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  3. @Promeus The server’s header image and description have recently stopped displaying. Is there a problem? I tried the latest version. That doesn't work anymore either.
  4. Yaki

    nre when placing wolf

    Couldn't find prefab "assets/rust.ai/agents/wolf/wolf.prefab" Failed to call hook 'OnEntityBuilt' on plugin 'DeployableNature v1.0.46' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DeployableNature.CreateEntity (System.String prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, System.UInt64 skin, System.UInt64 ownerID, System.Int32 max_hits, System.Boolean authDamageOnly, System.Boolean prevent_gather, System.Boolean isAdmin, System.Boolean createEntry, System.Single scale, UnityEngine.Vector3 rotationOffset, System.Single heightMod) [0x0007d] in <c051420cf010439e959845dd080ac576>:0 at Oxide.Plugins.DeployableNature.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x002df] in <c051420cf010439e959845dd080ac576>:0 at Oxide.Plugins.DeployableNature.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ac2] in <c051420cf010439e959845dd080ac576>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  5. SlayersRust

    TurretSystem

    Correct me if I’m wrong but is it possible to not require any ammo or weapons on the player to make a turret loadout? I’d love if for my battlefield server players could just auto create a loadout without the need for having any weapons or ammo themselves? I think this is already an option? If it is already please excuse me I’m away from my pc for a few days
  6. nivex

    Raidable Bases

    @Demo_71 heya, this is fixed in the next update. you can use a different payment method (Economics or ServerRewards) until then. if you don't want to wait, you can easily apply the fix yourself by editing RaidableBases.cs. simply replace lines 16521 to 16525 with this: int amount = Math.Min(slot.amount, amountLeft); amountLeft -= amount; slot.amount -= amount; slot.ReduceItemOwnership(amount); if (slot.amount <= 0) slot.Remove(); else slot.MarkDirty();
  7. The only way to make furnaces work properly underwater like this would be through a plugin because large furnaces no matter what I change with the prefab cannot be placed inside. But this is possible with a plugin! PlaceryExtended plugin works great to allow many different deployables to be placed anywhere you’d like. I’d check this plugin out it will do what you’d like https://roguedepot.com/listing/duff/placeryextended
  8. beee

    Automated Messages

    Will try, was working on the scheduler for it last year then got distracted. Can't remember what the progress is in the implementation, will look into it.
  9. Plaster this announcement all over the website instead of just on Discord where nobody who needs to see it is seeing it: https://discord.com/channels/653208449542389760/686125315872784394/1529432512517115995
    Best plugin you can buy for your server! Absolutely goated plugin and dev! So much can be done within the plugin and the config is SUPER simple to edit and make perfect for your servers needs. Support for any questions, concerns, or ideas is UNMATCHED. Theres something for everyone in this plugin no matter the player type. Grubs, farmers, gardeners, pvpers alike have something to work towards with Skill Tree.
    Where Would We Be Without SkillTree? SkillTree is not simply another plugin installed on the LuffyRust servers—it has become a fundamental part of the experience our players know and love. It gives players a genuine sense of progression and makes almost everything they do feel worthwhile. Whether they are gathering resources, fighting NPCs, completing events, raiding bases, cooking, fishing, crafting, or exploring the world, they are always working toward their next level, skill point, perk, or ultimate ability. The enormous selection of skills allows every player to develop their character differently. Some focus on gathering and crafting, while others build toward combat, survival, vehicles, cooking, scavenging, or raiding. This creates long-term goals and gives players a reason to keep returning, improving, experimenting, and planning their next upgrade. The customization available to server owners is outstanding. SkillTree can be shaped around virtually any type of Rust server, and its growing collection of add-ons and integrations takes the entire system to another level. On LuffyRust, SkillTree and its add-ons work together to create a much deeper, more rewarding, and more engaging version of Rust. Our players absolutely love it. They discuss their builds, compare levels, plan their skills, chase experience, and genuinely feel the difference as their characters become stronger. Very few plugins have such a noticeable and lasting effect on an entire community. The developer is super responsive, helpful, and clearly committed to supporting and improving the plugin. SkillTree is worth every cent—and then some. SkillTree is polished, feature-rich, endlessly configurable, and delivers incredible value. It is one of those rare plugins that becomes so deeply integrated into your server that you cannot imagine running without it. From everyone at LuffyRust: thank you for creating SkillTree and continuing to expand its ecosystem. Honestly—where would we be without SkillTree?
  10. imthenewguy

    STRIKE DONT WORK

    Nah it wouldnt be a load error - you would have gotten the "Unknown command: strike" error if it were that. At least it's working again!
  11. I think it is now time to finish it or make integration of this functionality in plugin
  12. Yesterday
  13. is there any way i can ask if i can get my project review expedited to allow purchases sooner?
  14. Changed Status from Pending to Work in Progress
  15. Apparently this is something new added this year. I will have to look into this and see what it will take to include this
  16. Demo_71

    Raidable Bases

    hello Nivex, my players are reporting the /buyraid command is taking more scrap than expected, for example if a base cost 3K scrap and a player has 4K or moreon his inv, the /buyraid command is taking all of it.
  17. beee

    Automated Messages

    Not possible now unfortunately from this plugin, I started working at some point on an "Automated Commands" version of this plugin because it felt out of place here but never got around to finishing it.
  18. markosLG

    STRIKE DONT WORK

    Hi, I just tested it and it's working again. Could it have been a plugin loading error when the server restarted? Because now, without me changing anything, it's running fine again.
  19. Hello beee it is possible to when new player join trigger console command ? my goal is to send short info dm in mail system what im using. If this is possible can please share how ? Thank you
    Great plugin with a unique and fun event that adds even more variety to PvE gameplay. Installation was straightforward, the configuration is clear, and it has worked flawlessly on my server. One feature I really like is that the plugin supports multiple subway stations at the same time. This makes the event much more dynamic and gives players more opportunities to find and complete it instead of everyone being forced to fight over a single location. What impressed me the most is the developer's support. I suggested adding a simple hook so I could integrate the event into my server's custom ranking system, and he responded almost immediately, saying he would include it in an upcoming update. It's always great to see a developer who listens to feedback and continues improving their work. Highly recommended!
  20. Changed Fixed In to 1.3.5
  21. Plugin updated 1) Fixed: Bug fix related to skin changes
    A good event very cheap ! Purchased day 1 and everything is working, config / trad / config, it s all good ! Can t wait to see further update and other plugins from this dev !
  22. RTimer

    Subway Event

    Hi! Thank you so much for the support and kind words! You actually read my mind with the underwater theme! I've been planning an underwater event for a while now — not specifically inside the submarine laboratory, but definitely subsea/underwater. That being said, I'll definitely take your opinion into account and keep the Submarine Lab in mind too! If it's not too much trouble, could you please leave a review on the plugin page? It would mean a lot to me to see your honest opinion about my work! Thanks again for the awesome ideas!
  23. Hey @Marsdon Rhekhu, please confirm when you can if this issue is resolved for you with latest versions posted so I can close the ticket. Thanks.
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