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- 33 comments
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- #supplydrop
- #defenders
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Which specific sign has expired? Everything seems to be in order. Are you getting an error?
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just to confirm, there's multiple boxes straight after a restart?
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Beefy started following Announcements
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Beefy joined the community
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Changed Status from Pending to Fixed Changed Fixed In to 3.2.9
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Changed Status from Pending to Fixed Changed Fixed In to 3.2.9
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Changed Status from Pending to Closed Changed Fixed In to 3.2.9
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Changed Status from Pending to Fixed Changed Fixed In to 3.2.9
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Changed Status from Pending to Not a Bug Changed Fixed In to 3.2.9
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dFxPhoeniX started following how to swap to economics plugin reward ?
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For Economics, use its deposit command instead of giveto. Example: "Rewards": { "@": [ "deposit {playerid} 25" ] }, "Reward Descriptions": { "@": "25 $" } giveto is for inventory items, not Economics currency
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nope, just checked only one oil rig.
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Changed Status from Pending to Closed Changed Fixed In to 3.2.9
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Changed Status from Pending to Closed Changed Fixed In to 3.2.9
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Changed Status from Work in Progress to Not a Bug
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Thanks for the update This is not an Easy Vote Extended bug. Reward entries are executed as server commands exactly as they are configured in the plugin config. So if giveto is no longer a valid command on your server and inventory.giveto is required instead, the reward command needs to be updated in your configuration. For example: inventory.giveto {playerid} stones 10000 The voting and reward system itself is still working correctly - the issue was only the configured server command. I’ll update the example/default reward command in the documentation/config to use 'inventory.giveto' to avoid confusion in the future.
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i think there could be more than one oilrig on the same place because every crate is 5 times
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Changed Fixed In from Next Version to 3.2.9
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Changed Status from Work in Progress to Not a Bug
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The 'Server Vote Custom link' option is used to replace the individual vote links shown by /vote with one custom URL for that server. The value on the left must match the server key used under `Server Voting IDs and Keys`. For example: "Server Voting IDs and Keys": { "ServerName1": { "Rust-Servers.net": "ID:KEY", "Rustservers.gg": "ID:KEY", "BestServers.com": "ID:KEY" } }, "Server Vote Custom link": { "ServerName1": "https://alliant.gg/vote" } In this example, ServerName1 is the server key, so the same key must also be used under Server Vote Custom link. If you renamed ServerName1 to something else, for example: "Server Voting IDs and Keys": { "Alliant Games Rust Resurgence": { "Rust-Servers.net": "ID:KEY", "Rustservers.gg": "ID:KEY" } } then the custom link must use the same name: "Server Vote Custom link": { "Alliant Games Rust Resurgence": "https://alliant.gg/vote" } Also, please check the documentation before opening a support request, as the configuration structure and custom voting setup are already explained there. The 'Adding a Custom Voting Site' section explains a different feature: adding a completely new vote tracker/provider. For a custom tracker, it must first be added under 'Voting Sites API Information', for example: "MyVoteTracker.com": { "API Claim Reward (GET URL)": "https://example.com/api/claim?key={0}&player={1}&server={2}", "API Vote status (GET URL)": "https://example.com/api/status?key={0}&player={1}&server={2}", "Vote link (URL)": "https://example.com/server/{0}", "Site Uses Username Instead of Player Steam ID?": "false" } Then the same tracker name must also be added under the desired server: "ServerName1": { "MyVoteTracker.com": "SERVER_ID:API_KEY" } So these are two separate things: - Server Vote Custom link = replaces the links displayed by '/vote' with one custom URL. - Adding a Custom Voting Site = adds a new vote provider/API to the plugin. If your custom link key already matches the server key and it still does not display, send the relevant parts of your config with the API keys removed, together with your plugin version, and I can check it
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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I'm still not sure how I can get to that result: because groups have priority how should I create a group for quarry/pumpjack who's effect would not be overwritten by another group with higher priority? And if that group for quarry/pumpjack has the highest priority, how would it not overwrite permissions of all the other groups? I need to duplicate all my groups for a version with limit = 0 and a version with limit = 1 and then change the way my server assigns permissions to these groups? Sorry but your plugin does a lot, which is great, but having to manage automation for very different things like recycler, planterboxes, animal farms and now even quarries within a same group is very difficult. Having both systems (groups and individual permissions) coexist would be way easier to manage. But maybe I miss something about group priority and players can still have effect of several groups at the same time?
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Paniermehl started following Big Oilrig
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MrLou_ started following Big Oilrig
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The Great Oilrig is bugged. It is divided. This means that all doors float in the air one cluster behind it. In addition, it doesn't seem to reset because the boxes are stacked in the Red Room
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Bradley respawns on same path while first still alive, they get stuck
Razor replied to ToliburtiX's Support Report in Support
Hum ill check into this. Can you send me your config and custompath file in dm it sounds like maybe the monument is spawning also. -
I see, I will look into it, I could add it to a later update