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Everything posted by ArtiIOMI
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Version 1.1.8
61 downloads
The plugin changes the system of plants and trees to a more realistic one. Features Watering plants planted in the ground. Fertilizing plants planted in the ground. Possibility to block planting in unauthorized fields. All trees grow and have stages of growth. Tree seedlings were introduced. The method of obtaining wood has been changed. Video Preview https://youtu.be/stoRXnVGpik https://streamable.com/tktvrq https://streamable.com/my4z28 https://streamable.com/mcyvwl UNINSTALLING Delete the file from the plugins folder, or disable the feature in the configuration file. A server restart is required to uninstall the new plant system! Configuration Credits @UmodTeam for adding hooks. @Steenamaroo, @Billy Joe, @Raul-Sorin SorbanThanks you so much! Love you!!!$25.00 -
If you like my plugin Fishing Event. I can make it for your needs.
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/skindeployed | /sd - Opens the skin box to reskin deployed items This command and aliases of this command can be changed in the config in the section titled "Commands to open the deployed item SkinBox"
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You are sure? Because I know that after the spray came out, the author of SkinBox added such a function.(https://chaoscode.io/resources/skinbox.17/updates) https://i.gyazo.com/8e2c92a3b156c410537e3468a4873bb4.mp4
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- 55 comments
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- #wipe
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Yes and no. If you understand all the functions of this tool and which option is responsible for which element in the UI, everything else is much simpler and easy to use. I created my panel in just an hour. https://codefling.com/uploads/monthly_2022_01/RustClient_yDFGFgYKUh.jpg.f39d224b7b7ea5129e6a68f8418c1859.jpg
- 12 comments
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Solution Go to UI/Assets/Editor and open UGUIMenu.cs Find in file if (ImageLibaryExports.Count > 0) { int index = 0; fullexport.Append($"\n\n[PluginReference] private Plugin ImageLibrary;\nvoid Loaded() {"{"}"); foreach (var name in ImageLibaryExports.Keys) { fullexport.Append($"\n\t\t\tImageLibrary?.Call(\"AddImage\",\"{ImageLibaryExports.Values.ElementAt(index)}\",{name});"); index++; } fullexport.Append($"\n{"};"}"); } and change to if (ImageLibaryExports.Count > 0) { int index = 0; fullexport.Append($"\n\n[PluginReference] private Plugin ImageLibrary;\nvoid Loaded() {"{"}"); foreach (var name in ImageLibaryExports.Keys) { fullexport.Append($"\n\tImageLibrary?.Call(\"AddImage\",{ImageLibaryExports.Values.ElementAt(index)},\"{name}\");"); index++; } fullexport.Append($"\n{"}"}"); } Save file. Done. @Billy Joe To close. Thanks.
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If you have problem with it go to directory UI>Assets>Editor and open UGUIMenu.cs Find line(239) with text fullexport.Append($"CuiHelper.DestroyUI(player, \"{UI.name}\");"); and change it to fullexport.Append($"CuiHelper.DestroyUi(player, \"{UI.name}\");"); Save file. Done. @Billy Joe Please close. Thanks.
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[Part 3]Error while compiling: template.cs(103,68): error CS0103: The name `Image_1138' does not exist in the current context
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[Part 2]Error while compiling: template.cs(104,2): error CS1519: Unexpected symbol `;' in class, struct, or interface member declaration
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[Part 1]Error while compiling: template.cs(103,35): error CS1525: Unexpected symbol `https' Broken lines void Loaded() { ImageLibrary?.Call("AddImage",""https://i.imgur.com/Vklka0y.jpg"",Image_1138); };
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Please Fix It For Others!
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- 55 comments
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