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  2. This plugin automatically assigns a random level to each animal on the server. You can also use the admin command to spawn a specific animal boss.
  3. Bacardi Adi

    PlaceryGrab

    I mean an overall limit per TC should be enough.
  4. Khaled

    Trade Hub

    TradeHub is built with a safe claim system, so trades are handled through controlled transactions instead of direct item teleporting between players Server owners can already reduce abuse using listing limits, item blacklists, permissions, and listing duration limits A marketplace tax option is planned for an upcoming update. The idea is to let server owners set either a percentage-based tax or a fixed listing/sale fee, which can help balance the economy and prevent players from using the market as a free transfer system
  5. Ateszahun

    error

    1392813015
  6. Answer

    electric not working

    Changed Status from Pending to Closed
  7. Changed Fixed In from 1.3.1 to 1.4.6
  8. Fruster

    error

    Most likely for some reason the main TC is not spawning for you, please give me your map seed, I will check
  9. Ateszahun

    error

    oh its problem:
  10. Fruster

    error

    Great, but is construction prohibited near bunkers or is it possible to build?
  11. Ateszahun

    error

    no longer spamming the console. and spawning the bunkers.
  12. Does this include configuration for purge events? (A one day period where PvP is active)
  13. Today
  14. Fruster

    error

    try adding a check if (entity == null) return; in OnEntitySpawned. it should look like this: private void OnEntitySpawned(BuildingPrivlidge entity) { if (entity == null) return; if (entity.skinID == cardReaderSkinID) return; blackList.Add(new Vector3(entity.transform.position.x, Configuration.nearBasesRadius, entity.transform.position.z)); } Let me know the results please
  15. Changed Status from Pending to Not a Bug
  16. Ateszahun

    error

    I don't know what procedural map it generated itself in size 4500
  17. Fruster

    error

    Hi, what map are you using?
  18. Ateszahun

    error

    Hello, the console throws these: Loaded plugin RoadBunkers v1.0.3 by Fruster [83ms] RoadBunkers v1.0.3 by Fruster hook 'OnServerInitialized' took longer than 100ms [447ms] NullReferenceException: Object reference not set to an instance of an object [RoadBunkers] Bunker spawning is complete. Failed to call internal hook 'OnEntitySpawned' on plugin 'RoadBunkers v1.0.3' [2949838417] (Object reference not set to an instance of an object) at void Oxide.Plugins.RoadBunkers.OnEntitySpawned(BuildingPrivlidge entity) in /home/container/carbon/plugins/RoadBunkers.cs:line 490 at object Oxide.Plugins.RoadBunkers.InternalCallHook(uint hook, object[] args) in RoadBunkers.cs/Internal:line 140 Failed to call internal hook 'OnEntitySpawned' on plugin 'RoadBunkers v1.0.3' [2949838417] (Object reference not set to an instance of an object) at void Oxide.Plugins.RoadBunkers.OnEntitySpawned(BuildingPrivlidge entity) in /home/container/carbon/plugins/RoadBunkers.cs:line 490 at object Oxide.Plugins.RoadBunkers.InternalCallHook(uint hook, object[] args) in RoadBunkers.cs/Internal:line 140 the null ref is : RoadBunkers v1.0.3 by Fruster hook 'OnServerInitialized' took longer than 100ms [447ms] at ItemBasedFlowRestrictor.TickPassthroughItem () (at <4354e5538d084e8eb560e3612b7c17f0>:0) at InvokeHandlerBase`1[T].DoTick () (at <4e8329aa0f2f40f39509de9b38da74d9>:0) at InvokeHandlerBase`1[T].LateUpdate () (at <4e8329aa0f2f40f39509de9b38da74d9>:0) NullReferenceException: Object reference not set to an instance of an object at ItemBasedFlowRestrictor.TickPassthroughItem () [0x00000] in <4354e5538d084e8eb560e3612b7c17f0>:0 at InvokeHandlerBase`1[T].DoTick () [0x00120] in <4e8329aa0f2f40f39509de9b38da74d9>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0001f] in <4e8329aa0f2f40f39509de9b38da74d9>:0 and it keeps throwing this every x times: Failed to call internal hook 'OnEntitySpawned' on plugin 'RoadBunkers v1.0.3' [2949838417] (Object reference not set to an instance of an object) at void Oxide.Plugins.RoadBunkers.OnEntitySpawned(BuildingPrivlidge entity) in /home/container/carbon/plugins/RoadBunkers.cs:line 490 at object Oxide.Plugins.RoadBunkers.InternalCallHook(uint hook, object[] args) in RoadBunkers.cs/Internal:line 140
  19. Srtzero

    Name and SteamID showing

    as you can see from the attached picture. Its affecting IQ Sorter. I also have a furnace upgrades and the GUI for that one is also off due to the green bar showing when in inventory. Its mainly because the green bar moves all inventory GUI elements down further on the screen, other GUI overlays seem off and cover other writing. If we can get rid of the green bar with the Steam name and ID then all other GUI plugins will be back in correct location related to the inventory GUI. Thanks for the support.
  20. Duff

    PlaceryGrab

    Sounds good, so a per deployable limit ? Or just a overall limit ?
  21. Mat993hew

    Name and SteamID showing

    Sorry your having issues with TotalControl it should not be showing steam id at all i will look into this and get it sorted asap. What are the other gui plugins that its effecting and how? Your welcome to join my discord and send me a message there.
  22. KpucTaJl

    PVP to PVE

    Changed Status from Pending to Closed
  23. Changed Status from Pending to Closed
  24. aimacak

    issues with spawning

    @MatthiasBM Hello again, have you solved your problem?
  25. Gruber

    Sunkenland

    Hello, are you using the BetterNpc plugin? If so, then here are all the latest updates, I didn't have time to upload them to the archive. https://drive.google.com/drive/u/0/folders/1Q2UTM6-9Oyk3tZXUVo4V2x73QBPmpNQc
  26. aimacak

    WorldBoss help

    @Teastick Hello again, have you solved your problem?
  27. aimacak

    Console Errors

    @Somescrub Hello again, have you solved your problem?
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