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nivex

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Everything posted by nivex

  1. nivex

    Abandoned Bases

    @NoxiousPluK heya, it will be released this coming Rust update to address pooling changes by Facepunch too. I can send it to you sooner if you don't want to wait, but it will break on Rust update due to those pooling changes by Facepunch
  2. @MARKUS heya, thanks for the kind words. yes you can edit Arena Walls and set Enabled to false in your profiles oxide/data/RaidableBases/Profiles/
  3. nivex

    only spawning 1 base

    4k isn't that small. you should still have more than 118 points on it. you need maps with at least 1500 points but again the config could cause it if you are excluding too many locations
  4. nivex

    only spawning 1 base

    hi, as for debug. in the future let the plugin run normally for some minutes then type rbe debug and immediately again to toggle it off. this clumps all of the debug together I dont need anymore debug though. the map is the issue with only 118 points. the config could cause it if not configured properly for your map though I don't see any zonemanager messages, is that not installed? just making sure, and no it should not be used with rb fyi
  5. nivex

    only spawning 1 base

    heya, these are despawn logs 1. can you show messages when the plugin loads 2. including the grid message 3. and show the rbe debug messages (type that again to toggle it off)
  6. nivex

    Raidable Bases

    @0g.Ghost.7373 not sure, that's not something that the plugin could do. maybe the server has become unstable and needs a restart, or maybe a plugin has broken physics
  7. nivex

    Getting OwnerID of raids

    Changed Status from Pending to Closed
  8. nivex

    Getting OwnerID of raids

    no problem
  9. nivex

    Getting OwnerID of raids

    heya, you can look at the .cs to find all of the hooks btw private void OnPlayerEnteredRaidableBase(BasePlayer player, Vector3 raidPos, bool AllowPVP, int difficulty, string unused1, float unused2, float unused3, float loadTime, ulong ownerId) this will provide the ownerId
  10. nivex

    Abandoned Bases

    @Notz hi, it will work with any PVE plugin that properly implements the required hooks which I think that plugin has.
  11. nivex

    reduce load

    Changed Status from Pending to Closed
  12. nivex

    reduce load

    no problem
  13. nivex

    reduce load

    heya. you can lower the paste batch size in the CopyPaste config 1 is the lowest 5 is recommended 15 is the default
  14. nivex

    Abandoned Bases

    @NoxiousPluK np, I think I fixed it so waiting on testing results to confirm that everything is working
  15. nivex

    Abandoned Bases

    yes, the smaller base next to the larger base is preventing the conversion as you suspected because the smaller base is active. I will have to fix it, but that requires properly identifying external TC versus a whole base. edit: removed some information since I cannot think clearly enough the joy. lots to think about and fix
  16. nivex

    Abandoned Bases

    @NoxiousPluK ty. ill take a look when I get home I try not to use third party plugins as they're prone to issues too
  17. nivex

    Abandoned Bases

    @NoxiousPluK you can try the ab.debug command then sar if no bases convert then it's a permission or config issue or whatever bug is happening with sar can happen with automated too
  18. nivex

    Abandoned Bases

    @NoxiousPluK you can configure the max radius, but it is fine if it overlaps a base
  19. nivex

    Abandoned Bases

    @NoxiousPluK hi, that is nothing to worry about and won't affect any bases that aren't abandoned. you can reduce Sphere Radius or enable Use Dynamic Sphere Radius, but it will still overlap bases when players build too closely. I recommend enabling Use Dynamic Sphere Radius so that it doesn't use Sphere Radius of 50 for every base. if you adjust Sphere Radius and it's too small and a base is larger than the actual radius of the base then it cannot work properly. by using Use Dynamic Sphere Radius it will make the radius the size it should be, and pad it slightly with Padding Added Onto Dynamic Radius. the radius will not exceed Max Dynamic Radius, so if you have large bases on your server then you will need to adjust it to accommodate the larger size bases "Sphere Radius": 50.0, "Sphere Radius (Legacy Shelter)": 25.0, "Use Dynamic Sphere Radius": true, "Max Dynamic Radius": 75.0, "Padding Added Onto Dynamic Radius": 9.0, "Min Custom Sphere Radius": 25.0, "Max Custom Sphere Radius": 75.0,
  20. nivex

    Raidable Bases

    @Dead Nasty yes, that was fixed long ago
  21. nivex

    despawn timer not showing

    Changed Status from Pending to Closed
  22. nivex

    despawn timer not showing

    no problem, enjoy!
  23. nivex

    Raidable Bases

    @muhendisbey it is working maybe you have problem from another plugin
  24. nivex

    Raidable Bases

    @muhendisbey attach the profile
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