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yuyu started following [Animal Farm] Starting to initialized all farms in load order!
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Razor started following [Animal Farm] Starting to initialized all farms in load order!
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ArgumentException: An item with the same key has already been added. Key: 319486 ArgumentException: An item with the same key has already been added. Key: 605386 ArgumentException: An item with the same key has already been added. Key: 2417949 ArgumentException: An item with the same key has already been added. Key: 2408439 ArgumentException: An item with the same key has already been added. Key: 2418201 ArgumentException: An item with the same key has already been added. Key: 2419675 ArgumentException: An item with the same key has already been added. Key: 7546206 ArgumentException: An item with the same key has already been added. Key: 14806786 ArgumentException: An item with the same key has already been added. Key: 14081427 ArgumentException: An item with the same key has already been added. Key: 365666490 ArgumentException: An item with the same key has already been added. Key: 60010868 ArgumentException: An item with the same key has already been added. Key: 30304847 ArgumentException: An item with the same key has already been added. Key: 179883301 ArgumentException: An item with the same key has already been added. Key: 59440499 ArgumentException: An item with the same key has already been added. Key: 59589339 ArgumentException: An item with the same key has already been added. Key: 60836751 ArgumentException: An item with the same key has already been added. Key: 60839744 ArgumentException: An item with the same key has already been added. Key: 60843993 ArgumentException: An item with the same key has already been added. Key: 60862220 ArgumentException: An item with the same key has already been added. Key: 60869328 ArgumentException: An item with the same key has already been added. Key: 86248539 ArgumentException: An item with the same key has already been added. Key: 86251344 ArgumentException: An item with the same key has already been added. Key: 86253753 ArgumentException: An item with the same key has already been added. Key: 86258309 ArgumentException: An item with the same key has already been added. Key: 173109247 ArgumentException: An item with the same key has already been added. Key: 115223436 ArgumentException: An item with the same key has already been added. Key: 115225471 ArgumentException: An item with the same key has already been added. Key: 471749242 ArgumentException: An item with the same key has already been added. Key: 868699438 ArgumentException: An item with the same key has already been added. Key: 869319087 ArgumentException: An item with the same key has already been added. Key: 869328112 ArgumentException: An item with the same key has already been added. Key: 869334466 ArgumentException: An item with the same key has already been added. Key: 869339912 ArgumentException: An item with the same key has already been added. Key: 869348918 ArgumentException: An item with the same key has already been added. Key: 869908784
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studio_owl changed their profile photo
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Tasks start correctly but UI remains invisible
K9N_Twitch replied to K9N_Twitch's Support Report in Support
Thank you for the quick response! You are exactly right—I was testing the plugin while vanished/invisible as an admin, which is why the UI wasn't appearing for me. I am relieved to hear that this is a known issue and will be addressed in the upcoming patch 1.2.1 with the new toggle option. I’ll look forward to the update! Best regards, -
Kanhaiya Lal Yadav started following Announcements
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Kanhaiya Lal Yadav joined the community
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CollapsedOrange started following Hello
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Hello. Sorry for delay Please contact me on Discord http://discordapp.com/users/721754788387094599
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Nah. Its only if you want to run commands when they gain the level.
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Jair Moreira Moreira joined the community
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SlayersRust started following Helipad Event , The Dome Event , Train Yard Event and 1 other
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Hello is it possible to add compatibility with the "Ultimate Leaderboard" Plugin for completion of your event to be a statistic in Ultimate Leaderboard? API for Developers UltimateLeaderboard provides a comprehensive API for developers to integrate with other plugins and extend functionality: Methods JArray API_GetUltimateLeaderboardUsers(int offset, int limit, int? columnIndex = null) - Get leaderboard users with pagination float API_GetPlayerStat(ulong playerId, string lootType, string shortname) - Get specific player statistic bool API_IsHiddenFromLeaderboard(ulong playerId) - Check if player is hidden from leaderboard void API_OnItemGather(ulong player, string shortname, int amount) - Add gather statistics for a player void API_OnEventWin(ulong userID, string eventName, int amount = 1) - Record event wins for a player Hooks void OnUltimateLeaderboardContent(BasePlayer player, string categoryType, CuiElementContainer container) - Called when displaying custom category content void OnUltimateLeaderboardCached() - Called when leaderboard data is cached and ready
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Hello is it possible to add compatibility with the "Ultimate Leaderboard" Plugin for completion of your event to be a statistic in Ultimate Leaderboard? API for Developers UltimateLeaderboard provides a comprehensive API for developers to integrate with other plugins and extend functionality: Methods JArray API_GetUltimateLeaderboardUsers(int offset, int limit, int? columnIndex = null) - Get leaderboard users with pagination float API_GetPlayerStat(ulong playerId, string lootType, string shortname) - Get specific player statistic bool API_IsHiddenFromLeaderboard(ulong playerId) - Check if player is hidden from leaderboard void API_OnItemGather(ulong player, string shortname, int amount) - Add gather statistics for a player void API_OnEventWin(ulong userID, string eventName, int amount = 1) - Record event wins for a player Hooks void OnUltimateLeaderboardContent(BasePlayer player, string categoryType, CuiElementContainer container) - Called when displaying custom category content void OnUltimateLeaderboardCached() - Called when leaderboard data is cached and ready
- 73 comments
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Hello is it possible to add compatibility with the "Ultimate Leaderboard" Plugin for completion of your event to be a statistic in Ultimate Leaderboard? API for Developers UltimateLeaderboard provides a comprehensive API for developers to integrate with other plugins and extend functionality: Methods JArray API_GetUltimateLeaderboardUsers(int offset, int limit, int? columnIndex = null) - Get leaderboard users with pagination float API_GetPlayerStat(ulong playerId, string lootType, string shortname) - Get specific player statistic bool API_IsHiddenFromLeaderboard(ulong playerId) - Check if player is hidden from leaderboard void API_OnItemGather(ulong player, string shortname, int amount) - Add gather statistics for a player void API_OnEventWin(ulong userID, string eventName, int amount = 1) - Record event wins for a player Hooks void OnUltimateLeaderboardContent(BasePlayer player, string categoryType, CuiElementContainer container) - Called when displaying custom category content void OnUltimateLeaderboardCached() - Called when leaderboard data is cached and ready
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Hello is it possible to add compatibility with the "Ultimate Leaderboard" Plugin for completion of your event to be a statistic in Ultimate Leaderboard? API for Developers UltimateLeaderboard provides a comprehensive API for developers to integrate with other plugins and extend functionality: Methods JArray API_GetUltimateLeaderboardUsers(int offset, int limit, int? columnIndex = null) - Get leaderboard users with pagination float API_GetPlayerStat(ulong playerId, string lootType, string shortname) - Get specific player statistic bool API_IsHiddenFromLeaderboard(ulong playerId) - Check if player is hidden from leaderboard void API_OnItemGather(ulong player, string shortname, int amount) - Add gather statistics for a player void API_OnEventWin(ulong userID, string eventName, int amount = 1) - Record event wins for a player Hooks void OnUltimateLeaderboardContent(BasePlayer player, string categoryType, CuiElementContainer container) - Called when displaying custom category content void OnUltimateLeaderboardCached() - Called when leaderboard data is cached and ready
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Hello is it possible to add compatibility with the "Ultimate Leaderboard" Plugin for completion of your event to be a statistic in Ultimate Leaderboard? API for Developers UltimateLeaderboard provides a comprehensive API for developers to integrate with other plugins and extend functionality: Methods JArray API_GetUltimateLeaderboardUsers(int offset, int limit, int? columnIndex = null) - Get leaderboard users with pagination float API_GetPlayerStat(ulong playerId, string lootType, string shortname) - Get specific player statistic bool API_IsHiddenFromLeaderboard(ulong playerId) - Check if player is hidden from leaderboard void API_OnItemGather(ulong player, string shortname, int amount) - Add gather statistics for a player void API_OnEventWin(ulong userID, string eventName, int amount = 1) - Record event wins for a player Hooks void OnUltimateLeaderboardContent(BasePlayer player, string categoryType, CuiElementContainer container) - Called when displaying custom category content void OnUltimateLeaderboardCached() - Called when leaderboard data is cached and ready
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no i just wasnt sure if i needed a command in their for them to actually gain the prestige level
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luk changed their profile photo
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Are there commands that you would like to run when a player levels their prestige?
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Hi. I receive this error in console. Not quite sure what its supposed to do. [Skills] Failed to find PlayerModifiers.Add in ItemModConsume.DoAction! [Skills] Failed to find PlayerModifiers.Add in ItemModConsume.DoAction!
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I tried wiping my server and deleting and reloading the program still having the issue. Added a picture for context. That is will all the engines on a sails deployed. The anchor is up.
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i have everything figured out in the setting up of prestige apart from this line: "Commands to run when the player prestiges ({id} = userid. {name} = player name) [description : command]": null, do i need to change something here? their was no mention of this line in your youtube videos can you show me an example of what it should look like please? the group named for prestige level1 is prestige_1 if that is any help
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Devi8d0ne changed their profile photo
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Boat will not move when engines are on and sails deployed. I have had no issues with this plugin till today after patch. Think It's perfect! Any one else having issues though? It's almost like the anchors are stuck deployed and nobody's boat can move on my server. Anyone have advice?
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digiphaze joined the community
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dizzz joined the community
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Azudo joined the community