All Activity
- Past hour
-
- 1,542 comments
-
- #leveling
- #progression
- (and 19 more)
-
That is an issue with your server I am afraid. I have seen this happen a number of times with different plugins. Conflicts or server timing out while loading can cause the issue
-
Paulyork started following Failed to compile
-
imthenewguy started following Failed to compile
-
привет какждыи раз после рестарта такое если в ручную нажимаю load то все нормально Я нашол что он конфликтует с HumanNPC
-
GamyTaziT changed their profile photo
-
M Webatelier started following Announcements
-
M Webatelier joined the community
- Today
-
SlayersRust started following Hitman's Hideout and Pyramid for building
-
-
It's also possible you're misrepresenting the item. You might be misrepresenting wb3+skinid instead of terminal.
-
Hello, when installing the entity, does a message appear in the console?
-
kokobeans joined the community
-
Have you tried the most recent version I released earlier today?
-
Leader changed their profile photo
-
SlayersRust started following Secret Mining Operation and Bradley City
-
-
LasVegas26 started following Announcements
-
JokerLegend joined the community
-
Kaanie changed their profile photo
-
LasVegas26 joined the community
-
Hi. I found a reproducible issue with Player Loadouts 1.0.2 on Carbon. Expected behavior: Blacklisted items should not be saved when using /loadout bar. My setup: - Carbon server - Kits autokit disabled - explosive.timed is listed in Black listed Items What I tested: 1. I added explosive.timed to Black listed Items in PlayerLoadouts.json 2. I reloaded the plugin 3. I used /loadout bar 4. The player's saved LoadData still stored explosive.timed in BeltItems Important evidence: - PlayerLoadouts.json has explosive.timed in Black listed Items - Kits autokit is disabled, so Kits is not giving the item on respawn - LoadoutsData.json shows the player saved data containing explosive.timed in BeltItems - The default loadout SpawnPVP does not contain explosive.timed So the problem appears to be that /loadout bar is ignoring the blacklist when saving player data. Could you please confirm whether this is: - a bug in Player Loadouts 1.0.2 - or a Carbon compatibility issue If needed, I can attach: - PlayerLoadouts.json - LoadoutsData.json - Kits.json Thank you. LoadoutsData.json Kits.json PlayerLoadouts.json
-
Desert Rust changed their profile photo
-
عبد الرحمان عبيزة changed their profile photo
-
Stop your Rust server. Navigate to the oxide/data folder on your server using an FTP client. Upload the new (Loottable).json file, ensuring you overwrite the existing file. Reload the Plugin: Start your server. In the server console, type oxide.reload BetterLoot and press Enter to apply the changes.
-
- #tutorial
- #loottable
-
(and 1 more)
Tagged with:
-
swaid joined the community
-
- 1,542 comments
-
- #leveling
- #progression
- (and 19 more)
-
Dino joined the community
-
deadmsmd changed their profile photo
- Yesterday
-
- 10 comments
-
- #stats
- #statistics
- (and 9 more)
-
-
- 54 comments
-
- #statistics
- #leaderboard
-
(and 12 more)
Tagged with:
-
- 450 comments
-
- #statistics
- #leaderboard
- (and 12 more)
-
-
wexzeedev_ changed their profile photo
-
Fooshiix changed their profile photo
-
The one and only ronin joined the community
-
Dony407 joined the community
-