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dead4games started following Announcements
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dead4games joined the community
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Rust Admin Academy started following Stack Modifier
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ITEMS button still broken (2.1.3)
BigBadKittySlayer replied to BigBadKittySlayer's Support Request in Support
seems to have been an issue in the shop configs. has a twowaymirror item that doesn't exist. deleted that item and now we're good. -
BigBadKittySlayer started following ITEMS button still broken (2.1.3)
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ThePitereq started following ITEMS button still broken (2.1.3)
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Hello, I updated to 2.1.3 and I'm still getting this error in console when clicking "ITEMS" button: Failed executing console command 'carbonprotecc_p4t8hh1S47oSkS' in 'ShoppyStock v2.1.3 by ThePitereq' [callback] (The given key 'twowaymirror.window' was not present in the dictionary.) at int System.Collections.Generic.Dictionary<string, int>.get_Item(string key) at void Oxide.Plugins.ShoppyStock.DrawCategory(CUI cui, BasePlayer player, ShoppyCache sc, StringBuilder sb) in /home/container/carbon/plugins/ShoppyStock.cs:line 6018 at void Oxide.Plugins.ShoppyStock.UpdateShopCategory(BasePlayer player, string newCategory, CUI cui, StringBuilder sb, ShoppyCache sc, bool force) in /home/container/carbon/plugins/ShoppyStock.cs:line 5756 at void Oxide.Plugins.ShoppyStock.SwitchShopCategory(BasePlayer player, string newCategory, bool affordableSwitch, bool force) in /home/container/carbon/plugins/ShoppyStock.cs:line 5734 at void Oxide.Plugins.ShoppyStock.ShoppyStockConsoleCommand(Arg arg) in /home/container/carbon/plugins/ShoppyStock.cs:line 4509 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
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LurKau started following Online Counter
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I changed a few things that I think would benefit an update in the source code. What Changed Made the UI text configurable via format strings Added FormatCountText(int count) so "Text Count" in config can be something like "{0}/100" or "Online: {0}" Added permission-driven behavior onlinecounter.noui → player won’t see the UI onlinecounter.dontcountme → player won’t be included in the online count Introduced ShouldShowUI() / ShouldCountOnline() helpers to keep this logic clean. Improved counting + UI refresh flow Recounts on startup (`CountOnlinePlayers()`) Adjusts `_onlineCount` on connect/disconnect with safety (Mathf.Max(0, ...)) Uses `NextTick(UpdateUIForAllPlayers)` on disconnect to avoid timing issues Rebuilds the UI for all active players via UpdateUIForAllPlayers() / ShowUI() OnlineCounter.cs
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The Real Butter changed their profile photo
- Today
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pardito joined the community
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illknown started following Skins Skinner
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KpucTaJl started following Thought I posted this... need help
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NavyChief started following Thought I posted this... need help
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I am an idiot as I updated NPCSpawn and did not follow the instructions above in orange.... Do you have steps for me to recover?? Do I need to recover??
- Yesterday
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Which plugin config... shipwreck or lootmanager?
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- 47 comments
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- #drone
- #dronepatrol
- (and 8 more)
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Hi @BaluDog Gaming Updated download links { "Enabled: ": true, "Chance for NPC to become wounded: ": 100.0, "Wounded timer: ": 20.0, "Chance to die after wounded timer: ": 25, "Do not allow looting of wounded NPC: ": true, "NPC Prefab paths to exclude: ": [ "assets/prefabs/clothes/halloween.scarecrow/scarecrow.prefab", "assets/prefabs/npc/scarecrow/scarecrow.prefab" ], "Exclude NPC where their displayname contains: ": [ "Marauder", "Pirate", "Scarecrow", "scarecrow_dungeon", "Zombie", "Murderer" ], "Boombox Prefab Path: ": "assets/prefabs/voiceaudio/boombox/boombox.deployed.prefab", "Wounded Sounds URLs: ": [ "https://files.serena.gg/files/ogg/pain1.ogg", "https://files.serena.gg/files/ogg/pain2.ogg", "https://files.serena.gg/files/ogg/pain3.ogg", "https://files.serena.gg/files/ogg/pain4.ogg", "https://files.serena.gg/files/ogg/pain5.ogg", "https://files.serena.gg/files/ogg/pain6.ogg" ], "Enable Debug Messages: ": false } let me know if they're accessible
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Changed Status from Pending to Closed
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nice, you're welcome, enjoy! no plans for a ui haha that would be absolutely massive.
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Irish_92 joined the community
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Veter joined the community
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- 13 comments
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- #dashboard
- #tool
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(and 1 more)
Tagged with:
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so I don't know if I'm going to update them or I'll try and put them in but I'm frightening case it messes it up again I asked KpucTaJl if I could have his email then you can go to my server and put them two things in for me he give me his email I give him an authorization to my server he's never answered back or anything since yesterday
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I have managed to do it! Thanks for the help!
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That's right, it only appears when you have permission to use the "Edit Ship" option. I put it there to save screen space, since adding another icon would make all the icons smaller. This might change in the future if I add more options/tools. I might end up replacing it with a gear icon that opens a menu with options to edit ship, view authorized users, repair (if I add that in the future, which is still pending), etc. This was added recently (last Thursday), which is why the plugin information might not be up to date.
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Any idea what happened when that appeared? Looks like a player was attacked, but info around by what/who would be helpful if you have it.
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worked, thanks
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in servercommnd put "ganja.give joint high_quality 1 $displayName"
