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  1. Past hour
  2. Could you add a composter?
  3. Today
  4. LosGranada

    HWID

    Add your new HWIDs yourself. cient.myrustserver.com
  5. ZeroStiches

    HWID

    Have not used this in a few years. Updated it and it says to do a HWID request.
  6. Razor

    Not planting wheat clones

    Sounds like the clone itemid got removed from the config check the config.
  7. After daily reboot it refuses to plat wheat clones. It will accept wheat seeds whether i put them in the satchel or use a conveyor. but the clones are refused ether way and will only plant using the regular direct in ground method. It takes hemp, corn and pumpkin clones just fine.
  8. is one file the map and the other file monuments (prefabs ) monuments
  9. ninco90

    Speed up the upgrading

    "Cooldown Frequency Upgrade (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Reskin (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Repair (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Wallpaper (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, You can reduce the values; it is recommended not to set them below 0.2, to avoid issues with large bases.
  10. Paladin

    Dungeon Bases

    I see counters with a code above locked doors. Is this some kind of code for the door lock? Where do I find the codes for the locked doors in the dungeons?
  11. Fair enough, makes sense! Just wondering, couldn't this be done easily using Carbon's ClientEntity under a #if CARBON block? That way you don't have to code custom networking or use hooks like CanNetworkTo, and Oxide servers just ignore it without breaking.
  12. Another glitch
  13. Yesterday
  14. imthenewguy

    Fried chicken

    It's pretty easy. Simply add the animals under the "gatherSources" for milk, exactly as above
  15. Just to clarify, my request isn't about damage or combat rules around the dome, but purely about server performance (CPU tick optimization). Currently, even with those settings, NPCs are still fully active/thinking. What I was proposing is disabling NPC AI/think ticks entirely when nobody is around, so dormant bases don't eat up server resources Also, on PvE/purchased bases, having them only wake up for authorized/participating players (ignoring random players walking past) would maximize this performance gain.
  16. I've taken a look at this and it would require per-player networking which is not worth it you can set Create Markers For Buyable Events to false, Add Personal Marker On Owners Map to true, and Allow Vending Machines To Broadcast to false, but as for custom networking I will have to say no. sorry. you're free to suggest more ideas though!
  17. Khan

    Purchase error

    Changed Status from Pending to Closed
  18. Her_Toxic_Man

    sound endcoder

    thank you very mutch.
  19. supreme

    sound endcoder

    should be fixed, host will be moved soon
  20. heya, these options control this behavior already aside from sleeping. I can look into that one. Allow Npcs To Shoot Players Outside Of The Dome Block Damage Outside Of The Dome To Npcs Inside Allow Npcs To Leave Dome When Attacking Block Damage Inside From Npcs To Players Outside Block Damage Outside To Npcs When Not Allowed To Leave Dome
  21. Hey, at H6 in the tunnel by the green door, a section of the raw structure is missing. Players can fall out of the map because of this. Could you please take a look and fix the issue? Thanks!
  22. Everything here is for that same map, thing might have change with updates over time
  23. hi, I'll take a look to see what it requires.
  24. Sorry I didnt understand what did you mean ?
  25. nivex

    Loot

    Changed Status from Pending to Closed
  26. nivex

    Loot

    ok, good luck then!
  27. They're spawning near that lighthouse on my server.... not sure why.
  28. J4V1

    Slight glitch

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