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mark bergervoet

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Everything posted by mark bergervoet

  1. Lol i whas forget to copy my oxide data files to my test server now its working how it should thanks for the support
  2. mark bergervoet

    Dont get it to work

    The /orp says 100% protected but its not working can still blow everything up i have setup the perms right with premissionmanager need the player first to be come online for it works? i sent my config here OfflineRaidProtection.json
  3. Yes that works thanks for the help
  4. i have the same isseu with armored train also now no npcs are alive and still the plugins is saying cannot loot what you see on the picture happens on convoy and armored train there are no npcs alive anymore
  5. Convoy is stopped player shoots on it and it stops haved killed al npcs/turrets/bradleys and the plugins still says cannot loot the convoy because convoy says there is still one npc alive also in ui it says one npc is still alive i dont see any other npcs alive in convoy except that one
  6. convoy is not lootable because its saying one npc is still alive also in ui above the players saying 1 npc alive with admin radar i see a invisable npc in then traveling vendor i think this is the problem
  7. Yes that whas the problem didnt read good enoufh after follow the instructions those nre are gone sorry to waste your time
  8. I think i have made a mistake i didnt run the update plugin
  9. its saying 3.1.2 but i run 3.1.6 idk why version number here is wrong Failed to call hook 'OnEntityTakeDamage' on plugin 'NpcSpawn v3.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.NpcSpawn.OnEntityTakeDamage (BaseCombatEntity victim, HitInfo info) [0x000be] in <8381d91278bf478ca0a6308582fc56b3>:0 at Oxide.Plugins.NpcSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02111] in <8381d91278bf478ca0a6308582fc56b3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to call hook 'OnEntityTakeDamage' on plugin 'NpcSpawn v3.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.NpcSpawn.OnEntityTakeDamage (BaseCombatEntity victim, HitInfo info) [0x000be] in <8381d91278bf478ca0a6308582fc56b3>:0 at Oxide.Plugins.NpcSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02111] in <8381d91278bf478ca0a6308582fc56b3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to call hook 'OnEntityTakeDamage' on plugin 'NpcSpawn v3.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.NpcSpawn.OnEntityTakeDamage (BaseCombatEntity victim, HitInfo info) [0x000be] in <8381d91278bf478ca0a6308582fc56b3>:0 at Oxide.Plugins.NpcSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02111] in <8381d91278bf478ca0a6308582fc56b3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Space station guard[240] was killed by GøZZerN[76561198200563270] at (850.92, 799.27, 2247.28) Failed to call hook 'OnEntityTakeDamage' on plugin 'NpcSpawn v3.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.NpcSpawn.OnEntityTakeDamage (BaseCombatEntity victim, HitInfo info) [0x000be] in <8381d91278bf478ca0a6308582fc56b3>:0 at Oxide.Plugins.NpcSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02111] in <8381d91278bf478ca0a6308582fc56b3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to call hook 'OnEntityTakeDamage' on plugin 'NpcSpawn v3.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.NpcSpawn.OnEntityTakeDamage (BaseCombatEntity victim, HitInfo info) [0x000be] in <8381d91278bf478ca0a6308582fc56b3>:0 at Oxide.Plugins.NpcSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02111] in <8381d91278bf478ca0a6308582fc56b3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  10. When the train events runs i get this spam multiple times in the server console ArmoredTrain (False (Boolean)) Calling hook CanEntityBeTargeted resulted in a conflict between the following plugins: PveMode - True (Boolean), ArmoredTrain (False (Boolean))
  11. Thnx for fix it so fast
  12. mark bergervoet

    Lag spike

    @Mr01sam can you fix this asap? the server gets unplayeble with this plugin i think its really a shame how bad you are in giving support on your plugins maybe its time to rewrite the plugin so that it works normal again after all the changes rust made ps im waitint more than 6 month for a fix on raidlimit and just gets ignored there sorry but im pist how you handle the support of your plugins because it looks there is none
  13. after the patch of rust today space is broken and spams the server console continue the error is NullReferenceException at (wrapper managed-to-native) UnityEngine.Rigidbody.get_isKinematic(UnityEngine.Rigidbody) at Drone.FixedUpdate () [0x000b5] in <3b79f851321f46869731eeb09369ab08>:0 i have removed the drones from the iss file and that fixed it for now greedz
  14. Thnx adem its working perfect again
  15. Where they using fire rockets in the raid? because i had last wipe same problem and it happend only when they where using fire rockets but that whas before the last update of raid protection
  16. Space gives only vanilla loot im using alphaloot plugin and the space event dont use the loot of the plugin i have also armored train and convoy and they have the right loot in it the setting from the events are the same but only space gives the vanilla loot table and amount when i try to use /lmfill its dont work even when i use a preset from convoy still dont fill the box with that loot list and on convoy that preset works fine greedz
  17. after further research it a conflict between alphaloot and lootmanager can you fix this or need i contact chaoscode from alphaloot for this? everything is working fine only that i get this error on startup greedz 06:06 [Warning] Calling 'OnServerInitialized' on 'AlphaLoot v3.1.45' took 515ms 06:06 [Error] Failed to call hook 'GetMissingLootTables' on plugin 'LootManager v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LootManager.LoadAllLootTables () [0x00000] in <54ff15fd5bab49ee80df6bed9993560d>:0 at Oxide.Plugins.LootManager.GetMissingLootTables (System.Collections.Generic.HashSet`1[T] lootTableNames) [0x0001d] in <54ff15fd5bab49ee80df6bed9993560d>:0 at Oxide.Plugins.LootManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00083] in <54ff15fd5bab49ee80df6bed9993560d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 06:06 [Error] Failed to call hook 'OnServerInitialized' on plugin 'ArmoredTrain v1.8.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ArmoredTrain+LootManagerBridge.CheckLootManagerTables () [0x00126] in <54ff15fd5bab49ee80df6bed9993560d>:0 at Oxide.Plugins.ArmoredTrain.OnServerInitialized () [0x00021] in <54ff15fd5bab49ee80df6bed9993560d>:0 at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003e4] in <54ff15fd5bab49ee80df6bed9993560d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  18. After the wipe the plugin loads but you dont see the gametips in the client
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  19. Thats not posseble it hapens only when the server is starting after the save is loaded this error comes
  20. get this error after startup Error] Failed to call hook 'GetMissingLootTables' on plugin 'LootManager v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LootManager.LoadAllLootTables () [0x00000] in <46fd83e78f3149a8a58dfcb6504cfc4e>:0 at Oxide.Plugins.LootManager.GetMissingLootTables (System.Collections.Generic.HashSet`1[T] lootTableNames) [0x0001d] in <46fd83e78f3149a8a58dfcb6504cfc4e>:0 at Oxide.Plugins.LootManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00083] in <46fd83e78f3149a8a58dfcb6504cfc4e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 20:23 [Error] Failed to call hook 'OnServerInitialized' on plugin 'ArmoredTrain v1.8.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ArmoredTrain+LootManagerBridge.CheckLootManagerTables () [0x00126] in <46fd83e78f3149a8a58dfcb6504cfc4e>:0 at Oxide.Plugins.ArmoredTrain.OnServerInitialized () [0x00021] in <46fd83e78f3149a8a58dfcb6504cfc4e>:0 at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003e4] in <46fd83e78f3149a8a58dfcb6504cfc4e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  21. This is still a problem can you maybe fix this problem greedz
  22. Thank you for the trouble greedz
  23. This is how all the monument markers of custom monuments are looking now
  24. Damm i whas just testing a producal map indeed i have a custom monuments with broken monument markers until fp fix that its a rust bug but there are a lot of userd with custom maps with broken monument markers why im the only one with this problem i would love if you could fix the plugin to work again with broken monument markers
  25. I have updated copypaste again but did not work Raidablebases doesn event search for spawnpoints on startup of the plugin to see where is room for spawning bases it skips that and load the loot list for the wipe it whas working without a problem
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