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Showing results for tags 'mlrs'.
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Version 1.0.0
3 downloads
Introducing MLRSC4 – The Rust Plugin That Turns the MLRS Wagon into an Explosive Hotspot! MLRSC4 offers a simple yet brilliant solution for server administrators looking to regulate access to Rust's Multiple Launch Rocket System (MLRS) in a fun and engaging way. This plugin ensures that players who enter the MLRS wagon and have the required permission will automatically have C4 spawned on them, set to explode after a predefined delay. Key Features: Automatic C4 Spawning: For players with the special permission "mlrsc4.use" who enter the MLRS wagon, C4 is automatically placed on them. Customizable Explosion Delay: Administrators can set the timer for the C4 explosion, giving them full control over when the boom happens. Simple Configuration: MLRSC4 makes it easy to decide who gets access to the MLRS and who gets a surprise explosive welcome if they attempt to use the system. Benefits of MLRSC4: Perfect for servers looking for a creative way to control MLRS usage, this plugin adds a layer of strategic planning and turns accessing the MLRS wagon into a risky yet fun endeavor. MLRSC4 is ideal for making players think twice before entering the wagon, while still providing an entertaining experience for everyone involved. Flexible Usage Options: What makes MLRSC4 stand out is its versatility. You can use the plugin in two ways: Increase the Thrill: By extending the time until explosion, you give players a chance to experience the thrill of launching rockets under pressure, with the possibility of succeeding in time. Prevent Usage: Set the timer very short to prevent the use of MLRS rockets outright. Players who enter the wagon will "go boom" immediately, serving as an effective deterrent against unauthorized use. Make the MLRS wagon an unforgettable part of your Rust server with MLRSC4. Get the plugin now and let the sparks (and C4s) fly – choose how you want to shape the gameplay! Lang-File: English and German included Config: { "NumberOfC4": 5, // The number of C4 charges that will automatically spawn when a player with the required permission enters the MLRS wagon. "ExplosionDelay": 10.0, // The delay in seconds before the spawned C4 charges explode. "Permission": "mlrsc4.use", // The permission a player must have to avoid being affected by C4 when entering the MLRS wagon. "ShowMessage": true // Determines whether a warning message is displayed when C4 is spawned and set to explode. }$5.94 -
Version 2.0.0
55 downloads
A 'one grid' custom map designed for high performance. The mountain in the middle provides unique landscape, while also containing 2 entrances that lead to the bradley APC. This map is constantly supported and updated for the current version of the game with all updates! NOTES – If you need support, join my brand new discord server @ discord.gg/TJxwpKT2Ge – The password for the editor is included with the map. (you're allowed to edit the map for your own use) - Prefabs: 2803 (high performance) HIGHLIGHTED FEATURES > Detailed terrain work – This map was made entirely manual. > 4 islands that players can build on. > 2 custom barges that players can build on, marked with X on the map. CUSTOM MONUMENTS > Cobalt Bunker - Blue Keycard Puzzle (contains the bradley apc, has 2 entrances in the mountain) > Military Settlement - MLRS, scientists, blue keycard puzzle > Improvised Hangar - Green Keycard Puzzle > Tugboat Docks - contains Tugboat spawns > Bandit Fishing Village - Safe zone CUSTOM PREFABS > 2 bridges over the rivers. > 2 buildable barges on the water marked with X. > Waterfalls FACEPUNCH MONUMENTS > Nuclear Missile Silo > Sunken HQM Quarry > Lighthouse > Oxum's Gas Station (motorbikes will spawn here) > Underwater Lab > Small and Large Oil Rig$16.90 -
Version 1.1.1
116 downloads
This map is constantly supported and updated for the current version of the game with all updates! Need help? Join my brand new discord server @ discord.gg/TJxwpKT2Ge CUSTOM MONUMENTS - Tool Store - Recycler - Medical Deposit - Green Keycard puzzle (Blue Keycard Spawn inside) - Abandoned Barm - Blue Keycard puzzle (Red Keycard Spawn inside) - Military Base - MLRS, Recycler, no puzzle - Cobalt Blacksite - Underground Bradley APC, Recycler, Oil Refinery, no puzzle - Lost Containers - Abandoned Barges - Fishing Village - Safe Zone, recycler, all outpost vending machines, fortune wheel, marketplace (drone shop), mission vendors (NPCs), repair & research bench DEFAULT MONUMENTS - 2 Lighthouses - Small Oil Rig, Large Oil Rig - 3 Train stations - 1 Underwater Lab NOTES - All cliffs and rock formations are placed manually, - Manually added vegetation (Flowers, Bushes) around most cliffs, - All terrain is manually done. - The map comes with the password for the editor.$19.99- 1 comment
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- #rust
- #facepunch
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Version 1.0.0
13 downloads
A miniature version of the Military Base, with a similar theme and the same functionality. This monument is perfect for small maps trying to get the same features as large ones. Contains working lights, switch located by the recycler. Contains 1x Recycler 1x MLRS Launch Vehicle 4x Brown Crates 1x Military Crate 2x Diesel Spawns 4x Scientist Spawns$10.00-
- #military base
- #mini
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(and 1 more)
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Version 1.5.1
1,696 downloads
A must have for PVE servers! Allows you to modify the damage rate of the MLRS for Player bases, raidable/abandonded bases, and NPCs. Also allows you to adjust the cooldown timer of the MLRS. Console Commands mlrsdamage.damage <amount> - Changes damage multiplier amount. mlrsdamage.cooldown <amount> - Changes server cooldown timer for MLRS mlrsdamage.pvp <true/false> - Enable/Disable player pvp damage done by MLRS mlrsdamage.pvpbase <true/false> - Enable/Disable player base damage done by MLRS mlrsdamage.raidable <true/false> - Enable/Disable raidable/abandoned base damage done by MLRS mlrsdamage.npc <true/false> - Enable/Disable NPC damage done by MLRS mlrsdamage.rockets <amount> - Change total capacity of rockets able to be fired by MLRS mlrsdamage.module {true/false} - Enable/Disable the need for an Aiming Module mlrsdamage.interval {amount} - Change the interval between rocket launches Configuration "MLRS Settings": { "MLRS Damage Multiplier": 1.0, // scale at which the MLRS does damage "Allow Damage to Player entities": true, // allow damage to player owned entities "Allow Damage to Players": true, // allow damage to players "Allow Damage to Raidable and Abandoned Bases": true, // allow damage to Raidable or Abandoned Bases "Allow Damage to NPCs": true, // allow damage to NPCs on the map "MLRS Cooldown time (in minutes)": 10.0 // cooldown timer for MLRS, default is 10 "Total Rockets for MLRS to fire": 12 // total number of rockets to shoot in a single barrage, default is 12 "Rocket Launch Interval (in seconds)": 0.5, // time inbetween rocket launches. Must be positive, but can cause issues if set lower than 0.1 "Requires Aiming Module": false // When set to true, an aiming module is always put in the MLRS and is locked from being looted by players }Free -
Version 2.0
7 downloads
Welcome to Crook Island, Crook island is 4k in size and has plenty of places to explore with many unique monuments Full custom terrain FPS optimized Prefab count: 15700 Custom Monuments ● Crook City - High rise building puzzle room blue key card and a fuse is required 15 scientists inside with multiple loot spawns - Hotel puzzle turn power on in high rise main loot then red card is required - Bank puzzle room red + blue card and a fuse is required 5 scientists inside guarding the vault - Crane has a lift to the top - Construction site has 1 hackable crate + loot spawns - Multi storey carpark has multiple loot spawns - Boxing gym has 2 murderers fighting in the ring + multiple loot spawns - Pub has some loot inside - Supermarket has loot spawns and 1 recycler - Skyscrapers have mini copter spawns and scientists on top ● Bradley Camp - Bradley patrolling the road - 15 scientist - 1 Mlrs - loads of area to explore ● Area 51 - Blue card + fuse puzzle room - train down to the underground of area 51 - loads of loot spawns ● Drill site - Blue card + fuse puzzle room - Jump down the hole to enter the under ground - 10 scientist in the underground with multiple loot spawns ● Church - A small monument with green and fuse puzzle - 4 zombies in the grave yard - Blue card spawn ● Skatepark - Few loot spawns - 1 Recycler ● Prison - Red card+fuse puzzle room - Loads of murders - 64 prison cells + loads of areas to explore ● Buildable cargo ship - 1 cargo ship that your players can build on the deck ● Outpost - Added airwolf vendor to purchase mini and scrap heli Other monuments - Launch Site - Airfield - Satellite dish - Military tunnels - Bandit Camp - Stables - Junkyard - Abandoned Military Camp - Abandoned supermarket - Power Plant - Water Treatment - The Dome - Oil Rig small + large - Underwater Labs - Underground train tunnels Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423$39.95-
- #custom maps
- #rust
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