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Everything posted by nivex
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hi, they have to type /rbe despawn and it requires they have raidablebases.despawn.buyraid it works for their raid base only if its a player using the command.
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Do Not Destroy Player Built Deployables Do Not Destroy Player Built Structures hi, set these both to false
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I looked over this so many times I don't know how I missed it LOL "Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)": 1, you have that set in your easy profile. it should be set to 0
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sure let me know you can use rb.config list command to see if you have the copypaste files where they belong, and that your profiles have the correct filenames in them too. you can ignore any warnings about missing files if they have no relevance to what you're using. the only bit that matters is the files you are trying to use. rbe debug is also there to help you with any configuration and profiles mistakes, as well as map issues. it is debug, so it will contain both good and bad messages. its fairly straight forward to understand the messages as they're all self explanatory. group any associated messages (those pertaining to EASY in this case) and sort them by most likely cause. you will want to let the plugin run for a few minutes before using the command so it can build enough debug messages to be meaningful you can toggle it off by typing the command again.
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hi, so there's no direct correlation between disabling modes on specific days and bases not spawning when they should. ive confirmed this twice now for you if it is linked some other way then i am not aware of that yet. lets try this instead... "Spawn Bases X Distance Apart": 500.0, that is under Maintained Events. this is too high for a lot of maps. it should be set to 150 to 200 at most. try this and let me know how that works for you. if this does not work then you can create an account for me on your server and ill check it out myself.
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is there a reason the copypaste folder in this zip is not all lowercase? is it lowercase on your server, oxide/data/copypaste and not oxide/data/CopyPaste?
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Spawning exactly 30 items on all difficulties, from all diffrent loot tables ?
nivex replied to OutlawOperator's Support Request in Support
you can't set it to an amount higher than the available space in all containers. don't set it to higher than it needs to be. it won't do any good loot spawns based on what you have available if you had 10 items in your loot tables and put 30 to spawn you will never get more than 10 unless you enable Allow Duplicate Items best to configure the appropriate amount of items in your loot tables as i do not recommend trying to cheat the system by using duplicates unless you have a couple hundred items in the loot tables at least -
@Thunderchile you won't see the same raid with that enabled until all raids of that difficulty have spawned unless you are manually spawning them using rbe or rbevent. you need to reload the config when enabling it. copypaste does not spawn the elevator properly so raid bases destroys it and respawns it. you are going to get errors from elevators if you do not wait until the event has started. if you are seeing errors after the event has started then raid bases was not able to find that elevator to replace it because your copypaste file is bad. in that case you would /paste the base, ent kill the elevators from a safe distance, deploy them again and recopy that file and it will work then
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Changed Status from Pending to Closed
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Spawning exactly 30 items on all difficulties, from all diffrent loot tables ?
nivex replied to OutlawOperator's Support Request in Support
nice, you would want to change "Amount Of Items To Spawn" in each profile -
hi, this is not a bug. they've always been able to see that grant raidablebases.block.filenames if you want to block them from seeing filenames
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[RaidableBases] Grid initialization completed in 31 seconds and 832 milliseconds on a 4000 size map with 2058 potential points. You've successfully pasted the structure (-1013.8, 16.2, -188.9) raideasy11 [RaidableBases] raideasy11 @ G14 : 70 items You've successfully pasted the structure (400.7, 14.6, 1446.1) raideasy10 [RaidableBases] raideasy10 @ Q3 : 70 items You've successfully pasted the structure (863.9, 1.0, -620.0) may1 [RaidableBases] may1 @ T17 : 70 items You've successfully pasted the structure (-325.2, 49.2, 885.6) raideasy13 [RaidableBases] raideasy13 @ L7 : 70 items You've successfully pasted the structure (-687.0, 3.7, -1729.6) nivex10 [RaidableBases] nivex10 @ I25 : 70 items You've successfully pasted the structure (164.0, 96.0, -901.9) raideasy15 [RaidableBases] raideasy15 @ O19 : 70 items You've successfully pasted the structure (950.1, 1.0, 672.3) raideasy9 [RaidableBases] raideasy9 @ U9 : 70 items You've successfully pasted the structure (1064.8, 96.0, -1339.9) raideasy12 [RaidableBases] raideasy12 @ U22 : 70 items You've successfully pasted the structure (-286.8, 17.9, 1646.3) raideasy17 [RaidableBases] raideasy17 @ L2 : 70 items You've successfully pasted the structure (350.2, 1.0, -281.1) nivex8 [RaidableBases] nivex8 @ Q15 : 70 items You've successfully pasted the structure (-987.5, 1.0, -1327.4) raideasy1 [RaidableBases] raideasy1 @ G22 : 70 items You've successfully pasted the structure (1335.9, 1.0, -390.9) raideasy6 [RaidableBases] raideasy6 @ W16 : 70 items You've successfully pasted the structure (-1624.2, 1.3, 485.7) raideasy4 [RaidableBases] raideasy4 @ C10 : 70 items You've successfully pasted the structure (-475.2, 1.0, -1139.6) raideasy14 [RaidableBases] raideasy14 @ K21 : 70 items You've successfully pasted the structure (325.7, 40.8, 297.0) raideasy5 [RaidableBases] raideasy5 @ P11 : 70 items all 15 spawned using your provided config zip up the rb folders and DM them to me oxide/data/copypaste/ oxide/data/RaidableBases/
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can you post the rest of the config
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Changed Status from Pending to Closed
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no problem
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ill keep it in the update. it won't hurt anything being there
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its not just ladder type /rb as an admin and it will draw at each raid base location the names of the bases and other information
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i didn't change anything that would affect spawn lag. last update was zone manager fixes and UI so I wouldn't know the cause go here: private IEnumerator EntitySetup() find this: checks = 0; add this on the next line: yield return CoroutineEx.waitForSeconds(0.01f); beyond this it would just be your server if its still lagging
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"Amount of entities to paste per batch. Use to tweak performance impact of pasting": 15, this should be 5 yw
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you can type /rb to see all the names =]