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  1. Past hour
  2. MeventSupport

    Hit Markers

    We have fixed this in the latest version of the plugin
    This is by far the best skin plugin available for Rust servers. It has a clean interface, lots of features, excellent performance, and fully supports the latest Facepunch skin policy. What impressed me the most was the support. The developer responded very quickly, connected to my server, identified the issues, and helped me solve them professionally. Highly recommended if you are looking for a complete and reliable skin system for your server. Excellent plugin and outstanding support.
  3. Watcher

    version

    version isn't set to 1.4.3
  4. I checked the trading in the vending machine and everything is fine; I bought a custom item for 1 scrap (it was originally 100).
  5. As for ShoppyStocks, the author added support for it, but did a poor job of it. Everything needed to get a skin for a custom item is already in the library, and it wouldn't be hard to add it to his CUI serializer, but alas
  6. Players have started reporting that the green bar on items with perks has disappeared, and when they click the item's name, the perks are no longer displayed. As far as I understand, this is related to the latest Rust updates. I'd like to ask if this is something that can be fixed on my end, or if the plugin needs to be updated by you.
  7. Watcher

    log spam

    Thank you will try this out and let you know.
  8. After the timer ends, 1 second freezes and the GUI panel remains.
  9. The turrets have been working as far as I know. I did a in depth round of testing in the latest release and had no issues with them on my own server. No changes were made with the turrets specifically in this update. If you are having issues with them while running the latest version please open a support ticket and provide both your config file for the plugin and if you are running a PVE server which plugin you are using and I'll be happy to try to help track down the issue. Thanks!
  10. aimacak

    they can't be killed

    Does this happen every time the event launches?
  11. Watcher

    they can't be killed

    my config. ArcticBaseEvent.json
  12. After the latest updates, the cooldown UI has disappeared, and it seems like the cooldown itself isn't working anymore. Do you know what might have caused this? @nivex
  13. Today
  14. Hey! So events are picked fully random each time, theres no shuffled queue that runs every event once before repeating. The only built in safety is when you got 3 or more events in the pool it skips whatever just ran, so the same event wont fire back to back. Other than that an event can totally repeat several times while another one is still waiting for its turn.
  15. Hello! You need to grant yourself all the necessary permissions: whitelist.add whitelist.remove whitelist.admin whitelist.enable whitelist.disable whitelist.ui
  16. If you dismount the pogo, the server gets spammed with this. That's why the lag most likely happens for the person above. I had this spam literally for one hour straight a few days ago where I got a warning about a memory leak caused by the spam. Video of the spam is below. Server Exception: Player Update NullReferenceException: Object reference not set to an instance of an object. at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x00018] in <541bad9922cc471fb776cf62c05b1d38>:0 at UnityEngine.Component.get_transform () [0x00006] in <541bad9922cc471fb776cf62c05b1d38>:0 at BaseMountable.GetEyeOverride () [0x00015] in <2d1dc99d19e64addb595a8e6f0b445f5>:0 at BaseMountable.EyePositionForPlayer (BasePlayer player, UnityEngine.Quaternion lookRot) [0x00014] in <2d1dc99d19e64addb595a8e6f0b445f5>:0 at PlayerEyes.GetPos (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, System.Boolean isMounted, BaseMountable mounted) [0x0001d] in <2d1dc99d19e64addb595a8e6f0b445f5>:0 at BasePlayer.ServerCachePlayerInfo (BasePlayer+PlayerServerStates& playerStates, Unity.Collections.NativeArray`1+ReadOnly[T] indices, System.Boolean recachePosDependentOnly) [0x001c3] in <2d1dc99d19e64addb595a8e6f0b445f5>:0 at BasePlayer.FinalizeTickParallel (BasePlayer+PlayerServerStates& playerStates, System.Single deltaTime, Unity.Collections.NativeList`1[T] toUpdate) [0x0014c] in <2d1dc99d19e64addb595a8e6f0b445f5>:0 at BasePlayer.ServerUpdateParallel (System.Single deltaTime, BasePlayer+PlayerServerStates& playerStates) [0x00051] in <2d1dc99d19e64addb595a8e6f0b445f5>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BasePlayer.ServerCycle_Patch0(single) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ServerMgr.Update_Patch0(ServerMgr) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) MonoMod.Utils.DynamicMethodDefinition:ServerMgr.Update_Patch0(ServerMgr) https://youtu.be/xaC58e-ueIc
  17. AhigaO

    Error

    Changed Status from Pending to Closed
  18. AhigaO

    is not loading correctly

    Changed Status from Pending to Closed Changed Fixed In to 3.4.0
  19. Changed Status from Pending to Closed Changed Fixed In to 3.4.0
  20. AhigaO

    new Bug

    Changed Status from Pending to Closed Changed Fixed In to 3.4.0
  21. AhigaO

    Failed to load

    Changed Status from Pending to Closed Changed Fixed In to 3.4.0
  22. Server crashed and i got this errors: Failed to call hook 'CanPickupEntity' on plugin 'ObjectLimiter v1.1.6' (StackOverflowException: The requested operation caused a stack overflow.) at (wrapper managed-to-native) System.RuntimeTypeHandle.IsGenericVariable(System.RuntimeType) at System.RuntimeType.get_IsGenericParameter () [0x00000] in <e605204d165a49d89ae7579f3d894429>:0 at System.RuntimeType.get_ContainsGenericParameters () [0x00000] in <e605204d165a49d89ae7579f3d894429>:0 at System.RuntimeType.get_FullName () [0x00000] in <e605204d165a49d89ae7579f3d894429>:0 at Oxide.Core.Plugins.HookCache.GetHookMethod (System.Object[] args, System.Int32 index, Oxide.Core.Plugins.HookCache& cache) [0x00055] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.HookCache.GetHookMethod (System.String hookName, System.Object[] args, Oxide.Core.Plugins.HookCache& cache) [0x00023] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.CSPlugin.FindHooks (System.String name, System.Object[] args) [0x00000] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00004] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.PluginManager.CallHook (System.String hook, System.Object[] args) [0x0008d] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.OxideMod.CallHook (System.String hookname, System.Object[] args) [0x0000b] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Interface.CallHook (System.String hook, System.Object[] args) [0x00005] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Interface.CallHook (System.String hook, System.Object obj1, System.Object obj2) [0x00014] in <15f61ddda771464d8246ebdce8ff4811>:0 at BaseCombatEntity.CanCompletePickup (BasePlayer player) [0x00000] in <59aa6e5a3e0a42cb98d816e5c91366f4>:0 at StorageContainer.CanCompletePickup (BasePlayer player) [0x00070] in <59aa6e5a3e0a42cb98d816e5c91366f4>:0 at Workbench.CanCompletePickup (BasePlayer player) [0x0002f] in <59aa6e5a3e0a42cb98d816e5c91366f4>:0 at Oxide.Plugins.ObjectLimiter.CanPickupEntity (BasePlayer player, BaseCombatEntity ent) [0x00019] in <f4891c2adb2a4d9e9b3c42c60d794eb8>:0 at Oxide.Plugins.ObjectLimiter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00474] in <f4891c2adb2a4d9e9b3c42c60d794eb8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.PluginManager.CallHook (System.String hook, System.Object[] args) [0x0008d] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.OxideMod.CallHook (System.String hookname, System.Object[] args) [0x0000b] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Interface.CallHook (System.String hook, System.Object[] args) [0x00005] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Interface.CallHook (System.String hook, System.Object obj1, System.Object obj2) [0x00014] in <15f61ddda771464d8246ebdce8ff4811>:0 at BaseCombatEntity.CanCompletePickup (BasePlayer player) [0x00000] in <59aa6e5a3e0a42cb98d816e5c91366f4>:0 at StorageContainer.CanCompletePickup (BasePlayer player) [0x00070] in <59aa6e5a3e0a42cb98d816e5c91366f4>:0 at Workbench.CanCompletePickup (BasePlayer player) [0x0002f] in <59aa6e5a3e0a42cb98d816e5c91366f4>:0 at Oxide.Plugins.ObjectLimiter.CanPickupEntity (BasePlayer player, BaseCombatEntity ent) [0x00019] in <f4891c2adb2a4d9e9b3c42c60d794eb8>:0 at Oxide.Plugins.ObjectLimiter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00474] in <f4891c2adb2a4d9e9b3c42c60d794eb8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.PluginManager.CallHook (System.String hook, System.Object[] args) [0x0008d] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.OxideMod.CallHook (System.String hookname, System.Object[] args) [0x0000b] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Interface.CallHook (System.String hook, System.Object[] args) [0x00005] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Interface.CallHook (System.String hook, System.Object obj1, System.Object obj2) [0x00014] in <15f61ddda771464d8246ebdce8ff4811>:0 at BaseCombatEntity.CanCompletePickup (BasePlayer player) [0x00000] in <59aa6e5a3e0a42cb98d816e5c91366f4>:0 at StorageContainer.CanCompletePickup (BasePlayer player) [0x00070] in <59aa6e5a3e0a42cb98d816e5c91366f4>:0 at Workbench.CanCompletePickup (BasePlayer player) [0x0002f] in <59aa6e5a3e0a42cb98d816e5c91366f4>:0
  23. Changed Status from Pending to Fixed Changed Fixed In to 2.0.0
  24. Changed Status from Pending to Fixed Changed Fixed In to 2.0.0
  25. Cobalt Studios

    new items

    Changed Status from Pending to Fixed Changed Fixed In to 2.0.0
  26. Changed Status from Pending to Fixed Changed Fixed In to 2.0.0
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