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RussDog changed their profile photo
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dasdada started following Announcements
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dasdada joined the community
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- 350 comments
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- #eventmanager
- #manager
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(and 5 more)
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Hey SlayerRust, Thanks for the heads up. I haven't see this issue as of yet. The plugin will disable server stability upon startup while it initializes entities and such, then it re-enables stability before a full start up. This is to prevent similar behavior after a server reset. In the case of just blocks or builds crumbling in mid-build while stability is off, should never occur. You can however inadvertently enable stability on an entire structure. In which case any parts of the structure that were not stable to begin with will crumble. If you manage to recreate the issue, please do let me know how you did it or post a video . Appreciate the testing and as always, thanks for being a loyal customer.
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Samael777 started following OnEntityTakeDamage error
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Iftebinjan started following OnEntityTakeDamage error
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Failed to call internal hook 'OnEntityTakeDamage' on plugin 'SimplePVE v1.3.2' [952055589] (Object reference not set to an instance of an object) at bool Oxide.Plugins.SimplePVE.CheckIncludes(BaseCombatEntity entity, HitInfo hit) in C:/Rust/carbon/plugins/SimplePVE.cs:line 2501 at object Oxide.Plugins.SimplePVE.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo hit) in C:/Rust/carbon/plugins/SimplePVE.cs:line 2309 at object Oxide.Plugins.SimplePVE.InternalCallHook(uint hook, object[] args) in SimplePVE.cs/Internal:line 2175
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I'm doing an update with the new apartment monument; I hope that the new update will fix the NPC problem. Another client also told me they had a similar issue, and it turned out to be an NPC management plugin. If you have something like that, it could be the cause of the problem...
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Changed Status from No Response to Closed Changed Fixed In from v5 to V6
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dizzie joined the community
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JugBugg changed their profile photo
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Amnesia started following Offline Raid Protection
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Hi Im trying to define specifik raid times. 100% protection from 00-16. 0% protection from 16.00. But it doesnt seems to work properly. The chatcommand does seem to understand it, but there is no protection outside of the specified raidtimes. Bases take damage no matter what. I have assigned the default permission. "Scale of damage depending on the current hour of the real day": { "0": 0.0, "1": 0.0, "2": 0.0, "3": 0.0, "4": 0.0, "5": 0.0, "6": 0.0, "7": 0.0, "8": 0.0, "9": 0.0, "10": 0.0, "11": 0.0, "12": 0.0, "13": 0.0, "14": 0.0, "15": 0.0, "16": 1.0, "17": 1.0, "18": 1.0, "19": 1.0, "20": 1.0, "21": 1.0, "22": 1.0, "23": 1.0 },
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Lambalady started following Announcements
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Changed Status from Work in Progress to Fixed Changed Fixed In to 2.6.4
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Changed Status from Pending to Not a Bug
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create a "new info" panel. The button is in the center on the left
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Changed Status from Pending to Not a Bug Changed Fixed In to 2.1.9
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Lambalady joined the community
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- 31 comments
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- #minecraft
- #cube
- (and 9 more)
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Lincoln started following Weird issue a player had
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SlayersRust started following Weird issue a player had
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Has anyone this wipe experienced base entities crumbling? Like walls etc? A player was online and experienced the top floor of their base crumble for no reason while they were on it with their turrets etc I am having my main staff try to recreate this issue, but thought I'd open a ticket in case something may have changed this wipe
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I was able to solve this by running a scan on my workshop files for any icons that were not the right size, which let me find out I had a corrupted garage door,(the one that looks like a residential garage door) to be fair it was not the plugins fault, but the plugin could for sure have some sort of ability to verify sizes and tell you so you can remove them.
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I'm sorry, but I really don't understand what you're asking me to do. This ticket refers to NpcSpawn, but this is not the most important thing, I did not find the error that you indicated in the first message in the log files that you sent me. You also didn't specify anything, so I don't understand anything. You don't have to ask me or beg me to do anything like that, just tell me more about your problem if you think it's related to plugins. If you're asking me to figure out why your server is lagging, then I'm unlikely to help you with this, because I provide support for KpucTaJI plugins. It is more convenient to discuss such cases in discord, because there is a high probability that we will communicate in real time. Thank you.
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Players arent able to obtain items from Market
Rust Admin replied to Rust Admin's Support Report in Support
I have a video but it doesnt appear that I can upload it here. Basically they put a bunch of resources into the sell box - one of those resources does not meet the minimum sell amount, they click SELL, the items that met the minimum amount disappear, no RP is given and then the transaction stops on the resource that did not meet the minimum. -
hello Im sorry for rushing you. but how is it goin so far?
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No support. I want a refund! @Death
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So no respond. I would like to have a refund! @Death
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vijin joined the community
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Failed to call hook 'CanMoveItem' on plugin 'Space v1.5.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Space.CanMoveItem (Item item, PlayerInventory playerLoot, ItemContainerId targetContainer, System.Int32 targetSlot, System.Int32 amount) [0x00004] in <3035b5f5458b44658d333eaeccb6cae3>:0 at Oxide.Plugins.Space.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0179f] in <3035b5f5458b44658d333eaeccb6cae3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
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Now after deleting the cfg and reload to get a new one it isnt working anymore. Iam not in vanish
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buznusmail joined the community
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Now it is working even with Vanish plugin. But the raid ui isnt showing up. Only the combat one.