All Activity
- Past hour
-
- 610 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
Grumpy OldMan started following Server Hud
-
- 610 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
Dissident joined the community
-
UncleChester started following Custom Icon Creator
-
- 36 comments
-
Benjimight started following GUI error
-
frequent bug caused by trying to exit the shop while in the shop GUI, such as death, and other forms of forced GUI exits that aren't the x button, will softlock the player, ending up with them having to force close the game or turn off their computer, I do not have the time to go through the process of troubleshooting this for any longer than i already have. its likely conflicting with one of the other server mods, but i purchased this under the impression that this plugin would have zero problems, and fixing this server and configuring it has already taken over half of the month i purchased. this is the third and final time i'm submitting an issue on this, one to the discord, one to the website itself, and now one here on the website again. i dont want support for this, i dont want to troubleshoot it any longer, id just like my money back
-
dimonG90G started following not open door blue_card
-
LagLord started following not open door blue_card
-
J4V1 started following not open door blue_card
-
-
OvibrantO started following does the emenu still work?
-
Ajie started following does the emenu still work?
-
just downloaded + paid for it, gives me an error when trying to load it
-
- 71 comments
-
- #recycler
- #industrial
-
(and 2 more)
Tagged with:
-
MaxSilverhand started following ammo bug
-
hello buddy. im testing the plugin, and i gived to myself all tiers to try it, but i have some problem ,because i cant reload more than 1 rocket. I tested command to fix, but nothing change. 12/07 19:03:13 | [RocketTiers] Applied capacity 20 to item (current ammo: 1) 12/07 19:03:13 | [RocketTiers] Applied capacity 5 to item (current ammo: 1) 12/07 19:03:13 | [RocketTiers] Checked inventory for Badland- Found and fixed rockets 12/07 19:03:13 | Checked and fixed rockets for badland
- Today
-
OvibrantO joined the community
-
Bloo joined the community
-
Merged Outpost | No RustEdit / Rustmaps needed for easy merging
eusebiuandrei commented on RustFlash's file in Plugins
-
skid changed their profile photo
-
Fl3xa joined the community
-
I have had a few reports now about NPC's being stuck behind walls in dungeons , any ideas why this is ? also while i have your attention may i make a suggestion? would it be possible for a command to be added to list if their is any active dungeons currently? to save time from scrolling the full map to find active dungeons?
-
(( new problem I updated to the latest version and found two new problems. The first problem is the very high melting speed. If you put simple ore in one slot and custom ore in the other, you can melt simple ore very quickly)) and when we take custom ore, simple ore still turns into custom metal ((( it does not turn into metal only when custom is directly present in the furnace bug3.mp4
-
try to find the optimal amount exactly for your server based on your config, some people are running over 60 bots without any issues, it mostly depends on CPU it's coming after we update the RNPC and our other NPC plugins to new controller that will provide better navigation and other stuff you can try to turn on "Ignore other NPCs?" in config
-
- 71 comments
-
- #recycler
- #industrial
-
(and 2 more)
Tagged with:
-
send me admin panel now changed their profile photo
-
try to delete RoamingNPCs lang files and try again seems to be related to that
-
Changed Status from Pending to Work in Progress
-
On my server I just noticed the counts seem to be wrong. My InfoPanel counter shows 19 people BUT the WarMode plugin shows 20 total??
-
[Oxide] 18:01 [Error] Failed to call hook 'ConfirmPurchaseIndustrial' on plugin 'IndustrialRecycler v1.8.94' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.IndustrialRecycler+<>c__DisplayClass124_0.<RemoveItems>b__0 (Item item) [0x00000] in <f2ef0ab7a7034a7bbdec48bdeb7ce8d9>:0 at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <80564d689e48448fa2a7101993ee7201>:0 at Oxide.Plugins.IndustrialRecycler.RemoveItems (System.Collections.Generic.List`1[T] allItems, BasePlayer player, System.Collections.Generic.Dictionary`2[TKey,TValue] requiredItemMap) [0x000c2] in <f2ef0ab7a7034a7bbdec48bdeb7ce8d9>:0 at Oxide.Plugins.IndustrialRecycler.CheckAndRemoveBuyItems (BasePlayer player, System.Collections.Generic.List`1[T] requiredItems) [0x00066] in <f2ef0ab7a7034a7bbdec48bdeb7ce8d9>:0 at Oxide.Plugins.IndustrialRecycler.ConfirmPurchaseIndustrial (ConsoleSystem+Arg arg) [0x00046] in <f2ef0ab7a7034a7bbdec48bdeb7ce8d9>:0 at Oxide.Plugins.IndustrialRecycler.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x014e8] in <f2ef0ab7a7034a7bbdec48bdeb7ce8d9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
-
Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
-
Thanks for the report, I think I can see the issue and it can be easily fixed. I will work it into the next update.
-
I am getting the following error every time my server starts up. I tried deleting the config file and letting it regenerate, but then it just comes back the next time the server starts. Loaded plugin Quarry Controller v1.0.4 by MrMokka [93ms] Failed to load config file (is the config file corrupt?) (Additional text found in JSON string after finishing deserializing object.) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, bool checkAdditionalContent) at object Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) at object Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType) at object Newtonsoft.Json.JsonConvert.DeserializeObject(string value, Type type, JsonSerializerSettings settings) at Dictionary<string, object> Newtonsoft.Json.JsonConvert.DeserializeObject<Dictionary<string, object>>(string value, JsonSerializerSettings settings) at void Oxide.Core.Configuration.DynamicConfigFile.Load(string filename) in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DynamicConfigFile.cs:line 21 at void Oxide.Core.Plugins.Plugin.LoadConfig() in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Plugin.cs:line 647
-
Hi! I purchased your BetterLoot v4 2x config. I really like it, but I'd like a version with almost no junk items. I'm looking for a Vital Rust style loot pool: Almost no burlap clothing No rugs No planters No paddle No guitars No signs No mailboxes Mostly components, scrap, meds and useful items Do you have a "No Junk" version or recommended settings? Thank you! I'd also like barrels to mainly contain: - Components - Scrap - Rope - Sewing Kits - Pipes - Springs - Gears - Tech Trash (low chance) And I'd like Military/Elite/Locked crates to have better progression while keeping it balanced for a 2x server.
-
MrHystad joined the community
-
andie_90 changed their profile photo
-
RankEval is an all-in-one solution that's highly customizable, efficient and with little to no performance hit. Gone are the days (thankfully) where we have to rely on custom SQL databases, Discord bots and sort of compatible resource draining plugins. RankEval has the same devs as Galium, so if you're already running Galium you'll know the product works as advertised. Key highlights worth mentioning: What you see is what you get, and then some. Any fair suggestion or feedback you provide, they'll integrate before you know it. Like Galium, it "just works" right out of the box. The live map is gold for any admin. I can monitor my players without having to be in-game, rely on bot alerts or player feedback. Creates a fun and competitive atmosphere for your players. UI looks clean and professional. UX is seamless. There's no going back once you've tried this.
-
- 1
-
-
- #statistics
- #rankings
-
(and 6 more)
Tagged with: