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AlaEddineYahia started following I BELIEVE YOUR PLUGIN NEEDS A UPDATE
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ninco90 started following I BELIEVE YOUR PLUGIN NEEDS A UPDATE
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Error while compiling BoatControl: The type or namespace name 'SteeringWheel' could not be found (are you missing a using directive or an assembly reference?) | Line: 182, Pos: 48
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Duff started following After Update players cannot place any objects with PlaceryExtended
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After Update players cannot place any objects with PlaceryExtended
SlayersRust posted A Support Request in Support
After Update players cannot place any objects with PlaceryExtended. No objects are working at all on walls or anywhere. I have the correct permissions and I even deleted my config and regenerated it fresh and tried again with the same issue. I'm on the current version PlaceryExtended 1.2.0 PlaceryExtended.json -
Changed Status from Pending to Closed
- Today
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- 11 comments
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AlaEddineYahia started following WarnMenu
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kin8642 started following NexusCheatRadar and Siren
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TheFootbalMag started following Announcements
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TheFootbalMag joined the community
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I have a self-hosted dedicated server that runs on a headless Linux (Debian 13). When launching the server, the carbon updater fails and the server ends up running without mods. There are some lines that indicate that Carbon was loaded, but I've tried running commands, such as `c.version`, and no output appeared. Below is the output from the server starting up, as it relates to Carbon. [e] Failed self-updating process! Report to developers. (Cannot find the specified file) at System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo startInfo) [0x00102] in <e5d832e5d4f24865ab40a23c915edf95>:0 at System.Diagnostics.Process.Start () [0x00032] in <e5d832e5d4f24865ab40a23c915edf95>:0 at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo startInfo) [0x0001b] in <e5d832e5d4f24865ab40a23c915edf95>:0 at Carbon.Extensions.OsEx.ExecuteProcess (System.String applicationPath, System.String arguments, System.Diagnostics.ProcessWindowStyle windowStyle) [0x0001b] in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Preloader/src/Extensions/OsEx.cs:119 at Doorstop.Utility.SelfUpdater.GetCarbonVersions () [0x00010] in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Preloader/src/Utility/SelfUpdater.cs:304 at Doorstop.Entrypoint.Start () [0x00020] in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Preloader/src/Entrypoint.cs:23 I see that it says that it cannot find a specific file, and looks in `/home/runner/...`, but this isn't a path that existed prior to Carbon's installation, nor is it one that Carbon created.
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Huntr changed their profile photo
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There is a button in the stack controller that says "Limit stack size in hotbar" and just enable and disable, with no information on what it's going to limit the stacks to in the hotbar, would you be able to shed some light on this please?
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if you look on the map you will see that it is on the line, but who cares its a faults that need to be fixed.
- Yesterday
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Usually that's handled by the plugin that handles your stacking (because large presents cant normally stack). What stack plugin do you use?
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D_Spawn joined the community
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BerkanMTR joined the community
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Moxyfied changed their profile photo
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sfhnvyrdvn changed their profile photo
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- 141 comments
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- #serverpanel
- #info
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(and 32 more)
Tagged with:
- #serverpanel
- #info
- #panel
- #ui
- #server
- #serverinfo
- #welcome
- #welcomeui
- #infopanel
- #server gui
- #welcome controller
- #welcome video
- #infopanel mevent
- #welcome panel
- #welcome mevent panel
- #welcome info
- #multi-function info panel
- #server panel
- #menu by mevent
- #menu with info
- #menu gui
- #menu rust
- #rust menu
- #info hud
- #infomenu
- #information
- #best welcome plugin
- #rust welcome
- #welcomer
- #welcome menu
- #welcome ui
- #welcome gui
- #welcome plugin
- #welcome hud
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skippyonpc joined the community
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Thank you for your kind words and continued support i truly appreciate it. im happy to let you know that the latest update has now been released, and it includes all the features and improvements you previously mentioned. Your feedback played an important role in shaping this update, so thank you again for taking the time to share your thoughts. if you have any further suggestions or ideas after testing the new version, I’d be glad to hear them. Thanks again for your support!
- 6 comments
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- #fuel
- #minicopter
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No it's purely for my event plugins.
- 1 reply
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- 1
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Asraye changed their profile photo
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Changed Status from Pending to Work in Progress
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Hi. I'll do it in the next update. This custom map may not be suitable for this event. I haven't seen anything like it before. Thank you.
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Changed Status from Pending to Work in Progress
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Hi. I'll do it in the next update. This custom map may not be suitable for this event. I haven't seen anything like it before. Thank you.
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Changed Status from Pending to Work in Progress
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Hi. Theoretically, if a player injures an NPC or the tank, they become the owner of the event. If there is no cooldown on it.
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Uwc Item.json
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I don't see any tunnel exits at location J2, so I assume you mean K2.
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- 289 comments
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- #bradley
- #bradleyapc
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Failed to call internal hook 'OnEntityDeath' on plugin 'PremiumLeaderboard v1.4.2' [1779071345] (Object reference not set to an instance of an object) at void Oxide.Plugins.PremiumLeaderboard.PlayerDeath(BasePlayer victim, HitInfo info) in /home/container/carbon/plugins/PremiumLeaderboard.cs:line 178 at void Oxide.Plugins.PremiumLeaderboard.OnEntityDeath(BaseCombatEntity entity, HitInfo info) in /home/container/carbon/plugins/PremiumLeaderboard.cs:line 163 at object Oxide.Plugins.PremiumLeaderboard.InternalCallHook(uint hook, object[] args) in PremiumLeaderboard.cs/Internal:line 482 Another error
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- 289 comments
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- #bradley
- #bradleyapc
- (and 14 more)
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