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- 135 comments
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MintNode changed their profile photo
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Niels1154 changed their profile photo
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Changed Status from Pending to Closed Changed Fixed In to 1.6.1
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CoinNet_ joined the community
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EVOS started following Deep Sea Options
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Version 1.0.0
1 download
Mini Raid Island 5 Pack Enhance your server's gameplay with this collection of 5 uniquely designed Mini Raid Islands. These compact, high-performance prefabs are designed specifically for Rust server owners looking to provide engaging PvP and PvE raiding experiences without sacrificing server performance. Each island in this pack offers a distinct layout, providing variety for your players and ensuring that no two raids feel the same. When used as automated raid bases, these islands are optimized for seamless integration. ### Key Features High Performance: Optimized with a low prefab count to ensure zero impact on server FPS. Compact Design: Small footprints allow for easy placement in ocean biomes or along coastlines. Diverse Layouts: Five distinct variations including industrial, rocky, and fortified themes. For any Assistance or questions Please contact me on Discord @ https://discord.gg/HNhPTPZVmd$5.00 -
Version 1.0.0
1 download
Large Mod/Staff Room The Ultimate Under-Map Sanctuary for Server Administration Provide your staff team with the security and luxury they deserve. The Large Mod/Staff Room is a comprehensive, high-detail prefab designed specifically for server administrators, moderators, and staff members. Built with a focus on both functionality and aesthetic appeal, this "under-the-map" facility serves as a secure logout zone, a private meeting hub, and a recreational space away from the prying eyes of players. ️ Security & Utility Designed to be placed beneath the map terrain, this prefab ensures that staff bodies remain 100% safe from player interaction or raiding during offline hours. It provides a centralized, "off-grid" location for your team to coordinate without interference. Key Features Administrative Wing: Staff Meeting Room: A formal space for team briefings and policy discussions. 2 Secure Holding Cells: Perfect for temporary player containment or roleplay scenarios. Interrogation Room: A dedicated, atmospheric space for staff inquiries. Living & Comfort: 8 Private Bedrooms: Individualized spaces for team members to safely log off. Large Modern Bar & Kitchen: A fully detailed social hub for staff relaxation. Full Bathroom: High-quality interior detailing to complete the "home base" feel. Recreation & Esthetics: Basketball Court Private Courtyard For any Assistance or questions Please contact me on Discord @ https://discord.gg/HNhPTPZVmd$7.99 -
Version 1.0.0
1 download
Silents Heli Tower V2 – The Ultimate Aerial Defense Take your server's combat to the next level with the Silents Heli Tower V2. Engineered for both aesthetics and tactical superiority, this prefab is the perfect addition for PVP and PVE servers looking for a high-quality, ready-to-use monument. Key Features Tactical Design: Multi-level floors designed specifically for helicopter engagement and defense. Plug & Play: Fully optimized and ready to be dropped into any map via RustEdit. Optimized Performance: Low prefab count to ensure zero FPS drops for your players. For any Assistance or questions Please contact me on Discord @ https://discord.gg/HNhPTPZVmd$5.99 -
Version 1.0.0
1 download
Abandoned Police Station An abandoned police station designed in Rust's distinctive style, packed with interesting content and beautiful decoration. Consists of 1753 prefabs and runs stably without FPS drops. Looks neat on the map. Inside you'll find valuable loot guarded by 4 regular and 2 heavy NPCs. Outside there's also a small amount of loot, NPCs, and a recycler. To enter, you'll need to figure out the way—either through the roof or via the ventilation system, which is only accessible with cooperative gameplay. The ventilation route also contains hidden loot. Rewards for Completion: 2 small workbench blueprints in an open safe in the evidence room, plus various loot boxes Evidence room (requires fuse + blue keycard): After activating the fuse, a blue light illuminates and a card reader activates. Inside you'll find a good amount of loot and a red keycard Need Help? Feel free to reach out here or on Discord - m1t1ngg$14.90 -
Hey, thanks for the kind words! Just to make sure I understand what you're looking for: Currently, titles are given only to the #1 player in each category (most PVP kills, most headshots, etc.), and if someone overtakes you, you lose that title. Are you asking for a system where once a player earns a title (by reaching #1), it stays permanently unlocked for them — even after someone else takes the lead — so they can collect multiple titles over time and choose which one(s) to display? Or do you mean something different, like being able to pick from a list of custom/purchasable titles that aren't tied to leaderboard rankings? Let me know and I'll see what I can do!
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Version 1.0.0
2 downloads
TorchDry - Gives players warmth and comfort when holding a lit torch. When the torch is ignited, the player receives configurable Warming and Comfort modifiers. When the torch is extinguished, put away, or burns out — the buffs are immediately removed. Warmth and Comfort modifiers while holding a lit torch Works with all torch types: regular torch, skull torch, abyss torch Configurable warmth and comfort values Enable/disable individual torch types via config Buffs are removed instantly when the torch is extinguished, switched out, broken, or the player dies/disconnects Lightweight — only tracks players currently holding a torch Permission: torchdry.use Configuration: { "Enabled Torches (Shortname -> Enabled)": { "torch": true, "torch.torch.skull": true, "divertorch": true }, "Warmth Value (degrees)": 30.0, "Comfort Value (0-1)": 0.5 }$3.99 -
Notz started following TC Authorized Setup
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Hello @tofurahie, I have noticed that when players are de-authorized from a TC, the plugin does not de-authorize the player from the turrets/SAMS. Is this a bug? It is difficult for clans with many turrets to manage this situation. My config: "The maximum number of players that can register in the TC": 8, "The maximum number of players that can register in the AutoTurrets": 8, "Only registered players can open chests (when registered on TC)": true, "Only registered players can open furnaces (when registered on TC)": true, "Automatically when players are registered on TC (Autohorized on Turrets, SAM Site)": true, "Automatically when players are registered on the TC (remove building parts)": false, "Automatically when players are registered on the TC (open codelocks without a code)": true, "Automatically registered your teammates on the TC": true, "Allow players to authorize friends to TC": false,
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- 419 comments
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Changed Status from Closed to Work in Progress Changed Fixed In from 1.4.6 to Next Version
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johnnydexxter started following Announcements
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Caroleenje started following GridAPI and Improved Door Closers
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Mathew Richards started following Roaming NPCs
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- #dashboard
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Caroleenje started following Bed Name Logs
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unduty started following Announcements
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JamesZanto joined the community
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cMod joined the community
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- #rustedit
- #pirate
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- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
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- #arena
- #dome
- #zipline
- #pve
- #pvp
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- #facepunch
- #steam
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- #world 2.0
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- #build area
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MostHated changed their profile photo
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- 49 comments
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- #seaskull
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Tagged with:
- #seaskull
- #sea skull
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- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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BillyTheGoattt changed their profile photo
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- 836 comments
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- #shop
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- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 20 comments
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Lest not forget, @KpucTaJl knew this NPC update was BS, and because he's a POS and he knew he would get blow back, got some random dude by the name @aimacak to field the replies, because he thinks he's to above all of us to even respond. PS: As soon as the reviews started tanking, he enabled his Bots to boost them up again.
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Roffek changed their profile photo
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress
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凶萌的虎落同学 joined the community
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unduty joined the community
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Hey, glad you're loving the plugin! And yep, you can totally do this. Each item in the shop config has a "Currencies" section that lets you set per-item pricing for each economy. So for your unique items, you'd enable it and only add the RP economy (ID 1), leaving out Economics (ID 0). That way the item will only show up when a player has RP selected. Here's what it looks like in the config for an item: "Currencies": { "Enabled": true, "Enabled currency for buying items (key - economy ID, if you use economy by default use 0)": { "1": { "Price": 500.0 } }, "Currency for selling items (key - economy ID, if you use economy by default use 0)": { "1": { "Price": 250.0 } } } With this setup, the item only appears when the player switches to ServerRewards (RP) using that button at the top. So your main shop items would work with Economics as usual, and those special items would only be purchasable with RP. You can even set different prices per economy if you want an item available in both currencies.
- 836 comments
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- 1
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
