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Changed Status from Closed to Work in Progress
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Okay, will add it later
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Schwoni changed their profile photo
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Mr. Wilder Wilderness changed their profile photo
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SUE changed their profile photo
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theoddsofyoupdfWergo started following Announcements
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theoddsofyoupdfWergo joined the community
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Scientist86 started following Road Bradley
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Version 1.0.1
2 downloads
Lost Convoy Series Four scattered remnants of the same vanished military convoy. Each scene tells a different part of the story, starting at the last organized rally point and ending at the decontamination site where the trail goes cold. What’s included: Convoy Rally Point (Desert, 111 prefabs). The convoy’s last organized stop before disaster struck. Camouflage netting, sandbags, and a command tent. Convoy Ambush Site (Forest, 83 prefabs). Where the convoy was ambushed. A wrecked truck, scattered supplies, and signs of a firefight. The Stranded Truck (Snow/Arctic, 103 prefabs). A vehicle that got separated from the convoy and ended up stuck in the cold. A makeshift shelter with a working campfire, and a grim reminder of what happened to those who waited too long. Contaminated Supply Cache (123 prefabs). A hidden supply depot, now abandoned and irradiated. Features: Built entirely with native RustEdit and vanilla Rust prefabs. No custom models. Requires the Oxide.Ext.RustEdit.dll extension installed on your server. Prevent Building volume included on all 4 scenes. Balanced loot across all scenes. Terrain modifiers included (Height, Splat, Biome). Installation: Place the scene folder(s) you want in your RustEdit/CustomPrefabs/ folder, load RustEdit, and place the prefab on your map. Then select it and apply the Prefab Modifiers (Height, Splat, Biome). Note: For Contaminated Supply Cache, keep rotation at 90, 180, or 270 degree increments for the best terrain rendering under the walkway.$6.00-
- #prefab pack
- #poi
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GreySoul joined the community
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Ping started following Announcements
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Ping joined the community
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APEX523 changed their profile photo
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That is because milk is a default ingredient now, since Rust introduced the husbandry system. Milk only came from skinning animals, because there was no legit way of getting it from them. You can still add milk to the skinning loot table if you want to though, and that would work with the fried chicken buff. Something like this: "milk": { "enabled": true, "shortname": "milk", "skin": 0, "gatherSources": [ "Default", "Deer", "Bear", "Wolf", "Boar", ], "Spoil time [hours - if applicable]": 168.0, "Use the item's vanilla spoil time instead [the ingredient bag still preserves it]": true, "customSources": [], "minDrops": 1, "maxDrops": 3, "dropWeight": 100, "notConsumed": false, "marketInfo": { "Available market stock": 0, "Maximum stock that the shop can stock [0=Disabled]": 100, "Price the market sells ingredients for": 50, "Price the market buys ingredients for": 3 } },
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kermylol changed their profile photo
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Changed Status from Pending to Can't Reproduce
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Hey @hid333 sorry for the late reply. Haven't been able to reproduce that problem, only reason it can happen if the oxide hook got called when it shouldn't or if file got corrupted. If this happens again let me know and I will find a way to not rely on that hook.
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Fuzion changed their profile photo
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Deicide started following Nocturne Bay | Rust Custom Map By Shemov&Answer and Monsters Land
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- 18 comments
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- #halloween
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- 15 comments
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- #halloween
- #building
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- #custom maps
- #custom monument
- #custom prefab
- #facepunch
- #jtedal
- #hdrp
- #mad mappers
- #monument
- #prefab
- #premium
- #rust
- #rust custom map
- #rustedit
- #rust custom map halloween
- #better npc
- #defendable bases
- #boss monsters
- #halloweensale
- #halloween map
- #halloween maps
- #halloween prefab
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- 2 comments
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- #rust custom map
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PhatBlinkie started following Death Effects
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so im gonna report this is a question, and ask you fix it too. I call it chicken fission. (crashes servers) setup = a wild chicken. or npc, anything you can kill really that makes the effect. effect selected = only stacked chickens, all others disabled. find a random chicken, or npc (not ones in a coup) and flame thrower them, they spawn chickens, which then are killed and those spawn more chickens, which spawn more chickens, infinitely, until you make the server lag hard enough to kick everyone for player tick. (ask me how i know) to be clear, this can be done with guns too, its just harder as you have to reload. but incindiary rockets, or flame throwers, or 2-3 people with guns coordinating etc.
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Kommon joined the community
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BetterDeadThanZed started following Kits
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- 293 comments
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- #kits
- #sets
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- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
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- #kits by mevent
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- #kits converter
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- #halloween
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We only get milk from cows now not from skinning animals.... tried fried chicken when milking cows and didnt getting any more than usual
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Ducky2 changed their profile photo
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kalashnivako joined the community
- Yesterday
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nonem joined the community
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Changed Status from Pending to Not a Bug
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Cows and sheeps can't use the water from the hitch when idung is activated.
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eigor changed their profile photo
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thank you
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Changed Status from Pending to Closed
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Changed Fixed In to Next Version
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Added in lastest update!
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Changed Status from Pending to Fixed
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Changed Status from Pending to Fixed
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Orbnation DB changed their profile photo
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Alex123134 changed their profile photo
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Could a multiplier—for example, 1.5—be displayed in the furnace menu if a player has one and holds the necessary permission to see it there?
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- #bases
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- #base build
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