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  1. More information about "XTransportPrivat"

    $16.99

    XTransportPrivat

    XTransportPrivat -  private transport for your server - PvP/PvE. Transport limit.
     

    - Optimization of the interface for different monitor resolutions.
    - Storing player data in - oxide/data/XDataSystem/XTransportPrivat
    - There is a lang ru/en/uk/es.
    - Sound effects.
    - Ability to set up a limited number of private vehicles per player.
    [ You can set a total limit on the number of transport per player ]
    - Possibility to prohibit unprivatize transport.
    - The ability to prohibit interaction with non-private transport if the limit is reached.
    [  Settings in config ]
    - The ability to allow players to board the TAXI module without restrictions.
    [  Settings in config ]
    - It is forbidden to loot private vehicles.
    - It is forbidden to push private vehicles and lead a horse.
    [  Allowed in the area of your closet. For moments with blocking the passage and other obstacles to the game. ]
    - Transport can only be privatized within the range of your cupboard or anywhere on the map. You just need to get into the transport.
    - You can unprivatize a transport by hitting it with a mallet only in the area of action of someone else's cupboard or anywhere on the map.
    There is a list of trusted players. [ The player can add to this list those players whom he trusts and who are not in his team (green). ]
    -  A tugboat can only be privatized when the transport privatization option is selected in the config: False - anywhere as soon as the player gets into a non-private transport.
    ->   Overview - YouTube   <-
     
    Commands
    /privatplayer - interaction with the trusted list. Config
    { "General settings": { "Use private transport limit": false, "Allow unprivatize transport": true, "Privatize transport option - [ True - only in the area of your cupboard | False - anywhere as soon as the player gets into a non-private transport ]": true, "Unprivatize transport option - [ True - only in the area of action of someone else's cupboard | False - anywhere ]": true, "Forbid buying a horse if the limit is reached": false, "Prohibit getting into non-private transport if the limit is reached": false, "Forbid leading a non-private horse if the limit is reached": false, "Allow to lead a non-private horse in the area of your cupboard. [ If prohibited by paragraph above ]": false, "Prohibit pushing non-private transport if the limit is reached": false, "Allow pushing non-private transport within the range of your cupboard. [ If prohibited by paragraph above ]": false, "Allow players to board the TAXI module without restrictions": true, "Transport limit setting - [ Change value only ]": { "kayak": 2, "rowboat": 2, "rhib": 1, "tugboat": 1, "testridablehorse": 3, "2module_car_spawned.entity": 1, "3module_car_spawned.entity": 1, "4module_car_spawned.entity": 1, "minicopter.entity": 2, "attackhelicopter.entity" : 1, "scraptransporthelicopter": 1, "submarinesolo.entity": 2, "submarineduo.entity": 1, "sled.deployed": 3, "sled.deployed.xmas": 3, "snowmobile": 1, "tomahasnowmobile": 1 } } }
  2. More information about "ROAMS"

    $30.00

    ROAMS

    ROAMS creates an arena on your selected island where the player can teleport to with the  /roams command when it's available. Server owners can customize timers, durations, arena-useable weapons, placeable items, walls, etc from the config beforehand. It gives your players the best  roaming experience and explore their skills on roams. Server owners can create their own roam islands  with different obstacles and terrain on each wipe or have multiple roam islands on the map and randomize between them. There are 2 winning methods  individuals and clans which can be configured in the config Priority teleports to teammates on roam Configurable  rewards after the roam ends Winner's  stats and discord notifications   Extra rewards -  all player-killed  loots  on the Roam loots are automatically placed in a box after the roam ends,   AUTOMATIC ARENA SETUP ON NEW WIPE
    /roam_setup  create  <AnyName(NoSpace)> - Creates a arena with 50 radius on your position /roam_setup edit <ArenaName> - Selects a arena to edit   /roam_setup radius <Number> - Updates the radius of the selected Arena /roam_setup location - Updates the location or position of the selected Arena /roam_setup delete <ArenaName> - Removes the arena /roam_setup list - Shows the list of the available Roam Arenas /roam_setup setupauto - Setup auto arena from the config /roamstart <ArenaName> - Starts the arena /roamend - Force stop the event
    Roams.admin - Require to create or update Roam Arena Roams.join - Requires to join a Roam Arena
    Need to customize for your own server? Changing setup,  gameplay, UI design, leaderboards, roam stats, etc? You can hire me. Discord:  iftebinjan or Fiverr


     
  3. More information about "My Homes"

    $13.99

    My Homes

    MyHomes is a plugin that provides a convenient user interface for the NTeleportation plugin.
    Streamline your players' experience on your server by eliminating the need to remember multiple different chat commands for just one plugin.
    With this plugin, all your players need to remember is the "/homes" command to open the interface where they can manage their teleports. MyHomes is fully plug & play; no configuration needed.
    Just load it on your server and start using.
     
     
  4. More information about "EggBox"

    $4.99

    EggBox

    EggBox enhances Chicken Coops by automatically collecting eggs into a small box within the coop.
    Each box spawns inside the coop with a storage adapter attached   allowing full integration with Industrial Conveyor systems for hands-free egg management!
    This version requires no configuration and automatically applies to all coops that are placed after the plugin has been loaded.

    Features
    Automatic Egg Collection Eggs from Chicken Coops are instantly moved into a small wooden box inside the coop. Industrial Storage Adapter Support Each box comes with a Storage Adapter pre-installed, allowing integration with conveyors. Persistence & Auto-Recovery Coops and their storage remain saved across restarts, ensuring uninterrupted egg collection. Unbreakable Setup The storage box and adapter cannot be picked up with a hammer, preventing players from breaking the system. Failsafe Mechanism If the wooden box is destroyed, a new one is automatically placed inside the coop, keeping the system operational. Fully Config-Free No setup required! Just place a Chicken Coop, and EggBox handles the rest.  
    Why Choose My Plugins?
    All of my plugins are built with performance in mind. Each plugin is highly optimized for minimal hook times and efficient memory usage, ensuring smooth server performance even on high-population servers. I carefully profile and test each release to maintain stability and responsiveness. Plus, you’ll get top-tier support whether you have a question, hit a snag, or need a feature tweak, I'm always available and quick to help.
    You can also see my plugins in action on Brit’s PvE servers, where they’re fully installed and running live. It’s a great way to test features and experience how everything performs in a real server environment.
    [EU] Brits 2x PvE 1
    connect 131.153.158.249:28015 [US] Brits 2x PvE 1
    connect 125.253.87.83:28015    
  5. More information about "Dynamic Monuments"

    $49.99

    Dynamic Monuments

    DynamicMonuments is a groundbreaking plugin for Rust servers that breathes new life into your maps!
    Say goodbye to tedious manual map editing or relying on RustEdit.
    With just a few clicks, your server will be transformed, featuring 18 unique monuments that blend seamlessly into any environment.
     

    Key Features:
    Dynamic Spawning:
    - Monuments can spawn randomly during wipes or with each server restart (optional)
    -  Customize spawn frequency and zones through the plugin's configuration
    -  A variety of monument complexities, ranging from cozy hideouts to sprawling fortresses
    18 Unique Monuments:
    - Water Monuments
    - Coastal Monuments
    - River Monuments
    - Roadside Monuments
    - Modifications for Standard Monuments: (Metro entrances, power line towers, substations, quarries, and more).
    Personalization:
    - Give players personal monuments
    Versatility:
    - Compatible with both custom and procedural maps.
    - Automatically adapts to terrain, water, and roads.
    - No RustEdit required! Everything is managed through the plugin's configuration.

    Giving a monument to a player
    9 out of 18 monuments can be given to players for personal placement.
    The dynamic monument is represented as a flare with a unique skin, which can be given to players in any way, such as through an in-game store.
    To spawn the monument, the player must hold the flare and find a suitable location, receiving instructions in the chat and notifications.
    Once placed, the monument is locked to the player, and only they can loot it.
    Chat commands (admin only)
    /killmonument -    destroys the DynamicMonument you're looking at /replacecrate NewCratePresetName - replaces the crate you're looking at on the location with  NewCratePresetName /spawnmonument  PresetName -  spawns a monument in a random position /spawnmonumentmypos PresetName -  spawns  the monument in your position /killallmonuments -  destroys all DynamicMonuments on the server /respawnmonuments -  forcibly launches automatic respawn of DynamicMonuments /givemonument  PresetName -  give the monument to yourself /addprefabspawnpoint PresetName — adds a crate or static NPC spawn point to a monument at your current position   (only for Static Npc and crates) /removemonumententity command — removes  entity spawn point you're looking at. (only for StaticNpc/crates/Entities for respawn) Console commands (RCON only)
    spawnmonument  PresetName -  spawns a monument in a random position killallmonuments - destroys all DynamicMonuments on the server respawnmonuments -    forcibly launches automatic respawn of DynamicMonuments givemonument PresetName userID -  give the DynamicMonument to the player Plugin Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian  
    Check out the rest of my work:  Adem's Codefling Library
    You can reach out to me in Discord:  Adem's Discord Profile
    Join the Mad Mappers Discord!
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