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  1. Past hour
  2. Paul H.

    Weather

    I installed the update, but now it's completely dark in the base and in front of the base during the day, and you can hardly see anything... How can I change this? I have now installed version 2.6.0 and everything is OK again.
  3. NooBlet

    bugs

    Please give me more info. 1. Custom map? 2. What oilrig? 3. What card was this happening on? 4. Server default hack time setting? 5.. current config ? Ill have a look today . Seen the Chinook get stuck thing but that happens when admin trys to delete them . (Facepunch issue) . But give me some info lets see whats up
  4. Yaki

    nre after starting event

    Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HCOilrigEvent+<>c__DisplayClass137_0.<NpcsSpawn>b__0 () [0x0004e] in <8d3ce228dc0043a6837fbdc14ff07955>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HCOilrigEvent+<>c__DisplayClass137_0.<NpcsSpawn>b__0 () [0x0004e] in <8d3ce228dc0043a6837fbdc14ff07955>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HCOilrigEvent+<>c__DisplayClass137_0.<NpcsSpawn>b__0 () [0x0004e] in <8d3ce228dc0043a6837fbdc14ff07955>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HCOilrigEvent+<>c__DisplayClass137_0.<NpcsSpawn>b__0 () [0x0004e] in <8d3ce228dc0043a6837fbdc14ff07955>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HCOilrigEvent+<>c__DisplayClass137_0.<NpcsSpawn>b__0 () [0x0004e] in <8d3ce228dc0043a6837fbdc14ff07955>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HCOilrigEvent+<>c__DisplayClass137_0.<NpcsSpawn>b__0 () [0x0004e] in <8d3ce228dc0043a6837fbdc14ff07955>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HCOilrigEvent+<>c__DisplayClass137_0.<NpcsSpawn>b__0 () [0x0004e] in <8d3ce228dc0043a6837fbdc14ff07955>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HCOilrigEvent+<>c__DisplayClass137_0.<NpcsSpawn>b__0 () [0x0004e] in <8d3ce228dc0043a6837fbdc14ff07955>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  5. Today
  6. Luuxen has a point, basicly the entire plugin is almost useless now and there is no reason for anyone to purchase it as the wholething violates fp tos
  7. kokobeware

    Lag spike

    Seem like it have some thing to do with the vehicle airdrop plugin.
  8. kokobeware

    Lag spike

    It's a low pop server, it's the 3rd time that the plugin is behaving this way, so much lag the server become unplayable.
  9. Hello, I’ve encountered another issue with the plugin related to kill detection. When a player kills a **bot/NPC**, the plugin counts it as a **player kill** in the statistics. As a result, bot kills incorrectly increase player kill stats. Bots should not be treated as real players, and their deaths should either be ignored or counted separately, depending on the plugin’s design. Could you please check why bot/NPC kills are being registered as player kills and if there is a way to properly distinguish between players and bots? Thank you for your support.
  10. himawarinoshoujo

    Please Help

    It works now, how can I delete this post?
  11. MrLiquid

    Can I use

    Can this be used on any Rust map?
  12. himawarinoshoujo

    Please Help

    Hello, please help, it doesn't work | Failed to call hook 'cmdAdminESP' on plugin 'AdminESP v2.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AdminESP.CreateMainMenu (BasePlayer player, System.String command, System.String bottomType) [0x03a83] in <be3c61de93a14c118737d52bbe409bc8>:0 at Oxide.Plugins.AdminESP.cmdAdminESP (BasePlayer player, System.String command, System.String[] args) [0x00038] in <be3c61de93a14c118737d52bbe409bc8>:0 at Oxide.Plugins.AdminESP.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0010d] in <be3c61de93a14c118737d52bbe409bc8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  13. yes I have not changed anything I even removed the config file and reloaded it and still have the same issue
  14. Calling again to see some new epic entities like this! This plugin is amazing but players definitely need something new and fresh to create with! For PVE servers which are the most popular right now these new items would be so amazing for creativity! Players can build some crazy things and make great YouTube videos about them
  15. aimacak

    Fly or invisible

    Hello, there is too little information, are there any errors in the server console? Oxide or Carbon? Procedural or Custom map? On which monument? How often do you encounter this? Do you have any plugins related to NPCs in any way? Quests, shops, something else implemented through the addition of NPCs? Send the configuration NpcSpawn, BetterNpc, data folder (or data/BetterNpc folder)
  16. aimacak

    Harbor Event

    Hello, everything is working correctly for me, maybe you recently changed something in the configuration or installed new plugins? Are there any messages in the server console? Can you send the configuration so that I can try it with yours?
  17. z250gp

    イベント

    Hello, I am using the Safe Cracker Event plugin and would like to request two small feature additions. 1) Geiger Counter visibility Please spawn the Geiger Counter only while the event is active, and remove it when the event ends. Players who are not doing the event often ask what it is for, which causes confusion. 2) NPC equipment by difficulty I would like to adjust NPC weapons and gear based on event difficulty (Easy / Medium / Hard, etc.). Both features could be handled via config options. Thank you for your great work on this plugin. Best regards
  18. Ripon5

    /ST doesn't work

    can I change the notification to /skilltree instead of /st? Thanks
  19. Dead Nasty

    Dungeon Bases

    yea like how you set up airfield event or cargo plane crash. so its called for the user. tho i dont think thes lock to the players so its ok if its not possible
  20. Dead Nasty

    Events Manager

    why does this delete events every time its updated? kinda annoying to find events missing or saying "command not found" just to not find the event in the data file any longer.
  21. Malkizid

    Dungeon Bases

    There are many ways to implement selling an event or item that triggers an event, in game for Economics or in your store for an item, using server issued commands "dungbase_start" - force start event. but there is a limitation in the plugin of only 1 Dungeon Base at a time
  22. Yesterday
  23. Johnnathan Wick

    bugs

    For some reason, some hackable crates don't open, and the Chinooks get stuck in the air. You could make the Chinooks indestructible or create some kind of defense system against this, despawning the Chinooks and the crates. Currently, I have to despawn the crates manually, and the Chinooks don't leave the map if I restart the server. If possible, leave the options for secondary events like MLRs, helicopter, Bradley, and F-15 attack in the settings as true or false, even though I configure them not to happen, they still occur. Thank you for your attention.
  24. Fruster

    Dungeon Bases

    Is it possible to implement this using the server rewards plugin? As far as I remember, something like this was possible.
  25. maybe you can send me your storm preset maybe it's different from mine
  26. tofurahie

    White clouds / storm

    that's how it looks for me with volumetric clouds on, will upload fix for Clear preset rn
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