Vinni_TV_'s Wishlist
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Ore Rush Event
OreRush – Competitive Mining Hotspot Event
Turn mining into a real PvP objective.
OreRush creates a timed, visible dome event that spawns dense ore nodes inside a glowing sphere. Players rush the zone, compete for control, fight for dominance — and now earn persistent rewards.
This is not a global gather boost.
This is a physical, competitive event zone players can see, contest, and dominate.
What OreRush Does:
Spawns a glowing dome at a valid map location Places a radius marker + named map icon Spawns configurable Stone / Metal / Sulfur nodes Optional gather multiplier inside dome Optional unlimited arena mode Optional leaderboard tracking Optional clan integration Optional persistent winner rewards Optional Discord webhook integration Cleans up dome, UI, markers and nodes safely Designed to create instant PvP attraction points.
Media:
Core Systems:
Dome System:
Selectable dome color (Blue / Green / Red / Purple) Configurable radius Smooth animated expansion Adjustable visual scale
Smart Location Validation:
Scheduled mode or command-only mode Minimum players required Optional monument / road / rail avoidance Configurable monument distance Terrain sampling prevents bad spawn areas Ensures playable event locations
Node Spawning:
Separate counts for Stone / Metal / Sulfur Minimum spacing control Optional water prevention Optional threshold repopulation Optional node cleanup on event end Built for real hotspot gameplay.
Competitive Systems:
Optional Gather Multiplier (Standard Mode):
Separate multipliers per resource Optional UI display Optional start announcement Custom formatting tokens Only active when Unlimited Mode is OFF Adds controlled bonus farming inside the hotspot.
Optional Unlimited Mode
Turn the dome into a controlled farming arena:
Nodes do not break Configurable min/max rewards Separate HQ Metal configuration Optional charcoal bonus Custom FX on reward Perfect for competitive farming events.
Optional Leaderboard:
Tracks:
Stone Metal HQ Metal Sulfur Configurable top count Live updating UI Adjustable anchors & font size Turn farming into competition.
Claimable Winner Rewards:
Fully optional competitive reward system.
Reward Top Farmer Reward Top Clan Leader Optional clan-leader redirection Store pending claims in persistent data Claim via configurable command Optional notify on player join Full item configuration (shortname / skin / amount) Inventory validation before delivery Supports multiple reward items per winner Turn OreRush into a repeatable competitive event framework.
Optional Clan Integration:
Automatically detects Clans plugin Safe fallback if Clans not installed Player → Clan runtime caching Clan leader reward resolution Clan disband/unload cleanup handling No hard dependency required Perfect for clan-based competition servers.
Optional Discord Webhook Integration:
Separate announce settings per event phase Embed or plain message mode Custom embed title + color Resource breakdown tokens Optional clan + member breakdown Per-announce webhook URL Clean token formatting (grid / center / radius / duration / totals) Keep your Discord informed automatically.
Advanced Custom CUI System (Optional):
Modular, fully positionable event display system.
Toggleable Custom CUI Direct image URL OR ImageLibrary support Independent anchor positioning per element Independent pixel offsets Full RGBA control Optional background box per element Font size & color control Custom format tokens ({time}, {count}, {rate}, {total}, {name}, {clan}) Fully modular – enable/disable elements individually Available CUI Elements:
Players Inside Counter Clans Inside Counter Countdown Timer Gather Rate Display Total Farmed Live Top Player Live Top Clan Complete layout freedom.
Announcement System:
Standard broadcast system Advanced Announcement Option 2 Dual pipeline support (simple + detailed) Tokenized formatting Optional start sound Separate start/end formatting
Performance Optimized
• High-frequency hooks dynamically subscribe/unsubscribe • No idle gather/melee overhead when event inactive • Tight early-return gating • Dependency runtime cache handling • Safe cleanup logic Optimized for high-pop servers.
Admin Controls:
Chat:
/orerush start /orerush starthere /orerush stop /orerush add <name> /orerush delete <name> /orerush list /orerush clear Console:
OreRush.start OreRush.stop OreRush.list Configurable reward claim command (default: /claimrewards)
Config Example
{ "Chat": { "Use Prefix": true, "Prefix": "<color=#89CFF0>[OreRush Event]</color> ", "Channel (0=Global)": 0, "Icon SteamId": 76561198888888888 }, "Event": { "Only Command Start Event": false, "Minimum Players to Start Event": 1, "Event Minimum Interval (seconds)": 3600, "Event Maximum Interval (seconds)": 7200, "Event Duration Seconds": 30, "Allow Event To Spawn Near Monuments/Roads/Rails": false, "Minimum Distance From Monuments (meters) used When AllowEventToSpawnNearMonumentsRoadsRails = false": 250.0 }, "Announcements": { "Broadcast Start/End Messages": true, "Event Start Message": "<color=#ffd479>Ore Rush Event</color> <color=white>has started! Check your map.</color>", "Event End Message": "<color=#ffd479>Ore Rush Event</color> <color=white>has ended.</color>", "Play Start Notification Sound": true, "Start Sound FX #1 (empty = disabled)": "assets/bundled/prefabs/fx/invite_notice.prefab", "Start Sound FX #2 (empty = disabled)": "assets/bundled/prefabs/fx/item_unlock.prefab" }, "Announcement Option 2": { "Enabled (Announcement Option 2)": false, "Warn When X Minutes Left (0 = disabled)": 10, "Show End Summary": true, "Show Clan Winner": true, "Show Clan Member Breakdown": true, "Max Clan Member Lines": 8, "Start Message (RichText)": "<color=#ffd479>Ore Rush</color> started! Check your map.", "Warning Message (use {minutes})": "<color=#ffd479>Ore Rush</color>: <color=white>{minutes} minutes left!</color>", "End Message Header (RichText)": "<color=#ffd479>Ore Rush</color> ended! Results:\n", "Total Line Format (use {total})": "<color=#ffd479>• Total Farmed</color>: <color=#ffffff>{total}</color>", "End Total Line (use {total},{st},{m},{hq},{su})": "<color=#ffd479>• Breakdown</color>: <color=#ffffff>{total}</color> \n<color=#ffd479>[</color><color=#cfcfcf>Stone</color> <color=#ffffff>{st}</color> <color=#cfcfcf>Metal</color> <color=#ffffff>{m}</color> <color=#cfcfcf>HQM</color> <color=#ffffff>{hq}</color> <color=#cfcfcf>Sulfur</color> <color=#ffffff>{su}</color><color=#ffd479>]</color>\n", "End Top Player Line (use {name},{total},{st},{m},{hq},{su})": "<color=#ffd479>• Top Player</color>: <color=#ffffff>{name}</color> <color=#ffd479>(</color><color=#ffffff>{total}</color><color=#ffd479>)</color> \n<color=#cfcfcf>[Stone {st} | Metal {m} | HQM {hq} | Sulfur {su}]</color>\n", "Top Clan Line Format (use {clan},{total},{st},{m},{hq},{su})": "<color=white>Top Clan:</color> <color=#ffd479>{clan}</color> (<color=#ffd479>{total}</color>) \n[Stone {st} | Metal {m} | HQM {hq} | Sulfur {su}]", "Clan Members Header Line": "<color=#ffd479>• Clan Members</color>:", "Clan Member Line Format (use {name},{total},{st},{m},{hq},{su})": " <color=#cfcfcf>-</color> <color=#ffffff>{name}</color> <color=#ffd479>{total}</color> <color=#cfcfcf>[Stone {st} | Metal {m} | HQM {hq} | Sulfur {su}]</color>", "Play Start Notification Sound": true, "Start Sound FX #1 (empty = disabled)": "assets/bundled/prefabs/fx/invite_notice.prefab", "Start Sound FX #2 (empty = disabled)": "assets/bundled/prefabs/fx/item_unlock.prefab" }, "Discord Announcements": { "Event Start Announce": { "Enable": true, "Use Embed": true, "Use Embed Fields": true, "Embed Title": "OreRush Event", "Embed Color (Hex)": "#ffd479", "Include Resource Breakdown": true, "Include Clan Member Breakdown": true, "Max Clan Member Lines (Embed)": 8, "Footer Server Name (optional)": "", "Discord Webhook": "" }, "Event Stop Announce": { "Enable": false, "Use Embed": true, "Use Embed Fields": true, "Embed Title": "OreRush Event", "Embed Color (Hex)": "#ffd479", "Include Resource Breakdown": true, "Include Clan Member Breakdown": true, "Max Clan Member Lines (Embed)": 8, "Footer Server Name (optional)": "", "Discord Webhook": "" }, "Event Winner Announce": { "Enable": true, "Use Embed": true, "Use Embed Fields": true, "Embed Title": "OreRush Event", "Embed Color (Hex)": "#ffd479", "Include Resource Breakdown": true, "Include Clan Member Breakdown": true, "Max Clan Member Lines (Embed)": 8, "Footer Server Name (optional)": "", "Discord Webhook": "" } }, "UI": { "Show UI": false, "UI Update Interval Seconds": 1.0, "UI Title Text (RichText)": "<color=#ffd479>Ore Rush Event</color>", "UI Anchor X": 0.37, "UI Anchor Y": 0.98, "UI Use Handwriting Font": true, "UI Proximity Mode (only show when near dome)": true, "UI Proximity Range (meters)": 350.0, "Enable Stats Tracking (Top Leaderboard)": false, "Stats: Show Top Farmers Count": 5, "Leaderboard Anchor Min (x y)": "0.18 0.68", "Leaderboard Anchor Max (x y)": "0.42 0.97", "Leaderboard Font Size": 12, "Show Time In UI": true, "UI Time Format (use {time})": "Time Left: <color=#ffd479>{time}</color>", "UI Show Players Inside Line": true, "UI Players Inside Text (RichText)": "Players Inside: <color=#ffd479>{0}</color>" }, "Custom CUI - Use Only If You Understand How To Position Elements Correctly with Anchor's": { "Enable": true, "Image URL (direct .png/.jpg/.webp)": "", "Use ImageLibrary if available": true, "Anchor Min (x y)": "0.2 0.75", "Anchor Max (x y)": "0.8 0.92", "Offset Min (px px)": "0 0", "Offset Max (px px)": "0 0", "Color (r g b a)": "1 1 1 1", "Players Inside Count": { "Enable": true, "Show Background Box": true, "Background Color (r g b a)": "1 0 0 0.25", "Anchor Min (x y)": "0.152 0.18", "Anchor Max (x y)": "0.268 0.62", "Offset Min (px px)": "0 0", "Offset Max (px px)": "0 0", "Font Size": 36, "Color (r g b a)": "1 1 1 1" }, "Clans Inside Count": { "Enable": true, "Show Background Box": true, "Background Color (r g b a)": "1 0 0 0.25", "Anchor Min (x y)": "0.72 0.18", "Anchor Max (x y)": "0.88 0.62", "Offset Min (px px)": "0 0", "Offset Max (px px)": "0 0", "Font Size": 36, "Color (r g b a)": "1 1 1 1", "Format (use {count})": "{count}" }, "Countdown Timer": { "Enable": true, "Show Background Box": true, "Background Color (r g b a)": "1 0 0 0.25", "Anchor Min (x y)": "0.35 0.35", "Anchor Max (x y)": "0.65 0.65", "Offset Min (px px)": "0 0", "Offset Max (px px)": "0 0", "Font Size": 36, "Color (r g b a)": "1 1 1 1", "Format (use {time})": "{time}" }, "Gather Rate": { "Enable": true, "Show Background Box": true, "Background Color (r g b a)": "1 0 0 0.25", "Anchor Min (x y)": "0.72 0.02", "Anchor Max (x y)": "0.88 0.12", "Offset Min (px px)": "0 0", "Offset Max (px px)": "0 0", "Font Size": 36, "Color (r g b a)": "1 1 1 1", "Format (use {rate})": "{rate}" }, "Total Farmed (Inside Event)": { "Enable": true, "Show Background Box": true, "Background Color (r g b a)": "1 0 0 0.25", "Anchor Min (x y)": "0.35 0.08", "Anchor Max (x y)": "0.65 0.16", "Offset Min (px px)": "0 0", "Offset Max (px px)": "0 0", "Font Size": 36, "Color (r g b a)": "1 1 1 1", "Format (use {total})": "{total}" }, "Top Player (Inside Event)": { "Enable": true, "Show Background Box": true, "Background Color (r g b a)": "1 0 0 0.25", "Anchor Min (x y)": "0.35 0.16", "Anchor Max (x y)": "0.65 0.22", "Offset Min (px px)": "0 0", "Offset Max (px px)": "0 0", "Font Size": 22, "Color (r g b a)": "1 1 1 1", "Format (use {name})": "{name}" }, "Top Clan (Inside Event)": { "Enable": true, "Show Background Box": true, "Background Color (r g b a)": "1 0 0 0.25", "Anchor Min (x y)": "0.35 0.22", "Anchor Max (x y)": "0.65 0.30", "Offset Min (px px)": "0 0", "Offset Max (px px)": "0 0", "Font Size": 22, "Color (r g b a)": "1 1 1 1", "Format (use {clan})": "{clan}" } }, "Map Marker": { "Map Marker Enabled": true, "Map Marker Message": "ORE RUSH EVENT", "Map Marker Radius (0.05 - 1.0)": 0.25, "Map Marker Alpha (0-1)": 0.7, "Map Marker Colour 1 (hex)": "#050505", "Map Marker Colour 2 (hex)": "#e5ff00" }, "Zone Sphere": { "Sphere Colour (blue/green/red/purple)": "blue", "Sphere Radius (yards)": 70.0, "Sphere Visual Scale Multiplier (2.0 = matches radius)": 2.0, "Sphere Lerp Speed": 60.0 }, "Nodes": { "Stone Nodes to Spawn Inside Dome": 20, "Metal Nodes to Spawn Inside Dome": 20, "Sulfur Nodes to Spawn Inside Dome": 20, "Minimum node spacing (meters)": 1.0, "Prevent nodes spawning on water": true, "Delete Nodes at Event End": true, "Make Nodes 'Unlimited' (prevent breaking + custom rewards)": false }, "GatherMultiplier": { "Enable Node Gather Multiplier (Only when Make Nodes 'Unlimited' = false)": false, "Show Multiplier In UI": false, "Announce Multiplier On Start": false, "UI Prefix (RichText)": "<color=#ffd479>Gather Bonus:</color>", "UI Separator": " | ", "UI Label Stone": "Stone", "UI Label Metal": "Metal", "UI Label HQ": "HQ", "UI Label Sulfur": "Sulfur", "UI Multiplier Prefix": "x", "UI Hide Resource If Multiplier <= 1": true, "UI Show When No Bonus": false, "UI No Bonus Text (RichText)": "<color=#ffd479>Gather Bonus:</color> <color=white>None</color>", "Stone Gather Multiplier": 2.0, "Metal Gather Multiplier": 2.0, "HQ Metal Gather Multiplier": 2.0, "Sulfur Gather Multiplier": 2.0 }, "Threshold Repopulate": { "Enable Threshold Repopulate": false, "Threshold Check Interval Seconds": 30.0, "Stone Threshold (respawn when below)": 10, "Metal Threshold (respawn when below)": 10, "Sulfur Threshold (respawn when below)": 10 }, "Rewards When Unlimited Node Mode Is Enabled": { "Reward: Stone Ore Min": 3, "Reward: Stone Ore Max": 8, "Reward: Metal Ore Min": 3, "Reward: Metal Ore Max": 8, "Reward: HQ Metal Ore Min": 1, "Reward: HQ Metal Ore Max": 1, "Reward: Sulfur Ore Min": 3, "Reward: Sulfur Ore Max": 8, "Reward: Charcoal Min": 1, "Reward: Charcoal Max": 3 }, "Top Farmer Rewards": { "Reward Top Farmer Player (claimable)": false, "Reward Top Clan Leader (top farmer's clan) (claimable)": false, "Claim Command": "claimrewards", "Notify On Join If Unclaimed": true, "Notify Message (RichText)": "<color=#ffd479>[OreRush]</color> You have <color=#55ff55>{0}</color> unclaimed rewards. Type <color=#ffd479>/{1}</color> to claim.", "Granted Message (RichText)": "<color=#ffd479>[OreRush]</color> You earned a reward claim! Type <color=#ffd479>/{0}</color> to claim.", "Rewards": [ { "Item Shortname": "ammo.rocket.basic", "Skin ID (0 = default)": 0, "Amount": 10 }, { "Item Shortname": "ammo.rocket.mlrs", "Skin ID (0 = default)": 0, "Amount": 10 } ] }, "Debug": { "Enabled": false } }
Ideal For
PvP servers Wipe-day events Clan competition servers Weekly resource wars High population servers Competitive seasonal events
Why OreRush?
Most mining plugins:
Modify global gather rates Spawn a single special node
OreRush creates:
A visible PvP hotspot A timed objective A competitive farming arena A reward-driven event system A clan-aware competitive framework
Plugins By Duff
https://discord.gg/2KBPH7hXb7
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Road Bunkers
This plugin adds bunkers to your server that spawn along roads. It doesn't require any complex setup or additional plugins; just launch it and it's ready to use.
You can also configure bunker types: building grade, security door color, and whether to use a fuse. You can also customize the loot in crates and their quantity.
Config:
{ "Bunker removal time after opening(in seconds)": 180, "Types of bunkers": [ { "Number of bunkers of this type on the map": 60, "Access level (from 1 to 3)": 1, "Fusebox spawn chance (0 to 100)": 0, "Minimum number of crates": 1, "Maximum number of crates (no more than 3)": 1, "Grade type (0 - twigs, 1 - wood, 2 - stones, 3 - metal, 4 - topTier)": 2, "Use own loot table": false, "SimpleLootTable name": "" }, { "Number of bunkers of this type on the map": 30, "Access level (from 1 to 3)": 2, "Fusebox spawn chance (0 to 100)": 50, "Minimum number of crates": 1, "Maximum number of crates (no more than 3)": 2, "Grade type (0 - twigs, 1 - wood, 2 - stones, 3 - metal, 4 - topTier)": 3, "Use own loot table": false, "SimpleLootTable name": "" }, { "Number of bunkers of this type on the map": 10, "Access level (from 1 to 3)": 3, "Fusebox spawn chance (0 to 100)": 100, "Minimum number of crates": 3, "Maximum number of crates (no more than 3)": 3, "Grade type (0 - twigs, 1 - wood, 2 - stones, 3 - metal, 4 - topTier)": 4, "Use own loot table": false, "SimpleLootTable name": "" } ], "Own loot table(there can be a maximum of 12 items in a crate)": { "minAmount": 2, "maxAmount": 4, "itemsList": [ { "name": "metal.fragments", "dropChance": 100, "minAmount": 50.0, "maxAmount": 300.0, "displayName": "", "skinID": 0 }, { "name": "metal.refined", "dropChance": 100, "minAmount": 5.0, "maxAmount": 10.0, "displayName": "", "skinID": 0 }, { "name": "scrap", "dropChance": 100, "minAmount": 10.0, "maxAmount": 20.0, "displayName": "", "skinID": 0 }, { "name": "techparts", "dropChance": 50, "minAmount": 1.0, "maxAmount": 2.0, "displayName": "", "skinID": 0 } ] } }
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Premium Wallpapers Booster Pack 1
By RobJ in Customizations
Upgrade your builds with this exclusive pack of custom wallpaper skins for walls, floors, and ceilings in Rust. These are part of my new "premium" wallpapers, each one built from scratch as a true Rust skin in the same process I use to create approved Rust skins for boxes, doors, and other items.
9 Floor Skins 14 Wall Skins 1 Ceiling Skin ✔ No AI Used
Each design is handcrafted with care and fully maintained. No AI Used
✔ Fully Compatible
Works with any plugin that supports custom skins, plus seamless integration with WallpaperPlanner.
✔ Ongoing Maintenance
When you buy this pack, you’re buying long-term access.
I personally maintain and update all skins for every buyer, so they stay fresh, polished, and ready to use.
✔ Each skin is built to high standards and includes four image maps:
Albedo (base color) Normal/Bump Ambient Occlusion (AO) Specular These maps work together to simulate real lighting and surface detail, giving your builds depth, warmth, and a realistic shine.
Bring style, atmosphere, and creativity to every build with this skin collection!
Auto-Install Plugin Included
No manual setup required. Drop the plugin into your Oxide/Carbon plugins folder. Let it run once. Delete the plugin after it completes. Your skins will automatically appear inside WallpaperPlanner.
- #wallpapers
- #wallpaper planner
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(and 4 more)
Tagged with:
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Rustwater Raceway
Introducing Rustwater Raceway, a racetrack for rowboats, rhibs, and Karuza's Custom Vehicles!
The buildings have no vendors, leaving space for other plugins to add vehicle vendors to spawn boats/hovercars on the track.
~1400 prefabs, all layer masks except biome & alpha.
Come and give it a try on our test server (type /race buy in chat to open race):
connect kpc.karuza.dev
- #racetrack
- #canal
- (and 7 more)
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Medium Raid Pack. Smart raids. Strong bases. For the determined.
Medium Raid Pack – Balanced Challenge
Greetings, raider.
Medium Raid Pack is a collection of raid bases designed for players seeking a fair and strategic Rust experience. These bases provide moderate difficulty suitable for organized players who want engaging content without being overwhelming.
What’s Included
• 5 unique Medium-difficulty raid bases
• Multiple raid paths in each base (no single correct solution)
• Balanced defensive setups: turrets, traps, and tactical chokepoints
• Strategic layouts that encourage planning and decision-making
• Clean and optimized schematic files (no unnecessary assets or bloat)
• Fully compatible with the Raidable Bases plugin
Designed For
✔ Players looking for a tactical challenge at moderate difficulty
✔ Servers that want balanced and engaging raid content
✔ PvE servers seeking event-style bases with fair risk
✔ PvP servers looking for competitive but accessible raid targets
Quality & Optimization
All files are compact, clean, and optimized.
No unnecessary images, duplicated data, or unused assets are included.
File sizes reflect only actual base content and complexity.
Support & Future Updates
If you encounter any issues, need help with installation, or have ideas for future raid bases, feel free to contact me. Feedback is always welcome and helps improve future content.
Discord: _real_krw_
Thank you for supporting independent Rust content creation.
More packs and updates are planned.
- #raid
- #raid pack
- (and 7 more)