JeffG's Wishlist
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Kino Der Toten ARENA | Rust Custom Arena by Shemov
This custom Rust arena is a faithful 1:1 recreation of Kino Der Toten from COD Zombies. Perfectly designed for FFA battles and other potential game modes, it offers players an immersive and nostalgic experience with intricate details and authentic atmosphere. Test your skills in this iconic setting and bring a new level of excitement to your gameplay.
FEATURES
- Great detail;
- Easy installation on the map;
- Copy of Kino Der Toten ( COD Zombies )
- Optimized fps;
- Perfect for FFA mode.
GENERAL INFO
- Prefabs count: ~6.1k;
- Type: arena;
- Modifiers: -.
Other works:
- #rust custom
- #custom arena
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(and 9 more)
Tagged with:
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Indianapolis
Welcome to Rust's exciting new map, where adventure and racing meet around every corner! On this expansive map, players will find the legendary Indianapolis Motor Speedway, affectionately known as "The Brickyard,” where they can experience the thrill of speed and car racing in a faithfully recreated virtual environment.
But that's not all, this map also offers four additional monuments that promise exciting challenges and treasures waiting to be discovered.
In addition, an advanced timing system records the time of each lap and keeps track of players' progress throughout the race. With a 5-lap timer, drivers must demonstrate their skill and speed as they attempt to complete the course in the shortest time possible.
IndianapolisRace plugin included with the map
Custom Monuments:
scrapyard
service station
scientific cargo
water purifier station
indianapolis speedway
Prefabs; 19458
SIZE: 2500
Are you ready to take on the challenge of the Indianapolis Motor Speedway and explore the mysteries of the monuments waiting to be discovered? Join the adventure on the new Rust map and discover all that this virtual world has to offer!
Monuments Facepunch:
Airfield
Arctic Research Base
Missile Silo
Desert Military Base
Launch Site
Train Yard
Giant Excavator
Harbor 1
Harbor 2
Lighthouse
Large and Small Oil Rig
Satellite Dish
Gas Station
Supermarket
Warehouse
Quarrys
Underwater Labs
Compound
Bandit Town
Fishing Village
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Dragon Island
By Wonder_Fox in Maps
Not an ordinary map in the shape of a dragon, there are many custom places to build a base, a challenge houses, as well as custom monuments. The Large Challenge House has lasers that deal damage, fans that prevent walking, radiation, spikes, and puzzles, as well as loot presets. You may need a plugin no-flykick for Large Challenge House.
Specifications
• Map size: 6000 (the land area is the same as on the map ~4500)
• Prefab count: ~38 700
• Editing of the map is allowed, the password is in the ReadMe file
Custom monuments
• Challenge House
• Large Challenge House + custom loot presets
• Car Service + custom loot presets
• Mine
• Custom Places To Build A Base
• Large Warehouse
• Railway Station
Standard monuments
• Jungle Ziggurat
• Toxic Village
• Nuclear Missile Silo
• Ferry Terminal
• Arctic Research Base
• Caves
• Fishing Villages
• Harbor 1
• Harbor 2
• Airfield
• Giant Excavator Pit
• Military Tunnel
• Powerplant
• Water Treatment Plant
• Lighthouses
• Bandit Camp
• Outpost
• Junkyard
• Radtown Small
• Military Bases
• Oilrig 1
• Oilrig 2
• Trainyard
• Roadside Monuments
• Sulfur Quarry
• Stone Quarry
• HQM Quarry
• Satellite Dish
• The Dome
• Underwater Labs
• Launch Site
• Large Barn
• Ranch
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TradeItem
TradeItem is a convenient item exchanger for your server. Allow your players on your server to make trades of items that you can setup via the config! Give your players a unique experience by getting rid of items they may have a lot of for better items in return!
Features: Minimalistic and user-friendly design Full exchange customization
Config : { "Command": "obmen", "Exchange settings": [ { "The item to be exchanged": { "ShortName": "stones", "SkinID": 0, "Amount": 5000 }, "An item that is given to a player": { "ShortName": "wood", "SkinID": 0, "Amount": 10000 } }, { "The item to be exchanged": { "ShortName": "wood", "SkinID": 0, "Amount": 10000 }, "An item that is given to a player": { "ShortName": "stones", "SkinID": 0, "Amount": 5000 } }, { "The item to be exchanged": { "ShortName": "metal.fragments", "SkinID": 0, "Amount": 10000 }, "An item that is given to a player": { "ShortName": "autoturret", "SkinID": 0, "Amount": 10 } }, { "The item to be exchanged": { "ShortName": "scrap", "SkinID": 0, "Amount": 150 }, "An item that is given to a player": { "ShortName": "jackhammer", "SkinID": 0, "Amount": 1 } }, { "The item to be exchanged": { "ShortName": "scrap", "SkinID": 0, "Amount": 200 }, "An item that is given to a player": { "ShortName": "lowgradefuel", "SkinID": 0, "Amount": 100 } }, { "The item to be exchanged": { "ShortName": "metal.fragments", "SkinID": 0, "Amount": 5000 }, "An item that is given to a player": { "ShortName": "metal.refined", "SkinID": 0, "Amount": 50 } }, { "The item to be exchanged": { "ShortName": "metal.fragments", "SkinID": 0, "Amount": 1000 }, "An item that is given to a player": { "ShortName": "sulfur", "SkinID": 0, "Amount": 500 } }, { "The item to be exchanged": { "ShortName": "sulfur", "SkinID": 0, "Amount": 500 }, "An item that is given to a player": { "ShortName": "metal.fragments", "SkinID": 0, "Amount": 1000 } } ], "Version": { "Major": 1, "Minor": 0, "Patch": 0 } } -
SignMapper
SignMapper is the ultimate tool for custom map creators and server owners looking to bring life to Rust signs with automated image placement and dynamic rotation.
Whether you're running an immersive RP server, crafting map-based events, or creating detailed visual zones, SignMapper gives you precise control over what shows up on signs and when.
Features:
Automatically paints signs based on position and prefab name. Optionally locks signs to prevent player edits Carousel mode: rotate between multiple images on a timer (per sign!) Custom intervals for image rotation on each individual sign Perfect for signs added via RustEdit Lightweight and config-driven — no admin commands required Demo Video:
Config Example:
{ "Signs": [ { "PrefabShortname": "sign.pictureframe.xl", "Position": "-22.53,6.90,-14.44", "ImageURLs": [ "https://maps.entityrust.com/SignMapper.png" ], "LockSign": true, "Carousel": false, "CarouselInterval": 10.0 }, { "PrefabShortname": "sign.pictureframe.xl", "Position": "-27.80,6.15,-14.45", "ImageURLs": [ "https://maps.entityrust.com/1.png", "https://maps.entityrust.com/2.png", "https://maps.entityrust.com/3.png" ], "LockSign": true, "Carousel": true, "CarouselInterval": 10.0 } ], "DebugMode": false } Getting Posistion:
If you are editing the map in rust edit you should already have the exact posistion of the sign you have placed.
If you are placing a sign in-game and want to get the posistion the command you can use while near the sign is:
entity.find_entity sign. Credits
Big thanks to Monstera for granting permission to showcase her beautiful artwork in the demo video. You can find more of her work here go support her!
Why Choose My Plugins?
All of my plugins are built with performance in mind. Each plugin is highly optimized for minimal hook times and efficient memory usage, ensuring smooth server performance even on high-population servers. I carefully profile and test each release to maintain stability and responsiveness. Plus, you’ll get top-tier support whether you have a question, hit a snag, or need a feature tweak, I'm always available and quick to help.