Vinni_TV_'s Wishlist
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Squid Game: Red Light, Green Light
This event is based on the game "Red Light, Green Light" from the popular serial "Squid Game"
Description
Prefab arena for this game is in the plugin package
To work event is necessary to have this prefab on the map (it works only on custom maps!!!)
Event starts with a message in the chat about the beginning of the event. Then everyone who wants to take part in the game must write in the chat command (/rlglenter). The player will be moved to the arena after this action.
If the player is in his building zone, he will return to the same place at the end of the event. It’s a place where he wrote the command. Otherwise, at the end of the event the player will be moved to a safe zone on the map.
There is a waiting time for all players at the beginning of the event. The game will begin when this time is over.
The idea of the game is to follow instructions strictly. While the indicator is green, a player can move. When a red indicator is on the player’s screen, a player can’t move.
If the violation of the rules is noticed, a player will be out of the game and move to the watching area of the game. Then a player can monitor other players’ game from the watching zone.
All players who cross the finish line before the time limit is up will win.
It is possible to set up in the configuration:
a total table of items for the winners, all the time periods in the game, the inaccuracy of the player's movement when the red light is activated.
Prefab Installation Instructions
In this case, it is assumed that the customer uses the RustEdit program
1. Unpack the archive to a folder
2. Open the RustEdit program location
3. Place the folder with the prefab files in the "CustomPrefabs" folder
4. Run the RustEdit program
5. Open the map on which you want to install this prefab
6. In the Prefab List tab, open the Custom tab
7. In the Custom tab, open the folder that we dragged to CustomPrefabs (item 3)
8. Drag the prefab to the place you want on the map
9. Apply The Modifications (!!!THE first step is to APPLY the Height Mask, then everything else!!!)
10. Everything is ready (If available)! It remains only to save the map, run it on the server
Dependencies (optional, not required)
NoEscape NTeleportation
Chat commands (only for administrators)
/rlglstart - start the event
/rlglstop - end the event
/rlglenter - enter the arena of the game
/rlglexit - exit the arena of the game
Console commands (RCON only)
rlglstart - start the event
rlglstop - end the event
Plugin Config
"Prefix of chat messages"
"Inaccuracy of changing the player position at the red indicator [м.]"
"Inaccuracy of changing the position of player’s camera at the red indicator [degrees]"
"Minimum time between events [sec.]"
"Maximum time between events [sec.]"
"Waiting time at the beginning of the event [sec.]"
"Duration of the event [sec.]"
"Waiting time at the end of the event [sec.]"
"Minimum starting time of the stage (at least 2) [sec.]"
"Maximum starting time of the stage (at least 4) [sec.]"
"Sound language [ru/en]"
"List of commands that you cannot use in the event area"
"Table of items for winning the game"
"List of items"
"ShortName" "Minimum" "Maximum" "Chance [0.0-100.0]" "Is this a blueprint? [true/false]" "SkinID (0 - default)" "Name (empty - default)" "Own loot table"
"Minimum numbers of items" "Maximum numbers of items" "List of items"
The prefab is designed by jtedal#8448
Contact me in Discord: KpucTaJl#8923
- #autoturret
- #event
- (and 19 more)
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Boss Monster
This plugin adds to the game a variety of NPC bosses with different abilities and a very adaptable configuration
Description
Using this plugin you can add NPC bosses to any point on the map. You can set up any ability with the plugin configuration. If it is necessary, you can add multiple abilities to one boss.
Abilities are divided into two categories, ones take place in a certain radius from the NPC, and others are triggered by damaging from an NPC.
The map also displays the location of the actual bosses (their name and amount of health).
You can give any clothes and weapons for NPCs using the configuration.
Custom Map
Maps that have a configuration for the appearance of boss on their custom monuments
You can also download all these files for all maps here
Dark Ages Blue Tears All files for custom maps are stored in the folder oxide/data/BossMonster/CustomMap. You don't have to delete files from there, the plugin will understand by itself which map is currently installed on the server and will download only the necessary file if there is one in this folder. The plugin will tell you about this process in the console during the plugin loading. It will write in the console what file works on the current map, and what ones don’t work
If you want to create a custom place for the boss to appear on your custom map or on a map that is not in this list, you have to create the ID of this custom map. After that you need to place an item such as a RAND Switch on your map. It must be placed randomly, where it will not be visible to other players. You will get the identifier, if you add up the three coordinates of the position of this object from RustEdit (x, y and z) and write the resulting value in the parameter of your file (an example file can be taken from ready-made files) - ID
As an example, let's take the coordinates (26.896, -456.158, 527.258), then our identifier is 26.896 - 456.158 + 527.258 = 97.996
Then you need to indicate a list of bosses that will appear on your map. You need to copy the configuration data block for each boss. In the database parameters you will specify the name of the boss and a list of positions where it can appear
Dependencies (optional, not required)
GUI Announcements Notify Discord Messages AlphaLoot CustomLoot Economics Server Rewards IQEconomic PveMode
Chat commands (only for administrators)
/WorldPos - displays the actual player’s position on the map
/SavePos <name> - saves a new position to the configuration file for the boss with the name - name, relative to the nearest monument
/SpawnBoss <name> - spawn of the boss with the name - name in the coordinates of the administrator
Console commands (RCON only)
SpawnBoss <name> – spawn of the boss with the name – name
KillBoss <name> – kill all bosses with the name – name
Plugin Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
Boss Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
Custom Map Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
Hooks
void OnBossSpawn(ScientistNPC boss) - сalled when a boss appears on the map
void OnBossKilled(ScientistNPC boss, BasePlayer attacker) - сalled when a player kills a boss
API
ScientistNPC SpawnBoss(string name, Vector3 pos) - spawns a boss named name in position pos
void DestroyBoss(ScientistNPC boss) - destroys the boss
My Discord: KpucTaJl#8923
Join the Mad Mappers Discord here!
Check out more of my work here!
- #abilities
- #boss
- (and 16 more)
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Mining Outpost Event
The Mining Outpost Event plugin transforms the Mining Outpost building into a well-protected military warehouse. The valuable loot is protected by an iron door, two Shotgun traps, two Auto turrets, countless Npc. Hacking the Chinook crate triggers an alarm, and Swat commandos are on the way.
Support PveMode plugin.
Support BotReSpawn plugin
Chat and Consolecommand available to admins only.:
moestart moestop Contact:
Discord: https://discord.gg/C5CehdJMdK
Test Rust server: 212.73.137.3:27195
Hooks:
void OnMiningOutpostStart()
void OnMiningOutpostStop()
Video:
Config:
{ "Version": { "Major": 1, "Minor": 0, "Patch": 10 }, "Automatic event start": true, "Minimum time for event start": 3600.0, "Maximum time for event start": 7200.0, "Duration of the event": 2800.0, "Warning messages before event start": 300.0, "Warning messages before event end": 300.0, "Chat icon": 0, "Locked crate hack time": 900.0, "Disable BetterNpc plugin npc's for the duration of the event?": false, "Spawn NpcSpawn Scientist?(Required: NpcSpawn plugin!)": true, "Spawn BotReSpawn Scientist?(Required: BotReSpawn plugin!)": false, "BotReSpawn profil name:": "", "BotReSpawn Npc's number": 10, "Can the players drive the sedans?": true, "Door setting": { "Door Prefab": "assets/prefabs/building/door.hinged/door.hinged.metal.prefab", "Door SkinID (0 - default)": 3157353529, "Door Health": 250.0 }, "AutoTurret setting": { "Health": 400.0, "Weapon ShortName": "rifle.ak", "Ammo ShortName": "ammo.rifle", "Number of ammo": 5000 }, "Messages setting": { "Warning message before the event starts.": "<color=#ff0000>Everybody leave the Mining Outpost building because the event is about to start!!</color>", "Warning message before the event stop.": "Mining Outpost event will end soon!!", "Start message": "Mining Outpost event start!!", "Stop message": "Mining Outpost event end!!", "New Owner": "Someone has become the <color=#ff0000>owner</color> of Mining Outpost Event.", "Map marker name": "Mining Outpost Event", "Map marker radius": 0.6, "Color": { "r": 1.0, "g": 0.0, "b": 0.0 } }, "List of lootable crates": [ { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Position": "(-3.710, 0.111, -1.324)", "Rotation": "(0, 180, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Position": "(-2.298, 0.253, -14.548)", "Rotation": "(0, 0, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Position": "(-1.892, 0.032, -2.897)", "Rotation": "(0, 270, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(-1.866, 0.032, -4.659)", "Rotation": "(0, 270, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(-0.383, 0.032, -14.669)", "Rotation": "(0, 0, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(11.546, 0.032, -9.448)", "Rotation": "(0, 90, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Position": "(9.585, 0.032, -2.932)", "Rotation": "(0, 180, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } } ], "Security Npcs settings inside": { "Minimum": 3, "Maximum": 3, "List of position": [ "(8.510, 0.032, -6.540)", "(-1.946, 0.032, -12.467)", "(-3.714, 0.032, -5.331)" ], "NPCs setting": { "Name": "Warehouse Security Guard", "Health": 200.0, "Roam Range": 10.0, "Chase Range": 30.0, "Attack Range Multiplier": 3.0, "Sense Range": 30.0, "Target Memory Duration [sec.]": 60.0, "Scale damage": 1.0, "Aim Cone Scale": 0.6, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] }, "Wear items": [ { "ShortName": "riot.helmet", "SkinID (0 - default)": 1988565302 }, { "ShortName": "pants", "SkinID (0 - default)": 1191182634 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1191201380 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 1988550463 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 1192621630 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 2, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }, "Security Npcs settings outside": { "Minimum": 6, "Maximum": 6, "List of position": [ "(-13.104, 0.032, -8.280)", "(-13.759, 0.032, 1.988)", "(-13.491, 0.032, -16.288)", "(14.455, 0.032, -13.108)", "(14.920, 0.032, -6.401)", "(17.836, 0.032, -10.244)" ], "NPCs setting": { "Name": "Warehouse Guard", "Health": 150.0, "Roam Range": 10.0, "Chase Range": 30.0, "Attack Range Multiplier": 2.0, "Sense Range": 30.0, "Target Memory Duration [sec.]": 60.0, "Scale damage": 0.6, "Aim Cone Scale": 1.5, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] }, "Wear items": [ { "ShortName": "hat.beenie", "SkinID (0 - default)": 1077040007 }, { "ShortName": "pants", "SkinID (0 - default)": 3367176582 }, { "ShortName": "hoodie", "SkinID (0 - default)": 3367117267 }, { "ShortName": "sunglasses", "SkinID (0 - default)": 0 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 974975617 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 3323417128 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 916448999 } ], "Belt items": [ { "ShortName": "smg.2", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 2, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }, "Reserve Npcs setting": { "Minimum": 3, "Maximum": 3, "List of position": [ "(-13.104, 0.032, -8.280)", "(-13.759, 0.032, 1.988)", "(-13.491, 0.032, -16.288)", "(-18.320, 0.045, -9.745)", "(-18.655, 0.045, -0.491)", "(-18.655, 0.045, -17.309)" ], "NPCs setting": { "Name": "Reserve NPC", "Health": 150.0, "Roam Range": 10.0, "Chase Range": 30.0, "Attack Range Multiplier": 3.0, "Sense Range": 30.0, "Target Memory Duration [sec.]": 60.0, "Scale damage": 1.0, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] }, "Wear items": [ { "ShortName": "metal.facemask", "SkinID (0 - default)": 3197966598 }, { "ShortName": "pants", "SkinID (0 - default)": 3289723598 }, { "ShortName": "hoodie", "SkinID (0 - default)": 3289725349 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 1534706287 }, { "ShortName": "roadsign.gloves", "SkinID (0 - default)": 2427072694 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 916448999 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 2, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }, "PVE Mode Setting (only for users PveMode plugin)": { "Use PveMode plugin?": false, "Required damage to the event owner": 500.0, "The event is a right of ownership, to obtain it you need damage multiplier.": { "Npc": 1.0 }, "Non owner can loot the crates?": false, "Non owner can loot the Npc's?": false, "Non owner can damage Npc's?": false, "Non owner can be attacked by Npc's?": false, "Non owner, can you enter the event zone?": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone?": true, "The time that the Event Owner may not be inside the event zone.": 300, "The time until the event owner can return to the event zone.": 60, "Block the RestoreUponDeath plugin in the event zone.": true, "After all this time, an event owner can be an event owner again.": 86400.0, "Darkening the sphere.": 15 } }
- #event
- #mining outpost
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(and 3 more)
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Number Guess
Allows players to guess a random number and awards the player with the closest guess. Built with a custom mono class with no timers to ensure best performance!
Commands
/guess ( configurable in the config )
Config
{ "Sets the Guess Command": "guess", "Chat Icon Steam 64-ID": 0, "Minimum number to Guess": 1, "Maximum number to Guess": 100, "Disable closest guess wins and only reward if they guess the correct number.": false, "Time in seconds for the contest to last": 60.0, "Time in seconds for the next contest to begin after previous one finished": 7200.0, "Minimum players online needed to start the event": 2, "Minimum Participants guessing needed to give out rewards": 2, "Reward item list: Will grab a random item in this list": { "tool.binoculars": 1, "scrap": 5, "scraptea.pure": 2, "cratecostume": 1, "autoturret": 1 } }
Lang File
{ "AlreadyGuessed": "You have already guessed {0}, you cannot guess again.", "CorrectGuess": "Congratulations, you have guessed the correct number!", "ServerAnnounceCorrect": "{0} has guessed the correct number and won {1}x {2}!", "ClosestGuess": "Congratulations, you were the closest guess!", "ServerAnnounceClosest": "{0} was the closest guess and won {1}x {2}!", "NoEvent": "There currently is no event on-going, please wait for an event to start.", "EventStart": "It's that time again! use <color=red>/guess #</color> to guess a number in-between {0} and {1}!\nEvent will end in {2}", "RestartEvent": "Thank you for participating! The next event will begin in {0}", "InvalidGuess": "You have entered an invalid guess, please enter a number in-between {0} and {1}", "ValidGuess": "You have guessed the number {0}!", "NoGuessers": "Nobody has guessed a number, there is no winner!\nNew event will begin in {0}", "MinGuessers": "Minimum Participants of {0} were not met so the event was cancelled.\nNew event will begin in {1}", "WrongGuessers": "Nobody guessed the correct number, there is no winner!\nNew event will begin in {0}", }
