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xlr8tednergy started following Locking Stacked Boxes
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Netch started following Locking Stacked Boxes
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Hey there! I was wondering, since it's been a bit since I've asked about it, would you be able to have this plugin add locks to boxes which are stacked on top of each other? such as Stack Eveyrthing, Object Stacking, etc, those type of plugins? At the moment, only the first box placed down locks, the rest stack, but without a lock.
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Firekx started following Announcements
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Firekx joined the community
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Mariia95 changed their profile photo
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- #custom icons
- #currency
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Changed Status from Work in Progress to Closed
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andyb_83 started following Cargo Convoy Event
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bobo started following Announcements
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bobo joined the community
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Honestly, now that harmony support is integrated with oxide, I should probably do the workaround with a plugin instead. This was just the best I could come up with at the time.
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ah, yeah, that was a workaround when the travelling vendor was introduced to the game; the ring road needs to be a certain size in order for the travelling vendor to spawn on it. Raising those nodes up like that increases the distance between them, adding to the 'length' of the ring road, and when the map loads into the game, the game renders the paths snapped back down onto the terrain, but still reads the road distance as being long enough to make the travelling vendor spawn. You can select the raised nodes and snap them to the terrain and save as a new file so the convoy plugin will work, but travelling vendor will no longer spawn (unless they changed that at some point in the last couple years, I don't keep up with all the commits)
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rust1co started following Announcements
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rust1co joined the community
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xlr8tednergy started following Incorrect Multipliers
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The_Kiiiing started following Incorrect Multipliers
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This is happening every time, when the server restarts it goes back to being like this. I manually changed it 3 times now, but it reverts in the game. The config file says 3x, but the in game says 1x. I mined stone to double check which it was using, and it's definitely using 1x. What am i doing wrong?
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Rustbucket started following Announcements
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Rustbucket joined the community
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Unfortunately, I’ve been away for a long time; I’ll try to provide an update within a couple of weeks.
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- #one grid bundle
- #rustedit
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Changed Status from Pending to Closed
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Hey. It's because your old config had this in pumpjack gather "lowgradefuel": { "Output Item - Shortname": "diesel_barrel", "Output Item - Skin": 3205339144, "Output Item - Display Name": "Nuclear Fuel", "Output Item - Icon URL (Required if Skin not 0)": "", "Include Always": false, "Required Permission (empty if not required)": "", "Chance": 25, "Minimal Output Per Tick": 0.8, "Maximal Output Per Tick": 22.0, "Additional Items Required To Place": [] } And on new one it's missing, that's why it prints errors.
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yuiloveba joined the community
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- 3 comments
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- #rust halloween
- #halloween rust
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the_zirus changed their profile photo
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I’ve fixed it for myself. By simply changing PermissionsManager to ZPermissionsManager, the plugin is now guaranteed to load last—provided there isn't another plugin that also starts with the letter 'Z'
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SANY joined the community
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r007ed joined the community
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johnlw2 joined the community
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Changed Status from Pending to Closed
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izokz changed their profile photo
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Version V1
2 downloads
The thick fog disappears, revealing an incredible sight before you - the Experimental Islands. These lost in the ocean present a challenge of survival. In every corner of the world lurk dangers and treasures waiting to be discovered. Features: The center island has the usual fishing village, consisting of a bandit village and a peaceful town, a peaceful town and an office filled with booty. Variety of PTs on other islands Here you will find many useful PTs such as a warehouse, gas station, lighthouse, an "Industrial Center” garden, a serious quarry and an abandoned military base. This is a real treasure trove of resources and secrets. Convenient Transportation System The entire building is equipped with a subway branch system and ziplines for quick and comfortable transportation. You can easily and conveniently move between islands. Other attractions are also available. Bradley island$7.00-
- #rustedit
- #shiroedit
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- 2 comments
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ads15177 joined the community
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Version 0.0.1
14 downloads
Chest Finder lets players find items in storage containers within their TC-authorized base. Matching containers are marked for the searching player, with item names and quantities shown. Use /finditem <item> to search by an item name or part of a name. Searches are case-insensitive and match exact names, prefixes, and partial names. Features Markers are visible only to the player who searched. Markers show matching item names and total quantities per container. Searches are limited to the same building as the authorized TC. Previous markers are replaced when a new search starts. Search cooldown. Maximum marked containers. Setup Place ChestFinder.cs in carbon/plugins. Grant the chestfinder.use permission to the desired users or groups. Load the plugin. Its configuration file is created automatically (ChestFinder.json). The configuration includes search distance, marker duration, cooldown, minimum search length, marker limit, height, scale, color, and opacity. Tested on Carbon.Free-
- #chest finder
- #fuzzy search
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Version 1.0.116
13 downloads
New wipe sorting system got you dreading the filtering process? Rust's native filtering system is a pain. Easy Conveyors helps remove that pain. Your players just have to set their filters once more then the filters are stored to use for the next wipe. Saving Profiles: Set your desired filters. Look at a conveyor, press shift + right click and select Save Profile. Name your profile for the filter set you are saving. Do this for each conveyor filter set you want to save. Loading Profiles: Look at the conveyor you want to load, press shift + right click and select Load Profile. Choose the profile you want for the conveyors filtering set and left click it. Done, fully developed profile that you made is loaded to the conveyor. Save over existing profiles when you add new items to the filters.Free -
Changed Status from Pending to Not a Bug
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I've issued the refund.