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Changed Status from No Response to Closed
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base yield setting
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Kentaro started following 8o8 Designs
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Notz started following Rust - Discord Automated Wipe Countdown Bot
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- 14 comments
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live.quake.02 started following Announcements
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live.quake.02 joined the community
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Most likely, you installed the Russian version of the plugin instead of the English one when updating. You need to delete the config file and reload the plugin.
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AMD 7800x3D started following Error message
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Adem started following Error message
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The behavior of the tunnel near the outpost is glitchy.
Silent Creations replied to hid333's Support Report in Support
Let me know here how this is on your end with version 1.1.25 -
Getting stuck at the helicopter purchase NPC at the Outpost.
Silent Creations replied to hid333's Support Report in Support
Changed Fixed In from 1.1.2 to Next Version -
Getting stuck at the helicopter purchase NPC at the Outpost.
Silent Creations replied to hid333's Support Report in Support
i am still working on this. Redesigning this as well. will post a new update tomorrow to address this. sorry for delays -
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NewtonX changed their profile photo
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YungShroud changed their profile photo
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Changed Status from Work in Progress to Fixed
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Let me know if you still have this problem, i have tested and and believe it has been resolved as i have had map running for 2 days.
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Changed Status from Work in Progress to Fixed
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JoeEdgar changed their profile photo
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Alka changed their profile photo
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DatShtBussin changed their profile photo
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NotXbFlawless changed their profile photo
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Wolfgang changed their profile photo
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0g.Ghost.7373 started following NullReferenceException
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Adem started following NullReferenceException
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Gruber started following NullReferenceException
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NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.DynamicMonuments+MonumentAutoSpawner+<AutoSpawnCoroutine>d__4.MoveNext () [0x00675] in <aad50ae211194364ae769f34d54c6e0f>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) Oxide.Plugins.UnityLogInterceptor:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Just restarted my server and seen this.
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- 139 comments
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- #sorting
- #auto-sort
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(and 67 more)
Tagged with:
- #sorting
- #auto-sort
- #automation
- #item sorting
- #container management
- #storage management
- #inventory
- #filtering
- #organization
- #quality of life
- #qol
- #base management
- #efficiency
- #time saver
- #convenience
- #sorting chains
- #drop box
- #overflow routing
- #defense automation
- #turret filling
- #ammo management
- #ui
- #visual ui
- #oxide
- #carbon
- #no dependencies
- #base building
- #pve
- #resource management
- #item management
- #logistics
- #customizable
- #styled
- #easy to use
- #sorted
- #20k
- #base automation
- #optimization
- #umod
- #smartsorter
- #smart sorter
- #auto sort
- #inventory sorter
- #inventory management
- #storage sorter
- #container routing
- #ui editor
- #help ui
- #shotgun trap
- #flame turret
- #autoturret
- #sam site
- #weapon sorting
- #ammo sorting
- #resource sorting
- #tool cupboard
- ##vending machine
- ##vending routing
- #recycler
- ##refinery
- #furnace
- #large furnace
- #workbench
- #defenses
- ##fill defenses
- #construction sorting
- #radius sorting
- #performance
- #chillguy
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Its Most likely your default servers end of wipe event running check eventschedulewipeoffset.event_hours_before_wipe in f1 to disable end of wipe events eventschedulewipeoffset.event_hours_before_wipe 0 thsi sis rust defaults. Temperarly change your games UI scale to 1.0 whenusing the ui editor ill look into the resizing issue.
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Shaney started following Multiple road bradleys spawning, I have it set to zero.
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"Settings for road bradleys": { "How many minutes untell bradley despawns": 30, "How many road bradleys can be on the map at once": 0, "Minimum path points random road must have": 100, "Profiles to use": [ I have a custom map [Synecdoche] I have two custom paths that are working fine. Also the picture provided does not give the same options as your video.
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@idkrocky heya, you can set Do Not Destroy During Purge to true in the config to prevent bases from being destroyed during purge. if you enable purge and all bases convert then they would despawn roughly around the same time using your configured despawn time, yes. but you only need to enable that option to prevent the despawn.
- 647 comments
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- #rust
- #rust plugin
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HI, i have just installed this map and the elevators are not working? I do have Oxide.Ext.RustEdit.dll on my server. Any thoughts?
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- 647 comments
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- #rust
- #rust plugin
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1) lag issues - i am unable to reproduce this. i run this on my server with 30-50 pop and no lag issues whatsoever. do you have server metrics installed? that might shed some insight on whats actually happening 2) request to have plants spawn in fully grown. when does this happen? are the players still getting the drugs if the message shows? im guessing it comes from my DrugDeals plugin since i have that feature there. ill add a config option to toggle that but still need to know how to reproduce this as it doesnt happen right when the event spawns or shortly after during my testing 3) request for compatibility with zonepvxinfo - wouldnt this be handled by dynamic pvp? need to look into this further.
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tachu joined the community
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Could you provide the link that is returning a 404?
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robert_cop002 joined the community
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_Legendary_Deku_ joined the community
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Hello, I discovered an undocumented behavior in a plugin that I purchased through the site. I sent a detailed message to the developer through the platform two weeks ago and followed up two days ago. No response. I went to your support page and clicked help and the link appears dead. Tried in three five browsers on two computers and a mobile device, didn't work on any of them. Hmm, that's not helpful. Your warranty page to file a claim for defective software comes back with a 404. Might wanna check that. I am trying to be responsible and would prefer to provide details of what I found privately so a second set of eyes can evaluate what I found. Please reach out to me. Thank you.
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- 6 comments
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- #launch site
- #mini
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- 3 comments
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- #mini
- #water treatment
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