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nivex

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Everything posted by nivex

  1. Changed Status from Pending to Closed
  2. nivex

    Raidable Bases

    this plugin does not despawn these items. it can turn a corpse into a backpack (Eject Corpses From Enemy Raids in the profiles) but that does not despawn any items. this option is meant to eject the backpack when the player is not able to loot it otherwise, such as losing ownership of the base.
  3. nivex

    Error CS1061

    what error? this was fixed over a year ago
  4. "Send Messages To Player": false, you dont have them enabled
  5. heya, as i said in discord, reinstall the package and the plugin. if it says normal then the paid version is not installed. normal mode is in the free version only installing the free version when the package is installed will delete all paid features as they do not exist in the free version. installing the paid version over the top of this is not going to fix that. you must reinstall the package too 1. delete free version plugin file off of your server. you do not need to delete anything else 2. reinstall package 3. install plugin
  6. nivex

    Raidable Bases

    @NevsI do not use an Oxide hook that would cause that to happen so that is definitely weird. unload other plugins to see which of them is causing a conflict. it certainly cannot be raid bases by itself regardless of it working when its unloaded link me to your config using pastebin.com or some other paste site
  7. nivex

    Raidable Bases

    @Nevsthis is not caused by rb. unsure why unloading rb would have any effect unless your server is seriously underperforming. @aimacak 1. you need to update, and I do not support older versions I don't know why your server is crashing, and that message does not indicate that it caused a crash either. only a stacktrace/dump can determine that. it could be your machine, or it could be steam. ask your host 2. Despawn Dropped Loot Bags From Raid Boxes When Base Despawns
  8. nivex

    Base Spawn

    hi, I do not understand. this plugin is not going to prevent a player from spawning on a bed in their own base
  9. nivex

    Grid Block

    put the grids in that list "O1", "O2", "O3" etc I cannot see any screeshots
  10. nivex

    Raidable Bases

    thanks, this is fixed in the next update already as per the patch notes, Move Cookables Into Ovens has been disabled for now. you can of course still add items to the copypaste file Move Items Into Lockers would allow items frequently used in player kits to spawn into lockers Additional Containers To Include As Boxes could be enabled (if Destroying The Cupboard Completes The Raid is not enabled) so that lockers are required to be looted in order for the raid to end if you place high value on items in lockers lockers can hold a substantial amount of items so you must understand that you will have far fewer items in boxes as a result
  11. nivex

    Raidable Bases

    ah well I missed this response sorry about that. I would need the full NRE to figure out what's going on. you can find that in the server log file (not oxide log) it's probably best to send me that specific file in DM
  12. nivex

    Raidable Bases

    @Dr.D.Bugheya, this is fixed in the next update already =] @Swedish Chefahhh ok, yes it's good that you clarified, and merry xmas to you and any others that celebrate it as well
  13. nivex

    Raidable Bases

    its harmless. the rust update broke it so the game object can be null which cause it to throw a null error. previously it could never be null so it was never thrown. i've added a check for it next update
  14. Changed Status from Pending to Closed
  15. the UI doesn't randomly disappear and reappear unless you leave the area it is also not meant to remain when it despawns unless you have a lockout timer.
  16. nivex

    Loot tables

    Changed Status from Pending to Closed
  17. nivex

    Loot tables

    great glad its sorted
  18. nivex

    Raidable Bases

    i assume an update fixed the hook error?
  19. nivex

    Loot tables

    heya. yes, everyone is expected to configure the plugin to their liking. every servers gather rates and stack sizes differ in some capacity, so it is literally impossible to create a one-size-fits-all package. the idea is you aren't doing it from scratch. doing it from scratch would take so much longer and i can't emphasize this enough. this is quite literally an expansion to the game so its not easy undertaking for anyone to setup on their server. it is extremely complex and the combinations of options make it unique enough for everyone yes, there are over 600 items in the game so it's going to take a considerable amount of time to go over all of them, except that you're going to scroll past the items you deem useless. there's no easier way to do this i do not work with Rust Server Manager, nor do I know what that is. you will need to exclude the free version on umod from updating, or request that they do so or implement a means to do so. no service of an auto updater should come without the ability to exclude specific plugins nitpicking in general will not solve anything because everyone is entitled to their own opinion. if you feel a base is not up to par then you're free to mention the filename and ill see about upgrading it or replacing it.
  20. nivex

    Raidable Bases

    yeah there's nothing I can do to fix that error afaik. Rust or Oxide will have to
  21. didn't I answer this in discord? they must restart the machine after installing the library
  22. glad to know that was the issue! very common for linux users unfortunately. they can resolve this by updating their software, this has been fixed since Wings version 1.5.6, and they need to properly configure their permissions
  23. Changed Status from Pending to Closed Changed Fixed In to Next Version
  24. nivex

    Advanced Despawn

    this was removed. it does not work because you cannot teleport a building after it has already been spawned (without using hacky code which I refuse, and even then it would not help). it will reappear where it was in the next server frame.
  25. nivex

    Raidable Bases

    @Xandraa tree? trees are deleted by the plugin. what tree are you speaking of specifically? the exact prefab name @CraftI see no issue with this for any of my tests. make sure each profile is configured as above. the best I can do is allow a bit longer of a delay before equipping a weapon. there is no other fix
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