { RemoveZones("2zone"); RemoveZones("mainzone"); RemoveZones("4zone"); DestroySpheres(sp); }); It may have to go like this: CreateZone(pos, "mainzone", "mainzone", (radius - 25).ToString(), tier1); CreateZone(pos, "2zone", "2zone", (radius - 15).ToString(), tier2); CreateZone(pos, "4zone", "4zone", radius.ToString(), tier3); var sp = CreateSphere(pos, radius, 1); timer.Once(20f, () => { RemoveZones("2zone"); RemoveZones("mainzone"); RemoveZones("4zone"); DestroySpheres(sp); }); -
We have the same issue as well
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Large Oil Rig has constant radiation damage
NooBlet replied to Zombita Renegada's Support Request in Support
We are aware of the issue . Something changed in zonemanager . And buzy testing an update. Just use zonemanager to delete zone named main. Till i can push update -
- 12 comments
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- #extraction
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- #custom map
- #map
- #custommap
- #exit
- #custom monument
- #rustedit
- #rust edit
- #heli tower
- #badgyver
- #fantasy
- #oxide
- #carbon
- #facepunch
- #steam
- #pvp
- #pve
- #pve pvp
- #pvp pve
- #pvp/pve
- #pve/pvp
- #rp
- #roleplay
- #role play
- #puzzle
- #parkour
- #arecibo observatory
- #tower
- #communication center
- #area
- #safezone
- #safe zone
- #zone
- #dome
- #island
- #world 2
- #world 2.0
- #build area
- #buildarea
- #build zone
- #buildzone
- #apocalypse
- #apocalypse map
- #cargo
- #io
- #io puzzles
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Sorry for the delay. I have just posted an update which might fix it. I'm not 100% sure if it's what you requested so please let me know if it still isn't working
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Changed Status from Pending to Work in Progress Changed Fixed In to 1.0.4
