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I know, it is unfortunate.
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eusebiuandrei started following Floating Monuments
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Same for me. Hope they help fixe It
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SavageBuilder started following Mathias96001
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Hey! Can you send me your Build Tools config real quick? Its in oxide/config or carbon/configs, the file is called Build Tools.json. Also tell me which command gives you that message and copy the exact text if you can. Then I can tell you whats blocking it.
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Changed Status from Pending to Work in Progress
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AngelOfSpace started following This is not working for me
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Mevent started following This is not working for me
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i am constantly met with the message, i do not have permissions to use the chat commands. so where am i writing this?
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LMD22 started following RustCuiEditor - Visual CUI creator
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Changed Status from Pending to Closed Changed Fixed In from Not set to 1.1.10
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Mbesailor started following Virtual Quarries
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Just updated and got this error: VirtualQuarries - Failed to compile: ) expected | Line: 2062, Pos: 27 Oxide.Ext.CarbonAliases is referenced by VirtualQuarries plugin but is not loaded Ignored unexpected plugin compilation failure: VirtualQuarries Error while compiling VirtualQuarries: ) expected | Line: 2062, Pos: 27 Oxide.Ext.CarbonAliases is referenced by VirtualQuarries plugin but is not loaded Ignored unexpected plugin compilation failure: VirtualQuarries Error while compiling VirtualQuarries: The type or namespace name 'CarbonAliases' does not exist in the namespace 'Oxide.Ext' (are you missing an assembly reference?) | Line: 23, Pos: 17
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litolmann joined the community
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Changed Status from Work in Progress to Fixed Changed Fixed In from Not set to 2.0.2
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Does the problem you reached out about still persist?
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This should now be fixed, whenever you get the chance would you be able to confirm or deny. Thanks
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Changed Status from Closed to Pending Changed Fixed In from 1.0.1 to Not set
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Changed Status from Pending to Closed Changed Fixed In from Not set to 1.0.1
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NPC Health Bar v1.0.11 loads successfully on my Carbon-powered Rust production and Staging servers, and /npcbar opens correctly. However, before applying a local compatibility patch, health bars did not appear when attacking several live NPCs I tested. For a boar, diagnostic logging showed: Attack hook: boar | type=Rust.Ai.Gen2.Boar Damage hook: boar | type=Rust.Ai.Gen2.Boar permission=True; validTarget=True; recognizedNpc=False The supplied IsNpcEntity method accepts NPC BasePlayer instances and legacy BaseNpc entities, but rejects this Rust.Ai.Gen2.Boar, preventing the health bar from rendering. Please review compatibility with current Gen2 animals and scientists. Other NPCs showed the same symptom, but I haven’t captured their runtime types to establish whether the cause is identical. Separately, enabling “Require permission?” in-game leaves npchealthbar.use unregistered until the plugin is reloaded. The source registers this permission conditionally during startup; registering it unconditionally would avoid this problem. Could you investigate these issues and confirm support for current Rust and Carbon builds? I can provide the diagnostic logs and exact server versions if helpful. Examples that are missing: GroupMissing entries New scientistsscientist2, scientist2.heavy, scientist2.shotgun Animalswolf2, stag, chicken, tiger, panther, crocodile Livestockcow, sheep Small animalscrabs, squirrel, frog, rabbit Aquatic animalsseaturtle, jellyfish, simpleshark
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- #base
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(and 38 more)
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Thanks, looking into it.
