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  2. So here's the thing - even though you deleted the Oxide.SQLite.dll, the server already loaded it into memory when it started up. Just reloading the plugin won't help because the DLL is still cached. You'll need to do a full server restart after deleting that file. Once the server boots fresh, Carbon will only load its own SQLite and the conflict will be gone.
  3. Farmer Bob

    Only Planting in center

    I setup the planters with a conveyor set to put one seed and one bone knife in. After the normal delay I heard it start planting. When I checked several minutes later I saw I was getting no clones in my collection box. When I checked the planters they only had plants in the center plot. I could see them doing the planting/harvesting animation at what appeared to be the correct time intervals but there would be no output. I stopped the conveyor to save seeds. When the planter ran out of seeds on the next cycle it started outputting clones and continued for several cycles. I hooked up another set of planters to grow the clones and see what would happen. It appears to be doing the same thing. As with the clones if I look into the input cache to see if there are seeds/clones, when I hit escape it triggers the planting animation but only in the center and there is no output. It will be another hour or two before I see if theses ones are doing the same with the output. I just went and check the remaining ones in the cloning section. As it often happens not all planters immediately go into clone mode some can take a couple of cycles to switch, so I had a couple that hadn't. They had gone past the normal cloning stage and when I tried to harvest them I could grab a clone one after another. When I grabbed it It would be replaced with another plant at about the same stage, I could see the plant genes change for each plant. So I believe I got the correct amount of clones just delayed as it won't output till you stop feeding it seeds and it is only using the center plot.
  4. ok mevent there was no sqlite in the rustdedicated/managed folder as i migrated the oxide files to the extension folder in carbon (as stated i should do). so i deleted the sqlite oxide extension from there and reloaded the plugin yet it still says the same? any ideas?
  5. have you tried it on a different map or anything yet I am around all day if you wanna jump in a call
  6. Scalbox

    Automation

    hi try lastet version
  7. cheers mevent!
  8. NooBlet

    Failed compiling

    just downloaded . and its correct
  9. SVR-Gaming

    Big Rock at Q14

    On the lower side of O 13 and N 13 by Big rock the water is not correct, If you drive a boat there, the boat drops to the bottom an you are under the water texture
  10. NooBlet

    Failed compiling

    already fixed in last update . download again
  11. Hey! This is a common issue when migrating to Carbon. The problem is that Carbon has its own built-in SQLite library, but you also have the old Oxide.SQLite.dll file still sitting in your server. They both define the same SQLite type, so the compiler doesn't know which one to use. Just go to your server's RustDedicated_Data/Managed/ folder (or wherever your Oxide extension DLLs are) and delete Oxide.SQLite.dll. Carbon already handles SQLite natively, so you don't need it. Reload the plugin after that and you should be good.
  12. K9N_Twitch

    Failed compiling

    CS0117: 'Pool' does not contain a definition for 'FreeList' Line: 1263 Column: 18
  13. ++ I have the same problem (Error while compiling ATMSystem: 'Pool' does not contain a definition for 'GetList' | Line: 271, Pos: 40)
  14. i migrated to carbon today from oxide, im now recieving this error message : Failed compiling 'UltimateLeaderboard.cs': 1. The type 'SQLite' exists in both 'Carbon.Common, Version=2.0.239.0, Culture=neutral, PublicKeyToken=null' and 'Oxide.SQLite, Version=2.0.3804.0, Culture=neutral, PublicKeyToken=null' [CS0433] (UltimateLeaderboard 20 line 4233) how do i go about fixing the issue ? i presume its because there are now conflicts between sql.
  15. aRandumDude

    Dome color change?

    New update, error while event was at Harbor> Failed to call internal hook 'CanHelicopterUseNapalm' on plugin 'MonumentEvents v1.1.9' [723973224] (Object reference not set to an instance of an object.) at ulong Oxide.Plugins.MonumentEvents+PatrolHeliRoam.GetHeliNetId() in /home/container/carbon/plugins/MonumentEvents.cs:line 5090 at bool Oxide.Plugins.MonumentEvents.IsRoamHeli(PatrolHelicopter patrolHelicopter) in /home/container/carbon/plugins/MonumentEvents.cs:line 4661 at object Oxide.Plugins.MonumentEvents.CanHelicopterUseNapalm(PatrolHelicopterAI heli) in /home/container/carbon/plugins/MonumentEvents.cs:line 4853 at object Oxide.Plugins.MonumentEvents.InternalCallHook(uint hook, object[] args) in MonumentEvents.cs/Internal:line 90 Failed to call internal hook 'CanHelicopterUseNapalm' on plugin 'MonumentEvents v1.1.9' [723973224] (Object reference not set to an instance of an object.) at ulong Oxide.Plugins.MonumentEvents+PatrolHeliRoam.GetHeliNetId() in /home/container/carbon/plugins/MonumentEvents.cs:line 5090 at bool Oxide.Plugins.MonumentEvents.IsRoamHeli(PatrolHelicopter patrolHelicopter) in /home/container/carbon/plugins/MonumentEvents.cs:line 4661 at object Oxide.Plugins.MonumentEvents.CanHelicopterUseNapalm(PatrolHelicopterAI heli) in /home/container/carbon/plugins/MonumentEvents.cs:line 4853 at object Oxide.Plugins.MonumentEvents.InternalCallHook(uint hook, object[] args) in MonumentEvents.cs/Internal:line 90 Failed to call internal hook 'CanHelicopterUseNapalm' on plugin 'MonumentEvents v1.1.9' [723973224] (Object reference not set to an instance of an object.) at ulong Oxide.Plugins.MonumentEvents+PatrolHeliRoam.GetHeliNetId() in /home/container/carbon/plugins/MonumentEvents.cs:line 5090 at bool Oxide.Plugins.MonumentEvents.IsRoamHeli(PatrolHelicopter patrolHelicopter) in /home/container/carbon/plugins/MonumentEvents.cs:line 4661 at object Oxide.Plugins.MonumentEvents.CanHelicopterUseNapalm(PatrolHelicopterAI heli) in /home/container/carbon/plugins/MonumentEvents.cs:line 4853 at object Oxide.Plugins.MonumentEvents.InternalCallHook(uint hook, object[] args) in MonumentEvents.cs/Internal:line 90 Failed to call internal hook 'CanHelicopterUseNapalm' on plugin 'MonumentEvents v1.1.9' [723973224] (Object reference not set to an instance of an object.) at ulong Oxide.Plugins.MonumentEvents+PatrolHeliRoam.GetHeliNetId() in /home/container/carbon/plugins/MonumentEvents.cs:line 5090 at bool Oxide.Plugins.MonumentEvents.IsRoamHeli(PatrolHelicopter patrolHelicopter) in /home/container/carbon/plugins/MonumentEvents.cs:line 4661 at object Oxide.Plugins.MonumentEvents.CanHelicopterUseNapalm(PatrolHelicopterAI heli) in /home/container/carbon/plugins/MonumentEvents.cs:line 4853 at object Oxide.Plugins.MonumentEvents.InternalCallHook(uint hook, object[] args) in MonumentEvents.cs/Internal:line 90 Failed to call internal hook 'CanHelicopterUseNapalm' on plugin 'MonumentEvents v1.1.9' [723973224] (Object reference not set to an instance of an object.) at ulong Oxide.Plugins.MonumentEvents+PatrolHeliRoam.GetHeliNetId() in /home/container/carbon/plugins/MonumentEvents.cs:line 5090 at bool Oxide.Plugins.MonumentEvents.IsRoamHeli(PatrolHelicopter patrolHelicopter) in /home/container/carbon/plugins/MonumentEvents.cs:line 4661 at object Oxide.Plugins.MonumentEvents.CanHelicopterUseNapalm(PatrolHelicopterAI heli) in /home/container/carbon/plugins/MonumentEvents.cs:line 4853 at object Oxide.Plugins.MonumentEvents.InternalCallHook(uint hook, object[] args) in MonumentEvents.cs/Internal:line 90 Created about 4,000 lines of this error in about 60 seconds
  16. Thanks ,
  17. XiuNooB

    Support

    You need to make it work with other plugins. For example, I use AutoFarm, but it doesn't work with this plugin; it only works with standard planting beds that haven't been modified by another plugin.
  18. XiuNooB

    Support

    After yesterday's latest update, not all crops are being displayed, as shown in the images.
  19. Ian

    BoatControl

    It was cause by a planter it is all good now lol
  20. bobekua

    no work

    Hi, after yesterday's game update, players can place the large furnace and refinery on the base foundations, but they can no longer connect to the pipeline system. The pipeline system can only be connected to the refinery and large furnace placed directly on the map terrain, not on the base foundation. Please help
  21. Ian

    BoatControl

    Hi i bought the plugin and its great but we had an issue when leaving the deep sea we ran into an issue see picture lol
  22. Today
  23. Error while compiling SkinSpray: 'Pool' does not contain a definition for 'GetList' | Line: 676, Pos: 63
  24. Stark

    Creating Missing Item

    I'm not sure how Skill Tree would be connected, but when my players are picking up Hemp seeds, pumpkins etc I get the error code: "Creating item with an amount less than 1 (whatever item)" And when they try to eat food, it doesn't increase their hunger. Now, I know it's skilltree, because when I unload the plugin everything works fine. I did customize the config recently, but I wouldn't know what I could have possibly have done to cause this error. SkillTree.json
  25. so, so what should i set it for lets say, i want the loot and npcs to reset every three hours, since it looks like the deep sea will be open forever and loot wont reset until 10mins to close time
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