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  1. Past hour
  2. Changed Status from Closed to Fixed Changed Fixed In from 1.1.1 to Next Version
  3. Today
  4. Hi , I´m testing this plugin on my server ... the lite version for now, just to see if it works and what it really does ... and i really like what I see so far ... I encountered just one problem though I made a contract called "boar hunt" and as a reward I have set the "islander Token" , a custom item that uses the "rhib" item but with another skin ID .... since that is the official token you can use as money on my server ... the contract works and you also get the reward after finishing the contract... BUT .. I just get the normal "rhib" item and not the skinned one .... Here is the code for the rewards part "rewards": { "boar_hunt_boar_hunt_reward": { "type": "Score", "title": "", "titleTranslations": null, "description": "", "descriptionTranslations": null, "eligiblePermissions": [], "amount": 10 }, "IslanderToken": { "type": "Item", "title": "Islander Tokens", "titleTranslations": null, "description": "The servers official Token", "descriptionTranslations": null, "eligiblePermissions": [], "item": "rhib", "quantity": 10, "skinId": 3790089287, "itemName": "Islander Token", "itemNameTranslations": null }
  5. SavageBuilder

    NPC Spawning

    Changed Status from Pending to Fixed Changed Fixed In to 1.0.3
  6. PottsB

    NPC Spawning

    Perfect thank you
  7. SavageBuilder

    NPC Spawning

    Take a look now, download the new pack and take the new pofiles and put them on the old ones. The new got +1 npsc per level, and I updated the radius of the walls too, because of that the npc couldnt spawn. Take a look and in case that you will want more npcs, write me and I will edit them special for you with the number u want.
  8. PottsB

    NPC Spawning

    Ok thanks
  9. SavageBuilder

    NPC Spawning

    Give me few minutes and I will update the pack.
  10. its not same as the skill tree. Its a different and has less skills then skill tree plugin but added much abilities. Also Im going to add more skills and bonuses on the next update.
  11. SavageBuilder

    NPC Spawning

    Let me take a look.
  12. Version 1.0.0

    3 downloads

    Same bonus, none of the hotspot mini-game overhead. Optimizes resource gathering by removing the vanilla tree and ore hotspot minigames. Players automatically receive the maximum available bonus without needing to hit difficult to reach hotspots, while item specific bonus multipliers from tools remain fully supported without bugs. Perfect for high pop servers. This plugin does not use cheap gimmicks like the oxide hook OnTreeMarkerHit or by harmony patching the DidHitMarker. This plugin fully and completely recodes the vanilla logic to get that performance boost & remove the pesky annoying mini games from farming perfect for high pop servers! Key features Removes tree hotspot/X-marker system Removes ore shinny hotspot entity minigame Automatically applies maximum resource bonuses Preserves custom item bonus scales No hotspot entities to spawn or destroy Reduces CPU processing during harvesting Reduces hotspot-related network traffic Reduces entity churn and GC pressure Preserves tree crack sound effects Moves tree bird effects to tree death Preserves normal tree and ore behavior
    $10.00
  13. PottsB

    NPC Spawning

    Hi I'm only getting two NPCs spawning at every difficulty tier. Not sure if I've imported the config correctly. Thanks
  14. Version 1.0.0

    6 downloads

    Easily edit the settings for the new Rust Monument Apartments, then reboot the server for the changes to take full effect! Config is preset with vanilla defaults. { "Admin Apartment Bypass, Should admins be able to bypass apartment authorization checks": false, "Admin Apartment Noclip, Should admins be able to noclip in apartments": true, "Enable Invisible Blocker, Should an invisible wall prevent guests from entering apartments that they don't have access to": true, "Allow combat inside apartment rooms outside of the break-in period": true, "Break-In Duration (Seconds), How long a player needs to hold the break in interaction on an apartment door with a master key": 30.0, "Eviction Delay (Seconds), How long should we wait before evicting a player from their apartment if they don't pay rent": 86400.0, "How much scrap the apartment security NPC charges for a master key": 1000, "Free Rent Time (Hours) so players don't see 'Eviction' vital right after renting an apartment": 4.0, "Intruder Authorization Duration (Seconds), How long a player stays authorized on an apartment room after breaking in with a master key": 300.0, "Rent Scaling Multiplier, Should the rent scale based on the items you have stored inside your apartment": 0.0, "Security NPC Door Open Time (Seconds), How long should the apartment security NPC keep the door open for after being paid": 300.0 }
    Free
  15. Hi, I just wanted to check if there are any updates regarding my inquiry.
  16. is there a way to change the number of crates it drops? and thank you for the commands! all I got was the .cs file and no command's when I brought it, that saved it. it can help to post the commands on your description, i say this cause i got one before that did not post it or send it in the download and they never respond to give the commands. it is more comfort i would say.
  17. Quick question I want to add certain item to different levels of Helis ETC Would this work { "Shortname": "lmg.m249", "SkinID": 30907153186, <---- just a random number "Display Name (empty - default)": "skyfire", "Owner Display Name": "", "Is Blueprint": false, "Genomes": [], "Chance [0.0-100.0]": 10.0, "Minimum Amount": 1, "Maximum Amount": 1
  18. RustFlash

    image change issue

    Good morning, this isn't a plugin issue, but a problem with the image management system (ImageLibrary). This explains exactly what's happening: First PNG uploaded -> ImageLibrary saves it under "afk_screen" -> you replace the PNG or the URL -> the plugin reloads -> ImageLibrary says: “I already have ‘afk_screen’” -> the old image remains. Renaming the PNG file doesn’t help either. For example, if you change from afk.png to afk_new.png but continue to use the same ImageName = “afk_screen” in the configuration or code, ImageLibrary doesn’t care about the filename. The internal key remains “afk_screen.” You can temporarily fix the problem by deleting the /data/ImageLibrary folder once (be sure to deactivate the plugin first). This shouldn’t result in any data loss; the next time you load the plugin, your ImageLibrary will be cleaned up, and unnecessary images that aren’t being used will be removed.
  19. aimacak

    Prevent event start

    Changed Status from Pending to Closed
  20. aimacak

    Prevent event start

    @Kobani Hello again, I apologize for all this confusion. I discussed this with KpucTaJI once more, and in fact, we can’t prevent the event from starting just because a player is on the monument, because players might abuse this, so KpucTaJI won’t add this. Once again, I apologize; for some reason, when your suggestion was first added to the roadmap, it wasn’t properly discussed. In one of my previous messages, I merely confirmed that it was on the roadmap, and now I’ve decided to double‑check whether this is indeed correct.
  21. Fixed applied , let me know how it works for you
  22. aimacak

    Old wolf prefab detected

    Changed Status from Pending to Closed
  23. aimacak

    Bikers

    Changed Status from Pending to Feature Request
  24. aimacak

    Bikers

    Hello, I apologize for not responding to you; this has also been added to the roadmap.
  25. Changed Status from Pending to Feature Request
  26. aimacak

    Wave timer?

    Changed Status from Pending to Feature Request
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