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Showing results for tags 'button'.
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Version 2.2.2
1,423 downloads
It’s an Event in the Power Plant location Description The event begins with a chat warning: soon CH47 will get new crates with items for scientists to the Power Plant location. When the time is up, the NPCs guarding this location will appear in the Power Plant zone. Then a water barrel will appear on the top of the central building. A CH47 will fly to this location to get new crates with items. When the CH47 arrives in the Event zone, it will fail to control and crash in a cooling tower of the power plant. All the crates from the CH47 will be on the top of the cooling tower. But they will be in the fire. You need put out the fire to get access to the crates. It is necessary to activate a fire system to put out the fire. A fire system is on the top of the central building. So a Workcart will arrive to the Event area to bring a barrel of water. You need move this water from the Workcart to the empty barrel on the top of the central building. As soon as you do this, you will be able to start the fire system by pressing a button. When the fire system has activated, the fire in the cooling tower will be out. You will be able to access the crates in the cooling tower. There is a camera in the location for viewing the event. When an event appears, a marker will display on the map (it can set up in the configuration file). All players in the event area have a timer with countdown to the end of the event Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /ppstart - start the event /ppstop - end the event /pppos - determining the position and rotation coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Power Plant is read) Console commands (RCON only) ppstart - start the event ppstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnPowerPlantEventStart() – called when the event starts void OnPowerPlantEventEnd() – called when the event ends void OnPowerPlantEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here!$25.00 -
Version 1.0.8
2,169 downloads
Customizable 7th Button. Easy to setup, Default is a backpack image and command Use any command that would usually require a slash e.g. "/Backpack" becomes "Backpack" in the config Permissions TheButton.use << Required to use The Button Command /button << toggles button on or off. Configuration { "GlobalSettings": { "Image Url for The Button": "https://i.imgur.com/7L1uDrs.png", "Command For The Button": "backpack", "Background color of Button RGBA format": "0.3 0.3 0.3 0.8", "Open By Default true/false": true }, "AlignmentSettings": { "AnchorMin": "0.645 0.023", "AnchorMax": "0.688 0.095" } } AnchorMin And Max are set roughly to the position right of the hot-bar but can appear slightly different depending on the players resolution. The default value in the Config is for 16:10.... theres 16:9: AnchorMin": "0.645 0.029", AnchorMax": "0.691 0.104" theres also to the left 16:9: AnchorMin": "0.295 0.029", AnchorMax": "0.341 0.104", Color Examples blackSolid black. RGBA is (0 0 0 1). blueSolid blue. RGBA is (0 0 1 1). clearCompletely transparent. RGBA is (0 0 0 0). cyanCyan. RGBA is (0 1 1 1). grayGray. RGBA is (0.5 0.5 0.5 1). greenSolid green. RGBA is (0 1 0 1). greyEnglish spelling for grey. RGBA is the same (0.5 0.5 0.5 1). magentaMagenta. RGBA is (1 0 1 1). redSolid red. RGBA is (1 0 0 1). whiteSolid white. RGBA is (1 1 1 1). The Last digit dictates Alpha channel... so for an opaque appearance select a value below 1 E.g. 0.7 Updates 1.0.2 Added background color to config, added open or close by default to config, fixed errors on server load, added hook to hide button if using furnace splitter. 1.0.3 Removed Debug message and fixed force load on default being true 1.0.4 error on server load fixed.... for real this time 1.0.5 Loosing the will to live.... Changed red text stuff again, changed methods that call the ui, simplified code, expanded brackets, drank coffee.. if its still broken after this i'm removing the plug and stating again! 1.0.6 Not given up on life yet.. another possible fix for red text spamage. 1.0.7 I just broke everything 1.0.8 Set the permission to the GUI... if the player doesnt have the perm they dont see the buttonFree- 43 comments
- 3 reviews
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- 9