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  1. More information about "Airfield Event"

    $19.99

    Airfield Event

    Adds an airfield event to your server! A cargo plane lands on the airfield and drops airdrops, boxes. Strong NPCs, Bradley and a patrol helicopter will protect the crates
    You can also set up custom loot using the "SimpleLootTable" plugin

    Features:
    Easy to set up. Excellent customization options in the config
    Commands(admin only):
    afestart - force the event to start
    afestop - cause the event to end
    afefast - quick landing of a cargo plane, for testing settings
    afe_addcustom - adds a custom landing place for a cargo plane. You must stand on level ground and look in the direction where the cargo plane will move(do not forget to set in the config file "Use a custom place to land a cargo plane": true)
    Hooks:
     
    void AirfieldEventStarted() // called when the event starts
    {
    }
    void AirfieldEventEnded() // called when the event has ended
    {
    }
     
    AirfieldEvent config:
    { "PVE mode (crates can only be looted by the player who first dealt damage to the NPC)": false, "Time after which the owner of the event will be deleted if he left the dome or left the server (for PVE mode)": 300, "Give event ownership to the owner's teammates if he is no longer the owner. Only if teammates are within the event radius (for PVE mode)": true, "Radius for event(for PVE mode)": 380, "Create a dome for PVE mode": false, "Dome transparency (the higher the value, the darker the dome, recommended 4)": 4, "Dome offset": { "x": 0.0, "y": 0.0, "z": 30.0 }, "Message when a player enters the event dome(only for PVE mode if there is a dome)": "You have entered the Airfield Event", "Message when the event owner leaves the event dome (only for PVE mode if there is a dome)": "Return to the event dome, otherwise after 300 seconds you will no longer be the owner of this event", "Do not allow other players into the event(only for PVE mode if there is a dome)": false, "Message when a player is ejected from the event dome(only for PVE mode if there is a dome)": "You cannot be here, you are not the owner of this event", "Allow admin to be in event dome (only for PVE mode if there is a dome)": true, "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Time to event start(in seconds, minimum 900)": 3900, "Random time to event start": false, "Minimum time to event start(in seconds, minimum 900)": 900, "Maximum time to event start(in seconds)": 10800, "Minimum number of online players to trigger an event": 1, "Drops amount(number of cargo spawns after plane landing, maximum 10)": 3, "Crates amount(spawn every cargo drop)": 1, "Crate simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in a crate(plugin SimpleLootTable is required)": 0, "Maximum number of items in a crate(plugin SimpleLootTable is required)": 0, "Remove crates after being looted by a player(in seconds)": 300, "Extend the duration of the event if the NPCs were attacked(if there is less time left, then increase to the set time(in seconds))": 600, "Crates lifetime(in seconds). The crate will not be destroyed if it has been activated": 3600, "Crates timer(in seconds)": 900, "Airdrops amount(spawn every cargo drop)": 1, "Airdrop simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Maximum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Airdrops lifetime(in seconds)": 3600, "NPCs amount(spawn every cargo drop)": 0, "NPCs lifetime(in seconds)": 3600, "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0, "NPCs attack range": 75.0, "Radius of chasing the player(NPCs will chase the player as soon as he comes closer than the specified radius, must be no greater than the attack range)": 60.0, "Minimum distance to NPC damage": 75.0, "Message if the player attacks far away NPCs": "NPC is too far away, he doesn't take damage", "Forcibly immobilize an NPC": false, "Method of distribution of kits for NPCs(1 - sequentially, 2 - repeating, 3 - randomly)": 1, "List of kits for NPC(requires Kits plugin)": [ "kit1", "kit2", "kit3" ], "Default displayName for NPC(for SimpleKillFeed/DeathNotes plugin)": "Airfield NPC", "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [ "Airfield NPC1", "Airfield NPC2", "Airfield NPC3" ], "Event message(if empty, no message will be displayed)": "Airfield event started", "Event end message(if empty, no message will be displayed)": "Airfield event ended", "Landing message(displayed when the cargo plane has landed)": "Cargoplane landed at Airfield", "Patrol helicopter spawn chance (0 - 100%)": 50, "Call the helicopter only after activating the hackable crate": false, "How long the helicopter will patrol the airfield (in minutes)": 5, "Helicopter damage multiplier": 1.0, "Helicopter health": 10000.0, "Helicopter main rotor health": 900.0, "Helicopter tail rotor health": 500.0, "The patrol helicopter will not patrol the airfield if it has found a target": true, "Make helicopter fly away after end of patrol time": false, "Spawns a helicopter right on the airfield(if false, then the helicopter will arrive from afar in a few seconds)": false, "Helicopter patrol range": 150, "Event marker on the map(will spawn a marker immediately after the start of the event)": false, "If true, spawn the marker only after the plane lands": false, "Event marker name": "Airfield event", "Event marker lifetime(in seconds)": 3600, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Use a custom place to land a cargo plane": false, "Custom place position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Custom place rotation": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Use custom navmesh (enable if using custom airfield and getting NPC navmesh error)": false, "BradleyAPC spawn chance (0 - 100%)": 0, "BradleyAPC lifetime(in seconds)": 3600, "BradleyAPC bullet damage": 7.0, "BradleyAPC health": 1000.0, "Use Notify plugin for messages": false, "Type notify for 'Message when a player enters the event dome'(only for Notify plugin)": 0, "Type notify for 'Message when the event owner leaves the event dome'(only for Notify plugin)": 0, "Type notify for 'Message when a player is ejected from the event dome'(only for Notify plugin)": 0, "Type notify for 'Message if the player attacks far away NPCs'(only for Notify plugin)": 0, "Type notify for 'Event message'(only for Notify plugin)": 0, "Type notify for 'Event end message'(only for Notify plugin)": 0, "Type notify for 'Landing message'(only for Notify plugin)": 0 }  
  2. More information about "Fishing Treasure"

    $15.00

    Fishing Treasure

    Buried beneath the deep blue oceans of rust lay a trove of lost treasures. This plugin introduces a casket system for fishing that your players will absolutely love!
     
     

    FishingTreasure is a plugin that uses the newly introduced fishing mechanic in Rust, to provide your players with the chance to obtain a casket.
    When opened, the casket will roll on the loot table 3 times, rewarding the players with 3 random items of varying rarity.
     

    Fully customisable loot system that automatically adds all new items to the game (configurable). Items can also be manually added via the config or a chat command in game. Supports custom items with unique DisplayNames and skins. Includes 3 tiers of rarity – common, rare and elite. Each can have its drop chance configured to the desired rarity. Hotspot system that allows for areas to be added as a "hot spot", which increases the drop chance of a casket by a multiplier (configurable).  

    fishingtreasure.admin – allows users to spawn caskets, add items, force an update of items and remove items.
     

    { "General Settings": { "Base chance of obtaining a casket when catching a fish [%]": 3.0, "Permission based chance modifiers [1.0 = 100% increase to the base chance value]": {}, "Loot rolls per casket": 3, "Casket info": { "shortname": "halloween.lootbag.medium", "skin": 2560835553, "displayName": "casket" }, "Sounds when opened": { "Common": "assets/prefabs/misc/halloween/lootbag/effects/bronze_open.prefab", "Rare": "assets/prefabs/misc/halloween/lootbag/effects/silver_open.prefab", "Epic": "assets/prefabs/misc/halloween/lootbag/effects/gold_open.prefab" }, "Should this plugin handle the item splitting for caskets? [set to false if using a stacks plugin]": false }, "Hotspot Settings": { "Enable fishing treasure hotspots": false, "Name the hotspot shows when it appears on the map": "Fishing Treasure Hotspot", "Sphere darkness": 6, "Hotspot size": 50.0, "Minimum time a hotspot can be alive for [seconds]": 1600.0, "Maximum time a hotspot can be alive for [seconds]": 2000.0, "Delay between hotspot deployments [seconds]": 3600.0, "Minimum modifier that will be applied to a hotspot": 1.0, "Maximum modifier that will be applied to a hotspot": 4.0, "Should the hotspot check to see if players have entered/left the zone and notify them?": true, "If monitoring for players, how often should we check for players in the hotspot?": 1.0 }, "SkillTree settings": { "Set to true if you want to add the FishingTreasure buff to the skill tree": true, "Maximum level for the modifier buff": 5, "Chance increase per level for finding caskets [0.2 = 20%]": 0.2 }, "Loot Table": { "Common": { "enabled": true, "tableWeight": 100, "loot": [ // Loot here ] }, "Rare": { "enabled": true, "tableWeight": 25, "loot": [ // Loot here ] }, "Epic": { "enabled": true, "tableWeight": 10, "loot": [ // Loot here ] } } }  

    /casket - spawns a casket in the users inventory  
    API
    object OnCalculateFishingTreasureChance(BasePlayer, float highestMod) - Used to override the default casket chance.  
  3. More information about "Website Template - Outpost"

    $29.99

    Website Template - Outpost

    A feature-packed, fully customizable Rust server template that comes ready to go out of the box! Features include mobile responsiveness, server auto-discovery, and compatibility with the outpost Tebex theme!
     
     
    Features
    Rust Themed - The template is heavily inspired by the Rust in-game UI, so people will instantly recognize what they’re used to. It is kept in a darkish style to stand out from all the other default-white templates out there! Server Auto-Discovery - No need to manually add server information anymore. The inbuilt auto-discovery automatically updates your server information every 10 minutes and caches it (for website performance). It is automatically connecting information about the map, the player amount, server name, your banner, the description, and the tags used in game. All you have to do is add your IP + Ports to the config file! Fully Customizable - The template was developed with non-developer server owners in mind. Even if you have no idea about web development you can easily edit the most important parts of the template. This includes the links in the navigation, the servers (via auto-discovery), rules, and your social links. All from a single configuration file! Mobile Responsve & Extremely Fast - The template doesn’t only look good on the desktop. If you have someone checking out your site from a mobile phone, rest assured, it is mobile-ready! In addition to that, it has extremely fast loading times. Your site will not take longer than 200ms to load, once the server information is cached. Comes ready to use - The rust server website template comes with example values in the configuration file, including a basic ruleset. Setting up your website will not take longer than 15 minutes! Compatible with the Tebex Rust Output template! - If you do not run your own shop, do not wait! This template looks amazing in combination with the Tebex Outpost Theme, which I made as well. Thats the perfect combo of both Shop and Content!  
    Demo
    https://dev.fabito.net/rust-template
     
    Webspace Requirements
    You can see all the requirements on our Discord

    Recommended Webhoster
    If you are not with a hosting company yet, I recommend using Hetzner (https://www.hetzner.com/webhosting). They offer great and cheap hosting with all the requirements. You can go with their cheapest plan without an issue. Buy the website, edit the config.php, get the FTP information from their cotnrol panel, upload all the files (on Hetzner: into the public_html folder, delete any existing files in that folder) – now you’re ready to go!

    Installation Instructions
    Installation instructions can be found on our Discord

    Troubleshooting
    Additional information and help to troubleshoot issues can be found on our Discord

    Contact and Support
    If you need additional assistance or got any open questions before purchasing, join us on our Discord: https://promeus.io/discord
  4. More information about "Sortify"

    $15.00

    Sortify

    Introducing Sortify, the best plugin for making it easy to sort and filter boxes and containers from various plugins, all without the need for complex integrations. Sortify offers an intuitive solution to easily categorize your items, all within an elegant and efficient Rust-style user interface.

    Key Features:
    Custom Categories: With Sortify, you can create and customize your own categories to suit your unique needs. Rust style user interface: The plugin has a minimalistic and aesthetic Rust style user interface. Ease of Use: Sortify is designed with ease of use in mind. Whether you're a beginner or an experienced user, you'll find Sortify incredibly easy to use. It does not require complex training or any action on the part of the player, which allows the player to immediately begin organizing elements effectively.  
    Permissions:
    sortify.allow - permission to use the plugin
    Video at moment version 1.0.0 (after the sorting scheme was changed, see gif):
     
  5. More information about "RoamTasks"

    $29.99

    RoamTasks

    "RoamTasks transforms Rust activities into competitive challenges with rewarding outcomes.
     All players face the same task."
     
    Usage
    Plug n' play. 50+ preconfigured Tasks. Tasks automatically start based on Min-Max time interval. Start Tasks with console commands ("RoamTask"). Edit/Add/Remove Tasks and Rewards.  
    Useful console commands = "RoamTask List" and "RoamTask Rewards". Recommended to use along with free plugin "Simple Events", useful for starting tasks in specific order.
    Console Commands (use console command "RoamTask" for same info) !requires admin
    Usage: RoamTask <command> [options]
      Start (Hook) (TaskID) - Start random Task - Optionally, specify the Hook and TaskID.   Stop - Stop active RoamTask.   List - List all available Tasks with their Hooks and TaskIDs.   Stats - Display statistics such as most completed tasks.   StatsClear - Clear all recorded RoamTask statistics.   Rewards - List all reward tiers and their reward options.
    Tasks 
    one Task is chosen at Random (use free plugin ''simpleevents'' for specific order of tasks) 50+ unique Tasks (each Task can be made into multiple Tasks with different configurations)   + Category(Hook): OnEntityMounted - Fly Attackheli - Use Parachutes - Ride Pedal Bikes - Ride Motor Bikes + Category(Hook): OnBigWheelWin - Win Gambling Wheel Rewards System
    RoamTasks has a reward system called RewardPool. RewardPool has different tiers, and each tier has a list of rewards. The rewards in each list have different probabilities of being chosen. When you complete a task, you are randomly assigned a reward from the tier that the task is aligned with. This ensures that the rewards are suited to the difficulty of the task, while also adding an element of luck. (Economics and ServerRewards supported)  
    + Extra rewards for fastest players who complete a task, default rewards for 1. 2. and 3. players.
    Task System
    One task is chosen at random from list of tasks. Each task has its own, requirements, time, player limit, rewards, etc. Player is rewarded when task requirements are met.

     
    Config
    { "GeneralConfig": { "Log Task Completion": false, "Automatically Add Latest Tasks": true, "Only Command Start Tasks": false, "Next Task Minimum(seconds)": 600, "Next Task Maximum(seconds)": 1800, "Start Sound": true, "Start Sound Vibration": true, "GameTip Notifications": true, "GameTip Reward Message": "<color=#8cc83c>You received: {rewardDisplayName}</color>", "GameTip Start Message": "Roam Available", "Chat Notifications": true, "Chat Announce Task Complete": true, "Chat Announce Task Complete - Message ": "{config.General.scientistName}Participant <color=#55aaff>{playerName}</color> has completed the roam.{RankReward}", "Chat Announce Task Complete - Max Players": 3, "Chat Player Limit Messages": [ "\nLimited to {selectedMaxComplete} participants!", "\nMaximum {selectedMaxComplete} participants allowed!", "\nOnly {selectedMaxComplete} participants allowed!", "\nMaximum {selectedMaxComplete} participants!" ], "Chat Icon | 0 = Disabled": 76561199350559937, "Chat Name": "<color=#aaff55>Scientist</color>: ", "Chat Reward Message": "{scientistName}You received {rewardDisplayName}.", "Chat Next Roam Notification": true, "Chat Next Roam Message": "{scientistName}Next roam in {NextRoamTime}.", "{RankReward} Text ": "\n+ {playerRank}{playerRankSuffix} participant bonus.", "Chat Start Messages": [ "Attention. Roam available.", "Alert. Roam initiated.", "Attention. Roam authorized.", "Warning. Roam initiated. Proceed with caution.", "Attention. Roam accessible.", "Alert. Roam authorized." ], "UI Location X": 0.5, "UI Location Y": 0.0, "Position Bonus Rewards": true }, "Position Bonus Rewards List": { "1": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "xmas.present.large", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, "2": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "xmas.present.medium", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, "3": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "xmas.present.small", "Item Amount": 3, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" } }, "RewardPool Configuration - Tiers and Rewards: Each Tier has a List of Rewards. Each Reward has multiple Types. One reward from set Tier's Rewards List is randomly selected based on configured Chance. (Add as many Tiers/Rewards as needed)": { "Tier1": { " -- Rewards List -- ": [ { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "pistol.semiauto", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 830255284 }, { "Item Type": "ammo.pistol", "Item Amount": 32, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "bandage", "Item Amount": 3, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.5 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "pistol.revolver", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.pistol", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "cloth", "Item Amount": 50, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.35 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "explosive.satchel", "Item Amount": 2, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "grenade.f1", "Item Amount": 2, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "metal.fragments", "Item Amount": 100, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.15 } ] }, "Tier2": { " -- Rewards List -- ": [ { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "rifle.semiauto", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.rifle", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "syringe.medical", "Item Amount": 5, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.5 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "smg.2", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.pistol", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "lowgradefuel", "Item Amount": 30, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.35 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "ammo.rifle.explosive", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "hq.metal.ore", "Item Amount": 50, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.15 } ] }, "Tier3": { " -- Rewards List -- ": [ { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "rifle.lr300", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.rifle", "Item Amount": 128, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "largemedkit", "Item Amount": 3, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.5 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "rifle.bolt", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.rifle.hv", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "hq.metal.ore", "Item Amount": 100, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.35 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "ammo.rifle.explosive", "Item Amount": 128, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "explosive.timed", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.15 } ] } }, "Tasks Configuration: Tasks are categorized by Hooks. First Task = TaskID 1, increments per task. MaxComplete 0 = no players complete limit | (Tip) - useful console commands 'RoamTask List' & 'RoamTask Start (Hook) (TaskID)' ": { "OnEntityDeath": [ { "Name": "Destroy Barrels", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ] }, { "Name": "Destroy Barrels", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 15, "ShortName": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ] }, { "Name": "Destroy Barrels", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 30, "ShortName": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ] }, { "Name": "Destroy Roadsigns", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 4, "ShortName": [ "roadsign1", "roadsign2", "roadsign3", "roadsign4", "roadsign5", "roadsign6", "roadsign7", "roadsign8", "roadsign9" ] }, { "Name": "Destroy Roadsigns", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 9, "ShortName": [ "roadsign1", "roadsign2", "roadsign3", "roadsign4", "roadsign5", "roadsign6", "roadsign7", "roadsign8", "roadsign9" ] }, { "Name": "Hunt for Boars", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "boar" ] }, { "Name": "Hunt for Bears", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "bear", "polarbear" ] }, { "Name": "Hunt for Deer", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "stag" ] }, { "Name": "Hunt for Wolves", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "wolf" ] }, { "Name": "Kill Scientists", "Enabled": true, "MaxComplete": 3, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3, "ShortName": [ "scientistnpc_cargo", "scientistnpc_cargo_turret_any", "scientistnpc_cargo_turret_lr300", "scientistnpc_excavator", "scientistnpc_heavy", "scientistnpc_junkpile_pistol", "scientistnpc_oilrig", "scientistnpc_patrol", "scientistnpc_roam", "scientistnpc_roam_nvg_variant", "scientistnpc_full_any", "scientistnpc_full_lr300", "scientistnpc_full_mp5", "scientistnpc_full_pistol", "scientistnpc_full_shotgun", "scientistnpc_arena" ] } ], "OnEntityTakeDamage": [ { "Name": "Damage Patrol Heli", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1000, "ShortName": [ "patrolhelicopter" ] }, { "Name": "Damage Bradley APC", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1000, "ShortName": [ "bradleyapc" ] }, { "Name": "Damage Tugboats", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 300, "ShortName": [ "tugboat" ] } ], "OnDispenserGather": [ { "Name": "Gather Wood", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "wood" ] }, { "Name": "Gather Stone", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "stones" ] }, { "Name": "Gather Sulfur Ore", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "sulfur.ore" ] }, { "Name": "Gather Metal Ore", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "metal.ore" ] }, { "Name": "Gather Wood", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4500, "ShortName": [ "wood" ] }, { "Name": "Gather Stone", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4500, "ShortName": [ "stones" ] }, { "Name": "Gather Sulfur Ore", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4000, "ShortName": [ "sulfur.ore" ] }, { "Name": "Gather Metal Ore", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4000, "ShortName": [ "metal.ore" ] }, { "Name": "Gather Wood", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "wood" ] }, { "Name": "Gather Stone", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "stones" ] }, { "Name": "Gather Sulfur Ore", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "sulfur.ore" ] }, { "Name": "Gather Metal Ore", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "metal.ore" ] } ], "OnCollectiblePickup": [ { "Name": "Pickup Wood", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "wood" ] }, { "Name": "Pickup Stone", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "stones" ] }, { "Name": "Pickup Metal Ore", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "metal.ore" ] }, { "Name": "Pickup Sulfur Ore", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "sulfur.ore" ] }, { "Name": "Pickup Hemp", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 50, "ShortName": [ "cloth" ] }, { "Name": "Pickup Mushrooms", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "mushroom" ] }, { "Name": "Pickup Berries", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "black.berry", "blue.berry", "green.berry", "red.berry", "white.berry", "yellow.berry" ] } ], "OnLootEntity": [ { "Name": "Open Normal Crates", "Enabled": true, "MaxComplete": 8, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "crate_normal_2", "crate_normal_2_food", "crate_normal_2_medical", "crate_normal_2", "crate_tools" ] }, { "Name": "Open Foodboxes", "Enabled": true, "MaxComplete": 6, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "foodbox" ] }, { "Name": "Open Military Crates", "Enabled": true, "MaxComplete": 5, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 2, "ShortName": [ "crate_normal" ] }, { "Name": "Open Military Crates", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 4, "ShortName": [ "crate_normal" ] }, { "Name": "Open Elite Crates", "Enabled": true, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 2, "ShortName": [ "crate_elite" ] }, { "Name": "Open Supply Drops", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1, "ShortName": [ "supply_drop" ] }, { "Name": "Open Locked Crates", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1, "ShortName": [ "codelockedhackablecrate" ] } ], "OnFishCatch": [ { "Name": "Catch Fish", "Enabled": true, "MaxComplete": 0, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 5, "ShortName": [ "fish.anchovy", "fish.catfish", "fish.herring", "fish.minnows", "fish.orangeroughy", "fish.salmon", "fish.sardine", "fish.smallshark", "fish.troutsmall", "fish.yellowperch" ] } ], "OnItemCraftFinished": [ { "Name": "Craft Eokas", "Enabled": false, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "pistol.eoka" ] } ], "OnCardSwipe": [ { "Name": "Swipe Green Keycards", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1, "ShortName": [ "keycard_green" ] }, { "Name": "Swipe Green Keycards", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3, "ShortName": [ "keycard_green" ] }, { "Name": "Swipe Blue Keycards", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 1, "ShortName": [ "keycard_blue" ] }, { "Name": "Swipe Blue Keycards", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 3, "ShortName": [ "keycard_blue" ] }, { "Name": "Swipe Red Keycards", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1, "ShortName": [ "keycard_red" ] } ], "OnEntityMounted": [ { "Name": "Drive Modular Cars", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3000, "ShortName": [ "modularcardriverseat" ] }, { "Name": "Fly Minicopters", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3000, "ShortName": [ "miniheliseat" ] }, { "Name": "Fly Scrapheli", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 5000, "ShortName": [ "transporthelipilot" ] }, { "Name": "Drive Submarines", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 3200, "ShortName": [ "submarinesolodriverstanding", "submarineduodriverseat" ] }, { "Name": "Sail Tugboats", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 3200, "ShortName": [ "tugboatdriver" ] }, { "Name": "Sail Normal Boats", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 2600, "ShortName": [ "smallboatdriver", "rhibdriver" ] }, { "Name": "Sail Kayaks", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 800, "ShortName": [ "kayakseat" ] }, { "Name": "Drive Trains", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3200, "ShortName": [ "workcartdriver" ] }, { "Name": "Ride Horses", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1200, "ShortName": [ "saddletest" ] }, { "Name": "Use Ziplines", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 600, "ShortName": [ "ziplinemountable" ] }, { "Name": "Fly Attackheli", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier3", "RequiredAmount": 5000, "ShortName": [ "attackhelidriver" ] }, { "Name": "Use Parachutes", "Enabled": true, "MaxComplete": 6, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1500, "ShortName": [ "parachuteseat" ] }, { "Name": "Ride Pedal Bikes", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1200, "ShortName": [ "bikedriverseat" ] }, { "Name": "Ride Motor Bikes", "Enabled": true, "MaxComplete": 0, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3000, "ShortName": [ "motorbikedriverseat" ] } ], "OnBigWheelWin": [ { "Name": "Win Gambling Wheel", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 50, "ShortName": [ "scrap" ] }, { "Name": "Win Gambling Wheel", "Enabled": true, "MaxComplete": 0, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 150, "ShortName": [ "scrap" ] }, { "Name": "Win Gambling Wheel", "Enabled": true, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 250, "ShortName": [ "scrap" ] } ] } }
1.4m

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Total number of downloads.

6.9k

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Total customers served.

102.1k

Files Sold

Total number of files sold.

2m

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Total payments processed.

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