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Lyriq started following Announcements
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Changed Status from Pending to Not a Bug
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Edit the jetevent config change where it says chat command to something else and reload the plugin
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Magnumk started following Requests: Automatic pos/restart persistance/Bossmonster
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Adem started following Requests: Automatic pos/restart persistance/Bossmonster
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Automaticly respawn of decorative builds that you place around the map. It would be useful to set fixed spawn locations for each build so they automatically respawn in the same places. Builds spawned with the admin command don’t persist after scheduled server restarts. Are they supposed to be saved permanently, or could they be decaying? Support BossMonster so that the bosses don't walkt through the cubes
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Yes, Weather can already do that, you don't need the uMod plugin. Open oxide/config/Weather.json and set "Skip night" to true. The night then gets skipped the moment it starts, so the server stays in daylight. Just make sure "Use time control" is true as well, otherwise the plugin doesn't touch the time at all and the setting does nothing. If you want to fine tune it, "Sunrise time" and "Sunset time" decide when the day part begins and ends, and "Day length [minutes]" is how long that daytime takes in real minutes. So for example a 60 minute day with skipped nights gives you an hour of daylight per cycle and no night at all.
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Version 1.0.0
3 downloads
Control the power grid stages on your server. By default, the Rust power grid has stages that dictate how many fuses are required to activate different levels of available power on the powerlines. With this plugin, you can easily add, edit, or remove these stages directly from the config file. How it works Open the config file. Under "Powergrid Stages", you can add new stage blocks or edit existing ones. Reload the plugin for the changes to take effect. The plugin will automatically sort your configured stages based on the required fuses and apply them directly to the server's power grid . You can set power to whatever you want, here I set "Powerline Available Power": 30000 as an example. Useful Rust ConVars & Commands powergrid.status - This console command provides information about the current state of the server's power grid, including the active progression stage, the number of inserted fuses, and the total available electrical power. (This is a good place to go to verify the plugin applied changes properly) powergrid.enabled - If disabled power grid functionality will be disabled, you want it enabled for this plugin to function. (If it was disabled before the plugin was loaded, please reload the plugin after enabling) powergrid.simulatepowerplantfuses - Pretend there are this many additional heavy fuses currently plugged into the power plant. Can input negative numbers to negate the effect of any currently plugged in fuses. Default Config { "Powergrid Stages": [ { "Required Fuses": 1, "Powerline Available Power": 15 }, { "Required Fuses": 4, "Powerline Available Power": 18 }, { "Required Fuses": 10, "Powerline Available Power": 24 }, { "Required Fuses": 18, "Powerline Available Power": 30 } ], "Version": { "Major": 1, "Minor": 0, "Patch": 0 } }$9.99-
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- #powergrid
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NEBULA NOMAD started following always day feature ?
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tofurahie started following always day feature ?
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Is there a way to do always day so i don't have to download the umod plugin??
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- 58 comments
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- #gather rate
- #loot multiplier
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nekoyanagitei51 joined the community
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Ohmee joined the community
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We have the JetPack and Jet Event plugins installed, which causes players’ jetpack hotkeys to stop working. However, players are already used to using the jet chat command. Could you please advise how we can resolve this issue? Thank you!
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- #custom
- #new tokio
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JugBugg changed their profile photo
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FIXED IT BY CHANGING DOWNLOAD NAME FoxHeavenFastSmelt.cs
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Error while compiling foxheavenfastsmelt: Plugin filename foxheavenfastsmelt.cs must match the main class FoxHeavenFastSmelt (should be FoxHeavenFastSmelt.cs)
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Croatiamotoadventure joined the community
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C1 there is a hole in the water you can just drop and see under the map
Shemov replied to SlayersRust's Support Report in Support
Changed Status from Pending to Fixed Changed Fixed In to Next Version -
renan kruger changed their profile photo
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Hello @MihoI wonder if it would ever be possible to have permission based Building Block health changes for only certain players with a certain permission? I would love to allow a VIP Group to have 2x Health Foundations but my Default group would still have 1x default Health foundations. Would this be possible? Players with buildinghealthmanager.default to build foundations with normal 100% vanilla health. Players with buildinghealthmanager.vip to build foundations with 200% health.
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- #building
- #building health
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- #wallpaper
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- 447 comments
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- #builder
- #automation
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Yeah I dont have them added either. Just the regular ones are in there. Not sure how I would remove them, they are set to be "vanilla" stacked ... I just uninstalled NadePlus, I really only wanted it for the water one and maybe a few of the others.
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- #wallpaper
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Weird bug where all a players items are being named the same thing
SlayersRust replied to SlayersRust's Support Report in Support
Okay thanks for getting back to me! Appreciate the support. Hopefully that will fix it. I use the paid Skinbox plugin from chaos code same as most servers to confirm. The player also let me know they have used the skin all feature of skinbox so that could have been the issue -
Weird bug where all a players items are being named the same thing
imthenewguy replied to SlayersRust's Support Report in Support
Yeah I think its something to do with the skin all feature from Skinbox. I have updated the logic from my end for the next release - we will see if that fixes it. -
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- 308 comments
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- #industrial storage adaptor
- #expand storage adaptor
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- #farming automation
- #dung composer
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- #splitter
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- #auto split
- #chicken coop
- #hitch & trough
- #beehive
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- #drop box
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- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
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- #special seeds
- #seeds
- #eggs auto hatching
- #instant grow
- #custom genetics
- #fertilize plant
- #gene
- #genetic
- #mining quarry
- #pump jack