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- #items
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Maybe I explained it incorrectly. The issue is that when a weapon that was equipped in the player's hands falls through the map, it cannot be recovered. Everything else can still be recovered, even if it falls through the terrain. I tested this by dying underneath the map while holding a weapon. All insured items were recoverable except for the weapon that was in my hands at the time of death. Is this intended behavior, or is there a way to fix it so that equipped weapons can also be restored in this situation?
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was not able to get a response from you, so will describe the sequence here: - if you have the source code (= "*.cs" files) open directory there the source code is then use this command in any terminal, like "git" has: (install "git" if you are on windows) find ./ -iname "*.cs" | xargs grep -i --color harmony - if you have only "*.dll" install "ILSpy" open the .dll(s) using the APP check: "References" section, is there "0Harmony" ?
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The images you link in the drugs (and the 2 others?) are linked to a suspended account. https://od.lk/d/NTNfNDczOTA1Nzdf/AdobeStock_516135118-1024x683.jpg
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This issue resembles a problem I encountered previously with Gun Game or Arena modes: the moment I join, I fall through the floor instead of remaining in the lobby. If the game starts in this state, I get stuck in a loop of repeatedly dying and respawning, causing the screen to flicker (an endless cycle of death → respawn → death). Please look into this. I tried resetting the center coordinates, but that did not resolve the issue.
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- 15 comments
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Plugin changing ai.npc_spawn_on_cargo_ship
CrazyRust replied to BetterDeadThanZed's Support Report in Support
Changed Status from Pending to Closed -
Ok then it's possible OnNewSave hook was called incorrectly without a new map file (which would wipe other plugins data too that do auto wipe), that or the data file got corrupted somehow and had to be recreated. Are you using oxide or carbon and will investigate.
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This issue is affecting everyone—including players who have been logged in since the official wipe for this season—and the behavior appears identical to what occurred during the wipe itself. I didn't observe it personally, but it is possible this didn't happen in the previous version. While multiple official updates have already been applied this season, I have only verified the situation following today's update. Of course, the server has not been wiped, so players' bases and items remain intact.
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Absolutely Fantastic Plugin! Skill Tree is hands down one of the best additions to our Rust PvE server! My main 3 reasons i love this plugin: It adds a whole new level of progression, giving players something meaningful to work towards and keeping gameplay fresh and rewarding. 2.The skills are well thought out, and the customisation is excellent. We've even added our own server-specific custom nodes, which were surprisingly straightforward to set up and integrate! 3.Players love it, and I genuinely couldn't imagine running our server without it. An outstanding plugin that I'd highly recommend to any server owner looking to take their gameplay to the next level!
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