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  3. m3dus4

    Massive Perfomance issues

    Hi, we tested this plugin its rlynice. But this plugin has a lot of network usage and a big memory usage. we run more then 150+ Plugins but this one is so massive also with default cfg. u can see the pictuire after unloading and loading this plugin with default cfg.
  4. Version 1.0.0

    4 downloads

    Kill the rebel leader, unlock the vault, rescue the researchers, and claim the helicopter. Ziggurat Event transforms the Jungle Ziggurat into a fortified rebel stronghold filled with hostile NPCs, automated defenses, loot, and a multi-stage hostage rescue mission. Fight your way through the monument, eliminate the rebel leader, and recover the four-digit code from his body. Unlock the vault, clear the remaining guards, carry the researchers to the waiting scrap transport helicopter, and extract them to Bandit Camp. Successfully complete the delivery and the winning team receives a fueled scrap transport helicopter loaded with two elite crates. No map editing is required. The plugin automatically builds the additional floors, walls, cells, vault door, and other event structures when the event begins, then removes everything when it ends. Key Features Multi-stage event with assault, vault, extraction, and delivery objectives Rebel leader boss with 3,000 HP and the vault code Four researchers who can be carried on players’ shoulders Custom passenger seats for loading researchers into the helicopter Reinforcement waves triggered by hostage pickups Scrap transport helicopter used for the extraction Fueled reward helicopter with two elite crates Automated turrets and configurable hostile NPCs Twelve configurable loot crates throughout the monument Indestructible vault door protected by a code lock On-screen markers showing the current objective Configurable event and delivery map markers PvE ownership support through PveMode Optional PvP event zone support through TruePVE Automatic event scheduling Chat, GUI, Notify, and Discord announcements Configurable reward tiers based on the number of researchers rescued Support for multiple economy and progression plugins Automatic cleanup when the event ends or fails Assault The event begins with the Jungle Ziggurat under rebel control. Eight rebels guard the exterior while seven automated turrets cover the approaches. The rebel leader waits on the roof with an assault rifle and 3,000 HP. Twelve loot crates are distributed throughout the monument. The default event zone has a radius of 60 meters. Players already inside the zone during preparation are moved outside, building is blocked, and configured commands such as tpr, home, and tpa cannot be used inside the event area. When the intro flight is enabled, the scrap transport helicopter approaches from 400 meters away and lands at the monument before the assault begins. The Vault The rebel leader carries a note containing a randomly generated four-digit vault code. Enter the code on the vault door to gain access to the secured area. The door cannot be destroyed or bypassed with damage. Behind the door are eight additional guards armed with MP5s and four captured researchers held in reinforced cells. The researchers cannot be extracted until the vault has been opened and all interior guards have been eliminated. Hostage Extraction Look at a researcher and press E to lift them onto your shoulder. While carrying a researcher: Press E on an available helicopter seat to load them Hold R to place them back on the ground Players cannot directly damage the researchers Rebel attacks can still kill them Every hostage pickup triggers a reinforcement wave after a configurable delay. The number of NPCs per wave and the maximum number of simultaneous waves can be configured. The helicopter remains locked to players until every surviving researcher has been loaded. Delivery Once the researchers are aboard, fly the event helicopter to the marked Air Wolf helipad at Bandit Camp. Land inside the delivery area and remain grounded briefly to complete the extraction. The rescued researchers are unloaded, arranged around the landing pad, and removed after the configurable ceremony duration. Objective markers guide players through every stage of the event, while the delivery marker becomes visible as the helicopter approaches Bandit Camp. The Helicopter Is Yours After a successful delivery, the event helicopter is replaced with a permanent reward helicopter assigned to the winner. By default, the reward includes: Scrap transport helicopter 500 low-grade fuel Two elite loot crates Configurable economy, points, XP, and command rewards Reward tiers are calculated from the number of researchers successfully delivered. Saving every researcher grants the full configured reward. The event ends without a reward if: The helicopter is destroyed while vulnerability is enabled Every researcher is killed The event timer expires The event is manually stopped All temporary entities and structures are removed when the event ends. PvE and PvP Support Ziggurat Event can be used on both PvE and PvP servers. With PveMode enabled, the plugin supports event ownership, team access, protected loot, NPC registration, turret rules, and configurable PvE behavior. A PvP zone can also be created through TruePVE for servers that want player combat enabled inside the event area. Vanilla teams, Friends, and Clans can be used to determine teammates. Automatic Scheduling The event can run automatically using configurable minimum and maximum intervals. Additional scheduling options include: Minimum number of online players Minimum time since wipe Configurable preparation period Configurable event duration End-of-event warnings Automatic map markers Chat and Discord announcements The event can also be started and stopped manually or controlled by another plugin through the provided API. Supported Plugins Optional integrations include: NpcSpawn — required for event NPCs PveMode TruePVE NTeleportation GUIAnnouncements Notify DiscordMessages ImageLibrary Friends Clans Economics ServerRewards IQEconomic SkillTree Skills EventsManager MultiEvents UltimateLeaderboard BetterNpc MonumentOwner Commands Player command /ziggurat Displays the current event status, remaining time, and location. Console and RCON commands ziggurat.start ziggurat.stop ziggurat.status Server console and RCON commands do not require permissions. Permissions zigguratevent.start zigguratevent.stop zigguratevent.start — allows an administrator to start the event zigguratevent.stop — allows an administrator to stop the event Players with either administrative permission can use ziggurat.status from the in-game console API bool API_IsEventActive() int API_GetTimeLeft() Vector3 API_GetPosition() bool API_FinishEvent() API_GetTimeLeft() returns the remaining event time in seconds. API_FinishEvent() completes the event only when it is active and currently in the delivery phase. Hooks void OnZigguratEventPrepare() void OnZigguratEventStart( HashSet<BaseEntity> entities, Vector3 position, float radius ) void OnZigguratEventZoneEnter(BasePlayer player) void OnZigguratEventZoneLeave(BasePlayer player) void OnZigguratEventWinner(BasePlayer winner) void OnZigguratEventEnd() Updates and Support Updates and support are included with your purchase. Support is available through Discord and Codefling private messages. Discord: Simil3x
    $39.99
  5. Version 1.0.0

    3 downloads

    Raid Cupboard Event Raid Cupboard Event is a dynamic competitive event plugin for Rust servers, designed for clans and teams. The plugin allows players to register Tool Cupboards from their bases as event objectives. Special markers appear on the map showing the locations of participating teams and their current scores, encouraging raids and active PvP across the entire map. Teams earn points by raiding registered Tool Cupboards belonging to their opponents and move up the leaderboard. The plugin includes a built-in CUI leaderboard, flexible registration timing after a wipe, team size requirements, and protection against repeated registrations and abuse. Main Features Automatic and Manual Registration: Team leaders can register their Tool Cupboards through the built-in CUI after the configured amount of time has passed since the wipe. Tournament System and Points: When an enemy event Tool Cupboard is destroyed, the attacking team receives points and increases its number of successfully raided cupboards. Interactive Map Markers: Vending Machine Marker: Displays the team name and its current score directly on the Rust map. Radius Marker: Highlights the area around the registered Tool Cupboard with configurable radius, color, and transparency. Built-in CUI Leaderboard: The /stats command opens an in-game leaderboard showing the top 3 teams on a podium, as well as a detailed list of all participating teams, their points, and the number of Tool Cupboards they have raided. Anti-Abuse Protection and Restrictions: Only the team leader can register a Tool Cupboard. Configurable minimum team size requirement (SelfRegMinTeamSize). Players cannot register Tool Cupboards that do not belong to their team. Player Registration Lock: Members of a registered team cannot participate again or register another Tool Cupboard while their current one is still active. The plugin tracks the last attacker for up to 30 seconds after an attack, ensuring that points are awarded only to actual player raiders. Notifications and Flexible Messaging: Supports chat messages with a custom SteamID avatar and Facepunch GameTip notifications. Notification settings can be overridden individually for different event types. Data Persistence: Tool Cupboard data, scores, and wipe time are automatically saved and restored after a server or plugin restart. Commands Player Commands /stats — Opens the CUI leaderboard and team statistics menu. /regcupboard <name> — Registers the Tool Cupboard the player is currently looking at. This can be used as an alternative to the CUI registration button. Admin Commands /addcupboard <name> — Force-registers the Tool Cupboard the administrator is currently looking at. /removecupboard — Removes event status from the Tool Cupboard the administrator is currently looking at, including its markers and controller. /cupboardunlock <SteamID> — Removes the registration lock from the specified player, allowing them to register a new Tool Cupboard if the previous one was lost or removed. Permissions The plugin does not require any special Oxide permissions. Access to administrator commands is controlled by the standard Rust server administrator flag (player.IsAdmin). Localization The plugin includes complete localization files for Russian (ru) and English (en). You can customize notification text, leaderboard column names, announcements, and other messages in the oxide/lang/ folder. Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian You can reach out to me in Discord: gaga407's Discord Profile
    $18.00
  6. RustyCMD

    Compiler Error

    No problem!
  7. Scalbox

    Conflict with Loottable GUI

    Bug fixed, plugin will be released today
  8. Scalbox

    seeds

    Bug fixed, plugin will be released today
  9. Can you elaborate on what you'd expect from such a feature?
  10. Mortis

    Powergrid Stages

    No, i mean when the server wipes the fuse dont seem to also wipe. Could be a glitch on my side tho, just wanted to let you know.
  11. yes much players use quarry sulfur^^ thx
  12. Version 1.0.0

    1 download

    Vanilla Stack Settings – Raidable Bases I configured the Stack Settings in the Raidable Bases plugin to use Vanilla Rust stack sizes. This means all item stack limits are set to the default values used in vanilla Rust, without any increased or custom stack sizes. The goal is to keep the Raidable Bases experience balanced and consistent with the standard Rust gameplay. Changes made: Vanilla/default stack sizes for all items No custom stack multipliers No increased resource or loot stacks Balanced raiding experience Compatible with standard Rust gameplay and progression In short: Raidable Bases now uses the original Vanilla Rust stack settings for a more authentic and balanced experience.
    $9.99
  13. Changed Status from Pending to Closed Changed Fixed In to 2.4.3
  14. Thanks for the feedback, bugs have been fixed.
  15. For players who do not wish to participate, the "Join" button remains visible for a long time and is a nuisance. Could you please either hide the "Join" button (making participation possible only via a command) or add a "Do Not Join" button (such as an "X" button)?
  16. Hi. I’ve made a fix. I’m testing it now.
  17. Changed Status from Pending to Can't Reproduce
  18. I believe this is client side issue as image use in that button comes from game assets, when I open shop everything looks normal. I'll send custom version with different icon.
  19. Gruber

    Sunkenland

    Hi, unfortunately these are not static objects and there may be problems with them, I agree, they are very beautiful.
  20. There are a few holes in the map at the mountain complex. There is also a hole directly into the puzzle as shown. @Gruber
  21. Yesterday
  22. Ghosts

    Permissions are not displayed.

    Changed Status from Not a Bug to Fixed
  23. Wonder_Fox

    .map file????

    Perform a wipe (delete the save file) or rename the map file and start the server with it. If you try to launch the map without a wipe, entity-type prefabs will not load, which is what is visible in your screenshot.
  24. BetterDeadThanZed

    Sunkenland

    Would be cool if this was updated with the deep sea islands/white sands, etc.
  25. I think you should run both. I admin a server that runs both and i am completely happy with it. The little bit of exp you get from the z levels is nice but thats not exactly what its for. Z levels is like a side mission, when they get bored of gameplay like everyone does, they can fall back and work on z levels. Its just something to sidetrack people to spend more time on your server
  26. MrDuck14

    .map file????

    I don't know if I did something wrong but when I loaded the arena this happened
  27. Version 1.0.0

    5 downloads

    Billboard Prefab Information Entity Scale Manager is optional and is NOT required for this prefab to work. It can be used to make the signs larger if desired. You can also customize the prefab directly in RustEdit by replacing the included sign with any sign of your choice to better fit your server's style or needs.
    Free
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