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Sovereign_Skies started following Boats flipping over.
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Having this issue as well. Had to unload the plugin and restart server to fix.
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PoolsPats started following War Mode PVP/PVE
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- 316 comments
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elchoonni joined the community
- Today
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OnRaidableBasePurchased hook seems to not work anymore
nivex replied to miniMe_rust's Support Report in Support
Changed Status from Pending to Closed -
OnRaidableBasePurchased hook seems to not work anymore
nivex replied to miniMe_rust's Support Report in Support
you're welcome, enjoy! -
Well sometimes you have to manually reload the plugin or reboot the server with it already installed to get the plugin to work proper. Carbons system bugs it out on first initial install. So try reloading the plugin manually or doing a server reboot with the plugin installed & see if it works.
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fart started following Announcements
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fart joined the community
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PretzelsAreGood joined the community
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UlisesDestroys started following Announcements
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UlisesDestroys joined the community
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- 259 comments
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Der_Richter started following Dead Shore | Custom Map
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Changed Status from Pending to Fixed Changed Fixed In to 1.1.14
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Thanks for letting me know, Download the latest version pls
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Version 1.0.0
5 downloads
About my new 120 Raidable bases by JaaaaaThomas 08.06.2026 June Pack Hello everyone, I’m excited to present a brand new base pack! I’ve put a lot of hard work into this project and I hope you’ll appreciate the quality. In fact, we are already working on the next one! This pack includes 120 completely new, raid-ready bases. You will find 20 unique designs for every difficulty level, from Easy all the way up to Clan Bases. I hope you enjoy these builds! If you’re satisfied, please leave a positive review—it helps a lot. Also, if you have any suggestions for future updates, feel free to leave a comment below! Thank you!" Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 120 new bases are built to dominate. [ Buy Now & Start Building] This package includes the following packages from the list:$95.97-
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Tagged with:
- #raid
- #raids
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- #raiding
- #raidable
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- #raid logs
- #raidlimit
- #raid loot
- #raidstats
- #raidder
- #raidzones
- #based
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- #basement
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- #base packs
- #vk
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- #base repair
- #base design
- #base trains
- #base build
- #base package
- #base and loot
- #base building
- #base packages
- #base upgrades
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Hi, I understand the frustration, but I want to clarify that I work on this plugin alongside a full-time job, so I’m not able to provide instant support or 24/7 responses. That said, I’m glad to hear you were able to resolve the issue on your own.
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Can you send me a video pls
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Atticus started following Announcements
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Atticus joined the community
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IQDronePatrol (6).json i have only 8 drone at dome active in that config
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Mr. Wilder Wilderness started following Drop Stopper
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Changed Status from Pending to Not a Bug
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Hey, yeah, it always worked great before. Can I show you my config? Maybe you'll see something.
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The plugin is no longer working. Now I get this in console when I try to load: 06/09 11:59:24 AM | Error while compiling TCUpgrades: Argument 1 must be passed with the 'ref' keyword | Line: 2881, Pos: 50
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I had to redo the permissions, now it is working. For some reason it didn't save correctly. Thank you so much for your help!
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- 13 comments
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- #bikes
- #modularcar
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The update did not affect the logic of drone spawn, in this regard, everything remained exactly the same as before. Drones spawn high above the monument and gradually descend. You can also observe them on the G-Map if you have the display turned on. Please double-check. Also send your configuration and server logs.
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VENIQQ started following NPC issues after wipe + codelocked crate issue
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Hey @Brad Copp 1) After force wipe - respawned bots on ghost ships - just stare / aim at you but don't shoot 2) No codelock crate respawn - not seen in console logs as well. If I use "teleport2nearest codelockedhackablecrate_ghostship" - it doesn't teleport me to anything inside deepsea. If I spawn it manually - it works and finds crate. So locked crate respawn still doesn't work unfortunately, despite what you've mentioned here - https://codefling.com/files/support/28767-ghost-ship-npcs-and-locked-crate-not-respawning/
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OnRaidableBasePurchased hook seems to not work anymore
miniMe_rust replied to miniMe_rust's Support Report in Support
Thanks nivex, the updated hook works perfectly fine, once I mirrored the changes to the signature in my logger. I can see why those elements have been removed - for me that hook is now perfect as it is -
Error Code: Error while compiling BusinessCore: Argument 2: cannot convert from 'Facepunch.StringView' to 'string' | Line: 7932, Pos: 66 This is for the main plugin. Business Core itself, is not working.
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Hello again, must be fixed in 1.1.9