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  1. Past hour
  2. aRandumDude

    Changing tick

    Will changing these rate also change the virtual quarries? "Quarry Tick (how often quarries dig resources, in seconds)": 60, "Static Quarry Tick (how often quarries dig resources, in seconds)": 60, "Excavator Quarry Tick (how often quarries dig resources, in seconds)": 60,
  3. xlr8tednergy

    Basement Problem

    The Basement, can be glitched out of The exploit involves spawning their minicopter inside the basement and they can get out that way. but it doesnt kill them when they do it they are able to freely build and survive/ shoot through the floor
  4. Teastick

    Config error

    im getting an error at the end of my config although ive never changed anything their, could you take a look please and see what i have messed up please lol , tried to add my own custom tiers ZombieHunter.json
  5. Today
  6. wayofthepixel

    Strange Issue

    Okay, thank you for the reply. Ill keep investigating
  7. RobJ

    Strange Issue

    That's very strange. I'll look into it, but my plugin only provides the skin ID to the game, and the game handles the rest of the processing.
  8. MARKUS

    stucked inside :P

    One of the best Rust plugin developers I’ve ever worked with. High-quality code, excellent optimization, responsive support, and always willing to help with setup and listen to feedback and feature requests. Every plugin I’ve used has been stable and reliable. If you’re looking for a Rust server developer or trustworthy ready-to-use plugins, I can confidently recommend Codeboy. It’s clear that he doesn’t just write code-he genuinely understands the game’s mechanics and the needs of server owners. I highly recommend him without any hesitation and will definitely continue using his services in the future.
  9. Ionut Shiro

    The Divide

    Version V1

    1 download

    Welcome to The Divide. In this map you'll find 2 separate continents both full with the usual monuments and tons to explore, you'll also find the Aquadome, water build domes, Twits nightclub, and a couple others. map is 4700 in size.
    $10.00
  10. Lebowski93

    outdated

    I have updated the map, if the problem still persists then it may be a client side issue.
  11. khimari1256

    selling drugs

    no worries ill tell them to make do til then
  12. nivex

    Raidable Bases

    @Ian hi, no? can you be more specific
  13. Yaki

    selling drugs

    hopefully by force wipe ill have it done
  14. khimari1256

    selling drugs

    do u no how long til nxt update roughly
  15. Ian

    Raidable Bases

    Hi, did something change ,? we can not use propane bombs ? thanks
  16. Yaki

    selling drugs

    until i update it, you might be able to disable the dealer and add the leafs / packaged leafs to your shop plugin
  17. khimari1256

    selling drugs

    as my players were used to just selliong the leafs etc but the option of both i think would be gd in the long run so they got a choice etc
  18. Yaki

    selling drugs

    thats a possibility yes
  19. khimari1256

    selling drugs

    could it be done so they had the choice of sell leafs etc for 1 price and have a choice to package it for more
  20. Yaki

    Door skins issue

    its fixed, thank you
  21. Yaki

    selling drugs

    hard part is player inventory slots. since you could only make as many packages as you have open in inventory
  22. Yaki

    selling drugs

    currently no, i am also trying to figure out what to do about that
  23. khimari1256

    selling drugs

    ok no probs or is there anything in the config i can do so i dont have to keep doing 1 wrapping paper at a time for 15 leafs like say 10 wrapping paper for 150 leafs
    We have tried other free off-the-shelf plugins for a number guess event but they were never quite right or had weird functionality. This one works great, doesn't flood the chat, and is easily customizable for whatever your server needs. Well worth the $5!
  24. I made a change using rust engines and managed to prevent the upgrade during damage to any entity // Native security check built into the loop if (block != null && block.SecondsSinceAttacked < 30) { BuildingCupboard[cup].work = false; ShowButtonTC(player, cup); CreateGameTip(cup, "Upgrade interrompido: Dano recente detectado!", player, fxnoresources, 10, GameTip.Styles.Error); yield break; } ... the full argument looked like this : private IEnumerator UpdateProgress(BasePlayer player, BuildingPrivlidge cup){ var set = cup.GetBuilding().buildingBlocks; yield return CoroutineEx.waitForSeconds(0.15f); var cd = Frequency(player.UserIDString, config.FrequencyUpgrade); bool show = true; List<ulong> playerTeamMembers = new List<ulong>(); if (config.teamupdate){ var playerTeam = RelationshipManager.ServerInstance.FindPlayersTeam(player.userID); if (playerTeam == null){ playerTeamMembers.Add(player.userID); } else { playerTeamMembers = playerTeam?.members?.ToList() ?? new List<ulong>(); } } for (var index = 0; index < set.Count; index++){ var block = set[index]; // Verificação de segurança nativa: para o processo se o bloco sofreu dano nos últimos 30 segundos if (block != null && block.SecondsSinceAttacked < 30) { BuildingCupboard[cup].work = false; ShowButtonTC(player, cup); CreateGameTip(cup, "Upgrade interrompido: Dano recente detectado!", player, fxnoresources, 10, GameTip.Styles.Error); yield break; } if (cup == null) yield break; if (!BuildingCupboard[cup].work) { show = false; break; } var grade = BuildingCupboard[cup].grade; if (!config.teamupdate || playerTeamMembers.Contains(block.OwnerID)){ if (grade == block.grade) continue; if (!incompatibleFound){ if (Interface.CallHook("OnStructureUpgrade", block, player, grade) != null){ BuildingCupboard[cup].work = false; ShowButtonTC(player, cup); CreateGameTip(cup, Languaje("UpgradeBlock", player.UserIDString), player, fxnoresources, 10, GameTip.Styles.Error); show = false; break; } }
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