-
Posts
4,798 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by nivex
-
> o.reload RaidableBases Unloaded plugin Raidable Bases v2.7.4 by nivex [RaidableBases] Allowed spawn points in 0 zones. [RaidableBases] Blocked spawn points in 1 zones. Loaded plugin Raidable Bases v2.7.4 by nivex > o.version Oxide.Rust Version: 2.0.6013 Oxide.Rust Branch: master ya 2.0.6013 compiles fine
-
@rev_ozmundok lmk if you have anymore questions sounds like you might need to update your oxide @Wizznall
-
heya. I need the other messages when the plugin loads, and your config file. don't tell me that you paid money for something that doesn't work. I don't have any issue helping you fix your setup...
-
hi, you need to update the plugin make sure you update oxide too. a new update came out 20 minutes ago
-
Changed Status from Pending to Closed
-
hello, set Send Messages To Player to false
-
Changed Status from Pending to Closed
-
please see the update notes the update requires the rust update
-
2.0.7 released - Requires Rust update tugboats, locking the raid and ejecting enemies has been added. I had a lot of fun implementing these and hopefully you don't run into too many issues with them keep in mind that the eject setting does not work when you enter the dome/event. it works when you enter the base, loot or try to damage something. enjoy!
- 572 comments
-
- 2
-
-
- #rust
- #rust plugin
- (and 6 more)
-
that is a console command
-
ya that's how it works
-
yep it will take priority if it has a higher number even if they have both groups
-
hi, rb controls that rb.config stability true or rb.config stability false
-
you would disable Move Cookables Into Ovens then it's not going to distribute evenly with those options enabled. those options force the items into those containers
-
heya. furnaces are not supported atm, but you can configure these other settings "Move Cookables Into Ovens": true, "Move Food Into BBQ Or Fridge": true, "Blacklist For BBQ And Fridge": [ "syrup", "pancakes" ], "Move Resources Into Tool Cupboard": true, "Move Items Into Lockers": true, "Resources Not Moved To Cupboards": [ "skull.human", "battery.small", "bone.fragments", "can.beans.empty", "can.tuna.empty", "water.salt", "water", "skull.wolf" ], so you can set Move Cookables Into Ovens to false if you do not want ore in them
-
hi, it takes priority over everything
-
Changed Status from Pending to Closed