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nivex

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Everything posted by nivex

  1. nivex

    SAM range issue

    does not look like this can be configured anymore after the rust update which makes it read-only removed option in next update
  2. Changed Status from Pending to Closed Changed Fixed In to 2.2.3
  3. there are multiple posts regarding this already thanks
  4. nivex

    Ladder

    Changed Status from Pending to Closed
  5. nivex

    Ladder

    no please do not give players any permissions. let the plugin do it
  6. nivex

    Raidable Bases

    edit the config and enable it on every day of the week @nashslash@Dr. BoomStick@TwoShoesknown issue with loot. looking into it now @Niko31no please do not give players any permissions. let the plugin do it
  7. Changed Status from Pending to Closed
  8. sounds good thanks. not much I could do
  9. nivex

    Abandoned Bases

    @KingSizeKevinno problem, and Ill add your suggestions to the TODO list
  10. nivex

    Raidable Bases

    @恶sure
  11. yes it appears so as it seems to be a server side issue. i'll likely have to use some sort of delay
  12. nivex

    No loot table

    no problem. any other questions?
  13. nivex

    Raidable Bases

    autoheight should always be false. it does not work for every base. the building must be copied from eye level of the foundation. would you like a video to demonstrate? @恶
  14. nivex

    Abandoned Bases

    ya I will add the message @KingSizeKevin
  15. nivex

    Raidable Bases

    Don't use AutoHeight option
  16. nivex

    despawning bbases

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  17. nivex

    despawning bbases

    fixed in next update thanks!
  18. nivex

    despawning bbases

    hi, this can only happen if these are set false: Do Not Destroy Player Built Deployables Do Not Destroy Player Built Structures
  19. nivex

    Unlimited PVP

    ill look into it thanks!
  20. nivex

    Unlimited PVP

    @Neighighon second thought that replacement of code would disable other features of the plugin, too. which is bad find this code: if (EventTerritory(center)) { Message(user, "Near Abandoned Base"); return Response.Skipped; } and remove it and you'll be good ill make this optional next update as, Check If Abandoned Bases Are Too Close Together enabled by default
  21. nivex

    Unlimited PVP

    Changed Status from Pending to Closed
  22. nivex

    Unlimited PVP

    np glad its sorted
  23. nivex

    Рейдовые базы

    i need error messages for this from the server log
  24. nivex

    Unlimited PVP

    there isn't really a viable parameter to control, other then the Radius of each event which has multiple options. though changing this will cause other issues with the dome not encompassing some base entirely. the only real solution would be to remove the check entirely private bool EventTerritory(Vector3 position) => false; you would need to replace the existing method with this one glad to hear its working well for you!
  25. nivex

    Raidable Bases

    @chuck norrisI've added a delay to prevent this issue in the next update

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