Jump to content

Search the Community

Showing results for tags 'squishy'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Plugins
  • Carbon
  • Harmony
  • Maps
  • Monuments
  • Prefabs
  • Bases
  • Tools
  • Discord Bots
  • Customizations
  • Extensions
  • Graphics

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
    • Creators Directory
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support

Product Groups

  • Creator Services
  • Host Services
  • Memberships

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 15 results

  1. Version V1.1

    8 downloads

    This map is fully editable, though all edits will be lost when the map is updated. This map also includes a few premium monuments, as all of the custom monuments are broken down. Research Island is a small, 3000 sized map. It contains all of the main procedural monument which normally can't be generated in such a small map. With this there are also a bunch of small, unmarked points of interest. This gives players a variety of things to do, keeping them active. Monuments: Underwater Labs Oilrigs Convoy Launch Site Sewer Branch Survivor's Tunnel Lighthouse Water Treatment Plant Abandoned Supermarket Fishing Villages Small Outpost + Bandit Camp Checkpoint Mini-Airfield Ranch Satellite Dish Mining Outpost HQM Quarry Abandoned Military Base
    $15.99
  2. Ionut Shiro

    Silo Island

    Version V1.1

    13 downloads

    A small map centered around the newest monument, the missile silo. This map features an extended fishing village with all the amenities of both outpost and bandit camp. All the terrain on this map has been hand-made for the best experience. This map is also perfect for those who have potato PCs because of its high-fps design. The map features a full progression system, from greencard to redcard, allowing t1-t3 progression throughout the wipe without mods. "good things come in small packages" Monuments: Missile Silo Military Base Fishing Villages Lighthouse Mining Outpost Small Harbor Supermarket Sewer Branch Both Oilrigs Underwater Labs Map Size: 1500 Editable: Yes Beautiful: Yes
    $8.00
  3. Version V1.1

    41 downloads

    A small, yet beautiful map. Only Facepunch monuments are on the map so players aren't confused when joining. Both oilrigs are on the top and right of the map, close to the fishing villages. Two underwater labs are there also. The map has a full progression system from green card to red card. A small pond is located in the desert, serving as a small attraction for players. Perfect for onegrid or small map servers. Map size: 2000
    $7.99
  4. Version 1.0.1

    19 downloads

    A small building with a lone shopkeeper and a single horse for sale. The shopkeeper sells saddles and horse food. Perfect for smaller maps that don't have the space for the larger stables.
    $2.99
  5. Version 1.0.0

    4 downloads

    Projekt Ikarus is a beached Nazi research and transport ship headed by Dr. Wagner D. Grosse. The ship is surrounded in a thick fog and radiation field. Ikarus II's original purpose was to transport multiple V2 rockets filled with deadly gas across the Atlantic Ocean to an unknown launch facility. The true reason behind the ship's failure is unknown (likely bombed by the British somewhere around 1943). Cobalt discovered the ship merely weeks ago, washed up on the shore. A chem-haz unit consisting of 5 members, code name, Scout, was deployed onto site-34. Here is a radio transmission from Scout Actual: "This is Scout Actual to Control, initially we have detected large amounts of radiation, recommending hazmat suits of level A be worn at all times when at least 250 meters from the site. RS-5267 has been sent into the ship while we continue to survey the lands over" Similar to Launch site the ship is engulfed in a high level or radiation, needing a hazmat suit and some form of anti-rad to enter. The ship has a small two switch puzzle and requires a red access keycard to enter the laboratory which has 3 elite crates. 4 scientists can be located outside the ship, surveying the grounds.
    $18.99
  6. Version 1.0.0

    5 downloads

    Cobalt Grocery! Locally owned by Small Business, Cobalt®™㋏℠©. Supplying the island even after the collapse! ~2050 prefabs Has a couple of crate spawns, a few more compared normal supermarket as well as a green access keycard. Designed To Work Without Oxide Or RustEdit Extensions
    $12.99
  7. Version 1.0.0

    659 downloads

    This one is on me. A small military camp with a fully functional power system. Make your way to the generator, turn on the power, press the button, and reveal the greencard located in the tower. The checkpoint only has a couple of crates as well as a scientist guard. Loot In Military Camp: 3 Brown crates 1 Military crate 4 Barrels 1 Fuel barrel 1 Toolbox 2 Basic crates 1 Foodbox 1 Greencard Loot In Checkpoint: 1 Food crate 1 Fuel crate 1 Brown crate 1 Ammo Crate 1 Junkpile scientist
    Free
  8. Version 1.0.1

    11 downloads

    Prefabs: ~840 A smaller version of the classic outpost. Both outpost and bandit camp are combined with all of the amenities of both. Prefect for servers with smaller map the can't fork out all of the land that the normal outpost takes. An underground tunnel entrance is also built into the monument for easy access to the tunnels. A small underground tunnel system is included. There is also a special rooftop recycler and lounge for minicopter owners that don't want to be harassed at the ground recyclers.
    $14.99
  9. 6 downloads

    Prefabs: 24k Cobalt Headquarters has just been destroyed. Launch site has just gone offline. Most of Cobalt’s scientists are dead, the rest of them have evacuated. Their leader Cobaltic has been assassinated. Everything is in flames, everything Cobalt has worked for is gone. They are on the brink of collapsing, but Cobaltic’s brother has found a new location. One where the scientists can lay low while Cobalt reestablishes. The old and abandoned island of Vybor. Cobalt has deployed all remaining scientists to the island to repopulate and protect the island from intruders. What Cobalt didn’t know is that the Nezar Federation is boating their most ruthless prisoners onto the island to finish off cobalt for good. These prisoners are bloodthirsty, deceptive savages that know how to survive even in the harshest conditions and build their own weapons. This island is Cobalt’s Last Hope. Military Camp: Set up by the long gone military of Vybor, it served as an outpost for the Vyborian soldiers that were tasked with reestablishing on the island long ago. Abandoned Cabin: It served as a hunter’s shack, separated from most of Vybor, he was a lone wolf that preferred to live life peacefully and away from modern society. Sea Town: Originally set up by a fisherman that loved the water so much that he built his house upon a rock formation out in the sea. After the fisherman died, it was turned into a military outpost to detect incoming ships. Police Station: The office of the single sheriff of Vybor, the single cell of the station was usually cramped with more than five prisoners at a time. The station was also one of the two backup plans in case anything went wrong on the island. There is a vault loaded with guns, ammunition, and gear. Station: The single stop for Vybor’s underground train system. It is now abandoned leaving empty seats and heaps of junk. Train Stop: Set up so Cobalt can monitor the above ground train system for any intruders. Bank: A very small bank used for the small population of Vybor. It is the second of two backup plans on the islands in case anything went wrong. The small vault has enough weapons for a small group of military insurgents. Radiation Tunnel: A large tunnel stretching through the mountain. It is designed for a single railway along with storage for military supplies and old train parts. It is now populated with two scientists. Army Bunker: A small bunker used by the Vyborian military to store weapons and gear. Lumber Yard: Used to store all of the lumber needed for the many structures of Vybor. Convoy: A convoy of trucks was ambushed here. The two last fighters killed each other. The convoy area is now abandoned leaving all of the crates there. Smithy: Once a place of metal working and forging, providing the metal needed to build the structures of Vybor; It is now abandoned leaving only a rundown building and some crates. Oil Rigs: Used to extract the oil from Vybor’s resource rich ground. They are now inhabited by many scientists, placed there to protect the valuable oil. Storage Bunker: A small bunker used to hold resources, guns, and gear. Bandit Camp: An uplifted piece of ground, the resident bandits have used it as a marketplace. Fuel Yard: Used to store a lot of fuel gathered from the local oil rigs. The fuel there is awaiting refinement. APC Junkyard: An old, unsuspecting junkyard. Cobalt has deployed an APC there to guard their main stash of guns, weapons, and gear. Downed German Biplane: An old collector was flying his German Biplane when he was shot down by Cobalt. Farm: An old abandoned farm, with many crops. Crashed Cargo Ship: A cargo ship that had crashed into an iceberg letting all of the shipping containers slide off of the deck. “The iceberg didn’t look that big.” Checkpoint: A checkpoint set up by cobalt to defend from anyone crossing through the road. Survivor’s Tunnel: The bunker of the chief admin of the launch site. He was the one that started this all. He went rogue and almost caused Cobalt’s downfall. He now resides in his bunker living the rest of his life in fear and isolation. “The only thing I regret is not finishing the job.” Harbors: Used for incoming shipments and to export resources from Vybor to other islands. Quarries: Used to mine stone and metal from Vybor’s resource rich ground. Lighthouse: Used to warn incoming ships about the immediate lands during the night. Abandoned Cabins: The first settlement of Vybor. It has long since been abandoned leaving decrepit and rundown buildings in a swamp. Fishing Villages: Set up by the island’s bandits to sell boats and other water related supplies. Water Treatment Plant: A plant used to treat Vybor’s naturally dirty water. Sewer Branch: Used to manage all of the sewer systems as well as feed dirty water to the treatment plant. Outpost: Based out of the old city of Vybor, it has been reclaimed by the friendly scientists of the island, and used as a safe zone for the island’s survivors. Large Barn and Ranch: Set up by the bandits to sell horses to the island’s inhabitants. Oxum’s Gas Station: A small gas station that served Vybor for over thirty years. Supermarket: A small supermarket that is packed with food, some rotten, some not. Power Plant: A nuclear power plant used to supply all of Vybor’s power. After a close meltdown, the power plant was closed and Vybor’s inhabitants left. Military Tunnels: Vybor’s main military branch. Cobalt has deployed many scientists there to protect the guns and gear. Airfield: Used to bring in the residents of Vybor, It is also how the citizens got out. Satellite Dish: Used as Vybor’s main communications and research facility. Junkyard: One of two junkyards located in Vybor. This one comes equipped with a car shredder. Dome: Used to hold Vybor’s water supply. Mining Outpost: A small area used for the storage of mining equipment and gear. Underground Tunnels: With many entrances scattered across the map, they all lead to the underground train tunnel system. Claimed by the tunnel dwellers, Cobalt has tried to retake the tunnels but to no avail. Underwater Labs: Built many years ago for underwater research, underwater dwellers have since taken them over. Designed to be used as is, no editing needed.
    $15.99
  10. Version 1.0.0

    7 downloads

    This is a top secret APC Factory run by Cobalt to supply launch site with Bradleys. The size of this monument is about as large as the main, non-rocket part of launch site. It is designed to work with launch site for larger maps or be a replacement for launch site on smaller maps. In the main area there are the watchtowers, office building, and the assembly building. In the testing area there is a crane jump puzzle, concrete observation tower, and blown up APCs. Along side these areas is the underground APC storage accessible in the office building. This underground area functions as the rocket building in normal launch site, requiring a red access level keycard and has three elite tier crates. Below is a video showing off the main puzzle and the crane jump puzzle.
    $14.95
  11. Version 1.0.0

    6 downloads

    A small abandoned cabin with a bit of loot.
    $1.99
  12. Version 1.0.0

    18 downloads

    A crashed cargo ship with a bluecard door leading to a redcard and loot.
    $2.99
  13. Version 1.0.0

    6 downloads

    A small abandoned farm. Perfect for wooded areas with two main entrances connected by paths. No keycards, just a bit of loot and crops. Loot: 4 Brown crates 1 Toolbox 1 Medical crate 1 Food crate 5 Foodboxes
    $4.99
  14. Version 1.0.0

    12 downloads

    -1490 Prefabs A miniature version of the classic power plant. Same loot and same utilities, as well as a very similar puzzle. Perfect for one grid or other small map server.
    $11.99
  15. Version 1.0.0

    29 downloads

    A small train station perfect for any map with an above ground train station. No loot, only a couple of barrels and food crates.
    $1.99
1.4m

Downloads

Total number of downloads.

6.8k

Customers

Total customers served.

101.7k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.