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MeventSupport started following Users can't buy from shop and Stuck on second day milestone
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Hello! Could you send me the config and data files?
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These items are based on paid items from paid DLCs, which, under the new rules, are prohibited from being granted to players if they have not been purchased, regardless of whether they have skins or not. If such items are granted to players without permission, the server may receive a ban in search results. You may remove the DLC-checking plugin at your own risk
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neliwan changed their profile photo
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BalloonHeistEvent - Patching exception in method null
Sassy replied to RickySpanish's Support Request in Support
Strange, il see if I can find the cause -
how to fix this error ?
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daniel132566 started following ERROR
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Changed Status from Work in Progress to Fixed Changed Fixed In to 1.2.0
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- 629 comments
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- #rust
- #rust plugin
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The plugin works as described. If there is no global permission in config for bags, will only appear on helicopters that the player is the Owner of. For example, in Bandit, if you buy a helicopter, it has no owner.
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If it's not possible i understand - I do note that Facepunch updated their AI to operate this way and the default NPCs cannot shoot through bushes. I wonder how they did it and whether they will add modding support for it in future
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hi ! unfortunately it's not good. the problem is that when I shoot the npc from the helicopters and it crashes, after the c4 timer expires an explosion occurs, but the helicopters are not destroyed.
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CollapsedOrange changed their profile photo
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Luntixs started following Announcements
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Luntixs joined the community
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SVR-Gaming started following Storage not showing up on minicopter
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Same went out to my heli no storage at all,
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Failed to create agent because it is not close enough to the NavMesh
ToliburtiX replied to ToliburtiX's Support Request in Support
Hi there, for the sake of debugging this odd problem, I did a clean and fresh install of a rust server and carbon framework, going with the default options where possible. The server generated the 3000 map with seed 4548765 by itself. I installed only RoamingRPCs and three other plugins for logging (see plugins.txt). But after a while I still get this flooding message in the log file (see console-log file). Greetz, Toli console.log.zip plugins.txt -
Martian started following The generated dungeons often overlap with each other, please help me!
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laodu started following The generated dungeons often overlap with each other, please help me!
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- 2 comments
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- #mini games
- #aimtrain
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Hello @massa2a You would need a plugin which sends a command when a player joins for the first time. You can use the attached plugin. Example command to put in the config: mail.send %SteamID% \"Welcome!\" \"Welcome to the server!\n\n This is a mail system used to message online and offline players and for admins to share important information, changes or updates during the wipe\n\nWe hope you have a great time\" -item ammo.pistol.hv 100 0 \"\" -img 1 Will send a message with an attachment of 100 hv pistol ammo (no skin, no custom display name) and using the 2nd image from your list of images NewJoinCommand.json
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VDKA Ice joined the community
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juddygamer joined the community
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Balwan Chhillar joined the community
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You can do it through the Kits config. In oxide/config/Kits.json (or carbon/config/Kits.json) set your only currency to the banknote item: "Economies": { "0": { "Type": "Item", "ShortName": "sticks", "Skin": 2536195910, "DisplayName": "Bank Note" } }, "DefaultCurrency": 0 In oxide/config/Kits.json (or carbon/config/Kits.json) set each purchasable kit to use that currency and a price, for example: "MyKit": { "Sale": true, "Price": 50, "DefaultCurrency": 0 } Then save the files, reload the plugin (o.reload Kits / c.reload Kits), and test buying the kit with only those banknotes in your inventory.
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SURYA joined the community
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ok perfect, I'll do some tests on carbon, can you send me your plugin configuration?
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After Server Restart Turrets Fuzzy
ALLMERICAN911 replied to ALLMERICAN911's Support Request in Support
no i dont just the one -
should help TruePVE.json
