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  1. Past hour
  2. GiBr

    Welcome UI

    could this get updated please
  3. SVR-Gaming

    Error

    Been to busy with updates, we can close this for now, I get back with you on all of it after all the updates are done,.
  4. I still have no idea, whats the problem here. Cant reproduce it and i have to admit, that its quite difficult for me atm to find some free time. I do my best to find out more about it, but no clue how to solve it yet.
  5. [Heli Signals] ERROR: Error in OnLootSpawn timer: Object reference not set to an instance of an object [Heli Signals] ERROR: StackTrace: at Oxide.Plugins.HeliSignals+<>c__DisplayClass97_0.<OnLootSpawn>b__0 () [0x000bd] in <38bf17b9fb684ef9a34012794ae89173>:0 [Heli Signals] ERROR: Error in OnLootSpawn timer: Object reference not set to an instance of an object [Heli Signals] ERROR: StackTrace: at Oxide.Plugins.HeliSignals+<>c__DisplayClass97_0.<OnLootSpawn>b__0 () [0x000bd] in <38bf17b9fb684ef9a34012794ae89173>:0 [Heli Signals] ERROR: Error in OnLootSpawn timer: Object reference not set to an instance of an object [Heli Signals] ERROR: StackTrace: at Oxide.Plugins.HeliSignals+<>c__DisplayClass97_0.<OnLootSpawn>b__0 () [0x000bd] in <38bf17b9fb684ef9a34012794ae89173>:0 [Heli Signals] ERROR: Error in OnLootSpawn timer: Object reference not set to an instance of an object [Heli Signals] ERROR: StackTrace: at Oxide.Plugins.HeliSignals+<>c__DisplayClass97_0.<OnLootSpawn>b__0 () [0x000bd] in <38bf17b9fb684ef9a34012794ae89173>:0 [Heli Signals] ERROR: Error in OnLootSpawn timer: Object reference not set to an instance of an object [Heli Signals] ERROR: StackTrace: at Oxide.Plugins.HeliSignals+<>c__DisplayClass97_0.<OnLootSpawn>b__0 () [0x000bd] in <38bf17b9fb684ef9a34012794ae89173>:0
  6. Changed Status from Pending to No Response
  7. molokatan

    Compilation Error

    Changed Status from Pending to Fixed Changed Fixed In to 1.0.9
  8. Changed Status from Pending to Fixed Changed Fixed In to 1.0.9
  9. aimacak

    June Update error

    Oh, my mistake, I got two navmesh messages mixed up. My previous message and the specified command refer to this message: Failed to create an agent because it is not close enough to NavMesh And about it: Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 It's not even necessary that these messages are due to BetterNpc, we once discussed this with KpucTaJI, and in fact, we can only start from what is indicated in the message itself, that after teleportation, the NPC does not have a navigation grid, but it's probably impossible to say for sure about the reason, just test each location step by step, or a plugin. Are these messages only sent once when loading BetterNpc? Tell me in more detail everything you noticed, if you have any suspicions about any location, send it to me, or name it, but send all the files.
  10. Добрый день, надо исправить ошибку Failed compiling 'Charges.cs': 1. A constant value of type 'StringView' is expected [CS9135] (Charges 22 line 1104) 2. Argument 2: cannot convert from 'Facepunch.StringView' to 'string' [CS1503] (Charges 41 line 1114)
  11. K9N_Twitch

    Failed compiling

    Cannot implicitly convert type 'Facepunch.StringView' to 'string'. An explicit conversion exists (are you missing a cast?) [CS0266] (LootReroll 33 line 350)
  12. beee

    Failed compiling

    Changed Status from Pending to Fixed
  13. WuyZar

    SERVER MESSAGE

    I'm going to update the plugin, sorry.
  14. @あひがお
  15. MrNAVY

    EMP Grenades

    Electric shook effected one turret only why? how to fix it
  16. 9527

    Error

    NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.BossMonster+ControllerBoss.RadiusActions () (at C:/server/RUST/carbon/plugins/BossMonster.cs:835) at InvokeHandlerBase`1[T].DoTick () (at <beaf2f9907b44d1781179e6e1f340d6f>:0) at InvokeHandlerBase`1[T].LateUpdate () (at <beaf2f9907b44d1781179e6e1f340d6f>:0)
  17. plugin is not working after force wipe says unknown command when i try to use it
  18. would you consider adding offline damage control?
  19. Deisel

    June Update error

    ShowFailedNavMesh [BetterNpc] NavMesh validation completed. All spawn points have been checked for ground and navigation grid issues. Please review the console for warnings or errors Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 ive not spawned any custom NPCs. The spawn points are all generated by the NPC spawn and Better Npc plugin??
  20. Today
  21. athlonclub

    ObjectStacks

    Вот все понимаю, разрабы не дают покоя, куча работы появляется на ровном месте, но вам же мало сделать правку для апдейта, нужно ведь еще чтото поменять чтоб потом когда надо поправить более 100 плагинов, еще по 3 раза ваши перезаливать, но тут ситуация которую никак не ожидал, выложить фикс плагина, который заключается в смене одной цифры в версии и все (( это как понимать ? или вы думаете что люди не смотрят что вы меняете ? честно я не знаю что сказать (
  22. The splitting still works fine on regular furnaces, but when placing ores into the large industrial furnace, everything stays in a single stack and does not split
  23. NooBlet

    June FW broke it.

    Changed Status from Pending to Closed Changed Fixed In to 2.0.3
  24. athlonclub

    Daily Rewards

    после сегодняшнего обновления --- Failed to run a 1.00 timer in 'DailyRewards v1.1.18' (ArgumentException: An item with the same key has already been added. Key: 76561199876912345) at System.Collections.Generic.Dictionary2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000dd] in <e605204d165a49d89ae7579f3d894429>:0 at System.Collections.Generic.Dictionary2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <e605204d165a49d89ae7579f3d894429>:0 at ListHashSet1[T].Add (T val) [0x0000c] in <1c38ec178c6a489d9fc48b01c506e943>:0 at Oxide.Plugins.DailyRewards+PlayTimeEngine.Add (System.UInt64 player) [0x00013] in <05013a1985844aa596a0457e9d7a052b>:0 at Oxide.Plugins.DailyRewards.OnGlobalDailyReset () [0x0009c] in <05013a1985844aa596a0457e9d7a052b>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0
  25. athlonclub

    Kits

    При редактировании кита, точнее при сохранении после редактирования, очень часто выскакивает подобное -- Failed to call hook 'CmdKitsConsole' on plugin 'Kits v2.3.10' (KeyNotFoundException: The given key '76561199876912345' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <e605204d165a49d89ae7579f3d894429>:0 at Oxide.Plugins.Kits.CmdKitsConsole (ConsoleSystem+Arg arg) [0x0140f] in <05013a1985844aa596a0457e9d7a052b>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x026cb] in <05013a1985844aa596a0457e9d7a052b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 --- это уже происходит довольно длительное время, хотелось бы это исправить, хоть оно и применяет изменения но ошибки эти хотелось бы убрать.
  26. Oh snap thanks!
  27. Changed Status from Pending to Closed
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