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Hey, have you found a way to solve the problem with the console yet?
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Is there anyway to prevent NPCs from spawning inside the walls of nuclear cargo they can shoot you through the walls as well and you can't shoot them back.
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Good afternoon. Honestly, I’m a bit surprised that your players didn’t like this loot setup, since it has already been refined multiple times and used on x5 and x10 servers where quite a lot of people play. The loot was balanced in a way that it’s neither too little nor too much — though of course, it all depends on how people look at it. In general, these tables are used as a base foundation for loot, which can later be individually adjusted for each server and its own balance. I’ve already sent you the full loot setup that is currently used on the “Nightmare” raid base. Please take a look and let me know exactly what you would like to increase, and I will edit the table and send you the updated file. One more important point: of course, I understand that players’ opinions are very important, but it’s also worth considering that everything depends on the player’s raiding skills. One player may spend 500–1000 rockets on a Nightmare base, while experienced players can complete it using only 50–100 rockets. That’s why loot balance is always a very individual matter. If you’d like, we can also rework all the other tables according to your preferences and your server’s balance. Have a great day, and I’ll be waiting for your reply.
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1. Your experience with Rust servers: I own rustatic 3x 2. Links to example servers or stores you’ve worked on: my own website: https://rustaticrust.store 3. Estimated timeline for full setup: 2 weeks is realistic 4. Your total quote (or hourly rate): $50 Total 5. Any questions you have: Nope light work
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Scientists are not spawning and neither are scarecrows/murderers. Only vanilla monuments are spawning ai aside from bradley. Also ground glitched in bradley arena
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Yes for this map in particular you would have to enable the ArmoredTrain.json Config option to only spawn underground Sorry for any confusion, this map focuses on the Volcano in the center of the map and lootable areas/roads around which did not leave much room for traintracks above ground. I do my best to incorporate above ground train tracks whenever I'm able but this map worked best without above ground railways
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- #custom map
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- #small map
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Deeparam Singhatiya joined the community
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Setting XP for various Convoy ReForged levels?
chilakhsingh replied to chilakhsingh's Support Report in Support
Yeah that's what it looked like to me in the config sadly! Yes Convoy was originally a simpler plugin but now the current version has 6 default presets. Would be rad if we had that similar option as Raidables. -
Really cool that I won't be able to get this done before wipe now at this point.
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Setting XP for various Convoy ReForged levels?
imthenewguy replied to chilakhsingh's Support Report in Support
Nah from memory Convoy only has a standard xp amount. Are the different tiers set like they are in raidable bases? Ie easy, medium, hard, expert, nightmare etc? -
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- #custom map
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(and 27 more)
Tagged with:
- #custom map
- #volcano
- #volcano island
- #dome
- #sphere tank
- #1650k
- #1650
- #one grid
- #one grid map
- #small map
- #map
- #missile silo
- #satelite dish
- #radtown
- #harbor
- #custom monument
- #build area
- #build zone
- #lava
- #epic
- #base building
- #jungle
- #arch rock
- #rock formation
- #cave
- #rust
- #facepunch
- #snow
- #underwater base
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so i have it loaded as you said and the loot im getting is still very vanilla, guys spending 150+ rockets on a nightmare base to get 4/8k gp? 100 exlp is there any way i can see this file to see if its really 5x loot, even resources are scammed with 4-10k sulfur low hqm and low metal? this isnt 5x style loot