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Showing results for tags 'pickup'.
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Version 1.0.2
6 downloads
Take your Rust base automation to the next level with Usable Hoppers, the plugin that turns any containers into fully functional hoppers that automatically collect items from the ground within a configurable range. While Usable Hoppers is perfect for setting up an automated horse farm—where it gathers horse poop and deposits it into a composter—it’s versatile enough for other tasks too. Whether you're automating gathering dropped resources, or organizing loot from the battlefield, Usable Hoppers will save you time and effort. The plugin is designed to automate item collection directly from the ground, making resource management in your base smoother and more efficient. Usable on regular chests, furnaces, lootable crates and even airdrops. Fully customizable, you can control the pickup radius, item types, and collection frequency, giving you complete control over how it works in your base. Simplify your Rust gameplay and let Usable Hoppers do the heavy lifting! Chat commands: /uh - Shows available UsableHoppers commands. /uhset - Sets the container you are looking at to a hopper. /uhremove - Remove the hopper from the container you are looking at. /uhlist - Display all hoppers you own. /uhrange - Display the range of your hoppers. Admin commands: /uhclearall - Removes all hoppers in the game. /uhclearplayer <playername or steamid> - Removes a specific player's hopper. Permissions: Config: The config is easily configurable to your liking and performance requirements. Allowed containers for hoppers - Which containers allowed to be turned into hoppers. Command cooldown - The cooldown between command usage (in seconds). Debug mode - Used for detailed feedback in console. Hopper radius - The hopper pickup range, in a spherical dome. How often the hopper collects items - How often the hopper will attempt to pickup items in range. Higher values will increase performance Item types allowed - Which types of items that the hopper will pickup. Max hoppers per players - The number of hoppers available to each player. Max items per tick - The number of items the hopper will pickup at each tick. Default config. { "Allowed containers for hoppers": [ "woodbox_deployed", "box.wooden.large", "furnace", "storage_barrel_c", "storage_barrel_b" ], "Command cooldown": 0.0, "Debug mode": false, "Hopper radius": 3.0, "How often the hopper collects items": 10.0, "Item types allowed": { "ammunition": true, "attire": true, "blueprint": true, "component": true, "construction": true, "electrical": true, "food": true, "fun": true, "items": true, "medical": true, "misc": true, "resources": true, "tool": true, "traps": true, "weapon": true }, "Max hoppers per players": 5, "Max items per tick": 10 }$7.99 -
Version 1.0.4
74 downloads
Spawn floating, rotating, collectable items. Includes instant-autoheal option for meds/foods, duration limit option for armour, and optional player UI to notify of heal amount and possession of temporary armour. Perfect addition to fast-paced arena games, but also useful for custom maps or placing health/armour perks around monuments. Permissions arenaitems.admin - allows use of UI and commands. Commands /arenaitems - Opens UI /arenaitems create <data-set-name> - Creates a new data set with your specified name. /arenaitems <data-set-name> add - Adds the item you're holding to the specified data set. *When adding an item, ammo type, attachments, skin, and ammo quantity are all recorded. UI options Buttons are included for : Loading/unloading of complete data sets. Deletion of data sets. Deletion of items. Replacement of items (with current held item) Adjustment of repsawn timer per-item, in seconds. Adjustment of item stack/ammunition amount, where applicable. Quitting the UI automatically reloads all items, applying new settings. Configuration "AutoHeal": true, Toggles between collect or instant use medical items. "AutoHealNotify": true, Notifies of collected item heal amount for 1 second via UI. "ArmourEffectDuration": 10, Select duration of armour perk. 0 means no limit is applied. "ArmourBoostNotify": true, Notifies if player has an armour perk which will expire. "RotateSpeed": 10, Adjust rotation speed of floating items. "FloatHeight": 0.6, Adjust elevation of floating items. "PickupDuplicateWeapons": false, Toggle whether player can pick up more than one of each weapon. "AllowPartialHeal": true, Toggle auto-use of medical items where item heal value exceeds player health defecit. "UiSettings": { "GuiTransparency": 0.9, "ButtonColour": "0.7 0.32 0.17 1" } This site has a handy colour picker, with RGBA decimal output, for CUI colours. Data. Item data is stored in /data/ArenaItems.json. Users should not need to manually edit this file – All options are adjustable via CUI. Notes. Item skins are saved and recalled. Water/fuel weapons work. Amounts are controlled in UI, the same as regular ammo. Ammo types are saved and recalled. (hv, incendiary, etc). Some game items, particularly ammo items, do not have a custom world models and will show as burlap bag. I recommend locating these ammo types close to their weapon spawns for clarity. Item axis have been manually adjusted to look right. If you notice any items which spin on the wrong axis or look out of place, please let me know. Finally, if you're a map-maker you might want to check out this free asset which compliments ArenaItems. Thanks to @Nemesis for creating and sharing.$25.00 -
Version 1.0.5
34 downloads
"Skin Popup & Command" enhances the item pickup experience by providing special notifications and commands for items with specific skins. The plugin offers a more immersive and interactive experience for players when they acquire skinned items in the game. Need help, please join my discord @ The Cantina Main Features: Custom Command Execution: The plugin will automatically execute predefined commands from the config (set by owner/admin) when players picks up the skinned items, allowing for instant activation of server events, announcements, and more. Customizable Popups: Create your own popup backgrounds using your own images (Currently is https://postimg.cc/8JZnvgvp). Plugin Integration: If you want a more visual creativity you can set the notification to use popular plugins such as UINotify, Notify, and Toastfy. This allows for more themed integration into your server. Easy Configuration: Customize your notification timing, message content, and popup amount through the config file (Example Below). Simple Notifications: If you do not want to use any fancy popup or Notification plugin you can simply just send the message to the chat. EXAMPLE CUSTOM CONFIG (NOT THE DEFAULT): { "Show notification via: TOASTIFY | NOTIFY | POPUP | CHAT": "POPUP", "Alert ID when using NOTIFY/UINotify?": 0, "Alert ID when using TOASTIFY?": "success", "Duration of alerts (ONLY FOR POPUP & TOASTIFY)?": 5.0, "POPUP Background Image URL": "https://i.postimg.cc/SR40wyNM/paper.png", "List of Skins": [ { "Skin ID?": 2420097877, "Item Name Used for Skin ID": "Cash", "How many Times to show alert?": 100, "Message on Special Item Skin Pickup?": "<color=black>Hey {player}, you just picked up some <color=orange>CASH</color>, use it to buy items and upgrades. Use your <color=orange>CASH</color> to upgrade your TC, BackPacks and much more!</color>", "Run a Command on pickup?": false, "If enable, what command to run?": null }, { "Skin ID?": 2834920066, "Item Name Used for Skin ID": "Epic Scrap", "How many Times to show alert?": 10, "Message on Special Item Skin Pickup?": "<color=white>Hey {player}, you just picked up some <color=orange>EPIC SCRAP</color>, use it to buy items and upgrades. Use your <color=orange>EPIC SCRAP</color> to upgrade your TC, BackPacks and much more!</color>", "Run a Command on pickup?": true, "If enable, what command to run?": "say This message was sent through console command, {player} after you picked up skin id:2834920066" } ], "Popup Co-ordinates": { "Anchor Min X": 0.78, "Anchor Max X": 0.98, "Anchor Min Y": 0.5, "Anchor Max Y": 0.62 } } Features to be implemented: Permissions Set Images per each skinned it popup$5.99- 6 comments
- 1 review
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- #popup
- #run commands
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Version 2024.10.3.1319
185 downloads
SAVE 10% WHEN BUYING THE BUNDLE This high performance patch will change the overall output rates of pickup, gather and quarries/excavator aka "Gather Manager". This is a standalone Harmony patch, Oxide installation is optional. Copy the Oxidation.Modded.X.dll file into your HarmonyMods folder and restart your server. At the first server start after installing the patch a new configuration file Oxidation.Modded.X.json will be created at the HarmonyMods folder. The following settings can be configured: Recycler tick rate (default: 5s) Research table speed (default: 10s) Crafting speed multiplier Vending machine buying speed Overall gather multiplier Overall pickup multiplier Overall quarry multiplier Overall excavator multiplier Overall trap multiplier It also supports setting unique output rates based on the Item's short name, example: "Excavator": { "*": 5.0, "hq.metal.ore": 1.0, "metal.ore": 2.5, "sulfur.ore": 1.0 } What is Harmony ? Harmony is a library for patching .NET code during runtime, it directly manipulates game code (CIL) without any additional abstraction layer such as Oxide. The direct patching of the game's byte code allows more performant modding as developers no longer need to rely on third party code, events or hooks to build custom functionality.$4.99- 10 comments
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- #gather
- #gathering
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Version 1.0.3
308 downloads
The resources that you pick up from the ground (the resource type is specified in the configuration) can give you any item that you specify in the configuration file Configuration file Setting from which selected item the item you specified will fall out Setting up the chance of falling out Setting the maximum number of dropped items Setting the minimum number of dropped itemsFree