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  1. Past hour
  2. Fruster

    July 2026 Staging

    Okay, thanks for your concern, I appreciate it. Next time, you can just let me know in a PM
  3. MrLiquid

    July 2026 Staging

    no of course not, I was just letting you know
  4. Fruster

    July 2026 Staging

    Hey! Do you really need an update for the staging branch right now?
  5. Today
  6. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <e605204d165a49d89ae7579f3d894429>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <e605204d165a49d89ae7579f3d894429>:0 at Oxide.Plugins.EventOwner.OnCorpseDropBag (LootableCorpse corpse, DroppedItemContainer container) [0x00012] in <7a1dd93d74ae47c5b725c4e1fadbcb07>:0 at Oxide.Plugins.EventOwner+LootableCorpse_DropItems.OnContainerDropped (DroppedItemContainer container, LootableCorpse corpse) [0x00009] in <7a1dd93d74ae47c5b725c4e1fadbcb07>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.LootableCorpse.DropItems_Patch0(LootableCorpse) at LootableCorpse.DoServerDestroy () [0x00014] in <3fac3f0d072a4cef996ac78978908b22>:0 at BaseNetworkable.DoEntityDestroy () [0x00026] in <3fac3f0d072a4cef996ac78978908b22>:0 at BaseNetworkable.Kill (BaseNetworkable+DestroyMode mode, System.Boolean callOnKilled) [0x00062] in <3fac3f0d072a4cef996ac78978908b22>:0 at BaseCorpse.RemoveCorpse () [0x0000f] in <3fac3f0d072a4cef996ac78978908b22>:0 at InvokeHandlerBase`1[T].DoTick () [0x00120] in <1aacf3981cf84ab4aff9806e296127df>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0001f] in <1aacf3981cf84ab4aff9806e296127df>:0
  7. Wild Shadow

    Console spam

    I have the same problem, is the plugin still being maintained? Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HitDamage.SetFlag (BasePlayer player, System.Boolean setTo) [0x0000f] in <29c471d38f0941eb9da7778fee455a1d>:0 at Oxide.Plugins.HitDamage+<>c__DisplayClass5_0.<OnEntityTakeDamage>b__0 () [0x000f5] in <29c471d38f0941eb9da7778fee455a1d>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
  8. Adem

    CubeBuild

    Okay, I'll fix it within 24 hours.
  9. Stumans

    Roaming NPCs

    That worked! For Oxide users it is oxide.reload RoamingNPCs (case sensitive). This has successfully reloaded the bots with my changes. Thank you so much!
  10. Anaconda

    CubeBuild

    animals can run through the building blocks and kill you? can this be fixed please
  11. Changed Fixed In to 1.0.4
  12. Changed Status from Pending to Fixed
  13. can you add a scroll bar ? we have more to the menue. thank you and please
  14. aimacak

    July 2026 Staging

    Hello, thank you for your concern, but please do not create support tickets about this. Firstly, KpucTaJI always checks all its plugins before updates, and secondly, in one of the previous updates, a premature bug fix on staging played a cruel joke at the time of the update itself. I hope you don't take this message as something negative..
  15. Hey! So the owner is the player who places the TC, basically whoever places the special cupboard tool becomes the zone owner. They get it through the admin command /czgive [playerId] [amount] and then place it like a regular cupboard. The tool itself looks like a cupboard.tool with a custom skin.
  16. Hi! Yes, we’ll do it!
  17. I like using random events, but I'd rather have some appear more often than others. Can you add probability/weighting so we can make some events rarer than others.
  18. Hi, This is normal and is caused by how Rust handles these two entities. The Legacy Furnace is a different entity than the normal furnace, so a new entity is created when you change skins, and vice versa, and it won't be codelocked. A fix will be added in the next release.
  19. Iftebinjan

    broken after june force

    Changed Status from Pending to Fixed Changed Fixed In to 1.0.6
  20. Rhaziel

    MailBox

    I'm working on this, i have change lot of fonctionnality i push the next update tonight. Sorry about that. Thanks for the reply
  21. My plugin does not give a perm called instant crafting. That would be a custom skill I assume, right?
  22. ahabulous

    Roaming NPCs

    I had same issue at first, found out I needed to actually reload the plugin (carbon.reload RoamingNPCs in console, if you're on carbon) for config changes to be reflected live.
  23. Stumans

    Roaming NPCs

    Update to the above, from some deeper diving it seems like you have to update the RoamingNPCs.json file instead. So I restored a fresh cs file and edited the json this time. Just as a quick test I made the two default defensive bots aggressive, saved the file and ran init again. They are still defensive. I don't know how to make this relaunch updated bots.
  24. Deisel

    broken after june force

    Failed compiling 'PlayersUI.cs': 1. A constant value of type 'StringView' is expected [CS9135] (PlayersUI 22 line 239) 2. Cannot implicitly convert type 'Facepunch.StringView' to 'string'. An explicit conversion exists (are you missing a cast?) [CS0266] (PlayersUI 41 line 422) Pretty common error with most plugins after force wipe.
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